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SOCIETY of SIMULATIONS:<br />

SHARED REALITY<br />

• Shared Reality:<br />

– Shared aspects of a Member’s s models<br />

– Does not manage how the Members operate<br />

– Persistent information space<br />

– The intelligence for transforming information within Shared Reality into<br />

a form a consumer can digest and for synchronizing a consumer with<br />

produced data is pushed from the data exchange mechanism of Shared<br />

Reality onto the linkages (Liaisons) that connect the Members to Shared<br />

Reality.<br />

– Shared Reality is lightweight, in the sense that overheads increase less<br />

than linearly as the number of Members or the amount of data being<br />

exchanged increases.<br />

– Decouples the producers and consumers of data<br />

• Member’s s design is separated from the data exchange mechanism.<br />

• Extensions to a Member’s s design do not require changes to the design of<br />

Shared Reality.

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