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DESIGNingDESIGNEDUCATION<br />

d es i g n t r a i nC O N G R E S S<br />

Amsterdam, The Netherlands 05-07 June 2008<br />

DESIGNingDESIGNEDUCATION PROCEEDINGS PART I<br />

PROCEEDINGS PART I<br />

DESIGNingDESIGNEDUCATION<br />

d es i g n t r a i nC O N G R E S S<br />

Amsterdam, The Netherlands 05-07 June 2008<br />

T R<br />

2<br />

A I L E R<br />

w w w . d e s i g n t r a i n - l d v . c o m


DESIGNTRAIN CONGRESS TRAILER II<br />

PROCEEDINGS<br />

DESIGNing DESIGN EDUCATION<br />

PART I<br />

1


DESIGNTRAIN ORGANIZERS<br />

KTU<br />

KARADENIZ TECHNICAL UNIVERSITY<br />

FACULTY OF ARCHITECTURE<br />

TRABZON, TURKEY<br />

FB<br />

HOCHSCHULE BOCHUM<br />

UNIVERSITY OF APPLIED ARTS<br />

DEPARTMENT OF ARCHITECTURE<br />

BOCHUM, GERMANY<br />

PDM<br />

POLITECNICO DI MILANO<br />

DEPARTMENT OF ARCHITECTURE AND PLANNING<br />

MILAN, ITALY<br />

GU<br />

GAZI UNIVERSITY<br />

DEPARTMENT OF ARCHITECTURE<br />

ANKARA, TURKEY<br />

ELIA<br />

EUROPEAN LEAGUE OF INSTITUTES OF THE ARTS<br />

AMSTERDAM, NETHERLANDS<br />

Designtrain project is supported by the European Commission – Leonardo<br />

da Vinci Programme, Second Phase: 2000-2006<br />

© Designtrain 2008<br />

2


CONGRESS ORGANIZING COMMITTEE<br />

Aktan ACAR<br />

Gazi University, De<strong>part</strong>ment of Architecture, TURKEY<br />

Ali ASASOGLU<br />

Karadeniz Tecnical University, Faculty of Architecture, TURKEY<br />

Asu BESGEN GENCOSMANOGLU<br />

Karadeniz Tecnical University, Faculty of Architecture, TURKEY<br />

Anette HARDS<br />

Kent Architecture Centre, UK<br />

Ozgur HASANCEBI<br />

Karadeniz Tecnical University, Faculty of Architecture, TURKEY<br />

Nazan KIRCI<br />

Gazi University, De<strong>part</strong>ment of Architecure, TURKEY<br />

Betul KOC<br />

Gazi University, De<strong>part</strong>ment of Architecure, TURKEY<br />

Heiner KRUMLINDE<br />

Hochschule Bochum, University of Appleid Arts,<br />

Dept. of Architecture, GERMANY<br />

Nilgun KULOGLU<br />

Karadeniz Tecnical University, Faculty of Architecture, TURKEY<br />

Joost LANSHAGE<br />

European League of Institutes of the Arts (ELIA), NETHERLANDS<br />

Manfredo MANFREDINI<br />

Politecnico Milano, Dept. of Architecture and Planning, ITALY<br />

Pihla MESKANEN<br />

ARKKISchool of Architecture for Children and Youth, FINLAND<br />

Fulya OZMEN<br />

Gazi University, De<strong>part</strong>ment of Architecure, TURKEY<br />

3


TABLE OF CONTENTS<br />

INTRODUCTION 5<br />

KEYNOTE ADDRESS 9<br />

004 A VISION 26<br />

005 THE DESIGN PROCESS - BETWEEN IMAGINATION, IMPLEMENTATION AND EVALUATION 43<br />

006 FROM SOCIAL STUDIES CHAPTER III *TO NEVERLAND**... 57<br />

007 RESEARCH AND TRAINING IN THE FIELD: AN EXAMPLE OF CAD-SUPPORTED DRAWING DOCUMENTATION ON THE MAUSOLEUM OF BELEVI / TURKEY 72<br />

008 INTRODUCING DESIGN STUDIO LEARNING IN ARCHITECTURE TO NEW STUDENTS 87<br />

009 ANALYSIS OF FORMS 99<br />

010 STARTING DESIGN EDUCATION "BASIC DESIGN COURSE" 113<br />

011 A PEDAGOGY 125<br />

012 ARCHITECTURE & PHILOSOPHY: THOUGHTS ON BUILDING 138<br />

013 AN EMBODIED APPROACH TO LEARNING AT THE BEGINNING DESIGN LEVEL 148<br />

014 MANFREDO TARUFI AND JEAN PAUL SARTRE WALK INTO A BAR AND ORDER HALF A GLASS OF BEER 160<br />

015 THINKING CONSTRUCTION AS DESIGN AND FUNCTION OF ARCHITECTURE 172<br />

016 THE FIRST PROJECT (STUDIO) EXPERIENCE IN THE URBAN PLANNING EDUCATION: THE TESTING OF A METHOD 183<br />

017 FIRST CLASS / FIRST PROJECT: TO RAISE INQUIRY ABOUT DESIGN THROUGH MAKING 199<br />

018 FLEXIBLE SOLUTIONS FOR SMALL SPACES IN SPATIAL DESIGN TEACHING 209<br />

019 THE COTTBUS EXPERIMENT THREE FIELDS OF COMPETENCE 224<br />

020 EXPERIMENTATION VERSUS READY-KNOWLEDGE 240<br />

021 BASIC DESIGN STUDIO IN THE ARCHITECTURAL DESIGN EDUCATION 251<br />

022 FROM TRADITIONAL TO MODERN; METHODOLOGY OF NEIGHBORHOOD UNIT DESIGN 262<br />

023 THE DANCE OF DESIGN AND SCIENCE IN FIRST YEAR STUDIO: CONTRIBUTIONS OF BILGI DENEL TO BASIC DESIGN IN TURKEY 277<br />

024 THE EFFECT OF THREE DIMENSIONAL VISUALIZATION ABILITY ON BASIC DESIGN EDUCATION: AN EMPIRICAL STUDY IN A TURKISH PLANNING SCHOOL 289<br />

4


INTRODUCTION<br />

Welcome to DESIGNTRAIN…<br />

Dear <strong>part</strong>icipants,<br />

I would like to welcome you all to our second DESIGNTRAIN congress in<br />

Amsterdam, The Netherlands.<br />

The DESIGNTRAIN Congresses are organised by DESIGNTRAIN, a project<br />

named as; “Training Tools for Developing Design Education” and is<br />

supported by European Commission, Leonardo da Vinci Programme.<br />

The DESIGNTRAIN Project started in October 2006 and will end in the end<br />

of 2008.<br />

The core of the DESIGNTRAIN Project idea is based on the adaptation<br />

problems experienced by the students/design students who have studied in<br />

their present education system, when they focus on the process of design.<br />

The DESIGNTRTAIN Project has double goals and is composed of two<br />

stages thereof. The goal of the first stage is to test and develop skills for the<br />

pro-professions and the goal of the second stage is to orient design students<br />

to design thinking and improve their problem solving capacities by way of<br />

conducive exercises. The far-reaching goal of the project is to render the<br />

process of design education feasible and economic in terms of using human<br />

resources.<br />

In the aim of these two main bases, the first DESIGNTRAIN Congress;<br />

Trailer I: “Guidance in/for Design Training” was organized in May 2007,<br />

which targeted self-evaluation and design orientation tools for future design<br />

students, and now we are here for the second DESIGNTRAIN Congress;<br />

Trailer II: “DESIGNing DESIGN EDUCATION”.<br />

The aim of this second congress: DESIGNTRAIN Congress; Trailer-II;<br />

“DESIGNing DESIGN EDUCATION” is to search alternative ways to discuss<br />

whether there can be some supporting modules in teaching and<br />

understanding the rapidly changing design language and/or design<br />

education, in the process of first year design education. Our aim as the<br />

DESIGNTRAIN Team is to get retrieval of information related to design and<br />

to analyse the design concepts again to make them more accessible, fast,<br />

easy and user-friendly for the first year design students.<br />

As we all know that, the public view on the role of architecture is more and<br />

more affecting the approach and the design education of students of<br />

environmental, architectural and interior design. Motivation, engagement and<br />

knowledge of younger students seem to experience a deep reconfiguration<br />

5


phase. The first year education process can be considered as the start of a<br />

training process and consequentially a confrontation of the students in<br />

design studios.<br />

The matter finds a strategic evaluation and re-thinking moment in the first<br />

year education process and it might be discussed starting from that very<br />

harsh confrontation that take place in design studios.<br />

That’s why we ask, how can architectural education approach in a positive<br />

way the energy for better and various human urban models and designs to<br />

get more attraction for skilled and motivated students?<br />

In general the first year students in schools of architecture are not prepared<br />

for studying the curriculum in a systematic way. Moreover students have<br />

different learning styles individually. The way to motivate the beginners, to<br />

make them open for creativity, phantasm and responsible planning should<br />

be discussed. Since, there are numerous methods of education, especially<br />

in the basic fields of architecture like design theories and practice,<br />

fundamentals of technical construction and art & architectural history, each<br />

school of architecture will lay claim to its special way and success, but what<br />

are the future guidelines in a globalizing world that is in control of economic<br />

structures?<br />

Design might be considered as an instrument and a medium of expression,<br />

a kind of international language; or as a non-neutral actor that internationally<br />

tries to equalize taste, needs, as the modern building structures disregards<br />

national, regional and local culture and behaviour. The awareness of such<br />

facts is indeed very important in teaching and learning, both for<br />

academicians and students, not only in universities but also in high schools<br />

and secondary schools.<br />

The congress now accentuates this global effect and also the protection of<br />

the individual characters of design education and practice.<br />

Although, design is a kind of international language, learning and adaptation<br />

process to this language of students can not be standardized at ease, since<br />

the students have different tendencies to disparate learning styles. Moreover<br />

standards and characteristics of schools are different as well. Also the<br />

concerns of the first year design education might differ according to regional<br />

demands and culture as well as the methods of teaching.<br />

Sharing those methods are now challenging in the “DESIGNTRAIN<br />

Congress; Trailer II: DESIGNing DESIGN EDUCATION”. The congress now<br />

also helps and demonstrates new thinking and experimenting in this large<br />

field.<br />

6


According to these, we tried to have some titles that best exemplifies the<br />

approaches in finding some solutions to our main problem. These are:<br />

• Experiencing First Year Design Education: Activities and<br />

Impressions:<br />

• First Experiences: Open Day - Get together, First Day, First Tasks,<br />

First Actions<br />

• Team Working: Basic Exercises<br />

• Enjoying First Year Design Education: Ability and Motivation<br />

• Ways of Thinking in Design Education versus Methods of Teaching<br />

• Intuitive Thinking versus Rationale Teaching: Creativity and<br />

Problem Solving<br />

• Experimental Learning: Reflection in Action – Reflection on Action<br />

• Explicit versus Tacit Knowledge<br />

• Communication in First Year Design Education: Cooperation,<br />

Presentation and Expression<br />

• Team Work - Self Learning<br />

• Foreign Language Training, Intercultural Communication<br />

• Graphical Presentations and Verbal Expressions<br />

• Supporting First Year Design Education: Contribution by<br />

Cooperation and Networking<br />

• Building Equipment Company – Seminars and Workshops /<br />

Construction Areas – Look and Learn / Interdisciplinary Thinking:<br />

Integrated Courses – Civil - Mechanical Engineering, Geodetics,<br />

Economics, Arts<br />

• Comprehending First Year Design Education: Scopes, Courses and<br />

Lectures<br />

• Notion of Scale and Proportion / Perception of Space, Experiencing<br />

Space<br />

• Technical Drawing, CAD Programs / Understanding Human Needs<br />

• Dreaming First Year Design Education: Utopias, Expectations and<br />

Reality<br />

• Study Motivation before and after First Year<br />

• Basics and Superstructure – How to Continue in the Next Years<br />

• Close to or Far Away – Fantasy and Reality Conflicts<br />

• Self Confidence – Critics and Evaluation<br />

7


• Globalization versus Localization in “Design Education”<br />

• “Design” as a Common Language of Nations<br />

• Cultural and Local Effects on Design Education<br />

We received over a hundred abstracts for this aim, and selected 65 original<br />

papers from different countries all over the world, from Europe, Asia and<br />

USA.<br />

It is a great pleasure for me to thank to those who supported us in making<br />

this event to an unforgettable one. First the keynoters - Bryan Lawson from<br />

the University of Sheffield, UK, Alexandros N. Tombazis from Greece and<br />

Sengul Oymen Gur from the Karadeniz Technical University, Turkey.<br />

Also I would like to thank the DESIGNTRAIN Project <strong>part</strong>ners and their<br />

representatives - Heiner Krumlinde from Hochschule Bochum, Germany,<br />

Manfredo Manfredini from Politecnico Di Milano, Italy, Nazan Kirci from Gazi<br />

University, Turkey, Joost Lanshage from the European League of Institutes<br />

of the Arts, The Netherlands and my dear colleagues Nilgun Kuloglu and Ali<br />

Asasoglu from Karadeniz Technical University, Turkey, this great job would<br />

not have been possible without your help.<br />

I would like to express my deepest gratitude to Iakovos Potamianos from the<br />

University of Thessaloniki, Greece, Frances Hsu from Georgia Institute of<br />

Technology, USA and Greg Watson from Mississippi State University, USA<br />

for all their help and contributions.<br />

I’d like to thank to you all, the DESIGNTRAIN Congress; Trailer II<br />

<strong>part</strong>icipants, for realizing this important event by sharing your valuable<br />

knowledge.<br />

On behalf of the DESIGNTRAIN Congress; Trailer II organizing committee,<br />

Asu BESGEN GENCOSMANOGLU<br />

Manager of DESIGNTRAIN Project<br />

8


WHAT IS CREATIVE?<br />

CREATIVITY IN ARCHITECTURAL THEORY, PRACTICE AND EDUCATION<br />

KEYNOTE ADDRESS<br />

Prof. Dr. Sengul Oymen GUR, Ph. D.<br />

Karadeniz Technical University<br />

Faculty of Architecture<br />

61080 Trabzon-Turkey<br />

Tel: +90 4623262818<br />

Fax: +90 4623250262, +90 4623772692<br />

Email: sengul@gur.com<br />

9


Abstract<br />

In this keynote speech I will expound on creativity in general. However,<br />

rather than dealing with the ways and methods of fostering creative thinking<br />

in architecture or in architectural education, I will question what creativity<br />

actually is and how exactly one discriminates the creative from the noncreative<br />

in architectural works. What are its features and properties and how<br />

can they be distinguished and/or traced?<br />

Introduction<br />

In architecture the term creativity equally pertains to subheadings such as<br />

design practice, design process, design research, design education and<br />

those social issues architecture is entangled with. Therefore there are many<br />

aspects of creativity in our discipline. Also, different phases of design<br />

process require <strong>part</strong>icular creativity in themselves (Fig.1). For this matter<br />

‘creativity’ bears significance in theory, practice and criticism of architecture<br />

and is the subject of many ongoing discussions on architectural education in<br />

general and design studios in <strong>part</strong>icular.<br />

Since creativity is an important issue in designing I must render a brief<br />

review of design activity as it is practiced today. Today design activity<br />

retreated to the old, mystic, ‘black-box’ approach again due to a lack of<br />

confidence in design methods which had caused tremendous turmoil among<br />

professionals around 60s. Later they fell into disuse as outmoded interests<br />

of earlier generations. Nigel Cross (2006) gives an excellent account of the<br />

“Forty years of design research”: studies had flared up by the 1963<br />

conference on design methods held in London and others had followed<br />

(Jones and Thornley, 1963; Gregory, 1966; Broadbent and Ward, 1969).<br />

Some notable architects had rejected the professed design methodologies<br />

from the very start as they perceived them as a menace to their creativity.<br />

Soon major pioneers of the proposal have admitted that their approach to<br />

design did not work. Only after two years of having published his major work<br />

on the ‘synthesis of form’ (1964) Alexander confessed that the city was not a<br />

tree (1966; 1971). Jones (1970) unwittingly demonstrated especially how the<br />

proposed design phase approaches were not operable. Broadbent<br />

described the progress in 1969 and retreated in 1973.<br />

After 1980s some significant books concerning design thinking in<br />

architecture appeared (Lawson, 1980; Schön, 1983; Rowe, 1987); design<br />

congresses and journals proliferated; societies and associations were<br />

founded and some are still successfully active today. Horst Rittel (1973) had<br />

considered the endeavors of 1960’s, which were based on systematic,<br />

rational and ‘scientific methods’ as the ‘first generation of methods’ implying<br />

10


that another would follow. The second generation of design methods in<br />

architecture moved towards <strong>part</strong>icipatory processes, from optimization<br />

towards satisfying solutions. 1980s witnessed unprecedented progresses in<br />

civil and mechanical engineering in terms of design methods and techniques<br />

but no real progress seems to have been made in architecture in terms of<br />

methods.<br />

STEPS<br />

1 2 3 4 5 6<br />

Problem<br />

Recognition<br />

Identification<br />

of Human<br />

Behavior Sets<br />

Identification<br />

of Problem<br />

Situation<br />

Goal Setting<br />

Prediction<br />

Design of<br />

Objectives<br />

Programming<br />

Feedback<br />

PHASES<br />

1 Intelligence<br />

Phase<br />

Requirement<br />

2 Design<br />

Phase<br />

3 Choice &<br />

Development<br />

Phase<br />

4 Implementation<br />

Phase<br />

1. D e c omposition and Composition Process<br />

2. Reflective Thinking; Creative Activity<br />

Alternatives<br />

Field<br />

5 Evaluation<br />

Phase<br />

Feedback to the Intelligence Phase<br />

Figure 1. Architectural Design as a Process Matrix (Gür, 1978: p.121).<br />

After 1980s some significant books concerning design thinking in<br />

architecture appeared (Lawson, 1980; Schön, 1983; Rowe, 1987); design<br />

congresses and journals proliferated; societies and associations were<br />

founded and some are still successfully active today. Horst Rittel (1973) had<br />

considered the endeavors of 1960’s, which were based on systematic,<br />

rational and ‘scientific methods’ as the ‘first generation of methods’ implying<br />

that another would follow. The second generation of design methods in<br />

11


architecture moved towards <strong>part</strong>icipatory processes, from optimization<br />

towards satisfying solutions. 1980s witnessed unprecedented progresses in<br />

civil and mechanical engineering in terms of design methods and techniques<br />

but no real progress seems to have been made in architecture in terms of<br />

methods.<br />

However, it is worthy of noting that most architects of the last three or four<br />

decades are raised by some studio-masters who sometime in their<br />

academic life were grasped by interest in design methodology.<br />

Notwithstanding the fact that design methods were criticized in general,<br />

many studio masters have developed their own methodologies from the<br />

multiple choice inventory which had emerged from the studies on design<br />

methodology. With these methods and techniques they have experimented<br />

all their academic lives through. The reason why such experiments do not<br />

show up in periodicals is that in such a ‘hard science’ and technologyoriented<br />

world they withhold their soft techniques, which might be very<br />

perceptive, reliable, affective and eliciting for architectural design teaching.<br />

Their disciples clandestinely inherit these approaches. In this indirect way<br />

methodologies live on. The fact that studio masters do not document and<br />

authenticate their formal methodologies is very poor evidence that no such<br />

methodology exists.<br />

Nevertheless after the demise of social and architectural meta-theories,<br />

personalized approaches of practicing architects intertwined with their<br />

individual discourses started to boom and were readily disseminated by the<br />

media. The main dissension between practicing architects blows up<br />

between those who stick with the fundamentalist theories of architecture (the<br />

mainstream architecture) and others who flirt with the non-fundamentalist<br />

ones. Architects differ in their affection, predilections and prejudices for and<br />

about history and traditions of architecture. Some prefer architectural<br />

conventions (see Ghirardo, 1991; i.e. Israel, 1994; Vattimo, 1991, 1996;<br />

Pinos, 1993) and some do not. Some are socially motivated (see Frampton,<br />

1980, 1996; i.e. Dean, 1991) and some are not. Yet, some rely heavily upon<br />

analogies, myths and fiction, such as Charles Moore, Michael Graves and<br />

Robert Venturi, etc., others prefer to play with geometry and “other<br />

geometries” such as Daniel Libeskind, Peter Eisenman, Eric Owen Moss,<br />

Zaha Hadid, etc. (Moss, 1993; Rajchman, 1998); and yet, some pour their<br />

thoughts into forms through three-dimensional hand-made models, such as<br />

Frank Gehry (1994), Coop Himmelblau (1993) and very many others. They<br />

display differing attitudes towards nature, culture and building context. They<br />

sometimes invent concepts and appropriate them. The only view shared by<br />

almost all of them is that Modern Architecture restricted innovative and<br />

12


imaginative thinking and caused dull and non-inspiring environments to<br />

come into being.<br />

They betray their creative powers by a variety of morphological<br />

configurations but it is not clear how they do it. Unfortunately an architect’s<br />

account of his own intellectual procedures is often untrustworthy, seldom<br />

convincing and usually an afterward story. What Albert Einstein said once<br />

for scientists is equally valid for architects: “I advise you to stick closely to<br />

one principle: Don’t listen to their words, fix your attention to their deeds”<br />

(Medawar, 1969: p.10). Therefore in this brief study rather than annotating<br />

architects’ account of their own intellectual procedures I will dwell upon what<br />

is creative and how it can be traced and verified in a work of architecture.<br />

But firstly, I must clarify the term creativity.<br />

What is creativity?<br />

Systematic inquiry into creativity occurred from 1950s onwards and aimed<br />

towards a more fundamental understanding of human creativity. These<br />

researches adopted psychometric, cognitive, psychodynamic and pragmatic<br />

approaches to define creativity (Durling 2003). Only the last one deals with<br />

design fields, to a certain extent. In fact, very few researchers from a design<br />

background have undertaken studies on creativity and have investigated the<br />

knowledge about the underlying intellectual and social drivers of creativity.<br />

However, researchers made a rather convincing case that “creative<br />

personality” exists; and that some personality variables regularly and<br />

predictably relate to creative achievements in arts, sciences and design<br />

professions (Myers and Myers, 1980; Myers, 1993; Diehl, 1992; McCaulley,<br />

1990; MacKinnon, 1962). MacKinnon (1962) had already demonstrated the<br />

significance of intuitive thinking and rapid judgment in high ability architects.<br />

The common dispositions observed among these creative people are<br />

openness to new experiences, being less conventional, less conscientious,<br />

more self-confident, self-accepting, driven, ambitious, dominant, hostile and<br />

impulsive (Feist, 1999). Based on a rather exclusive research Durling<br />

(2003a) has contended that ‘interior design students have a propensity<br />

toward questioning and rebelling against established norms; they have a<br />

disposition toward intense affective experience; they are of extraversion<br />

orientation, which makes them comfortable in working with others; they<br />

combine intuition with thinking rather than combining sensing with feeling;<br />

they markedly prefer perception rather than judgment; they prefer being<br />

13


different for its own sake; they prefer style over practicality; they make<br />

unusual associations; and they sometimes deliberately break the rules set<br />

by the tutor, for example by pushing a brief to the limit’.<br />

Creativity is a broad and vague concept. Criterion of creativity varies from<br />

one discipline to another. In engineering, for example, it may be predicated<br />

on some functional improvement on the product: It may be made cheaper,<br />

safer, stronger, of better performance, multi-functioned, etc (Berkun, 2003).<br />

Some creativity, for that matter, may be a systematic affair with serious<br />

implications for success and failure as opposed to creativity in artistic<br />

domains, which value the different, the eccentric, and even the frivolous.<br />

The role of creativity in sciences, on the other hand, is best understood by<br />

quoting Henri Poincare; “It is by logic that we prove, but by intuition that we<br />

discover,” (Anon.).<br />

In effect, creativity is the ability to produce work that is both novel and<br />

appropriate, although in the past it has been defined as ‘effective surprise’<br />

(Bruner, 1962); the act of creating ‘the unexpected’ and ‘the original’ by the<br />

Deconstructionist architects, i.e. ‘shock’ by Tschumi (1991, 1994). For<br />

Polanyi it is an ‘illumination’ (1958; p.123), ‘a kind of awareness’.<br />

Nonetheless, as quoted by Durling (2003), Guilford posits that (1950; 444-<br />

454) ‘an important and persistent feature of all creativity is the ability to set<br />

aside established conventions and procedures’.<br />

Since creativity is a dynamic thought process in action some prefer to use<br />

the idiom ‘imaginative leap’ or ‘intuitive leap’ which obviates an image of a<br />

fragment of possible worlds, instead of the passive concept of creativity. ‘As<br />

a human behavior, creativity is a rapid intuitive deduction that owes its<br />

power to the infirmity of our powers of reasoning’ says Medawar, and adds,<br />

“That creativity is beyond analysis is a romantic illusion we must outgrow. It<br />

can not be learned perhaps but it can certainly be encouraged and abetted.”<br />

(Medawar, 1969; p.57).<br />

In the very challenging act of abetting perceptiveness, imaginativeness,<br />

sensitiveness and judgmental abilities of students of architecture at least five<br />

suggestions can be set forward:<br />

1. Emphasize theoretical/historical knowledge of architecture.<br />

2. Expound on the canons of masters of architecture then and now.<br />

3. Practice architectural design skill of transforming and representing<br />

spatio-visual concepts in either morphology or basic design courses.<br />

14


4. Exercise ‘incentive, which may be a restrictive clause-ranging from a<br />

scientific/technological rationale to a personal fancy in studio projects<br />

so as to elicit creativity’.<br />

5. Dramatize possible futures so as to augment student’s perceptivenessa<br />

feeling for alternative socio-physical futures gained from the<br />

knowledge of other disciplines such as philosophy, sciences, arts,<br />

sociology, economy, etc., as well as from extra-curricular activities, life<br />

experiences, etc.<br />

However the question ‘what is creative?’ remains unanswered in all above<br />

mentioned discussions pertaining creativity. How would the practicing<br />

architects, studio-masters or even the critics tell the ‘creative’ from the ‘noncreative’?<br />

What are the features and/or the criteria of creativeness? This<br />

area of research is fully omitted from the study of creativity.<br />

What is creative?<br />

Design in architecture is an act of transformation and in that sense it is the<br />

highest form of practical adaptation to our environment. We transform and<br />

adapt. It is also a form of communication where constructs, concepts,<br />

mental pictures of reality existing in the mind of the designer are<br />

transformed into visions of future realities via the language of architectural<br />

composition (Fig. 2).<br />

Instrumenys of affects<br />

(grammatical terms)<br />

Things<br />

Concepts<br />

Events-flows &<br />

behavior<br />

Cultural Conventions<br />

Knowledge of other<br />

disciplines<br />

History and Theory of<br />

Arts &<br />

Architecture<br />

Percepts<br />

Images<br />

Affects<br />

Language of<br />

Architectural<br />

Composition<br />

Word<br />

Inscription<br />

Line<br />

Form<br />

Pattern<br />

Color<br />

Texture<br />

Dimension<br />

Shadow<br />

Light<br />

Relation,<br />

etc<br />

Preperatory Milieu Mental Communication<br />

field<br />

field<br />

Figure 2. Transformative nature of architectural design<br />

15


Based on this view of architecture, for any architectural work to be<br />

distinguished as creative it must transform something, must cause a<br />

change, a difference in the environment. Styles and trends in architectural<br />

history emerge from clauses of consensus among architect designers on<br />

established conventions and procedures of their times. But time is always in<br />

a state of flux. Movements and events change their character over time-the<br />

most creative impetus of all. This situation necessitates differences both in<br />

approaches and solutions. Eventually architecture transforms itself<br />

perennially to meet the demands of the times. Thus the crucial concepts<br />

with respect to creativeness in architecture can be pinned down as<br />

transformation, time/space and ‘difference’-an observation which<br />

immediately brings to mind Jacques Derrida and his definition of difference:<br />

“Difference is a self dramatization”<br />

Différance<br />

Derrida employs the French word différance while he is trying to prove how<br />

saying is not any more significant than writing. The word is used as a pun<br />

because in speaking French the word différance can mean either to differ or<br />

to defer, depending on the context. Différance can mean to differ from<br />

something or to defer something. Culler (1982) defines difference as a<br />

universal system of dissociations, discriminations, distances and differences<br />

between things. It is the point where those concepts/words which exist in the<br />

same vocabulary start to differ and deviate in terms of meaning. In the<br />

definition of difference at the Angelfire website the primary emphasis is on<br />

the word “same” which implies repetition of an idea. The power of idea is<br />

reflected in its concurrency and consistency and the idea repeats itself with<br />

its internal laws. In an article called Plato’s Pharmacy, from Dissemination,<br />

Derrida provides a commentary on the law that governs the truth of the<br />

eidos (idea):<br />

“The truth of eidos, as that which is identical to itself,<br />

always the same as itself and always simple, eidos,<br />

undecomposable, invariable. The eidos is that which<br />

can always be repeated as the same. The ideality and<br />

invisibility of the eidos are its power-to-be repeated.<br />

Now, law is always a law of repetition, and repetition is<br />

always submission to a law” (D 125).<br />

The fundamentalist theories of architecture such as the classical based on<br />

Plato’s Metaphysics and Pythagoras’s mathematics, as well as the Modern<br />

Architecture based on scientific Positivism used to operate on canons<br />

(ideos) and gained their power from repetition. No two Renaissance<br />

churches of the 15 th Century Italy are identical; no two Seljuk mosques of<br />

16


the 11 th Century are identical, but all mosques of a certain period are the<br />

same; so are all the churches, with imperceptible differences which defer the<br />

imminent changes. ‘The identifiability of the mark in its repetition and its<br />

differentiality is what allows them to hop about from context to context’. By<br />

introducing the word différance into philosophy Derrida has proposed a<br />

powerful modification of the ordinary notions of identity and difference: ‘Any<br />

single meaning of a concept or text arises only by the effacement of other<br />

possible meanings, which are themselves only deferred, left over, for their<br />

possible activation in other contexts’. When the deferred takes over the text<br />

is not the same any more…a new identity, a new meaning, a new building<br />

style might have been achieved is that which is implied.<br />

‘Trivial insignificance signifies a possibility… Insignificant trace is the mark of<br />

a difference a priori’ posits Derrida. This may be likened to ‘MA’ (a short<br />

imperceptible interval) in Japanese dramas by which the subject matter<br />

changes or to the term ‘inflection point’ in Deleuze’s philosophy which<br />

implies an insignificant signifier of drops and rises in speech (Cache, 1995).<br />

Saussure (1915) had already emphasized something very similar in<br />

linguistics:<br />

“Inaudible is the difference between two phonemes<br />

which alone permits them to be and to operate as<br />

such. The inaudible opens up the apprehension of two<br />

present phonemes such as they present themselves”<br />

In architecture the identity of conventional buildings is based on essential<br />

and integrated unity where differences are subordinated. At the point where<br />

the inaudible is heard, that is, differences can no more be subordinated then<br />

the building type has moved into another state of being. A noticeable break<br />

up with the past takes place. It betrays itself by the absence, reversal or<br />

trivialization of the past canons and conventions at the level of major<br />

taxonomies of architecture.<br />

These taxonomies might be the most fundamentals such as the foundation<br />

system, structural system, wall system, fenestration system, enclosure<br />

system; a more hard core level might be floor system, circulation system,<br />

service system; more abstract still, the order of nature, culture and<br />

community, individual experiences. Sub-taxonomies such as;<br />

interior/exterior, positive space/negative space/anti-space also exist in<br />

architecture.<br />

17


In this brief, Derrida’s major discourse might be inter-contextualized as ‘the<br />

creative is that which is a difference a priori’. In search of it one might look at<br />

several things in architecture. In this pioneering work absence which is ‘the<br />

condition of being different of all possible differences’ is the strongest case<br />

to start with in order to render a convincing argument on what ‘the creative’<br />

is. The mark of creativeness might be the absence of some conventions<br />

and/or exclusion of some rules.<br />

Furthermore the canons of the earlier periods in architecture were also<br />

based on some dichotomies where one side was valued over the other, as<br />

in Western metaphysics and literature: Egyptian architecture champions the<br />

columns, Roman the wall; Gropius valorizes served spaces, Kahn,<br />

Eisenman and Hadid valorize the servant spaces, this architect is socially<br />

responsible, that architect is merely formalist. As a result the opposite-the<br />

other-is always suppressed, overlooked and camouflaged in favor of the<br />

former. Therefore reversal of hierarchies might be considered as another<br />

trace of creativeness. Valuable hierarchies in architecture might be:<br />

function/form, form/matter, intelligible/sensible, marginality/centrality,<br />

served/servant, fixed/flexible, stable/flowing, repetitive (iterable)/unique,<br />

fit/misfit, discovered/invented, concept (mind)/vision (body),<br />

material/transcendental, concept (referent)/sign, correction/trivialization<br />

(mistakes, accidents. jokes, puns and witty manipulations) etc.<br />

An insignificant sign of creativeness might be a balance maintained<br />

between the conflicting and competing pairs of architectural concepts.<br />

‘Betweenness’ is proposed by Peter Eisenman in this respect as a tool of<br />

negotiation and compromise. In connection with dichotomies such as<br />

intelligible/sensible and mind/body ‘playing over the limits’ is another<br />

allusion made by Bernard Tschumi (1996).<br />

Dislocating the ‘ideos’ per se through syntactic and semantic plays might<br />

be a very creative argument (Eisenman, 1988). This might be illustrated<br />

through dislocated plans, sections or building elements in architecture.<br />

Again, rather than a hypothetically strong correlation between form and<br />

matter, dissolution of relationships between the signifier and the<br />

signified, which opens up to the creation of multiple meanings, might be<br />

another way.<br />

Pioneering a preference for an architectural taxonomy over the<br />

complimentary or substitutive other(s) so as to cause an unprecedented<br />

change in the overall conception of a <strong>part</strong>icular building can be considered a<br />

strong trace of creativeness. For instance, Max Berg’s design of the roof of a<br />

sports facility in lace-like concrete structure can be considered as a strong<br />

sign of creativeness.<br />

18


‘Event architecture’ proposed by Bernard Tschumi bears social<br />

connotations. Conventions in architecture repeat themselves as long as<br />

social patterns continue. Human beings are in need of a comfort zone, they<br />

need protection against others, from natural disasters and epidemics, they<br />

need food and water; they value privacy in congruence with their cultural<br />

heritage; they want to have national and individual identity no matter how<br />

suppressed they are; they require support for their communal tasks, they<br />

need housing when they are alive and cemeteries when they die (Benedikt,<br />

1991). Nevertheless the flow of times on the one hand and unprecedented<br />

events on the other, require transformation of approaches in physical design<br />

so as to accommodate the new, the invented, the reversed, the multiplied.<br />

Therefore Tschumi (1991) suggests that architects ought to follow very<br />

closely the changes of time and design for the event. Thus any design which<br />

foresees the possible changes in the flows and invents a future accordingly<br />

is the most creative of all.<br />

All the above paradigms and unsupported arguments oblige exemplification<br />

and illustration. They are demonstrated in the following chart, (Table 1).<br />

19


Concepts/words<br />

which designate<br />

differenc e<br />

absenc e<br />

absence<br />

absenc e<br />

Content of<br />

transformation<br />

space syntax and<br />

organization<br />

space organization<br />

office space<br />

organization<br />

Element of<br />

transformation<br />

stairs to ramps<br />

disappearance of<br />

walls and doors<br />

into <strong>part</strong>ition s<br />

absenc e fenestration Corner s<br />

absenc e<br />

absenc e<br />

space syntax<br />

space syntax<br />

disappearance of<br />

walls and <strong>part</strong>itions<br />

floor plan form<br />

(Cross<br />

From Latin to<br />

Greek)<br />

floor plan form<br />

(central<br />

organization with<br />

curved geometries)<br />

absenc e space organization City/non-city<br />

absenc e<br />

absenc e<br />

reversal<br />

outside/insid e<br />

reversal (fulcra)<br />

reversal<br />

marginality/centrality<br />

reversal:<br />

marginality/centrality<br />

reversal<br />

freedom/dominance<br />

fenestration<br />

space syntax<br />

(non-directedness;<br />

confusion;<br />

depredation)<br />

denial of substance<br />

(use of glass<br />

instead of external<br />

walls)<br />

Layoutdissemination<br />

of<br />

overlapping<br />

rectangles, multiple<br />

axes<br />

(metaphorically the<br />

holocaust)<br />

Who<br />

Giuseppe<br />

Momo<br />

F. Ll Wright<br />

Norman<br />

Foster<br />

Where and<br />

wh e n<br />

Vatikan<br />

Museum, 1932<br />

Guggenheim<br />

Museum, N.Y.,<br />

1959<br />

Reichstag,<br />

Berlin, 1999<br />

F. Ll. Wright Unitarian Chu r c h<br />

F. Ll. Wright<br />

Mies van der<br />

Rohe<br />

Giuliano da<br />

Sangallo<br />

Leonardo da<br />

Vinci<br />

Daniel<br />

Libeski n d<br />

Mies van der<br />

Rohe<br />

Daniel<br />

Libeski n d<br />

space organization columniation anonymou s<br />

ground-building<br />

relation s<br />

space syntax<br />

Foundations<br />

(pilotis)<br />

staircases (from<br />

main hall to the<br />

wing s )<br />

Location of book<br />

shelves<br />

Disappearance of<br />

central dominance<br />

Le Corbusier<br />

Oscar<br />

Niemeyer and<br />

Soares Filho<br />

Andrea<br />

Palladio<br />

Buffalo Building,<br />

Johnson and<br />

Wax Compa ny<br />

Building<br />

Crown Hall, IIT,<br />

Chicag o<br />

S. Maria della<br />

Carceri, Prato,<br />

1485<br />

S. Maria Della<br />

Consolazione,<br />

Todi, 150 4<br />

City End Project<br />

(unbuilt)<br />

German<br />

Pavillion,<br />

Barcelona, 1928<br />

Jewish Museum,<br />

Berli n<br />

Greek vs.<br />

Roman<br />

Swiss Pavilion<br />

Paris, 1932<br />

Interbau<br />

A<strong>part</strong>ment<br />

House, 1957<br />

Villa Godi Porto,<br />

1540<br />

Table 1. A Few Examples<br />

space organization<br />

of Marks of difference: Creativeness<br />

Louis Kahn Exeter Library<br />

Bernard Parc de La<br />

layout organization<br />

Tschum i Vilette<br />

20


Concepts/words<br />

which designate<br />

difference<br />

reversal:<br />

servant/served<br />

reversal<br />

(bridges within)<br />

reversal<br />

(of materials)<br />

dislocating the<br />

‘ideos’<br />

dislocating the<br />

‘ideos’<br />

dislocating the<br />

‘ideos’<br />

dislocating the<br />

‘ideos’<br />

dislocating the<br />

‘ideos’<br />

dislocating the<br />

‘ideos’<br />

Content of<br />

transformation<br />

space organization<br />

spatial connections<br />

material of building<br />

component<br />

space organization<br />

space syntax<br />

space organization<br />

space organization<br />

expression<br />

expression<br />

ground/figure<br />

relationships<br />

configurations<br />

structural system<br />

industrial modes<br />

Element of<br />

transformation<br />

Corridors<br />

circulation models<br />

floor cladding<br />

additional subsystems<br />

to the major<br />

(conventional) axe<br />

systems<br />

grids at play;<br />

geometry<br />

exposing the service<br />

and circulation<br />

systems at the façade<br />

House syntax and<br />

semantics<br />

framing the façade<br />

house to house<br />

relations<br />

gardens<br />

Who<br />

Peter<br />

Eisenman<br />

origin<br />

unknown; i.e.<br />

Mecanoo<br />

Henri<br />

Labrouste,<br />

Biblioteque<br />

St. Genévieve<br />

(origin)<br />

Mario Botta<br />

Rem Koolhaas<br />

Walter<br />

Gropius<br />

Peter<br />

Eisenman<br />

Richard<br />

Rogers &<br />

Renzo Piano<br />

Peter<br />

Eisenman<br />

José Louis<br />

Sert<br />

Moshe Safdie<br />

Where and<br />

when<br />

Frankfurt<br />

Biology<br />

laboratories<br />

Delft University<br />

Library, Holland<br />

Museum of<br />

Modern Art, San<br />

Francisco, 1995<br />

Uthrecht,<br />

Holland, 1997<br />

Bauhaus<br />

Building in<br />

Dessau<br />

Kochstrasse<br />

Socail Housing,<br />

Berlin<br />

Pompiodu<br />

Centre<br />

Houses 1-10<br />

Weekend<br />

House,<br />

Garraf Spain,<br />

1935<br />

Habitat’67,<br />

Montreal, 1967<br />

dislocating the<br />

‘ideos’ by way of<br />

metaphor<br />

expression<br />

ground/figure<br />

relations (refuting<br />

voids as mega<br />

elements of design<br />

Mario Botta<br />

Tadao Ando<br />

Johan Otto<br />

von<br />

Spreckelsen,<br />

Arata Isozaki<br />

Eric Owen<br />

Moss<br />

Breganzona<br />

Single-family<br />

house,<br />

Ticino, 1988<br />

Kiyou Bank Ltd.<br />

Sakai Branch, ,<br />

Osaka,1989<br />

La Grande<br />

Arche de La<br />

Défense,<br />

Paris, 1989<br />

Kitakyusyu<br />

Conference<br />

Center<br />

Fukuoka, 1990<br />

The Box in<br />

Culver City,<br />

dislocating the<br />

massing<br />

‘ideos’<br />

gravity)<br />

California, 1994<br />

Table 1 (continued). A Few Examples of Marks of difference: Creativeness<br />

Coop<br />

Ufa Cinema<br />

Concluding statement<br />

Himmelblau Center,<br />

Dresden, 1998<br />

I ventured into something which is hitherto unspoken. My locutions might not<br />

be totally convincing and might probably require further scientific and/or<br />

<strong>part</strong>icipatory research and substantial argument. I am sure I could not<br />

21


answer all. I believe the question what is creative deserves a better answer<br />

than this one because of its importance in architecture. Nevertheless, I<br />

would feel content if further research might de<strong>part</strong> from where I left and<br />

interpret the tryouts here from their specific standing. “What we can not<br />

speak about we must pass over in silence” said Wittgenstein in Tractatus<br />

(his dissertation at Trinity College) but if this grave question remains<br />

unanswered I am afraid no discussion on fostering creativity can prove<br />

fruitful.<br />

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25


A VISION FOR TRAINING DESIGN PROGRAM at<br />

AJMAN UNIVERSITY OF SCIENCE &TECHNOLOGY<br />

Training as a Way of Teaching in Design Education<br />

Dr. Abdulmounim T. Ali, Associate professor<br />

Faculty of Engineering<br />

Ajman University of Science &Technology<br />

Tel: + 971-6-7482222<br />

Fax: + 971-6-7482277<br />

Email: abdulmounim@hotmail.com<br />

P.O. Box 346 U.A.E.<br />

Mobile: + 971-50-4102484<br />

Education<br />

The Pennsylvania State University, U.S.A.<br />

Ph.D. in Design & Decoration<br />

Pratt Institute, U.S.A.<br />

Master of Sciences in Interior Design<br />

Baghdad University, Academy of Fine Arts, Iraq<br />

Bachelor of Fine Arts<br />

Experience<br />

Ajman University of Science & Technology, U.A.E. from 1999<br />

Associate Professor<br />

De<strong>part</strong>ment of Interior Design<br />

26


Al- Yarmouk University, Jordan, 1991-1998<br />

Assistant Professor<br />

De<strong>part</strong>ment of Interior Design<br />

Baghdad University- College of Arts, Iraq, 1989-1991<br />

Teacher<br />

De<strong>part</strong>ment of Interior Design<br />

27


ABSTRACT<br />

This study looks into the training program, which is an integral <strong>part</strong> of the<br />

Interior Design Program at Ajman University of Science & Technology<br />

(AUST). The De<strong>part</strong>ment of Interior Design has established training<br />

cooperation with many local offices and a number of design related<br />

companies and organizations.<br />

The training program is implemented in two <strong>part</strong>s, each with duration of 8<br />

weeks. The 16 weeks training is considered as 4 Cr.Hrs.of a total of 134<br />

hours of the program. The aim of the training is to expose the student to<br />

work environment and practice what is learnt in class and design studios.<br />

During training, the students will be able to:<br />

Apply theoretical knowledge to solve real design problems.<br />

Enhance active factors to give a hand in helping and improvement the<br />

aesthetic qualities of the environmental aspects.<br />

Improve their practical skills.<br />

Help them to develop his artistic abilities in design, and to gain aesthetic<br />

design experiences in factual life serving community needs.<br />

Develop a strong foundation and help the students to achieve their full<br />

potential, and to develop a self-motive approach to perform work in a team.<br />

Ajman University of Science & technology places strong emphasis on quality<br />

assurance and quality control. The same applies to the De<strong>part</strong>ment of<br />

Interior Design .The quality of the training program is assessed from different<br />

aspects. Evaluation and recommendations based on the assessment .The<br />

main goal of the assessment is to modify/ update the program on a continual<br />

basis to ensure that the graduates of this program are of high quality and<br />

have achieved the desire objectives. For this, feedbacks are sought from the<br />

sites companies, training advisors, academic advisors, training student’s<br />

surveys, and Alumni.<br />

Developments / actions are taken following, the recommendations from<br />

evaluation..<br />

This study highlights the importance of training program in preparing<br />

students for a successfully professional practice.<br />

Key words:<br />

Teaching Methods.<br />

Design Program.<br />

Ability and Motivation.<br />

Training.<br />

Evaluation and Feedback Assessments.<br />

28


A VISION FOR TRAINING DESIGN PROGRAM at<br />

AJMAN UNIVERSITY OF SCIENCE &TECHNOLOGY<br />

Training as a Way of Teaching in Design Education<br />

Introduction<br />

Training is an essential and an integral <strong>part</strong> of the curriculum of Interior<br />

Design program at Ajman University of Science &Technology . Student<br />

should spend a period of 4 months working in offices or related institutions in<br />

order to gain practical skills and to get an understanding of the work<br />

environment. The De<strong>part</strong>ment of Interior Design has established training<br />

cooperation with many local offices and number of design related companies<br />

and organizations.<br />

The training period is 16 weeks taken during two summers (training1 &<br />

training2), each of 8 weeks duration. The training accounts for 4 credit hours<br />

and students receive grades based on their performance during both<br />

external training sessions.<br />

A training manual is prepared to provide guidelines to students concerning<br />

their external training. The manual is made up of four <strong>part</strong>s:<br />

