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NEW PARAGON PATHS ADEPT OF WHISPERS - korinth

NEW PARAGON PATHS ADEPT OF WHISPERS - korinth

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DIVINE PHILOSOPHER<br />

"Knowledge is my weapon, for it cuts truer than any<br />

sword."<br />

DIVINE PHILOSOPHER<br />

PATH FEATURES<br />

Insight of the Ancients (11th level): When you<br />

spend an action point to make an attack, you can<br />

Prerequisite: Invoker<br />

rcroll one attack roll you make as part of that attack.<br />

You must use the second result.<br />

A paragon of scholarship, you wield the power of<br />

Student of the Gods (11th level): You gain one<br />

knowledge. You believe that the gods are the<br />

ultimate<br />

divine at-will attack power from a class other than<br />

vessels of wisdom in the universe, and through devotion<br />

to them and careful study of their words, you<br />

seek to understand and shape reality itself.<br />

Divine philosophers generally arise from remote<br />

monasteries where the words of the gods are studied<br />

your own as an encounter power.<br />

Knowledge Is Power (16th level): When you<br />

succeed on a DC 20 monster knowledge check about<br />

a particular creature (DC 25 for a paragon tier creature<br />

or DC 30 for an epic tier creature), you gain a +1<br />

and debated amid daily chants and meditations.<br />

A<br />

bonus to attack rolls and a +2 bonus to damage rolls<br />

rare lew divine philosophers are self-taught savants,<br />

who learn through careful study of divine texts and<br />

against that creature until the end of the encounter. If<br />

your check result is 25 (30 for a paragon tier creature<br />

personal devotion to the gods. Whatever their<br />

origins,<br />

or 35 for an epic tier creature), you instead gain a +2<br />

divine philosophers seek knowledge throughout<br />

the<br />

bonus to attack rolls and a +4 bonus to damage rolls.<br />

world, in temple archives, hidden vaults, and ancient<br />

You can use this path feature once per day.<br />

libraries.<br />

As a divine philosopher, you call on your deep<br />

understanding of the gods to aid you in your adventures.<br />

Your tireless pursuit of knowledge leads you<br />

across the planes to ancient civilizations and hostile<br />

lands. Although you might serve a particular deity,<br />

you seek the wisdom of all the gods, wherever it can<br />

be found.<br />

DIVINE PHILOSOPHER PRAYERS<br />

Hit the Weak Spot Divine Philosopher Attack 11<br />

You invoke the knowledge of the gods and said out a beam of<br />

radiance that lowers your foe's resistances.<br />

Encounter • Divine, Implement, Radiant<br />

Standard Action Ranged 10<br />

Target: One creature<br />

Attack: Wisdom vs. Reflex<br />

Hit: 2d8 + Wisdom modifier radiant damage. Until the<br />

end of your next turn, the target's resistances are reduced<br />

by 5 + your Intelligence modifier, and its vulnerabilities<br />

are increased by your Intelligence modifier.<br />

Uncanny Insight Divine Philosopher Utility 12<br />

You foresee your foe's next course of action and act. taking advantage<br />

of that knowledge.<br />

Encounter • Divine<br />

Immediate Interrupt<br />

Personal<br />

Trigger: An enemy within your line of sight takes a standard<br />

action, and you are trained in the skill related to that<br />

creature's origin<br />

Effect: You take a standard action.<br />

Word of Anathema Divine Philosopher Attack 20<br />

You speak one of the sacred words handed down to you from the<br />

gods. The word is anathema to your enemies, enfeebling them.<br />

Daily • Divine, Fear, Implement<br />

Standard Action Close burst 5<br />

Target: Each enemy in burst that has a creature origin<br />

related to a skill you're trained in<br />

Attack: Wisdom vs. Will<br />

Hit: 1 d10 + Wisdom modifier damage, and the target is<br />

weakened and gains vulnerable 5 + your Intelligence<br />

modifier to all damage (save ends both).<br />

Miss: The target is slowed and gains vulnerable 5 to all<br />

damage until the end of your next turn.<br />

"""V C H A P T E R 3 | Invoker

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