KADENA AIR BASE INTRAMURAL GENERAL ... - Kadena FSS
KADENA AIR BASE INTRAMURAL GENERAL ... - Kadena FSS
KADENA AIR BASE INTRAMURAL GENERAL ... - Kadena FSS
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<strong>KADENA</strong> <strong>AIR</strong> <strong>BASE</strong><br />
<strong>INTRAMURAL</strong> <strong>GENERAL</strong> BYLAWS<br />
Updated 4 Feb 2011<br />
PURPOSE<br />
This operating instruction is to provide guidance and direction to all Active Duty Air Force personnel<br />
assigned to <strong>Kadena</strong> Air Base, Okinawa, Japan.<br />
OBJECTIVE<br />
The overall objective of the Intramural Sports Program is to maintain the highest possible morale and<br />
physical well-being of all military personnel assigned or attached to <strong>Kadena</strong> Air Base.<br />
ADMINISTRATION<br />
The Intramural Sports Program will be administered and supervised by the Risner Fitness and Sports<br />
Complex Director; and will be directed by the Sports Program Director.<br />
<strong>GENERAL</strong> PROVISIONS<br />
The rules that govern each sport will be prepared under a separate cover. The Sports Program Director<br />
reserves the right to modify any and all rules with the best interest of all concerned.<br />
ELIGIBILITY<br />
A. All Active Duty military, reservists, DoD/NAF civilians, local nationals and family members with<br />
government ID cards over the age of 18, assigned or attached to <strong>Kadena</strong> Air Base.<br />
B. Players may only participate for the squadron in which they are assigned. Personnel TDY to <strong>Kadena</strong><br />
AB may participate with their assigned TDY unit only. EXCEPTION; Military member married to<br />
military member can be placed in the player’s pool for their spouse’s unit only if their unit does not have<br />
a team.<br />
C. Reservists, DoD/NAF civilians, local nationals, and their family members may play for either the unit<br />
their sponsor is assigned or in which they work in. They may participate when doing so does not prevent<br />
an Active Duty member from playing.<br />
D. Players transferring from one unit to another prior to the first game of the regular season must play<br />
with the new unit. Players transferring during the regular season may play for either unit. Players<br />
transferring during the regular season may play for either unit; however, after one game has been played<br />
with the team of the player’s choice, the player has used up the option and must remain with that team for<br />
the rest of the season.<br />
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E. Units not assigned or attached to <strong>Kadena</strong> are not allowed to participate in the Intramural Program,<br />
unless otherwise approved by the Risner Fitness and Sports Complex Director.<br />
F. Teams are not allowed to compete as a group; this is “unit” competition. It is the Unit Commander’s,<br />
sports representative, and coach’s responsibility to make sure their teams comply with this rule. Failure<br />
to comply will result in forfeiture from post-season play; and wall Commander Trophy points<br />
accumulated for this sport will be forfeited.<br />
G. This program is comprised of two divisions: 1) Division I - Large units comprised of 200 or more<br />
active duty members, and 2) Division II - Small units comprised of 199 or less active duty members. If<br />
units enter more than one team (e.g. Team “B”, “C”, “D” and so on), only Team “A” is eligible for<br />
Commander’s Trophy points. Small units will 199 or less active duty members may combine to form one<br />
team. Combined unit strength will not exceed 262 assigned personnel total. Any units wanting to<br />
combine forces will require a written request submitted to the Risner Fitness and Sports Complex<br />
Director, signed by both Unit Commanders requesting their units be combined for the entire Sports Fiscal<br />
Year Calendar season. Large units with more than 200 active duty members will not merge with other<br />
units.<br />
<strong>GENERAL</strong> RULES<br />
A. Unsportsmanlike Conduct: If a player is ejected for unsportsmanlike conduct, he/she will not be<br />
allowed to play for the remainder of the game. Player ejected must immediately leave the complex (out<br />
of sight and sound) or the game will be forfeited. Ejected players will be required to sit for an automatic<br />
one game suspension. Situations involving violent play or excessive unsportsmanlike conduct that target<br />
other players, coaches or game officials will receive additional suspensions at the discretion of the Sports<br />
Director. Two ejections in one season will result in an automatic banishment from the remainder of the<br />
regular and post season.<br />
