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Presented By : Ravindra Joshi, Satyam Bangalore, India

Presented By : Ravindra Joshi, Satyam Bangalore, India

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Industry Session 1 3-June-2009 Wednesday<br />

<strong>Presented</strong> <strong>By</strong> :<br />

<strong>Ravindra</strong> <strong>Joshi</strong>,<br />

<strong>Satyam</strong> <strong>Bangalore</strong>, <strong>India</strong>


IIndex d<br />

Current world view<br />

EExample l of f innovation<br />

i ti<br />

Overview of Improvement v/s innovation<br />

Differences in Improvement v/s innovation<br />

Innovation lifecycle<br />

Brain – complementary roles<br />

Mindmaps , example<br />

Summary<br />

Points to ponder<br />

3-June-2009 SPICE09-<strong>Ravindra</strong> <strong>Joshi</strong> on Innovation<br />

2


Primary need of innovation : Products itself<br />

newer features/characteristics – so as to better align with end<br />

users’ requirements,<br />

more environment friendly,<br />

lleveraging i latest l technological h l i ladvances, d<br />

more safe & reliable operation,<br />

ease of installation; assembly; upgrade or replacement etc. etc<br />

Secondary need of innovation : Process for products<br />

differentiating g with competition, p<br />

better packaging,<br />

faster time‐to‐market,<br />

attractive branding; promotion; advertising etc.<br />

HHowever , above b are IImprovements, not IInnovation i !<br />

3-June-2009 SPICE09-<strong>Ravindra</strong> <strong>Joshi</strong> on Innovation<br />

3


Live , stationary<br />

Theater,<br />

operas<br />

&<br />

concerts<br />

Remote, still limited<br />

movement<br />

Vacuum tube<br />

Radio,<br />

GGramophone h<br />

record player<br />

Transistor<br />

radio,<br />

magnetic<br />

tapeplayers<br />

Remote Remote, movable freely<br />

minicassette<br />

players,<br />

mini-disc,<br />

CD players p y<br />

3-June-2009 SPICE09-<strong>Ravindra</strong> <strong>Joshi</strong> on Innovation<br />

4<br />

MP3 USB<br />

player,<br />

Go-Gear<br />

Walkman


Improvement Innovation<br />

survival strategy market leadership/thriving strategy<br />

exploit existing technology explore new technology<br />

low uncertainty High uncertainty<br />

focus on cost or feature improvements in focus on products, process or services<br />

existing product, process or services with unprecedented performance<br />

features<br />

Evolutionary approach –next level needs Revolutionary approach ‐<br />

earlier level to build on leapfrogging/quantum shifts<br />

improve competitiveness within current<br />

market or industries<br />

create a dynamic change to transform<br />

existing markets or industries, or creates<br />

new ones<br />

3-June-2009 SPICE09-<strong>Ravindra</strong> <strong>Joshi</strong> on Innovation<br />

5


Incremental Radical<br />

Emphasis Cost or feature improvements in Development of new businesses, products<br />

existing products, services, or and/or processes that transform the<br />

processes<br />

economies of a business<br />

Technology Exploitation of existing technology Exploration of new technology<br />

Prototyping Ironing out wrinkles near the end of Teaching the market about the new<br />

the design phase technology and learning from the markets<br />

how valuable that technology is in that<br />

application arena<br />

Trajectory Linear and continuous Sporadic and discontinuous<br />

Business Case Detailed plan can be developed at Business model and plan evolves through<br />

the beginning of the process discovery‐based learning<br />

Idea Generation &<br />

Occur at the front end; critical events Occur sporadically throughout the life cycle,<br />

Opportunity Recognition are largely anticipated<br />

often in response to discontinuities in the<br />

project trajectory<br />

Key Players Formal cross‐functional teams Cross‐functional individuals, informal<br />

networks<br />

Process Formal, phase‐gate model Informal, flexible model at early stages due<br />

to high uncertainties → formal at later<br />

stages after uncertainties have been<br />

reduced<br />

Organizational Structures Cross‐functional project team Project starts in R&D → migrates into an<br />

operates within a business unit incubating organization → transitions into a<br />

goal‐driven project organization<br />

Resources and competencies Standard resource allocation; the Creative acquisition of competencies and<br />

team has all competencies required resources from a variety of internal and<br />

to complete p the pprocess<br />

external sources<br />

Operating Unit Involvement Formal involvement from the very Informal at early stages → formal at later<br />

beginning<br />

stages<br />

3-June-2009 SPICE09-<strong>Ravindra</strong> <strong>Joshi</strong> on Innovation<br />

