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A Pattern Language for Costumes in Films - IAAS

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Degree of<br />

Stereotype<br />

<strong>in</strong> Cloth<strong>in</strong>g<br />

(Stock Characters)<br />

<strong>Pattern</strong><br />

Focus<br />

Authenticity<br />

(by Creativity)<br />

Role Understand<strong>in</strong>g<br />

(by Categoriz<strong>in</strong>g through<br />

Media Socialization)<br />

Degree of Individuality<br />

<strong>in</strong> Cloth<strong>in</strong>g (Ma<strong>in</strong> Cast)<br />

Figure 1: The costume pattern approach aims at fast role understand<strong>in</strong>g through usage of established conventions of<br />

cloth<strong>in</strong>g <strong>in</strong> films.<br />

Figure 2 depicts an overview of the <strong>in</strong>terrelations between concrete costumes and costume patterns. The<br />

<strong>in</strong>terrelations are orig<strong>in</strong>at<strong>in</strong>g from a set of concrete costumes which have been used <strong>in</strong> films which had<br />

significant impact on the establishment of cloth<strong>in</strong>g conventions <strong>for</strong> a particular genre. In other words, these<br />

are costumes which have been used <strong>for</strong> famous roles, like ‘Sheriff John Chance’ <strong>in</strong> the film ‘Rio Bravo’<br />

(1959). In this paper we show how a set of concrete costumes can be abstracted <strong>in</strong>to a costume pattern by<br />

identify<strong>in</strong>g commonalities, similarities, and multiple occurrences of particular costume primitives. Through<br />

abstraction, the concrete costumes become ‘known uses’ of the costume pattern. Go<strong>in</strong>g one step further, the<br />

identified costume pattern can be applied as conceptual basis <strong>for</strong> the design of a new Sheriff costume. The<br />

creative aspect of apply<strong>in</strong>g a pattern is to create a costume design which reflects requirements derived from<br />

the characteristics of the role, actor, screenplay and desired authenticity. Many decisions need to be made<br />

when apply<strong>in</strong>g a costume pattern. Concretization refers to these decisions, which <strong>in</strong>cludes <strong>for</strong> example<br />

decid<strong>in</strong>g on concrete fabrics of costume primitives.<br />

Concrete <strong>Costumes</strong><br />

(Sheriffs <strong>in</strong> Western <strong>Films</strong>)<br />

Costume <strong>Pattern</strong><br />

(Wild West Sheriff)<br />

Abstraction<br />

Known Use<br />

Apply<strong>in</strong>g and<br />

Concretization<br />

<strong>Pattern</strong>‐based<br />

Costume Design<br />

(New Sheriff)<br />

Figure 2: A costume pattern orig<strong>in</strong>ates from abstraction of concrete costumes; vice versa, the concrete costumes<br />

become known uses of the costume pattern.<br />

The paper’s further structure is the follow<strong>in</strong>g. In Section 2 we illustrate different scenarios which show the<br />

benefits of the approach <strong>in</strong> different application areas. In Section 3 we present the literature survey we<br />

conducted and the research design that we applied to design the overall costume pattern language. In<br />

Section 4 we discuss the <strong>for</strong>mat of costume primitives. Afterwards, <strong>in</strong> Section 5 we describe the costume<br />

pattern <strong>for</strong>mat that we use as <strong>for</strong>mal model to describe costume patterns. Then, <strong>in</strong> Section 6 we elaborate on<br />

the composition operators we propose as grammar <strong>for</strong> describ<strong>in</strong>g the composition of complex costume<br />

3

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