B. Intramural Director will handle all flagrant misconduct. If a player disputes a decision, he/she<br />
must do so in writing by 1200 hrs the following duty day after the decision has been made. The Sports<br />
Director has discretion to review and reverse any and all disciplinary penalties. Appeal of such decision<br />
can formally be requested by unit sports representatives and reviewed by an ad hoc meeting of the Sports<br />
Advisory Council disciplinary committee.<br />
C. Profanity by team members or coaches will be considered unsportsmanlike conduct.<br />
D. Prohibited Use of Alcohol/Tobacco: Players and coaches are not allowed to have alcoholic<br />
beverages or tobacco products on the playing fields or bench areas. Players using tobacco or are under<br />
the influence of alcohol under the judgment or discretion of the officials or having alcohol in the team<br />
area/field will be ejected from the game and is considered an unsportsmanlike conduct infraction.<br />
Recurring instances will result in Fitness and Sports Complex Director and offending individual’s<br />
command leadership involvement.<br />
E. Military uniforms will not be worn as part of the sports uniform.<br />
F. Home teams will be determined by which team is listed first on the schedule, unless special bylaws<br />
state otherwise. Home teams will have choice of jersey preference and ability to submit roster last (golf,<br />
tennis and racquetball) for all individual sports.<br />
G. Rosters: Full team rosters must be turned into the sports office at least one week prior to the first<br />
game. New/updated rosters not turned in by 1200 the day of the scheduled game will result in the game<br />
being cancelled and a forfeit will be assessed to the team(s). Changes to the rosters may be made before<br />
1600 hrs Monday through Friday. A player not on the roster after participating in a game will be<br />
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considered an illegal player and the game in question will be forfeited. Changes to the roster will not be<br />
authorized after two-thirds of the season is completed. Exception: Personnel PCSing in or returning from<br />
TDY will be allowed to be added to the roster, but will require proof such as orders, travel vouchers.<br />
H. Player’s Pool Information: Players wishing to be put into the player’s pool must complete a Player’s<br />
Pool Release Form from the sports office. Only players assigned or attached to <strong>Kadena</strong> are eligible.<br />
Players whose unit does not have a team may enter the player’s pool by filling out a players pool entry<br />
form at the sports office. No additional letters are required. Players must have his/her commander or first<br />
sergeant sign the request form only if the unit has excess players releasing that individual into the player’s<br />
pool. Once the form is completed, the player is to return the form to the sports office. It is only then that<br />
the player is considered released to the player’s pool. Players cannot pre-select the team they want to<br />
play with nor can the coach’s pre-select players. Players need not be present for the draft. The draft is a<br />
blind process, players cannot be request or assigned out of turn. If a unit or player refuses an assignment<br />
after request they forfeit their player’s pool privileges for the season.<br />
Requesting Team: Squadrons with more than one participating team cannot draw from the<br />
player’s pool. Units desiring players must submit a Players Request Form. It must be signed by<br />
unit fitness and sports representative and submitted to the sports office. Only then will the team<br />
be put into the draft pool. The first draft of the pool will be conducted at the coaches’ meeting<br />
before start of the regular season. Requesting units from division 2 will draw from the first draft<br />
in a first in, first out process for both requesting units and players. During the first draft, each<br />
team will receive their first player before any team receives an additional player. Once all the<br />
teams have their first player, the process starts over. Division one units will only be eligible to<br />
draw players if all division two teams refuse player assignments or reach their full allotment.<br />
Supplemental Drafts: Supplemental drafts during the regular season occur as follows: All<br />
eligible personnel can sign up for the draft anytime during the sports office’s business hours. The<br />
sports director or designated official will conduct a blind draw immediately when the person<br />
signs up for the draft. Teams requesting players are offered a player before beginning the next<br />
draft. Teams not requesting players from the player’s pool when each draft begins must wait<br />
