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Sissy - Elise van den Hoven

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which are grounded in “the detailed and observable<br />

practices, which make up the incarnate production of<br />

ordinary social facts [0]”. Historically, the use of<br />

ethnomethodology in Computer Supported Cooperative<br />

Work arose from analysis of workplace settings. The<br />

focus on the studies of people’s everyday interactions<br />

in a variety of settings, not only work.<br />

Recently, a growing body of critically informed HCI<br />

approaches argue that analysis of everyday<br />

technologies requires rethinking and readapting these<br />

methodologies – or risking making all of our life like<br />

work [0]. These culturally grounded approaches offer<br />

researchers and designers cultural interpretations of<br />

action and critiques of the design process.<br />

The research presented here explores these two<br />

methodological approaches by investigating the<br />

potential to reconcile the two approaches in order to<br />

better understand user needs and design implications<br />

for systems that facilitate socio-physical interactions.<br />

AUGMENTING THE ANALYSIS OF SOCIO-<br />

PHYSICAL INTERACTIONS<br />

The study investigated the use of the Kinect for Xbox<br />

360 to enhance socio-physical interactions in<br />

intergenerational families. Five intergenerational<br />

families used the Kinect gaming system over a threeweek<br />

period. The participants were instructed to film<br />

their interaction during the game play session and two<br />

follow up interviews with the participants were<br />

conducted.<br />

The researchers analyzed the video data to understand<br />

how participants co-operate and collaborate in their<br />

activities. This approach was informed by Jordan and<br />

Henderson's account of ‘Interaction Analysis’ [0].<br />

Cultural theory was also used to examine the video data<br />

and interview transcripts to critically analyze not only<br />

what the users in the study were doing, but also why<br />

they were doing it in terms of what cultural forces<br />

underpinned their behavior.<br />

The next section will describe the defining features of<br />

each approach. We will then examine the application of<br />

these two approaches to understanding sociophysical<br />

interactions.<br />

Interaction Analysis<br />

Interaction Analysis is consistent with<br />

ethnomethodological approaches [0]. Interaction<br />

analysis stresses the need to keep the analysis free from<br />

analytical categories. It is through the course of<br />

multiple replayings of the video data with a multidisciplinary<br />

group that the emerging themes start to<br />

appear.<br />

The strength of Interaction Analysis is that it deals with<br />

the actual details of technologically mediated<br />

interactions and allows technology developers to see<br />

exactly how existing technology fits (or doesn't fit) into<br />

current practice. Interaction Analysis also exposes the<br />

practical reasoning activities of participants themselves<br />

35<br />

in a way that avoids them having to remember, justify<br />

or even know what they did. This effectively indicates<br />

how people think and make sense of technology they<br />

are using, moment by moment, in the performance of<br />

some task.<br />

The importance of situating the exploration of a human<br />

activity in the context in which it will occur is<br />

important. However, a strictly ethnomethodological<br />

approach focuses on the exchanges of interaction in situ<br />

and rejects theoretically informed lenses through which<br />

to analyze the data [0]. Even though much of<br />

ethnography in HCI is not strictly ethnomethodological,<br />

the role of the researcher is more often one of a<br />

fieldworker analyzing what is seen as naturally<br />

occurring, rather than as a cultural facilitator and<br />

interpreter.<br />

While these ethnographic insights are valuable, the<br />

approach is not without its limitations. Nardi [0] points<br />

to the failure of observational and interview data to deal<br />

with social structures, institutions and cultural values.<br />

Sengers also notes the shortcomings in approaches that<br />

fail to integrate cultural and historical analysis. A major<br />

research challenge is the development of<br />

methodologies that use cultural theory to analyze the<br />

cultural context of everyday life and to develop<br />

appropriate computer science technologies and<br />

methodologies [0].<br />

Cultural Theory<br />

A growing body of critically informed HCI research<br />

illustrates that cultural theory is rele<strong>van</strong>t beyond<br />

theoretical analysis and social commentary and has the<br />

potential to extend beyond passive criticism of what it<br />

is observing, to the active re-contextualization of<br />

design and design approaches [0, 0].<br />

Cultural theory helps us understand users' needs and<br />

desires; it sheds light on why people are likely to adopt<br />

one trend but not another and helps indicate which<br />

cultural influences are shaping society at any given<br />

time. It points out things like why our love for the iPod<br />

extends beyond its functionality as an MP3 player and<br />

includes our collective embrace of its distinctive white<br />

headphone cords. So although design practice has ways<br />

of understanding technological features—and of<br />

eliciting user needs—cultural theory helps to illustrate<br />

the symbolic value of technological artifacts, which is<br />

often at least as important to their adoption and use as<br />

their instrumental functions. This makes it a viable way<br />

for a designer of technologies to reason and explore<br />

new products or services [0].<br />

Unlike ethnomethodology, which urges the researcher<br />

to resist the role of cultural facilitator, the application<br />

of cultural theory to HCI requires the researcher to<br />

embrace the role. As Barzdell notes:<br />

You, the critic, are constructing meaning. By<br />

examining these relationships you’re not decoding<br />

or finding what is empirically there (social sciences<br />

are much better suited to this goal). Instead, you are

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