6


successful<br />

prototypes can<br />

be taken up to<br />

productization<br />

proof‐of‐concepts, rapid<br />

prototyping, sandboxes,<br />

skunkworks<br />

implementation<br />

experimentation<br />

Origination<br />

Evaluation<br />

Capture<br />

brainstorming, mindmapping,<br />

ideation sessions, suggestion<br />

schemes, campaigns,<br />

Structured lateral thinking<br />

techniques like six‐thinking<br />

hats etc<br />

documented,<br />

refined further<br />

and<br />

filed/classified/ta<br />

gged<br />

comparing potential of ideas with<br />

expected outcome, few are<br />

shortlisted<br />

3-June-2009 SPICE09-<strong>Ravindra</strong> <strong>Joshi</strong> on Innovation<br />

7


LEFT BRAIN FUNCTIONS RIGHT BRAIN FUNCTIONS<br />

uses logic uses feeling<br />

detail oriented "big picture" oriented<br />

facts rule imagination rules<br />

words and language symbols and images<br />

lfb left brain right h bbrain present and past present and future<br />

dominates rational,<br />

logical, incremental<br />

thoughts<br />

thoughts can only<br />

proceed further<br />

with a known<br />

context, limits<br />

applications to<br />

certain boundaries<br />

needs text &<br />

alphabetical<br />

notations for<br />

capturing thoughts<br />

Views world in<br />

inspires ideas,<br />

natural insights<br />

can imagine<br />

unknown entities,<br />

not limited in any<br />

frame of reference<br />

uses pictures,<br />

relations and<br />

associations to<br />

consolidate ideas<br />

Visions world as<br />

compartments, with whole common,<br />

certain depth with ample breadth<br />

linear thinking lateral thinking<br />

math and science philosophy & religion<br />

can comprehend can "get it" (i.e. meaning)<br />

knowing believes<br />

acknowledges appreciates<br />

order/pattern<br />

perception<br />

spatial perception<br />

knows object name knows object function<br />

reality based fantasy based<br />

forms strategies presents possibilities<br />

practical impetuous<br />

safe risk taking<br />

3-June-2009 SPICE09-<strong>Ravindra</strong> <strong>Joshi</strong> on Innovation<br />

8


Mindmaps:<br />

hhelps l us pull ll together h and d organize i all ll our thoughts h h for f any<br />

theme<br />

easy way ay to capture captu e as well e as ppresent ese t information o at o<br />

a visual way of organizing ideas in a web like structure<br />

perfectly correlate with the way our minds actually work ii.e. e<br />

we do not think in lists or long essays; we think in images and<br />

key themes, shapes and patterns - all connected one to<br />

another<br />

The originator of Mindmaps :Tony Buzan, author & an educational<br />

consultant, propounded Mindmapping technique in year 1960.<br />

Buzan developed Mindmapping whilst at University, out of the<br />

frustration that traditional notes took up so much time to create<br />

and review. He argued that Mindmaps are an efficient way to take<br />

notes from lectures or books.<br />

3-June-2009 SPICE09-<strong>Ravindra</strong> <strong>Joshi</strong> on Innovation<br />

9


3-June-2009 SPICE09-<strong>Ravindra</strong> <strong>Joshi</strong> on Innovation<br />

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This paper has attempted to demystify Innovation by<br />

clearly differentiating between improvement over<br />

existing v/s creating newer products. It outlines<br />

bbriefly i fl th the role l of f llateral t l thi thinking ki as major j pillar ill to t<br />

fueling innovation.<br />

Mi Mindmapping d i can be b utilized tili d as an effectiveness ff ti tool t l<br />

that can improve our ideation, and in turn contribute<br />

to innovation.<br />

3-June-2009 SPICE09-<strong>Ravindra</strong> <strong>Joshi</strong> on Innovation<br />

11


Currently many innovations are funded & leveraged for<br />

purpose of maximizing business/financial benefits of<br />

and for few. few Reason behind this paradigm is fixated on<br />

amassing large quantities of material wealth – money,<br />

land, gold etc<br />

While we cannot deny or ignore necessity of material<br />

wealth – we also need leverage Innovation much more<br />

towards higher humane dimensions e.g.<br />

green and clean earth,<br />

health for all (esp. underprivileged),<br />

literacy & employment for all (esp. developing nations in<br />

Africa & Asia),<br />

merging of national/regional/language boundaries towards<br />

uniting humankind against terrorism & trade<br />

protectionism and<br />

Leaving an exciting future for our coming generations.<br />

3-June-2009 SPICE09-<strong>Ravindra</strong> <strong>Joshi</strong> on Innovation<br />

12


Questions ??<br />

ravindrabjoshi@gmail ravindrabjoshi@gmail.com com<br />

3-June-2009 13<br />

SPICE09-<strong>Ravindra</strong> <strong>Joshi</strong> on<br />

Innovation

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