until the next draft.<br />
Player Pool Assignments: Players/teams may not refuse players pool assignments.<br />
Note: For sports that require seven or less members to start a game, the maximum amount of<br />
players a team can draft are two. For sports requiring eight or more, the teams are authorized up<br />
to four players. The sports director must approve subsequent requests.<br />
I. Protests: The sports office will not accept any protest other than player eligibility and/or rule<br />
interpretation. Standardized protest forms will be available at the officials table and must be completed<br />
at the next dead ball following the suspected rules misinterpretation. At this time, the protesting coach<br />
will contact the lead official and play will be stopped and the official protest form will be completed.<br />
Score, period, time remaining, situational variables (men on base, lineup spot, etc) will be documented by<br />
the officials with a description of the disputed play. Both teams will sign off on the protest and the<br />
contest will be annotated in the official scorebook or on the official score card.<br />
Judgment Calls: Judgment calls are not considered protestable items. If coaches and game<br />
officials are not in agreement on the nature of a call (judgment vs. rules interpretation) protest<br />
will be filed for consideration. Coaches and players must be aware that the sports office will not<br />
reverse judgment calls of the officials unless misinterpretation or gross negligence can be proven.<br />
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Player’s Eligibility: If a player’s eligibility is protested during a game, the individual in question<br />
must render proper identification. The name will be noted in the official scorebook or on the<br />
official score card and checked by the intramural director against the team roster.<br />
General Provision: Sports Director will decide all protests IAW <strong>Kadena</strong> rules bylaws and those<br />
of national sport governing body<br />
J. Post Season Play: The sports office is the sole decision maker on all protests or on rule interpretations.<br />
The sports office will decide on playing field conditions before game time. When play begins Officials’<br />
input will be requested before the final decision. If an ineligible player is identified, the team will be<br />
forfeited from the tournament. Players ejected for unsportsmanlike conduct will be out for the remainder<br />
of the tournament. Appeals to this rule will be treated on a case by case basis by sports director. The<br />
whistle at the end of the game ends the game completely. No protests or disagreements will be allowed at<br />
this time.<br />
K. Postponements/Forfeits: Game time is forfeit time. Inability to field a team at game time will result<br />
in a loss for that game. There will be no forfeiture fees assessed to the team, but if the team accumulates<br />
two forfeits, the team will be removed from the league. Coaches are required to fill out a Team Schedule<br />
Adjustment Request on the LOI before the start of the season. This will enable the schedule programmer<br />
to accommodate the team’s duty commitments. Games will only be rescheduled to meet mission<br />
requirements. The season will not be extended to accommodate individual teams. It is the responsibility<br />
of the unit commander or first sergeant to submit a letter to the sports office 24 hours prior to the<br />
scheduled game stating the nature of the military contingency that warrants a game to be rescheduled.<br />
Exception: If mission requirement is short notice, letter is due no later than 1200 the following duty day.<br />
Rescheduling Games: Rescheduled games may be played on Fridays and Saturdays; subject to<br />
change and schedule by the discretion of the Sports Director.<br />
Forfeits: If a team forfeits out of the league, the win/loss record prior to removal will stand; any<br />
remaining games will be carried as a win for the opponents and a loss for the forfeiting team. The<br />
forfeited team will forfeit all Commanders’ Cup points for that particular sport. The players of<br />
forfeited teams may enter the player’s pool if team forfeit out before 2/3 of the season has<br />
elapsed. All games and special events are automatically cancelled due to Typhoon Condition 2 or<br />
greater, and for18 th Wing Recall/Exercises. Coaches will contact the sports office on bad weather<br />
days between 1400 and 1500 on the day of the game. After 1500, the decision to cancel game(s)<br />
will be conducted at game time at the field/facility. If the first game is canceled due to inclement<br />
weather, all the remaining games for that night are also canceled.<br />
