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Classroom Technologies Classroom Technologies - RM.com

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Whole-Class Teaching<br />

NEW<br />

1 The future of intelligent play!<br />

Sifteo’s games engage thinking skills, from<br />

strategy and planning to creativity and design.<br />

For more information on this exciting new<br />

technology, and how your school can be part of<br />

the first pilot outside of the United States, visit us<br />

online at www.rmeducation.<strong>com</strong>/sifteo<br />

1VS-817 £230<br />

Spatial Reasoning<br />

Logic and Computation<br />

Language and Literacy<br />

Cooperation and<br />

Collaboration<br />

Expression and Emotion<br />

Strategy and Planning<br />

Creativity and Design<br />

Patterns and Perception<br />

42 Visit www.rmeducation.<strong>com</strong>/classwatch for further information

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