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Profiling and Debugging Your Game with PIX on Xbox 360

Profiling and Debugging Your Game with PIX on Xbox 360

Profiling and Debugging Your Game with PIX on Xbox 360

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Inside <str<strong>on</strong>g>PIX</str<strong>on</strong>g> for <strong>Xbox</strong> <strong>360</strong><br />

• Many profilers in <strong>on</strong>e<br />

– System M<strong>on</strong>itor<br />

– Timing Captures<br />

– GPU Captures<br />

– CPU Trace Captures<br />

• Timing <str<strong>on</strong>g>and</str<strong>on</strong>g> GPU captures use an instrumented<br />

versi<strong>on</strong> of D3D<br />

– Only mildly intrusive<br />

• System M<strong>on</strong>itor <str<strong>on</strong>g>and</str<strong>on</strong>g> CPU Trace Captures work <strong>on</strong><br />

full release builds

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