L. Type of Competition:<br />
Division Breakdown: Intramural and Extramural Sports broken down depending on the number<br />
of teams entered, day of the week preference (Mon/Wed or Tue/Thu), and other pertinent data<br />
will determine the amount of divisions. Division I and Division II units will play in the same<br />
divisions. Play within each division will be single, double or modified round robin based upon<br />
numbers of teams and funds available. Teams with the best percentage in league standings will<br />
be selected for the post-season tournament.<br />
Post-Season: At least fifty-percent of participating teams will advance to the post-season<br />
tournament. The post-season tournament will be double elimination format. If the league has<br />
fewer than eight teams, the top four teams will advance.<br />
Awarding Commander’s Trophy Points: Only one team from each squadron is eligible to<br />
receive Commander’s Cup points. Regardless of designation i.e. “A”, “B”, “C”, only the team<br />
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that scores the most combined participation and competition points will receive Commander Cup<br />
points. See Commander’s Trophy Points System guidelines section of these general bylaws.<br />
League Champions: The win/loss records during regular season play will decide the league<br />
champions. In a two-division league, there will be two division championship teams. When a<br />
division has two or more teams tied at the end of the regular season, the ties will be broken by the<br />
following methods:<br />
Head-to-Head Competition: If 3 or more teams are tied, a comparative matrix will be<br />
used comparing all results involving 2 of the tied teams.<br />
Point differential in head-to-head competition:<br />
SAMPLE:<br />
Points Scored Points Allowed Point Differential<br />
Team 1 100 50 +50 (winner)<br />
Team 2 80 100 -20<br />
League Awards: The first place team in each division in a league (if more than one division)<br />
will receive a team award, if available. The first and second place teams of the tournament will<br />
also receive individual awards as follows:<br />
Basketball<br />
Softball<br />
Volleyball<br />
Soccer<br />
Flag Football<br />
14 per team<br />
20 per team<br />
14 per team<br />
20 per team<br />
20 per team<br />
Note: For additional guidelines on the Intramural Program General Rules, please refer to 18<br />
<strong>FSS</strong>/FSVS OI 34-266-1, Section 3.<br />
N. Ineligible Players: If a protest results from the alleged use of an illegal player during the league<br />
competition, and the protest is upheld, the offending team will forfeit the game in question. Additionally,<br />
the ineligible player will be suspended from play for the remainder of the season. Teams having illegal<br />
players will be banned from all league playoffs for that sport/season. In addition, the team will receive no<br />
Commander’s Cup points for that sport. If an individual is assigned to a unit with more than one team,<br />
that individual will play with the team he/she has played their first game with. At no time will the<br />
individual be able to participate with another team. If the member plays with another team, he/she will be<br />
considered an ineligible player.<br />
GAME SCHEDULES<br />
X. GAME SCHEDULES<br />
The Sports Program staff will publish game schedules with time and dates as appropriate. At the start of<br />
each game is when forfeitures will be identified.<br />
ATTIRE<br />
Appropriate athletic attire will be worn at all times. At no time will any part of the uniform be considered<br />
in order. Individuals will not be allowed to participate in the attire that does not meet the standard<br />
requirements as listed under separate Rules of Play for each sport.<br />
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STANDINGS<br />
All ties and playoff positions will be decided based on head-to-head competition.<br />
A. Letter of Intent *<br />
B. Team Roster*<br />
C. Player’s Pool Release Form<br />
D. Player’s Pool Request Form<br />
E. Player’s Pool Acceptance Letter<br />
F. Schedule Adjustment Request<br />
LIST OF SPORTS PROGRAM FORMS<br />
*These forms must be received in addition to attendance by coach (or designated appointee) at coaches<br />
meeting in order for a squadron to become eligible for participation.<br />
To gain a copy of these forms, please contact the Sports Office.<br />
COMMANDER’S TROPHY POINTS SYSTEM<br />
A. The purpose of the Commander’s Trophy Program is to generate interest and participation in the<br />
Intramural Sports Program, and to increase unit morale and esprit de corps. All units assigned to <strong>Kadena</strong><br />
