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A Terrific Tube Preamplifier From Korea, And A - Ultra High Fidelity ...

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tunately so, because computer software<br />

and files are quite intolerant of errors.<br />

Recall, however, that the music on a<br />

CD is neither in WAV or AIFF form. It<br />

may, therefore, be advantageous to use a<br />

method which can check the integrity of<br />

the data as the transfer is being made.<br />

Several programs can do this. Apple’s<br />

iTunes, used by anyone who owns an<br />

iPod, can be set to do it (in the preferences<br />

general pane, choose Import Options, and<br />

check using error correction.<br />

On a Windows PC, MediaMonkey is<br />

also used for the same purpose. There<br />

are, however, limits to error correction<br />

because of the translation process. If the<br />

drive is consistent in its errors, there is<br />

no way to get it right, because there is no<br />

way to determine that an error actually<br />

exists. The same would of course be true<br />

if you were playing the CD directly in<br />

your player.<br />

Whatever method you select, you<br />

now have a music file on your hard<br />

drive. Potentially it can be very well<br />

reproduced, because this time the actual<br />

binary digital data is stored, not an<br />

analog interpretation of that data. That<br />

is possible because the magnetic disc is<br />

a far more secure repository of data than<br />

a plastic optical disc can ever be.<br />

Backing It Up<br />

I should hardly need to remind you<br />

that data, if it has any value, needs to be<br />

copied for safekeeping. Even if you keep<br />

all of the original CDs you own, transferring<br />

them to hard drive represents a<br />

good deal of work, and you will not wish<br />

to risk having to replicate the tasks. You<br />

will want a second hard drive for a safety<br />

copy, and you may want to ponder where<br />

you will store it. An extra drive inside<br />

or next to the computer may be a good<br />

choice, but a fire or a burglary can lead<br />

to the loss of both the original drive and<br />

its safety copy.<br />

Getting music where it needs to go<br />

Once your music is on a hard drive,<br />

you can play it back on the computer<br />

itself. That’s convenient enough if your<br />

computer is also your music system, but<br />

if you are reading this magazine this is<br />

in all likelihood not your case. You will<br />

want to send the digital signal where it<br />

needs to go. Of course you will need<br />

some sort of DAC in order to turn the<br />

signal back into analog, so that it can be<br />

amplified and reproduced. A number of<br />

transmission methods can be used.<br />

1) Firewire. This Apple-invented<br />

protocol, also known as IEEE 1394, is<br />

now an international standard. In reallife<br />

applications Firewire is much faster<br />

than USB 2.0, and it will pass not only<br />

Red Book data (16-bit/44.1 kHz), but up<br />

to 24/192. It is not suited to long runs,<br />

however. Though Firewire devices can<br />

be daisy-chained, the length limit of any<br />

single connecting cable is 4.5 metres.<br />

Audiophile DAC’s seldom come with<br />

Firewire, though some pro-audio devices<br />

do.<br />

Yes, it’s interactive<br />

Just click on the ad on the next page, and you know what will happen?<br />

You’ll go right to the advertiser’s Web site…if there is one, and of course<br />

if you are connected to the Internet at that moment.<br />

Try it with any of the other ads in this issue.<br />

Of course it works with the full (paid) electronic issue as well.<br />

2) USB. It is increasingly common for<br />

audiophile DAC’s, amplifiers, preamplifiers<br />

and even CD players to have USB<br />

connections. Since modern computer<br />

all have a USB bus, this is an appealing<br />

way of getting from computer to external<br />

device.<br />

However USB can accept only short<br />

runs of 5 metres, barely longer than<br />

Firewire. Some commonly-used USB<br />

chipsets offer poor performance, and on<br />

many (but not all) systems the bandwidth<br />

is limited to little more than Red Book<br />

CD standard. This limitation is not<br />

inherent in the standard, however, and<br />

some USB devices will pass 24/96. This<br />

is the case of numerous professional<br />

input-output boxes I have worked with.<br />

3) Ethernet. This cabling is commonly<br />

used for home and business computer<br />

networks. It is asynchronous, which<br />

means it does not carry clock information,<br />

and is theoretically immune to<br />

system jitter. The cable itself is inexpensive,<br />

and it can be used for very long<br />

runs, making it suitable for setups in<br />

which the computer is a long way from<br />

the music system.<br />

Not all devices are designed to use<br />

Ethernet, however. The Linn “DS”<br />

devices have Ethernet connection, and<br />

so do the Logitech Squeezebox products.<br />

Apple’s Airport Express is primarily a<br />

wireless device, but it does have Ethernet<br />

connectivity and can be used that way.<br />

4) Wireless. This generally refers to<br />

the use of some sort of Wi-Fi network,<br />

which most people with computers<br />

already have. There are a number of<br />

devices that can connect to your Wi-Fi<br />

network, and can receive streamed music<br />

from your computer. That includes the<br />

already-mentioned Squeezebox and the<br />

ULTRA HIGH FIDELITY Magazine 31<br />

Nuts&Bolts<br />

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