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0049 WS: Revisiting Storyboards<br />

Re-visiting Storyboards <strong>for</strong> E-learning<br />

Author<br />

Simon Fitzpatrick<br />

Theme<br />

Making things happen<br />

Tags<br />

educationalDesign,<br />

instructionalDesign,<br />

instructionalStrategy,<br />

learningDesign, storyboarding<br />

This hands-on workshop will enable delegates to employ a range of<br />

strategies to design and develop effective e-learning materials. Our aim is to<br />

show how effective storyboarding is an essential part of the development of<br />

high quality e-learning.<br />

The key to effective learning is good planning, identifying learner needs,<br />

evaluating tools and approaches and delivering an appropriate solution –<br />

in terms of e-learning, the well-established and successful Netskills workshops<br />

on e-learning cover this process in some detail. In commercial and<br />

educational e-learning many developers appear to <strong>for</strong>get the basics and lose<br />

themselves in ‘rapid’ development or new technology ‘overload’. Rapid development<br />

is desirable but not at the expense of quality: rapid or agile development<br />

promotes course development within an authoring environment<br />

and whilst many instructional designers (IDs) are com<strong>for</strong>table designing and<br />

developing the learning process within this type of tool, recent experience<br />

suggests that the rapid approach can lead to blander, ‘mass produced’ e-<br />

learning material that is not always relevant or appropriate to learner needs.<br />

Most instructional designers agree on the significance of storyboarding as<br />

the link between instructional strategy and course authoring – the main<br />

benefits are:<br />

• The involvement of users as co-developers<br />

• The ability to visualise the learning process<br />

• Accountability in the <strong>for</strong>m of an audit trail of requirements<br />

There are numerous ways of achieving this in practice along with a diverse<br />

range of tools – we there<strong>for</strong>e suggest that whilst ‘rapid’ development is<br />

attractive, the process of design through storyboarding and the iterative<br />

consultation with the Subject Matter Expert (SME) will ultimately lead to a<br />

better quality output.<br />

In this workshop, there<strong>for</strong>e, delegates will be able to examine the process of<br />

developing an instructional strategy by working through learning scenarios<br />

in small groups and then following them through the storyboarding process<br />

and into the authoring environment. Where possible we will explore a range<br />

of styles and processes as well as looking at a range of storyboarding tools.<br />

After feeding back to each other, the workshop will conclude with a short<br />

discussion.<br />

References<br />

Becker, D. Elearning Storyboarding 101. Word of Mouth, the Articulate Blog. 2011. <strong>Access</strong>ed 20 May<br />

2011 www.articulate.com/blog/elearning-storyboarding-101/<br />

Brandon, B., (2004). Storyboards tailored to you: Do-it-yourself magic arrows. The E-learning<br />

Developer’s Journal (May 2004): 1-8.<br />

Booth, A., Levy, P., Bath, P. A., Lacey, T., Sanderson, M. and Diercks-O’Brien, G. (2005), Studying<br />

health in<strong>for</strong>mation from a distance: refining an e-learning case study in the crucible of student<br />

evaluation. Health In<strong>for</strong>mation & Libraries Journal 22 (2005): 8–19.<br />

Madsen, KH., and Aiken, PH. Experiences using cooperative interactive storyboard prototyping.<br />

Commun. ACM 36, 6 (June 1993): 57-64.<br />

Sakurai, Y., Dohi, S., Tsuruta, S., & Knauf, R. Modeling Academic Education Processes by Dynamic<br />

Storyboarding. Educational Technology & Society, 12 (2009): 307–333.<br />

Reeder,K. (2004) Visual Storyboarding Provides a Conceptual Bridge from Research to Development.<br />

Technology Teacher, 65 (2004): 3-9.<br />

Boyle, T., Cook, J., Windle, R., Wharrad, H., Leeder, D. & Alton, R. Agile methods <strong>for</strong> developing<br />

learning objects. Proceedings of the 23rd ASCILITE Conference. <strong>Access</strong>ed May 20, 2011, <br />

35

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