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Adeptus Mechanicus Great Crusade Rule set - PDF Archive

Adeptus Mechanicus Great Crusade Rule set - PDF Archive

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Caracalla class titan 3000 points each super heavy<br />

Front Side Rear WS BS S I A<br />

13 13 12 3 3 10 1 4<br />

Unit Composition: 1 to 3 Caracalla titans<br />

Unit Type: Super Heavy Walker<br />

Structure points: 10<br />

Void Shields: 4<br />

Wargear: four arm weapons from the following list; PDQ cannon (range 100” strength 6 AP 3 Heavy<br />

45), siege drill (titan close combat weapon that adds plus 1 to the damage chart), shock cannon (range<br />

150” strength 8 AP 4 ordinance 1, 7” blast all wounded units count as being in dangerous terrain),<br />

Heavy Dispersion flamer (range hailstorm, strength 5 AP 4 ordinance 3). Two carapace weapons<br />

chosen from the following list; discharge barrage cannon (range 12” to 200” strength D AP 1 ordinance<br />

3, small blast automatically inflicts crew shaken results), cyclic ordinance cannon (range 12” to 200”<br />

strength 10 AP 2 ordinance 6, automatically inflicts crew stunned and all wounded units count as being<br />

in dangerous terrain)<br />

Special rules<br />

Agile<br />

Reaver Battle titan 1250 points each<br />

WS BS S FRONT SIDE REAR I A<br />

2 4 10 14 14 13 1 2<br />

UNIT: 1 to 3 Reaver Titans<br />

TYPE: Super-heavy walker<br />

STRUCTURE POINTS: 6<br />

VOID SHIELDS: 4<br />

WEAPONS AND EQUIPMENT: The Reaver must choose three weapons from the following list:<br />

One carapace weapon from the following list: Double-barrelled Turbo-Laser, Plasma Blastgun,<br />

Inferno Gun, Vulcan Mega-bolter, Apocalypse Missile Launcher, Vortex Support Missile, Quake<br />

cannon<br />

Two arm weapons from the following list: Gatling Blaster, Melta Cannon, Volcano Cannon, Laser<br />

Blaster, Titan Close Combat Weapon, Titan Chain fist 6D6 for armor penetration, Apocalypse Missile<br />

Launcher<br />

SPECIAL RULES<br />

Reactor Meltdown: If the Reaver suffers an Apocalyptic Explosion result on the catastrophic damage<br />

chart, its reactor goes nuclear! This is same as an Apocalyptic Explosion, except that the range is 6D6”,<br />

and models within range suffer a Destroyer hit.<br />

Towering Monstrosity: Because of its immense size, it is difficult for the Reaver to engage targets that<br />

are too close. If suffers the following limitations: The carapace mounted weapon on the Reaver has a<br />

minimum range of 18”. A Reaver’s Titan close combat weapon can only be used against gargantuan<br />

creatures and super-heavy vehicles.<br />

REAVER BATTLE TITAN (HUN VARIANT) 1000 points each<br />

WS BS S FRONT SIDE REAR I A<br />

2 4 10 13 12 10 1 2<br />

UNIT: 1 to 3 Reaver Titan (Hun variant)<br />

TYPE: Super-heavy walker<br />

STRUCTURE POINTS: 6<br />

VOID SHIELDS: 4

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