1. Training Plan<br />

2. Guidelines for Trainee Students<br />

3. Guidelines for Practical Training<br />

4. Evaluation and Feedback Assessments.<br />

Kilmers (1992) stated that Interior Design is one of the most stimulating and<br />

creative professions. As a mixture of art, science, and technology, an interior<br />

design manipulates space, form texture, colour, and light to improve the<br />

quality of human life.<br />

The purpose of the training is to equip the student with basic practical skills<br />

needed at design sites and to provide them with theoretical and practical<br />

information needed to help them take maximum benefit from their training.<br />

Training gives the student new techniques and methods needed. Training is<br />

so necessary for development of material and plan. Capabilities that help<br />

them to achieve what they want on their own level. Trevor Bentley (1992)<br />

stated that learning is a process which takes place as an interaction between<br />

learners and their environments. Training provides students with knowledge<br />

to develop confidence, integrity, and enhance artistic abilities by giving them<br />

the necessary aesthetic design experience, and to prepare them to become<br />

more productive in providing services to the community, keeping in view its<br />

interests and needs.<br />

29


Training objectives<br />

• There are specific objectives for practical training that must<br />

understood and appreciate to get maximum benefit from training<br />

sessions. Evaluation of training will be based on the level of<br />

achievement of the following objectives:<br />

• The Correlation of theoretical knowledge with professional practice.<br />

• The acquirement of an additional technical knowledge concerning<br />

the field of training.<br />

• The improvement of communication skills both oral, and in writing.<br />

• Showing the initiative and development of self-confidence in<br />

handling the assigned tasks in real-life.<br />

• Learning the significance of teamwork, and to act as a responsible<br />

member of the teamwork.<br />

• Development the personality by learning about self-control<br />

punctuality, professional responsibility, and time management, etc.<br />

• The Demonstration of a positive attitude of AUST student as a<br />

serious learner, and an ability of making contribution to the ongoing<br />

jobs at the training sites.<br />

• Training Program is required to cover essential work-related skills,<br />

techniques and knowledge.<br />

• To enhance skills and enable learning and personal development,<br />

which extends the range of development way outside the studio<br />

work skills and knowledge to create far more exciting, liberating,<br />

motivational opportunities.<br />

• Understanding the peculiar problems facing the UAE society and<br />

needs.<br />

The significance of the design curriculum at Ajman University<br />

Badrul H. Khan (2001) stated that training is an important tool for improving<br />

knowledge and skill. The centre of training and continuing education<br />

coordinates training program at Ajman University of Science & Technology.<br />

The program is required to cover essential work-related skills, techniques<br />

and knowledge, and deals with taking a positive progressive approach to this<br />

sort of professional practice (Training Centre, 2005).<br />

Importantly however, the most effective way to develop students is to<br />

enhance skills training, which will enable learning and personal<br />

development. The students will have the opportunities to extend the range of<br />

their development outside the studio work into the real live work experiences<br />

environment; and with specialists with broad experiences to develop their<br />

abilities and concepts. Mel Silberman (1990) stated they help <strong>part</strong>icipants to<br />

become more a ware of their feelings and reactions to certain issues and<br />

new ideas. The students will be more aware and able to create far more<br />

exciting, liberating, motivational opportunities.<br />

30


Training program<br />

The purpose of the training is to equip the students with basic practical skills<br />

needed at design sites and to provide them theoretical and practical<br />

information needed to help them take maximum benefit from their training.<br />

Training gives the students new techniques and methods needed, to be able<br />

to relate the learning to their own experiences and needs. Training is so<br />

necessary for development self-confidence and helps them to achieve what<br />

they want.<br />

Training help to develop and enhance the artistic abilities by giving them<br />

necessary aesthetic design experience, and to prepare them to become<br />

more productive in providing services to the community, keeping in view its<br />

interests and needs.<br />

Ajman University of Science & Technology considers practical training as a<br />

very important and a vital <strong>part</strong> of the design curriculum, and students are<br />

required to finish the training <strong>part</strong>s of the program requirements to have the<br />

bachelor in interior design. The Interior Design students are required to<br />

complete 16 weeks of external training at interior design firms. The external<br />

training is taken during two summers (training1 & training2), each of eight<br />

weeks duration Therefore, Ajman University established a training policy to<br />

bridge the gab between academic and professional practice, in order to<br />

enhance the artistic and design abilities of the students, and give them the<br />

opportunity needed to apply them academic knowledge.<br />

Training activities has to monitor the following lines:<br />

Training 1:<br />

The training policy of the design program at Ajman University obligated the<br />

student to start his first <strong>part</strong> of training at the end of his completion of the<br />

studio course (interior design 5) at the program.<br />

The training will last two months (eight weeks), seven days a week, with an<br />

average of eight hours a day in one of a chosen design office.<br />

The training will focus on:<br />

Conceptual design procedures<br />

Basics of working drawings<br />

Site supervision<br />

Presentation skills<br />

Training 2:<br />

The training policy of the design program at Ajman University obligated the<br />

student to continue this second <strong>part</strong> of training at the end of his completion<br />

of the final project presentation (Graduation 2) at the program.<br />

The training will last two months (eight weeks), seven days a week, with an<br />

average of eight hours a day in one of a chosen design office.<br />

The training will focus on:<br />

31


Site supervision<br />

Working drawings & technical installations<br />

Contracts<br />

Specifications and quantities<br />

Advanced presentation skills (e.g. 3D modelling)<br />

Guidelines for trainee students<br />

Practical training is an important <strong>part</strong> of design education. It will help<br />

students to relate the theoretical knowledge learned in classrooms to<br />

solutions of real-world problems, experience the working environment before<br />

graduation, and learn how to act responsibly and efficiently in carrying out<br />

assigned tasks, etc. Before staring t the practical training, Trainee must<br />

attend the Training Preparation Meeting (TPM) with appointed Academic<br />

Supervisor. The purpose of this meeting is to ensure the fully understand of<br />

the training requirements in general and the training objectives in <strong>part</strong>icular.<br />

Duties of trainee students<br />

A field supervisor will guide and supervise the duty at the site of practical<br />

training. Conveying tasks on a daily or weekly basis, evaluate performance<br />

accomplished. An Academic Supervisor from the faculty of design will direct<br />

the achievement of practical training, and will also monitor the progress.<br />

Providing guidance during the course of the training, to insure an effective<br />

presentation of the work, both orally and in writing. However, personal effort<br />

will play the most important role in this training program. Trainee student<br />

must fulfil a number of duties in the most effective manner. These duties<br />

must be taken very seriously to get the maximum benefit out of the practical<br />

training.<br />

Once the Trainee start training program, a certain demands has to be<br />

followed:<br />

• Should be regular and punctual and carry out all assigned tasks in<br />

the best possible manner.<br />

• Must follow all safety instructions and other guidelines from the field<br />

supervisor.<br />

• Elaborate and showing work to the academic supervisor during<br />

their visits to the training Site.<br />

• Pay special attention to improving communication skills during the<br />

training period. The more practice the more confidence will<br />

develop.<br />

• Acquire as much technical knowledge as possible about the type of<br />

work involved at the training site. For this, try all possible ways to<br />

get the needed technical information from the Internet, manuals,<br />

reports, etc., also should ask questions at the site to clarify and<br />

understanding of the subject matter. However, do not hesitate to<br />

32


communicate with the field supervisor by asking for information<br />

needed to improve your work.<br />

• For each day of the week, enter a summary of the tasks which have<br />

performed in the weekly tasks report (WTR).<br />

• Prepare a training notebook containing the daily notes about work<br />

at the training site. Any problems encountered and how they were<br />

solved must also be entered in the training notebook. It will prove<br />

quite useful when you start writing your training report at the<br />

completion of the training period. Information contained in the<br />

training notebook shall be transferred to the report in a professional<br />

manner.<br />

• Attending the weekly meetings with academic supervisor at the<br />

university is required. The purpose of such meetings is to evaluate<br />

accomplishments.<br />

• Get advantage of time at the training site. Whenever there is some<br />

free time, utilize it by reading a technical manual and observing<br />

how other designers at the site are performing different. And be<br />

sure that training supervisor has evaluated and signed the forms<br />

sent by the university.<br />

• Prepare a training report as well as an oral presentation (using<br />

Power Point) at the end of the training session. A manual for<br />

preparing your reports is provided with these guidelines.<br />

• At the end of practical training period, a given a grade will be based<br />

on performance at the site as reported by the field supervisor.<br />

• Technical report writing and oral presentation about your training<br />

are required.<br />

Evauluation and feedback assessments<br />

Ajman University of Science & technology places strong emphasis on quality<br />

assurance and quality control. The same applies to the De<strong>part</strong>ment of<br />

Interior Design. The quality of the program is assessed from different<br />

aspects (Interior Design program 2006). The main goal of the assessment is<br />

to modify/ update the program on a continual basis so as to ensure that the<br />

graduates of this program are of high quality and have achieved the desired<br />

objectives. For this, feedback which is sought from the sites companies<br />

(figure 1), training advisors (figure 2), academic advisors - Weekly Tasks<br />

Report (figure 3), student’s survey (figure 4).<br />

Developments / actions are taken following the recommendations from<br />

evaluation. Evaluation and recommendations based on the assessment<br />

(figure 5).<br />

These Surveys are presented to the De<strong>part</strong>ment council; a committee is<br />

formed and proposed a number of changes in the program plan that were<br />

then approved by the Council and referred to the faculty for final approval.<br />

33


Method of Analysis:<br />

For each question six options were provided as Excellent, V. Good,<br />

Average, Fair, and Poor. These options were expected to provide the<br />

committee a flexibility to express their opinion with a wider choice. However,<br />

for the sake of analysis, the responses were divided into two categories by<br />

grouping the first three [Excellent, V. Good and Average] as “category A”<br />

and the last three [Fair, Poor e] as “category B”. The sum of each category<br />

was calculated as a percentage of the total number of responses for each<br />

question.<br />

Grading<br />

At the end of practical training period, will be given a grade based on the<br />

following:<br />

• Performance at the site as reported by field supervisor.<br />

• Weekly meetings, with the Academic Supervisor, who will evaluate<br />

efforts to wards achieving specified objectives.<br />

• The main focus will be in technical knowledge gained and how<br />

would relate the theoretical classroom studies with practical<br />

applications in the field.<br />

• Evaluation of skills and abilities that students gained to meet the<br />

required objectives in their trainings.<br />

• Also, a technical report in writing and oral presentation about the<br />

training.<br />

Conclusion<br />

The result of the training program is providing the skilfully practice to serve<br />

the students, to be aware of the needed environmental factors, in order to<br />

accommodate changes taking place in, regionally and globally, and to be<br />

familiar with various design styles, techniques and ways of dealing with the<br />

markets, and clients in general. Recognize that learning is a life-long<br />

process, and work as an efficient team member in multi-professional groups.<br />

The awareness of these factors not only helps the students in creating more<br />

realistic expectations from training sites, but also helps in designing, and<br />

setting ways of approaching methods of achievements.<br />

References<br />

Interior Design Program Description, (2006), Interior Design Program, Ajman<br />

University, Ajman, UAE.<br />

The Centre of Training and Continuing of Education, (2005), Training<br />

Policies, Ajman University, Ajman, UAE.<br />

Rosemary Kilmer and W. Otie Kilmer (1992), Designing Interiors, Thomson<br />

Learning, Inc, USA.<br />

34


Trevor Bentley (1992), Training to Meet The Technology challenge,<br />

McGraw-Hill International (UK) Limited.<br />

Mel Silberman (1990), Active Training, Lexington Books, New York, USA<br />

Badrul H. Khan (2001), Web-Based Training, Educational Technology<br />

Publications, Inc., New Jersey, USA.<br />

35


THE DESIGN PROCESS<br />

Between imagination, implementation and evaluation<br />

Ulrike Böhm, Research Associate<br />

Berlin Institute of Technology<br />

Technische Universität Berlin<br />

Cyrus Zahiri, Associate Lecturer<br />

Berlin Institute of Technology<br />

Technische Universität Berlin<br />

Katja Benfer, Associate Lecturer<br />

Berlin Institute of Technology<br />

Technische Universität Berlin<br />

ulrike.boehm@tu-berlin.de<br />

Strasse des 17. Juni 145<br />

10623 Berlin<br />

zahiri@uni-kassel.de<br />

Marchlewskistrasse 105<br />

10243 Berlin<br />

benfer@asl.uni-kassel.de<br />

Karl Marx Allee 66<br />

10243 Berlin<br />

Keywords: Didactical elements, techniques, evaluation, reflection, explicit<br />

and tacit knowledge<br />

42


THE DESIGN PROCESS<br />

Between imagination, implementation and evaluation<br />

INTRODUCTION<br />

Design can be understood as a collection and combination of different<br />

physical and mental techniques. On the physical side, there is the<br />

formulation, translation, and presentation of possible approaches to various<br />

artefacts, such as drawings and models. On the mental side, there are<br />

comparisons, interpretations, definitions and evaluations of such artefacts.<br />

The implied link between physical and mental operations is often neglected<br />

in educational settings. This deficit may be illustrated by two exemplary<br />

situations from the typical academic environment:<br />

1. Brainstorming: sitting before a blank page, the student is assured: "I just<br />

need an idea. Then I will implement it."<br />

2. The group critique: The students’ works are lined up along a wall. Sitting<br />

in the front row, a panel of lecturers and faculty members critiques the<br />

works. Not one student says a word.<br />

In the first scenario, the student assumes that brainstorming is mostly<br />

mental. This mental task must first be completed before the solution may be<br />

materialized in the physical world. The student believes: "No artefact without<br />

an idea first."<br />

In the second scenario, the teachers assume that their knowledge and<br />

experience may be simply communicated in the form of a verbalized critique.<br />

They believe: "Without expertise, there is no standard of excellence."<br />

These statements demonstrate that both teachers and students starkly<br />

differentiate between physical and mental operations. This is directly linked<br />

to the over-valuation of verbalized concepts and appraisals and an unequal<br />

allocation of value judgement skills between students and teachers.<br />

Material<br />

The thesis presented above shall be illustrated in detail by introducing some<br />

basic didactic elements used in design classes. Among those elements<br />

there are typical tasks, sequences of assignments and different<br />

communication-scenarios. All elements were used over years in several<br />

design-studios in landscape architecture and urban design at the Berlin<br />

Institute of Technology and at the University of Kassel. They were subject to<br />

an intensive reflection and adaptation.<br />

43


Results<br />

1. If design incorporates both mental and physical operations, ideas and<br />

implementation cannot be separated within the design process. Design<br />

education should therefore encourage students to experiment with as<br />

many different viewpoints and working methods as possible. This is<br />

linked to exploring different presentation techniques. In a broader sense,<br />

perspectives of other related disciplines might also be included. A handson,<br />

discovery-oriented working method is to be established, in which<br />

potential solutions may arise in the 'translation' between different<br />

referential frameworks.<br />

2. Students are most definitely in a position to evaluate their own work.<br />

They develop and defend their own positions - at the same time, they are<br />

confronted with a variety of different opinions. Encouraged to articulate<br />

their opinion, their assessments are often sharper and more<br />

sophisticated than those of their teachers. Through their involvement in<br />

quality assessments, theoretical and practical topics (explicit and tacit<br />

knowledge) may easily be linked.<br />

Conclusions<br />

Tasks, assignment sequencing and communication scenarios influence the<br />

role-playing behaviour of students and teachers. They generate a starting<br />

point from which a professional self-image is to be established. To develop<br />

and refine the learning process in design education, it is important to us to<br />

discuss typical didactical elements and the underlying educational<br />

objectives.<br />

APPROACHES TO DESIGN<br />

According to Cross (1984), the design process may only be insufficiently<br />

captured with words. "Only a relatively small (and perhaps insignificant) area<br />

of that system of knowing and conceiving which makes designing possible<br />

may be amenable to verbal description. (...) The way designers work may be<br />

inexplicable, (...) simply because these processes lie outside the bounds of<br />

verbal discourse: they are literally indescribable in linguistic terms." 1 Despite<br />

these substantial limitations, the following two positions seek to approach<br />

the concept of 'design.'<br />

ENDNOTES<br />

1<br />

Cross (1984), p. 242<br />

44


Designing between Variation and Evaluation<br />

Rittel (1992) identifies planning assignments as 'wicked problems,'<br />

distinguished from 'tame' ones, which offer clear descriptions of the problem<br />

and checkable answers. By contrast, evil problems cannot be precisely or<br />

conclusively defined, because their definitions and possible solutions are<br />

closely linked together. 2<br />

According to Rittel, two processes may be distinguished as <strong>part</strong> of the<br />

design practice: the designer generates alternatives and then selects<br />

especially suitable applications from a set of alternatives. Both steps<br />

continuously alternate during the design process.<br />

The Design Process as a Collection of Techniques<br />

Operations such as summarizing, arranging, positioning, composing,<br />

ordering, structuring, embedding or creating hierarchies, constitute physical<br />

or mental actions depending on the linguistic context. If design concepts are<br />

used in combination with a mental image, they illustrate thoughts to be<br />

transmitted by using a familiar physical operation. Without this metaphoric<br />

use of words, the mediation of mental images would barely be possible.<br />

Obviously different languages and their respective usage do not make sharp<br />

distinctions between operations and concepts. Referring to Kemp (1974),<br />

Gänshirt (2007) describes the development of this twofold meaning by<br />

coining the term "Disegno." "Disegno" describes on the one hand the<br />

practical facility of drawing, on the other hand, the power of the intellect to<br />

imagine "new worlds in and of themselves." 3<br />

Ehrlich (1999) implies that there is no differentiation between physical and<br />

mental operations during the design process, and that the two operations<br />

are equal: "Design is only possible through the activity of the body and the<br />

use of the senses." 4<br />

Design solutions developed during an investigation, are in constant interplay<br />

between representation, evaluation and variation. For Reinborn and Koch<br />

(1992) „a division of labor between thinking and drawing develops, as the<br />

graphic fixation of ideas creates new creative conditions for solving<br />

problems." 5<br />

To conceive and to represent thus cannot be distinguished sharply from one<br />

another. Ehrlich (1999) suggests that "the idea of a design achievement and<br />

its subsequent materialization (...), may not be seen as independent entities<br />

2<br />

3<br />

4<br />

5<br />

Rittel (1992), p. 22<br />

Gänshirt (2007), p. 45 continued<br />

Ehrlich (1999)<br />

Reinborn and Koch (1992), p. 36<br />

45


(...)." 6 Idea and materialization do not exist in "chronological or hierarchical<br />

relationship to one another." 7<br />

Synopsis<br />

For Rittel, the focus of design lies with the evaluation and decision-making<br />

process: "The reasoning of the designer or planner appears as a process of<br />

argumentation." 8 Furthermore, the production of alternatives is linked to<br />

value judgments. This point of view disregards the development and<br />

investigation phase in the design process.<br />

Ehrlich, on the other hand focuses on conceiving and representation as a<br />

process in the development of design solutions. He remains flexible on how<br />

physical and mental operations may be combined, and on what basis a<br />

design solution may be evaluated.<br />

In a synopsis of both approaches, two components of the design process<br />

may be specified. These include:<br />

- on the one hand techniques and skills for the generation of ideas,<br />

- and on the other hand criteria for design evaluation.<br />

The learning experience in school as starting point<br />

According to Reinborn and Koch (1992) designs are developed "in a difficult,<br />

indeed often tenacious process of alternating inspirations and failures, which<br />

arise from a mental and conceptual chaos. (...) This fluctuation between<br />

intuition, conceptual ideas and reflections thereon, which may lead to failure<br />

and the rejection of ideas (...) should not irritate (...)." 9<br />

The functioning principle and cognitive design strategy outlined here require<br />

a willingness of the student to accept a solution without first having a clear<br />

objective in mind. However, an analytical design study rarely proceeds as<br />

linear and goal-oriented. Mistakes, misconceptions and setbacks are an<br />

inevitable <strong>part</strong> of the design process. Palmboom (2004), for example, notes<br />

that "in a sense, design means discovering the creative error and deviating<br />

from the straight and narrow at exactly the right moment. There are no fixed<br />

patterns down in the gap, just countless potentialities. Only by discovering,<br />

selecting, using and interweaving this vast range of possibilities does one -<br />

eventually - reach something self-evident which legitimises the design to the<br />

outside world. This fascinating game requires a high degree of boldness, as<br />

well as patience." 10<br />

6<br />

7<br />

8<br />

9<br />

10<br />

Ehrlich (1999)<br />

Ehrlich (1999)<br />

Rittel (1992), p. 136<br />

Reinborn and Koch (1992), p. 34 continued<br />

Palmboom (2004), p. 19<br />

46


However, the functioning principles and cognitive design strategies learned<br />

in school are predominantly goal-oriented. They are well defined and usually<br />

have clear evaluation criteria. This learning experience at first contradicts the<br />

idea of employing an 'aimless' design practice. The necessary willingness to<br />

constantly question and revise personal design strategies can become<br />

rather tiresome and discouraging for most students. Only a small number of<br />

students are able to independently develop their own design strategies. The<br />

majority of students should however be encouraged by means of a gradual<br />

introduction to the design process.<br />

In this paper, we will take a closer look at both components of the design<br />

process described above, and link each with didactic elements. The first<br />

section presents approaches to finding ideas and initiating their outworking.<br />

The second section presents scenarios for the management and evaluation<br />

of design proposals.<br />

I. IDEA GENERATION AND REALISATION<br />

Theoretical point of de<strong>part</strong>ure<br />

Archer (1984) couples the ability of cognitive modelling with individual forms<br />

of expression: "Indeed, we believe that human beings have an innate<br />

capacity for cognitive modelling, and its expression through sketching,<br />

drawing, construction, acting out, and so on, that is fundamental to thought<br />

and reasoning as is the human capacity for language." 11<br />

If one follows Archers view, the techniques used to solve a spatial problem<br />

constitute an essential <strong>part</strong> of finding a solution. 12 Without these techniques,<br />

it is not possible to illustrate, examine or modify complex spatial situations.<br />

Reinborn and Koch (1992) describe the design process as "interplay<br />

between head and hand, between contemplation and cogitation of possible<br />

solutions, as well as sketching and drawing initial conceptions." Within this<br />

approach to working, "the abundance of mental solutions (...) must<br />

continuously be "saved" in the form of a sketch on paper so that (...) the<br />

head has space for new ideas and suggestions." 13<br />

In order to communicate and verify a solution, it must be visualised.<br />

Frequently, this is done in the form of sketches, drawings, perspectives,<br />

models and explanatory texts. Specific techniques and methods of<br />

representation are associated with every medium. These include e.g.<br />

projection methods, drawing and modelling techniques or the tools of<br />

11<br />

12<br />

13<br />

Archer (1984), p. 349<br />

The interplay between design solutions and their corresponding editing tools are<br />

very well documented by Gänshirt (1999, 2007).<br />

Reinborn and Koch (1992), p. 11<br />

47


software applications. They determine the range of investigative possibilities<br />

for a <strong>part</strong>icular solution. 14<br />

Palmboom (2004) describes the interpretation and manipulation possibilities<br />

affiliated with the medium of drawing. For him, "(Drawings) are more than<br />

just illustrations of ideas or concepts. They contain a composition that can<br />

be searched for its unsuspected capabilities." 15<br />

Representations of a spatial design are almost always spread out over<br />

different media and representation methods. Evidently, no one medium<br />

alone can capture the entirety of a design. In order to examine additional<br />

features, a design must first be translated into another representational<br />

language. With each translation, only certain aspects will be preserved;<br />

others will be altered or even lost. At the same time, other possibilities for<br />

representation and adaptation become available. They allow the design to<br />

be varied and developed in an entirely new light.<br />

Palmboom (2004) describes the interaction between different media by<br />

emphasizing the relationship between words and drawings: "During the<br />

design process there is an extremely complex chemistry between the words<br />

and the images. This is not a matter of carefully regulated one-way traffic -<br />

there is no clear recipe to be followed. (...) There is a gap between the words<br />

and the images, in which uncertainty and ambiguity must predominate - for<br />

one word can give rise to various images, and one image can be put into<br />

various different words." 16<br />

Task-Sequencing<br />

To substantiate the premises described above, a typical series of design<br />

tasks, or classroom assignments, are outlined as follows.<br />

The actual assignment is divided into manageable steps over the course of<br />

the semester. All steps are sequentially built up over time. They are regularly<br />

processed, reviewed weekly, discussed and completed. All assignments are<br />

handled individually or in groups of two or three students.<br />

It is often helpful to begin with a brief introductory assignment that presents<br />

the given design problem in a simplified, playful and casual manner. The<br />

corresponding formulation of the design problem should be provocative and<br />

stimulating. The processing time is limited, thus forcing the students to react<br />

quickly and to form their own perspectives. The results of the assignment<br />

help formulate and anticipate the goals of the semester, and may always be<br />

referred to over the course of the semester.<br />

In the first third of the semester, the students develop master plans for an<br />

area in a competitive working atmosphere. A design competition is<br />

14<br />

15<br />

16<br />

Bielefeld and El Khouli (2007), p. 69<br />

Palmboom (2004), p. 19<br />

Palmboom (2004), p. 18 continued<br />

48


established in which a jury of students and teachers select the best plans.<br />

These are then subdivided into smaller areas to be developed in more detail.<br />

In this way, the students' individual work is collectively interrelated. Through<br />

this overall approach, the need for adaptation arises. Students learn to<br />

adjust their individual concepts to fit the bigger picture.<br />

Within the overall process, the repetition of similar processes is averted. At<br />

the same time, excursive assignments are suited to unexpectedly interrupt<br />

the predetermined schedule. Such excursive assignments could be short,<br />

impromptu exercises, so-called „Stegreife,“ which help provide diversion and<br />

enrich the design process with fresh new ideas. Such exercises may focus<br />

on a specific aspect of the greater design problem, but are not necessarily<br />

linked to the main task at hand. Relevant aspects may be investigated in<br />

isolation from existing commitments. These include:<br />

- Exercises dealing with design concepts (borders, collage, order, structure,<br />

material,...)<br />

- The collection of thematic, on-site impressions, such as light and shadow,<br />

structures, site use, typical places for the area, borders...<br />

- The identification of structures and their subsequent translation into<br />

landscape architectural or urban design patterns.<br />

- Exercises that anticipate pending design questions (typology, access and<br />

infrastructure, ground plan organization, ...)<br />

Working techniques and variations on the theme<br />

All design assignments are inevitably linked with certain media and<br />

presentational techniques. Over the course of the semester, various<br />

techniques will be introduced and tested out for each thematic design<br />

assignment. Some assignments call for the rapid translation of the design<br />

concept into different media. The inclusion of different model building<br />

techniques, digital and manual visualization methods, or photographic<br />

abstraction allows for a broader examination of the design problem. At the<br />

same time, “happy accidents” and shifts in meaning enrich the development<br />

of the design.<br />

In essence, multiple variations need to be developed for all assignments. In<br />

this sense, selections can be made from a larger pool of possibilities during<br />

the evaluation and decision-making process. The variations document the<br />

development of the design process over a series of steps. They allow the<br />

designer to move back and forth within a seemingly hopeless design path<br />

and to rediscover or reanimate previously neglected solutions.<br />

49


II. EVALUATION<br />

Description of the practice<br />

According to Rittel (1992), evaluation is an essential <strong>part</strong> of the design<br />

process. The established method of evaluation and selection for architects<br />

and planners at the college level is demonstrated by the 'critique.' Students<br />

present their design ideas in the form of models, sketches and plans.<br />

Following the presentation, a panel of 'critics' reflect on the state of work and<br />

give advice and feedback on how to proceed. The panel usually consists of<br />

professors and invited guests.<br />

In order to protect themselves from <strong>part</strong>icularly harsh critiques, Harvard<br />

Graduate School of Design students compiled a list of 160 possible<br />

responses, which they published on-line under the name „Blowfish.“ For<br />

example, proposal No. 10, boasting the caption "Postmodern simulation,"<br />

suggests reacting with the following line: "Leaf through your sketchbook and<br />

then look up and say, "I'm sorry, that's not in the script. What page are you<br />

on?"<br />

Obviously, the confrontation that arises between students and professors<br />

during a critique is perceived as role-playing. All suggested reactions deliver<br />

their punch lines by questioning the typical division of roles between<br />

teachers and students.<br />

This described communication setting is characterized by a highly<br />

asymmetrical distribution of roles. Only the students who are presenting<br />

work engage in discussion with the panel. The other students withhold their<br />

comments. On the one hand, they wouldn’t want to strain the relationship<br />

with their fellow classmates „on stage“ - on the other hand, they wouldn’t<br />

want to prolong the process any longer than is necessary. If this role-playing<br />

is constantly repeated, the students turn into passengers, guests or<br />

consumers. The focus of their interest is mainly on their own work.<br />

The role of the critic, on the other hand, is characterized by her privileged<br />

interpretive jurisdiction, by an unlimited „right to speak“ and an exclusive<br />

vocabulary. Frequently, the technical terms that are used are private<br />

neologisms or hover over the discussion without any theoretical context. 17<br />

Moreover, the qualifying criteria are always derivative of the personal<br />

attitude of the critic.<br />

Because the quality assurance of the project lies in the hands of the<br />

professor, the evaluation criteria of the students remains unspoken and thus<br />

uncontemplated.<br />

17<br />

Kuhlmann (2006) "If educators do not provide enough help and insight on the<br />

criteria of the evaluation process involved with architectural practice and theory, it<br />

often happens that the students come to believe that mysticism is an indicator of<br />

the quality. Kuhlmann calls this phenomenon the "mastery-mystery".<br />

50


Shifting the roles<br />

In the communication setting described above, the professor assumes all<br />

responsibility for the evaluation and selection of appropriate design<br />

approaches. The goal of the course however, should be to support the<br />

students in their own design and decision-making process. Over a period of<br />

time, they should develop their own sense of quality and set of evaluation<br />

criteria.<br />

As described, the process of the critique depends entirely on the distribution<br />

of roles. Through a simple shift in role assignments and their related forms of<br />

communication, the students can directly <strong>part</strong>icipate in the quality assurance<br />

of design projects.<br />

The following example illustrates this procedural change.<br />

Project proceedings<br />

At the first meeting, students and professors formulate the project goals and<br />

relevant course topics together. This culminates in a project timetable, or<br />

„road-map,“ confirmed by all <strong>part</strong>icipants.<br />

In addition to the design groups, alternating organizational and design-theory<br />

groups are formed. The organizational groups take on tasks such as field trip<br />

preparation, materials procurement, exhibition preparation and<br />

documentation of the work. The design-theory groups prepare brief<br />

presentations on various aspects of the project theme. In accompanying<br />

weekly lectures, they introduce the whole group to basic concepts and<br />

important design theories. In the context of urban planning theory, for<br />

example, appropriate articles are found in the writings of Sitte, Corbusier,<br />

Rossi, Lynch, Rowe, Humpert and Sieverts. To stimulate reflection on the<br />

working and cognitive processes of design, articles by Arnheim, Rittel,<br />

Lawson or Gänshirt are suggested as appropriate reading material.<br />

As the first step in the design process, master plans are created and<br />

selected within a competitive framework. Students assume the roles of<br />

various experts during an intermediary colloquium. They examine the interim<br />

results from the point of view of municipal authority, investor, citizen, or<br />

planner, and come up with estimations and recommendations for each plan.<br />

A jury is made up of students and professors. The composition of the jury<br />

and the proportional weight of their votes are determined beforehand by the<br />

students. As a result of the design competition, two master plans are<br />

selected, which will be handled in detail throughout the remainder of the<br />

semester.<br />

Both master plans consist of areas, which are to be worked on individually or<br />

in pairs. To ensure compliance with the prerequisites of the master plans,<br />

two advisory boards are established. Students involved in the detail planning<br />

of the first master plan are members of the advisory board for the second<br />

master plan and vice versa. In this way there are no contradictions between<br />

51


the interests of the students as designers and their work as members of the<br />

advisory board. The professors are members of both boards.<br />

Design ideas are to be presented weekly to the advisory board in the form of<br />

sketches, drawings, diagrams and models. The board is to evaluate the<br />

designs and where necessary suggest adjustments or changes. Whether the<br />

designer follows up on the board’s suggestions depends on the persuasive<br />

power of the ensuing arguments.<br />

All referenda are chaired in turn by each student on the advisory board.<br />

Among the chair’s tasks are the concluding summarization of discussion<br />

results, the moderation of speakers and the monitoring of speaking-time<br />

limits.<br />

As members of the advisory board, the professors are also integrated into<br />

the described discussion format. In order to not overly influence the course<br />

of the discussion, they often save their input until the end. Their task is to<br />

supplement the discussion with missing aspects, to clarify obscurities, to<br />

contradict one-sided judgements, or to introduce additional alternatives.<br />

Consequences for the evaluation process<br />

Several changes in the behaviour of the students have been observed as a<br />

result of the described shift in roles. These are described as follows.<br />

Communicability of Design<br />

The role of an expert or critic involves the ability to express her opinion. This<br />

eliminates the typical inhibition of students to discuss each other’s work.<br />

For the evaluation process, the entire group must be able to recognize and<br />

understand a given design. This requirement is no longer that of the<br />

professor’s alone, as she is no longer the sole addressee of the<br />

presentation. The attitude of the 'misunderstood artist' or the appeal to the<br />

'imaginative powers of the teacher' can simply not hold up to the group<br />

dynamic of fellow students.<br />

For the students it goes without saying that their designs are to be presented<br />

in detail, using all available techniques.<br />

Variety of Opinions<br />

The students’ criticism of their classmates’ designs are comparatively tough.<br />

At the same time, they are more receptive to the criticisms of their peers.<br />

Alliances of opinions arise during the discussions. Fractions of students who<br />

share similar positions find common ground in the dialogue. Instead of one<br />

school of thought, students are confronted with a wide range of opinions.<br />

The student recognizes that a design solution can be assessed in a variety<br />

of different ways.<br />

52


In the case of weak designs, critique usually tends to be clear and<br />

unanimous. In contrast to the judgement of a professor, the critique of the<br />

entire group is not subject to individual capriciousness or subjectivity.<br />

Confronted by the judgement of the entire group, the student is thus forced<br />

to develop and improve her design choices.<br />

For the overwhelming approval of a design, it is clear that the quality of the<br />

solutions must not only fulfil different prerequisites, but must also equally<br />

satisfy and convince a group of critics with widely diverging attitudes.<br />

Reflection<br />

All students find themselves in the role of the designer, but also in the role of<br />

critic. They each develop individual positions, which they must introduce and<br />

defend before a panel of their peers.<br />

The change in roles also heightens their sensitivity to criticism. It becomes<br />

clear that any proposed design must be understood and endorsed by a<br />

group of decision-makers. It is also critical for the designer to understand the<br />

criteria and motives of her peers and to take the dynamics of the group into<br />

account.<br />

Responsibility<br />

The project topics, educational goals and semester timetable are all<br />

developed with the students. In this way, all decisions directly involve the<br />

students and they in turn assume a shared responsibility for the project<br />

results. The students thus shape their own education and thereby develop<br />

their own objectives. From the newly acquired responsibility for the course<br />

content, a strong sense of motivation emerges as the main effect 18 of the<br />

process.<br />

Strengths and Weaknesses<br />

Within the described settings, the student takes on different roles: as<br />

producer, as expert, as speaker, as advisor, as jury member, as organizer,<br />

as decision-maker, as moderator... The student must orient herself within<br />

different group settings and thus be able to constantly renegotiate with new<br />

people. According to her strengths, she will successfully fulfil certain roles. In<br />

other roles she will have the opportunity to improve weaknesses and<br />

discover new potentials.<br />

18<br />

Compare to Weblers (1991) Statement on "the responsibility of the students", p.<br />

246<br />

53


Relationship between theory und practice<br />

Through the act of evaluating their own designs, the students begin to<br />

appreciate the value of evaluation criteria. The accompanying presentations<br />

of theoretical texts provide the group with specialized terms, concepts and<br />

possible lines of argumentation. Accordingly, the students are highly<br />

concentrated on the content presented.<br />

The suitability and relevance of the offered theories are scrutinized on the<br />

basis of individual design solutions during the meetings of the advisory<br />

board. Here, the students develop their own vocabulary and are able to<br />

apply it within a corresponding theoretical context. At the same time, the<br />

presented theories allow the students to diversify and supplement their own<br />

design ideas. 19<br />

Role of the professor<br />

With the change in setting, the role of the professor is also changed. The<br />

professor gives up certain characteristics of traditional leadership roles and<br />

takes on the attributes of advisor or coach. 20<br />

As the professor is no longer the central focus of the event, she has the<br />

opportunity to sit back and scrutinize the discussion process. She detects<br />

problems early on and gains enough time to develop alternative<br />

perspectives. Since many aspects of the process have already been brought<br />

into the discussion by the students, the professor’s input may be much more<br />

precise. She can introduce missing points, clarify grey areas or offer<br />

alternatives. The positions already broached by the students offer the<br />

professor possibilities for connecting ideas.<br />

By establishing a common conceptual framework, the professor forfeits <strong>part</strong><br />

of her linguistic advantage. Her role is understood by all, undeniably, and in<br />

case of doubt she must even justify her position. If she contradicts the<br />

unanimous opinion of the group, the opportunity for intensive discussion<br />

arises. As the use of technical terminology is always embedded within a<br />

theoretical context, the ideas behind any given concept remain transparent<br />

and debateable for all <strong>part</strong>icipating <strong>part</strong>ies.<br />

Synopsis<br />

19<br />

20<br />

According to Webler (1991), different <strong>part</strong>s of objects should be linked to one<br />

another and classified in an overreaching theoretical context. In this context,<br />

conflicting expert opinions should also be considered. Science should not be<br />

presented as "the final sum of all lessons learned". Instead, it is to be understood<br />

as a "consistently cognitive process with the revisability of (interim) results.".", p.<br />

247<br />

Webler’s (1991) impression of the educator is that of a „seeker and learner“ with<br />

„courage for self-criticism.“, p. 247<br />

54


The didactic elements presented here should ease the students’ entry into<br />

the working and cognitive processes of design. The essential aspects of<br />

these didactic elements include:<br />

- the structuring of the semester plan and the formulation of complex design<br />

assignments as a series of interrelated tasks,<br />

- the sensitisation of the potentials and limitations of <strong>part</strong>icular working<br />

techniques in the design process,<br />

- the linking of theoretical concepts and the evaluation process<br />

- and the establishment of various communication scenarios with the goal of<br />

allowing students to reflect on their own design progress<br />

With the described shift in role assignments, students experience a<br />

significant increase in competence and motivation. This also applies to<br />

students with little experience and self-confidence in creative process.<br />

The outlined teaching and learning scenarios have been inspired by various<br />

theories and discussions in the context of educational workshops and<br />

seminars. We believe that there is still much room for experimentation in this<br />

area of education. It seems therefore important to us to exchange and share<br />

experience and knowledge of design education in a broader context.<br />

REFERENCES<br />

Archer, BL, Whatever Became of Design Methodology, in Cross, N (ed)<br />

(1984)<br />

Bielefeld, B and Khouli, El (2007), Basics Entwurfsidee, Birkhäuser, Basel<br />

Blowfish Sammlung der Harvard Graduate School of Design,<br />

http://www.gsd.harvard.edu/people/students/student_forum/blowfish.html<br />

Cross, N (ed) (1984), Developments in Design Methodology, John Wiley &<br />

Sons, Chichester<br />

Curdes, G (1995), Stadtstrukturelles Entwerfen, Dortmunder Vertrieb für<br />

Bau- und Planungsliteratur, Stuttgart Berlin Köln<br />

De Jong, Taeke and Van der Voordt, Theo (ed) (2002), Ways to Study and<br />

Reasearch Urban, Architectural and Technical Design, Delft University<br />

Press, Delft<br />

Ehrlich, C (1999), Die Konstruktion der Idee und Ihre Werkzeuge,<br />

Wolkenkuckucksheim - Internationale Zeitschrift für Theorie und<br />

Wissenschaft der Architektur, 4. Jg. Heft 1, Entwerfen - Kreativität und<br />

Materialisation<br />

Gänshirt, C (2007), Werkzeuge für Ideen, Birkhäuser, Basel<br />

Gänshirt, C (1999), Sechs Werkzeuge des Entwerfens,<br />

Wolkenkuckucksheim - Internationale Zeitschrift für Theorie und<br />

Wissenschaft der Architektur, 4. Jg. Heft 1, Entwerfen - Kreativität und<br />

Materialisation<br />

55


Hertzberger, H (2002), Creating Space of Thought, in De Jong, Taeke and<br />

Van der Voordt, Theo (ed) (2002)<br />

Kuhlmann, D (2006), La Cité des Dames, Wolkenkuckucksheim -<br />

Internationale Zeitschrift für Theorie und Wissenschaft der Architektur, 10.<br />

Jg., Heft 1<br />

Lawson, B (2003), How Designers think - The Design Process Demystified,<br />

Architectural Press, Oxford<br />

Meyer, H (ed) (2003), Palmboom & van den Bout - Transformaties van het<br />

verstedelijkt landschap - Het werk van Palmboom & van den Bout, SUN,<br />

Amsterdam<br />

Palmboom, F, Urban Design: Game and Free Play versus Aversion and<br />

Necessity, in Meyer, H (ed) (2003)<br />

Reinborn, D and Koch, M (1992), Entwurfstraining im Städtebau,<br />

Kohlhammer, Stuttgart Berlin Köln<br />

Rittel, HW (1992), Planen, Entwerfen, Design: Ausgewählte Schriften zu<br />

Theorie und Methodik, Kohlhammer, Stuttgart, Berlin, Köln<br />

Webler, WD (1991), Kriterien für gute akademische Lehre, Das<br />

Hochschulwesen No 6 pp 243-249<br />

56


FROM SOCIAL STUDIES CHAPTER III *TO NEVERLAND**...<br />

Doubt, tension, disillusion in the first steps and the transition from<br />

observer to actor...<br />

Lerzan Aras, assistant professor<br />

Haliç University<br />

Istanbul – Turkey<br />

Büyükdere cad. No: 101<br />

Mecidiyeköy 34394<br />

ili / Ist.<br />

Tel : + 90 212 275 20 20 / 160 fax: +90 212 274 81 22<br />

lerzanaras@halic.edu.tr<br />

Education<br />

1984 German High School<br />

1988 B.Arch, Istanbul Technical University (ITU)<br />

Faculty of Architecture<br />

1991 M.Arch (Restoration and Conservation), ITU<br />

1999 PhD (Architectural Philosophy) & MBA (Marketing). ITU<br />

Present Affiliation:<br />

Assist. Prof. Dr. at Halic University in stanbul<br />

Lectures Basic Design / Introduction to Architectural Design / Design<br />

Projects<br />

Author of: Mekanın Ruhu (The Spirit of Space) - 2005<br />

Tasarımın Ruhu (The Soul of Design) – 2008<br />

57


ABSTRACT<br />

Education of architecture calls for a different start than others. For the<br />

student to ‘forget’ everything he has learned until now and make a new<br />

beginning, the educator must break some habits. The way to do this is in fact<br />

simple. The student needs to get in touch with himself, that is, he needs to<br />

concentrate on what he’s doing rather than the outcome. He needs to learn<br />

to be happy with what he has created, even if he’s chosen a model, this<br />

should not continue, he must learn to appreciate his own imagination. He<br />

must stop following what others are doing and collecting data and instead<br />

start being the actor, not the observer.<br />

So, what is the role of the educator in the forming of this awareness and<br />

sensibility?<br />

What can be done beyond communicating a systemmatic and correct model<br />

outside of the well known psychological approaches?<br />

What can be said about how studio environments should be designed?<br />

Firstly, studios should be Neverland -like places where a fine balance is<br />

achieved and all hierarchies disappear in a second. These should be places<br />

where you lose yourself, only surrounded by your dreams.<br />

In Neverland everything is about believing. When you stop believing<br />

Neverland disappears. But all the purity, innocence and naturalness that a<br />

child-like spirit contains is present here. It is an environment purified of any<br />

unnecessary information.<br />

The conclusion here is definitely not leaving the student to his own devices,<br />

but to make it easier to understand; the steps to make the new student who<br />

‘does not remember’ find a path can be summarized as follows:<br />

Discovering, understanding and perceiving communication pathways<br />

Discovering yourself and your potential, learning to listen<br />

Feeling the art of life and creativity<br />

So we can summarize awareness as the increase in courage and vitality,<br />

and the decrease in fear and doubt. When it is outlined this way, the model<br />

of teaching that is used will be irrelevant because there will be the Neverland<br />

that is emancipated and fuelled by the student’s imagination. Here, the true<br />

nature of mankind, his feelings and his will to live are already present. In this<br />

environment the student will create, his doubts subsided, he will feel himself<br />

in the midst of his life and will love his profession.<br />

The student should come not to a lecture room but to Neverland where he<br />

will find everything he needs. Conversation, feeling nature, drawing freely for<br />

hours and getting his strength from silence will be the way of this new<br />

method.<br />

The student who was told off for painting the daisy purple and its leaves<br />

pink, will find the courage to do this again only through this method; which in<br />

turn will give way to design and creativity. The aim of the this study is to find<br />

58


a path to “ Neverland”, by creating a new model approach, called art of life<br />

and creativity in- between a new world of architecture education and reality...<br />

Keywords: awareness, Jungian approach, consciousness, art of life<br />

* Social Studies Chapter III represents here the strict education system in<br />

college which is not based on a free and creative thinking...<br />

** Neverland is the fictional island and dream world, featured in the play<br />

Peter Pan by Scottish writer J. M. Barrie. It is often seen as a metaphor for<br />

eternal childhood, immortality, and escapism.<br />

59


FROM SOCIAL STUDIES CHAPTER III TO NEVERLAND...<br />

Doubt, tension, disillusion in the first steps and the transition from<br />

observer to actor...<br />

Introducing Architecture…<br />

Centuries ago, Gaoan said, : “There are no smart or stupid students – it is<br />

only a matter of the teacher educating them to be virtuous, discovering their<br />

potential capabilities and encouraging them to push these capabilities<br />

forward…” (Cleary, 1989).<br />

Yesterday afternoon I met a student who was there to register with his<br />

mother. A family from Izmir. Father was an architect. Clearly proud and<br />

anticipating following in his father’s footsteps the first thing he asked was<br />

‘what do we need for our first class?’<br />

This is a typical question for a student who has left the safe arms of high<br />

school, who is now aware of the fact that school is more than ‘Social<br />

Studies, Chapter 3, Page 20’ but does not want to carry this awareness any<br />

further. We talked for a while. The student naturally had some knowledge as<br />

to what architecture was and what kind of an academic life awaited him but<br />

as he had not faced these issues yet he did not know whether what he knew<br />

was the truth or some other less favorable fate was waiting for him. On the<br />

other hand there was something very clear in his eyes. ‘I am willing to go<br />

through sleepless nights, but don’t expect me to work too hard, let me live a<br />

little...’<br />

I have always thought that the most enjoyable period in the study of<br />

architecture is the first semester, both when I was a student and an<br />

assistant. My opinion did not change during the years that followed when I<br />

started teaching.<br />

The moment the student steps into the classroom is incomparable, you can<br />

not capture the same moment ever again. The energy created by the<br />

naivety, purity, pride and excitement disappears in the following years.<br />

Especially for a student who has taken on a project, there is only a few years<br />

of torture instead of education. (although there are exceptions.) But this is<br />

the nature of the beast. You cannot feel the excitement or the beating of a<br />

student’s heart any other time or place. Students wait a whole summer to<br />

enjoy that first lecture. The moment when the student looks at you pen and<br />

paper at hand, with a head full of expectations some of which may be a little<br />

exaggerated, you have to take the right step because it is in this moment<br />

that the student’s notion of being an architect will be shaped and even years<br />

later this notion will not be erased.<br />

60


Over the years I have read quite a few articles on what architecture is and<br />

what an architect is supposed to do. I have come across comprehensive<br />

research in these studies on how education systems should be revised or<br />

which methods should be adopted in order to bring in certain capabilities.<br />

Remembering what Gaoan said centuries ago, I realised the need to adopt a<br />

different point of view.<br />

Vitruvius was the first to understand the various forces that affect<br />

architectural education from without. His broad list of subjects with which an<br />

architect should be familiar locates the education of an architect within a<br />

wider framework of knowledge ( Weiner,2005 ).<br />

Following Vitrivius’ footsteps, it is necessary to build a new framework, which<br />

includes “not” the answers but all possible questions in the first year<br />

architectural education.<br />

First steps – Confusions – Questions<br />

Architecture is different from other educational fields. Students of law or<br />

medicine or any other field go through their education learning to adapt<br />

themselves to their profession. You often hear comments such as ‘He’s<br />

dedicated his life to medicine’ or ‘Law became his whole life’. It is different<br />

for students of architecture. They learn to adapt their profession to their life<br />

and to develop a lifestyle and awareness in accordance with this adaptation.<br />

While life flows, everyday activities, habits, expectations and goals continue<br />

in this vein.<br />

An architect or a student of architecture does not dedicate himself to his<br />

profession because there is no line he can draw between the two, designing<br />

is a natural process for him in the flow of his life, has always been and<br />

always will be.<br />

Studying architecture forms a lifestyle; an architect must learn to look at his<br />

environment with a level of concern and to be creative in letting his concern<br />

bring about possible solutions. In order to achieve this, he must think about<br />

what he expects from life and feel the strength in him to make his first<br />

decisions.<br />

If a student who enters the faculty of architecture is doing so due to external<br />

factors rather than his own volition, he will have a different stand. The notion<br />

here is ‘I cant draw, I’ve never done anything like this before.’ He will be<br />

susceptible to environmental inputs as he had no knowledge of architecture<br />

before. These are usually scary.<br />

To give an example, when you ask the new students what they expect from<br />

their studies the answers you get will be interesting:<br />

- We won’t get much sleep will we?<br />

- When will we get to build something?,<br />

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- I cant draw, what am I going to do?<br />

- Why do we have so many classes, aren’t we just going to draw?<br />

- My friend said architecture students have art classes, we did not<br />

have that in high school, what’s going to happen?<br />

- Why do they ask us to buy so many drawing tools, we dont know<br />

anything yet.<br />

- I thought we were just going to draw buildings, why do you make us<br />

draw other things?<br />

Questions and comments are endless. The student is naturally confused and<br />

apprehensive. He is infact seeking help. It is only a matter of time before the<br />

student wishes to throw himself into the safe and familiar arms of high<br />

school rather than face the cold, hard facts.<br />

Architecture begins, when the students take the pen to their hands and<br />

draw. It is a magic moment, and not important, how good or bad they draw,<br />

or what they draw. The most important thing is, that they find the courage to<br />

draw. Drawing is not just a skill; it can be learned, by thinking, imagining,<br />

risking, inventing, and expressing all of them in unique visual form. There is<br />

no absolute standard of good drawing.<br />

Giving the children confidence that they can draw and leading them to “let<br />

their eyes do the drawing” results in sensitive, perceptive drawings. Teacher<br />

should encourage students to take risks for drawing and not be inhibited by<br />

fear of “ messing up”… ( Unsworth, 2001 )<br />

Besides, it helps students to perceive the world around them, which awakes<br />

several new questions in mind. If we really expect to develop an enquiring<br />

mind in a student, one that is eager to ask questions concerning problems<br />

of today, a mind that is flexible, then we have to create a place, where all<br />

questions are asked and discussed freely.<br />

Kurokawa once stated, that dividing problems into seperate components in<br />

order to make it easier to address each portion separately has been given<br />

one of the characteristic features of 20 th century intellectual life (Kurokawa,<br />

