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Dragon Magazine #050.pdf - TheCrimsonPirate.com

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June 1981 <strong>Dragon</strong><br />

the first event of the year at the vortex.<br />

Each picture is intended to remind the<br />

storyteller of a different event of the year.<br />

The clans have hundreds of these skins,<br />

representing centuries of time. Unfortunately,<br />

it be<strong>com</strong>es impossible to sort out<br />

legend from fact for periods of some five<br />

hundred and more years in the past.”<br />

Yet, even these legends must not be<br />

discounted; the Prachar Goblins have a<br />

story of a time when the gods made the<br />

mountains:<br />

Dark grew the sun over Zorn<br />

The crag peaks reared<br />

Heaven broke, roared<br />

And poured out hot stars<br />

Fire and smoke burled upwards<br />

And shimmering heat touched the<br />

Sky<br />

The early legends say that Zorn contained<br />

six tribes which lived in peace and<br />

periodically met to discuss matters of<br />

<strong>com</strong>mon interest. Gradually, as the Goblin<br />

population increased and pastureland<br />

and game grew scarce, rivalry led to<br />

conflicts. New groupings appeared and<br />

old ones dissolved, so that by the year<br />

1000 the Goblin storytellers could name<br />

eleven tribes — a number that has remained<br />

unchanged to this day.<br />

The poverty of the Nithmere has forced<br />

the Goblins into raiding as a way of life. It<br />

is not possible to migrate to better lands,<br />

because the Goblins’ habits — particularly<br />

their anthropophagy — have made<br />

them the target of ire all over northern<br />

Minaria. Yet, can their actions be said to<br />

be truly evil, when Nature has enjoined<br />

them to eat meat or die?<br />

For centuries the Goblins raided their<br />

human neighbors as they pleased. Catastrophes,<br />

such as the invasion of<br />

Kalruna-Sasir (ancient Muetar) by “abominations<br />

of the land and horrors of the<br />

air” made their work easier. But never<br />

was there a chance for the disunited<br />

tribes to make any permanent conquests<br />

in the highly-populated south. Civilized<br />

armies could overwhelm them with iron<br />

weapons, sophisticated tactics and sheer<br />

numbers, as happened at the Battle of<br />

Tanglefoot, when Egalon, the Emperor<br />

of Muetar, shattered a powerful sortie by<br />

the Longmuir Goblins.<br />

By the end of the twelfth century after<br />

the Cataclysm, Vidarnan warrior bands<br />

(“thargals”) were subduing the Conodras<br />

tribes to the west of Zorn and <strong>com</strong>ing<br />

into conflict with Goblins in the foothills.<br />

At the same time, the human barbarians<br />

in the Wild Reaches and Blownover<br />

were increasing in power and<br />

impinging upon the flanks of the Nithmere.<br />

When the Pirostars put an end to<br />

the anarchy in Muetar, the Goblins were<br />

encircled by foes that no individual tribe<br />

could stand up to alone.<br />

It was the border tribes, those with<br />

more familiarity with non-Goblin ideas,<br />

that took the first steps toward formulating<br />

a native state which could match the<br />

power of the enemy.<br />

At the outset of the thirteenth century,<br />

the Goblin Mengsmal assumed the chieftainship<br />

of the Gakstetter tribe. He had<br />

seen how trade had enriched his human<br />

neighbors, and he desired the same for<br />

his own tribe. But he realized no caravan<br />

would enter the Nithmere as long as lawless<br />

Goblins roamed the borders, robbing<br />

— and sometimes devouring —<br />

merchant travelers. Accordingly, he supressed<br />

banditry among his own people<br />

and drove the marauders from other<br />

tribes out of his territory. Finally, he<br />

opened the Nithmere to traders from<br />

lmmer and Muetar.<br />

Bold entrepreneurs took up Mengsmal’s<br />

offer, and soon the Goblins were<br />

eagerly exchanging vanamir-ivory, furs,<br />

amber and musk for cloth, spices, beads<br />

and — above all — rock salt. The latter<br />

the Goblins called “jozon,” and it was<br />

used as the standard currency of the<br />

Nithmere. The wealth that flowed into<br />

the Gakstetters’ hands allowed Mengsmat<br />

to arm the tribe with iron weapons<br />

and to bribe the allies of rival tribes. After<br />

he had isolated his enemies, the Hliosurts<br />

and the Glyfadrs, he conquered<br />

them by force and imposed a tribute.<br />

But trade did not develop as quickly as<br />

An example of the pictorial goatskin worn by a Goblin clan’s<br />

chief; this one tells of the unsuccessful raids on Muetar and the<br />

famine that came afterward.<br />

45

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