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Grand Theft Auto 4: The Lost and Damned ... - SuperCheats.com

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GTA 4: <strong>The</strong> <strong>Lost</strong> <strong>and</strong> <strong>Damned</strong> Guide<br />

Ray's Missions<br />

<strong>SuperCheats</strong>.<strong>com</strong> Unoffical <strong>Gr<strong>and</strong></strong> <strong><strong>The</strong>ft</strong> <strong>Auto</strong> 4: <strong>The</strong> <strong>Lost</strong> <strong>and</strong> <strong>Damned</strong> Guide<br />

http://www.supercheats.<strong>com</strong>/guides/gr<strong>and</strong>-theft-auto-4:-the-lost-<strong>and</strong>-dam<br />

ned<br />

Check back for updates, videos <strong>and</strong> <strong>com</strong>ments for this guide.<br />

You’ll get a call from Ashley sometime after the <strong>com</strong>pletion of “Shifting Weight” in Elizabeta’s mission line. She asks<br />

you to meet Ray in Little Italy, Algonquin. Follow the “RB” symbol on the GPS <strong>and</strong> hit the marker outside to get<br />

started.<br />

Mission 1: Diamonds in <strong>The</strong> Rough<br />

Make sure you have a fully-loaded Micro-SMG before starting this mission. From Jim’s phonebook menu, select<br />

“Weapons” <strong>and</strong> then “Micro-SMG” to have him leave the weapon for you in <strong>The</strong> <strong>Lost</strong> clubhouse. Once you’ve<br />

spoken to him, you can find the weapon on a table in the arm-wrestling room on the second floor.<br />

Meet up with <strong>The</strong> <strong>Lost</strong> gang members by the south bridge to Broker <strong>and</strong> make your way to the front of the pack.<br />

Lead the gang to the dock in East Wood <strong>and</strong> hit the marker there to trigger a cutscene. After the cutscene, start after<br />

that limo. To get the diamonds, you first must damage the limo enough to force the carrier to bail out. <strong>The</strong> gunners in<br />

the limo <strong>and</strong> the gunners in the car ac<strong>com</strong>panying the limo can make retrieving the diamonds fairly difficult.<br />

Work on taking out the support vehicle first, even if just the gunman. If you acquired a fully-loaded SMG from Jim,<br />

wrecking the limo shouldn’t be too difficult a task. Silence the gunman first, <strong>and</strong> then start hitting the limo with<br />

gunfire. If you can, get in front of the limo <strong>and</strong> take out the driver. When the diamond-carrier bails out, kill him <strong>and</strong><br />

pick up the bag of diamonds he drops.<br />

With the diamonds in your possession, stash them in the two trash bags marked on your GPS to <strong>com</strong>plete the<br />

mission.<br />

Mission 2: Collector’s Item<br />

You’ll get a call from Ray sometime after the <strong>com</strong>pletion of “Roman’s Holiday” in Ashley’s mission line. <strong>The</strong> mission<br />

<strong>com</strong>mences automatically after the call. <strong>The</strong> diamond deal is set to happen at the Libertonian museum in Middle<br />

Park, so make your way over there. When you reach the museum, head through the front door <strong>and</strong> climb up the<br />

steps. Be sure to grab the Body Armor on the table in the main exhibit hall. Follow the marker on your GPS to meet<br />

up with Niko.<br />

After the cutscene, stay behind cover <strong>and</strong> gun down the enemies along the walkway as they pop out. <strong>The</strong>re’s one<br />

live enemy along the walkway behind you, so take him out first. When the enemies closest to you have been dealt<br />

with, move to one of the pieces of cover further ahead. Keep moving up <strong>and</strong> killing the enemies as they pop out<br />

until you’re at the end of the walkway. <strong>The</strong>re’s a health pack attached to the wall before the next room, so be sure to<br />

grab it if necessary.<br />

Take out the two guys in this room, <strong>and</strong> then make your way down to the main exhibit hall. <strong>The</strong>re are likely a<br />

couple of live enemies here, but Niko has evidently taken care of the majority. If the enemies are at the other end of<br />

the hall, just ignore them. If you didn’t pick up the Body Armor on the desk on your way in, grab it now before<br />

continuing through the marked door.<br />

Have your gun ready, because an enemy will rush you in the next room. Once he’s been taken care of, continue to<br />

the exit, but don’t head through the door just yet. A large number of Ray’s goons are waiting for you outside, so<br />

you’re going to have to take it slow here. <strong>The</strong>re should be a car parked just over to the left of the door which you<br />

can take cover behind, but don’t step out of the museum yet. When the goons spot you, a number of them should<br />

<strong>com</strong>e right up to the door, so be ready to blast them as soon when they step through.<br />

page 24 / 38

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