1991). This will help us to define and combine problematic points and also to<br />

create such a place which includes all necessary information provided by the<br />

students and teachers in a conscious way, but not necessarily rules. More<br />

important is that every one should be aware of that changes to an informel<br />

and unusual way may lead to a freedom and creativity, but it can also lead to<br />

an underestimating and insufficient expression of thoughts and visions, if the<br />

aim is not clear enough to all the students.<br />

As Michalengelo said :”the greatest danger for most of us is not that we aim<br />

too high and we miss it, but we aim to low and we reach it…(Unsworth 2001)<br />

62


Why should we create a Neverland ?<br />

The goal of education is to form minds which can be critical, which can<br />

verify, and not accept everything they are offered.So, we need pupils who<br />

are active, who learn early to find out for themselves, <strong>part</strong>ly by their own<br />

spontanneous activitiy and <strong>part</strong>ly through materials we set up for them; who<br />

learn early to tell what is verifiable and what is simply the first idea to come<br />

to them. (Feigenberg, 1991). So, what can be done about this, how can the<br />

student’s preconcieved opinions, fears and doubts be drawn to a relavant<br />

point and a strong academic foundation be formed to build on?<br />

Are terms such as awareness, feeling anxiety toward real events and being<br />

conscious of one’s own vital reality relevant to our concern, if so what the<br />

role of the educator in the forming of this awareness and sensibility?<br />

* What can be done beyond communicating a systemmatic and correct<br />

model outside of the well known psychological approaches?<br />

* What does the student expect?<br />

The amount of questions can be increased, and it should be; but it is not<br />

necessary to find answers to all questions. In todays world a problemsolving<br />

approach cannot be sufficient in every conditions. First year<br />

architectural education is one of them.<br />

Solving a problem, and getting an answer stops searching in most cases; if<br />

you think you have an answer for it, you just stop creating. Answers kill<br />

creativity. What we have to seek for is to find maybe “possible answers”, but<br />

absolutely not “definite answers”. A possible answer may be in a place,<br />

where all above mentioned questions can be asked and discussed easily. In<br />

this study it will be called Neverland… Firstly, studios should be Neverland -<br />

like places where a fine balance is achieved and all hierarchies disappear in<br />

a second. These should be places where you lose yourself, only surrounded<br />

by your dreams. In Neverland everything is about believing. When you stop<br />

believing Neverland disappears. But all the purity, innocence and<br />

naturalness that a child-like spirit contains is present here. It is an<br />

environment purified of any unnecessary information. Todays education<br />

systems in every field is usually result-oriented. The process although<br />

accepted as important and valuable tends to get lost along the way. The<br />

future anxiety here holds the student back from enjoying the moment he’s in.<br />

This is where Neverland comes in handy.<br />

In his book “Creating Your Own Path to Freedom”, Osho has written about<br />

education in a large chapter and concluded his examples by saying ‘Real<br />

education teaches the methods of the heart, shows how can be more<br />

joyous, gives the sensibility to respect life, embrace existence and<br />

appreciate aesthetic beauty, brings us closer to nature...’ (Osho, 2006)<br />

63


This is worth thinking about because creating is an activity of thinking<br />

outside of the box. It needs not the acuteness of reason but the softer voice<br />

of the heart. So the moment being lived in is important.<br />

In high school the student usually memorizes everything, even when he<br />

does not, the things he learns are limited to what he’s told to ‘learn’, never<br />

does he know what the information he learns is used for in real life. As the<br />

result is important, he’s only concerned with passing his classes, not what<br />

he experiences while he’s learning. That’s why a new student of architecture<br />

has to learn to understand why we choose to do certain things and why not.<br />

As soon as he feels the need to understand, he finds something to<br />

communicate with. This is much easier in Neverland. The student creates<br />

without realising it. Many times you can see a student come up with such a<br />

correct composition that he himself doesn’t know how he did it. Here, the<br />

student has gotten in touch with himself, in other words, has started to<br />

‘remember’.<br />

How life goes on in Neverland…<br />

Olivio Ferrari once remarked,” we never talk about the magic of teaching”. It<br />

is clear that a teacher must have a philosophy, must know and believe<br />

something. A teacher must teach what they know and what they believe. It is<br />

not enough to have an idea: one must be able to teach that idea. The act of<br />

teaching depends primarily on a kind of sympathetic magic. Teaching is a<br />

power passed on from one person to another. It requires a reciprocal<br />

operation of empathy between student and teacher, and for the archtecture<br />

itself. ( Weiner, 2005 )<br />

This reciprocal operation is called “open communication” in Neverland.<br />

We have to deal with the world. So does every student. Every student has<br />

his or her own way to communicate with others. In Neverland it is much<br />

easier, as there are no boundaries, and it helps students to emphasize their<br />

feelings and imagination and show then accordingly.In that sense the basis<br />

of Neverland is set on the four functions of Carl Gustav Jung.<br />

These 4 functions are: sensing, thinking, feeling, and intuiting… (Jung, 2006)<br />

We first sense everything, and want to find out what it is. Than we think<br />

about it. The thinking process includes evaluating information or ideas<br />

rationally, logically and also perceiving, exploring, dreaming, judging and<br />

adopting to situations.<br />

The third step is about like or dislike. It is about feeling how to accept the<br />

current situation or to reject it. And the last step is a kind of perception that<br />

works outside of the usual conscious processes, which is called intuition.<br />

According to Jung, ( Jung, 2007 ) we all have these functions, but in different<br />

proportions. The important thing is to balance them. In Neverland students<br />

64


get an opportunity to make a self evaluation how they use their four<br />

functions, which has to be increased, and vice versa…<br />

Booere indicates that Jungian functions have to be evaluated in such a way,<br />

that each of us has a superior function, which we prefer and which is best<br />

developed in us, a secondary function, which we are aware of and use in<br />

support of our superior function, a tertiary function, which is only slightly less<br />

developed but not terribly conscious,<br />

and an inferior function, which is poorly<br />

developed and so unconscious that we<br />

might deny its existence in ourselves.<br />

Most of us develop only one or two of<br />

the functions, but our goal should be to<br />

develop all four. ( Boeree, 2006)<br />

Figure1. the four functions of Jung<br />

(Boeree 2006)<br />

Each process has its own <strong>part</strong>icular<br />

areas in which it performs better than<br />

the other processes. Feeling excels at<br />

well-being and belonging, thinking is excellent at logic, sensing excels at<br />

discriminating one’s immediate surroundings, intuition excels at generating<br />

possibilities<br />

( Stamps, 1994 )<br />

As can be expected this process is not an easy one. But what the student<br />

needs first and foremost is this state of awareness.<br />

Krishnamurti describes an intelligent revolt which is is not reaction, and<br />

which comes with self-knowledge through the awareness of one’s own<br />

thought and feeling. It is only when we face experience as it comes and do<br />

not avoid disturbance that we keep intelligence highly awakened; and<br />

intelligence highly awakened is intuition, which is the only true guide in life.<br />

( Krishnamurti, 1953 )<br />

By handing the student a pen and paper in his first design class you either<br />

create a potential that develops on an acutely reasonable and intellectual<br />

level or let the student live in the moment by opening the doors of<br />

Neverland. The choice of the educator does not necessarily indicate the path<br />

the student will take because he will have the right to make decisions<br />

concerning his own life but it will point him toward a path.<br />

The conclusion here is definitely not leaving the student to his own devices,<br />

but to make it easier to understand; the steps to make the new student who<br />

‘does not remember’ find a path can be summarized as follows:<br />

- Discovering yourself and your potential<br />

- Feeling the art of life and creativity<br />

65


- Avoiding fear<br />

It is important for the student to know himself and discover his potential.<br />

High school has ended, the student has found himself at the gates of<br />

university after a difficult period of exams. The first days are difficult for the<br />

student, almost strange, and he finds it hard to make any sense of it all.<br />

While the university=freedom concept he used to dream of is present, he is<br />

still missing the safety of high school.<br />

At this point the student will start to discover himself, firstly getting in touch<br />

with himself.<br />

The reactions given in childhood change over time. Children express their<br />

happiness and sadness naturally without any plans in the background but as<br />

they get older they feel the weight of environmental inputs, habits and values<br />

and start filtering their thoughts and feelings. This filtering process causes<br />

the student to ignore his creativity in the first few classes. The student needs<br />

to dream...Nietsche says ‘the day that dreamers are gone will be a disaster<br />

for humanity’.<br />

The imagination of a student of architecture works differently or should be<br />

made to work differently. He needs to think and feel what no one else has<br />

thought or felt before or perceive these in his life. Life is beautiful when<br />

meaning is created. Osho says meaning comes from creativity. Meaning<br />

should be sought without any preconceived notions or expectations, only<br />

then it can be created and this is only possible through taking <strong>part</strong> in life<br />

deeply and completely. Anything is possible for attending life. Somebody<br />

who wants to learn how to dance needs to dance instead of just watching<br />

dancers. A person who wants to learn something needs to <strong>part</strong>icipate in it.<br />

(Osho, 1999)<br />

We can apply what Osho said to students of architecture. The student enters<br />

the university learning how to collect data. Collecting data blocks creativity.<br />

The student, as a result of learning about what others have done, puts<br />

himself in the role of the observer. Whereas he needs to be an active<br />

<strong>part</strong>icipant. Only then can he step out of what’s already known and be<br />

creative. The moment he lets go of his mind and reason will be a beginning<br />

here.<br />

The student who only tries to convey what he knows follows a well known<br />

path, there is no creativity there, only a path that’s followed, what the student<br />

of architecture must be taught is not to follow down a path but to have the<br />

courage to <strong>part</strong>icipate in life.<br />

Going over what we’ve said so far, what is obvious is the need for the<br />

student to get in touch with himself. Although the language of design is not<br />

one he can understand, he can use color and lines the way he’s used to and<br />

will be allowed to do so for a while yet. Basic design studios will become his<br />

first Neverland and his first interaction will be with white sheets.<br />

66


He is askes to transform what’s in his mind on to paper freely. The possibility<br />

of laws being misused is condoned. The student is at the point of the ‘bird’<br />

he was taught. In his drawing pad he sees his free world for the first time.<br />

His scared hand starts to fill the page and his drawings become preliminary<br />

sketches. Long talks with the student are essential at this point, not only<br />

lectures. It is a <strong>part</strong> of concentrating on what’s at hand and not just on the<br />

result: talking and discussing every line drawn in a studio, forgetting about<br />

the outside world.<br />

Going back to nature will be important here. What’s happening around us<br />

and what are we missing? Sometimes it will be necessary to carry the studio<br />

outside to enjoy watching or drawing a bird in the sky or perched on a<br />

branch. Here, the student will learn to listen, speak and to do these freely,<br />

but more importantly he will notice the silence.<br />

Every child perceives nature in a different way. This perception is connected<br />

with the values developed before, but the energy of life in everyone is the<br />

same. The way to bring this out in a student is through silence. The student<br />

needs silence, the vibration of silence, as much as he needs to talk, discuss<br />

and converse.The educator has to realize the need of the student to express<br />

himself freely by drawing anything he chooses in order to dismantle the<br />

insecurity caused by his belief that his best friend in high school was better<br />

than him.<br />

Unless it was imposed, the student will find himself in this silence. The<br />

educator’s job in Neverland is to provide it. It is the only way to help the<br />

student discover his own potential.<br />

A self confident student can trust existence and the universe. Lastly the<br />

educator should help the student remember. The student who has not taken<br />

the responsibility of his life should want to do so. This responsibility begins<br />

when the student starts questioning everything. The student must be<br />

encouraged to ask questions.<br />

67


Life in Neverland…<br />

These pictures are taken in<br />

Neverland (Introduction to Architecture )<br />

Studios / Halic University-2008<br />

Lectured by Assist. Prof. Dr. Lerzan Aras,<br />

Res. Assist. Eser Yacı,<br />

Res. Assist. Esin Sarıman, Res. Assist. Burçe Toku<br />

68


Conclusion<br />

Education of architecture calls for a different start than others. For the<br />

student to ‘forget’ everything he has learned until now and make a new<br />

beginning, the educator must break some habits. The way to do this is in fact<br />

simple, creating an original and free studio environment.<br />

As Dutton states, the design studio is the central feature of architectural<br />

education programs. It is the heart and head of architectural education.<br />

(Dutton, 1991)<br />

Architecture is among disciplines of possibilities. Though long overdue, the<br />

disciplines of design have begun to emerge independently as neither subset<br />

of the sciences or the humanities (Malecha, 2006). And because each<br />

school is situated in a unique institutional context and influenced by its own<br />

regional demographics, programmatic change must follow from a careful<br />

self- assessment of the school’s <strong>part</strong>icular circumstances.<br />

Perceptions of the school program, social dynamics and the ideal studio and<br />

curriculum (Groat, 1996) are interrelated for creating this atmosphere. But in<br />

every case there is one thing in common, and this is the reality that the<br />

student needs to get in touch with himself, that is, he needs to concentrate<br />

on what he’s doing rather than the outcome.<br />

He needs to learn to be happy with what he has created, even if he’s chosen<br />

a model, this should not continue, he must learn to appreciate his own<br />

imagination.<br />

He must stop following what others are doing and collecting data and<br />

instead start being the actor, not the observer.<br />

Awareness as the increase in courage and vitality, and the decrease in fear<br />

and doubt is the are the basic aims of Neverland. When it is outlined this<br />

way, the model of teaching that is used will be irrelevant because there will<br />

be the Neverland that is emancipated and fuelled by the student’s<br />

imagination. Here, the true nature of mankind, his feelings and his will to live<br />

are already present. In this environment the student will create, his doubts<br />

subsided, he will feel himself in the midst of his life and will love his<br />

profession.<br />

He will begin to sense, to think and to feel.. As Santayana writes, “ A sunset<br />

is not criticized, it is felt and enjoyed”… This gives us the freedom to<br />

appreciate and admire the beauty of something and take fuller responsibility<br />

for it. (Santayana, 1988)<br />

The student should come not to a lecture room but to Neverland where he<br />

will find everything he needs. Conversation, feeling nature, drawing freely for<br />

hours and getting his strength from silence will be the way of this new<br />

method. The student who was told off for painting the daisy purple and its<br />

leaves pink, will find the courage to do this again only through this method;<br />

which in turn will give way to design and creativity.<br />

69


As Krishnamurti indicated years ago, “Education should not encourage the<br />

individual to conform to society or to be negatively harmonious with it, but<br />

help him to discover the true values which come with unbiased investigation<br />

and self-awareness…”<br />

( Krishnamurti, 2004 )<br />

REFERENCES<br />

Boeree G.; (2006) Personality Theories: Carl Gustav Jung, online text,<br />

http://webspace.ship.edu/cgboer/<br />

Cleary, T.; (1989) Zen Lessons, the Art of Leadership, Shambala Publication<br />

Inc.<br />

Dutton, T.; (1991) The Hidden Curriculum and the Design Studio: Toward a<br />

Critical Studio Pedagogy in “Voices in Architectural Education- Cultural<br />

Politics and Pedagogy”, Bergin&Carvey<br />

Feigenberg, A.; (1991) Learning to teach and Teaching to learn in “Voices in<br />

Architectural Education- Cultural Politics and Pedagogy”, Bergin&Carvey<br />

Groat, L.; (1996) Reconceptionalizing Architectural Education for a more<br />

Diverse Future: Perceptions and Visions of Architectural Students, Journal of<br />

Architectural Education, Vol 49, No.3, pp 166-183<br />

Jung, C.G.; (2006) Analytical Psychology, Analitik Psikoloji, translated by<br />

Ender Gürol, Payel Publication, stanbul<br />

Jung, C.G.; (2007) Man and his Symbols, nsan ve Sembolleri, translated by<br />

Ali Nihat Babaolu, Okuyanus Publication, stanbul<br />

Krishnamurti, J; (1953) Education and the Significance of Life, Krishnamurti<br />

Foundation, NY<br />

Krishnamurti, J.; (2004) On Learning and Knowledge, Örenme ve Bilgi<br />

Üzerine”, translated by Anita Tatlıer, Ayna Publications, stanbul<br />

Kurokawa, K.; (1991) Intercultural Architecture; Philosophy of Symbiosis,<br />

Academy Editions<br />

Malecha, M.; (2006) Architectural Education in Transformation: Evolving a<br />

third Domain of Knowledge; European Association of Architectural<br />

Educatiion News Sheet, Special Volume 76, pp 21-39<br />

Osho; (2006) The Book of Understanding: Creating Your Own Path to<br />

Freedom, Random House, NY<br />

Osho; (1999) Creativity: Unleashing the Forces Within, Osho International<br />

Foundation, NY<br />

Santayana G.; (1988) The Sense of Beauty: Being the outlines of Aesthetic<br />

Theory, Cambridge, Massachusetts<br />

Stamps, A.E.; (1994) Jungian Epistemological Balance: A Framework for<br />

Conceptualizing Architectural Education, Journal of Architectural Education,<br />

Vol 48, No. 2, pp 105-112<br />

70


Unsworth, J.; (2001) “Drawing is Basic”, Art Education published by National<br />

Art Education Association, Vol 54, N. 6., pp 6-11<br />

Weiner, F.; (2005) Five Critical Horizons for Architectural Educators in an<br />

Age of Distraction, Published in “ Writings in Architectural Education” editor:<br />

E.Harder; won the first EAAE Prize in 2003-2005<br />

71


RESEARCH AND TRAINING IN THE FIELD:<br />

AN EXAMPLE OF CAD-SUPPORTED DRAWING DOCUMENTATION ON<br />

THE MAUSOLEUM OF BELEVI / TURKEY<br />

Gamze Kaymak Heinz, Researcher<br />

Austrian Archaeological Institute<br />

Hertha Firnberg-Str. 9/4/447<br />

A-1100 Wien / Austria<br />

gamzekaymak@aon.at<br />

1977-1984 Studies in architecture and Research-Assistant (Karadeniz<br />

Technical University) Master’s Thesis: “The physical and<br />

functional mutual relationships in living units”.<br />

1985 Prize for the competition “In a historical city: Fields of life for<br />

the future, Bursa 2000”.<br />

From 1986<br />

Architectural studies at TU-Vienna, Member of the excavation<br />

(Ephesos and Limyra).<br />

1997 Dissertation: “The construction history of Cumanin Camii in<br />

Antalya and their Byzantine origins”, TU-Vienna.<br />

1998-2006 Working on the building research of the Mausoleum of Belevi /<br />

Turkey.<br />

2007 Organizational activities for the Austrian Archaeological<br />

Institute, and efforts for the establishment of the ancient city of<br />

Ephesos on the list of preservation of UNESCO.<br />

72


ABSTRACT<br />

In this article, a broad documentation work will be presented, which we as a<br />

team have led. The team comprised of two architects, 15 architectural<br />

students, and four further interns from Turkey. The 15 students were in their<br />

first to fourth year of their architectural studies at the Technical University of<br />

Vienna and/or at Turkish universities, of whom some graduated during the<br />

research year. The members cooperated for 42 weeks, a duration that was<br />

divided into five campaigns of differing lengths from 2001 to 2005.<br />

The object to be documented was the Mausoleum of Belevi, which belongs<br />

to the best-preserved memorials from the Hellenistic period. It is often<br />

compared with the Mausoleum of Halikarnassos, one of the Seven Wonders<br />

of the World.<br />

Through a new investigation at the site, the remaining in situ existence and<br />

constituent <strong>part</strong>s of the rich architectural elements should be documented<br />

and the reconstruction of the monument should be finally realized. And,<br />

parallel to that, a new knowledge about the proposal, construction, and work<br />

process of the Hellenistic period should be gained for the history of<br />

architecture. The reconstruction is a contrary design process. The original<br />

design will be regained by working on and reassembling several single <strong>part</strong>s<br />

of the ruined building.<br />

The documentation work became an interdisciplary cooperation between<br />

architects, geodetics, archaeologists, photographers and skilled workers. For<br />

the documentation, a CAD-supported method of drawing dokumentation was<br />

applied. Drawings created by manuel measurements and subsequently<br />

digitalized were fit in over identical points in the already existing digital<br />

structure.<br />

Our work encompassed various aspects, which were similar in<br />

documentation, research, practice, and teaching, such as with the concept<br />

that these fields are mutually dependent with each other and can only in<br />

exchange come into their interrelation to an intensive efficiency. In this way,<br />

it dealt not primarily with a collection of works of drawings, but rather also<br />

with a documentation of our research activitities.<br />

The documentation and research work surely brought new impulses for<br />

students and experiences, which could not be gained within the scope of<br />

normal class sessions. Some of them can be listed as following:<br />

• “Multidimensional“ simultaneous thinking and acting<br />

• The link between surveying and drawing<br />

• Timing and conversion<br />

• Orientation and positioning, etc.<br />

• Concentration, discipline and pleasure in work<br />

These associations occurred to a great extent and in various situations<br />

under increasing pressure and targeted encouragement of performance.<br />

73


Keywords: The Mausoleum of Belevi, Historical building research,<br />

Structural survey, CAD-supported drawing documentation, Training in the<br />

Field.<br />

74


RESEARCH AND TRAINING IN THE FIELD:<br />

AN EXAMPLE OF CAD-SUPPORTED DRAWING DOCUMENTATION ON<br />

THE MAUSOLEUM OF BELEVI / TURKEY<br />

Introduction<br />

As early as the 30’s, Praschniker, Theuer and Keil (1933) had carried out<br />

academic work on the Mausoleum of Belevi and submitted proposals for<br />

reconstruction and from 1974 to 1978 Alzinger and Fleischer (1979) carried<br />

out further investigations of the mausoleum’s architecture and sculpture, all<br />

of which were jointly published [1]. Hoepfner (1993) produced one article<br />

about the monument [2].<br />

A more recent research project consisted of two <strong>part</strong> projects: Building<br />

Research and Archaeology (Krinzinger, Ruggendorfer and Heinz, 2001)[3].<br />

The recording and reconstruction of the entire complex was the task of<br />

Building Research.<br />

The challenge was to choose a method in such a way so as to master this<br />

complex task in a relatively short and limited time but without allowing the<br />

required quality to suffer as a result. That demanded a precise and efficient<br />

procedure for the building survey. The decision was made in favour of a lowtech<br />

surveying procedure and the use of higher technology where it was<br />

necessary. The method of manual surveying was selected, for which a large<br />

number of staff were trained. After a comprehensive introduction, great value<br />

was set on all the students being able to take on and perform their own <strong>part</strong>s<br />

of the task.<br />

Methodology<br />

The level of accuracy (Schuller, 2005)[4] and the requirements made of the<br />

surveying plans also to some extent determine the recording method.<br />

Measurement and drawing on site, in <strong>part</strong>icular with a common work process<br />

in a joint operation, were the basis from the start. In order to achieve usable<br />

quality of representation in the research task, which is especially important<br />

to detecting the important details in the construction history, (only) manual<br />

measurements could be considered. It was obvious that the pencil scale<br />

drawings had to be produced on site (Cramer, 1984). The fine work on a<br />

drawing board in front of the structure with the direct observation and direct<br />

transfer of the findings are the most important work stages and the decisive<br />

criterion in the building research (Weferling, Heine and Wulf, 2003)[5].<br />

Computer-aided building survey procedures such as the set-up of networks<br />

of points and photogrammetry were involved in the entire processing<br />

procedure and combined with the recordings from manual surveying. This<br />

gave rise to a hybrid technique both in the recording of ground plans and of<br />

sections and views: in well-defined points on the building and on the edges<br />

75


of stones, the reference points were marked and surveyed in three<br />

dimensions. This measurement was calculated with a computer program,<br />

input into the computer and printed at the desired scale (usually 1:10) by a<br />

large-format plotter and then used as a document for the manual survey<br />

drawings on site.<br />

Scanning the manual drawings and further processing on the computer<br />

presented itself as an alternative to allow the combination of the individual<br />

drawings and convert them into readable plans for the reconstruction. In<br />

addition this allowed the “clean drawing” (the conversion of the pencil<br />

drawings into ink) to be dispensed with. With the ink drawing method there is<br />

a risk of loss of information. With the retention of pencil drawing, the<br />

graphical quality of the pencil drawing could be maintained and the accuracy<br />

of the original recordings could also be retained.<br />

A second method was used for the reconstruction of the area of the<br />

entablature on the upper floor. There was nothing in situ as a reference point<br />

here. The numerous displaced blocks were recorded manually in the field<br />

with technical construction details only at a reduced level and transferred<br />

directly into the CAD-program. On the computer the information was<br />

transferred in a CAD-drawing via a reference line that allows the connection<br />

with the layer above and below it to be created. The assembly of the<br />

recorded blocks and their possible arrangement as adjacent blocks was first<br />

done in the CAD-drawing. Then the arrangement was once more checked<br />

on site with the original blocks and architectural trials were undertaken. In<br />

the course of this research, further details were also recorded depending on<br />

the state of knowledge and added into the block drawing files and the<br />

information in the CAD-drawings supplemented. The recordings in the form<br />

of drawings were supplemented with the comprehensive photographic<br />

recording. It was not until the various methods were combined that the<br />

requirement was met of an all-encompassing record of data capture in the<br />

sense of a building research survey.<br />

The majority of the results was achieved in each case in the course of the<br />

project on site, during or at the end of the stage, but not at a desk. At desks<br />

the bases for the findings on site were created and the results were made<br />

visible, clear and comprehensible for publication.<br />

Selecting the scale<br />

Selecting a scale of 1:10 makes it possible to record the condition of every<br />

cuboid with regard to materials, traces of work and hidden qualities (Hölzl,<br />

2003). Occasionally this purpose could also be achieved with a scale of 1:20<br />

e.g. with the recording of the dry masonry walls without anathyrosis, clamps<br />

or dowels. But with the many wall blocks with anathyrosis worked with<br />

millimetre precision it was necessary to decide on the 1:10 scale (Cramer<br />

1984; Eckstein, 1999; Hädler 2005)[6]. In this monument, these two areas<br />

76


are relatively closely overlapping. Moreover, the various staff also have<br />

different levels of experience and for this reason a scale of 1:10 offers a<br />

greater degree of accuracy. In addition, there was a desire to do the stone<br />

drawings on a scale of 1:10 since the artists should not be jumping from one<br />

scale to the other and becoming irritated.<br />

Structure of the geodetic fixed point field<br />

To support the manual survey i.e. to be able to capture the actual situation<br />

quickly and efficiently, the specialist knowledge of geodetic experts was<br />

relied upon to set up the fixed point field (Hölzl 2003)[7]. Some preparation<br />

work had to be done for the geodetic survey. So firstly noticeable marks had<br />

to be made on the stones in visible positions and on the edges and corners<br />

of stones that were as well preserved as possible. Selected reference points<br />

were marked in red with paint sticks and serial numbers marked on them.<br />

The points were calibrated with their coordinates by the technical surveyors<br />

and entered into the computer file according to their absolute and relative<br />

height information. Measurement points contain the serial numbers of the<br />

measured points and their heights. At the end of the work, about 9,500<br />

coded measurements had been taken (Fig. 1).<br />

Figure 1: Triangulation stations of the monument<br />

Figure 2: The monument with inlaid grid<br />

The survey was started with the four corner points of the monument, which<br />

form a square. So the four outermost points of the monument were surveyed<br />

at the well-preserved positions or reconstructed intersection points and any<br />

still easily readable scratches remaining in the layers below such as near the<br />

monument’s southwest corner. Since the monument with its cubic form was,<br />

77


so to speak, in the way, the points had to be measured and recorded in<br />

several sessions. The coordinate system of the survey points is orientated to<br />

the north but the mausoleum’s orientation deviates from the north. After the<br />

square of the corner points had been established, the central axis was<br />

determined in both directions. Parallel to the mausoleum’s edges and<br />

starting from the central axis, a 1-m grid system (Rottländer, 1997)[8] was<br />

laid over the entire monument (Fig. 2).<br />

In the reprocessing on the computer it was very easy to switch between the<br />

two coordinate systems depending in which one was going to have to draw.<br />

These data determined in the office were printed by a large-format plotter at<br />

the desired scale of 1:10 in two-dimensional plans – ground plan, section or<br />

view. On the printout from the plotter in the desired scale there were only a<br />

1-m grid and the survey points with their numbers to be seen (Fig. 3-4).<br />

These printouts formed the model for the manual recordings on drawing film.<br />

Figure 3-4: Partial survey of the south <strong>part</strong> of the W-façade<br />

Manual measurement<br />

The manual survey which allowed for deformation [9](Dzierson and Zull,<br />

1990) formed the main basis for the recording procedures that were the<br />

basis of the subsequent stages of the building research. Precise<br />

observations made of the building were related to each other by means of<br />

the survey (Wangerin, 1992)[10]. and recorded at a scale of 1:10. The<br />

choice of manual surveying as a major element of the method is not just<br />

78


ased on the simple reasons that the recorders could more easily learn to do<br />

it or some of them had already managed to learn it during their training and<br />

several staff could be used simultaneously in various areas and the required<br />

equipment such as plumb line, tape measure, set square and spirit level<br />

were still the cheaper alternative but also on the fact that the human eye is<br />

still the best analyst that can extract important information from what is<br />

there, present it graphically on paper and disregard or filter out the rest and<br />

so also hold an intensive debate with the construction. Compared with the<br />

use of procedures with instruments, the long time required and the longer<br />

time spent with the structure are stressed as a disadvantage of the method<br />

of traditional manual recording (Bruschke, 2005). Thinking of this another<br />

way, one might argue that the traditional manual survey allows longer time to<br />

be spent with the structure compared with the use of procedures with<br />

instruments, which is an important aspect in adequate debate, involvement,<br />

observation and additional reflection about the structure itself. The<br />

advantage of manual processing is a more differentiated and accurate<br />

representation in drawing. It may be the most labour-intensive process but<br />

the construction deserves to be analysed with the best method so as to<br />

exploit and use the opportunity of analysing it with the greatest precision.<br />

The manual recordings were mostly made on to A3 transparent drawing film<br />

on which grids and points were marked. The film should not change its<br />

dimensions even in high humidity so that there would be no distortion<br />

created when two sheets were laid side by side. With each drawing a certain<br />

overlap area was necessary to prevent empty strips produced in adjacent<br />

areas.<br />

After the marked points had been found on the monument, a start could be<br />

made on the manual recording. Once a very dense network of points was<br />

available, smaller sections could then be produced during surveying. Based<br />

on the points it was possible to conduct the survey in smaller manual<br />

triangulation measurements including the recording of technically important<br />

data [11].<br />

It was not simply left up to the surveyors to decide what they would draw and<br />

how but instead a standard presentation method was always adopted in<br />

entering the surface work on the stone drawing [12]. After an explanation of<br />

the principles by the building researcher there was ongoing contact,<br />

enquiries and explanatory discussions on unclear points because surveying<br />

and recording themselves are a way to broad academic discovery. Survey<br />

drawings were not intended to speculate on what might be but on what could<br />

be identified with certainty. The most precise approach possible in the first<br />

stages of work leaves few open questions for later stages of work.<br />

After the work was completed there was a drawing that could be copied and<br />

which forms a very good basis for further processing but which is not yet<br />

ready for publication.<br />

79


Photogrammetry<br />

A further procedure that was available was photogrammetry. This procedure<br />

was preferred in flat areas of the façade. With the views of the south and<br />

north and <strong>part</strong>s of the western façade, digital photo-aided equalisation could<br />

be used in some sections. These positions proved to consist almost<br />

exclusively of individual gigantic wall areas, each lying in a single plane<br />

which, deprived of their cladding blocks, stood there as bare, straightened<br />

rock areas that still provide much information about the fixings and the<br />

heights of the layers. Thanks to their even surfaces they are ideally suited to<br />

photo-aided digital equalisation in the production of view plans. The<br />

reference points (Eckstein, 1999), which were marked in situ with red paint<br />

sticks, were required again. The photography had to be as straight relative to<br />

the surface to be equalised as possible i.e. the plane of the subject had to be<br />

as perpendicular as possible to the direction of the recording. The equalised<br />

photos aided the manual survey with recording as quickly and correctly as<br />

possible, in <strong>part</strong>icular in areas that have no structural peculiarities but show<br />

traces of working over large areas. Structural peculiarities and fixings where<br />

input from pure manual surveys, supplemented by remarks and descriptions.<br />

Structural joints, positions filled with mortar, scratches etc., all these detailed<br />

questions that photogrammetry cannot resolve, were subsequently manually<br />

processed in order to obtain a valuable result for the building research. To<br />

record the façade areas by drawing, scaffolding was erected in front of the<br />

façades. With the aid of the scaffolding it was possible to investigate and<br />

record the rock areas as regards the fixings and the heights of the layers in<br />

detail.<br />

Digitalisation of the survey sketches<br />

In order to combine several drawing sheets, all drawings were scanned<br />

uniformly. Images were created in TIFF file format with a resolution of 300<br />

dpi for the pixel data. These TIFFs were stored on one layer for subsequent<br />

CAD processing.<br />

Pixel images which at first had no relation to the structure had to be<br />

integrated into the coordinate system of the building via reference points.<br />

Here we cannot speak of a method entirely free from further work. But<br />

further work was not done by retracing sheets in the winter that had been<br />

drawn on in the summer. The work of drawing was not repeated but right<br />

from the next stage, work continued on matching the areas drawn with each<br />

other. The aim was to convert the pencil drawing already produced into a<br />

digital format. The idea was to try to produce a traditional clean drawing with<br />

the facilities of the image processing program without having to draw the<br />

recording sheets again in ink. As a result, documents with strong contrast<br />

were achieved compared with the original pencil drawings, which was an<br />

important precondition for printing. Combining the drawings in the computer<br />

into a plan in this way represented the last stage of the survey work, the<br />

80


ecording of the structure converted into printable form, which then served<br />

the building researchers as the basis for further processing and<br />

reconstruction. Since the actual plan, representing the actual situation, was<br />

not to be changed, it was laid down as the actual layer (without line<br />

drawings) and then the planning, corrections or additions, classifications,<br />

anastylosis etc. overlaid on it.<br />

The distortions resulting from scanning were so slight that it was possible to<br />

disregard them. Slight inaccuracies could be removed with the next sheet.<br />

Because the sections were divided into relatively small areas by the A3<br />

sheets, the deformations resulting from using a good scanner were not a<br />

matter that had to be additionally dealt with.<br />

Image processing<br />

To prevent the cut edges from being visible, the images were processed as<br />

original files in the image processing program the overlap areas, then<br />

adjusted until these “edges” could no longer be distinguished. An attempt<br />

was made to eliminate and harmonise the differences between the artists or<br />

the years, between beginners and the experienced, even the differences in<br />

style of the very same artist in the first and last years. Combination was<br />

easy, for example, where a section was drawn in one year and at least most<br />

of it had come from one person. Here the ground plan of the podium was the<br />

biggest and most labour-intensive <strong>part</strong>.<br />

Impurities on the documents such as dust or unclean or yellowed areas<br />

create marks on the scanned images that were not <strong>part</strong> of the recording.<br />

These required further processing e.g. the removal of these “dirty pixels,”<br />

with the aid of various filters.<br />

CAD reprocessing<br />

The processed image in the image processing program was imported into<br />

the CAD-drawing. The image was incorporated into the system by the<br />

identical reference points and the guidelines by means of rotation into the<br />

right orientation and scaling (Schumann, 2000). This allowed the images of a<br />

façade, sectional views or the ground plan in CAD to be combined into an<br />

overall plan.<br />

The entry of all drawings as images on the same scale has the advantage<br />

that one can combine all the meaningful and important details of the<br />

monument that were recorded with a scale of 1:1 (such as the profile of the<br />

podium, the profile of the nosing of the roof tiles or the edging profile of the<br />

burial chamber wall cladding blocks) into a single plan and associate them.<br />

Then the plans can be printed out at any desired scale. Thus for instance in<br />

CAD the entire plan could be shown at a scale that provided an overview<br />

and another important but smaller area shown at a greater scale or prepared<br />

for the publication printing, depending on requirements.<br />

81


Although the areas recorded were in some cases located at some distance<br />

from each other, even from the start of recording they could be combined<br />

into an overall plan with their correct distances from each other. So it was<br />

possible, for instance, to combine the big facades or the ground plan that<br />

were in some cases uncovered, cleaned and cleared of vegetation, surveyed<br />

and recorded in sections in different years into one structure in the CADplan.<br />

In this way the plans recorded at a scale of 1:10 over several years by<br />

various staff could be combined in CAD into one uniform plan (Fig. 5-6).<br />

Figure 5-6: 2001-2004 growth of the recording<br />

All the information was compressed into this plan. With a mouse click you<br />

could access the desired information in the CAD-plan via a structured layer<br />

system. All other layers that were not of immediate use could be filtered as<br />

desired. Whilst there was very good access to the plans, the original plans<br />

could remain undisturbed. The input and storage of the manual drawings in<br />

the computer created many additional opportunities for using them in CAD<br />

such as the overlay of an attempted reconstruction, the insertion of the<br />

appropriate blocks, changes to or updating of the reconstruction in line with<br />

the latest findings or the filtering out of coordinates, grids and survey points.<br />

Where necessary it was for instance also possible to highlight <strong>part</strong>icular<br />

stones with different-coloured borders. Colour signatures were used<br />

especially with reconstruction. The ground plans, sections and views were<br />

related to each other in their absolute height positions by means of a zero<br />

layer in order to check their positions or to accept the ground plan position<br />

and the height position. The overlaying of the ground plan and elevation for<br />

checking and orientation is of course done without problems and can be<br />

switched off or accessed again with the click of a mouse. Thanks to the<br />

82


facilities of the drawing program, all the required information on the drawings<br />

could be overlaid but then hidden again when printing so that they did not<br />

appear either in processing or in printouts. These inputs were required in<br />

order to establish their correct positions for reconstruction but it was often<br />

unnecessary to represent them in the end product since the complicated<br />

relationships would make it harder to understand the end product.<br />

In the end, about 1,682 m2 of ground and elevation areas of the monument<br />

had been recorded at 1:10. In addition some hundred displaced components<br />

were recorded on the site by drawings 1:10 or survey sketches in terms of<br />

technical construction according to their fixings, some being loaded into CAD<br />

as line drawings for the reconstruction.<br />

On the students and the results<br />

The students came on regular or holiday period work placement to gain<br />

experience and they took on the project enthusiastically and were very<br />

committed during the work. Some of them applied for the work back during<br />

their university terms and many joined in the work because of their<br />

connections with the location.<br />

In the first few days they were given explanations on and allocated to the<br />

project and to their task, namely the manual surveying. As it soon turned out,<br />

the opportunities were so wide that every student could find “his own task.”<br />

The procedure and process of surveying and the conversion into drawings<br />

were very soon in hand. With the guidance of architects, the students<br />

performed their tasks. They also had a chance to learn to put the techniques<br />

to practical use.<br />

Although in general they worked alone, it was not long before experience<br />

was being exchanged among colleagues. In this way they also learnt from<br />

each other without this seriously affecting the progress of the work. The aim<br />

of the project was to jointly produce a plan of the existing structure. With the<br />

individual sheets being combined year by year, one could see how the<br />

students were maturing. It was astonishing how seriously the students took<br />

their tasks and how much some of them matured on the job. Everyone in the<br />

field made progress in their techniques and skills.<br />

For the group it was an opportunity to work under professional supervision<br />

on a project in which everyone could contribute and gain new experience.<br />

The group matured on the job although the work was not performed in<br />

groups. Here the shared accommodation, staying overnight in the<br />

excavation building clearly played a <strong>part</strong>. Doing something together in their<br />

leisure time and discussing tasks and problems was obviously from many<br />

points of view instructive for them.<br />

There was no direct connection between their studies and the project<br />

because the excavation stages take place in the summer months outside<br />

83


study periods, which is usual, but they worked in the holidays so that normal<br />

student life was not interrupted.<br />

Using the reprocessed and combined drawings (from their own independent<br />

work) as finished or in some cases <strong>part</strong>ly finished plans, presentation folders<br />

were produced and the work given a clear context. The experience of<br />

success of each individual student was crucial to further successes. At the<br />

same time there also developed the courage, confidence and persistence<br />

required for architectural studies and careers (Baumeister, 2004).<br />

It would be desirable for projects of this nature to be offered to the students<br />

now and then. The work clearly provided new impetus and experience that<br />

cannot be gained in the course of normal student training. For example:<br />

• “multidimensional” simultaneous thinking and acting<br />

• the link between surveying and drawing<br />

• timing and conversion<br />

• orientation and positioning etc.<br />

• concentration, discipline and pleasure in work.<br />

These associations occurred to a great extent and in various situations<br />

under increasing pressure and targeted encouragement of performance. The<br />

students soon understood that the recipe for success lies in hard work,<br />

dedication and discipline. They were instructed on looking at things in the<br />

right way and learning to see what it was all about and about independent<br />

action and implementation.<br />

For students it was a varied learning process compared with studying. They<br />

had the opportunity not only of getting to know the professional architects<br />

but also of working with them as project <strong>part</strong>ners.<br />

Endnotes<br />

[1] Theuer (1979) proposed two different reconstructions: a solution with a pyramidal<br />

roof (in Alzinger et.al., 1979, 72 f. Fig. 51. 52) and one open-air with an inner court<br />

(ibid, 57 Fig. 42a).<br />

[2] Hoepfner revived the open-air solution and clearly improved the previous<br />

reconstruction, without having had the possibility to be able to perform a detailed<br />

investigation at the site.<br />

[3] For the building research, Heinz was responsible, for archaeology, Ruggendorfer.<br />

The general direction of the project was placed in the hands of the then director of the<br />

excavations of Ephesos, Professor Krinzinger.<br />

[4] Precision concerned the correct logging of the complex states of the construction<br />

site and therewith besides precise measurements, especially also precision mapping.<br />

84


[5] For the comprehensive discussion for and against the employment of modern<br />

instruments in the area of historical construction sites, please see [Weferling, Heine<br />

and Wulf (ed), 2003].<br />

[6] Hädler (2005) made a division of levels of precision and ranked 1:10 among the<br />

exclusive scientific objects serving construction close-ups.<br />

[7] Hölzl (2003) negate the necessity of geodetical support in scale 1:10.<br />

[8] This grid system has no direct connection with the axes of the monument. It is<br />

rather an independently set-up grid system in order to attach the orientation of the<br />

drawn plan in the foundation.<br />

[9] There with, it concerns itself with a reality-true portrayal of the sized object.<br />

[10] “Under measurement, one understands the documentation of the state of an<br />

object at a certain point in time”, s.: Wangerin, (1992).<br />

[11] Dowel-, lewis-, clamp-, pry-holes, score lines, etc.<br />

[12] That means the different surfaces of the point, the toothed, etc. chisel were<br />

illustrated.<br />

References<br />

Alzinger, W., Theuer, M., Praschniker C., and Fleischer, R. (1979), Das<br />

Mausoleum von Belevi, Forschungen in Ephesos (FIE) Vol 6, Verlag<br />

Österreichisches Archäologisches Institut Wien<br />

Bruschke, A. (ed) (2005), Bauaufnahme als Erkenntnisprozess<br />

Anforderungen und Methoden vergleich, Bauaufnahme in der<br />

Denkmalpflege, pp 187-195<br />

Baumeister, N. (2004), Abenteuer Architektur, Design und Architektur:<br />

Studium und Beruf. Fakten, Positionen, Perspektiven, Internationales<br />

Forum für Gestaltung Ulm pp 125-133<br />

Cramer, J. (1984), Handbuch der Bauaufnahme, Deutsche Verlags-Anstalt<br />

Stuttgart p 49<br />

Dzierson, M. and Zull, J. (1990), Altbauten Zerstörungsarm Untersuchen,<br />

Rudolf Müller Verlagsgesellschaft Köln<br />

Eckstein, G. (1999), Empfehlungen für Baudokumentationen: Bauaufnahme<br />

- Bauuntersuchung, Arbeitsheft / Landesdenkmalamt Baden-<br />

Württemberg: 7, Konrad Theiss Verlag, Stuttgart p 13<br />

Grossman, G.U. (1993), Einführung in die historische Bauforschung,<br />

Wissenschaftliche Buchgesellschaft, Darmstadt<br />

Hädler E. (2005), Sanierungsvoruntersuchung und Bauforschung als Teil<br />

des Planungsprozesses, A. Bruschke (ed), Bauaufnahme in der<br />

Denkmalpflege, pp 45-49<br />

Hölzl F. (2003), Genauigkeitskriterien und Anforderungen an Aufmaßpläne,<br />

in: U. Weferling, K. Heine, U. Wulf (ed), Von Handaufmaß bis high tech 2<br />

Koll. Mainz vom 23.- 26. Feb. 2000, pp 44-49. 45<br />

Hoepfner, W. (1993), Zum Mausoleum von Belevi, Archäologische Anzeiger<br />

(AA), Deutsches Archäologisches Institut (DAI) pp 111-123<br />

85


Keil J., (1933), 17. Vorläufiger Bericht über die Ausgrabungen in Ephesos,<br />

Österreichische Jahreshefte (ÖJh) 28 Beiblatt, pp. 28-44<br />

Krinzinger F., Ruggendorfer P., and Heinz R. (2001), Das Mausoleum von<br />

Belevi, Anzeiger der philisophisch-historischen Klasse Wien 136 pp 143-<br />

167<br />

Krucker, B. (2005), Wechselwirkungen, interactions in teaching, research<br />

and practice. Cavelti A6, St. Gallen, Zurich p 10<br />

Rottländer, R.C.A (1997), Achse oder Raster? Zur Grundrissgestaltung<br />

klassischer und romanischer Architektur, in: Archäometrie und<br />

Denkmalpflege, Koll. Wien pp 59-65<br />

Schuller, M (2005) Building Archaelogy – Bauforschung, Bruschke A (ed),<br />

Bauaufnahme in der Denkmalpflege, p 10<br />

Wagner, S (2000), Bauaufnahme als Dokumentationsmethode in der<br />

Baudenkmalpflege, D. Schumann (ed), Bauforschung und Archäologie,<br />

pp 348-363<br />

Wangerin, G (1992), Bauaufnahme. Grundlagen, Methoden, Darstellung 2 ,<br />

Braunschweig (u.a.): Vieweg p 56<br />

Weferling, U., Heine, K., and Wulf, U. (ed) (2003), Von Handaufmaß bis high<br />

tech 2 . Koll. Mainz vom 23.-26. Feb. 2000, Verlag Philipp von Zabern<br />

86


INTRODUCING DESIGN STUDIO LEARNING IN ARCHITECTURE TO<br />

NEW STUDENTS<br />

Simon Beeson, Course Leader<br />

Arts Institute at Bournemouth<br />

Anthony Holness, Senior Associate Lecturer<br />

Arts Institute at Bournemouth<br />

Wallisdown, Poole,<br />

Dorset, BH12 5HH<br />

United Kingdom<br />

sbeeson@aib.ac.uk<br />

aholness@aib.ac.uk<br />

Simon Beeson, Master of Architecture,<br />

Fellow of the Higher Education<br />

Academy, was educated at the<br />

University of Manchester, Hull School<br />

of Architecture, and University of<br />

Minnesota. As an artist and critic, he<br />

has published extensively on the role of<br />

sculpture and architecture in the public<br />

space, staged the Making/Thinking:<br />

Artists Build exhibition series in Edinburgh, and was a research fellow at the<br />

Henry Moore institute. Also, much of his research and practice is devoted to<br />

paedogogical uses of architectural design.<br />

Dr Anthony Holness is an architect with<br />

experience in both practice and teaching. In<br />

addition to <strong>part</strong> time practice in London he<br />

is also senior associate lecturer at the Art<br />

Institute at Bournemouth in Dorset UK. He<br />

gained his doctorate at Northumbria<br />

University in Newcastle upon Tyne UK,<br />

conducting research in to design<br />

methodology and has published a number<br />

of papers on the subject.<br />

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ABSTRACT<br />

The design studio is central to architectural education. It is the forum in<br />

which students can apply and test their developing architectural knowledgebase<br />

and staff can evaluate the students understanding and competence in<br />

formulating an architectural proposition. The studio also has a direct<br />

relationship to the professional working environment of the architect and<br />

therefore simulates the creative workplace environment that many of the<br />

students aspire towards. Therefore one of the most significant challenges<br />

for architectural education is the development of methods that are effective<br />

in introducing studio-based learning to new entrants to courses in<br />

architecture. Most new students will have had no or very little experience of<br />

this method of learning. The process is of even greater importance when<br />

the course itself is new. Established courses will have an existing and<br />

evolving studio culture for new students to draw on in a process of ‘passive<br />

induction’. For a new course there needs to be a more conscious and<br />

structured mechanism to both induct new students into the process of<br />

studio-based learning and encourage the appreciation of the benefits of a<br />

lively studio culture.<br />

Keywords: Studio-Based Learning, Induction Process, New Course, Taster<br />

Day.<br />

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INTRODUCING DESIGN STUDIO LEARNING IN ARCHITECTURE TO<br />

NEW STUDENTS<br />

Introduction<br />

The special importance of sketching in the design process as long been<br />

recognised by design researchers. Lundequist (1992) exemplified this<br />

position when he observed that,<br />

It is virtually a truism to say the core of professional knowledge of an<br />

architect lies in his ability to create solutions to design problems. This<br />

ability to sketch is concerned less with being able to draw and more<br />

with his ability to handle the ambiguous and indeterminate in the<br />

problems he faces.<br />

Also, Wahlstrom (1992) explored the relationship between the process of<br />

sketching in design and professional knowledge before making the<br />

connection between tacit knowledge 21 , or the knowledge acquired through<br />

experience and reflection, rather than through structured learning, and the<br />

essentially personal means of design exploration through sketching. The role<br />

of sketching in the process of generating, testing and developing a design<br />

solution is self evident to a practitioner. And their relationship to a<br />

collaborative process of design and construction is also implicit in<br />

architectural practice. However, this is not the case with new students<br />

entering courses in architecture who are unfamiliar with the relationship<br />

between drawing, making and design methodology, especially in the<br />

educational and professional context of studio practise. The introductory<br />

student exercises discussed here are an attempt to address these issues.<br />

In order to focus attention on the work of architecture as a material, made<br />

thing, it is beneficial to introduce students to architectural design through the<br />

use of models as representation rather than drawing. By engaging with the<br />

spatial location of material, its form, texture and issues of scale, students are<br />

then able to explore suitable methods of drawing to abstract and re-present<br />

the material model in two dimensions.<br />

Their unfamiliarity with studio-based learning may initially cause them to fall<br />

back to the more traditional class-room based learning mentality of which<br />

most new students are familiar. In the classroom the teacher is “master” and<br />