AB are eligible to participate in the Commander’s Trophy Program. This program is comprised of two<br />
divisions: 1) Division I - Large units comprised of 200 or more active duty members, and 2) Division II -<br />
Small units comprised of 199 or less active duty members.<br />
B. The Commander’s Trophy will be awarded to the unit in each category that accumulates the most<br />
points in a Sports Fiscal Calendar Year. A Sports Fiscal Calendar Year is defined as starting in October<br />
and ending in September with the following seasons: Soccer (October-November), Flag Football<br />
(December-January), Basketball (February-April), Volleyball (May-July), and Softball (Jul-September).<br />
C. Commander’s Trophy Points will be awarded for participation in five of the core intramural sports<br />
(Soccer, Flag Football, Basketball, Volleyball, and Softball) accordingly to regular season standings (1st<br />
to 5th place). Points are also awarded for attendance to each Coaches and Sports Advisory Council<br />
Meetings. The point breakdown is as follows in Table 1:<br />
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Table 1. Commander’s Trophy Points System<br />
Activity Remarks Points<br />
Fitness & Sports Advisory Council<br />
Meetings<br />
Unit Representative must be present<br />
(held on a quarterly basis, or as<br />
designated by the Sports Program<br />
Director)<br />
25 points<br />
Coaches Meetings Unit Representative must be present 10 points<br />
Regular Season Standings<br />
1st Place<br />
2nd Place<br />
3rd Place<br />
4th Place<br />
5th Place<br />
20 points<br />
15 points<br />
10 points<br />
7 points<br />
5 points<br />
Post-Season Standings<br />
Regular Season Participation Points<br />
1st Place<br />
2nd Place<br />
3rd Place<br />
4th Place<br />
5th Place<br />
Awarded to units who participate in<br />
Intramural sports<br />
30 points<br />
25 points<br />
15 points<br />
10 points<br />
5 points<br />
25 points<br />
Post-Season Participation Points<br />
Forfeits<br />
Awarded to units in post-season play<br />
Points will be deducted for forfeits; each<br />
game forfeited will be a 10 points. If a<br />
team forfeits out of the league, the unit<br />
will lose all points earned for that sport<br />
20 points<br />
-10 points<br />
D. If units enter more than one team (e.g. Team “B”, “C”, “D” and so on), Regardless of designation i.e.<br />
“A”, “B”, “C”, only the team that scores the most combined participation and competition points will<br />
receive Commander Cup points. Small units will 199 or less active duty members may combine to form<br />
one team. Combined unit strength will not exceed 262 assigned personnel total. Any units wanting to<br />
combine forces will require a written request submitted to the Risner Fitness and Sports Complex<br />
Director, signed by both Unit Commanders requesting their units be combined for the entire Sports Fiscal<br />
Year Calendar season. Large units with more than 200 active duty members will not merge with other<br />
units.<br />
E. The Risner Sports Program Director will control and record the Commander Trophy points during the<br />
fiscal calendar year. Commander’s Trophy standings will be posted on the sports program bulletin board<br />
maintained in the Risner Fitness Center. In addition, the top five teams will be announced to attendees at<br />
each Sports Council Advisory Meeting.<br />
F. Before the start of the next Sports Fiscal Calendar Year (after softball and before soccer), the<br />
Commander’s Trophy will be awarded to the unit with the most accumulated points for each division<br />
(Division I-large and Division II-small). These trophies will be maintained by the winning unit, and<br />
returned prior to beginning of the next Sports Fiscal Calendar Year. Presentation of the trophy will be<br />
scheduled by the Sports Director through leadership channels; date and time of presentation will be<br />
announced by the Sports Program Director through Unit Sports Representatives of the presentation of<br />
these trophies in a formal venue presented by one of the following individuals: 18 WG/CC, 18 MSG/CC,<br />
18 <strong>FSS</strong>/CC or designated representative as schedules permit.<br />
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RULES OF PLAY<br />
Flag Football<br />
Updated 4 Feb 2011<br />
Current United States Flag & Touch Football League (USFTL) rules will apply except as amended<br />
below.<br />
A. Jersey’s of the same color contrast and numbers must be worn. Shorts or pants with no pockets must<br />
be worn on the field. No Exceptions!<br />
B. Teams are allowed eight players on the field. A team must start the game with 6 players on the field<br />
