Dragon Magazine #050.pdf - TheCrimsonPirate.com
Dragon Magazine #050.pdf - TheCrimsonPirate.com
Dragon Magazine #050.pdf - TheCrimsonPirate.com
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June 1981<br />
life of the Nithmere was thrown into confusion.<br />
This was the state of affairs in the<br />
year 1290, when the Great Barbarian<br />
War broke upon the rocks of the<br />
Nithmere.<br />
We know of the war largely from the<br />
memoirs of the Ozerg Mountaineers,<br />
who stood by their Goblin allies throughout<br />
the conflict. Sagaradu Black Hammer<br />
had risen to the status of Great Chief<br />
over the barbarous north. He directed<br />
the energies of his fur-clad warriors<br />
against the barbarian’s <strong>com</strong>mon enemy,<br />
Zorn, and in the war that followed,<br />
scarcely a hill or dale in Zorn was free<br />
from the bloody skirmishes of Goblin<br />
and barbarian warriors.<br />
It is testimony to the trauma this war<br />
caused the Goblins that not one lay describes<br />
it, nor is any year named from an<br />
event issuing directly from it. For example,<br />
the calamitous year 1296 is called<br />
“The Year the Traders Did Not Come.”<br />
Yet, out of the horrors of this conflict, the<br />
barriers that divided tribe from tribe inexorably<br />
fell, as a sense of <strong>com</strong>mon<br />
cause and “Goblinness” replaced them.<br />
How the last Goblin host made its<br />
stand in Stone Toad Forest and was relieved<br />
by the timely arrival of the Black<br />
Hand with a demonic aid so terrible that<br />
the scene of the battle was ever after<br />
known as “The Cursed Forest” is a tale<br />
too well known to bear repeating here.<br />
After the barbarians were expelled,<br />
leaders of all the tribes met to debate the<br />
future of the Nithmere. No other kingdom<br />
had aided the Goblins in their desperation;<br />
the elders feared an attack<br />
from without would one day destroy the<br />
Goblins utterly if they did not band together<br />
now and forever. Nergil worship<br />
had spread widely during the war, further<br />
enhancing the spirit of Goblin brotherhood.<br />
According to the scholar Nuadat, the<br />
council met for a year and a day, drawing<br />
up the laws that would govern the country<br />
called Zorn. It was decided they must<br />
have a lord. They chose Ockwig, the sirdar<br />
(war leader) who had delivered Zorn<br />
in its gravest hour.<br />
Ockwig’s government was still young<br />
when Boewenn’s War made the west<br />
tremble. Although Boewenn’s fury was<br />
spent upon human foes, he won no sympathy<br />
from the Goblins. The massacres<br />
and burning towns of lmmer reminded<br />
them of the Great Barbarian War.<br />
As the Elves advanced, many Immerites<br />
fled into the Nithmere to escape<br />
death at the hands of Boewenn’s most<br />
fanatical general, Tegwedd. At the fringe<br />
of Wild Wood, a mob of the lmmerites<br />
were captured by a detachment of Goblin<br />
soldiers, who intended to sell them for<br />
slaves.<br />
Tegwedd demanded the surrender of<br />
the prisoners, but the Goblins insisted<br />
upon payment first. Sharp words were<br />
exchanged and arrows followed. Tegwedd<br />
withdrew, but <strong>com</strong>municated the<br />
event back to Boewenn, by means of a<br />
magic glass. Incensed at the impudence<br />
of the goblins, Boewenn ordered Tegwedd<br />
to make reprisals. He did so,<br />
against several border settlements, and<br />
added additional insults by desecrating<br />
the shrines of Nergil with the blood of the<br />
hare — a “vile beast” to the Goblins.<br />
Angrily, the Goblins joined the war<br />
and shattered the Elven army in Immer.<br />
Worse than the loss of soldiers was the<br />
capture of the magical devices on which<br />
the small Elven army depended for<br />
victory.<br />
By spring, lder Bolis’ broad walls were<br />
breached, and Tegwedd hanged himself<br />
from the Triumphal Arch of Elir rather<br />
than be turned over to the Goblins.<br />
Zorn emerged from the war legitimatized,<br />
if not well liked, in the eyes of its<br />
neighbors. Ockwig nurtured good international<br />
relations by maintaining the<br />
‘peace, but his successor, Nystul, took an<br />
aggressive stance. He sent a raiding ex-<br />
<strong>Dragon</strong><br />
pedition against the rich Mines of Rosengg,<br />
only to have it frustrated by an<br />
alliance of Dwarves and Muetarians.<br />
The sirdar’s humiliation alienated a<br />
large section of his support among the<br />
tribes — a situation that encouraged a<br />
charismatic military adventurer, Ortwir,<br />
to force his way into the sirdarship. This<br />
conflict, called the Brothers’ War, threatened<br />
the survival of both the infant state<br />
and the faith which had made it possible.<br />
Although a brilliant tactician, Ortwir<br />
thought too little of Immer’s fighting spirit<br />
and boldly raided that area for supplies.<br />
In reply, King Reglissar of lmmer<br />
made <strong>com</strong>mon cause with Sirdar Nystul<br />
and helped destroy Ortwir’s army at<br />
Shrieker’s Scrub. The villain himself escaped<br />
capture and fled Zorn for parts<br />
unknown.<br />
Since the civil war, Zorn has increased<br />
its variety of exportable products and<br />
acquired a new ruler by lawful succession.<br />
It is yet to be seen if Sirdar Draschgig<br />
will lead Zorn to greater prosperity,<br />
or to new troubles and division.<br />
A depiction of the sirdar Ockwig leading a united Goblin army<br />
which surprised the elven invaders at Twilight Moor and drove the<br />
elven forces from Immer.<br />
47