21<br />

See Polanyi (1964) for more details.<br />

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directs the course of learning through very narrowly prescribed curriculum<br />

directives, usually with pre-determined outcomes. Unlike the classroom<br />

teaching experience, the studio requires a radical adjustment in the studenttutor<br />

relationship. The tutor is no longer the initiator of the learning process,<br />

but more of an enabler, who explores design opportunities and possibilities<br />

with a group of students, within a framework of limitations and possibilities.<br />

In effect a collective investigation of architectural ideas is formed by the<br />

whole group and centred on the studio. For the studio to become a forum<br />

and laboratory for design exploration and debate it is important that students<br />

adjust to a learning culture where they make the decisions about what and<br />

how they investigate. The sooner the student is able to adjust to the studio,<br />

the earlier their design decision making abilities will benefit.<br />

Also, it is important that the students enjoy the experience of studio based<br />

learning. It calls for a more open and collaborative working process than is<br />

normally encountered before Higher Education. The student will not only<br />

expect to receive critical assessment and advice from their tutors, but must<br />

be prepared to present their work and allow their developing design<br />

approach to be constantly tested together with their fellow students and<br />

tutors. This can be daunting to many new students when confronted with<br />

the prospect of exposing their work to this type of peer review process.<br />

However, such exposure to a wider audience, each with a different design<br />

perspective, is highly beneficial to the student.<br />

One other important aspect of studio based learning that should not be<br />

overlooked is that it reflects the professional working environment that many<br />

of the students will find themselves in after they have completed their<br />

architectural studies. The modern practice of architecture is now very much<br />

of a collaborative affair. The increasing complexity of modern buildings<br />

requires the input of many different specialists working together to realise a<br />

building design. The designer as individual enabler, as opposed to<br />

individual creative contributor to the architectural design and realisation<br />

process, is becoming less relevant in an era of highly complex delivery<br />

mechanisms for buildings. From this perspective, one can appreciate the<br />

role that studio working can play in getting students to develop a collective<br />

response to a design problem and forming a consensus on possible<br />

development strategies. There are benefits in working collectively as a<br />

group, as Lawson (1993) illustrated when he quoted the following:<br />

The group has a distinct advantage over the individual, because ideas<br />

can become personal property or one’s own intellectual territory. The<br />

strength of that territory is considerable, and the difficulty of working<br />

alone is often in the breaking of the bonds caused by it. With a group<br />

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the bonds are broken more easily, because the critical faculty is<br />

depersonalized. 22<br />

The studio has a central role to play in developing the unique character of<br />

architectural design education. The students are central to that emerging<br />

character so it is vital that attention is given to developing suitable means of<br />

inducing new students to this pattern of education.<br />

The Studio Introduction Workshop Exercise<br />

The Arts Institute at Bournemouth (AIB) is currently developing a process of<br />

induction that begins at the interview stage, before a student is offered a<br />

place on the new course in architecture (commenced 2007). During a<br />

‘Taster Day’ a short studio exercise is used to introduce the studio-working<br />

environment to potential new students. The tasks involve object<br />

arrangement and discussion, drawing and scale appreciation. The materials<br />

which the students are given are very basic and limited in variety, while the<br />

results are not formally assessed. The atmosphere is deliberately kept<br />

informal and relaxed to encourage social interaction between students. The<br />

students are give guidance and assistance during the tasks but directed<br />

tutoring is avoided. The resulting drawings and photographs of the students<br />

structures form the basis of the project ‘data’ and the outcomes are<br />

compared with the developing direction given to the students at the start of<br />

each successive session.<br />

Although the ‘Taster Day’ exercises are not considered to be <strong>part</strong> of a formal<br />

process of induction to the first year course, they do assist in preparing new<br />

entrants to the first year to think about architecture in a tangible way through<br />

the direct manipulation and arrangement of objects (in this case wood<br />

blocks) and their representation in drawings. Design through making is a<br />

key element of the course and at the heart of the course philosophy (2007).<br />

The architectural design course is clearly focused on introducing<br />

architectural design as a specific field of design practice, with a<br />

<strong>part</strong>icular emphasis on the work of architecture as a tangible, built<br />

(measurable) representation of human ideas (immeasurable).<br />

This process will be introduced in first year (and developed through the<br />

succeeding years of the course) where the making and use of models<br />

representations of ground, wall, frame and canopy is the basis to<br />

understanding origins of architectural form and design methodology. The<br />

22<br />

Quoting Richard Burton of ABK Architects, London.<br />

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process of developing a suitable studio induction mechanism will continue.<br />

As students progress through the course an evaluation of the evolving<br />

mechanism is made. This paper can be viewed as describing a work-inprogress.<br />

The nature of the findings will necessarily be qualitative and<br />

heavily value based.<br />

Any investigation of this nature is necessarily qualitative in that it seeks to<br />

explore the potential of pre-course studio introduction workshop type<br />

programmes to potential students at interview stage. The effectiveness of<br />

the programme in helping students to adjust to the studio environment and<br />

establish a vibrant studio culture can only be assessed after the new intake<br />

have completed a full years study. However, small adjustments in<br />

programme delivery can be made and assessed on the basis of short term<br />

outcomes over the three month period that the programme ran for. The<br />

exercises themselves were flexibly structured within a standard pattern, but<br />

delivered fairly intensively.<br />

The single session was piloted in April 2007. A series of eight taster<br />

sessions were conducted between January and April 2008. The <strong>part</strong>icipants<br />

were all candidates for entry to the first year of the BA (Hons) degree course<br />

in architecture. They were all invited to the de<strong>part</strong>ment for an interview and<br />

an opportunity to experience the Institute and its facilities over a full working<br />

day. The <strong>part</strong>icipants were sent a programme outlining the activities for the<br />

day, but a<strong>part</strong> from advice on their portfolios, no other information about the<br />

studio exercise was forwarded.<br />

Each session consisted of between six and twelve students and lasted for<br />

about three hours. The venue for the workshop session was initially a<br />

seminar room and the afternoon was chosen as it was hoped that by that<br />

time a minimum level of group culture may have developed among the<br />

students. (The morning includes a general introduction to the course and<br />

tour of facilities). The exercise was divided into three stages. Firstly, each<br />

student was given twelve blocks – wooden block models of seats at 1:20<br />

scale (see figure 1). They were then asked to form an arrangement of chairs<br />

in whatever pattern they preferred before discussing their chosen<br />

arrangement. Secondly, they were then asked to consider the blocks not as<br />

chairs but as components to be combined in a way to construct a wall. No<br />

limit was set on the height or number of blocks available. Once they had<br />

constructed a wall they were then asked to build a right angle corner to their<br />

wall, making sure that they tried to interlock the blocks in some way rather<br />

than merely butting one plane of blocks up against another (see figure 2).<br />

Fourthly, they were then asked to draw both the internal angle and then the<br />

external angle of the wall (see figure 3). During the drawing exercise small<br />

92


plastic models of people at 1:100 scale and 1:50 scale were positioned next<br />

to, within or on top of the students constructions and they were asked to<br />

consider the likely scale of their walls. Questions that arose included<br />

whether their wall constructions were at the scale of <strong>part</strong> of a large building<br />

or at the scale of a sculpture or small enclosure.<br />

Figure 1 – Block Models (13 March 2008)<br />

The chair blocks themselves originated from a series of workshops<br />

undertaken with school children starting in 1999 undertaken by Simon<br />

Beeson. They are used to raise issues of arrangement and social<br />

relationships, usually in parallel with public art propositions. There broader<br />

application as a play-block is currently under development. With architectural<br />

students the potential to explore how a fixed block can be arranged and<br />

combined has become a fruitful and thought provoking application.<br />

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Figure 2 – Making a Wall (31 January 2008)<br />

Summary of the Workshop Tasks<br />

Phase 1:<br />

Arrange twelve “chairs”.<br />

Group discuss of the arrangements.<br />

Phase 2:<br />

Combine two blocks.<br />

Study the ensemble visually before drawing the blocks.<br />

Phase 3:<br />

Construct a “wall” (number of blocks not specified).<br />

Introduce a corner by “locking” in another wall at right angles to the<br />

first.<br />

Draw the internal and external angles of the corner.<br />

Observation and Lessons from the first Workshop sessions<br />

When the first workshop exercise was run, each task was introduced<br />

separately so that the students did not know what the next stage of the task<br />

would be. This was not a conscious decision and was definitely not<br />

prompted by a desire to prevent the students tailoring their output to preempt<br />

the following task. However, this limited information release did lead to<br />

94


a certain amount of apprehension and confusion on the <strong>part</strong> of the students.<br />

The discussion about the arrangement of chairs did suffer somewhat as a<br />

result. It was apparent that a follow-up discussion was not something that<br />

the first group of students had contemplated and as a result the discussion<br />

was rather superficial. In the subsequent running of the workshop both the<br />

chair arranging task and the follow-up discussion were introduced to the<br />

students at the outset. This allowed the students to be more adventurous in<br />

the arrangements they formulated for the chairs. They also generated<br />

interesting social scenarios to explain the rational behind the arrangements<br />

that they had generated.<br />

Figure 3 – Internal & External Wall Studies.<br />

The blocks were designed and made in such a manner that their shape and<br />

size allows them to fit together in a very specific way. The first exercise<br />

asked the students to regard the blocks as “chairs”. The second wallbuilding<br />

exercise asked the students to regard the blocks as components to<br />

be combined to construct a wall. Again, the jump from perceiving the blocks<br />

as the single and complete object “chair” to a “component” to be physically<br />

combined to create a more complex whole was something that proved<br />

unexpectedly problematic at first. However, after they had made a few<br />

95


attempts to test the possibilities of combining the blocks, a series of different<br />

walls were constructed. Again, after evaluating this, an additional subexercise<br />

was introduced between the chair and wall sections of the<br />

workshop to help link the two. The jump from the scale of a chair to the scale<br />

of a wall may have been rather more than the students were able to<br />

assimilate in a studio introduction exercise. However, this is precisely the<br />

type of alternation between scales that occurs during design exploration, and<br />

the testing of possible solutions. The transition exercise required the<br />

students to take two blocks and put them together in any way they chose<br />

before taking a few minute to look at them. After a few minutes of studying<br />

the block “couple”, they then spent a few moments drawing them (see figure<br />

4). This intermediate exercise proved useful in the final exercise to create a<br />

wall. The students appeared to appreciate the possibilities of combining the<br />

blocks more readily and may also have appreciated more easily that the<br />

more solid the wall construction was the less interesting the wall turned out<br />

to be. The pattern of void and solid helped to produce interesting forms and<br />

allowed the students to articulate their structures (see figure 5). This<br />

resulted in more interesting drawings.<br />

Figure 4 – Study of Two Chairs.<br />

In addition to the overt role of getting<br />

the students to carry out simple<br />

analytical and evaluative tasks in the<br />

construction and drawing of the blocks,<br />

there was the covert role of attempting<br />

to reduce the learning inhibitions that<br />

have been built up over the previous<br />

years of formal education, and it was<br />

this latter task that any introduction<br />

workshop programme has to address.<br />

It was extremely difficult to generate<br />

any kind of group dynamic over the<br />

time available and against the<br />

background of individual learning that pre-university education strongly<br />

adheres to. The previous events during the Taster day were all aimed at<br />

encouraging the students to form the type of short-term bonds with each<br />

other that groups who are placed in unfamiliar situation resort to during<br />

intensive problem solving exercises and find strength through their common<br />

ignorance. However, this failed to happen, perhaps <strong>part</strong>ly due to the<br />

absence of truly collaborative tasks. As an experiment during the final<br />

running of the workshop for this academic year the wall-building exercise<br />

was amended to introduce an element of team working. After each student<br />

had built their wall, but before they constructed the corner, they were<br />

96


grouped into pairs and asked to form a corner by bringing each of their wall<br />

elements together. They had to work together to devise a way of locking<br />

both elements together rather than just butting one wall element up against<br />

the other. This proved to be very successful and encouraged a high level of<br />

team working and cooperation in attempting to solve the problem. This<br />

additional task provides an opportunity to expand this element of the<br />

workshop to develop team-working exercises.<br />

One other aspect of the workshop which proved to be rather more important<br />

than was appreciated at the first instance was the choice of venue. The first<br />

three sessions were conducted in a seminar room. The room is normally<br />

used by many other courses and so cannot exhibit the <strong>part</strong>icularities of any<br />

one course that uses this room. However, once the venue was moved to the<br />

studio itself, the value of being surrounded by the products and processes of<br />

the studio (models, drawings, CAD stations, drawing boards, and students)<br />

enhanced the experience for the students. On reflection, it may now seem<br />

that the studio was an obvious choice for the venue, but it is precisely these<br />

types of issues that evaluating the first set of workshops is intended to<br />

address.<br />

Implications for Future Workshop Exercises<br />

The workshop was very much focused on the process of design and not the<br />

product or solution. The drawings and models were vehicles which allowed<br />

the students to gain a limited sense of learning how to explore design issues<br />

as an architectural student (and architect) might within the <strong>part</strong>icularity of the<br />

studio. The workshop allowed perspective students to assess their<br />

suitability and reaction to studio-based learning by providing them with some<br />

basic first-hand experience. It also initiated a process that can be built upon<br />

during the early stages of the first year course. However, if suitable groupbased<br />

tasks can be included within the programme then the group dynamic<br />

that is crucial to developing a studio culture can be generated in the<br />

workshop and its value more readily appreciated by the <strong>part</strong>icipants. This<br />

first series of workshops must be considered as a further pilot study with the<br />

aim of developing a more rigorous approach to the workshop’s design and<br />

evaluation for pre-course entrants to courses in architecture. The possibility<br />

of developing a useful general framework for constructing specific<br />

architectural design orientated induction/introduction courses for pre-course<br />

applicants should be a longer term aim of this study.<br />

97


Figure 5 – Final Study (14 February 2008)<br />

References<br />

AIB (2007), School of Design, BA (Hons) Architecture Course Handbook,<br />

The Art Institute at Bournemouth, Poole, UK, pp. 7-10<br />

Lawson, B (1993), ‘The Art of the Process’ in RIBA, The Art of the Process,<br />

Architectural Design Practice, The Building Group, London, UK, pp. 7-10<br />

Lundequist, J. (1992), ‘The Inexplicable in Architecture’ in Kazemian, A (ed.)<br />

Proceedings-International Conference on Theories and Methods of Design,<br />

13-15 May 1992, Gotenborg, Sweden, pp. 140-150<br />

Wahlstrom, O. (1992), Learning Creativity in Design – Some Impressions<br />

from a Design Course Project on the Fourth Year Level at the School of<br />

Architecture, Royal Institute of Technology in Stockholm, in Kazemian, A<br />

(ed.) Proceedings-International Conference on Theories and Methods of<br />

Design, 13-15 May 1992, Gotenborg, Sweden, pp. 190-198<br />

98


ANALYSIS OF FORMS<br />

Luis Manuel Fernandez Salido, associate tutor<br />

School of Architecture, University of Navarre<br />

Imanol C. García de Álbeniz Martínez, associate professor<br />

School of Architecture, University of Navarre<br />

Inmaculada Jiménez Caballero, professor<br />

School of Architecture, University of Navarre<br />

José Angel Medina Murua<br />

School of Architecture, University of Navarre<br />

Carlos Naya Villaverde, professor<br />

School of Architecture, University of Navarre<br />

Clara Olóriz Sanjuán, PhD student<br />

School of Architecture, University of Navarre<br />

De<strong>part</strong>ment of Analysis of Forms<br />

Universidad de Navarra<br />

Escuela de Arquitectura<br />

Campus Universitario<br />

31080 Pamplona<br />

Navarra (España)<br />

coloriz@unav.es<br />

99


Luis Manuel Fernandez Salido<br />

Graduated in 1996 at the School of Architecture in the University of Navarre<br />

and awarded with an Extraordinary prize in his final project. Since then, he<br />

has been teaching at the Projects De<strong>part</strong>ment combined together with his<br />

research on Spanish modern architecture. During his professional career he<br />

has won many competitions and his work has been published several times.<br />

He researched on his PhD thesis on Ferando Redón Huici, published in<br />

2006. Currently, he is associate tutor in the projects de<strong>part</strong>ment and he<br />

develops his architectural profession, at the same time.<br />

Imanol C. García de Álbeniz Martínez<br />

He studied architecture in 2000 at the Universidad de<br />

Navarra. In 2005 he finished his PhD about Modern<br />

churches in Spain. Vitoria as a paradigmatical research.<br />

From 1996-2004 he taught Descriptive Geometry, and<br />

from 2005 he became associate professor of the subject<br />

Analysis of Forms. He has collaborated in some books,<br />

publication of articles and distribution of conferences.<br />

His professional work is developed between the<br />

architectural project and research on urban planning.<br />

The city-planning scope includes 2000 dwellings in<br />

Huelva and the first international prize obtained during its stay in London in<br />

2002 with IDOM-UK for the urban arrangement and audience in Waterford,<br />

Ireland.<br />

Inmaculada Jiménez Caballero<br />

She graduated from the School of Architecture at<br />

University of Navarre with urbanism speciality in 1981<br />

and became a Doctor in architecture in 1991. From 1982<br />

until 1990 she collaborated with the University as an<br />

auxiliary tutor and from 1990 she became a professor.<br />

She completed her doctoral thesis about “Formal and<br />

historical analysis of the Neoclassical architecture of El<br />

Burgo de Osma”, she also stayed at the Le Cobusier<br />

foundation in Paris researching on Le Corbusier’s travel<br />

drawings.<br />

She has published many book such as “El arte como oficio” “Proyecto y<br />

vivienda” and <strong>part</strong>icipated in many international congresses. She is also<br />

involved on the organization of many painting courses.<br />

José Angel Medina Murua<br />

Graduated in 2000 with a Schindler award in his final project and Doctor in<br />

2005. He is <strong>part</strong> of the Projects De<strong>part</strong>ment at the School of Architecture of<br />

100


the University of Navarre since his graduation. Guest academic at the GTA<br />

Institute of the ETH in Zurich under professor Magnano Lampugnani. He has<br />

published several articles in relation with the Spanish Modern Movement<br />

during the thirties decade. His research is complemented with his<br />

professional career.<br />

Carlos Naya Villaverde<br />

Graduated in 1990, he became a Doctor in 1996 with<br />

extraordinary award for his research on technology in<br />

the European avant-garde manifestoes, whose<br />

significance and consequences he keeps on studying<br />

nowadays.<br />

He is professor of Analysis of Forms and currently he is<br />

immersed in a Visiting Scholar program at the University<br />

of Columbia.<br />

Clara Olóriz Sanjuán<br />

She studied at the School of Architecture of the<br />

University of Navarre, where she received her Diploma<br />

in Architecture 2006. During her studies she worked for<br />

a number of practices: Ateliers 234 during three months<br />

in Paris, in 2004; and cerouno during three months in<br />

Zaragoza.<br />

In 2006, she won the Caja de arquitectos scholarship<br />

that allowed her to work at Foreign Office Architects<br />

FOA in London. Currently, she is on her first year of<br />

PhD studies and works as auxiliary tutor at the<br />

De<strong>part</strong>ment of Projects in the Analysis of Forms subject .<br />

101


ABSTRACT<br />

Introduction<br />

Analysis of forms is the course that initiates the essential framework of<br />

architectural students in projects discipline at the School of architecture in<br />

University of Navarre.<br />

Our teaching aim in this first course of studies in architecture plays a double<br />

role: on one hand, to give the students the necessary graphic tools to<br />

develop architectural projects and on the other hand, to initiate them in the<br />

knowledge of architecture through the analysis of buildings.<br />

Materials and methods<br />

Our weekly schedule consists of a whole workshop day starting with a fortyminute<br />

theoretical session which helps the students to immerse into the task<br />

they are due to deliver at the end of each session. Structure, construction,<br />

light, space, function, form, landscape and environment is analysed by the<br />

students along different tasks proposed to them.<br />

In addition to this, a complementary homework is demanded each week to<br />

ensure a deeper and continuous process of learning where the students<br />

must choose their own motifs and practice different techniques.<br />

Our one-year course also includes four weeks of a monographic theme<br />

usually focussed on the analysis of a city area where they explore, in many<br />

creative ways, the different scales of the urban space.<br />

Another four-week period is spent on a group exercise of three or four<br />

people where they experience working in teams and most of the times how<br />

overall results usually exceed expectations.<br />

Each proposed activity enables the students to rethink the architectural<br />

project. Redrawing its plans and perspectives allows them to project,<br />

interiorize and to have a better understanding of it. The task of redefining the<br />

architectural project graphically proportionate them a deeper comprehension<br />

of architecture.<br />

The graphic exercise produces a personal encounter between students and<br />

great masters of architecture of the twentieth century including their works<br />

and thoughts. The design analysis becomes an additional effort to further<br />

understand the idea, concepts and constraints that triggered the architectural<br />

project.<br />

Results<br />

This double-side way of learning design skills by means of architectural<br />

analysis provides them with the graphic ability to share and communicate<br />

their creative thought. It becomes an essential tool in their permanent<br />

process of generation of ideas that are triggered by the creative activity now<br />

102


and in their future. These graphic tools allow them to express their<br />

architectural concepts and continually adapt their means and intentions to<br />

materialize the creative thought made architectural form.<br />

Conclusions<br />

Learning design skills by means of drawing architecture builds their<br />

architectural criteria from now onwards and develops their personal mature<br />

with increasing analytic contents. Students discover which the fundamental<br />

elements of architecture and the links and concepts that combine and<br />

articulate them are.<br />

The graphic quality improves notably when they abandon the drawing<br />

conception as their main aim in itself and they focus on the architectural<br />

object and its analysis.<br />

There is, at the end, a personal fulfilment for the students, not just because<br />

of the improvement they achieve over their graphic tools but for their first<br />

immersion in architectural thought.<br />

Five key words<br />

Design education through architectural analysis.<br />

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ANALYSIS OF FORMS<br />

We would like to share with you our didactic experience in the first-year<br />

studies at the School of Architecture at the University of Navarre. Our<br />

subject is named Analysis of Forms and it is the course that initiates the<br />

essential framework of architectural studies in projects discipline.<br />

In this presentation we would like to introduce you a synthesis of the<br />

methodology and the work we develop in our school, as well as our aims and<br />

the future developments of the discipline as follows:<br />

1. Introduction:<br />

1.a. Aims<br />

1.b. Analysis of Forms within the school<br />

1.c. Analysis<br />

2. Objectives<br />

1st Design ability<br />

2nd Design language<br />

3rd Design culture<br />

4th Design vocation<br />

3. Methodology<br />

4. End of the process<br />

5. Future developments<br />

6. Results and conclusions<br />

1. Introduction<br />

1.a. Aims<br />

Our teaching aims in this first course play a double role: on one hand, we<br />

intend to give the students the necessary graphic tools to develop<br />

architectural projects and on the other hand, we initiate them in the<br />

knowledge of architecture through the analysis of buildings.<br />

1.b. Analysis of Forms within the school<br />

This subject belongs to the introductory courses in the academic program of<br />

the projects de<strong>part</strong>ment that is divided in six sections and accompanies the<br />

students during a five-year long training. Together with “Elements of<br />

Composition” from the second year studies, “Analysis of forms” becomes the<br />

foundations of the architectural degree before being fully introduced in<br />

“Projects I, II, III and IV for the third, fourth and fifth year.<br />

This subject leads our students through a one-year process of intensive<br />

learning of graphic skills and architectural projects that will become the<br />

foundations of their future professional development, it constitutes their first<br />

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contact with the architectural process of designing and the starting point of<br />

the creative thought.<br />

1.c. Analysis<br />

The architectural project is a creative process that generates something that<br />

did not exist before, the analysis starts with the result of that process and<br />

from that point intends to show up its ideas and principles, it is meant to be<br />

the way of going back to ascertain the circumstances that inspired the<br />

project. This analysis is founded on hypothetical reasons however it shows<br />

the student how architects operate, design and think their architecture.<br />

In Mimetics Aristotle explains how in order to communicate an idea; you<br />

need to construct an image, to articulate it. Thus, for him the way of<br />

structuring the ideas is to write them. Assimilating the practice of architecture<br />

to “writing” in Aristotle, we could say that architects articulate their discourse,<br />

their thoughts and concerns through drawing. This is the reason why it is so<br />

important to develop their graphic skills in these early stages of their training<br />

and to mature as future creators of architectural ideas.<br />

2. Objectives<br />

1st Design ability<br />

The first objective is to provide the pupils with the graphic ability to<br />

communicate their creative thought. In order to learn project and design<br />

tools, the following characteristics are essential:<br />

- Agility in sketching during the continuous flux of ideas and<br />

perceptions of the reality that architects require as a graphic<br />

thought.<br />

- Rigor and accuracy are crucial qualities in a geometric construction<br />

associated with the formal dimension of architecture.<br />

- Motion and suggestion in the processes of analysis, representation<br />

and production of the intentions of the author.<br />

2nd Design language<br />

The second goal initiates our students into the process of tackling the<br />

comprehension and assimilation of a building by means of the graphic<br />

language. The reconstruction of the architectural project by means of the<br />

analytic drawing reveals the complexity of the elements, relationships and<br />

laws that composes it.<br />

They redraw the building in order to reprocess it and to rethink the<br />

fundamental elements, laws, relations and concepts that materialize the<br />

design process.<br />

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3rd Design culture<br />

The third aim proportionates them a basic architectural culture. Analysis of<br />

forms produces an encounter with the masters of the modern and<br />

contemporary architecture and at the same time introduces the students into<br />

the cultural dimension and the architectural panorama which is going to be<br />

the environment where they are going to develop their professional vocation.<br />

The graphic analysis implies a further attachment of the individuals to the<br />

architect and the project that they conceptualize rather that the segmented<br />

method of the theoretical and historical point of view separated from the<br />

learning of graphic tools.<br />

We propose relevant works of twentieth century masters to prompt in our<br />

students an enthusiasm for research that will be incorporated in their cultural<br />

baggage to be used in the future as precedents or references for their own<br />

career.<br />

4th Design vocation<br />

Finally, one of our goals during this first year is to make them relish the<br />

design tools that will accompany them in their future because it is in this<br />

enjoyment when the process of learning becomes really efficient and the<br />

vocational side of our profession plays a crucial role. Unconsciously, their<br />

attitude taken in every graphic task is captured in the final result and their<br />

psychological mode is proportional to the expressiveness of their work.<br />

It is an important target for us to be able to transmit them the enthusiasm for<br />

the architectural project so they can get engaged with it and at the same<br />

time, they learn how to appreciate the architectural work in their first contact.<br />

3. Methodology<br />

The weekly schedule consists of a whole workshop day starting with a fortyminute<br />

theoretical session which helps the students to get immersed into the<br />

task they are due to deliver at the end of each session.<br />

Part 1<br />

At the beginning of the process, during the first three months it is necessary<br />

to provide them with basic drawing tools such as perspective rules and<br />

techniques like watercolour, ink, charcoal, pencil…etc.<br />

The course is divided into two <strong>part</strong>s. The first one, as it has been said before<br />

is focussed on learning almost purely drawing tools, so they can make use of<br />

them during the second <strong>part</strong>. Nowadays, it is been proved the low level that<br />

architecture students start with in drawing skills, so it is been essential to<br />

initiate the program of Analysis of Forms with this <strong>part</strong> based on natural<br />

perspective drawing.<br />

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The second <strong>part</strong> of the program is more plan or architectural drawings based<br />

and it is structured as follows.<br />

Part 2<br />

The analysis of each project is aimed at <strong>part</strong>ial studies selected for each<br />

work related to the master architects of the twentieth century and its<br />

aspirations that are considered by the students through different tasks<br />

proposed to them.<br />

Partial studies:<br />

1. Structure and construction are the material dimensions of architecture<br />

providing the architectural project with stability criteria and support.<br />

2. Light is the mechanism that architects control by means of the section<br />

devices, skylights, mechanisms and holes of regulation.<br />

3. Space is understood as generation and relation established by the<br />

building. Moreover, it embraces the concepts of scale and the geometric<br />

dimension.<br />

4. Function as the adequacy of the uses in architecture.<br />

5. Form concerning composition, plans and volumes.<br />

6. Landscape and environment as determinants of architecture and how<br />

buildings respond to them.<br />

In each theoretical session of the analytical <strong>part</strong>, early in the morning, we try<br />

to introduce a concept in architecture through history and contemporary<br />

works, we also aim at give them an overall idea about the architect’s career<br />

and influences and finally we provide them with relevant information about<br />

the project they are proposed to analyse for the rest of the day.<br />

Individual research plays a crucial role in their training so we encourage<br />

them to use the library to get a deeper understanding of the architectural<br />

concepts, periods, precedents, influences and styles. This research routine<br />

tends to be very useful for future courses and professional career, to be in<br />

continuous contact with the library and to build up an individual research<br />

which feeds up every architectural creation.<br />

The methodology to study the building proposed under the <strong>part</strong>ial studies<br />

recommended to them is made up by three stages:<br />

1. To compile information about the project deepening in the research<br />

of the building, the author and the circumstances that conditioned it.<br />

They discover the elements, relations and the intentions of the project.<br />

In these initial phases it is important to combine different techniques of<br />

drawings and to travel across the space by sketching quickly the first<br />

stages of the analysis.<br />

2. To define conclusions and fundamental ideas or concepts under the<br />

specific aspect that has been researched.<br />

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3. To manifest and communicate the conclusions by means of a<br />

summary sheet applying their graphic resources and their ability to<br />

suggest.<br />

This one-year course also includes four weeks of a monographic theme, at<br />

the beginning of the <strong>part</strong> of analysis, usually focussed on the analysis of a<br />

city area where they explore, in many creative ways, the different scales of<br />

the urban space.<br />

Another four-week period is spent on a group exercise of three or four<br />

people, at the end of this <strong>part</strong>, where they experience working in teams and<br />

most of the times how common results usually exceed expectations. The<br />

buildings they study are chosen according to a theoretical based proposal<br />

such as Second Generation Architects, Spanish architects of the fifties,<br />

dwelling projects…etc, so they can frame their works within the history and<br />

theory of architecture. As they must do public presentations, they learn how<br />

to express and defend their conclusions and their objectives in public<br />

discussions while presenting them to their colleagues.<br />

In addition to this, a complementary homework is demanded each week to<br />

ensure a deeper and continuous process of learning where the students<br />

must choose their own motifs and practice different techniques. The students<br />

become very fond of their ability to draw and to represent the reality under<br />

their own criteria.<br />

Each proposed activity enables the students to rethink the architectural<br />

project. Redrawing its plans and perspectives allows them to interiorize and<br />

to have a better understanding of it. The task of redefining a building project<br />

graphically proportionate them a deeper comprehension of architecture.<br />

The graphic exercise produces a personal encounter between students and<br />

great masters of architecture of the twentieth century including their works<br />

and thoughts. The design analysis becomes an additional effort to further<br />

understand the idea, concepts and constraints that triggered the architectural<br />

project.<br />

One year program sample could be:<br />

Part 1: Drawing techniques<br />

Week 1: Presentation. Natural perspective.<br />

Week 2: Intuitive approach to conic perspective system.<br />

Motif: composition of boxes at the workshop place.<br />

Week 3: Line drawing. Motif: indoor spaces at the school.<br />

Week 4: Line drawing of a more complex building.<br />

Week 5: Light and shadow studied in boxes.<br />

Week 6: Light and shadow. Motif: a building in the campus or in the city.<br />

Week 7: New techniques, they create their own sculpture with umbrellas<br />

or hats and experiment with watercolour, ink, wax, charcoal, pencil,<br />

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acrylic paint…<br />

Week 8: Figure drawing. Motif: themselves.<br />

Transition <strong>part</strong><br />

Week 9: Guest artist. (ie: reproduction of figures of the Sistine chapel, to<br />

study the composition of the bodies, proportions…in a big format)<br />

Week 10: Guest artist. (ie: the students create their own sculptures with<br />

tires and stools driven by the Guest artist)<br />

Week 11: Complete representation of a complex building. They choose<br />

their own techniques.<br />

Week 12: Trip drawing. ie: They analyse the old <strong>part</strong> of the city with<br />

quick and expressive hand sketches.<br />

Part 2: Analysis <strong>part</strong><br />

Exams period: thematic motif, they analyse an area of the city form different<br />

scales during four weeks.<br />

Week 13: Representation of architecture from its plans. An architect is<br />

invited to our session, explains them a project and they analyse it<br />

graphically during the day.<br />

Week 14: Architectural concepts- Structure: Farnsworth House,<br />

Architect: Mies Van der Rohe.<br />

Week 15: Architectural concepts- Function: Unité d’habitation Marseille,<br />

Architect: Le Corbusier.<br />

Week 16: Architectural concepts- Light: Riola Church, Architect: Alvar<br />

Aalto.<br />

Week 17: Architectural concepts- Funtion: Exeter Library, Architect:<br />

Louis Kahn.<br />

Week 18: Architectural concepts- Global analysis: Guggenheim<br />

Museum New York, Architect: Frank Lloyd Wright.<br />

Week 20: Group exercise. Presentation and research.<br />

Projects:<br />

Prefectural government office kagawa , Kenzo Tange<br />

Rodovre Town Hall, Arne Jacobsen<br />

TWA Airport, Eero Saarinen<br />

Sydney Opera House, Jorn Utzon<br />

Ford Foundation, Roche and Dinkeloo<br />

Week 21: Group exercise. Public tutorial<br />

Week 22: Group exercise. Public tutorial<br />

Week 23: Group exercise. Deadline and public exposition.<br />

Week 24: Analysis of a building in a natural environment.<br />

Week 25: Analysis of an architectural project in its urban surroundings.<br />

Week 26: Exam.<br />

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4. End of the process<br />

In order to evaluate the results of our students we give them a weekly mark<br />

together with some individual feedback which is explained in groups of 15<br />

people and some comments to improve their graphic skills. These marks are<br />

not numerical because we want to stress out the importance of the evolution<br />

rather than punctual results. In the process of learning design tools, as it<br />

happens with languages, what matters is that at the end of the process the<br />

pupils must be able to express the architectural concepts trough their<br />

drawings, they need to be mature enough to continue the following courses<br />

with the appropriate skills.<br />

This unfolding or positive progression in acquiring graphic instruments is<br />

much more evident during the first year because they realize themselves<br />

when comparing their first drawings with the last works of the course in a<br />

sort of sense of pride and self-confidence.<br />

This evolution is so important for us that we revise individually each<br />

student’s complete work half-way and at the end of the process to<br />

encourage them not just in each punctual deadline but in a broaden sense,<br />

looking at all their works along the course at the same time.<br />

To encourage them and to reward their efforts we select several drawings<br />

each week to stand out publicly. We use the school’s web page to publish<br />

the outstanding drawings or we pin them up at the workshop for a week. As<br />

a result, it produces a dynamic learning process because the rest of the<br />

students can also find a source of inspiration in their colleague’s sketches.<br />

During the group exercise we organize public tutorials where they are asked<br />

to express themselves in public and to defend their aims and results. Thus,<br />

another aim is to create a pedagogic environment where they share their<br />

experiences and also develop their skills in a working group so important for<br />

their future in the architectural profession.<br />

5. Future developments<br />

Nowadays, a key point during the design train process is the introduction of<br />

computer modelling and digital techniques.<br />

There is a current debate in architectural schools about questioning the uses<br />

of traditional drawing, what is the kind of drawing that architects and society<br />

look for today?, Is it possible to conceive design without traditional drawing?<br />

Our bet consists of providing our students with knowledge to define<br />

graphically and geometrically their projects before they get in touch with<br />

digital systems. Thus, on the solid base of their formation they count with a<br />

weapon to be able to control the digital process in the future so their creative<br />

ability is not absorbed by the means, in this case, the computers. It is being<br />

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experienced in the introduction of digital tools that the lack of ability in<br />

applying them can block the architectural production and design.<br />

We believe in traditional means especially in the first and individual stages of<br />

the design procedures however we would like to stress the idea that these<br />

initial phases can be complemented with the input coming from digital<br />

techniques.<br />

Our proposal tends to introduce digital tools in a secondary phase, once they<br />

have built up their criteria in their creativity. We believe in the positive<br />

feedback that the new technologies provide in design tools and how they are<br />

transforming our profession with digital representation.<br />

It seems clear to us that computers are breathtakingly transforming the<br />

architectural environment however our profession also demonstrates us<br />

through history that architecture makes use of technology and at the same<br />

time looks back to its traditions. As Le Corbusier stated: “on monte sur les<br />

épaules“ which means: We stand on the tradition’s shoulders.<br />

The mastering of computer programs is deeply related to the knowledge of<br />

traditional means such as material definition, perspective rules, scale,<br />

space…architectural paradigms. We can not deny the specificity, the data<br />

and accuracy of computers, nevertheless, they need the human mind to<br />

coordinate and govern the digital processes.<br />

As a conclusion to this section on new technology we would like to remark<br />

the compatibility between digital and traditional techniques and the potential<br />

advantages for design training in the future but they should be complimented<br />

with the maturity that tradition offers to architecture.<br />

6. Results and conclusions<br />

This double-side way of learning design skills by means of architectural<br />

analysis provides them with the graphic ability to share and communicate<br />

their creative thought. It becomes an essential tool in their permanent<br />

process of generation of ideas that are triggered by the creative activity now<br />

and in their future.<br />

These graphic tools allow them to express their architectural concepts and<br />

continually adapt their means and intentions to materialize the creative<br />

thought made architectural form.<br />

They articulate their design process through the act of drawing which<br />

becomes their language from now on. Continuing with the parallel between<br />

drawing and language, it is demonstrated that the best methodology to learn<br />

a language it is to practice it, so we encourage them to learn graphic tools by<br />

drawing and practising them.<br />

This journey in the first year of architectural studies is hard and sometimes<br />

can imply some moments of discouragement but it is finally and highly<br />

rewarded with the satisfaction that provides the self-control and command of<br />

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the graphic skill. This is the reason why we intend to play down the<br />

relevance of the punctual marks stressing the point that mastery in Analysis<br />

of forms is acquired during the last phases of the course and the ideal<br />

slogan that as students we are unable to admit: “the main goal are not the<br />

marks but the knowledge we achieve” and that learning of design tools is a<br />

matter of time which means mature and overall hard work.<br />

Learning design skills by means of drawing architecture builds their<br />

individual criteria from now onwards and develops their self-mature with<br />

increasingly analytic contents.<br />

Students discover the fundamental elements of architecture and the links<br />

and concepts that combine and articulate them.<br />

The graphic quality improves notably when they abandon the drawing<br />

conception as their main aim in itself and they focus on the architectural<br />

object and its analysis.<br />

There is, at the end, a personal fulfilment for the students, not just because<br />

of the improvement they achieve over their graphic tools but for their first<br />

immersion in architectural thought.<br />

For us, as tutors, it is always a reward to see how their efforts and<br />

perseverance are translated in impressive improvements along their paths<br />

and how comparing drawings from the first month to the last works, at the<br />

end of the course, shows our students potential, enthusiasm and energy in<br />

their future careers.<br />

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STARTING DESIGN EDUCATION:<br />

“BASIC DESIGN COURSE”<br />

Salih Salbacak, Research Assistant<br />

Halic University, De<strong>part</strong>ment of Interior Architecture<br />

Buyukdere Caddesi No: 101<br />

Mecidiyekoy / Istanbul -TURKEY<br />

Phone: +90 212 275 20 20-200<br />

ssalbacak@hotmail.com<br />

PhD (interior architecture),<br />

Mimar Sinan Fine Arts Unıversity, Institute of Science and Technology<br />

Msc (interior architecture),<br />

Mimar Sinan Fine Arts Unıversity, Institute of Science and Technology<br />

Bachelor<br />

Karadeniz Technical Unıversity, Faculty of Architecture<br />

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STARTING DESIGN EDUCATION:<br />

“BASIC DESIGN COURSE”<br />

As the beginning of general design education, the course entitled “Basic<br />

Design” in Haliç University Faculty of Architecture is conducted within the<br />

two semesters (spring and fall) of the first year design education in<br />

De<strong>part</strong>ments of Interior Architecture and Industrial Design. The course<br />

occupies 6 hours a week and is conducted as a studio practice.<br />

“The foundation of the Basic Design concept is based on the human<br />

perception theories of Gestalt, which constituted the educational curriculum<br />

of Bauhaus school. Unlike the fragmentalist ideology of classical psychology,<br />

Gestalt theory proves that the ‘whole’ is far ‘more’ than the mathematical<br />

synthesis of its fragments. By this way, Gestalt theory provides the required<br />

theoretical framework for both arrangement and perception of visual<br />

environment (Denel, 1981)<br />

Cropius and his colleagues initiated these courses and composed them in a<br />

way that they can evaluate students from various geographical regions,<br />

provide them with a preparatory educational process in which they could<br />

realize their potential, determine the levels of their creative skills, help them<br />

to choose a branch of artistic production and inform them about the<br />

fundamental design principles.( Gürer, Gürer,1987)<br />

“Until nineteen-eighties, various techniques had been experimented in<br />

architecture and design education. Some of these techniques were; giving a<br />

functional problem to the student to design accordingly, a fragmentalist<br />

approach that suggests handling design problems as smaller pieces and<br />

solving each piece individually, an approach that focuses on basic design<br />

education to enhance creativity, and another view that experiments design<br />

education process on abstract design problems. Some of these approaches<br />

have been chosen by the scholars themselves and they are still employed in<br />

various architecture schools today. ( Usta,Usta, Ertürk, 2000)<br />

Basic design course occupies the foundational basis of design education in<br />

interior architecture and industrial design de<strong>part</strong>ments, and enables students<br />

to get prepared for the consequent stages. Despite the traditional education<br />

systems that are composed of conservational views, basic design education<br />

requires constant reformation and renovation. For this reason, in our faculty,<br />

the structure of basic design course has been systematized to fit into several<br />

stages. In the first stage of the course, theoretical information is delivered to<br />

students. In the second stage, students are expected to develop solutions to<br />

given design problems. Consequently, in the third stage, students prepare<br />

presentations for their works. Finally, their solutions and presentations are<br />

evaluated.<br />

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The purpose and contents of basic design course<br />

Basic design education is planned to be a critical workshop study/discipline<br />

that triggers creativity in architecture education; and therefore, it has<br />

considerable importance for students to create a certain system of thinking.<br />

Basic design not only directs students towards representing a project with<br />

geometry and shapes, but also teaches them its cultural, historical and<br />

sociological background. For this very reason, it should be understood as an<br />

educational system and an audio / visual sensitivity, not just as a primary<br />

year course in professional education institutions. (Teymur,1998)<br />

For the design students, first year is a transition period, and basic design<br />

course has a critical position in this transformation. By the help of this<br />

course, an introduction to design education is provided, and high-school<br />

graduates - with no prior experience in design – are accustomed to the<br />

process. Initially, the technical equipments that are used in drawing are<br />

taught to the students. During the education process, general topics of<br />

tutoring include: gaining necessary design and problem-solving skills,<br />

abstract and creative thinking, observation and taking visual records, colors<br />

and their psychological affects, i.e. Interior architecture students’<br />

environmental design and industrial design students’ product design skills<br />

are intended to be enhanced by providing them with necessary expertise in<br />

various drawing and presentation techniques, presenting and defending their<br />

projects with appropriate methods, time management, critical thinking, 3-<br />

dimensional perception, material knowledge and using appropriate materials<br />

for their designs. By these enhancements, students are expected to<br />

establish a solid base that would determine their design vision and their<br />

design processes.<br />

“Basic design is an education of emotion and sensitivity, which occurs<br />

through a process. The courses of actions that define basic design process<br />

are: observation, research, appropriation, creativity, ruling, application,<br />

testing, controlling, criticizing and finalization. Basic artistic education is<br />

programmed to provide students with the abilities of conceptualization and<br />

understanding through visual records, visual impression and expression<br />

methods. Here, the ability of perceiving the whole and details at the same<br />

time and the skill of interpretation are mutually important. The course would<br />

focus on visual elements and provide associations between various<br />

disciplines through common elements. (Cellek,2000)<br />

The contents of the course include: fundamental geometries that cover the<br />

basis of design (such as point object and lines), intersecting lines, qualities<br />

of linear elements, direction, and such. Afterwards, surface-marking studies,<br />

and texture-based studies (rough and smooth textures) are made.<br />

Dimensional and proportional qualities are another major topic, which follow<br />

these studies. In addition, colors, color values, primary/intermediate colors,<br />

warm/cool color tones are taught and studies are made by using principles<br />

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such as harmony and contrast. In consequent classes, the topic of study is<br />

“shapes”; and sub-topics include harmony and contrast in shapes, shape<br />

and base (background) relations, covering, depth, dimensional properties<br />

etc. When students gain the necessary knowledge on lines, textures, colors<br />

and shapes, the topics shift towards transparency, linearity, dominant<br />

environment, repetition (full and rotational), koram (centripetal, axial,<br />

peripheral), visual equilibrium (symmetry, asymmetry) and hierarchy. In the<br />

first semester, 2 dimensional works are made during these processes. In the<br />

second semester (spring semester), 3 dimensional trainings begin;<br />

structures, modularity, geometry, fullness/emptiness, mass (equilibriumdominance,<br />

harmony-contrast) and space are major topics during these<br />

studies.<br />

In addition to teaching students about these topics of study in class, one of<br />

the major goals of the course is to inform them about the materials that are<br />

used during these studies, and about the application methods of these<br />

materials<br />

Presentation of theoretical knowledge and problem solving<br />

In the first semester, theoretical knowledge in the basic design course is<br />

shaped in 2-dimensional methods into 2-dimensional and abstract works and<br />

represented by various visual expression techniques by the students. In<br />

consequent classes, studies on forms, structures and design of<br />

products/spaces begin by the students start working on 3-dimensional<br />

works.<br />

Generally, within the first hour of the class, lecturers give information to the<br />

students on theoretical background of that <strong>part</strong>icular day’s topic. Illustrations<br />

of that topic are provided by showing students some related artworks,<br />

natural scenes and various visual materials. A written description of the<br />

problem is distributed to students with a course-specific form; and students<br />

are expected to collect and save each form in every class. Initial sketches<br />

are made after a brainstorming session takes place with the students.<br />

Problem solving activity is generally limited by the class hours, and students<br />

are expected to grasp the design problem and develop a solution within a<br />

limited time period. This process is conducted as a workshop/studio practice,<br />

and students can ask the lecturer for critiques and ideas during their activity.<br />

(Usta, Özdemir, Kulolu, Ustaömerolu, Beben, Vural, 2000)<br />

Obviously, the fundamental processes of design in basic design involve the<br />

designer’s mental processes. Here, the concepts of rational thinking,<br />

comprehension, and problem solving have a significant role. By this logic,<br />

design activity can absolutely be related with mental processes of the<br />

designer. In this stage, designer attempts to develop problem-solving<br />

approaches by the interpretation of his/her prior knowledge on the subject<br />

matter.<br />

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Presentation and evaluation<br />

Students use a given area to present their solutions; and within this area,<br />

they are free to use any presentation method (various graphical styles, free<br />

hand techniques, 3-dimensional works, i.e.). They are expected to make 2D<br />

or 3D visuals that target the solution of their understanding to the given<br />

problem, and submit it at the end of the class.<br />

Students can use any material in their design that would fit their expression<br />

