3D Acquisition Using Shadows
3D Acquisition Using Shadows
3D Acquisition Using Shadows
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The geometry S<br />
S<br />
λ 1<br />
λ 2<br />
Π<br />
O<br />
Camera<br />
Π<br />
λ 1<br />
λ 2<br />
Image<br />
Π d<br />
Λ 2<br />
Λ 1<br />
Π v<br />
Λ 1 = ( O, λ1)<br />
∩Π<br />
Λ = O, λ ) ∩Π<br />
2<br />
( 2<br />
d<br />
Π=<br />
( Λ1,<br />
Λ2)<br />
v