The Challenge of Managing Affordances in Computer Game Play
The Challenge of Managing Affordances in Computer Game Play
The Challenge of Managing Affordances in Computer Game Play
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
HUMAN IT REFEREED SECTION<br />
Tarja Susi, Ph.D., is affiliated with the School <strong>of</strong> Humanities and Informatics,<br />
University <strong>of</strong> Skövde. She is a cognitive science researcher, with focus on<br />
situated/distributed cognition. Her research <strong>in</strong>terests <strong>in</strong>clude the <strong>in</strong>teraction<br />
between agents and their social and material environment. She is particularly<br />
<strong>in</strong>terested <strong>in</strong> the use <strong>of</strong> tools/artefacts as scaffolds and mediators <strong>of</strong> social <strong>in</strong>teraction,<br />
and related implications for <strong>in</strong>teractive technology such as computer<br />
games and their role <strong>in</strong> learn<strong>in</strong>g. Her research is largely <strong>in</strong>spired by culturalhistorical<br />
theories.<br />
E-mail: tarja.susi@his.se<br />
104