(various paints, crayons, watercolors, guaj paints, markers, colored pencils,<br />

colored papers, ropes, fibers, pasteboards, screws, paperclips, cotton,<br />

fabric, wood, plastics, etc.). The major goal here is to enable them to select<br />

and use the most appropriate materials, by which they can effectively<br />

present their design.<br />

Observations show that the variability and freedom in material usage affects<br />

the design process and the final design. By trial and error method, students<br />

would be able to use the selected material’s structural features for their<br />

design solution. This shows that: not only are the design solutions to the<br />

given problem, but also the materials used during the process critical<br />

elements of design. For instance, outputs of shaping an aluminum plate by<br />

bending and twisting (such as in Fig.7), usage of wood (Fig. 8), using<br />

transparency of glass, endurance of cardboards (Fig.12), flexibility of paper<br />

and cardboard (Fig.11), rigidity of metals show various design solutions that<br />

were made by students in class. Another noteworthy conclusion of these<br />

studies is the fact that a proper and well-suited presentation technique is a<br />

key element for success for a creative process.<br />

Evaluation<br />

For the evaluation of student works, there are some pre-determined rules<br />

and criteria for all the lecturers of the course. First, each student is expected<br />

to prepare his/her design inside a proper white paper or any other paper<br />

within a frame of 32x42cm. The problem definition, name and student<br />

number of student and the date of the class should be written in defined<br />

locations, and they should submit their works at the end of the class-time<br />

with successful time management.<br />

Submitted designs are classified and evaluated according to level of<br />

student’s interpretation of the problem, the authenticity of his/her solution to<br />

the given problem, and the usage of given design elements (color, texture,<br />

materials, i.e.). If the evaluation process takes place in the workshop,<br />

students are also asked to <strong>part</strong>icipate in with their remarks and comments.<br />

Grades are marked on the workspace of the design work and the works are<br />

returned to the students after the grades are recorded. Each class session is<br />

reserved for one topic and one design work, so students are required to<br />

submit their missing assignments afterwards. As the classes work in a<br />

consequent order, students are also required to prepare a folder of their<br />

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works in Basic Design course and keep their design solutions in an orderly<br />

fashion. The grades taken by each design work are combined with the<br />

general interest and success of the student and his/her frequency of<br />

<strong>part</strong>icipation in the class and the cumulative evaluation determines the<br />

student’s grade for the semester.<br />

.<br />

Figure 1. Eray Koçolu,<br />

Lines and Direction – Using<br />

different characteristics of lines<br />

(bold, thin, polylines, curves),<br />

making spatial arrangements by<br />

using harmony, contrast and direction<br />

Figure 2. Zeren Tanık,<br />

Dimension – Shape, using<br />

conjunctions of shapes in<br />

different directions<br />

Figure 3. Öznur Topçu,<br />

harmony within warm colors,<br />

using yellow, orange and<br />

red tones<br />

Figure 4. Fatih Akdoan,<br />

harmony within warm-cool<br />

color tones<br />

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Figure 5.Tolga Karslı,<br />

Exercise on shape-ground<br />

relations,using passive<br />

background with active shapes<br />

and expression of visual depth<br />

Figure 6. ahin Yaayan<br />

Exercise on linearity, using only<br />

linear elements in visual field and<br />

arranging them in a way to achieve<br />

visual depth<br />

Figure 7. Tuncay Günaydın,<br />

Exercise on harmony, using<br />

aluminum plates.<br />

Figure 8. Mete Perihan,<br />

Exercise on Modularity, using<br />

wooden materials<br />

Figure 9. A.Emre Tuna,<br />

Exercise on Modularity, using both<br />

warm and cool colors in colored<br />

cardboard material<br />

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Figure 10. Büra Pars,<br />

Exercise on Modularity, using<br />

contrasting colors in colored<br />

cardboard material<br />

Figure 11. O.Koray Yılmaz,<br />

Visual Balance, using cool colors in<br />

colored cardboard material<br />

Figure 12. M. Burak Özban,<br />

Balance, using gray cardboards.<br />

Conclusion<br />

The general aims of basic design course in our faculty’s interior architecture<br />

and industrial design de<strong>part</strong>ments are to educate creative and skilled design<br />

students by expanding their limits of conceptualization, enabling them to<br />

think outside conventions, to express their thoughts through conceptual<br />

designs, and to use time and materials in an effective way.<br />

In this respect, the first differences of basic design education from<br />

conventional educational methods that students come across are the<br />

workshop studies, which is a distinguished method from their previous<br />

experiences, and the possibility to share ideas and concepts with a number<br />

of lecturers throughout the progress.<br />

The observations from our basic design course throughout the recent years,<br />

and with a total number of 250 students, are summarized below:<br />

• In the beginning of studies, most students tend to use analogies in<br />

design problem solving processes<br />

• The concept of using color as a design element attracts students<br />

attention, and most students tend to prefer warm colors in their<br />

works<br />

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• In earlier works, students cannot use shapes other than standard<br />

geometries, and frequently use triangles and rectangles as visual<br />

elements<br />

• 3 dimensional studies are more attractive to the students, they can<br />

grasp the subject more easily an work with more enthusiasm in 3<br />

dimension<br />

• Students generally have difficulties in choosing the most<br />

appropriate presentation technique, and in their following works,<br />

they begin to find the most appropriate method by which they can<br />

express themselves<br />

• During the progression of work, interaction between students<br />

becomes noticeable<br />

• Most students suffer from time management problems, especially in<br />

the earlier classes<br />

• The usage of different materials enable students to express<br />

themselves more independently<br />

• Especially in group studies, students tend to consult a number of<br />

lecturer during the process<br />

• The usage of different and authentic materials in their designs<br />

make them enthusiastic, and they tend to interpret the class as<br />

“play-time”<br />

• Students’ comprehension of the subject improves when they are<br />

informed about the theoretical aspects of the subject matter and<br />

when they are introduced to the examples of the concept<br />

• The expectance for a high grade from their works is a significant<br />

motivator it was observed that students with lower grades tend to<br />

question their works and methods in consequent classes<br />

Attitudes of students towards the earlier class works is generally about<br />

recalling their previous experiences with the given materials; such as<br />

drawing geometrical forms, folding papers, cutting pieces and gluing<br />

elements. Some of the most frequent questions (asked by students) in these<br />

periods are “Why are we doing these?” and “How will we benefit from<br />

doing these exercises?”. But after while - when classes advance - students<br />

begin to grasp the subject and the reasoning, to interpret basic design<br />

course as “play-time”. With the improving experience and knowledge,<br />

students’ abilities to build creative solutions in shorter time intervals increase<br />

significantly.<br />

Another noteworthy improvement is students’ improvement in increasing the<br />

variety of materials that they use in their designs, especially by observing<br />

their surroundings and collecting everyday materials, such as water bottles,<br />

their lids, tea spoons, plastic glasses, matchboxes, i.e. In addition, students’<br />

interest in asking questions throughout the class improves significantly.<br />

Thus, they begin to criticize their works and methods, and ask “What more<br />

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can I do?” as the classes advance. This shows that the progression of the<br />

course improves their questioning and critical thinking skills.<br />

Our basic design course begins with points and lines, and ends with 3<br />

dimensional experiments. The design works produced by students<br />

throughout this progress are collected in our faculty’s archive and classified<br />

for further demonstrations. Between 4-10 September 2007, a number of<br />

these student works are selected for an exhibition in “Istanbul Design Week”<br />

on the old Galata Bridge in Balat. With the contribution and <strong>part</strong>icipation of<br />

students, the exhibition reached a wide range of public, and attracted great<br />

attention from the visitors. Consequently, the selected works are published<br />

by our university and exhibited again, inside the campus, between 1-31<br />

October 2007 to celebrate the 10 th anniversary of Haliç University.<br />

Figure 13. stanbul Design Week – Haliç University Basic Design<br />

Course Exhibition<br />

Figure 14. Book cover of Basic Design Course – Selected Student Works<br />

(published in celebration for the 10 th anniversary of Haliç University)<br />

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Bibliography<br />

Denel B (e.d)( 1981), Temel Tasarım ve Yaratıcılık, ODTÜ Mimarlık<br />

Fakültesi Basın lii, Ankara<br />

Gürer, L and Gürer,G (ed)( 1987),Temel Tasarım, Birsen yayınevi, stanbul<br />

Usta, A and Usta, Kele, G and Ertürk, Z (2000), Mimari Tasarım Eitimine<br />

Balamada Farklı Model Arayıları Strüktür Tasarımı, Arredamento Mimarlık<br />

Dergisi No 2000/4 pp–116<br />

Teymur, N (ed, 1998),Tasa(r)lanacak bir dünya için temel tasarım eitimi,<br />

ODTÜ Mim. Fak. Yayınları, Ankara<br />

Usta, K G; Özdemir, M ; Kulolu, N; Ustaömerolu, A A; Begen, A and<br />

Vural, S ( 2000), Mimarlık Eitiminde Temel Tasarımın Yeri, Mimarlık<br />

Dergisi No293 pp–42<br />

Çaal, O; Kocaman, H; Salbacak, S and Yavuz, H (eds, 2007)Haliç anısına<br />

Geçmiten Gelecee-6 Mimarlık Fakültesi ç Mimarlık ve Endüstri Ürünleri<br />

Tasarımı Bölümü Etkinlii, Haliç Üniversitesi Mimarlık Fakültesi Yayınları<br />

No:3, stanbul<br />

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124


A PEDAGOGY<br />

Brian Dougan, Assistant Professor of Architecture<br />

College of Architecture, Texas A&M University<br />

Texas A&M University<br />

3137 TAMU<br />

College Station, Texas<br />

77843-3137 USA<br />

bdougan@tamu.edu<br />

Brian Dougan is an Assistant Professor of Architecture currently residing in<br />

College Station, Texas where he coordinates the first year curriculum in the<br />

College of Architecture at Texas A&M University. He teaches design studios<br />

and drawing studios of all shapes and colors. He is a teacher, potter,<br />

drummer, and prolific drawer<br />

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ABSTRACT<br />

“To be playful and serious at the same time is possible and it defines the<br />

ideal mental condition. Absence of dogmatism and prejudice, presence of<br />

intellectual curiosity and flexibility, are manifest in the free play of the mind<br />

upon a topic. To give the mind this free play is not to encourage toying with a<br />

subject, it is to be interested in the unfolding of the subject on its own<br />

account, a<strong>part</strong> from subservience to a preconceived belief or habitual aim.”<br />

Relations between students and teachers come in many flavors ranging from<br />

heavy dogma to severe avant-garde. There is usually a sound rationale<br />

behind the chosen stance, but the well-rehearsed justification does not<br />

always benefit the learners. I work with a professorial reciprocity that<br />

considers the teaching activity as if I were a design activity. The studio<br />

agenda lies patiently suppressed until the context and comprehension<br />

dictates direction. This lack of clarity usually tests the patience of everyone<br />

involved, but at the same time keeps us attentive to potential we might not<br />

have recognized if we established a rigid program in advance. Studio<br />

choreography in flux is an arena set for fifteen weeks of active pedagogy. A<br />

design studio does not take care of itself for there is no predictable trajectory<br />

in design. If we present it as such, we are misrepresenting the case.<br />

It is important to mention that pedagogy is not a curricular strategy or a wellbalanced<br />

degree plan even though it is often managed as such. It is also<br />

not a successful collection of projects with proven successful outcomes.<br />

Pedagogy as Dewey suggests, is about how the semester unfolds. How<br />

much of the interaction between the designer, the teacher and the activity is<br />

playful and how much is serious? It is about the designated professional<br />

(professor) revealing the agenda, promoting curiosity, avoiding dogma, and<br />

making the experience meaningful – for the students. It is about the delivery<br />

of information, the enthusiasm, the classroom ambiance, the choreography<br />

of time, the logistics of space.<br />

Key Words: pedagogy, design, education, studio, process<br />

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A PEDAGOGY<br />

teaching + pedagogy<br />

The concept of pedagogy requires qualification because its use, even as a<br />

label usually comes with hesitation. Few of my colleagues dare consider<br />

themselves pedagogues while others understand a pedagogue as being<br />

synonymous with a teacher and that teaching is simply considered<br />

pedagogy. Despite the straightforward reciprocity, there is always the stale<br />

debate about teaching being either an art or a science. In any other<br />

discipline besides design the debate would not be essential, but in terms of<br />

creative expression most of us are familiar with the poignant art/science<br />

distinction. While certainly pertinent, the art and science debate lay outside<br />

the scope of this <strong>part</strong>icular discussion. I will focus on pedagogy beyond its<br />

synonymous relation to teaching. I will provide examples of pedagogy as an<br />

attitude adopted to make the design studio a fertile learning environment.<br />

This collection of words was shaped in response to a concern for the<br />

mysterious condition of the design studio and design education in general. I<br />

am concerned because I have noticed some questionable pedagogical<br />

activity within the confines of the typical design studio environment.<br />

see + get • cake + bird<br />

I have a musician friend who refuses to use the adage, “kill two birds with<br />

one stone” because he does not like the idea of killing birds. Despite the<br />

associated dangers of soaring blood sugar and elevated cholesterol levels,<br />

he prefers the expression, “have your cake and eat it too”. That is how I feel<br />

about the design studio. I prefer the adage, “what you see is what you get”<br />

as an appropriate label to attach to any design studio. I want to avoid any<br />

mystery or misunderstanding because design is not mysterious. Design is<br />

not the result of genius nor is it the product of only a talented few. Design is<br />

teachable, explainable, and demonstrable. Too often the “what you get” in a<br />

design studio or in other words the reality or product of the design studio<br />

turns out to be a non-representational account of the collective time spent in<br />

the studio. The simple reciprocity between having and eating often gets<br />

contaminated. The “what you get” <strong>part</strong> of the spectrum is deceiving to even<br />

the most competent designer because the produce usually looks quite good<br />

or even better than it actually is and it is therefore hard to be critical. The<br />

results in most design studios tend to be extremely product oriented and<br />

most of the time cryptic in describing any obvious agenda. They tend to be<br />

small facsimiles of real world conditions with no indication as to how they<br />

came to fruition. The destination is celebrated while the journey is rendered<br />

unimportant or mysterious. I find this possibly imagined scenario<br />

disconcerting because it is a negative reflection on Education. No matter<br />

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what our intention is in the design studio, be it a green agenda, an<br />

experimental agenda, a digital agenda, a residential agenda, a<br />

constructional agenda, a futurist agenda, anything but a programmatic<br />

agenda, one cannot avoid the common ground that unifies all design studio<br />

agendas within the walls of academia. The design studio is to some extent<br />

responsible for being a time and a place for students to learn - how to<br />

design.<br />

designers • teachers<br />

Traditionally, design teachers have been practicing designers who pass on<br />

their knowledge, skills, and values through a process of apprenticeship.<br />

Design students ‘act out’ the role of designer in small projects, and are<br />

tutored in the process by more experienced designers. These design<br />

teachers tend to be firstly designers and only secondly and incidentally<br />

teachers.1 That might be <strong>part</strong> of the predicament? The figure of authority in<br />

the studio might have plenty to say, but knows not how to say it. In a<br />

designer’s parlance, it is the tradition of presentation. This communication<br />

or lack thereof between teacher and student in the design studio is at the<br />

heart of pedagogy.<br />

If there is such a thing as a bottom-line agenda for an academic design<br />

studio it could be said to be instruction about - how to design. If the studio<br />

itself was a semester-long work in progress rather than a predisposed<br />

collection of assignments and requirements, the <strong>part</strong>icipants of such a studio<br />

would find themselves at the veritable center of a design process. Imagine<br />

yourself a student surrounded by a design process as if it were a place to do<br />

research or an arena to play or a laboratory to experiment. The student<br />

could inhabit the process. The process could not be avoided even if it was<br />

desired to do so. This symbiotic desire that links what one teaches with how<br />

one teaches is pedagogically sound because such a parallel between what<br />

is taught and how it is taught is mutually beneficial. The dichotomy relies on<br />

itself. There is a codependence and integration governs time.<br />

A design professor can design a semester as if it was a design. The studio is<br />

not entirely the result of a group dynamic or an alignment of planets. It is the<br />

professor who is ultimately responsible for creating the studio environment<br />

because that is what design professors do. We design the learning<br />

environment. We teach aspiring designers how to design. A semester in<br />

the design studio could be based on a response or reaction to an existing<br />

situation, context, or group of students, which would make it somewhat<br />

analogous to a design process. The design studio agenda is itself a process<br />

that responds incrementally to the activity in the studio the same way a<br />

design process would respond to the engagement of a sensible designer.<br />

The professor would necessarily exercise design sensibilities to conduct and<br />

maintain the forward momentum of the studio. In such an environment the<br />

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professor orchestrates and intervenes in the process at strategic times<br />

throughout the semester as if the activity of the class was a design being<br />

processed. Such a studio would inevitably be distinctly different from every<br />

other studio because it dictates its own agenda. One could not conduct the<br />

same predisposed exercise as the semester before or as some professors<br />

do, the same exercise over the past fifteen years. It will be that which only it<br />

can be, then and there and most likely will be beyond anyone’s expectations.<br />

As with a process or design project having overcome all preconceptions and<br />

clichés, the product or in this case the result of the studio is unfathomable -<br />

until the process has transpired. Success is measured not necessarily as a<br />

function of product, but rather as a product of <strong>part</strong>icipation or even quantity<br />

of product. Everyone involved in the experience, both teacher and student<br />

alike sustain a sincere engagement in the action/reaction activity that defines<br />

the design process. Without said reciprocity the studio would not be a<br />

process and the activity would be another hit and miss lottery as many<br />

design studios unfortunately tend to be.<br />

serious + play<br />

“To be playful and serious at the same time is possible, and it defines the<br />

ideal mental condition. Absence of dogmatism and prejudice, presence of<br />

intellectual curiosity and flexibility, are manifest in the free play of the mind<br />

upon a topic. To give the mind this free play is not to encourage toying with a<br />

subject, it is to be interested in the unfolding of the subject on its own<br />

account, a<strong>part</strong> from subservience to a preconceived belief or habitual aim.” 2<br />

We have all experienced the elation of being serious and playful at the same<br />

time – having fun while we are working. It is enough to provoke guilt. The<br />

moment becomes big as it encompasses two seemingly divergent conditions<br />

in a synergistic way. It is like residing in a new dimension of meaningfulness<br />

with a sense of perpetuity. We are also well aware that most young first<br />

year college students have a difficulty stepping away from fun associated<br />

with play. Their playful tendencies ride a momentum that is difficult to cease.<br />

Wrapped up in the fun they cannot fathom that a playful attitude could apply<br />

to something serious. The poignancy kicks us all back when we realize that<br />

there is actually no difference between being playful and being serious. We<br />

can play seriously or we can be serious playfully. The distinction as Dewey<br />

tells us is in the degree of engagement or curious and open-minded attitude<br />

on behalf of the student. Dewey has described the definitive attributes of a<br />

designer.<br />

pedagogy + studio<br />

Relations between students and teachers come in many flavors ranging from<br />

heavy dogma to severe avant-garde. There is usually a sound rationale<br />

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ehind the chosen contract, but the well-rehearsed justification does not<br />

always benefit the learners. I work with a professorial reciprocity that<br />

considers the teaching activity as if it were a design activity. The studio<br />

agenda lies patiently suppressed until the context and collective<br />

comprehension dictates direction. This lack of direction usually tests the<br />

patience of everyone involved in the studio, but at the same time keeps us<br />

attentive to potential we might not have recognized if we established a rigid<br />

program in advance. A studio with choreography in flux is an arena set for<br />

fifteen weeks of active pedagogy. A design studio does not take care of<br />

itself for there is no predictable trajectory in design. If we present it as such,<br />

we are misrepresenting the case. Design activity requires a diverse array of<br />

informed decisions and contextual responses. The same is true of a studio<br />

experience treated as a design venture. It unfolds in time and persistently<br />

denies preconception and prescription.<br />

It is important to mention that pedagogy is not a curricular strategy or a wellbalanced<br />

degree plan even though it is often managed as such. It is also<br />

not a successful collection of projects with proven successful outcomes.<br />

Pedagogy as Dewey suggests above is about how the semester unfolds.<br />

How much of the interaction between the designer, the teacher, and the<br />

activity is playful and how much is serious? It is about the designated<br />

professional (professor) revealing and mapping the agenda, promoting<br />

curiosity, avoiding dogma, and making the experience meaningful – for the<br />

students. It is about the delivery of information, the enthusiasm, the<br />

classroom ambiance, the choreography of time, and the logistics of space.<br />

This pedagogy is of course not unprecedented and cannot claim anything<br />

new. What is new however is - every semester. Even though the intentions,<br />

objectives, and studio learning environment remain the same, the tasks that<br />

comprise the agenda are never rerun. The studio is always fresh, which is a<br />

pedagogical edict in and of itself. When the studio agenda is new every<br />

semester it is less likely to be a sterile routine. Those of us who love the<br />

activity of design as verb never tire under its spell. A fresh agenda in a<br />

designed design studio keeps the professor alert and insures a sincere<br />

engagement. We cannot make the same claim when studio projects are<br />

replayed for countless semesters. The misunderstanding that there is a<br />

project or collection of projects worthy of being repeated as if design was a<br />

recipe or a formula is an offense to the profession. Forging a new path<br />

every semester that dictates a rich experience in process is a dangerous<br />

professorial proposition, but designers and design studio teachers alike are<br />

risk takers. Designers know how courage is necessary to reside in the dark,<br />

to exist in a state of uncertainty, to deny the preconception so the unknown<br />

can eventually be revealed. Facing uncertainty is the essence of what<br />

designers do.<br />

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We have not even to risk the adventure alone, for the heroes of all time have<br />

gone before us. The labyrinth is thoroughly known, we have only to follow<br />

the thread of the heroic path. And where we had thought to find an<br />

abomination, we shall find a god; where we had thought to slay another, we<br />

shall slay ourselves; where we had thought to travel outward, we shall come<br />

to the center of our own existence; and where we had thought to be alone,<br />

we shall be with all the world.” 3<br />

As Dewey told us earlier, we learn when we are, “interested in the unfolding<br />

of the subject on its own account, a<strong>part</strong> from subservience to a preconceived<br />

belief or habitual aim”. We consciously avoid habits and preconceptions and<br />

claim ownership of the event to control the way understanding unfolds. We<br />

do not know the answer until we sufficiently investigate the question. In time<br />

the semester unfolds, the project unfolds, and most importantly, the<br />

student’s mind unfolds. Unfolding is a revelation for it reveals that which<br />

was hidden or unknown before time was respected and utilized.<br />

The process of unfolding includes scaffolding in terms of technology or<br />

theory as is necessary. 4 When there is an obvious need for a <strong>part</strong>icular<br />

lesson concerning an immediate task, the design process appropriates the<br />

fact to make direct use of the lesson, which is yet another independent<br />

pedagogical edict. Learning is accommodated best when it can be applied<br />

efficiently. If the teacher uploads a large dose of potentially useful<br />

information without immediate application, it is usually neglected, as it does<br />

not demonstrate its own necessity. The best intention is to capitalize on<br />

exposure as directly and immediately as possible.<br />

demonstration<br />

In the spring semester 2007 at the American University of Sharjah in the<br />

UAE, I taught a second semester foundation design studio that aspired to<br />

reveal the didactic harmony between subject matter and its delivery. I<br />

aspired to be the design studio professor who designed a design studio as if<br />

it was a design. I anticipated a fifteen-week project and responsively made<br />

responsible design decisions throughout the semester as the project<br />

unfolded to reveal a path of activity. I did not predispose a plan about what<br />

would happen over the course of the fifteen-week semester. It was<br />

somewhat an administrative nightmare because there was essentially<br />

nothing accountable about the studio until the students began to produce.<br />

The initial push to activate the machine is always a struggle because of<br />

either high school or the amount of time between semesters, but once the<br />

momentum begins to accumulate the energy seems to be perpetual. This<br />

<strong>part</strong>icular semester I jump-started the adventure with a scavenger hunt in<br />

search of lines defined by the juxtaposition of two unlike elements captured<br />

photographically.<br />

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Figure 1. student photograph – a line dividing, 2007<br />

Armed with a vast array of well-defined linear segregations, we then<br />

orchestrated a longer line comprised of several of the individual frames. The<br />

length of the linear compilations ranged from four pieces of line to as many<br />

as thirty pieces of line. The main objective was to create a seamless<br />

continuity between the separate segments of lines as an attempt to be<br />

aware of how the pieces effected the whole, either with or without the<br />

blessed cooperation of the designer. The elongated lines were then<br />

“rendered” with a variety of media and material to further accentuate the<br />

continuity of the line.<br />

Figure 2. student composition – continuous line, 2007<br />

The continuous line was then abstracted /excavated graphically as an<br />

attempt to emphasize the two sides of what had since become a<br />

composition with two clearly distinctive elements by exaggerating the<br />

dividing line as a negative space. The drawing was digitized and color was<br />

132


added for the sake of clarity. We essentially created glorified gestalt<br />

diagrams that surprisingly resembled fantastical urban development plans.<br />

Figure 3. student diagram – repeated, 2007<br />

We then digitally reiterated the diagram a number of times to be able to read<br />

it as a pattern comprised of recognizably repeated elements. We pushed<br />

the pattern quality of the drawing until it was recognized as wallpaper.<br />

At this point in the semester I made a decision to remain in the graphic<br />

arena a while longer because I was very happy with the quality of product<br />

and I thought we could ride the wave of success to explore a different aspect<br />

of drawing for designers. The tracing/excavation episode as well as the<br />

pattern and subsequent wallpaper adventure were rather flat and<br />

juxtapositional 2D experiences. I decided to introduce a drawing assignment<br />

that would require a greater breadth of technical prowess and threedimensionality.<br />

I asked that the students compositionally superimpose two<br />

of their tracings in a layered relation to an A2 sized frame. I specified other<br />

media related criteria for the sake of experiencing a drawing process such<br />

as developing a regulating grid in lead that mediates and extends between<br />

the two tracings and the frame. The grid was also to provide a place for the<br />

inclusion of a collaged resident in order to begin a discussion about space<br />

and scale.<br />

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Figure 4. student drawing – superimposition, 2007<br />

The time had come, more than half way through the semester to make our<br />

way into the third dimension, so in an effort to sustain the continuity of the<br />

project I designed a transition from the successful flatness of the drawings to<br />

a potential three-dimensional opportunity. We revisited the excavation<br />

process and redefined one of the drawings as a simple ink line presentation.<br />

The rather simple line drawing was understood as a planimetric datum or<br />

map to be used to materially project information into space. It was literally<br />

and materially a base or foundation from which the construct grew. I<br />

established a simple palate of chipboard, shish-kabob sticks, and masking<br />

tape to help reach into the vertical stratosphere. Glue is never permitted in<br />

my design studios. The students were instructed to rely on the demarcations<br />

on the map as a plan to incise, bend, fold, or extend the graphic information<br />

vertically. I asked them to do a lot so that the intervention happened quickly<br />

with minimal thought and concern. These were nothing more than<br />

experiments that revealed a recognizable vocabulary derived from the<br />

specificity of their drawing.<br />

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Figure 5. student experiments - various iterations, 2007<br />

The large batch of experiments were considered and edited in number to the<br />

three most successful three-dimensional compositions. At that point we<br />

started to refer to the artifacts as gizmos. They were compositions without<br />

names. The gizmos had posture as a description of how they occupy space<br />

and in regard to the horizontal surface on which they reside.<br />

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Figure 6. student refinements - edited, 2007<br />

The remaining three gizmos then underwent a development process, which<br />

involved the inclusion of a lead and colored pencil regulating grid on the map<br />

in hopes of increasing the density of the plan and consequently the<br />

opportunity to grow vertically. Implicit Limits of materials, tools and<br />

connections paved the way to refinement until time had expired and the<br />

journey was forced to end.<br />

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Figure 7. student compositions – final gizmos, 2007<br />

References<br />

1. Cross, Nigel; Designerly Ways of Knowing, 2007 Birkhauser-Verlag<br />

London.<br />

2. Dewey, John; How We Think: A Restatement of the Relation of Reflective<br />

Thinking to the Educative Process, foreword by Maxine Greene (Boston:<br />

Houghton Mifflin, 1998).<br />

3. Campbell, Joseph; The Hero with a Thousand Faces, Bollingen<br />

Foundation Inc., NY Princeton Press, 1949.<br />

4. José Luís Abrantes, Cláudia Seabra, Luís Filipe Lages: Pedagogical<br />

affect, student interest, and learning performance, Journal of Business<br />

Research 60 (2007) 960–964.<br />

137


ARCHITECTURE & PHILOSOPHY:<br />

THOUGHTS ON BUILDING<br />

Markus Breitschmid, Assistant Professor<br />

School of Architecture + Design<br />

Virginia Polytechnic Institute & State University<br />

201 Cowgill Hall<br />

Blacksburg, Virginia 24061-0205<br />

United States of America<br />

breitschmid@vt.edu<br />

Markus Breitschmid (*1966 in Lucerne, Switzerland) is a trained architect<br />

and architectural historian. He currently teaches at Virginia Polytechnic<br />

Institute & State University (Virginia Tech). Previously, he has been teaching<br />

at Cornell University and the University of North Carolina. Breitschmid has<br />

been a visiting critic and lecturer in Europe and America. His book<br />

publications include: Three Architects in Switzerland (2008), Valerio Olgiati -<br />

Conversation with Students (2007), Julius Meier-Graefe. A Modern Milieu<br />

(2007), Nietzsche’s Denkraum (2006), Can architectural art-from be<br />

designed out of construction? (2004), and Der bauende Geist. Friedrich<br />

Nietzsche und die Architektur (2001).<br />

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ABSTRACT<br />

It is a legitimate assertion that most major figures who have shaped the<br />

course of architecture can be described as “theoreticians who build.” What<br />

distinguishes these architects from their architect colleagues of lesser status<br />

is the philosophical apparatus they have apprehended and made subject to<br />

their disposition. Aldo Rossi, Robert Venturi, Peter Eisenman, Jacques<br />

Herzog & Pierre De Meuron, Rem Koolhass, to name an incomplete list of<br />

important architects of the last forty years and fit the description of<br />

“theoretician who builds” <strong>part</strong>icularly well, have been weaving philosophical<br />

and architectural thought with their built work. Idea and object are two sides<br />

of the same coin. In other words, good architects are in full intellectual<br />

command of what they are designing.<br />

Curricula in most architecture schools establish the architectural studio as<br />

the largely unquestioned pillar in which architecture is coalesced by the<br />

student. There is a belief at work that suggests that the individual student is<br />

guided by inspiration as soon as s/he enters architecture school: The<br />

students sits at his or her desk and is waiting for a supernatural force to<br />

move their hands in such a manner that the sketch they produce will contain<br />

the germs of the next masterpiece. This approach to architectural education,<br />

practiced most naively in the USA in <strong>part</strong>icular, is subject to the assumption<br />

that the students are geniuses. But how many of us are geniuses? And what<br />

does it mean to be a genius in the first place?<br />

Therefore, architecture education should not be based on inspiration but on<br />

a rational discourse with the major concepts that make architecture.<br />

Architecture students have to encounter a discourse with the major concepts<br />

of architecture not in their graduate studies but in the beginning year of their<br />

architectural education because without that basic knowledge any more<br />

thorough understanding of architecture is not possible. Why would one wait<br />

to learn the intellectual basis of architecture until graduate school?<br />

The course “Architecture & Philosophy: Thoughts on Building” examines not<br />

examples of contemporary architectural production but rather intellectual<br />

constructs from which they have arisen. The objective is to reveal the<br />

linguistic richness and semantic complexity of the language used in the<br />

discipline of architecture. Among the “key words” in the vocabulary of<br />

architecture are: abstract, aesthetics, art, avant-garde, beauty, building,<br />

construction, critique, deconstruction, form, function, genius, history,<br />

landscape, language, mimetic, modern, nature, phenomena, postmodern,<br />

program, representation, theory, topology, truth, typology, sublime, space,<br />

structure, style, system, world.<br />

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The students explore the revolutions of these “key words” in architecture and<br />

learn to understand their shifting motivations, considering the work of<br />

theoretical reflections, writings, manifestos, treatises in the disciplines of<br />

philosophy, art, and architecture.<br />

The aim is to erect an intellectual scaffolding for knowledge in architecture<br />

and have available an apparatus to respond to the question What is<br />

architecture? from the outset of the student’s architectural studies.<br />

Keywords:<br />

Architecture<br />

Philosophy<br />

Architectural Theory<br />

Inspiration vs. Rational Discourse<br />

Knowledge<br />

140


ARCHITECTURE & PHILOSOPHY:<br />

THOUGHTS ON BUILDING<br />

Wanted: “Theoreticians Who Build”<br />

It is a legitimate assertion that most major figures who have shaped the<br />

course of architecture can be described as “theoreticians who build.” What<br />

distinguishes these architects from their architect colleagues of lesser status<br />

is the philosophical apparatus they have apprehended and made subject to<br />

their disposition. Aldo Rossi, Robert Venturi, Peter Eisenman, Jacques<br />

Herzog & Pierre De Meuron, Rem Koolhass, to name an incomplete list of<br />

important architects of the last forty years who fit the description of<br />

“theoretician who builds” <strong>part</strong>icularly well, have been weaving philosophical<br />

and architectural thought with their built work. Who can imagine the Vanna<br />

Venturi House in Chesnutt Hill, Pennsylvania built in 1962 by Robert Venturi<br />

or the San Cataldo Cemetery in Modena built in the mid-1970s by Aldo<br />

Rossi without their respective landmark treatises “Complexity and<br />

Contradiction” and “Architettura della Citta”, both published 1966? While it<br />

does not seem to matter whether the built structure or the written manifest<br />

appeared first, we can assert that idea and object are two sides of the same<br />

coin. In other words, good architects are in full intellectual command of what<br />

they are designing and what they are distilling in writing or in speech.<br />

It would be too much of a generalization to claim that the best architects of<br />

each generation –those few architects of every generation who are able to<br />

capture the world by means of buildings in such a distinct and powerful<br />

manner that the spaces and shapes of these buildings cause repercussions<br />

in the souls of men and women of that generation– also happen to be the<br />

best educated architects. No, as architects we would not want to make such<br />

a claim because we are aware that intellectual capacity and encyclopedic<br />

knowledge cannot conveniently be multiplied for the making of an architect<br />

who subsequently can stir the imagination of people.<br />

Having issued this disclaimer, the argument of this presentation points to the<br />

problem that this disclaimer just stated above, namely that there exists a<br />

hardly describable spectrum of “ingredients” that make for a good architect,<br />

has unduly “muddied the waters” in the sense that there now exists a deep<br />

distrust towards the necessary intellectual capacity of an architect. Voices in<br />

architectural education are shouting of an “intellectualization” of the<br />

architect’s education. On one hand this distrust against an<br />

“intellectualization” in architectural education can be supported. There exists<br />

a swathe of approaches towards architecture through extra-architectural<br />

means. For example, studying the architectural theories of the past forty<br />

141


years demonstrate a proclivity to argue models of approach to architecture in<br />

close proximity to linguistic formulations. Its key characteristic is the<br />

translation of one form of expression into another one, and the one major<br />

criterion for a renewal of any kind of meaning is the ability to express it in<br />

explicit linguistic terms. Architecture, though, is in its essence a syntactic<br />

totality of forms and spaces. The recent emphasis of forcing architecture into<br />

a linguistic system, as has been witnessed more recently, is to create an<br />

intellectual phantom out of architecture, an art form that clearly is not limited<br />

to be understood only linguistically. The rather dogmatic view of recent<br />

hermeneutic theories that poses that architecture ought to be accessed<br />

through linguistic means, serves as one example that unduly restricts the<br />

totality of what architecture is. The “linguistic turn” is one plausible example<br />

why there exists a certain distrust within architectural education against<br />

extra-architectural concepts. There are many more that might have less<br />

validity: architecture and questions of gender, architecture and questions of<br />

ecology, architecture and questions of political nature.<br />

This paper argues that despite a justifiable skepticism against such “waves”<br />

of extra-architectural concepts that infiltrate the discipline of architecture,<br />

that for the most <strong>part</strong>, architecture and the education of architects is actually<br />

rather “anti-intellectual.” While it certainly can be asserted that talking and<br />

writing about architecture is talking and writing about something that really<br />

speaks for itself, architects also like to reflect on what they do in order to<br />

come closer to understanding the mystery of things. To arrive at an<br />

understanding of their own work, architects need tools that allow them to<br />

discuss architecture in general and their own architectural work specifically<br />

in intelligible terms.<br />

Participation in architectural design reviews demonstrates that many<br />

students of architecture have significant problems to discuss their own work,<br />

not to speak of architecture in principal terms. Curricula in most architecture<br />

schools establish the architectural studio as the largely unquestioned pillar in<br />

which architecture is coalesced by the student. In only slightly exaggerated<br />

terms, a view into the halls of architectural education presents the image that<br />

there is a belief at work that suggests that the individual student is guided by<br />

inspiration as soon as s/he enters architecture school: the students sits at<br />

their desks and are waiting for a pending supernatural force to move their<br />

hands in such a manner that the sketch they produce will contain the germs<br />

of the next masterpiece. This approach to architectural education, and<br />

architectural design specifically, is practiced most naively in the USA in<br />

<strong>part</strong>icular. It is subject to a perpetuation of the “architecture students as<br />

genius.” But how many of us are geniuses? How many of these students are<br />

geniuses? And does architectural education do architecture a “favor” if it<br />

celebrates the notion that it good architecture can be conceived by anyone if<br />

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you just wait long enough until some God guides the architect’s hand in the<br />

“right way”?<br />

This is not an argument that denies the existence and the importance of<br />

talent in the individual architect. It is a reasonable argument to make that a<br />

great intellect, great knowledge, and superb dedication to architecture will<br />

not necessarily bring forward desirable architecture whatever the persuasion<br />

of that architecture might be. The argument of this paper is more in line with<br />

the cautious position of the philosopher Friedrich Schelling. Schelling is<br />

without much doubt the one thinker who attributed more to the effect of<br />

genial inspiration than any other of his colleagues. Despite this valuation to<br />

the power of genius, Schelling stated with much certainty that only a small<br />

fraction of what makes the totality of the work of art is subject to genius:<br />

what constitutes the aspect of “art” in the work of art, for Schelling, to use his<br />

words, “is subject to skill, practice, and imitation.” 23<br />

The Teaching of Philosophical and Architectural Thought in the<br />

Beginning Year of Architectural Education<br />

Architecture education should attempt to balance of how it weighs inspiration<br />

and how it weighs knowledge that is subject to a rational discourse with the<br />

major concepts that make architecture. Architecture students ought to<br />

encounter a discourse with the major concepts of architecture not only –if at<br />

all– in their graduate studies but in the beginning year of their architectural<br />

education because without that basic knowledge of architectural concepts<br />

any more thorough understanding of architecture is not possible. Why would<br />

one wait to learn the intellectual basis of architecture until graduate school<br />

as the curricula of many architecture schools prescribes?<br />

One example that quite convincingly demonstrates the necessity to be<br />

familiar with a conceptual architectural framework is the Goetz Gallery built<br />

by Jacques Herzog & Pierre de Meuron in Munich in 1992. Other examples<br />

could display the same point that is intent to be demonstrated with this<br />

example, namely, the specificity of architectural concepts and how they are<br />

used in architecture. This example is not only depicting the necessity to<br />

understand concepts but it also focuses on the shifting nature of these<br />

concepts over time.<br />

The essay “Architectural Constructs” describes the Herzog & de Meuron’s<br />

work as follows: “The architecture office of Herzog & de Meuron entered the<br />

profession of architecture with conceptually pregnant projects that sought to<br />

Endnotes<br />

23<br />

Hammermeister, Kai. 2002, p.71.<br />

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expound on concepts of contemporary fine arts. Their work, beginning with<br />

their very first building, introduced a dialogue with problems of<br />

representation. On one hand, their architecture emphasizes the façade with<br />

seemingly familiar materials and techniques that <strong>part</strong>icipate in an<br />

epistemological quest in which these materials and techniques become the<br />

vehicle that puts the onlooker into a state of soft unsettlement in order to<br />

assess its value for a new interpretation in that onlooker’s mind –Herzog<br />

states, ‘the strength of our buildings is the immediate, visceral impact they<br />

have on the visitor’– on the other hand, Herzog & de Meuron look for an<br />

autonomous quality of the individual building that is achieved by means of a<br />

curious, almost monumental distance that is constructed between the<br />

building and the surrounding space and allows Herzog to amplify, ‘A building<br />

is a building.’ These states of continued ambivalence are also present<br />

internally by means of an array of interlocking spaces that negate the<br />

distinction between served and serving rooms.” 24<br />

The essay “Architectural Constructs” continues to explain that the Goetz<br />

Gallery, among many other qualities it also possesses, is an example of the<br />

rediscovery of the famous credo of the “symbolization of construction” that<br />

Gottfried Semper advocated in the 19 th century in order to distinguish an<br />

artful architecture from utilitarian civil engineering. The Goetz Gallery<br />

considers this credo of the “symbolization of construction” again and<br />

radicalizes it in the sense that constructive language of a building does not<br />

have to follow its function or construction but has to mediate only a<br />

comprehendible idea of the apparent construction, a “construction<br />

apparante.” This position set forth by Herzog & de Meuron is counter to the<br />

older approach that had much currently up until the 1970s, namely, that in<br />

the foreground stood a constructive grammar that was recognized as a<br />

positivism of a constructive declaration of measures, in other words, a<br />

conscious and methodical representation of joining that occupied the place<br />

of a metaphorical act for the concept of “Struktur.”<br />

Furthermore, the Goetz Gallery, semiotically speaking, also renounces the<br />

semantic dimension of architecture: the referential relationship between the<br />

signifier and the signified is broken up. This fracturing of the traditional<br />

functional and semantic context was necessary because it allowed for a new<br />

and unprejudiced view into the architectural material. The Goetz Gallery<br />

stands for a renunciation of mimetic elements and extra-pictorial influences<br />

of all kinds, but material’s matter is emancipated to being sensual evidence<br />

that encompasses the sum total of its qualities. Surfaces as boundaries of<br />

volumes are treated for their own semantic value that leads to an emphasis<br />

of textural qualities and the seemingly laying open of structural elements.<br />

24<br />

Breitschmid, Markus. “Architectural Constructs”. in: Markus Breitschmid. Three<br />

Architects in Switzerland. 2008, p.158-161.<br />

144


Other devices to attach a direct ornamental expression, in order to achieve<br />

their own aesthetic meaning, are the use of transparency of surfaces in<br />

order to emphasize spatiality, the use of color, the use of glaze, and perhaps<br />

most importantly the techniques of displacement, in the sense that materials<br />

are applied in entirely uncommon ways. This emphasis on surfaces,<br />

appearance, and perception also triggered the exchange of geometry as the<br />

mathematical discipline of guidance for architecture with a so-called<br />

territorial topology. This topology is a hardly describable Gestalt that relates<br />

architecture less to the measured and carefully composed Renaissance or<br />

Neo-Classicism but more to a relationship with Dadaism, Surrealism, and the<br />

Late Baroque of Central Europe, where the totality of the object is in the<br />

foreground. This paradigm shift is necessary because it allows the<br />

discussing of the characteristics of surfaces and architectural figures without<br />

definition of its concrete form. The consequences of such employed<br />

techniques is the generalization of form and a generalization of construction.<br />

The aim of such generalizations is an emphasis of the architectural element<br />

itself, a demonstration, so to speak, that they are actual, that they are not<br />

metaphorical offerings that stand in reference to something else beyond,<br />

above, or within.<br />

A relatively short description of the Goetz Gallery reveals a number of<br />

concepts, for example the concept of “art,” the concept of “abstraction,” the<br />

concept of “form,” the concept of “construction,” the concept of “function”, the<br />

concept of “representation”, the concept of “topology”, the concept of<br />

“mimetic”, the concept of “structure.”<br />

How does a young student of architecture access such a description full of<br />

loaded conceptual terminology? Can he or she understand them at all? Or<br />

will the student of architecture completely misunderstand Herzog & de<br />

Meuron’s architecture?<br />

Some of the meanings of these concepts applied at the Goetz Gallery have<br />

already been described in the preceding section. But is it clear, for example,<br />

what is meant by the word “art”, as it is used by these contemporary<br />

architects? The call for an artistic approach to architecture as advocated by<br />

Herzog & de Meuron is not to be understood as a turn towards an emphasis<br />

of architecture as expressive gestures, as one customarily might think, but<br />

as a rigorous “laying open of principle characteristics of the design,” as<br />

concrete manifestation of the “means of itself.” In other words, if these<br />

architects advocate a “strong form,” to make yet another example, they do<br />

not argue for formalistic freedoms of forms and shapes but, to the contrary,<br />

for a voluntary renunciation of such formalistic freedoms of forms and an<br />

emphasis of an architecture as a system of immanent rules.<br />

In order to not to arrive in a state of complete confusion, the individual<br />

student of architecture has to aim to erect an intellectual scaffolding for<br />

145


knowledge in architecture. He requires an apparatus to not only solve the<br />

“riddle” of the Goetz Gallery but more all-encompassing to intelligently<br />

respond to the question What is architecture? The student requires such an<br />

apparatus perhaps less so for a historical understanding but more so for an<br />

understanding of his or her own design work. It is this emphasis to<br />

understand his or her own design work that necessitates the dealing with<br />

architectural concepts from the very outset of his or her studies. While some<br />

of these concepts demand sophisticated philosophical and theoretical<br />

studies and that might easily been labeled as “too difficult for first year<br />

architecture students,” the discourse of such concepts cannot be declared<br />

as optional.<br />

The kernel of such a discourse is the “Thinking about Architecture” in the<br />

sense of an intellectual discourse with architecture. Such a discourse must<br />

discuss the general principles of building and the reasoning on architecture<br />

through the analysis of texts and the reflection of the contextual history of<br />

ideas as it is found in treatises and other sources of theories of the arts and<br />

architecture from the past and the present. From such analysis of texts and<br />

reflections of the context of cultural ideas and concepts, this discourse must<br />

reconstruct a 'building of thought' of architecture and discusses historic<br />

building thoughts and contemporary design concepts. It is also important to<br />

recognize that the discourse ought not to be an unlimited exploration into the<br />

liberal arts –not because this is undesirable– but because the education in<br />

architecture is concerned to create a consciousness for the autonomy of<br />

architecture in the sense of an independent intellectual discourse with the<br />

fundamental problems of building. It is also noteworthy that the study of<br />

architectural treatises and other texts on architecture will reveal a range that<br />

often goes far beyond the support of practical building considerations. Such<br />

a discourse means more than the quest for immediate rules of design or the<br />

writing of commentaries regarding one’s own project. In the foreground<br />

stands the quest for the conceptual and ideal presupposition of building<br />

towards a systematic foundation of architecture. With such an aim, the<br />

discourse on architecture often touches the discipline of philosophy and the<br />

theory of art. It also brings to the fore the often opaque relationship between<br />

aesthetics and ethics. This dimension demands of the architect more than<br />

the mere fulfillment of private interests of function or the realization of<br />

individual representations of form but responsible urbane acting.<br />

In order to aid the beginning of a subsequent holistic architecture-theoretical<br />

understanding, the first-year architecture student ought to be introduced to a<br />

basic apparatus of architectural terminology. The course “Architecture &<br />

Philosophy: Thoughts on Building” examines not examples of contemporary<br />

architectural production but rather intellectual constructs from which they<br />

146


have arisen. 25 The objective is to reveal the linguistic richness and semantic<br />

complexity of the language used in the discipline of architecture. Among the<br />

“key words” in the vocabulary of architecture are: abstract, aesthetics, art,<br />

avant-garde, beauty, building, construction, critique, deconstruction, form,<br />

function, genius, history, landscape, language, mimetic, modern, nature,<br />

phenomena, postmodern, program, representation, theory, topology, truth,<br />

typology, sublime, space, structure, style, system, world.<br />

The students explore the revolutions of these “key words” in architecture and<br />

learn to understand their shifting motivations, considering the work of<br />

theoretical reflections, writings, manifestos, treatises in the disciplines of<br />

philosophy, art, and architecture. A basic understanding of these concepts is<br />

a <strong>part</strong> of a solid education of every architect. An understanding of various<br />

design concepts and expression of architectural language without that basic<br />

knowledge is very difficult if not impossible.<br />

References<br />

Breitschmid, Markus. Thoughts on Building. Zürich: Corporis Publisher for<br />

Architecture, Art, and Photography 2008<br />

Breitschmid, Markus. Three Architects in Switzerland. Beat Consoni –<br />

Morger & Degelo – Valerio Olgiati. Lucerne: Quart Publishers 2008<br />

Hammermeister, Kai. The German Aesthetic Tradition. Cambridge:<br />

Cambridge University Press 2002<br />

25<br />

Breitschmid, Markus. Thoughts on Building. 2008, p. 9-90.<br />

147


AN EMBODIED APPROACH TO LEARNING AT THE BEGINNING<br />

DESIGN LEVEL<br />

Irina Solovyova, Assistant Professor<br />

University of Texas at San Antonio<br />

501 W. Durango Blvd,<br />

San Antonio, TX 78207<br />

USA<br />

Fax: 1.210.458.3016<br />

irina.solovyova@utsa.edu<br />

Upali Nanda, Director of Research<br />

American Art Resources<br />

3260 Sul Ross<br />

Houston, TX 77098<br />

USA<br />

Fax: 1.713.527.8028<br />

upali.nanda@americanartresources.com<br />

Irina Solovyova is an Assistant Professor in Interior Design Program at the<br />

University of Texas at San Antonio, and a Ph.D. Candidate at Texas A&M<br />

University. She was born in Russia where she received Master’s or<br />

Architecture from Volgograd State Architectural and Engineering University.<br />

