technolgy lesson plan - BGSU Blogs
technolgy lesson plan - BGSU Blogs
technolgy lesson plan - BGSU Blogs
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Technology Integrated Lesson Plan Template 1<br />
Name: Crystal Kirchenbauer Grade: 9-12 MD<br />
Date: 4/28/10 Subject/Topic: Daily Living Skills/ Kitchen Utensils & Appliances<br />
Summary:<br />
Ohio Content<br />
Standards:<br />
Ohio Technology<br />
Standards<br />
Performance<br />
Indicators:<br />
Brief description of <strong>lesson</strong>/unit.<br />
The students will play a jeopardy game, on the computer, focusing on kitchen utensils and<br />
appliances. We will then <strong>plan</strong> a meal that we will make together as a class. This will serve<br />
as a review to our kitchen unit.<br />
Use Ohio State Content Standards—Include only the standards and concepts that will be<br />
assessed using the standard # and description. Ohio content standards can be found at<br />
http://www.ode.state.oh.us/GD/Templates/Pages/ODE/ODEPrimary.aspx?Page=2&TopicID=1695&TopicRelationID=1696<br />
MD Standards: Life Skills: Health and Independent Living<br />
A. Health and Independent Living: 5 Demonstrate meal <strong>plan</strong>ning and<br />
preparation skills<br />
Use the Ohio Technology Content Standards for Students. The standards can be found at<br />
http://www.ode.state.oh.us/GD/Templates/Pages/ODE/ODEPrimary.aspx?Page=2&TopicID=1696&TopicRelationID=1707<br />
#6 Technology Operations and Concepts<br />
Students demonstrate a sound understanding of technology concepts,<br />
systems, and operations.<br />
Students:<br />
a. understand and use technology systems<br />
What specifically will the students do? What is their final product to show mastery of the<br />
Standards?<br />
At the end of the <strong>lesson</strong>, students will have attempted every jeopardy<br />
question and will have successfully contributed to our group discussion. Our<br />
group discussion will be focused on choosing a recipe to create using the<br />
utensils or appliances studied.
Technology Integrated Lesson Plan Template 2<br />
Objectives:<br />
Pre-Requisite<br />
Knowledge:<br />
Internet<br />
URL’s:<br />
Printed<br />
Materials:<br />
Software:<br />
Other<br />
Supplies:/<br />
Equipment<br />
Focus on what you want the students to learn. Include objectives that will be assessed during<br />
this <strong>lesson</strong>. Use action words to describe skills and abilities that students will develop.<br />
The students will be able to:<br />
-use the computer components appropriately to manipulate the jeopardy game<br />
-recall information learned to answer the jeopardy questions<br />
-work together in small groups (when appropriate) to complete the jeopardy game<br />
-participate in a group discussion to decide on a recipe to create<br />
List all technology skills and content knowledge needed prior to teaching this <strong>lesson</strong>.<br />
The students will need to have basic computer knowledge in order to operate the mouse<br />
efficiently and open the appropriate document from the Desk top. The students will also need<br />
to recall prior knowledge (kitchen utensils and appliances) necessary for answering the<br />
jeopardy questions.<br />
Tools and Resources<br />
Include the title of the website, a short description, and the URL.<br />
Fun Brain is a website filled with educational games (Math, Language Arts), that are<br />
appropriate levels for my students.<br />
http://www.funbrain.com<br />
Include any teacher and student handouts, textbooks, children books, etc.<br />
NA<br />
Microsoft Office (Power Point)<br />
Include audio-visual equipment, videos, makers, paper, etc.<br />
Computers, calculators, white board and markers, Smart Board if using whole<br />
class presentation, enlarged mouse and keyboard
Technology Integrated Lesson Plan Template 3<br />
Procedures<br />
Provide all information necessary for another teacher to replicate your <strong>lesson</strong>/unit. Also, reference your<br />
tools and resources in this section. This ties to the concept of pre-computer, at-computer and post-computer.<br />
Activity Instructor’s Notes<br />
1. Readiness/Motivation<br />
2. Focus of Lesson<br />
3.Closure to Lesson<br />
I will introduce the <strong>lesson</strong> as a brand new<br />
game. I will ask the students if they have<br />
ever heard of the game Jeopardy. I will<br />
then tell them that they will have to put<br />
their thinking caps on to remember the<br />
names and uses for kitchen utensils and<br />
appliances. We will then go around the<br />
room and allow each student to name a<br />
kitchen utensil or appliance and what it is<br />
used for.<br />
The students will find a seat in the<br />
computer lab. Each student will open the<br />
Power Point document titled jeopardy. I<br />
will show them an example on the<br />
jeopardy game to familiarize the students<br />
with the activity. I will then explain the<br />
rules of the game. The rules are that the<br />
numbers on each button represent how<br />
many points you will receive for an<br />
answer that is right. If you get the answer<br />
right add the number of points, and if you<br />
get the answer wrong subtract the number<br />
of points from your total score. (The<br />
students will have calculators to keep<br />
track of their points) The students will<br />
then begin to play the game, keeping<br />
track of their own points. The teacher and<br />
assistants will walk around the lab,<br />
assisting students when needed. When the<br />
students have finished, they will be<br />
allowed to play a game on funbrain.com<br />
until everyone has finished.<br />
In conclusion, we will go back to our<br />
classroom and discuss the kitchen utensils<br />
and appliances shown in the jeopardy<br />
game. We will then have a group<br />
discussion where we will choose a recipe<br />
that our class can make using at least one<br />
kitchen utensil and appliance. This recipe<br />
will be made the next day.<br />
Estimated Time<br />
5 minutes<br />
30 minutes<br />
10 minutes
Technology Integrated Lesson Plan Template 4<br />
Technol<br />
Explain the adjustments to the <strong>lesson</strong> <strong>plan</strong> for the following environments:<br />
1 computer<br />
classroom<br />
2-6 computers in<br />
the classroom<br />
Computer lab Handhelds or other<br />
technology
Technology Integrated Lesson Plan Template 5<br />
I would present the<br />
jeopardy game on<br />
a Smart Board, and<br />
we would play the<br />
game as a group,<br />
divided into teams.<br />
The students<br />
would still be<br />
required to operate<br />
the game for the<br />
advancement of<br />
their technology<br />
skills.<br />
I would divide the<br />
students into small<br />
groups (according to<br />
ability level) to<br />
complete the jeopardy<br />
game.<br />
The <strong>lesson</strong> would be<br />
completed as <strong>plan</strong>ned.<br />
Modification for Differentiated Instruction<br />
If using handhelds, the<br />
students would<br />
download the file to<br />
their individual<br />
handheld devise, and<br />
proceed with the <strong>lesson</strong><br />
as <strong>plan</strong>ned.<br />
1. For students who struggle with academic activities, I would pair them with a higher<br />
functioning student to complete this activity.<br />
2. For students who are sensory sensitive I would provide head phones for them to use<br />
while at the computer<br />
3. For students who struggle with fine motor tasks, I will provide them with an enlarge<br />
mouse and keyboard to assist them in their weakness.<br />
Assessments:<br />
How will student learning be assessed? What criteria or rubric will be used to evaluate the<br />
<strong>lesson</strong>/unit? Assignments should align with standards listed above. Point Values should be<br />
given for both criteria and rubric. (whichever you choose to use)<br />
The students would receive one point for each correct answer, and the score<br />
would be calculated as number of correct answers out of the total possible<br />
answers.