2012-09-03 kinzie full vita - Curry School of Education ...
2012-09-03 kinzie full vita - Curry School of Education ...
2012-09-03 kinzie full vita - Curry School of Education ...
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MABLE B. KINZIE<br />
Source: Anthem/Health Seekers Foundation<br />
Title: Consumer Health <strong>Education</strong> Institute/Tailored educational approaches for<br />
consumer health.<br />
PI: Garson, T.<br />
Citation: Garson, T. & Cohn, W. (2005-6). Consumer Health <strong>Education</strong> Institute/Tailored<br />
educational approaches for consumer health. Proposal funded by Anthem/Health<br />
Seekers Foundation.<br />
Role: Senior staff, identifying influential consumer characteristics on which to develop<br />
a tailoring rubric to guide the design and provision <strong>of</strong> health education materials.<br />
I also engaged in survey development based on behavior change and<br />
instructional theory, and assisted in interpretation <strong>of</strong> data from over 1,200<br />
individuals. I contributed to development <strong>of</strong> an abbreviated assessment tool for<br />
assigning consumers to user groups, and with PI Cohn developed<br />
recommendations for tailoring and delivery <strong>of</strong> health information for each group.<br />
Effort: 25%<br />
Period: 2005-6<br />
Amount: $ 1,000,000<br />
Description<br />
:<br />
We employed market segmentation to differentiate distinct population groups<br />
and applied instructional design and health education research to specify the<br />
communication strategies to be used with each group. This work led to a patent<br />
application now under consideration through the UVa Patent Foundation<br />
Status: Funded – Completed<br />
Source: National Science Foundation<br />
Title: On-line games for middle school science: Design and collaboration-building.<br />
PI: Kinzie, M.B.<br />
Citation: Kinzie, M.B. (20<strong>03</strong>-5). On-line games for middle school science: Design and<br />
collaboration-building. Proposal funded by the National Science Foundation.<br />
Role: I was principal investigator on this project, for which I led the design and<br />
implementation <strong>of</strong> summer Game Design Institutes for middle school students,<br />
and articulation <strong>of</strong> the Game Play Activity Modes now in use for educational<br />
game design.<br />
Effort: 25%<br />
Period: 2005-6<br />
Amount: $ 50,000<br />
Description<br />
:<br />
In order to design and develop games that will produce STEM (science,<br />
technology, engineering, and mathematics) learning outcomes while still being<br />
perceived as entertaining fun, we sought design contributions from middle<br />
school-aged children and developed collaborations with museums and informal<br />
science learning organizations to ensure dissemination and use <strong>of</strong> STEM-Ed<br />
games for learning.<br />
Status: Funded – Completed<br />
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