148


Before joining UTSA Irina taught at Texas A&M University and University of<br />

Idaho. Her research area of interest is emotional component of memory as<br />

related to design, influence of autobiographical experiences of designers on<br />

the product and process of design, and design pedagogy.<br />

Upali Nanda graduated with a PhD in architecture from Texas A&M<br />

University, with a certificate in Health Systems and Design. She is currently<br />

working as the Director of Research for Therapeutic Environments at<br />

American Art Resources, Houston, TX. Upali's doctoral thesis is titled<br />

"Sensthetics" and takes a Crossmodal Approach to the perception, and<br />

conception, of our environments, addressing both design and design<br />

education. Her work is multidisciplinary, spanning the disciplines of<br />

philosophy, cognitive sciences and design. She is interested in environments<br />

for engagement, environments for healing, and environments for special<br />

populations. Upali, who hails from India originally, is also an Indian classical<br />

dancer, and has worked upon temporal and visual rhythms in the context of<br />

Hindu Temples.<br />

149


ABSTRACT<br />

The challenge of teaching design in an information age is that learning is<br />

often confused with collecting a grab-bag of images that are available at the<br />

click of a mouse. The speed of acquiring visual information, and producing<br />

visual artifact, cannot be compared to immersive design. This speed and the<br />

simultaneity of the immediately available abundance of visual elements has<br />

been held accountable for a certain imbalance in our design objectives and<br />

designed environments, causing a resurgence of sensory and embodied<br />

concerns in design thought.<br />

This paper catapults from these concerns in the context of design pedagogy.<br />

It becomes vital to address these concerns at the beginning design level,<br />

when students first develop conceptual as well as technical skills.<br />

The paper is founded upon the design implications of certain perceptual<br />

paradigms. We place <strong>part</strong>icular emphasis on embodied experience and<br />

embodied cognition to illustrate the formative role of the environment on the<br />

cognitive processes and emphasize holistic perception and learning. We<br />

then discuss the potential of application of embodied theories in our<br />

pedagogical initiatives and suggest a three-step learning strategy based on<br />

those theories.<br />

We propose a three-<strong>part</strong> teaching and learning process that will embody<br />

education within the existing format. Once interwoven in the existing fabric of<br />

architectural education, students' embodied learning will be enriched,<br />

allowing a balance of collateral and collective experience: immersionconnection-reflection-communication.<br />

Immersion involves dwelling in the<br />

places of study. Connection allows students to establish a link between<br />

architectural concepts and their autobiographical experiences of dwelling in<br />

a place. And the last step consists of students’ reflection on learning,<br />

expressing that learning via a variety of media and communication<br />

techniques best suited to articulation of their learning.<br />

Keywords: embodiment, senses, pedagogy, learning, experience.<br />

150


AN EMBODIED APPROACH TO LEARNING AT THE BEGINNING<br />

DESIGN LEVEL<br />

This paper addresses the issue of disembodiment in beginning design<br />

education. In this paper we argue that students’ personal experience is of as<br />

much importance as the training that formal education can im<strong>part</strong>. The<br />

embodiment of formal concepts through personal experience yields true<br />

education.<br />

This paper also addresses the issue of disconnect in beginning design<br />

education. Each subject and discipline taught within the curriculum is<br />

approached independently, making it difficult for students to establish a<br />

connection between various fields of knowledge. Again, the separation of the<br />

self from the profession can be held accountable for this disconnect.<br />

Students do not mediate between the specialized knowledge that they<br />

acquire through their own personal experience, thus building chasms rather<br />

than bridges between the various pillars of knowledge.<br />

Understanding many design concepts inherent to architecture can be<br />

achieved only through direct experience. Notions like comfort, privacy, and<br />

sense of home cannot be taught or understood by cognitive thinking alone.<br />

Reflection on experiences allows a holistic approach to learning via a<br />

continuous process of giving meaning to and categorizing new experiences<br />

and information. Learning is always a product of previous experience,<br />

context of culture and role of others in the present. To assist students in<br />

learning we must assist them in finding connections between experiences<br />

and information yet to be learned. It is especially important at the beginning<br />

design level because incoming students have nothing to refer to but their<br />

previous experience. Such a learning-to-learn approach can help students<br />

become lifelong learners who can go beyond memorizing isolated pieces of<br />

information and mastering limited skills to establishing fluidity between<br />

domains and engaging in reflective practice. This paper suggests that<br />

hands-on exercises, continuous interdisciplinary projects, and self-reflecting<br />

practices will allow students to gain insights and link past, present, and<br />

future experiences into embodied design.<br />

Knowledge in the technological culture<br />

“The existentially most important knowledge of our everyday life–even in the<br />

technological culture of today–does not reside in detached theories and<br />

explanations, but it is a silent knowledge beyond the threshold of<br />

consciousness that is fused with the daily environment and behavioral<br />

situations” (Pallasmaa, 2007:771). We learn for every moment of our life,<br />

even if we don’t realize it. Everything new we learn, we interpret in terms of<br />

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our prior experiences, beliefs and values, and current goals. “In architecture,<br />

a realization of this personal dimension of knowledge is paramount” (Perez-<br />

Gomez, 1987:58). In beginning design, the realization of this personal<br />

dimension is vital. Personal grounding allows the embodied making of an<br />

architect, and it is this personal grounding that must become the basis of the<br />

education of an architect.<br />

Professional education emphasizing technical knowledge and skills prepares<br />

students poorly for practice (Yinger, 1987). We only touch the surface when<br />

we teach students discrete disciplines of history, technology, and<br />

techniques. It is not through usage of recognizable and marketable<br />

architectural forms, nor refining of a couple of techniques learned in school,<br />

nor fitting the current dogma or detached experimentation with new materials<br />

and technology that one becomes a good architect. It is through deep<br />

understanding of a human being in a dwelled place, and personal<br />

reinterpretation of this understanding through an architect’s own techniques,<br />

that one becomes a good architect. Beginning design education lays the<br />

foundation for such understanding and development of the skills to be<br />

manifested in material form.<br />

Currently the curriculum in architectural education is derived primarily from<br />

the Bauhaus tradition. Over the years, the architectural curriculum has<br />

endured a myriad of transformations leading to more amorphous<br />

pedagogical initiatives and continuous addition of new courses to meet the<br />

demands of practice. Obviously, the onus of education cannot be on the<br />

curriculum; it must be on the approach to learning. Unfortunately, the<br />

emphasis on performance and evaluation targeted toward sustained<br />

accreditation and improved ranking among schools, based on performance<br />

and evaluation, is a deterrent to nurturing this emphasis. As a result, rather<br />

than inculcate mediation between modalities, architectural education defines<br />

boundaries between domains and students struggle to juggle among them.<br />

Landrum (2004) stated: the overwhelming problem in education today is<br />

students’ neglect in recognizing their own relationship to the very reality in<br />

which they dwell. Space cannot be taught, it can only be learned through<br />

one’s sensory and emotional engagement with the world. Often, beginning<br />

design exercises are meant to teach students to abstract. We give students<br />

exercises–a set of rules guiding them through generalization and reduction<br />

of information content to a concept, an image somehow distilled from a real<br />

world to a pure form. Students learn the steps of getting from point A to point<br />

B, but do they really learn to extrapolate and abstract learned experience<br />

into future spaces? Instead, maybe we need to allow students to investigate<br />

their own process of embodiment and develop their own process of<br />

transforming those embodied experience into new architecture, whether<br />

through abstraction or reflection.<br />

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Embodied realities<br />

When professional education discarded the apprenticeship model,<br />

knowledge through analytical thinking superseded learning through practice.<br />

The emphasis shifted from learning by doing and contemplation of activity<br />

and consequence to “pure” thought, learning theory and techniques, and<br />

abstract analyses of lectures by knowledgeable researchers (Hoberman and<br />

Mailick, 1994). Perhaps there is a lesson to be learned from the fact that<br />

vernacular buildings are commonly considered both humane and<br />

sustainable (Sorvig, 2005); they are built from embodied experience. In an<br />

age of information overload and technological sophistication, by the time the<br />

student graduates his (her) tools are already obsolete, and therefore the<br />

internship model in practice is firmly in place, where the student must relearn<br />

in context, and unlearn what is no longer relevant to the industry.<br />

Students in design schools cannot win the race with technology. Education<br />

must equip them for challenges in a swiftly changing world by relying on their<br />

inner resources. As we become more connected to a shrinking world,<br />

connections with our own embodied core become weaker, transient, and<br />

heavily mediated. In this context, beginning design education must accept<br />

the challenge to triangulate the what, why, and how of architecture with the<br />

critical who of each of our own embodied realities.<br />

Information vs. knowledge<br />

“This field (of architectural practice) becomes increasingly oriented to the<br />

pursuit of symbolic capital and disconnected from the lifeworld of everyday<br />

experience… The values of the field also permeate architectural education<br />

with an increasing specialization in the production of symbolic capital”<br />

(Dovey, 2005:293). We are all familiar with Internet’s tidy summaries, infinite<br />

links to information and images (Beckett, 2007). It is so comfortable to open<br />

your laptop and peruse through endless imagery on any subject readily<br />

available through Google: it is irresistible!<br />

Since students now have much more and easier access to information, it<br />

seems like they have more knowledge. However, it is a mistake to classify<br />

knowledge, “the normative frame for our praxis” (Perez-Gomez, 1987:57) as<br />

identical to information. Today, people have overwhelming abundance of<br />

information but very little knowledge. Internet allows seductive ease of<br />

information access, profession puts pressure of informed design, but it is not<br />

the collection of facts and figures that allows one to create good architecture.<br />

“Architecture is not the embodiment of information; it is the embodiment of<br />

meaning… Knowledge must be understood as a possession of embodied<br />

consciousness qualitatively different from superfluous information” (Perez-<br />

Gomez, 1987:57). Even now, in the digital age of fictitious realities, we live in<br />

our bodies and create meaning through our bodies.<br />

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Starr-Glass (2002) has a great analogy of the territory (the actual<br />

experience) and the map (representation of this experience) that is figurative<br />

but cannot be substituted for the actual territory. We should explore the<br />

territory, not the map: in beginning design, we need to rely on embodied<br />

experience, not the mediated expeience. Many curricula of beginning design<br />

now introduce computers very early. However, with the emphasis on<br />

abstraction and media we can only map the map, not the territory. “Thinking<br />

and feeling our selves as they make sense is more than merely the<br />

sensation of knowledge in making. It is a sensing of our selves in the<br />

making, and is that not the root of what we call learning?” (Ellsworth, 2004:1)<br />

Experiential learning<br />

There is a significant body of literature today that makes the case that<br />

embodied relationships are crucial and inevitable (Csordas, 1994; Downing,<br />

2000; Israel, 2003; Johnson, 1989, 1990; O’Loughlin, 1998; Pallasmaa,<br />

2005, 2007; Perez-Gomez, 1987). Unfortunately, this argument is still underrepresented,<br />

and beginning design education remains too abstract, too<br />

theoretical, and too mediated. “The prevailing educational principles fail to<br />

grasp the indeterminate, dynamic and fundamentally sensuous and holistic<br />

essence of human existence, thought, and action” (Pallasmaa, 2007: 769).<br />

Experiential learning of real world problems is what allows for embodied<br />

learning.<br />

Webster (2001) provides a good summary of influential theories and<br />

variations of experiential learning adopted by different professional<br />

programs. Learning by doing, problem based learning, and project-based<br />

learning exemplify the superiority of experiential learning over traditional<br />

models. Even though architectural education was the first among other<br />

professions to use project-based learning as the core of education, the role<br />

of reflection in the learning process and role of subjective embodied<br />

experience in understanding spatial concept have been overlooked.<br />

Experiential learning is the type of learning that naturally occurs when the<br />

learner is an active <strong>part</strong>icipant in a real life event. By default, this experience<br />

is embodied. Even though Dewey (1933), the father of experiential learning,<br />

did not believe that experience without reflection produces real learning, we<br />

believe that embodiment that occurs during the experience is the only way to<br />

achieve understanding of the place and meaning of the event. Reflection<br />

takes this understanding to a different level; helps this understanding to float<br />

up onto the level of consciousness. Kolb’s cycle of experiential learning<br />

(1984) summarizes what seems to be obvious: understanding cannot be<br />

imposed or transmitted by direct action. The knowledge must be constructed<br />

by the learner though the transformation of personal experience. Towards<br />

this objective of constructed knowledge based upon an embodied mediation<br />

of information, we propose a three-<strong>part</strong> teaching and learning process that<br />

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can address beginning design education within the current format. Once<br />

interwoven with the existing fabric of architectural education, students’<br />

embodied intuitions will be enriched, allowing a balance of collateral and<br />

collective experience: (1) immersion, (2) connection, and (3) reflection and<br />

communication.<br />

Immersion<br />

Students must dwell in the places they study. To make design decisions they<br />

must immerse themselves completely within a built environment or draw<br />

from the environment in which they are immersed. Such immersion would<br />

mean elimination of abstract exercises, reducing studio time and increasing<br />

travel, field trips, or sessions in natural/inhabited surroundings. Learning for<br />

architects has traditionally involved exploring actual places, and learning by<br />

actual interaction with clients, patrons and contractors, designing and<br />

construction. Such learning is real, rich, and personal and can be drawn<br />

upon in more abstract exercises such as the creation of a 2-dimensional<br />

representation of buildings, or drawing. When directly experienced,<br />

perception and actual experience of a space “contracts and expands in<br />

relationship to a person’s emotions and state of mind, sense of self, social<br />

relations, and cultural predispositions” (Low, 2003:12).<br />

Immersion must not be just at a physical, or merely cognitive level, but at an<br />

emotional level as well, because human experience is grounded in emotion.<br />

“It is the embodied self which expresses feelings and disposition, and which<br />

thus communicatively inhabits its places in the world. The body as action<br />

and communication can only be so through emotion. Major educational<br />

policy and curriculum discourses still tend to assume that there exists an<br />

independent reason or cognition which operates independently to effect the<br />

acquisition of knowledge within the minds of learners” (O’Loghlin, 1998:280).<br />

In authors’ views, beginning design education in architecture should be pre-<br />

K style: learning about one’s immediate environment through sensory and<br />

emotional experiences, playing with building blocks, and reading books that<br />

describe those experiences in a simple way but in architectural terms.<br />

Immersion should also include exercises similar to Israel’s (2003) “design<br />

psychology toolbox,” facilitating exploration of a person’s intimate connection<br />

with a place. Such exercises help to uncover the experiences of past places,<br />

to draw upon those remembered places and their qualities, and to translate<br />

their elements into the new design. Using such a toolbox can teach students<br />

how to transform embodied experiences into a conscious design tool. Once<br />

students are introduced to the process of immersing in the environment, and<br />

in their own consciousness, they can create their own process of translating<br />

those experiences into designs ..<br />

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Connection<br />

Bourdieu (2000) said that space frames social practice, McCann (2005)<br />

called space “the empty container of experience,” and Dovey (2005:291)<br />

wrote “architecture is the practice of ‘framing’ the habitat of everyday life,<br />

both literally and discursively.” Students must be exposed to architecture in<br />

the context of real life—not as an object of art, but as dwelled places—to<br />

facilitate the connection of architectural experiences to their autobiographical<br />

experiences. Immersive experience must be connected to the creative<br />

endeavor that is at the foundation of architectural education.<br />

In order to forge these connections, and understand them, students must be<br />

encouraged to take electives in the social sciences such that they are better<br />

able to connect the human experience of dwelling with the making of place.<br />

Hands-on, design-build exercises that help students connect<br />

autobiographical experience to the learned formal and technical concepts<br />

must build upon the theoretical foundation studied in classrooms.<br />

Beginning design should also offer connection-hubs, a range of spaces and<br />

cultural settings for students to connect with people of different cultures,<br />

different fields of education, and different points of view. A connection hub,<br />

by definition, must be outside of the studio environment. It must take<br />

students out of their studio-world into a world where ideas are exchanged<br />

and experiences are lived. Through experience of other cultures, both<br />

geographic and academic, students gain great insight into their own culture<br />

and self within it. Universities allow students the opportunity to amass a<br />

repository of embodied experiences to draw from when designing an<br />

individual, unique “pattern in language” in their minds (Alexander et al, 1977;<br />

Yinger, 1987). This pattern in language constantly changes, together with<br />

experience, while allowing for recognition of the framework and providing<br />

basis for communication. “It is, rather, a structure of an imaginative process<br />

that we bring to experience by way of anticipating recognizable forms, but<br />

which is then re-formed by its imaginative instantiation in a <strong>part</strong>icular<br />

situation” (Johnson, 1989:370). In other words, once we have a library of<br />

embodied (in this case, architectural) forms, imagination can transform those<br />

forms into new imaginary or real places.<br />

Relying on a student’s embodied experience is crucial while teaching the<br />

architectural language. The terminology students learn in academia contains<br />

a significant amount of “jargon shaped by assumptions, prior<br />

conceptualizations, and academic traditions” (Starr-Glass, 2002:228). In<br />

order to translate this jargon into a usable language there is a need to<br />

develop shared meaning (Starr-Glass, 2002), and the only way to do that is<br />

through embodied experiences we share. When we teach new concepts and<br />

terms in beginning design, references to students’ autobiographical<br />

experiences are much more productive than academic readings of Kahn and<br />

Le Corbusier alone.<br />

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Reflection and Communication<br />

Most educators in the field of architecture are familiar with Schön’s (1983)<br />

“reflection in action.” Stump and McDonnell (2001) introduced the notion of<br />

“reflection on action.” Reflection in action refers to reflecting attempts in<br />

order to solve the problem at hand. Conversely, reflection on action draws<br />

on the experience of an action as a whole. Reflection on action can be called<br />

experiential if we define such learning in Kolb’s terms (2001) as “the process<br />

whereby knowledge is created through the transformation of experience.”<br />

Experiential learning is more powerful than traditional modes of learning as it<br />

is continuous; it involves intrinsic motivation, emotional connection, bodily<br />

<strong>part</strong>icipation, and interaction with others. Reflection on action should<br />

become a regular practice in the beginning design studio.<br />

Students must take time to reflect on their experiences, both in school and<br />

outside its confines. In this fast-paced world, without the time and effort to<br />

reflect, both immersion and connection can become fleeting phases with no<br />

lasting effect on the design process or on student learning. It is important<br />

that pressure from presentation be lifted periodically in order to emphasize<br />

the depth of a <strong>part</strong>icular thought and the ability to communicate it<br />

meaningfully. Experimentation with media and communication techniques<br />

(oral, written, and visual) must be encouraged to allow students to express<br />

their subjective experiences better.<br />

“Experience is not an orderly sequence of events but the narrated reflection<br />

of being” (Starr-Glass, 2002:228). When we relate to prior experience, the<br />

experience is explored, reinterpreted, and redefined, depending on the<br />

current situation. It is the process of “investigating multiple and everchanging<br />

metaphors” (Starr-Glass, 2002:229). Research on reflection in<br />

design typically addresses studying the design process (Dewey, 1933;<br />

Pereira, 1999; Shön, 1983; Webster, 2001;). In this paper, authors argue<br />

that as <strong>part</strong> of understanding one’s own design process, it is critical to<br />

understand the sources of design imagery. Design decisions are often<br />

reached intuitively, even though the process of formulating the various<br />

solutions may be argued rationally. Israel (2003) and Downing (2000)<br />

investigated how the embodied experiences of designers are used as<br />

imagery during the design process. Tracing back those embodied<br />

experiences and reflecting on their transformation into new places is<br />

necessary.<br />

There are various ways to introduce reflection to the beginning design<br />

curriculum; video and blogging are probably most enjoyable. Video recording<br />

of students working and interacting with others can be revealing and<br />

powerful (GTC, 2007), as it allows students to see themselves with someone<br />

else’s eyes. Almost everyone now has a blog, a Facebook or Myspace.<br />

Many of our students are very disciplined about writing in their Facebook<br />

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every day, describing what happened, reflecting on the day’s events,<br />

communicating with peers and strangers. Beginning design education can<br />

build on the popularity of such online communication utilities to help students<br />

reflect on their experiences as related to architecture. Experience,<br />

embodiment, and reflection can allow students to create their own<br />

architectural language–a framework specific to a unique person for how they<br />

understand the world and translate this understanding into the creation of<br />

truly meaningful places—architecture with an embodied soul.<br />

Devoy (2005:283) posed a critical question for our times: “We experience<br />

architecture primarily in states of distraction; we live in it first and look at it<br />

second. Our contemplative gaze falls upon ‘architecture’ within a spatial<br />

world we have already silently imbibed and embodied. How do we reconcile<br />

this unreflexive embodiment with the production of architectural imagery;<br />

everyday life with architecture as discourse?”. Our answer is: through<br />

immersion, connection, reflection and communication.<br />

Bibliography<br />

Alexander, C, Ishikawa, S and Silverstein, M (1977), A Pattern Language,<br />

Oxford University Press, New York<br />

Beckett, C (2007), Research Lite: Design Research Made Easy (If Not<br />

Accurate) AIGA Journal of Design December 04<br />

Csordas, T (1994) Embodiment and Experience: The Existential Ground of<br />

Culture and Self, Cambridge University Press, Cambridge, MA<br />

Dewey, J (1933), How We Think, D.C. Heath, New York<br />

Dovey, K (2005), The Silent Complicity of Architecture, in J Hillier and E<br />

Rooksby (eds) Habitus: A Sense of Place, Ashgate Publishing pp 283-298<br />

Downing, F (2000), Remembrance and the Design of Place, Texas A&M<br />

University Press, College Station, TX<br />

Ellsworth (2004), Places of Learning: Media, Architecture, Pedagogy,<br />

Routledge<br />

General Teaching Council of England (2007), “Reflection in Action” and<br />

“Reflection on Action” How Do They Help Learning? Research of the Month,<br />

http://www.gtce.org.uk/?view=pdf&itemId =205039&fileName=010-<br />

Experience-and-Reflection-(ROM-38).pdf, viewed on 4/13/2008<br />

Hoberman, S and Mailick, S (1994), Frame of Reference, in S. Hoberman<br />

and S. Mailick (ed) Professional Education in the United States: Experiential<br />

Learning, Issues and Prospects, edited by, Praeger Publishers, Westport,<br />

CT pp 3-37<br />

Israel, T (2003), Some Place Like Home, Academy Press, Seattle<br />

Johnson, M (1989), Embodied Knowledge, Curriculum Inquiry Vol 19 No 4<br />

pp 361-377<br />

Johnson, M (1990), The Body in the Mind: The Bodily Basis of Meaning,<br />

Imagination, and Reason, University of Chicago Press<br />

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Kolb, D (1984), Experiential learning, Prentice Hall, Englewood Cliffs, NJ<br />

O’Loughlin, M (1998), Paying Attention to Bodies in Education: Theoretical<br />

Resources and Practical Suggestions, Educational Philosophy and Theory<br />

Vol 30 No 3 pp 275-297<br />

Pallasmaa, J (2005) The Eyes of the Skin: Architecture and the Senses,<br />

Academy Press: London<br />

Pallasmaa, J (2007), Embodied Experience and Sensory Thought, Journal<br />

Compilation, Philosophy of Education Society of Australasia pp 769-772<br />

Pereira, MA (1999), My Reflective Practice as Research, Teaching in Higher<br />

Education Vol 4 No 3 pp 339-354<br />

Perez-Gomez, A (1987), Architecture as Embodied Knowledge, Journal of<br />

Architectural Education Vol 40 No 2 pp 57-58<br />

Shön, D (1983), The Reflective Practitioner. How Professionals Think in<br />

Action, Temple Smith, London<br />

Sorvig, K (2005), Virtual and Real: Teaching the Paradoxes of Design, in E.<br />

Harder (ed) Writing in Architectural Education, From and Co, Denmark, pp<br />

85–110<br />

Starr-Glass, D (2002) Metaphor and Totem: Exploring and Evaluating Prior<br />

Experiential Learning, Assessment and Evaluation in Higher Education Vol<br />

27 No 3 pp 221-231<br />

Webster, H (2001), The Design Diary: Promoting Reflective Practice in the<br />

Design Studio, Architectural Educators Exchange 2001,<br />

http://cebe.cf.ac.uk/aee/pdfs/websterh.pdf, viewed on 04/14/2008<br />

Yinger, RJ (1987), Learning the Language of Practice, Curriculum Inquiry<br />

Vol 17 No 3 pp 293-318<br />

159


MANFREDO TAFURI, AND JEAN PAUL SARTRE WALK INTO A BAR<br />

AND ORDER HALF A GLASS OF BEER<br />

(Or, Operations of Substance and Meaning for the Beginning Design<br />

Student)<br />

Kathryn L. Bedette, Assistant Professor<br />

Architecture De<strong>part</strong>ment, Southern Polytechnic State University<br />

Southern Polytechnic State University<br />

1100 South Marietta Parkway<br />

Building-N<br />

Marietta, Georgia, US 30060<br />

kbedette@spsu.edu<br />

Kathryn Bedette is a registered architect in the US and has ten years of<br />

professional practice experience. In practice, she held the positions of Lead<br />

Designer, Project Architect, and Project Manager and was the recipient of<br />

the 2003 Emerging Voices Award for Atlanta, Georgia. Currently, Kathryn<br />

holds the position of Assistant Professor in the Architecture Program of<br />

Southern Polytechnic State University. As assistant professor, she<br />

coordinates the First-Year design studios, as well as teaching studio, history<br />

and theory, and advising thesis students.<br />

160


ABSTRACT<br />

This paper investigates operations of substance and meaning for the<br />

beginning design student by looking closely at the space in time before a<br />

design concept is formulated.<br />

Teaching the beginning design student involves the synthesis of myriad<br />

concerns and considerations, from guiding the student to develop the eyes<br />

of a designer, to the instructor’s continual questioning of architecture itself<br />

(of the profession and the artifact) in order to determine for him or herself<br />

how to create a relevant environment for learning. Immersed within this<br />

environment, students are often confronted with the production of a design<br />

concept: a guiding premise through which decisions are made and against<br />

which ideas are tested, a concept that guides how their design will unfold<br />

and structures how a project will progress.<br />

But implicit in this production is a pre-condition, a sort of repository of raw<br />

material out of which the design concept is to be constructed. Before the<br />

design concept can be articulated and acted upon, there is (must be)<br />

something else.<br />

In that space before concept there is insight: a spark, a revelation, a<br />

discovery--and insight can be taught.<br />

Method<br />

The place of insight is exposed through an exploration of its components: its<br />

potential knowledge base, operation, and structure. Key points are<br />

elucidated through examples of student work.<br />

Conclusion<br />

In this case, insight, the pre-condition of the design concept, is developed<br />

through careful study of the embedded potential for transformation present in<br />

a given context. Analysis and study lead to insight and synthesis.<br />

Keywords<br />

Observation, Insight, Design Concept, Beginning, Confidence<br />

161


MANFREDO TAFURI, AND JEAN PAUL SARTRE WALK INTO A BAR<br />

AND ORDER HALF A GLASS OF BEER<br />

(Or, Operations of Substance and Meaning for the Beginning Design<br />

Student)<br />

In the slice of time directly before a design concept, there is insight. If we<br />

attempt to slow the camera down, as Benjamin 26 might say, to zoom in and<br />

pry open this slice, we can occupy that space where insight is formed and<br />

take a look around. The journey is crucial, or rather, the stop. Long before<br />

the destination is reached, before the settling dust catches in light aimed at<br />

the nostalgic wreck of a design studio after the review, before supplies are<br />

re-supplied, before layers of trace and debris pile up, before even the design<br />

concept is conceived, we stop the car and get out to go for a walk.<br />

Before the there, there is a here. Students are often confronted with the<br />

production of a design concept or strategy: a guiding premise through which<br />

decisions are made and against which ideas are tested. It is a <strong>part</strong> of the<br />

process that guides how their design will unfold and structures how a project<br />

will progress. But implicit in this production is a pre-condition, a sort of<br />

accumulation or repository of raw material out of which the design concept is<br />

to be constructed. Before the design concept can be articulated and acted<br />

upon, there is (must be) something else. How do beginning design students<br />

collect this raw material? How do we teach students to be insightful about<br />

the built environment—both in terms of how they see the world around<br />

themselves and in how they begin to structure proposals for design, for how<br />

design is to take place?<br />

For how design is to take place is a very wide question. That spark,<br />

revelation, that discovery of insight that can be formulated into a design<br />

concept begins to answer this question for the design student. It allows a<br />

student to conduct a design process, rather than solve a problem and allows<br />

for a clarity of thinking toward design proposals. Confidence is gained<br />

through ownership of ideas where, rather than trying to hit a target, the<br />

student creates the premise.<br />

1) Frameworks of knowledge<br />

Architecture emerges from the didactic, from how it is taught to how it<br />

teaches. From Alberti’s early treatise to Wagner’s “Guidebook to His<br />

Students” and beyond, architecture, its instruction, and what it instructs have<br />

Notes<br />

26<br />

Benjamin, p 235-237.<br />

162


een intrinsically linked. From this linkage there emerges a certain dilemma:<br />

what kind of knowledge forms the basis of this didactic relationship? And,<br />

how does this knowledge operate for the beginning design student?<br />

The trap of the a priori<br />

We can continue to pry open this brief space of insight by looking first at two<br />

differing and complementary frameworks of thought: a priori knowledge and<br />

empirical knowledge. The discussion of a priori concepts in architecture can<br />

be as plastic and complex as a discussion of architectural history itself.<br />

Manfredo Tafuri often points to how architecture operates in response to an<br />

architect’s deep seeded need for legitimization. 27 In this first clue from his<br />

Ricerca (Tafuri 2006), he begins with the proposition that, “Rather than<br />

focusing on the formation of norms—the objective of a veritable avalanche of<br />

studies—it seems more useful to examine the way in which the ‘production<br />

of meaning’ was conceptualized during the era that we have become<br />

accustomed to call the Renaissance.” He refers to the “ ‘anomalous’<br />

exempla from the imperial era” explored and dismembered by renaissance<br />

architects and asserts that, “the antique so often cited by these architects<br />

represents a collection of disjecta membra that are read ‘in a metaphorical<br />

sense.’ Hence the impulse to innovate is grafted onto ‘a need for rule’ left<br />

unsatisfied by Vitruvius….” 28 The scattered debris was gathered for its<br />

eccentricity, for its lawlessness, and made a case. The renaissance, or what<br />

we “call the Renaissance,” was the avant-garde. Innovation with this need<br />

for a rule eventually becomes a self-referential system for design. Meaning<br />

comes not from the relationship of design with some-thing, but rather from<br />

the relationship of one ‘<strong>part</strong>’ to another—each piece in the kit having an<br />

assigned value that determines the complexity or eloquence of the<br />

relationship designed. So then within this system, one must become an<br />

expert on the value of each <strong>part</strong>icular <strong>part</strong>. One could argue within this<br />

context that it was not curiosity and a quest for understanding that founded<br />

fields of study such as archeology, but rather a deep seeded insecurity<br />

driving a search to ‘fill in the gaps’.<br />

A priori study promotes the seeking of a body of knowledge in which to<br />

become an expert. Study, in this case, is used to produce rules according to<br />

which problems are solved. It provides the clarity of: yes and no, right and<br />

wrong, or what to do, what not to do. As such, study within an a priori<br />

framework produces two traps for design students. First: the sponge trap.<br />

Students sense the right and wrong of the framework and they begin to cling<br />

to those definitions. The yes’s are known and all one has to do is learn<br />

27<br />

Tafuri, p xxviii. This passage in the Preface is one example of Tafuri’s many<br />

references to an architect’s need for legitimization.<br />

28<br />

Ibid., p 7.<br />

163


them, absorb them, to become a “good” architect. The second trap follows<br />

from the first: the expert trap. Students sense that the gaps in their<br />

knowledge must be filled in before acting, before making a decision.<br />

Becoming a “good” architect then becomes impossible. The realization<br />

results in paralysis. In a way, one could say that a priori study disallows<br />

insight, or rather, when it is allowed, this system cages it in a very strict<br />

rubric, what both Tafuri 29 and Perez-Gomez 30 discuss as the self-referential<br />

system referred to above. Often voiced as a shift from “a priori” to selfreferential,<br />

for this argument, the two systems can both be described as a<br />

priori and the shift is one in kind: from referencing an outside system to<br />

referencing internally determined rules that pre-date the design process.<br />

Figure 1. Student, Catherine Mason.<br />

Tonal Study. Seeing through charcoal, Fall 2007.<br />

Empirical access<br />

Curiously, the empiricism that Perez-Gomez 31 credits with this shift, now<br />

offers us a different point of view. In conducting the didactic relationship<br />

29<br />

Ibid., p xxviii.<br />

30<br />

Perez-Gomez, p 4. “...and composed of laws of an exclusively prescriptive<br />

character that purposely avoid all reference to philosophy or cosmology. Theory<br />

thus reduced to a self-referential system whose elements must be combined<br />

through mathematical logic must pretend that its values, and therefore its<br />

meaning, are derived from the system itself. This formulation, however, constitutes<br />

its most radical limitation since any reference to the perceived world is considered<br />

subjective, lacking in real value.”<br />

31<br />

Perez-Gomez, p 11. …but with a twist. What Perez-Gomez actually draws out for<br />

us is that empiricism at its inception was intertwined with a priori concepts and<br />

then was used in the attempt to proof a priori knowledge, such as mathematics.<br />

With this distinction, the implicit irony that empiricism lead to the notion that, “any<br />

reference to the perceived world is considered subjective, lacking in real value”<br />

dissolves. The twist is outlined where he says, “The eighteenth century rejected<br />

164


etween architecture, its instruction, and what it instructs, empirical study<br />

provides us with some initial benefits. First, the basis of empirical knowledge<br />

is sense perception. Sense perception relates directly to occupation: to the<br />

variety of sources<br />

and resources of phenomena within an environment and how they are<br />

perceived by an occupant, and by the design student. Students can directly<br />

investigate their experience of light, shadow, color, sound, temperature, and<br />

texture. Second, with no forgone conclusion, students are allowed to build<br />

up a point of view incrementally through their own direct investigations.<br />

Rather than trying to hit a target, the student creates the premise. This<br />

operation allows for the development of a “good response” rather than a<br />

“right answer”. Third, design problems loose the digressive pull of problem<br />

solving. Problem solving can be seen as the opposite of invention when the<br />

student learns to see a problem as a barrier to overcome: if a wall, then a<br />

stair. This line of thinking concretizes the problem into the solution. On the<br />

other hand, with no pre-existing answer, the student can learn to see a<br />

problem as a lens for viewing. Problems become the source of invention<br />

and in the invention; they are transformed, not concretized.<br />

Figure 2. Student, Page Carpenter.<br />

Charcoal study. Designed observation, Spring 2008.<br />

2) Perception sensed<br />

Even our most spontaneous of revelations occur within a framework of<br />

thought. As designers, we create a scaffold of resources to draw from, or<br />

as fiction the closed geometrical systems of seventeenth-century philosophers,<br />

but accepted Newton's empirical methods as universally valid. The influence of<br />

Newton paved the way for the systematization and mathematization of knowledge,<br />

a knowledge that held that immutable, mathematical laws could be derived from<br />

the observation of natural phenomena, and that would eventually take on the form<br />

of nineteenth-century positivism. Implicit in eighteenth century Newtonianism,<br />

though to the modern mind it may seem thoroughly empiricist, was a Platonic<br />

cosmology, usually complemented by some form of deism, in which geometry and<br />

number had transcendental value and power in and of themselves.<br />

165


ather we create a medium for ourselves through which to think as we work.<br />

This medium for beginning design students starts with active perception—<br />

perception that they continue to shape with experience. Drawing exercises<br />

this past fall semester were used to foster a student’s engagement with their<br />

surroundings. Rather than operate as a passive receptor of knowledge and<br />

information, students began to actively see the world around themselves, to<br />

design observations. In his Illuminations, Benjamin describes how, “During<br />

long periods of history, the mode of human sense perception changes with<br />

humanity’s entire mode of existence. The manner in which human sense<br />

perception is organized, the medium in which it is accomplished, is<br />

determined not only by nature but by historical circumstances as well.” 32 In<br />

later examples, he exposes how new technologies and media can and do<br />

change how a society perceives its environment. “With the close-up, space<br />

expands; with slow motion, movement is extended…. Even if one has a<br />

general knowledge of the way people walk, one knows nothing of a person’s<br />

posture during the fractional second of a stride. The act of reaching for a<br />

lighter or a spoon is familiar routine, yet we hardly know what really goes on<br />

between hand and metal, not to mention how this fluctuates with our moods.<br />

Here the camera intervenes with the resources of its lowerings and liftings, it<br />

interruptions and isolations, its extensions and accelerations, its<br />

enlargements and reductions. The camera introduces us to unconscious<br />

optics….” 33 This change in sense perception happens not only when a<br />

society produces a new medium of production, but also when individuals<br />

learn to see through a medium that is new to them.<br />

32<br />

Benjamin, p 222.<br />

33<br />

Ibid., at pp 236, 237.<br />

166


Figures 3 and 4. Student, Whitney Ashley. Photo collage study and site<br />

installation, Spring 2008.<br />

The second twist<br />

As students learn to see through new drawing media, their perception shifts.<br />

Although quite separate from the final model described by Varnelis (1998),<br />

this new medium of thought shares its roots with The Education of the<br />

Innocent Eye. In The Genealogy of the Innocent Eye, Varnelis relays the<br />

coining of the phrase by Ruskin and discusses how, “According to Ruskin,<br />

this innocent transparency of vision was displaced by conventions learned<br />

from society: ‘Having once come to conclusions touching the signification of<br />

certain colours, we always suppose that we see what we only know, and<br />

have hardly any consciousness of the real aspect of the signs we have<br />

learned to interpret.’” 34 Ruskin’s “infantile sight” was one of direct perception,<br />

unaffected by memory. Varnelis further explains that, “Ruskin emphasized<br />

drawing perceptions rather than preconceptions of the outside world.” 35 Here<br />

again lies a twist, the twist. For the change in sense perception sought by<br />

Ruskin was taught, “not with direct observation but with abstract formal<br />

lessons.” 36 If at first we began close-up to Ruskin in thinking through an<br />

evolving sense perception, now we have been snapped away by his<br />

“abstract formal lessons”. Next, the history draws us into Pestalozzi’s hope,<br />

“to help children learn perceptually, by doing, not by repetition. True<br />

understanding of an object, he believed, would be gained when the student<br />

would measure and draw it from real life.” 37 Only to then launch us back<br />

when Varnelis explains that, “Pestalozzi’s instructor would begin teaching<br />

children an alphabet of geometric forms, such as lines, shapes, and angles.<br />

The result, he believed, would be that the student would learn to observe<br />

and represent abstractions.” 38 In Varnelis’ Genealogy, repeated whispers of<br />

empirical study are enacted through a priori means. “By the eighties, the<br />

visual language had become codified in a series of textbooks of principles of<br />

architectural composition….” 39 In each case, the innocent eye leads to<br />

abstraction. The burden of signification is not ameliorated, but again shifts in<br />

kind.<br />

Perception and iconic memory<br />

34<br />

Varnelis, p 212.<br />

35<br />

Ibid., at p 213.<br />

36<br />

Ibid.<br />

37<br />

Ibid.<br />

38<br />

Ibid., at pp 213, 214.<br />

39<br />

Ibid., at p218.<br />

167


A second look at Ruskin’s initial call for innocence is revealing: “we always<br />

suppose that we see what we only know, and have hardly any<br />

consciousness of the real aspect of the signs we have learned to interpret.” 40<br />

Here, memory and learning stand in the way of seeing. Iconic memory<br />

stands in for direct experience. The study of memory reveals that, “We<br />

begin the processing of a memory with encoding—the individual’s<br />

representation of events for convenient interpretation and memory<br />

storage….” 41 Other researchers explain, “As time passes after learning,<br />

one’s representation of distant events loses detail through forgetting but<br />

becomes more schematized, organized, and related to other material in<br />

memory (Barlett, 1932) during the process of consolidation.” 42 So the helpful<br />

abstraction that Ruskin identified as changing perception works over time<br />

after learning. The iconic representation of an object, a shoe perhaps,<br />

condenses over time such that as more and more shoes are observed, their<br />

“shoeness” is abstracted into memory and one is able to know a shoe when<br />

one sees it, even though the current shoe may be radically different than the<br />

first shoe observed. It was a similar layer of abstract signification that<br />

Ruskin attempted to make transparent by teaching “formal lessons” based<br />

on an a priori understanding of form pre-abstracted for his students. In this<br />

example the connection between a priori concepts and abstraction is twofold.<br />

In one case, memory operates through abstraction to create a priori<br />

knowledge, available for its next retrieval. The abstract known object is<br />

experienced along with the perception of the actual object being observed.<br />

In the other, Ruskin specifies that seeing is obscured by a type of vision<br />

characterized by knowing. In his statement, one’s perception of an object or<br />

color is abstracted by knowing what it signifies. Signification is then<br />

subverted through the use of abstract and pre-determined formal qualities.<br />

Both of these operations of abstraction greatly reduce the opportunity for<br />

insight by drastically reducing the amount of ‘raw’ material available from<br />

which to work.<br />

The tall grass and drone of summer insects confirm a space away from the<br />

highway and with the car well behind us, us automoblie, not automatic, we<br />

come to a clearing.<br />

3) The scaffolding of insight<br />

In this example, the framework for insight is different than that ultimately<br />

produced by the innocent eye. Rather than focusing on a system of<br />

abstraction manifest through a requisite ‘kit of <strong>part</strong>s,’ the change in sense<br />

40<br />

Ruskin, p 22, after Varnelis.<br />

41<br />

Spear, p 11.<br />

42<br />

Weingartner, p 201. Squire, Cohen, and Nadel, The Medial Temporal Region and<br />

Memory Consolidation: A New Hypothesis.<br />

168


perception is mediated by analysis. We can now hone in on one key<br />

difference between analytical study and iconic abstraction. Abstraction<br />

reduces, condenses, and reorganizes information by strictly following<br />

commonalities. All else is stripped away. On the other hand, while analysis<br />

filters out focused information, the totality remains. This allows one to revisit<br />

the same condition in multiple ways and to take away new information each<br />

time.<br />

Figure 5. Student, Sarah Dean. Multimedia texture analysis, Fall 2007. Left<br />

to right: pencil, pen, charcoal, pastel.<br />

For beginning design studio the scaffolding of insight was built around media<br />

filters and study. The use of media filters began in the fall semester through<br />

a series of direct observation drawing exercises intended to promote the<br />

students’ engagement with the world around them as designers. Pencil,<br />

charcoal, pen, and pastel each became a new analytical filter to think<br />

through as students learned to use the bias of a <strong>part</strong>icular medium with<br />

intention. They learned to see with eyes that question, draw relationships,<br />

extract conditions, and intentionally disassemble and reassemble their<br />

environment, as they move through it. Iconic memory becomes transparent<br />

through close, direct observation of detail. As Spear and Riccio (1994)<br />

suggest, “…memory-as-process begins at some point in the perception<br />

process, presumably near the end, or just afterward. It should be<br />

understood that the issue of exactly when perception stops and memory<br />

processing begins is difficult and not yet reconciled, if indeed it is<br />

reconcilable.” Perhaps it is in this oscillation prior to consolidation where<br />

insight begins to emerge.<br />

169


As a new conscious attitude toward the site takes shape, “insight comes as<br />

a release to the tension of inquiry.” 43 With a variety of media filters at their<br />

disposal in the spring semester, students conducted studies to create new<br />

knowledge gained directly from the site of their intended project. The<br />

process moved form initial designed observations to critical research to<br />

refined studies, all investigated directly on site. Through this study the<br />

student collects the raw material to develop an insightful point of view.<br />

Figure 6. Student, Zachary Stephen Line. Photo collage of glazed surfaces,<br />

day and night. Spring, 2008.<br />

In this case the synapses for insight, the pre-condition of the design concept,<br />

are developed through careful study of the embedded potential for<br />

transformation present in a given context. Analysis and study lead to insight<br />

and synthesis.<br />

43<br />

Lonergan, p 4.<br />

170


Figures 7 and 8. Student, Dena Davani. Designed observation, charcoal.<br />

Photo collage study. Spring, 2008.<br />

References<br />

Benjamin, Walter (1968), Illuminations, The Work of Art in the Age of<br />

Mechanical Reproduction, Schocken Books, New York, US. (1936)<br />

Lonergan, Bernard, J F (1978), Insight: A Study of Human Understanding,<br />

Harper & Row Publishers, New York, US. (1957)<br />

Perez-Gomez, Alberto (1996), Architecture and the Crisis of Modern<br />

Science, The MIT Press, Massachusetts, US. (1983)<br />

Ruskin, John, (1885), The Elements of Drawing in Three Lessons to<br />

Beginners, John Wiley and Sons, New York, US.<br />

Spear, N and Riccio, D (1994), Memory: Phenomena and Principles, Allyn<br />

and Bacon, Boston, US.<br />

Tafuri, Manfredo (2006), Interpreting the Renaissance: Princes, Cities,<br />

Architects, Yale University and Harvard University Graduate School of<br />

Design, Cambridge, Massachusetts, US. (1992)<br />

Varnelis, Kazys (1998), The Education of the Innocent Eye, Journal of<br />

Architectural Education Vol 51/4 pp 212-223.<br />

Weingartner, H and Parker, E (ed) (1984), Memory Consolidation:<br />

Psychobiology of Cognition, Lawrence Erlbaum Associates, Publishers,<br />

Hillsdale, New Jersey, US.<br />

171


THINKING CONSTRUCTION AS DESIGN AND FUNCTION OF<br />

ARCHITECTURE<br />

Radivoje Dinulovi, PhD, Ass. Prof.<br />

Faculty of Technical Sciences<br />

De<strong>part</strong>ment of Architecture and Urbanism<br />

Trg Dositeja Obradovia 6<br />

Novi Sad, SERBIA<br />

radivoje.dinulovic@gmail.com<br />

Dragana Konstantinovi, Assistant<br />

Faculty of Technical Sciences<br />

De<strong>part</strong>ment of Architecture and Urbanism<br />

Trg Dositeja Obradovia 6<br />

Novi Sad, SERBIA<br />

konstan_d@yahoo.com<br />

Miljana Zekovi, Assistant<br />

Faculty of Technical Sciences<br />

De<strong>part</strong>ment of Architecture and Urbanism<br />

Trg Dositeja Obradovia 6<br />

Novi Sad, SERBIA<br />

miljana_z@yahoo.com<br />

172


Dr Radivoje Dinulovi is professor of Architectural Design and Head of<br />

Cathedra in Architecture & Urbanism at the Faculty of Technical Sciences,<br />

University of Novi Sad, Serbia. He was founder and director (until 2007) of<br />

Interdisciplinary DA Studies in Scene Design at the University of Arts in<br />

Belgrade.<br />

He is author of over one hundred architectural and urban designs, mainly of<br />

performing spaces, in Serbia, Montenegro, Bosnia and Herzegovina,<br />

Macedonia, Albania and Russia.<br />

His students received international awards and exhibited their work at the<br />

Venice Biennial of Architecture in 2004 and Prague Quadrennial in 2007.<br />

Dragana Konstantinovi works as a teaching assistant at De<strong>part</strong>ment of<br />

Architecture and Urbanism, Faculty of Technical Sciences in Novi Sad, in<br />

Architectural Design course line. She gained her graduated engineer of<br />

Architecture diploma at the same De<strong>part</strong>ment in 2003. The same year she<br />

enrolled postgraduate Master course at Faculty of Architecture in Belgrade.<br />

Her major field of interest involves sustainable design, environmental<br />

technology and sustainable discourse of contemporary architecture. At<br />

present, she is working on her Master thesis entitled Interaction of<br />

Architecture and Environmental Technology-Development of Relations and<br />

Interconnections in Office Building Typology.<br />

Miljana Zekovi is a teaching assistant at the De<strong>part</strong>ment of Architecture<br />

and Urbanism, Faculty of Technical Sciences, University of Novi Sad,<br />

Serbia. Her educational engagement refers to Architectural Design courses<br />

and studio work with students. She took <strong>part</strong> in leading and organizing a<br />

number of students’ workshops and other alternative forms of education.<br />

She graduated in 2004 and is currently a student of PhD course at the<br />

Faculty’s Architecture and Urbanism studying programme, where she<br />

examines field of connection between architecture and other media.<br />

173


ABSTRACT<br />

Introduction. The main educational line developed at the De<strong>part</strong>ment of<br />

Architecture and Urbanism (Faculty of Technical Sciences, University of Novi<br />

Sad, Serbia) consists of several Architectural Design sub lines/courses<br />

starting at the 3 rd year of Bachelor course. Applied teaching strategy is<br />

anticipated as a continuous knowledge upgrade. The strong emphasis is<br />

made on personal development of architectural design brief and<br />

understanding its importance for concept development, through<br />

comprehension of its wider social role, specific users’ needs and overall<br />

ideas about different levels of meaning in architecture. The complexity of<br />

design process and its continuous evolution in nowadays practice stressed<br />

the need for reconsideration of the architectural design education input. The<br />

first results we get – design projects of the 3 rd year students - showed the<br />

narrow scope of influences that reflect on design outcome. Our experience<br />

derived from valorising students’ design projects showed that certain ideas<br />

and skills concerning the position of available technology on design process<br />

are not developed at all. Contemporary architectural production shows<br />

redefined position of technology within design process where integral<br />

approach is expected and expressive potential is outlined. That initiated idea<br />

of expanding the Architectural Design course on the first year of studies,<br />

by introducing the course Architectural Construction 1, that will combine<br />

preparation of students for architectural design sub courses to come in the<br />

higher years, by teaching them the basics of construction and service<br />

technology, and expanding their comprehension of design process<br />

complexity. The course will be considered as first milestone in Architectural<br />

