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Profiling and Debugging Your Game with PIX on Xbox 360

Profiling and Debugging Your Game with PIX on Xbox 360

Profiling and Debugging Your Game with PIX on Xbox 360

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Shaders Tab: <strong>Xbox</strong> <strong>360</strong><br />

• Pixel Shader<br />

• These performance estimates are based<br />

up<strong>on</strong> a static analysis of the shader.<br />

Use the "Analysis" tab for a more<br />

accurate dynamic analysis.<br />

Cycles/64 pixel vector: ALU 9, vertex<br />

0, texture 4, sequencer 8, interpolator<br />

32

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