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DEAD OR ALIVE 4: HELENA DOUGLAS Renkan-Kasui-Sho ...

DEAD OR ALIVE 4: HELENA DOUGLAS Renkan-Kasui-Sho ...

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<strong>DEAD</strong> <strong>OR</strong> <strong>ALIVE</strong> 4: <strong>HELENA</strong> <strong>DOUGLAS</strong><br />

<strong>Renkan</strong>-<strong>Kasui</strong>-<strong>Sho</strong> -<br />

<strong>Renkan</strong>-Kosen-Tai -<br />

Seiryu, Shinso-Soshu -<br />

Seiryu, Rensho-Sotai -<br />

Hekiro-<strong>Kasui</strong>-<strong>Sho</strong> -<br />

Hiko, Rensho-<strong>Sho</strong>shu -<br />

Sensho-Rekkai-Kyaku -<br />

Seiryu-Shussui -<br />

Ryoin-Koshu-Tai -<br />

Tanheki-<strong>Kasui</strong>-<strong>Sho</strong> -<br />

Tanheki-Kosen-Tai -<br />

Kasetsu-<strong>Sho</strong> -<br />

Tenshin-<strong>Kasui</strong>-<strong>Sho</strong> -<br />

Choda-Karan -<br />

Senchoho-Kahi -<br />

<strong>Kasui</strong>-<strong>Sho</strong> -<br />

<strong>Kasui</strong>-<strong>Sho</strong> - while running<br />

Saho-Soheki-<strong>Sho</strong> -<br />

Geimen-Ittai-Kataku-<strong>Sho</strong> -<br />

Zenheki-Sohei-<strong>Sho</strong> -<br />

Zenheki-Koso-Tai -<br />

Rekkai-Kyaku -<br />

Niki-Kyaku -<br />

Shin-Kyaku-Ryoin-<strong>Sho</strong> -<br />

Renko-Sanren-Kaikyaku -<br />

Senten-Soto -<br />

Kaso-Sentai -<br />

Senten-Koshu-Tai -<br />

Hoken-Soto -<br />

Soheki-<strong>Sho</strong> -<br />

or<br />

Gokyu, Shinsoda -<br />

or<br />

Dakai -<br />

or<br />

Enbu-Kyaku - or<br />

Hiko, Essho-<strong>Sho</strong> - while jumping over obstacle<br />

Hiko, Essho-Kyaku - while jumping over obstacle<br />

Seiryu-Kisho-Kyaku - while getting up or transitions to Bokuho Stance


Throws<br />

1-2-3-<strong>Sho</strong> - or<br />

Kaimon-Hanheki - when foe's back faces a slope or<br />

Tohatsu-Urai - when back faces a slope or<br />

Sen-Heki -<br />

or<br />

Tenyo-Ryubi-Kyaku - next to wall<br />

or<br />

Yoto-Haibi -<br />

or<br />

<strong>Sho</strong>hen-Takusho-Gekiken or<br />

<strong>Sho</strong>ten-<strong>Sho</strong> - when foe's next to wall<br />

or<br />

Yoshi-Nyurin - or transitions to Bokuho Stance<br />

Tenbu-Heki-<strong>Sho</strong> - to foe's back or<br />

Yoshi-Nyurin-<strong>Kasui</strong> - to crouching foe<br />

or<br />

Fukenbu - to crouching foe<br />

or<br />

Zenheki-Kao - to crouching foe's back<br />

or<br />

Holds<br />

Kosen-Danpi - against a high punch<br />

Geimen-Ryugeki - when foe's next to wall, against a high punch<br />

Fukanro - against a high kick<br />

Tenshin-Bansa - against a middle punch<br />

Ishitsu-Choshitsu - against a middle kick<br />

Hekizan - against a low punch<br />

Koran - against a low kick<br />

Tenshin-Nawan - against a jumping punch<br />

Shuaku-Haisho - against a jumping kick<br />

Back-Turned Stance Transitions<br />

Kick While Running - while running<br />

Hiko, <strong>Sho</strong>-Koshutai -<br />

Dokuritsu-Kaheki -<br />

Toku-Gaihai-Ren -<br />

Rigo-Tai -<br />

Back-Turned Stance Attacks<br />

Back Dash -<br />

<strong>Renkan</strong>-Kasetsu-<strong>Sho</strong> -<br />

<strong>Renkan</strong>-Tenshin-<strong>Kasui</strong>-<strong>Sho</strong> -<br />