Design education.<br />

Materials. The basis for course development is in depth analysis of design<br />

projects of 3 rd year students. Although some of them show strong ability for<br />

concept development and its basic materialization, most of them do not<br />

consider technology as a parallel line in design idea development. The<br />

understanding of technology, both structural and service, is reduced to<br />

application of skills for specific construction problem solving and rare are the<br />

cases where contemporary technology motivates design itself.<br />

Methods. Introduction of new course anticipates development of new<br />

teaching methodology with various models of training and learning. The<br />

lectures will broaden the scope of the 1 st year student knowledge about<br />

design process, while mentored studio practice will strengthen their<br />

individual thinking capabilities and development of their own design process<br />

methodology, through experiments, case studies, workshops and design<br />

work.<br />

174


Results. Expected result will be monitored on both course design works<br />

outcomes, as well as students’ design process approach and results on the<br />

higher years of Architectural design course. The major progress is expected<br />

in enhancement of students’ ability for creative thinking, derived from solid<br />

knowledge base and developed design capabilities. The adoption of integral<br />

design process will improve students’ understanding of contemporary<br />

architectural practice.<br />

Keywords. Architectural design; architectural construction; technology;<br />

teaching methodology; educational upgrade.<br />

175


THINKING CONSTRUCTION AS DESIGN AND FUNCTION OF<br />

ARCHITECTURE<br />

Introduction<br />

In the course of recent coordinated reforms of higher education to meet<br />

Bologna Convention, the De<strong>part</strong>ment of Architecture and Urbanism Curricula<br />

has undergone radical transformation. Beside the changes regarding<br />

organization of education and examination process, and shift to one subjectone<br />

semester model, this created desirable void for introduction of new<br />

courses and serious re-evaluation of existing ones.<br />

Architectural and Urban Design Courses are regarded as a major in the<br />

Architectural and Urban Design Syllabus. These courses are thought<br />

through 3 years in the four years Bachelor Degree Curriculum, and<br />

introduced as a major of the Master by design coursework.<br />

The complexity of design process and its redefined position in nowadays<br />

ambiguous environment, which transforms rapidly, highlighted the need for<br />

reconsideration of the architectural design education input. Design projects<br />

of the 3 rd year students demonstrated the narrow scope of influences that<br />

reflect on design outcome. Very elusive ideas and fragmented knowledge<br />

about technology application in design process is evident in most of designs,<br />

no matter their design value. In contemporary architectural production,<br />

position of technology in design process is promoted, from the point of<br />

applying technology to the point of expressing technology. This<br />

consequently affects architectural design education methodology, which<br />

needs to be reconsidered, and to move from traditional conception of<br />

teaching facts about available technology to more open and inclusive one.<br />

Given the fact that “architectural education in general and construction<br />

education in <strong>part</strong>icular has to promote the Design / Construction continuum”<br />

(Papalexopoulos, 2006) we anticipated the idea of teaching construction as<br />

the first milestone in architectural design education.<br />

Facing the Challenges of Teaching Architectural Education in Serbian<br />

Context<br />

Main concept of the school curriculum is built environment comprehended as<br />

a whole, with strong connection and interdependence of architectural and<br />

urban design. Architectural Design Course has unique course organization,<br />

delivered through continuum of three years, respectively, where each level<br />

of the course focuses on the <strong>part</strong>icular issue of the rather broad scope of the<br />

subject. The organization of Architectural Design course thus is structured<br />

through lectures given by course Professor and guest lecturers, and<br />

practical classes- Design studio, which challenges practical application of<br />

the subject thought.<br />

176


One of the main theses in teaching architectural design is importance of the<br />

personal development of architectural design brief. By defining/ considering<br />

brief as the essential <strong>part</strong> of design process, student’s approach to the<br />

process itself appears to be more personal, research oriented and inclusive.<br />

The importance of the final user, even though he is imaginary one, close<br />

definition of his needs, attitudes and habits, renders the whole process. This<br />

does not exclude rest of the relevant issues: development of the brief<br />

anticipates strategies and to some point design intentions regarding form,<br />

function, construction and technology.<br />

Teaching architectural design in Serbian context is rather challenging on<br />

numerous levels, even in its very basis, as is establishment of design studio.<br />

The establishment of creative environment is not an easy task in given<br />

space and resources of Serbian Universities. The lack of permanent studio<br />

setting requires reinvention of creative environment for each and every<br />

Studio class.<br />

Also, instructor-student ratio of one to twelve is at the moment just a goal our<br />

reform is targeting. In the time when our Universities are trying to get along<br />

Bologna Accord, we need to explore models for the time in-between.<br />

Design vs. Technology; Theory vs. Practice<br />

Through formulating steps toward reforms that need to be applied we were<br />

challenged by simple process of defining problems. Once they were clearly<br />

stated and explained through examples (this refers mainly to students’<br />

works) it was necessary to establish some sort of hierarchy in dealing with<br />

them. As the main goal was to solve or to push from the bottom line all the<br />

existing problems, it was clear that that was not possible by simple all-andnow<br />

approach, but through strategy all-in-acceptable time.<br />

One of the main problem occurred during the evaluation process of the first<br />

results from Architectural Design Studio – design projects of the 3 rd year<br />

students: the scope of considered influences on design projects was quite<br />

reduced compared to all the forces that determine architectural design,<br />

referring primary to newly developed technologies, constructions, structures<br />

and materials. The design itself, although often highly ranked, showed no<br />

connections with other potentials of architecture. This quite disturbing<br />

problem came at the surface by dividing to groups of those students who<br />

simply put design above all forces and showed no interest in solving problem<br />

for real, but stayed in the secure field of concept design and those students<br />

who simplified their design according to already familiar traditional<br />

technologies.<br />

Figures 1, 2 and 3 show students’ works with narrow scope of any kind of<br />

influences on design projects – the question is: what really happens to<br />

design when technologies “come in” because they were not considered at<br />

the first place? These examples illustrate a kind of approach that outlines<br />

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development of form disregarding technology. Figures 4, 5 and 6 show final<br />

results of students’ design projects where design did not reach its full<br />

potential, restricted with rather traditional technology students were familiar<br />

with.<br />

Seriousness of the problem became even deeper while searching for the<br />

answer – if not at the 3 rd year, when does actually technology take the<br />

initiative? Design projects results at the 4 th and 5 th year were just slightly<br />

different, as well as the results we got from the Master design projects.<br />

Polemics continued with further questioning about all sorts of factors that<br />

influence students’ design process. Two main lines of influences were<br />

outlined: the first one – quite problematic architectural production in our<br />

circles, and the other – problem of teaching constructions and technologies<br />

at the Faculty.<br />

Figure 1, 2. Master design projects, (on the left) Library Extension, author: Bojana<br />

Mikeljin, (on the right) Centre for Philosophy and Arts, author: Ivana Mikeljin<br />

Figure 3,4. (on the left) Master design project, Mixed Use, author: Marija Dori, (on the<br />

right) 3 rd year student design work, City Gallery, author: Mirjana Prpa<br />

Figure 5, 6. 3 rd<br />

year student design work, (on the left) Hobby Centre for Origami,<br />

author: Vinja ugi, (on the right) Carpentry Hobby Centre, author: eljko Barii<br />

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Years of isolation, limited possibilities and resources caused a state of<br />

immobility of Serbian architectural production. In spite of hyper production of<br />

certain typologies in recent years, civil engineers and architects still rely on<br />

traditional technologies and building techniques. Sadly, contemporary<br />

architectural practice is theoretical subject matter learnt in the Architectural<br />

Design Studio at the Faculty, while practice in our circles remains almost<br />

completely and uninventively traditional.<br />

While European architectural education faces problems of catching up with<br />

the unstoppable practice - according to statement that “the gap between<br />

education and practice has been growing as practice is evolving new forms<br />

of inquiry counter to the traditions of architectural education” (Malecha,<br />

2006) - Serbian problem occurs completely opposite. Our architectural<br />

education promotes the new way of thinking and understanding architecture,<br />

while the architectural practice and market represent barriers that we are still<br />

not able to overcome. The main thesis of theory and practice confrontation in<br />

both European and Serbian context exists as the problem of highest urgency<br />

to solve, but different surroundings, political backgrounds and social<br />

conditions brought up completely different relations and observing angles.<br />

Technologies evolve with society’s prosperity and openness, but when<br />

specific society gets isolated for any reasons, all factors of prosper stop<br />

developing during that certain period of time. What attitude should education<br />

assume in that case?<br />

Defining strategy for teaching architectural technology<br />

Considering that “waiting for the practice to evolve” in Serbian conditions<br />

could be disastrous for generations of architects to come, occupied by<br />

dealing with the Bologna platform conditions we concentrated on<br />

reconsideration and reformation of Architectural Design and Construction<br />

courses taught at the Faculty. As “the mode of teaching architectural<br />

technology is not easily decided” (Cavanagh,2004) focusing both on<br />

theoretical and practical knowledge, we initiated the idea of expanding the<br />

Architectural Design to lower years of Bachelor course by introducing course<br />

Architectural Constructions 1 at the first year of studying.<br />

The 1 st year students are already acquainted with courses dealing with<br />

architectural analysis and elements morphology. However, these courses<br />

are not integral <strong>part</strong> of the Architectural Design course line and for this<br />

reason hard to undergo major changes. Knowledge acquired through these<br />

courses, although essential for students’ comprehension of function in<br />

architecture, showed as insufficient for further design projects development.<br />

At the other side of pre reformed program stood courses that were dealing<br />

with constructions – Structures, Materials and Constructions, Theory of<br />

Constructions, Structural Systems, Supporting Constructions. The main<br />

179


problem was that students’ knowledge from this field remained strictly onesided,<br />

for some reasons useless, because it simply did not show as the<br />

supportive influence on architectural design in their design projects. Taking<br />

all this into consideration, we formulated the idea of teaching constructions<br />

that need to be shift away from linear, sequential design process that is<br />

taught in these courses.<br />

With new Architectural Constructions 1 course we hope to establish firm<br />

basis for understanding and applying new technologies in architectural<br />

design and to upgrade the way of thinking architecture through all parallel<br />

influence lines. At the other hand, Architectural Constructions 1 should<br />

represent a sort of connection between the design process led in the studios<br />

and all the other construction courses (taught by civil engineers) that reflect<br />

the state of the art of Serbian practice.<br />

By introducing this course as the fist step in the reforms that are ahead of<br />

us, hopefully we shall establish necessary link between concept design and<br />

final architectural design projects. Applied teaching methodology is found on<br />

vide spectrum of teaching and learning models – from examining<br />

contemporary architectural practice and technology, realizing the technology<br />

and construction potential in expressing architectural form, evolving the way<br />

of thinking and setting architectural concept, confirmation of these actions<br />

through experiments and thematic workshops, to concrete work in studios.<br />

This introduction into architectural design should provide us completely<br />

different students input with the broaden understanding of all influential<br />

forces on architectural design. The platform of continual educational upgrade<br />

should give more competitive Master design projects of much higher quality.<br />

Course Basis and Development<br />

The slow changes in education methodology are much more restricted by<br />

inadequate means but with narrow interests of <strong>part</strong>icipants. Our scenario for<br />

course development involved larger groups of student, even 20 in the class,<br />

in four hours time-format that occurs one per week. This way, the design of<br />

the course program had to include development of each class scenario,<br />

which will thoroughly regulate the time frame for each of the activities<br />

planned.<br />

Teaching construction as introduction for architectural design implied the<br />

teaching methodology of design studio. The course lecture format was<br />

basically oriented towards exploration of architectural concept and<br />

comprehensive understanding of specific design issues, in this case with<br />

emphasis on exploring the position of technology as the core and motivator<br />

for development of a design idea. The main purpose of the students’ work in<br />

the studio is to equip students with facts and skills and do that through<br />

creative environment. If the “facts are knowledge in different disciplines<br />

related to architecture in different ways (directly and contextually)…facts to<br />

180


get an overview, facts to make an association from”, and “skills are different<br />

means of expression”, then the subject is somewhere in between these two<br />

polarities (Bucholz, 2007). The major challenge of course syllabus<br />

development was to evolve teaching strategy for the subject that is both<br />

acquiring facts and developing skills. The body of facts needs to be<br />

comprehensible to the first year student but to stimulate personal interest<br />

and design research. Considering the fact that their skills are rather<br />

underdeveloped, the question arises: how to implement facts by training<br />

skills?<br />

The main task of the students` studio exercises was to evolve architectural<br />

design for thematic pavilions, from concept to details, where the technology<br />

and applied construction system is embedded in design concept. This led to<br />

the point where we had to make a certain compromise and emphasize the<br />

importance of the process over the beauty of the artefact. This way, we<br />

encouraged personal development of design process in early stages of<br />

architectural education, in order to support the exploratory spirit. The<br />

process oriented approach will change the comprehension of structural<br />

issues, from the point where the structure is just applied “bearing solution”,<br />

postproduction phase that does not necessary include architect, to the point<br />

where it is integral <strong>part</strong> of design concept and solution.<br />

Unsolved problems<br />

“Space is evolving through design and even through the<br />

production/construction phase” (Papalexopoulos, 2007) thus anticipating<br />

integral approach with redefined positions of the acting influences, strongly<br />

embedded in IT moment.<br />

This affects architectural education and motivates our endeavours as close<br />

<strong>part</strong>icipants in education process. However, few questions are fundamental<br />

for further refinement of the strategy. If the realms of built environment are<br />

showing traditional construction process, how far should we push the<br />

education on construction technology? What are desirable criteria to be met,<br />

European or Serbian? Seen from the point of education quality, these<br />

changes are fruitful in terms of increasing our competitiveness among<br />

European Faculties. With described changes and reforms still to come, we<br />

shall produce architectural engineers as competitive profile for the European<br />

market, but what happens with these “super-educated” engineers in the<br />

realms of our domestic market? Would they be able to respond to strict<br />

needs of investors and market that do not understand nor consider new<br />

technologies and constructions?<br />

Balancing knowledge base between these two extremes, we try to equip<br />

students with facts about present state of play on the market but also train<br />

them for creative exploration to meet the future demands. For that reason,<br />

learning the process is a vital <strong>part</strong> of education that will “infuse structure of<br />

181


thought developed as a tool to respond to blinding change in building<br />

materials and the technologies.”(Malecha, 2007).<br />

The following steps to be undertaken will take us to the next stage dilemma:<br />

if one Architectural Construction course is integrated into Architectural<br />

Design course line, is there an interest for development of Architectural<br />

Construction courses at all? Should we aspire to next level of integration or<br />

preserve the existing course matrix? Perhaps, the increased number of<br />

hours for Architectural Design course could give us desirable time-frame for<br />

synthesis of knowledge. Even if that is the case, we believe that establishing<br />

Architectural Design course line from the first year of studies, through<br />

learning to “think construction”, is fundamental.<br />

What is expected of new course is development of close and lasting<br />

collaboration between research, practice and education that will strengthen<br />

students’ ability to comprehend and apply facts and skills taught in the class.<br />

This “integrated educational and research infrastructure” will also help<br />

overcoming widely recognized and criticized detachment of architectural<br />

education from practical realms (Riley, 2006). The future shifts in practice<br />

could be <strong>part</strong>ly generated by the firm knowledge base of nowadays students<br />

and tomorrow’s practitioners. As for the moment, research potential is seen<br />

in development of personal design process tool, with clear comprehension of<br />

technological background. Resting on computer simulation we build our<br />

strategy for future practical application, in strong belief that time when<br />

conventional design/construction processes belonged to different phases is<br />

far behind, and integral design and taught is the key word.<br />

References<br />

Bucholz, M. (2007) Why a New School of Architecture?, EAAE<br />

News Sheet, European Association for Architectural Education, Vol. 76-<br />

Special Issue, pp. 41-45.<br />

Cavanagh T. (2004) Architecture, technology, and Education,<br />

Journal of Architectural Education, Vol.58, issue 1, p.3.<br />

Malecha M. (2007) Architectural Education in Transformation:<br />

Evolving Toward a Third Domain of Knowledge, EAAE News Sheet,<br />

European Association for Architectural Education, Vol. 76, special issue, pp.<br />

21-38.<br />

Papalexopoulos, D. (2007) Teaching Construction for the<br />

Transformable, EAAE News Sheet, European Association for Architectural<br />

Education, Vol. 69, June 2007, pp. 29-31.<br />

Riley, D. (2006) Developing and Applying Green Building<br />

Technology in Indigenous Community: An engaged approach to<br />

sustainability education, International Journal of Sustainability in Higher<br />

Education, Vol.7, No 2, pp. 142-157.<br />

182


THE FIRST PROJECT (STUDIO) EXPERIENCE IN THE<br />

URBAN PLANNING EDUCATION: THE TESTING OF A METHOD<br />

Ahmet Melih ÖKSÜZ, Ass. Prof. Dr.<br />

Karadeniz Teknik Üniversitesi<br />

ehir ve Bölge Planlama Bölümü<br />

61080 Trabzon, TURKEY<br />

Telephone: 00 90 462 3774070<br />

Email: m_oksuz@ktu.edu.tr<br />

Ahmet Melih ÖKSÜZ was born in 1961 in Trabzon, Turkey, and studied<br />

architecture at the Karadeniz Technical University (KTÜ), where he<br />

graduated in 1985. From 1985 he spend three years working as "designer"<br />

for architecture firm that was called NKY <strong>part</strong>nership in Trabzon. He began<br />

his carreer as a planning (urban and regional) in 1988. In 1997 He<br />

completed Ph D in De<strong>part</strong>ment of Architecture in KTÜ. He has been working<br />

since 1988 in the same university.<br />

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ABSTRACT<br />

The studio experiences in the urban planning and the architecture education<br />

in tertiary level have shown us that students’ grasping the urban project<br />

topics in terms of scope and content is difficult. A similar comparison to be<br />

made among the students of the urban planning, interior architecture and<br />

landscape architecture will give us the same conclusion. This situation may<br />

be because urban issues include a network of relations that can not be<br />

easily observed at first sight due to its wide-ranging scope in physical, social,<br />

economic, and cultural…etc dimensions. For the students, the problem in<br />

the studio is the planning of a design problem which they were unable to<br />

comprehend. For this reason, the main purpose of the design problem<br />

should be the step-by-step progress towards the concepts from the levels at<br />

which students can render good comprehension of the topic, to the one at<br />

which they are least familiar or unable to comprehend, and thus they are<br />

made to discover these levels. This is called as induction.<br />

Project 102 is the first studio study that has ever been made by the students<br />

of Urban and Regional Planning De<strong>part</strong>ment at Karadeniz Technical<br />

University. For such students who came from different regions of the country<br />

and who have different cultural backgrounds and elements, an appropriate<br />

level which they can define and comprehend must be essential. For this<br />

reason, during the planning process of the Project 102, the “family” level<br />

must be initiated since it can be defined and comprehended easily by the<br />

students. This is due to the fact that Turkish people attach great importance<br />

to the concept of family as well as the family is the smallest unit of the social<br />

structure and the smallest planning unit in the urban planning<br />

The family which the students imagined in a certain time and space will meet<br />

all its needs for the urban living in their environment. This environment<br />

follows a 3-step process that starts from the vicinity of the house, and then is<br />

extended to a settlement area with a population of 15000.<br />

In the first stage, a scale of 1/500 is used. At this scale, the functional and<br />

the spatial needs of the family in the vicinity of their houses are defined, and<br />

the students are asked to design this level in the studio atmosphere and this<br />

level falls into the neighbouring unit in urban planning<br />

At the second step, a scale of 1/1000 is used and primary school unit is<br />

designed, where functional and spatial needs that have been determined by<br />

the daily needs of the defined family are met.<br />

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At the third step, the land use decisions of a small scale urban settlement for<br />

nearly 15000 people are designed on a scale of 1/5000. This settlement is<br />

the place where the defined family meets all its needs and where they live.<br />

In all three levels that include inter-scaling transitions, the use of model<br />

techniques for studies on a scale of 1/500 and 1/1000 as well as the use of<br />

drawing techniques is required.<br />

With the project under study, the adaptation process was observed to have<br />

been fairly easy and nearly all the students made a good start. In the studies<br />

with scales of 1/1000 and 1/5000 the general progress is as expected. When<br />

viewed in terms of the achievement in the progress level, every student<br />

made an achievement in different levels based on their own backgrounds,<br />

skills and perceptions.<br />

Finally, building the design in terms of definition, comprehension,<br />

identification and control, and discovering the unknown spaces as the<br />

knowledge increases all seem to be a safer and more reliable way for the<br />

students who have only recently began their design and planning education.<br />

Keywords: Planning Education, Planning Studio, Firs Project Experience,<br />

Inductive method<br />

185


THE FIRST PROJECT (STUDIO) EXPERIENCE IN THE URBAN<br />

PLANNING EDUCATION: THE TESTING OF A METHOD<br />

The discipline of Urban and Region Planning is relatively a newer profession<br />

or expertise than the architecture and the other disciplines. This new<br />

discipline has gradually broadened in terms of content and scope so as to<br />

include various dimensions in a long period of time from the early designbased<br />

physical planning forms to the modern social, economic, cultural<br />

dimensions etc. (Branch, 1981). Recently, radical criticisms have been<br />

directed to the scope and the content of the planning in terms of city, region,<br />

rural and space, and the <strong>part</strong>icipant and advocacy planning dimensions etc.<br />

have been discussed for a certain time.<br />

The most important point where city and urban planning students or<br />

graduates differ from the architecture is that they are working on planning or<br />

design problems which are based on a broader scale (Frank, 2006).<br />

On the other hand, the studio experiences that we gained in architecture and<br />

urban and regional planning de<strong>part</strong>ments showed that the understanding of<br />

planning studios, in <strong>part</strong>icular by the students, is more difficult. When a<br />

similar comparison among other de<strong>part</strong>ments such as interior architecture<br />

and landscape architecture are made, it can be said that the same is the<br />

case. This is because planning topics are more comprehensive in terms of<br />

content, scope, and scale. Since the planning and design problems include a<br />

system of relations that can not be comprehended at first sight in the urban<br />

and regional planning education, its structure is not concrete enough to be<br />

comprehended at first sight in the early stages of the design. For this reason,<br />

the approach to be followed in the studio education must be strong enough<br />

to solve these problems. Moreover, such general benefits as developing<br />

various methods for solving the design and planning problems, and thus<br />

gaining experience are all expected. (Kulolu at al. 2001; Asasolu at al.<br />

2002)<br />

The Significance of the First Project in the Planning Education<br />

While the construction of the studios that are vital for urban and regional<br />

planning is important in terms of planning education to be given, the<br />

construction of the first studio in <strong>part</strong>icular is important since it represents the<br />

first stage of the planning education and profession. Through this first project<br />

experience it becomes possible to melt all the students who come from the<br />

various <strong>part</strong>s of the country and who have different knowledge, skills, and<br />

cultures in the same pot, and thus enable them to take up this profession<br />

through a soft adaptation period. This is what makes the first experience<br />

different than others.<br />

186


A reasonable number of students chose a profession with no adequate<br />

knowledge about it whatsoever quite often as was the case for many other<br />

students in their university education. On the other hand, they lack adequate<br />

knowledge to be able to express themselves in written and orally in their<br />

profession. For this reason, the first project in urban and regional planning<br />

teaches the students, on the one hand, the boundaries of the profession as<br />

was the case in architecture, and on the other hand, it teaches them all the<br />

necessary basic presentation techniques for their profession and, thus giving<br />

them opportunities for practice.<br />

The students are offered Basic Design course and Communication and<br />

Presentation Techniques in the Planning course until they complete the first<br />

term during which time they carry out their projects.<br />

The Construction of the First Project in Planning<br />

Project 102 is the first project study that was done by the de<strong>part</strong>ment of<br />

Urban and Regional Planning students. The main purpose of the project is<br />

the develop students” ability to start from a level in which they can identify,<br />

comprehend, and control the process, and this level will well fit into the<br />

students ability to cope, and then progress through more difficult levels step<br />

by step, thus developing the ability to cope with more complex problems.<br />

This is an inductive reasoning method, just opposite to the opening the<br />

Russian matruska each time and only to come up with a new and smaller<br />

matruska. This overlaps with the hierarchical staging in the planning from a<br />

single central (focus) house to the entire city.<br />

The main purpose of the construction of the project in the first place is the<br />

family. The reason for this is that Turkish people attach great importance to<br />

the family and the students, similarly, have great interest on the family<br />

concept and values. Moreover, family is the core of the social structure and<br />

the house, as the spatial reflection of this concept, is the smallest physical<br />

spatial planning unit.<br />

First of all, all students were asked to define the family. The concept of<br />

family to be defined is the one that each student constructed individually and<br />

that lives for a certain time in a certain place. The number of the members in<br />

the family, life style and environment, relations in and out, economic<br />

situation, culture, belief etc. are the dimensions to be defined by the<br />

students. This family concept may be utopia, idealized or an ordinary one.<br />

The students are to define the family as detailed as possible and do this in<br />

written form. The project is developed step by step from the close<br />

187


environment of the house to a small city within the framework of the<br />

neighbourhood, and primary school design or planning.<br />

The Studio process is an ever increasing three-step process and accounts<br />

for the use of the term (15 weeks) in three steps as well as for the three<br />

steps in terms of scope, content, and the scale. (Figure 1)<br />

1/50 1/1000 1/5000<br />

(I) Family-based easily comprehensible<br />

level (Small neighbourhood unit)<br />

(II) The level more difficult to be<br />

Comprehended (Primary school unit)<br />

(III) Abstract level (Small city)<br />

Figure 1. Three-Step Representation of the Project in Terms of Scope, Content and<br />

Scale<br />

The family that was constructed by the student will meet its needs for urban<br />

life from the closest environment to the entire environment of the city. The<br />

environment where the needs are met are composed of small<br />

neighbourhood units, primary school units and urban settlement units of<br />

1500 people and predetermined planning units, and these students are<br />

made to discover these scales through the needs of the families of their own<br />

construct. (Figure 2)<br />

I.<br />

ST<br />

EP<br />

II.<br />

ST<br />

EP<br />

III.<br />

ST<br />

EP<br />

SCOPE<br />

Small<br />

Neighbourhoo<br />

d Unit<br />

Primary school<br />

unit<br />

Small city with<br />

a population of<br />

1500<br />

POPULATIO<br />

N<br />

THE<br />

NUMBER OF<br />

HOUSE UNIT<br />

AREA<br />

(Ha)<br />

300-600 Max. 150 ~ 0.40<br />

3500-5000 300-400 ~ 30<br />

15000 2000-3000 ~ 600<br />

SC<br />

AL<br />

E<br />

1/5<br />

00<br />

1/1<br />

000<br />

1/5<br />

000<br />

Figure 2. The Proposed Scope and Scale for Every Step<br />

188


The study topics were previously prepared as the <strong>part</strong>s of a whole and given<br />

to the students at the beginning of every step. There are some similar points<br />

in every step that is followed. (Figure 3) First of all students, in their level<br />

(small neighbourhood, primary or small city) try to determine what kinds of<br />

spatial needs of the families they can meet on the basis of the families they<br />

constructed. Later, they search for this information from the literature and<br />

then the responsible instructors complete these processes by giving a<br />

general lecture on the topics. Here, daily, weekly, monthly, or seasonal<br />

needs and the spatial needs are discussed with the guidance of the<br />

responsible instructors. The functions to serve for the designed level are all<br />

evaluated in terms of their sizes, standards, the functionalities, the distance,<br />

availability etc. and ideal solutions are found within the planning and design<br />

activities in the studio. All the naturally and physically limiting factors such as<br />

elevation of the land, valley, flora, and season are all considered as much as<br />

possible in the discussions and thus students’ awareness towards them are<br />

increased.<br />

Figure 3. Proposed Functional Construction for Each Step<br />

In the project three study teams made up of nine people each were prepared<br />

on the basis of de<strong>part</strong>ment facilities and the number of students and every<br />

study group was given a instructor with a PhD degree and a research<br />

assistant. These instructors changed their groups in every step of the<br />

research and in this way they were given the opportunity to meet all the<br />

students and in this way, a classroom auto control mechanism was created.<br />

Another regulation that made this mechanism possible and that paved the<br />

way for the sharing of information is the establishment of juries that were<br />

attended by all the teachers and students alike.<br />

Juries are places where learning takes place more than usual and when the<br />

students are questioned as to what and how much they learned (Webster,<br />

2007). This period can be considered as an opportunity for the students to<br />

get rid of their shortcomings and to step up. At the same time, they have the<br />

opportunity to reflect all their knowledge and skills.<br />

189


I. Step<br />

In this step, the students think of the expectations of the defined families<br />

from their close environment and design it on the basis of family needs. The<br />

study is carried out in studio with drawings with a scale of 1/500 and with a<br />

model. Here, the students seize the opportunity to learn how to use spatial<br />

properties in the close environment of the houses, the design principles of<br />

the recreational areas, their standards, spatial organization of the street and<br />

urban spaces, pedestrian crossings and car park arrangements, and the<br />

texture of the houses. They also develop their ability to arrange and design.<br />

Moreover, they are given visual presentation techniques through the<br />

drawings and models. Below are some of the examples about the project.<br />

(Figure 4)<br />

II. Step<br />

In this step, the students see that their house group design is the <strong>part</strong> of a<br />

larger group. Discussing the needs of the family again at this level, they<br />

redesign the spatial arrangement in primary school level on the basis of the<br />

information obtained in the discussions. This stage is the one during which<br />

1/1000 scale is used and it is carried out both by drawings and by models.<br />

Daily uses are questioned and the spatial organizations of the primary<br />

school, trade, health, and social, sport and park areas are done and car<br />

parks are arranged. (Figure 5)<br />

I. STEP DRAWINGS AND MODEL SAMPLES<br />

Plan 1/500 Model 1/500<br />

<br />

<br />

Ferda Yazıcıolu (Student)<br />

<br />

190


ehriban Gökçe (Student)<br />

<br />

<br />

<br />

Betül Maden (Student)<br />

<br />

<br />

<br />

brahim Kılıç (Student)<br />

Figure 4. Neighbouring Unit and Model Samples from the First Step<br />

191


II. STEP DRAWINGS AND MODEL SAMPLES<br />

Plan 1/1000 Model 1/1000<br />

<br />

<br />

Ferda Yazıcıolu (Student)<br />

<br />

<br />

<br />

ehriban Gökçe (Student)<br />

<br />

<br />

<br />

Betül Maden (Student)<br />

<br />

192


Merve Yava (Student)<br />

Figure 5. Primary School Settlement Unit Planning Samples Prepared in the 2 nd Step.<br />

III. Step<br />

The third step is the minor settlement level. Here, the student proposes the<br />

entire urban house accessories to be needed at this level, their properties,<br />

and sizes on the basis of needs and functions. While doing this, they are<br />

expected to use and reinterpret natural and artificial spatial data. At this<br />

scale, the general decisions such as central trade, education, health<br />

recreational areas for settlement and transportation systems are designed or<br />

planned detail. (Figure 6)<br />

<br />

III. STEP DRAWINGS AND MODEL SAMPLES<br />

Plan 1/5000<br />

<br />

Ferda Yazıcıolu (Student) ehriban Gökçe (Student)<br />

<br />

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Betül Maden (Student) Merve Yava (Student)<br />

Figure 6. Small City Settlement Unit Planning Samples in the Third Step<br />

Benefits<br />

The aim of the first project experience in the de<strong>part</strong>ment of Urban and<br />

Regional Planning is to create an atmosphere in which the students will<br />

easily adapt to the education and the profession successively, and while<br />

doing so, they will be equipped with all the necessary initial knowledge of the<br />

field. The benefits to be reaped in this context are as follows;<br />

* To inform about the settlement and the structure of the city.<br />

* Teaching the relative relations of the house and its close environment,<br />

primary school unit, and the settlements in cities with low scales and making<br />

them realize the hierarchical relation between them and the settlement<br />

systems.<br />

* Giving theoretical and practical information about functional areas in each<br />

proposed level, their properties, standards, and the arrangement principles,<br />

and thus improving the skills of using this information.<br />

* Bringing awareness for the natural and artificial data that can direct the<br />

design and the planning in each level, and enabling them to use these data<br />

in making design and planning decisions.<br />

* Teaching the drawing techniques that are used in different levels like<br />

1/500, 1/1000 and 1/5000<br />

* Developing 1/500 and 1/1000 land and settlement model techniques<br />

* Gaining them skills towards the presentation and oral defence of the<br />

studies.<br />

* Learning the managing time and the project process<br />

Discussion<br />

The studio study carried out here has been planned as the <strong>part</strong> of a whole<br />

and it is in line with the basic principles (TUPOB, 2005) that are accepted by<br />

the Planning De<strong>part</strong>ments all throughout the Turkey and which is in<br />

accordance with the teaching program of the Urban and Regional Planning<br />

<br />

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of Karadeniz Technical University. The coordinators of the project completed<br />

their university in architecture de<strong>part</strong>ment, and continued their PhD in Urban<br />

Planning. Many of them carry out works in studios both as architects and<br />

planners. For this reason, the method to be followed here may be close to<br />

the one in architecture. However, the number of educators who are in the<br />

Planning de<strong>part</strong>ments in Turkey but who had an Architectural education<br />

background can not be underestimated (Uzel 1989).<br />

Although today the alienation of planning from architecture in terms of both<br />

application and education is discussed widely, in the emergence of urban<br />

planning and its further development, the contribution of Architecture can not<br />

be denied. Urban planning has a multidisciplinary area and has strong<br />

relations with other disciplines, the most important being the Architecture<br />

discipline (Frank 2006). This brings variety and richness to the methods that<br />

are used by urban planning.<br />

On the other hand, another topic under discussion is the concept of<br />

neighbourhood unit that is used in the planning of building areas and this<br />

concept is the subject of studio in the Architecture education (Soygeni and<br />

Kırı, 2007). Since the first day this concept was proposed, it has been for<br />

several times reinterpreted despite the critism directed to it and has been<br />

used as a valid planning argument (Biddulp 2007; American Planning<br />

Association, 2006; Hester 1975; Carmona at al. 2003; Wolfe 1987; Barton<br />

and Tsourou 2000).<br />

The obtained results have been found to be satisfactory by the project<br />

coordinators. The project process is seen as a dynamic and uninterruptible<br />

period and the process is sensitive to the any possible interruption. Readaptation<br />

becomes harder each time when there is a break during the<br />

project process.<br />

Although the project process seems at first a strict and inevitable program<br />

there may be some flexibility involved in the proposition of study areas<br />

<strong>part</strong>icularly. Since the defined family will live in the future too, it becomes<br />

possible to include some utopian elements to the process. The preparations<br />

to be made by the students, the route and the methods to be followed have<br />

been formed so as to make the project process more flexible and rich. From<br />

this point of view, the process makes it possible to reconstruct itself on the<br />

basis of new developments in the world.<br />

During the project process, such criticism as there are many subjects and<br />

they are all based on concrete data and this will limit the creativity of the<br />

students may be justified to a certain degree. But here the students are<br />

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expected the get as much information as possible, believing that the degree<br />

of self development is infinite. For this reason, the knowledge of the<br />

students, their enthusiasm for learning, and the effort they put determined<br />

the scope and the width of the project process. Though there is a need for<br />

providing those students with minimum knowledge and skills, there is no a<br />

prerequisite for the maximum level of knowledge and this is determined<br />

entirely by the student population.<br />

On the other hand, the planning area is different than architecture and other<br />

design areas in terms of the methods and materials it uses. This is why, in<br />

the project studies during the planning education, the use of concrete<br />

knowledge such as social, economic, and natural take place inevitably<br />

earlier than the other professional education areas. The shortness of the<br />

education period may be a factor behind this.<br />

Conclusion<br />

The results of the first project experience shows that the products and the<br />

performance put forward by the students for all the three steps were<br />

successful. Here, it can be said that starting the project with two familiar<br />

subjects, these being the family and house, eased the adaptation period.<br />

The end products that freshman Planning students produced in every step of<br />

the project in terms of comprehension, understanding, and developing a<br />

planning plan of the settlement were surprisingly successful. Here the true<br />

success will be understood only after the data obtained is used in the future.<br />

For this reason, there is a need for more time to understand the true benefits<br />

of the process to the students<br />

Thorough the questions to be asked to the students on the issue, the<br />

evaluation of the project will be done, feedback, project time, and program<br />

will be revised.<br />

The change in the project process and in the planning should not only be<br />

dependent on feedback from the students. The reflection of developments in<br />

the planning to the education becomes possible only through adapting them<br />

to the new developments as well as flexibility. The applied program for the<br />

first project study in the Urban and Regional Planning seems like to be<br />

adaptable to the new developments.<br />

From the Author: In the construction and arrangement of this studio work I<br />

would like to offer many thanks to the below mentioned persons; Dr. Dilek .<br />

Beyazlı, Dr. Yelda A. Türk, Research Assist. Sanem Ö. Turan, Research<br />

Assist Zeynep Niyazolu, Research Assist. Mesut Yeiltepe and thanks to<br />

Mesut Yeiltepe for the photos of the 1/1000 scale models.<br />

196


References<br />

American Planning Association, (2006), Planning and Urban Design<br />

Standards, John Wiley & Sons, Canada<br />

Asasolu, A., Kulolu, N., Öksüz, A. M. ve Cordan, Ö., (2002), Tasarım<br />

Eitiminde Balam: Amasya Örnei, Yapı Dergisi, Vol 244, pp 62-69<br />

Barton, H., and Tsourou, C., (2000), Healty Urban Planning, Spon Press,<br />

USA and Canada<br />

Biddulp, M., (2007), Introduction to Residential Layout, Elsevier, Great<br />

Britain<br />

Branch, M., (1981), Continuous City Planning Integrating Municipal<br />

Management and City Planning, A Wiley-Interscience Publication, New-York<br />

Carmona, M., Heath, T., Oc, T., Tiesdell, S., (2003), Public Places Urban<br />

Spaces, Elsevier, Oxford, UK<br />

Wolfe, C., R., (1991), Streets Regulating Neighbourhood Form: A Selective<br />

History, Ed. Moudon, A., V., (1991), Public Streets for Public Use, Columbia<br />

University Press, USA<br />

Frank, A, L., (2006), Three Decades of Though on Planning Education,<br />

Journal of Planning Literature, Vol. 21, No. 1, pp 15<br />

Hester, R., (1975), “Neighbourhood Space”, the Urban Design Reader, Ed.<br />

Larice, M., and Macdonald, E., (2007), Routledge, Canada<br />

Kulolu, N., Cordan, Ö., Öksüz, A. M., and Asasolu, A., (2001), “Context” in<br />

Design Education: Amasya as a Case Study, Traditional Environments in a<br />

New Millennium Defining Principles and Professional Practise, Second<br />

International Symposium of IAPS-CSBE Network on, Amasya, Turkey, June<br />

20-23<br />

Ochsner, J, K., (2000), Behind the Mask: A Psychoanalytic on Interaction in<br />

the Design Studio, Journal of Architectural Education, Vol. 53, No. 4, pp194-<br />

206<br />

Soygeni, S., Kırı, ., M., (2007), Architectural Design Studio: A Case Study<br />

For a Context-Conscious Approach, LIVENARCH III Contextualism in<br />

197


Architecture, 3. International Congress, Proceedings Volume 3, Trabzon,<br />

Turkey, pp 875-881<br />

TUPOB (2005), TUPOB Türkiye Planlama Okulları Birlii 1. Koordinasyon<br />

Toplantısı Yıldız Teknik Üniversitesi Buluması, TMMOB ehir Plancıları<br />

Odası Yayını, stanbul<br />

Uzel, A., (1989), Türkiye’de Planlama Eitiminin Niteliksel ve Niceliksel<br />

Durumu, Planlama Dergisi, TMMOB ehir Plancıları Odası Yayını, Vol. 2-3-<br />

4, pp 22-24<br />

Webster, M., (2007), The Analytics of Power Re-Presenting the Design Jury,<br />

Journal of Architectural Education, pp21-27<br />

198


FIRST CLASS / FIRST PROJECT:<br />

TO RAISE INQUIRY ABOUT DESIGN THROUGH MAKING<br />

Stephen Allan TEMPLE, Architect and Ass. Prof.<br />

University of Texas San Antonio<br />

( H ) 210 805-8833<br />

( W) 210 458-3023<br />

Email: stemple@utsa.edu<br />

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ABSTRACT<br />

Introduction: Researchers at Kansas State University analyzed course<br />

evaluations and found that 85% of students decide about a class in its first<br />

two hours, making crucial that the first design class captivate students’<br />

imaginative inquiry. This paper proposes a hands-on in-class design project<br />

and review as a substantive, stimulating first class / first project following the<br />

notion that, “Learning begins at the fingertips.” Making is serious play that<br />

simultaneously engages abstract conceptualization as our embodied<br />

consciousness is involved with a task at hand. Making renders a total<br />

embrace of sensual engagement, haptic engagement, mental engagement,<br />

and imaginary engagement as decisions are made as a measure of the<br />

resistance of materials. Making is activated thinking.<br />

Materials: project: given a stone half the size of your fist and one meter of<br />

tie-wire, design and construct an orderly support for the stone one fist from<br />

the desk surface. Use no tools. Ten<br />

minutes. Follow-up project is to design and make a “place” for a stone<br />

substituting paper for wire retaining the “concept” of the orderly support.<br />

Methods: Review of projects through cooperative inquiry, is shaped as<br />

critical discourse that flushes out forms of observation (comparison,<br />

grouping, differences, etc.) and forms of process, both invented and<br />

discovered, in the context of conceptions and preconceptions (heuristics,<br />

exploration, imaging, iterations, etc.). Students do most of the talking, from<br />

the prompt, “how shall we talk about these design projects?”<br />

Results: Opening dialog about design is critical to stimulating student<br />

inquiry about design from the very first moment. The first project raises<br />

questions from the personal immediacy of design decision-making. These<br />

inquiries are a seed planted in the potential of each students design agenda.<br />

Conclusions: This project precisely opens and prefigures issues of design<br />

as the content of the individual design inquiry that is the body of the course.<br />

Simultaneous concrete engagement and critical inquiry, making is design in<br />

immediacy. Raising dialog between thinking and doing breaks a tendency to<br />

preconception and acts of making are a transformative agent that empowers<br />

more abstract design inquiry.<br />

Key words: first project, making, materials, design inquiry, creativity<br />

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FIRST CLASS / FIRST PROJECT:<br />

TO RAISE INQUIRY ABOUT DESIGN THROUGH MAKING<br />

Introduction - The First Day of Studio is an Opportunity to Design<br />

Researchers at Kansas State University have analyzed course evaluations<br />

and course structures and found that 85% of students decide about a class<br />

in its first two hours, making it extremely important that the first design class<br />

immediately captivates students’ imaginative inquiry and sets in place<br />

curiosities that can sustain design engagement. Designing, as a creative<br />

act, is an emergent, developmental interaction between exploration,<br />

discovery, decision making, and the search for intentions, during which there<br />

occurs a simultaneous transformation of the self. The first design course is a<br />

journey and the first day is its beginning, and it should arrive as meaningfully<br />

as its potential to be life changing and life affirming. In this way it is not about<br />

the objects of design but the processes of design and one’s engagement in<br />

them. Much is at stake.<br />

One of the most difficult tasks in teaching design to new students is<br />

developing in them an awareness of the processes necessary to the design<br />

act and to value these processes as both essential and present in all the<br />

built environment and its objects. Almost all of today’s students enter<br />

beginning design courses out of touch with the fact that it is by way of design<br />

processes that objects are brought into the world and a great many hold a<br />

preconception that designing involves a kind of grand inspiration with little or<br />

no developmental stages. Entering design students also possess little<br />

feeling for materials, material qualities, or the constructedness of things.<br />

Having a design project on the first day begins an initial design course with<br />

designing itself. Thus a door can be opened. My claim is that immediate<br />

creative inquiry can transgress the aforementioned experiential boundaries<br />

and preconceptions and incubate inquisitiveness for design.<br />

This essay proposes a hands-on in-class design project and its immediate<br />

critical review as a substantive and stimulating first project in the first class in<br />

lieu of any other form of exercise, certainly in substitution of reading the<br />

syllabus. Following the notion that, “Learning begins at the fingertips,” the inclass<br />

project is produced in full-scale, in direct contact with actual (nonrepresentational)<br />

materials. Making is serious play that simultaneously<br />

engages abstract conceptualization as our embodied consciousness is<br />

involved with a task at hand. Making renders a total embrace of sensual<br />

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engagement, haptic engagement, mental engagement, and imaginary<br />

engagement as decisions are made as a measure of the resistance of<br />

materials. Making is activated thinking. 1 Making engages creative thinking<br />

as novel processes emerge from the divide between material and mental<br />

exploratory possibility. 2 Direct experience is an enactment and<br />

transformation of the brain and thereby new ways of thinking are formed. 3<br />

Making renders a connection of the self to the world through heuristic<br />

processes of material realization and the emergence of creative intentions<br />

toward the work of design. 4 The intention of the first project is to reach<br />

students as they connect to the world through materially realizing design<br />

intentions in first hand exploration and through design discourse. In reaching<br />

them this way they have a core experience of design and the methods of the<br />

entire course from which they can begin to develop and build their own basis<br />

for design decision-making and methodologies.<br />

Project Description:<br />

In the first class period students are put to task directly on the design project.<br />

The syllabus is handed out at the end of class and is discussed in the<br />

second-class period. The project proceeds by giving each student a stone<br />

about half the size of the fist and a length of reinforcing bar tie wire about<br />

one meter long. Students are then told to “design and construct an orderly<br />

support for the stone one fist from the desk surface.” They cannot use tools.<br />

Incidentally, tie wire is coated with a thin film of oil, so students can<br />

experience the residue of making directly on their hands - many of them<br />

thought that designers do not get dirty so a preconceived hindrance to<br />

accessing design process is immediately dashed. There is a ten-minute<br />

time frame for completion of the project, although most students announce<br />

they are complete within five or six minutes. (See Figure 1) The method of<br />

design education employed here is to design/make and then discuss, and<br />

then design/make again, following a logic of developmental learning theory -<br />

to experience and then reflect on that experience. 5 At the completion of ten<br />

minutes time, students are instructed to place all their projects on a single<br />

tabletop and<br />

to gather<br />

around for a<br />

discussion.<br />

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Methodology<br />

Discussion of projects students have designed/made is a typical pedagogical<br />

structure of the studio course, that is, experience followed by critical<br />

reflection on experience. Cooperative inquiry through discussion is critical to<br />

development of a studio culture. Students may have shared techniques or<br />

even stolen each other’s ideas during the design and making of their work<br />

but cooperative critical discourse will liquefy these indulgences into a<br />

solution of new inquiries. Discussion of this project begins by simply asking<br />

the students their opinion of the objects on the table. “How shall we talk<br />

about these design projects?” The instructional methodology is to get<br />

students to raise issues rather than instructors telling what to think or look<br />

for. A conversation, a discourse about design, may then ensue from a<br />

direction chosen by students. This has the effect of personalizing the<br />

discourse and allows students to be free to use their own vocabulary rather<br />

than attempt erudite concepts.<br />

Since some 20 projects are collected on the tabletop, students can<br />

visually scan all of the projects. This is a ploy on the <strong>part</strong> of the instructor to<br />

allow comparison of other projects to their own but rarely is there a first<br />

comment recognizing this comparison. Rather, the first comments typically<br />

spring from the attractiveness or captivating qualities of one or two of the<br />

works in relation to its lacking in the others as a whole. This is often an<br />

appreciation of creative novelty - expressively curved wire or unexpected<br />

shapes or associations with known forms like animals. This behavior is<br />

playful adaptation to the uncertainty they feel in the lack of clear direction for<br />

discussion, so they attempt humor to break the ice, so to speak. They will<br />

also readily refer to what they “like” or prefer on a personal level. Personal<br />

preference is something of a “negative” category, in that it usually leads very<br />

broad categories (“I like circles”) and to little substantive discussion. But it is<br />

important to have this discourse with new students of design for two<br />

reasons, both of which lead to greater substance. It allows for the students<br />

to feel good about what they have done so they are anxious for more and<br />

are not disinterested. Secondly it allows the issues of personal taste and the<br />

appreciation of the superficial to be purged amiably from deeper inquiry.<br />

A more substantive discussion of the design projects typically<br />

follows from a student comments that points out similarities between two or<br />

more projects. A comparative analysis easily flows into the raising of<br />

categories of criteria to judge the differences between the two designs.<br />

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Categories that emerge from the ensuing discussion flush out primary<br />

decisions that had to be made just to make the project. How many<br />

alternative ways are there to combine a rock and a length of wire? If the<br />

rock is placed on top of a wire shape then this is the making of a “base,” or<br />

pedestal for the object. If the rock has wire wrapped around it then the<br />

construction becomes more integrated. The rock can be hung from a cradle<br />

extending above the rock and back to the table surface. Some have<br />

constructed a foil to the mass and weight of the rock in the form of an<br />

enclosed shape in proximity to the rock. There are countless variations but<br />

only a few alternatives, which is a lesson that is pointed out. Additionally,<br />

comparison can be used to describe nuances that cause one variation to be<br />

more interesting or raise more questions than another.<br />

The rare student will hang the rock off the edge of the table. What<br />

can be brought to light here is a rethinking of the nature of the design<br />

problem in a form of problem-seeking. While dispensing with the<br />

conventional on the table solution a project hanging from the edge seeks to<br />

redescribe the issues being addressed and redefine issues like gravity and<br />

table surface. Hanging is a direct reference to gravity. A table is more than<br />

just a surface. In fact, a surface is an infinite two-dimensional surface until its<br />

edge is recognized. And the wire form necessary to hang the rock at the<br />

edge either makes a gesture of grabbing and thereby specifying the<br />

thickness of the edge or it performs a miracle of balance in hanging<br />

precariously.<br />

It is at this point that the source of their design ideas comes into<br />

question in the form of the survey, “How many of you designed your orderly<br />

support by first having an image in your head?” Typically about 70% of the<br />

class will raise their hands. Then it is asked, “How many did it another<br />

way?” so as not to ask a leading question. Most of the remaining group will<br />

talk about playing with the wire, exploring its qualities to see what it can do<br />

while the others will talk about wrapping the wire around the rock in an effort<br />

to discover a relationship between the two materials. I lively debate can<br />

follow about exploration versus visualization versus conceptualization as a<br />

reasonable and inspiring beginning of design activities.<br />

The issue of workmanship is usually raised after issues of form are<br />

exhausted and is typically derived from a project wishing to emulate a solid<br />

geometry. A cube or prism or cylinder takes shape but does not “look right,”<br />

due to some distortion in the form or kinkiness in the wire or lack of precision<br />

