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A Pattern Language for Costumes in Films - IAAS

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Costume <strong>Pattern</strong><br />

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Wild West Sheriff<br />

Wild West Outlaw<br />

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Figure 23: Differences and commonalities of the Wild West Sheriff and the Wild West Outlaw.<br />

We can apply abstraction and generalization to obta<strong>in</strong> a more general costume, the Wild West Role (male),<br />

see Figure 24. Such a ‘generalized’ costume can be used <strong>in</strong> many different ways. One way is to use it as a<br />

template <strong>for</strong> costume design, to accelerate the design process. Another way is to use it as query to be<br />

executed aga<strong>in</strong>st a costume catalog offered by a costume rental and shop to get a first offer that can be<br />

ref<strong>in</strong>ed <strong>in</strong> a next step. In addition, such generalized costume structures can be used to design characters<br />

which fit <strong>in</strong>to a particular film context without <strong>in</strong>dicat<strong>in</strong>g their function. Further <strong>in</strong>vestigation of analysis<br />

methods is just one aspect of our future work <strong>in</strong> this field.<br />

Wild West Role (male)<br />

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Figure 24: By abstract<strong>in</strong>g from the details of a Wild West Sheriff and a Wild West Outlaw we obta<strong>in</strong> a generalized<br />

Wild West costume: the Wild West Role (male).<br />

By reduc<strong>in</strong>g all the variations and different possible ways a certa<strong>in</strong> character can be dressed, abstraction <strong>in</strong>to<br />

a pattern allows thorough comparison to enable mak<strong>in</strong>g general statements about the vestimentary<br />

conventions <strong>in</strong> films. However, this abstraction also means reduction. The constituent parts of the patterns<br />

are supposed to be l<strong>in</strong>ked to a cloth<strong>in</strong>g taxonomy to ease the selection of real pieces of cloth<strong>in</strong>g when<br />

22

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