<strong>Renkan</strong>-Taishuku-Senkyaku -<br />

<strong>Renkan</strong>-Hairyu-Banda -<br />

Haisei-Ren-Setsugeki -<br />

transitions to Bokuho Stance<br />

transitions to Bokuho Stance


Hai-Enbu-Kyaku -<br />

Hiko, Haisho-Koshutai -<br />

remains in Back-Turned Stance<br />

Haishin-Yakuho-Hekishu -<br />

Horen-Toka-Sosho-Kyaku -<br />

transitions to Bokuho Stance<br />

Horen-<strong>Sho</strong>-Koshutai -<br />

Kosen-Fusho -<br />

Kosen-Chugeki - remains in Back-Turned Stance<br />

Kaishin-Ryoin-<strong>Sho</strong> -<br />

Kaishin-Kasen-Kyaku - transitions to Bokuho Stance<br />

Tenshin-Tosho -<br />

Tenshin-Yakuho-Hekishu -<br />

Seiryu-Kasho - or<br />

Koso-Tai -<br />

Koso-Tai -<br />

transitions to Bokuho Stance<br />

Back-Turned Stance Throws<br />

Hika-Bosento -<br />

or<br />

Bokuho Stance Transitions<br />

Bokuho -<br />

or<br />

Bokuho -<br />

or<br />

Tanheki-Sen-Kyaku -<br />

Rensho-Banshu-Senkyaku -<br />

Taishuku-Bansho -<br />

Senpo-Toren-Sokyaku -<br />

<strong>Renkan</strong>-Hoto-Kaso -<br />

Zenheki-Koso-Tai -<br />

Shashu-Ki-Kyaku -<br />

Shin-Kykau-Kasen-Kyaku -<br />

Uryu-Banda -<br />

or<br />

Bokuho-Sen-Kyaku -<br />

or<br />

Bokuho Stance Attacks<br />

Forward - remains in Bokuho Stance<br />

Back - remains in Bokuho Stance<br />

Stand -<br />

Turn - transitions to Back-Turned Stance<br />

Dash Forward - remains in Bokuho Stance<br />

Dash Backward - remains in Bokuho Stance<br />

Teishitsu - remains in Bokuho Stance


Han-Maho-<strong>Renkan</strong>-<strong>Sho</strong> -<br />

Sensho-Niki-Kyaku -<br />

Sensho-Koso-Tai -<br />

Kyoda-<strong>Sho</strong>ken -<br />

Renken-Kikyaku -<br />

remains in Bokuho Stance<br />

Toda-Ryoin-<strong>Sho</strong>tai -<br />

Haisei-Ryoin-<strong>Sho</strong> -<br />

Haisei-Kasen-Kyaku -<br />

remains in Bokuho Stance<br />

Sotaku-<strong>Sho</strong> -<br />

Kasei-Tokyaku -<br />

Banchu-Sen-Kyaku - remains in Bokuho Stance<br />

Zenso-Tai -<br />

Zenso-Tai - remains in Bokuho Stance<br />

Kasei-Kikyaku - or remains in Bokuho Stance<br />

Teishitsu-Ryosho - or transitions to Back-Turned Stance<br />

Junho-<strong>Sho</strong>sho -<br />

or<br />

Bokuho Stance Throws<br />

Tsuten-<strong>Sho</strong> -<br />

or<br />

Down Attacks<br />

Roho-Kasai-Ken - to knocked-down foe<br />

or<br />

Special Moves<br />

Taunt 1 - or transitions to Bokuho Stance<br />

Taunt 1 -<br />

transitions to Bokuho Stance<br />

GeezerGamers.com

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