16.05.2014 Views

Adeptus Mechanicus Great Crusade Rule set - PDF Archive

Adeptus Mechanicus Great Crusade Rule set - PDF Archive

Adeptus Mechanicus Great Crusade Rule set - PDF Archive

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

WEAPONS AND EQUIPMENT: Quake Cannon, turbo laser destroyer, twin linked heavy bolters<br />

SPECIAL RULES:<br />

Lumbering: The Knight <strong>Crusade</strong>r is a heavy defensive vehicle. It’s thick armor and potent weapons<br />

leave little room for a large powerplant within its hull. The <strong>Crusade</strong>r can move up to 10” per turn.<br />

KNIGHT Castellan 450 points<br />

WS BS S FRONT SIDE REAR I A<br />

3 4 10 14 13 13 2 1<br />

UNIT: 1 to 4 Knight Castellans<br />

TYPE: Super-heavy walker<br />

STRUCTURE POINTS: 2<br />

VOID SHIELDS: 1<br />

WEAPONS AND EQUIPMENT: Quake Cannon, Gatling Blaster, twin linked heavy bolters<br />

SPECIAL RULES:<br />

Lumbering: The Knight Castellan is a heavy defensive vehicle. It’s thick armor and potent weapons<br />

leave little room for a large powerplant within its hull. The Castellan can move up to 10” per turn.<br />

KNIGHT Barron 375 points<br />

WS BS S FRONT SIDE REAR I A<br />

5 4 10 14 12 10 5 3(4)<br />

UNIT: 1 knight Barron<br />

STRUCTURE POINTS: 3<br />

VOID SHIELDS: 2<br />

WEAPONS AND EQUIPMENT:1 Knight Battle Cannon; 1 Knight Power Lance, twin linked heavy<br />

bolter<br />

The Knight Power Lance counts as a dreadnought close combat weapon. Resolve any rolls on the<br />

critical table with a +1 modifier.<br />

SPECIAL RULES:<br />

Agile: In the shooting phase the Knight Barron may divert some of the energy from its weapons<br />

towards its legs, so it can choose to either: Fire all available weapons as normal. Fire no weapons at all<br />

and move an extra 2D6” (as per the Fleet rule).<br />

Minotaur 275 points each<br />

Front Side Rear BS<br />

13 12 14 4<br />

Unit Composition: 1 to 3 Minotaur’s<br />

Unit type: Super heavy tank<br />

Structure points: 2<br />

Wargear: Hull mounted twin linked earthshaker cannons (range 18” to 240” strength 9 AP 3 ordinance<br />

1, twin linked, 7” blast), smoke launchers, searchlight.<br />

Options: combi-plasmas for +10, combi-meltas for +15 points, combi-flamers for +5 points, or a havoc<br />

launcher for +15 points, twin linked bolter for +5 points, extra armor for +15 points, combi grenade<br />

launcher for +5 points, multi melta for +20.<br />

Valdor tank hunter 320 points each<br />

Front Side Rear BS<br />

13 12 11 4<br />

Unit Composition: 1 to 3 Valdor’s

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!