however if they go below 6 at any time the game will be called by the referee. An injured player<br />
must sit out for two (2) plays. If a team is not on the field by the game time, that team shall forfeit its<br />
game.<br />
C. Each team shall designate to the referee between one and four players as its field captain(s). The field<br />
captain or designated representative will speak for the team in all dealing with the officials. A field<br />
captain’s first choice of any option shall be irrevocable, unless a time out is called. This includes the<br />
options available at the coin toss.<br />
D. The home team will be responsible for maintaining the down markers during the first half and the<br />
visiting team the second half. The team listed second on the schedule will denote home team.<br />
E. GAME TIMES:<br />
1. Game will consist of two (2) twenty (20) minute halves<br />
2. The clock will run continuously, except for the last two (2) minutes of each half.<br />
3. The clock will stop for the following reasons:<br />
4. Injuries on the field<br />
5. Time-outs<br />
6. Penalties of any sort<br />
a. Time will begin when the officials have come to a resolution of the penalty, it will be in<br />
their judgment.<br />
b. The clock will stop in the two minutes of each half for the following reasons:<br />
7. Incomplete pass<br />
8. Ball out of bounds<br />
a. There will also be a five (5) minute lapse between each half<br />
b. Game time is forfeit time!<br />
c. The wear of Mouthpieces is Mandatory!<br />
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F. BLOCKING:<br />
1. Contact with opponent may only occur between the opponent’s waist and shoulder. Bull rushing<br />
is not allowed, the offensive player may shield the defensive player by using hand to shoulder<br />
contact. Defensive Players must line up 1 yard from ball off center.<br />
2. Screen blocking will be allowed as long as no physical contact is made between the blocker and<br />
defense. Offensive blocker must run.<br />
3. On a snap, you may not line up over the center’s head. Only shotgun snaps are allowed. No three<br />
(3) or four (4) point stance is allowed. Down field blocking is NOT allowed!<br />
4. There will be no blocking during punts since there is no rush<br />
5. Only one forward pass may be thrown per down and it must be thrown from behind the line of<br />
scrimmage.<br />
G. KICKOFFS<br />
1. If a ball is kicked out of bounds beyond midfield, then the ball is brought out to the 40 yard line;<br />
if a ball is kicked out of bounds before midfield, then the ball is placed where it went out of<br />
bounds.<br />
2. Kickoffs will only be taken at the beginning of each half. All other restarts will be taken from the<br />
15 yard mark.<br />
3. All scrimmage kicks (punts) must be announced. The punter has four (4) seconds after the snap to<br />
punt the ball. If the ball is not punted within the time limit, it will be considered a delay of game<br />
penalty.<br />
4. Teams may not punt the ball on kickoffs. (Only after a safety)<br />
H. FLAGS/DEFLAGGING: If a flag on the ball carrier inadvertently falls off, a one-hand touch below<br />
the shoulder and above the knees constitutes a tackle. Flag guarding will be enforced as a spot<br />
penalty.<br />
I. TACKLE: If the ball carrier is tackled on or within the 20-yard line, a touch down will be awarded.<br />
J. TIMEOUTS: Only two (2) time-outs per team, per half, are allowed and one (1) time-out per team<br />
during overtime plays. Time-outs left over from the regulation game time will not be carried over.<br />
K. SNAPPING OF FOOTBALL: All snaps of the football must be made between the center legs. Only<br />
shotgun snap of three yards or more will be allowed. No hideout plays are allowed. A loss of down<br />
will be assessed.<br />
• At least four (4) players must be on the line of scrimmage on all kickoffs and scrimmage<br />
plays, for the offensive team.<br />
L. PENETRATIONS: No mercy rule will come into play when a team is ahead by 17 points with less<br />
than two minutes left in the game.<br />
1. If a player gets ejected from a game, then he/she will not be able to play the next two games. A<br />
team playing with an ejected player forfeits that game.<br />
M. OVERTIME RULE: During regular season and play-off, a tie game is resolved with the ball been<br />
placed on the 40-yard line and each team given four (4) plays to gain yardage. The team with the<br />
most yards during their four (4) downs wins the game. If an interception is thrown, then you will lose<br />
any remaining downs. You may have and the ball will be turned over to the other team. If both<br />
teams score within four downs the least number of downs will decide outcome.<br />
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