204


of a corner. The discussion of the category of workmanship can usually be<br />

directed to the realization of the design intentions in the form of the lack of<br />

precision in form or material, ala David Pye’s discourse. In other projects, the<br />

materials are being forced by an idea into a form for which the material is<br />

unsuitable. In still others, the detailed resolution of the materials is lacking<br />

and refinement of the means of construction is necessary or the student is<br />

urged to again explore the potential qualities of the materials.<br />

Results<br />

If design is the raising of questions, to answer questions with more<br />

questions, especially about design activities themselves, seems precisely<br />

the first lessons needed. Critical discussion is the opening of dialog about<br />

design and it is critical to stimulating inquiry about design from the very first<br />

day. The first project on the first day raises questions from the personal<br />

immediacy of one’s own design decision making as a seed planted in the<br />

potential of one’s own design agenda. Additionally, the seeking of greater<br />

inquiry, even answers to inquiries, can drive personal inquiry as well as how<br />

one’s own basic desires might fit into design studio culture as well as the<br />

broader context of the culture of design.<br />

The first project introduces many fundamental ideas both through doing the<br />

project and in reflecting on it through discussion. Design is a process,<br />

whether heuristic or conceptual or emergent from exploration or other<br />

means. It is revealed that design creativity is a form of decision-making and<br />

not just a grand or momentary inspiration for which one must wait.<br />

Introduced is the notion that design is an iterative process, developmental<br />

and emergent, and at its outset it involves uncertainty and ambiguity of<br />

direction. Therefore by necessity it involves vision. If design can be defined<br />

as process what then is the product of design? And what are the nature of<br />

design ideas - conception vs. discovery vs. developing or finding ideas as<br />

they emerge. Design is introduced as a way of thinking. Clearly the<br />

juxtaposition of the divergent ideas and forms of this simple rock and wire<br />

project illustrates that a way of thinking is embedded in a designer and must<br />

be drawn out and developed and clarified in material form. And it can be just<br />

as easily revealed or obscured by design decisions. Design raises<br />

questions. Design is a form of inquiry about things that are very basic and<br />

also about concepts that are uniquely human and spiritual in nature. After all,<br />

what is a rock?<br />

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Design is also a form of creative production and this first project can<br />

point out many of issues necessary to creativity. Many students have<br />

difficulties coping with the freedoms of creativity, though it is not likely that<br />

students with these propensities can be determined from one design<br />

experience. The creative path of design necessarily involves our perceptions<br />

and experiences in the world and is manifest though our interest and<br />

curiosity. Creative design must be incubated through convergent thinking<br />

and problem seeking to develop a richness of impressions and fascination<br />

with possibilities. Creation also involves divergent thinking and is excited by<br />

openness and tolerance for uncertainty and taking chances. A creative<br />

person cannot be afraid to be wrong and so design leads to being prepared<br />

to be wrong. Design needs to be verified in comparison to an understanding<br />

of norms in order for it to contain the novelty necessary to creative projects.<br />

Design must be communicated, with its process being made available. A<br />

designer must develop the ability to risk being laughed at and must<br />

anticipate it in order to control it. And finally a design must survive<br />

evaluation for effectiveness & relevance, for design, in its audaciousness,<br />

connects us to the world of objects and to the world of others. 6<br />

Conclusion<br />

The “Orderly Support for a Rock” project is delivered in the initial class to<br />

precisely open and prefigure issues of design as the content of the individual<br />

design inquiry that is the body of the course. The initial design class<br />

becomes an experiential microcosm of design activities and of the structure<br />

of design studio methodology. Making is design in immediacy.<br />

Simultaneously concrete engagement and critical inquiry, making raises<br />

iterative dialog between thinking and doing and thus breaks tendencies to<br />

preconception that shortchange design processes. More importantly, acts of<br />

making are a transformative agent that empowers the more abstract design<br />

inquiry that will be necessary as one moves through design education.<br />

Finally, if learning design engages emergent creative activities that<br />

encourage student self-development as a search for one’s own intentions<br />

toward design, then making something as the first project (and the entire<br />

content of the first course) begins this process in intimate connection of what<br />

is immediately, and literally, in the hands of the student him/her self.<br />

206


Notes<br />

1. Temple, Stephen. Design through Making: a Pedagogy for<br />

Beginning Architectural Design. Dubuque, Iowa: Kendall Hunt<br />

Publishing Company. 2007<br />

2. Sawyer, R. Keith, Vera John-Steiner, Seana Moran, Robert J.<br />

Sternberg, David Henry Feldman, Howard Gardner, Jeanne<br />

Nakamura, Mihaly Csikszentmihalyi. Creativity and Development<br />

(Counterpoints: Cognition, Memory, and Language). Oxford<br />

University Press. 2003.<br />

3. Caine, R. N. and Caine, G. Unleashing the Power of Perceptual<br />

Change: The Potential of Brain-Based Teaching. Alexandria, VA:<br />

Association for Supervision and Curriculum Development. 1997.<br />

4. Sawyer, R Keith, et al. 2003<br />

5. The follow-up project is to design and make another wire/stone<br />

support, followed by a third “place” for a stone substituting paper for<br />

wire while retaining the design “concept” of the orderly support.<br />

6. For elaboration see, Cropley, A.J. “Fostering Creativity in the<br />

Classroom: General Principles.” Creativity and Development.<br />

Sawyer, R. Keith, Vera John-Steiner, Seana Moran, Robert J.<br />

Sternberg, David Henry Feldman, Howard Gardner, Jeanne<br />

Nakamura, Mihaly Csikszentmihalyi. Oxford University Press. 2003.<br />

Bibliography<br />

Bruner, Jerome S. Toward a Theory of Instruction. Cambridge Mass:<br />

Harvard University Press. 1966.<br />

Caine, R. N. and Caine, G. Unleashing the Power of Perceptual Change:<br />

The Potential of Brain-Based Teaching. Alexandria, VA: Association for<br />

Supervision and Curriculum Development. 1997.<br />

Csikszentmihalyi, Mihaly. Creativity New York: HarperCollins; 1996.<br />

207


Hoare, Carol (Editor) Handbook of Adult Development and Learning. Oxford<br />

University Press, New York. 2006.<br />

Johnson, Steven. Emergence: The Connected Lives of Ants, Brains, Cities,<br />

and Software. New York; Scribner. 2001.<br />

Lawson, Bryan. How Designers Think: The Design Process Demystified.<br />

Fourth Edition. Architectural Press, 2005.<br />

Runco, Mark A. (ed.) The Creativity Research Handbook, Volume One.<br />

Cresskill, New Jersey: Hampton Press. 1997.<br />

Sawyer, R. Keith, Vera John-Steiner, Seana Moran, Robert J. Sternberg,<br />

David Henry Feldman, Howard Gardner, Jeanne Nakamura, Mihaly<br />

Csikszentmihalyi. Creativity and Development (Counterpoints: Cognition,<br />

Memory, and Language). Oxford University Press. 2003.<br />

Temple, Stephen. Design through Making: a Pedagogy for Beginning<br />

Architectural Design. Dubuque, Iowa: Kendall Hunt Publishing Company.<br />

2007<br />

Tomporowski Philip D. The Psychology of Skill. Praeger: London. 2003.<br />

208


FLEXIBLE SOLUTIONS FOR SMALL SPACES IN SPATIAL DESIGN<br />

TEACHING<br />

Didem BEDÜK TUNCEL, ASST.PROF.<br />

Mimar Sinan Fine Arts University<br />

Faculty of Architecture<br />

De<strong>part</strong>ment of Interior Architecture<br />

Meclis-i Mebusan Cad. No:24 34427<br />

Fındıklı /STANBUL/TURKEY<br />

TEL: +90 212 2521600/269<br />

GSM:+90 543 9274066<br />

E-MAIL: beduk@msu.edu.tr<br />

E-MAIL: dbeduk@yahoo.com<br />

Hande Z. ALTINOK, R.ASST<br />

Mimar Sinan Fine Arts University<br />

Faculty of Architecture<br />

De<strong>part</strong>ment of Interior Architecture<br />

Meclis-i Mebusan Cad. No:24 34427<br />

Fındıklı/STANBUL/TURKEY<br />

TEL: +90 212 2521600/269<br />

GSM:+90 535 4133590<br />

E-MAIL: hande1@msu.edu.tr,<br />

E-MAIL: handeicmimar@yahoo.com<br />

209


Didem BEDÜK TUNCEL<br />

• Ph.D. in Interior Architecture, Mimar Sinan Fine Arts University, Faculty<br />

of Architecture, (MSGSU), 2003, “Information/Communication Age and<br />

Interior Design”<br />

• MSc. in Interior Architecture, Mimar Sinan Fine Arts University, Faculty<br />

of Architecture, (MSGSU), 1998, “An Approach to the Design Principles of<br />

Inner City Hotel Restaurants and Applications in Istanbul”<br />

• B.Sc. in Interior Architecture, Bilkent University, De<strong>part</strong>ment of Interior<br />

Architecture and Environmental Design, 1994<br />

• Still works as an assistant professor at MSGSU, De<strong>part</strong>ment of Interior<br />

Architecture teaching classes of Spatial Design, Introduction to Design,<br />

Elements of Design and Project.<br />

• Speaks Turkish (mother language), English (advanced)<br />

Hande Z. ALTINOK<br />

• M.Sc. in Interior Design, Mimar Sinan Fine Arts University<br />

(MSGSU), 2007 Thesis: “The Influence Of The Concept Of Flexibility Arising<br />

From Uncertainty On Residential Interiors And Fittings”<br />

• B.Sc. in Interior Design, MSU, 2004<br />

• Still works as a research assistant at MSGSU, De<strong>part</strong>ment of<br />

Interior Architecture<br />

• Speaks English (intermediate), German (beginner)<br />

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ABSTRACT<br />

Humans have created housing and humans mostly stand in the middle of<br />

uncertain situations in their lives where they must decide or react in a certain<br />

way. When we handle this stuation from the point of interior architect and<br />

designer, we can not say that is possible to have a complete knowledge<br />

concerning how our decisions effect the space during the housing design.<br />

This uncertainty brings out the flexibility concept related to the thought that<br />

there can only be choices, but not a fixed solution for future uses.<br />

MATERIALS AND METHODS<br />

The flexibility in space concept showed differences along the history. Users<br />

have formed their housings depending on the period and the progressions of<br />

the political, economical, social properties and the tecnology of that period.<br />

Specifically if we think that most of the housing users consist of families, it is<br />

realized how the flexibility concept for the housing design needs to be able to<br />

adopt to growing and changing activities during all life period.<br />

Today interior and fittings that can respond to a unique function are changing<br />

into multi-functional elements. Users wants flexibility in his house. It is<br />

considered the indoors that can support dimensional changes, user<br />

changes, technology changes by means of using flexible structure and<br />

flexible space will increase in the near future. So it is necessary that the<br />

designer candidates should gain the consciousness of performing flexible<br />

designs in their training.<br />

In the spacial design lesson of the interior architecture training in MSGSU,<br />

the projects taken place are based on the establishment of dynamic<br />

solutions that can answer the changes of the measures in the fields like<br />

social, aesthetic, economic housing designs in consequence of social<br />

changes. The approaches used for the flexibility in the interior design are<br />

categorized under the main topics in planing, structural system, installation<br />

distribution, dividing inner walls and fitting elements’ flexibility. The students<br />

relating with the flexibility concept supported by this theoretical data<br />

commenced with their first sketch studies depending on the current structural<br />

system and user features in the housing plan given equivalent to that of 50<br />

m. It is required to be met with maximum requirements in minimum spaces<br />

for the housing to be designed for the family consisting of adult individuals<br />

mother and father and two children. The answer is discussed for the<br />

question of “how can I change the use of housing into a more functional<br />

attitude” especially in the small houses.<br />

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As can be seen in the student projects presented in the study, the flexibility<br />

in the housing inner space can be achieved also by the freedom of spaces<br />

as may be performed by the multifunctionality of the fittings. The aim for both<br />

approaches is to establish empty spaces which users can form for their<br />

requirements rather than trying to handle the housing as an organization<br />

prepared previously.<br />

CONCLUSION<br />

In the study of which direction does the flexibility effect designs and what<br />

solutions are made in the design of residential interiors and fittings, it is seen<br />

that flexible interior design adopting to the needs of the user is more<br />

sustainable both economically and environmentally.<br />

It is possible that individual or group studies can be performed for the studies<br />

under the topics of flexibility approaches. The approach to make one space<br />

capable of many functions is especially seen in the projects for flexible<br />

housing designs. The students in <strong>part</strong>icular, can point out the elements used<br />

by means of the perspectives that are to be made in the flexible fittings<br />

design and can show how they work. What kind of process that is used for a<br />

fitting in a space allocated for it when it is not used is pointed out by<br />

drawings and a supporting presentation. Here, the type of expression and<br />

the project presentation of the student is developed that the student uses to<br />

express the flexibility concept.<br />

KEYWORDS<br />

FLEXIBILITY, SMALL SPACES, INTERIOR DESIGN EDUCATION,<br />

TRANSFORMABILITY, RESIDENCE FITTINGS<br />

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FLEXIBLE SOLUTIONS FOR SMALL SPACES IN SPATIAL DESIGN<br />

TEACHING<br />

One of the objectives to be attained in Interior Architecture education is to<br />

enable function and technique to be in harmony with each other within<br />

themselves and with form. This harmony expected to be achieved grows<br />

more significant day by day. Accordingly, the concept of “flexibility” comes to<br />

the fore in <strong>part</strong>icular in today’s designs. Flexibility goes hand in hand with the<br />

concepts of changeability, adaptability and growth.<br />

The fact that people with different behavioral characteristics, cultural<br />

accumulation, belonging to different social environments and economic<br />

powers and living in a house produced based on the same plan schema<br />

have to meet their needs in the same space rises as a factor putting<br />

pressure on relations between user and space. Flexibility, having emerged<br />

as a concept that can lead us to the solution under these circumstances, can<br />

be defined as the adaptability of the house plan in a way to respond to<br />

changing and evolving conditions of the user without changing the existing<br />

system.<br />

In Interior Architecture education of the Mimar Sinan Fine Arts University<br />

(MSGSU), in Space Design Course, projects are developed related to<br />

changes of principles brought in social, aesthetic and economic etc. fields in<br />

housing designs as a result of social changes. These projects aim to<br />

produce dynamic solutions to the mentioned changes. In addition, the<br />

concept of flexibility explained within the mass housing course was<br />

presented considering that social houses designed for the low income<br />

people were small. Furthermore, information was provided on the problem of<br />

not having an identity in social housings. It is known from experiences based<br />

on the failure of idealistic buildings constructed in the past that limited<br />

housings in which people can not express their identities exert negative<br />

effects on these people. Emphasis was given on the importance of creating<br />

spaces where users can express their identities and which they can use on a<br />

multi-functional basis. It is significant to lay the theoretical foundation first in<br />

projects to be realized personally or in groups.<br />

1. Theoretical Background<br />

Before presenting the plan of the project to be worked on, the definition and<br />

history of flexibility and reasons of requirement for it are explained to<br />

students on a theoretical basis and through visual aids. It is especially<br />

emphasized in the course that a person defined as “user” in the interior<br />

architecture education wants continuously to arrange and change<br />

himself/herself and his/her environment. These changes are presented<br />

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under the title of user needs. In the theory <strong>part</strong> conveyed through a system<br />

composed of generally a main title and its sub titles, the said needs can be<br />

explained via a simple diagram.<br />

Human Factor<br />

Psycho-social needs<br />

. Social needs<br />

.Aesthetic needs<br />

. Behavioral needs<br />

. Privacy needs<br />

Physical needs<br />

. Security needs<br />

. Health needs<br />

. Spatial needs<br />

. Needs related to physical environment<br />

Economic needs<br />

Environmental factor<br />

Technological factor<br />

Interior spaces’ need to be flexible should be considered in <strong>part</strong>icular in the<br />

design of mass housings; because they are produced for “unknown users”<br />

and all the same they will be “private”. Periods such as marriage, child<br />

raising, children’s leaving family and old age in family cycle and changes in<br />

social life have had certain effects on family life in the course of time. For<br />

example factors such as transition from extended family to nuclear family,<br />

women’s entrance into business life and the growing need for privacy as a<br />

result of increasing individualism have led to rise in demand for more rooms.<br />

When there are not flexible space solutions, these demands can be satisfied<br />

at the end of either very costly or very problematic operations.<br />

As regards the creation of flexibility within a space, we can say that there are<br />

many researches in this field. In its simplest form, changeability in terms of<br />

structure is realized via dividers that can be folded or pushed and this is<br />

called static flexibility. On the other hand, spaces in continuous flexibility are<br />

divided into zones and separated into two one being “server” and the other<br />

“served”. Flexibility is provided through portable walls. It is important to<br />

achieve dimensional coordination and take decisions related to grids. For,<br />

this operation enables different elements to arrange relations with each other<br />

and the whole and prevents disorder. On the other hand, regarding another<br />

type called growth flexibility, emphasis is given on the capacity of adding up<br />

new spaces for different functions. Completely independent spaces in which<br />

wet volume areas are free as well can be created. There are examples in<br />

which column system covers installation space as well. In this way, since<br />

214


installation system is everywhere, user can change it whenever he/she<br />

wants. Portable showers, consistent with it, have also been designed.<br />

Another approach employed in order to create flexibility in interior space<br />

design is flexibility of accessories.<br />

In Traditional Turkish House accepted as an appropriate example to all<br />

changes and needs explained, the striking points are the design of rooms<br />

within the house in according to multi-purpose use, low number of accessory<br />

elements utilized in the middle and simplicity of interior spaces. In Turkish<br />

examples in the historical evolution of the concept of flexibility, interior space<br />

designs of traditional Turkish House which emerges as a dominant character<br />

are presented to students via visual aid. In Turkish House which has<br />

similarities with a tent plan, every room can be used for eating, sleeping,<br />

bathing and even cooking. Cushions placed on sofas are generally taken<br />

away in the daytime and spread out in the evening; so they meet the needs<br />

for sitting and sleeping. In this space settlement which embraces flexibility of<br />

accessory elements, as there is potentially high number of users and<br />

accordingly demands, the center of the space is neutralized and flexibility is<br />

created. This is displayed as an example to implementation.<br />

Regarding contemporary examples, implemented projects of well known<br />

designers are explained. It is a fact in <strong>part</strong>icular in contemporary examples<br />

displayed that changeable design renders its user more powerful. As<br />

individualism has grown stronger in modern life, customization has gained<br />

more importance. Completely open planning is observed in the flat designed<br />

by Tokujin Yoshioka. While furniture and accessories can not be seen,<br />

functional areas gathered on a single wall can be opened by sliding doors<br />

and used.<br />

Offers provided by the Andrew Maynard design office are very different from one<br />

another. Holl House, which can be an example of growth flexibility, is also called<br />

“the house of plural dimensions” and units can be opened one by one considering<br />

the house as boxes one above the other. As a result, it can be shaped according<br />

to the identity and needs of the user, whether it be terraced, balconied, windowed<br />

or not, two storey or three storey. In the analysis of examples to interior space, in<br />

“Maisano Brasher” project, it is observed that every element a<strong>part</strong> from toilet and<br />

shower and including bathtub and bed is mobile. The project based on<br />

transformative design is “Fluid Habitation” and “mobile space within the space” is<br />

created within the framework of this project. Mobile bedroom is a piece of space<br />

covering study area at the same time. Its place can be changed within the space<br />

and can transform from the form transparent into that of opaque via smart<br />

glasses. Mobile kitchen and office designed in the same way are present in the<br />

215


space. It is obvious that living in such areas which give more initiatives to the user<br />

is much more pleasant and open to creativeness.<br />

Figure 1: Fluid Habitation, Andrew Maynard<br />

Examples provided in the light of this information are used as an effective<br />

method in order to enable students to concretize various abstract ideas<br />

related to the concept of flexibility.<br />

2. The Project Phase:<br />

Once the theoretical structure, which is thought to be sufficient for the<br />

beginning is completed, the students are asked to start their preliminary<br />

schedule works by respecting the current conveyer system and user<br />

features in the housing plan of 50 m 2 allocated to them. The plan is simply<br />

defined as a plan having an aperture of 4x4 meters and 50x50 cm column<br />

axes and the general utilization area can be expanded to maximum 55 m 2 .<br />

The main idea of this project was inspired from a social housing project<br />

designed by Daliah <strong>Elia</strong>kim and used in the course. This project falling into<br />

the scope of houses for public concept is indeed a prefabricated system<br />

which can be realized in a short period of time with low lost and which is<br />

composed of standard pieces and can be enlarged when required.<br />

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Figure 2: Daliah <strong>Elia</strong>kim’s project<br />

How these columns, as a restricting factor, will affect the space settlement is<br />

an important issue to be touched upon. This is the question that we want the<br />

student to decide on is whether he/she prefers the columns being perceived<br />

as a <strong>part</strong> of the space or remaining as stand-alone special elements. This<br />

decision determines the approaches that the students will adopt in flexible<br />

space design. For example, it is in this stage that the decision on whether to<br />

use accessory elements in connection with the structure elements or<br />

independently can be given.<br />

A nuclear family of parents and two children is selected as the user. The<br />

features and needs of these 4 users are listed in a table and it is requested<br />

that the housing in question meet the maximum of demands in minimum of<br />

spaces. Here the goal in selecting 4 year old and 15 year old children as<br />

users is to be able to answer the question of how different demands of<br />

different age groups can be solved in the same place. Therefore, the<br />

obligation of the utilization of the same room by two children is especially<br />

mentioned. There being no restriction in the job selection of parents, among<br />

other things, the students are asked to create hobby areas for parents and<br />

design the spaces in a way to meet different needs both in day and night<br />

time. When we take a look at the table used for this application method, we<br />

217


see that several socio-cultural and economic factors from social features to<br />

the establishment of family and income level lead to the diversification of<br />

demands and requirements.<br />

In today’s space and accessory elements’ design, technological<br />

developments are increasingly used. Because when technology is used<br />

correctly and considering the needs and integrated with designs properly, it<br />

shows up as a new source of opportunities. Students can offer more flexible<br />

solutions by following up newly developing systems.<br />

In the preliminary schedule of the project work, the focus is on the utilization<br />

type of the housing. The things that are requested from students is the<br />

design of the entree of the housing, storing place within parents’ room,<br />

space allocated to the elder child’s studying and bookcase, space allocated<br />

to the younger child’s playing and storing toys and space allocated to<br />

washing machine in the bathroom, space allocated to dining and living,<br />

storing element/space for cleaning materials.<br />

Taking into account choices given under the title of approaches to flexibility,<br />

works are carried out to divide the house into sections within the m defined.<br />

It is seen that the flexibility level of each approach chosen is different. In<br />

divisions, utmost attention is paid not to create a logical imbalance between<br />

living room that is a general utilization area and rooms and areas covered by<br />

wet volume and connections they have with each other. Sections should be<br />

separated according to the level of privacy. Privacy should be at maximum<br />

level in wet volume areas and in remaining areas, considering the<br />

changeability of privacy level according to usage time, open planning should<br />

be applied. There should be maximum of open space between areas<br />

connected to each other in utilization, on the other hand dividers or<br />

transformative elements should be used in multi functional areas.<br />

It is aimed to gather installation channels used in <strong>part</strong>icular in wet volumes<br />

such as kitchen and bathroom in a minimum of area. In addition, within the<br />

general logic, living room is the division open to outer world of the house and<br />

the fact of guests is inevitable. In plan settlement and design of accessories,<br />

the rise in the number of users should be taken into account.<br />

After plans’ preliminary sketches prepared, studies related to plan-cross<br />

section-aspect and perspective are conducted at the same time and<br />

emphasis is given on perceiving the space in 3 dimensions. In this way,<br />

aspects that have not been considered appear in the space perceived in 3<br />

dimensions. Finishing 2 dimensional form of the plan, student begins to ask<br />

him/herself how he/she can use ground plane and connected walls and<br />

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dividing elements or how she/he can connect them with each other.<br />

Furthermore, he/she understands to what extent the changeability of dividing<br />

elements placed in the interior space and their use in constituting different<br />

organizations depend on the existing system’s level of openness to changes.<br />

Student is provided with information related to the fact that when he/she<br />

decides on the quality of materials to be used in the design of dividing<br />

elements, construction techniques, their relations with structural elements<br />

and connection elements he/she should ensure that all these things be light<br />

and easily removable.<br />

The significance of considering all aspects/sides and involving them all in<br />

use <strong>part</strong>icularly in a space design in which the flexibility concept stands out<br />

is emphasized. When there are 4 users, the necessity, number and<br />

positioning of storing elements in a space can be only possible through the<br />

above mentioned joint use of ground and wall. In such cases, students can<br />

express elements used via perspectives to be prepared for the design of<br />

flexible accessory elements and display their working systems. What kind of<br />

practices are applied to an accessory elements stored in an area spared for<br />

it when it is out of use can be solely explained via drawings and a supporting<br />

presentation. In this point, presentation and way of expression a student<br />

uses in order to explain the concept of flexibility in his/her project are highly<br />

significant.<br />

CONCLUSION<br />

“The possibility of a "mobile way of life" is certainly an attractive feature of a<br />

modern welfare society. Nevertheless it seems as if architecture and<br />

urbanism as a discipline has hardly found its role in this development yet.<br />

The modern home does not reflect our modern life style in many ways. Our<br />

life consists of dynamic systems of media, information, technology and<br />

transport. These elements continually shape our epoch and define it as an<br />

era of loose foundations and shifting meaning. Our homes do not reflect<br />

this. They contain a variety of products that enhance our lifestyle through<br />

their flexibility, fluidity and malleability. Yet our direct living environment<br />

remains a static one. Mobility not only empowers the family and the<br />

individual by allowing them to determine their living spaces, more so, it<br />

allows them to explore new spatial and personal relationships as they<br />

transform over time.” (Maynard, A.)<br />

The purpose of using the concept of flexibility is to constitute spaces that the<br />

related user can shape in accordance with his/her wills rather than treating<br />

the house as an organization previously prepared. In flexible housing<br />

designs, the approach to produce in <strong>part</strong>icular a single space in a size that<br />

can respond to multiple functions is applied frequently in projects.<br />

219


Figure 3: Ayda Gelgör, student project<br />

At the end of this project in space design course, it was aimed to raise<br />

student’s awareness in this issue. When the space is designed from inner<br />

towards outer, user centered design comes out. Difficulties that students<br />

experience in the studies were recorded to be in perceiving the related<br />

space solely on the basis of the plan not in three dimensions. They were<br />

observed to abstain from open planning and influenced to a great extent by<br />

standard housing typology. One of the reasons for this is their taking their<br />

own living areas as examples. However, even though we have very standard<br />

spaces on these days on which we choose our houses to live in by analyzing<br />

3 dimensional drawings, assuming that future is being experienced at the<br />

present time, it is highly clear that the demand for flexible housing designs<br />

will be in rise in a very short period. The number of interior spaces that will<br />

be able to meet changes in dimension, user and technology through use of<br />

flexible structure and flexible space will certainly increase. In order to<br />

achieve this, studies/work aimed at this purpose should be given more<br />

emphasis.<br />

220


Figure 4: brahim Derinkuyu, student project<br />

Figure 5: Sinan Birinci, student project<br />

221


REFERENCES<br />

Altınok, H.Z. , 2007. The Influence Of The Concept Of Flexibility Arising From<br />

Uncertainty On Residential Interiors And Fittings, M.Sc. Thesis, Mimar Sinan Fine<br />

Arts University Institute Of Science And Technology, Istanbul<br />

Bedük, D. , 2003. Information/Communication Age and Interior<br />

Design, PhD Thesis, Mimar Sinan Fine Arts University Institute Of Science And<br />

Technology, Istanbul<br />

Benitez, C.P. , 2005. Small Spaces: Good Ideas, An Imprint of Harper<br />

Collins Publishers, New York<br />

Kürat, . F. , 2006., Interior Design Methods in Small Residences and<br />

Application Examples, M.Sc. Thesis, Mimar Sinan Fine Arts University Institute Of<br />

Science And Technology, Istanbul<br />

Mack, L. , 1995. Living In Small Spaces, Conran Octopus, London<br />

Trulove, J.G. & Kim, I. , 2003. Big Ideas For Small Spaces Studio<br />

A<strong>part</strong>ments, William Morrow and Co., New York<br />

http://www.andrewmaynard.com.au<br />

http://www.designmuseum.org<br />

http://www.flexiblespace.com/xray.html<br />

http://www.muji.net<br />

http://www.smugmug.com<br />

http://www.taylorsmyth.com<br />

http://www.yenimimar.com<br />

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THE COTTBUS EXPERIMENT<br />

THREE FIELDS OF COMPETENCE<br />

Richard Knoll, Dipl.-Ing., Asst. Prof.<br />

Faculty of Architecture,<br />

BTU Cottbus, GERMANY<br />

Konrad-Wachsmann-Allee 6<br />

03044 Cottbus, GERMANY<br />

Henri Praeger, Dipl-Ing., Asst. Prof.<br />

Faculty of Architecture,<br />

BTU Cottbus, GERMANY<br />

Konrad-Wachsmann-Allee 6<br />

03044 Cottbus, GERMANY<br />

223


THE COTTBUS EXPERIMENT<br />

THREE FIELDS OF COMPETENCE<br />

Object of our paper is to restructure the architectural design curriculum in the<br />

first cycle of a three-cycle sructure of higher education (bachelor/master/PhD<br />

according to the bologna process).<br />

This paper is a report of our ongoing experiment on design education at<br />

Brandenburg Technical University (BTU) Cottbus. It is rooted in and<br />

nourished by the special environment at BTU. Major characteristics of the<br />

BTU are the focus on design as the core of the architectural education and<br />

studio-based design classes affiliated to one chair of design for three<br />

consecutive years.<br />

Educational Goals<br />

The Bologna Process aims to widen the horizon of the educational<br />

landscape to a European level. By doing so the necessity emerges to define<br />

a set of standards by which study programms from universities throughout<br />

Europe may be compared to oneanother.<br />

In Germany so far universities roughly described their courses of studies by<br />

defining the subject matter and the number of terms needed to take all<br />

exams.<br />

Whereas, within the framework of the Bologna Process courses of studies<br />

are defined by the competencies a graduate of the couse actually obtains.<br />

This is a radical change from an input to an output-orientation in higher<br />

education.<br />

The consecutive three-cycle structure is the future model of architectural<br />

education. The reorganisation of architectural studies resulting in bachelor<br />

and master degrees offer the one-time oppertunity to review and reorientate<br />

the subject matter and structures of the couses of studies that have<br />

hardened over the past decades.<br />

While the Master degree is greatly comparable to the former diplomingenieur,<br />

the bachelor degree is radically new in the german educational<br />

landscape. Especially the layout of the bachelor-courses needs careful<br />

consideration.<br />

So can we describe the competencies a bachelor of architecture should<br />

have gained? What can a future employer or university expect him or her to<br />

know?<br />

In our function as assistant professors at one the Brandenburg University of<br />

Technology in Cottbus our aim was to describe the educational goals of the<br />

design courses in the bachelor programm of architecture. As we will point<br />

out we thereby attempted to systematically restructure the three-year<br />

courses of architectural design.<br />

224


Three fields of competence<br />

National Qualifications Frameworks<br />

In 2005 the association of universities and other higher education institutions<br />

in Germany (HRK) and the german Ministries concerned with education<br />

resolved the national qualifications frameworks (NQF). These NQF outline<br />

the profile of qualification of bachelor and master degrees at german<br />

universities according to the specifications of the European qualifications<br />

frameworks. Further specifications of these rather general outlines are<br />

explicitly left to de<strong>part</strong>ements of the universities organizing bachelor<br />

programms.<br />

The Qualifications of a graduate with a bachelor degree are subdivided into<br />

three fields of competencies:<br />

Instrumental, systemic and communicational competencies.<br />

The instrumental competencies enable the graduate to apply his skills and<br />

knowledge to his future profession. He can develope and evolve arguments<br />

and solutions in his field. These competencies can be described as<br />

technichal and vocational skills.<br />

The systemic skills point at something else: they describe the capacity to<br />

autonomously collect and evaluate relevant information and come to<br />

scientific conclusions. Relevant information can be derived from social,<br />

scientific or ethical fields and need not to be directly professional. The<br />

systemic skills provide the intellectual basis the instrumental competencies.<br />

The expectations seem to be rather clear in the field of the communicational<br />

skills. Students should learn to express and argue their conclusions and to<br />

explain their ideas, problems and solutions likewise to experts and a wider<br />

audience.<br />

The Fields of competence in architectural design<br />

How can the NQF help us to restructure design education in the bachelor<br />

programm?<br />

The basic strategy to define the goals of education and subdivide the skills<br />

to three categories seems to be reasonable. To avoid any misunderstanding<br />

one must underline that any subject matter contains elements of all three<br />

fields – possibly with different focus points – so that within the education of<br />

architects the design education needs to foster skills in all three fields.<br />

Two questions will need to be answered: How can we adequatly describe<br />

the fields of competence for the education of architects? And what exactly<br />

are the design competencies a bachelor of architecture would be expected<br />

to have acquired?<br />

Of course to match the Requirements of architectural education we need to<br />

rediscribe the three fields of competencies:<br />

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Skills and Knowledge<br />

We would like to summarize the instrumental competencies and label them<br />

as “Skills and Knowledge”.<br />

This field of competence covers the entire tool-kit of a practicing architect. It<br />

contains all practical skills needed when handling architectural problems.<br />

These may be skills in the use of design-tools as well as factual knowledge<br />

in all fields effecting architectural design.<br />

This field claims the major <strong>part</strong> of traditional architectural education.<br />

Because listing all competencies in this field would be endless and of no<br />

help, we suggest subdividing this broad field into the following five<br />

catagories.<br />

Space<br />

Space is the primary matter of architecture. Architecture creates,<br />

defines and structures space. The perception of space and the ability to<br />

think in three dimensions are basic to any spatial design.<br />

To feel confident when dealing with spatial problems many skills are<br />

required: spatial operations such as addition and substraction or<br />

superimposition may be needed as well as sequences, stacking or any<br />

arrangement of spaces.<br />

The designing architect also needs to have control over the psychological<br />

impact different spaces can have upon us: how do narrow or vast, open or<br />

enclosed spaces affect us? How can the space-defining surfaces be<br />

configurated purposefully?<br />

Geometry<br />

The generic term geometry summarizes all technical and grafical means that<br />

enable the description and development of space. It encloses descriptive<br />

geometry and computer-aided design as well as rules of proportion and the<br />

correct use of scale.<br />

This group of competencies desribes all tools that can help to describe<br />

space or develop and control threedimensional space.<br />

Material<br />

architecture is materialised space.<br />

Before the actual construction of a building the knowledge of the properties<br />

of building materials is essential in the design process. On one hand the<br />

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phyisical properties of material define the structural system which determins<br />

possible spatial developments. On the other hand the sensual properties of<br />

material like the texture, colour and its appearance under light determine the<br />

space-defining surfaces.<br />

Context<br />

Architecture never is autonomous.<br />

Any Building is connected to its environment in muliple ways. It can blend<br />

into its surrounding or stand in contrast to it, it may be connected to its<br />

environment in a formal or ideal manner but never can it be understood<br />

without context. Therefor Architecture should not be designed without<br />

consciously respecting the context. The term context summarizes the<br />

external forces informing a piece of architecture such as landscape, urban<br />

surrounding, genius loci or cultural references.<br />

Programm<br />

Because architecture is an applied art it needs to bridge the contrast<br />

between practical and esthetical value, between function and art.<br />

One of the essential competencies of an architect is the ability to organize<br />

complex and multiple needs and to transform them into a spatial order. A<br />

broad knowledge of the principals of spatial organisation is necessary to<br />

achieve this task.<br />

Conclusion<br />

Of course it is hardly possible to differentiate these five groups of<br />

instrumental competencies in detail. In this context we can only briefly<br />

outline them. Any architectural problem requires skills and knowledge from<br />

several, if not all of these. But our aim is to create an instrument supporting<br />

us in the task to establish a new structure for the design curriculum. As we<br />

will illustrate later this subdivision enables us to define the educational focus<br />

of each semester course. We will show that over the six semesters the<br />

educational focus shifts from one to another, each containing competencies<br />

that provide the basis necessary to fully comprehend the next.<br />

Naturally, the described skills and knowledge alone are not sufficient to<br />

become a good architect. Two thousand years ago, Markus Vitruvius Pollo<br />

was concerned with the question what the competencies of an architect<br />

should be. In the first of the ten books on architecture – dealing with the<br />

fundamental terms of architecture and the education of architects – he<br />

wrote:<br />

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“The architect should be equipped with knowledge of many branches of<br />

study and varied kinds of learning, for it is by his judgement that all work<br />

done by the other arts is put to test. This knowledge is the child of practice<br />

and theory. Practice is the continuous and regular exercise of employment<br />

where manual work is done with any necessary material according to the<br />

design of a drawing. Theory, on the other hand, is the ability to demonstrate<br />

and explain the productions of dexterity on the principles of proportion.<br />

It follows, therefore, that architects who have aimed at acquiring manual skill<br />

without scholarship have never been able to reach a position of authority to<br />

correspond to their pains, while those who relied only upon theories and<br />

scholarship were obviously hunting the shadow, not the substance. But<br />

those who have a thorough knowledge of both, like men armed at all points,<br />

have the sooner attained their object and carried authority with them.”<br />

(Vitruvius, The Ten Books On Architecture, translated by<br />

m. h. morgan, 1914, harvard university press)<br />

After dealing with the skills and knowledge architects need to design – the<br />

practice – we will continue with the competencies Vitruvius describes as<br />

theory.<br />

As Vitruvius defines we believe that theory contains many branches of study<br />

and varied kind of learning beyond the practical skills and knowledge and<br />

also the ability to demonstrate and explain the productions of dexterity which<br />

describes the comunicative competencies of an architect. In fact the<br />

definitions in the NQF show great analogies by defining the systemic and<br />

communicative competencies. Relating to the subject of architectural design<br />

we choose to label them as intellectual stimulus and communicative<br />

competence.<br />

Intellectual stimulus<br />

„We cannot expect to go on extracting ideas and schemes from the student<br />

without first … continuously feeding his mind and imagination”<br />

(Comments in Hoeslis Diaries, 1953-1957, in the Hoesli Archives, ETH,<br />

Zürich.)<br />

More drastically one could say: a pig fattens by feed, not by weighing.<br />

We would like to describe two major forms of intellectual stimulus. The first is<br />

the feed of the students mind and imagination that can occur in fields outside<br />

of architecture. Therefor one major task of design education must be to<br />

broaden the students horizon and open their minds to the inspiring fields<br />

beyond architecture.<br />

The second subject we want to describe deals with the design process itself.<br />

How does design emerge? Is the creative process controllable? What could<br />

design strategies be and how can they help? We need to supply the student<br />

with a sufficient knowledge of design strategies to sustain his abitlity to act.<br />

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So the field of intellectual stimulus will contain two categories: expanding the<br />

horizon and strategies of action<br />

Expanding the horizon<br />

“Someone who knows only music understands nothing about it” (hanns<br />

eisler)<br />

It is hard to imagine designing architecture without the guidance of good<br />

examples may they be buildings or persons. Architects need to have an<br />

overview of the variety of approaches and styles existing in their profession.<br />

In architectural design education this takes place in lectures, books,<br />

exkursions et cetera. And yet architectonic examples alone are not enough.<br />

To avoid architecture from becoming self-referetial it needs a broader scope<br />

of information and inspiration. The architect can find such inspiration in the<br />

fine arts – as vitruvius pointed out “it is by his judgement that all work done<br />

by the other arts is put to test”.<br />

In design education it is essential to uncover the strong connections<br />

between architecture and the fine arts but also open other fields as possible<br />

sources of inspiration:<br />

literature, philosophy, natural and social sciences or even politics may<br />

inspire or inform the design process. Of course studying architecture can not<br />

be a studium generalis. But we are convinced, that students need to<br />

constantly be encouraged to explore the inspiring potentials behind the<br />

horizon.<br />

Strategies of action<br />

Design is more than trial and error.<br />

Designing means making decisions. Unlike in simple mathematics most<br />

design problems are impossible to solve clearly without ambiguity. The<br />

designer is either confronted with too little information or an overwhelming<br />

amount of information, demands and wishes. To sustain his ability to act the<br />

architect needs strategic competence.<br />

Instead of hoping for the brilliant masterstroke solving all problems instantly<br />

students should be introduced to different strategic approaches of design<br />

problems. They need to learn to develope criteria that enable them to<br />

evaluate their sketches and designs and need to acquire a variety of<br />

decision-making strategies.<br />

Once armed with a sufficient tool-kit of skills and knowledge and with the<br />

necessary intellectual background the designing architect stills lacks the<br />

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ability to share his competencies with others. This third field of indispensible<br />

skills is the communicative competence.<br />

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Communicative Competence<br />

Architecture is communication!<br />

Architecture is an integrative disciplin because it is necessary to<br />

communicate ones ideas and concepts and understand and evaluate the<br />

wishes and knowledge of all <strong>part</strong>ies involved in the design process and<br />

come to an integrated sollution.<br />

Within architectural studies the this integrative task must be faced to a<br />

special degree by the design courses. Therefor it is no surprise that we try to<br />

encourage the developement of the communicative competence.<br />

To communicate however an architect needs to know what he is doing. And<br />

this actually is a crucial point of any didactics: a conscious reflection of ones<br />

action often just begins when asked to explain it. So the reflection of ones<br />

action is the precondition for communication.<br />

Both the willingness to reflect on ones designs and the actual<br />

communicative skills are trained in design education. All designs are<br />

presented to a larger group in the studio, which fosters the visual and<br />

grafical as well as the rhethorical skills. Working in a studio with fellow<br />

students facilitates the development of a debate culture and the ability to<br />

accept and convert criticism.<br />

And yet we believe that more can be done. On one hand we must assert,<br />

that the classical means of communication of an architect – draft and model<br />

– have been complemented by a large number of new media whos targeted<br />

employment should be learned. On the other hand we think a even stronger<br />

reflection of ones work can produce knowledge that leads beyond the<br />

narrow confines of the current projects.<br />

We will therefor subdivide the communicative compentence in these two<br />

topics: communication and reflection.<br />

Communication<br />

As we mentioned the number of communicative media an architect should<br />

be able to use is large and growing: speech, discussion, writing, draft,<br />

model, photography, diagram, layout, powerpoint, webdesign, flashanimation,<br />

rendering et cetera. Their number has escalated due to the digital<br />

revolution taking place and many of these make design issues much more<br />

acccessible to a broader public.<br />

Within a three year bacholor program it is impossible to expect students to<br />

gain mastery in all media but we think it is necessary to convey at least basic<br />

knowledge of those beyond the classical drafting techniques to enable a<br />

multimedia-based communication. Another aspect seems to be of<br />

importance as well: while normally presentations show the results of the<br />

design process some of the other media are more adapted to concentrate on<br />

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the creative process itself. This leads us to the second integral component of<br />

communicative competence:<br />

Reflection<br />

Looking into the mirror we can catch our reflection. Even more: we<br />

can see what lies behind us and – at second sight – we can see our<br />

surrounding and the position we are taking within it.<br />

This is exactly what a designer should learn: to take a good look at himself<br />

and the path that lies behind him. The retrospective view enables him to<br />

asess his current situation as well as the context and the decisive moments<br />

that have lead to the resulting design.<br />

The awareness of the process that lead to the resulting design – and often<br />

this awareness will not appear until in retrospect – can help knowledge to<br />

emerge that is transferable to new assignments.<br />

Essentialy reflecting upon ones designs can uncover two important aspects:<br />

the evolving character of design and how any design is influenced by the<br />

designers personality. At best careful reflection can lead to more awareness<br />

of ones working methods and self-confidence as a designer.<br />

Summary<br />

Our aim was to describe the educational goals of the design courses in the<br />

bachelor programm of architecture. To do so we defined three fields of<br />

competence, each of them subdivided into distinguishable groups:<br />

The first field – skills and knowledge – contains all practical skills needed<br />

when handling architectural design problems. Its elements are space,<br />

geometry, material, context and programm.<br />

The second field – intellectual stimulus – attempts to broaden the students<br />

horizon and gives him strategic competence to sustain his ability to act.<br />

Finally the third field – communicative competence – aims at the<br />

development of a well-reflected attitude towards architectural design and the<br />

process of designing, and at acquiring the competence to communicate in<br />

multiple ways.<br />

Once again: we do not claim to completely define the competencies<br />

architectural design calls for. Instead we hope to establish an instrument<br />

helping us to restructure the design curriculum. In the next chapter we will<br />

explain the strategies we applied to convey these competencies in the threeyear<br />

bachelor curriculum of architectural design.<br />

Curriculum<br />

Having separated our aims in design education into three fields of<br />

competence it is now necessary to think about ways to convey those<br />

competencies to the students.<br />

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By analysing the subjects taught we have developed the outline of three<br />

year curriculum. But let’s first have a look at the true meaning of the word<br />

curriculum.<br />

Many teachers at universities nowadays complain that with introduction of<br />

the new bachelor and master degree programmes the necessary content<br />

can not be conveyed in a three year undergraduate course. Furthermore it is<br />

ciritcised that the strict structure of such courses is pretty much school-like<br />

and does not reflect freedom in education- a major characteristic of<br />

university teaching. Students are supposedly forced to rush through their<br />

studies and only respond to the immediate tasks at hand without time for<br />

reflection. They have to merely focus on delivering the demanded results<br />

and be sufficiently efficient.<br />

Without trying to find the ultimate sollution to this debate we want to<br />

comment on some of the aspects in the following.<br />

Three years is a long time.<br />

We do object to the opinion that a certain amount of content can only be<br />

conveyed by means of a larger amount of time spent for the undergraduate<br />

degree. Design competence is not aquired passively by means of a gradual<br />

maturing process but by active learning in an appropriate and stimulating<br />

ambience. Factors like enthusiasm and passion play a decisive role in the<br />

success of the individual student.<br />

Architects like many other professionals are subject to a lifelong learning<br />

process. We do therefore believe that a discussion about the amount of time<br />

needed to be a sufficiently well trained designer does lead into the wrong<br />

direction.<br />

It is vital to create a stimulating ambience for students to be able to make the<br />

most of their time at university.<br />

A major element of creating this ambience is the introduction of a well<br />

structured curriculum that does enable and support the student’s personal<br />

and individual growth. In the following we will explain why this approach<br />

does not necessarily lead to a more school-like education but it has to be<br />

noted that a certain “crispness” in the arrangement of content is<br />

nevertheless necessary.<br />

A curriculum is no walk in the park. The term itself is the noun to the latin<br />

verb currere meaning to rush, to run. The latin curriculum even means<br />

racetrack, racing cart or just race.<br />

There is no time to be wasted in a three year curriculum and as we have<br />

mentioned above the content to be taught is extensive. Nevertheless it is<br />

possible to convey it in a manner that the students don’t feel simply rushed<br />

through their course. It is necessary to edit the subjects taught in a way that<br />

for the students short term aims are always within visible distance to guide<br />

the students acting and help seperating the whole “race” into manageable<br />

legs.<br />

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But how to structure the curriculum?<br />

Method<br />

The teachers in architectural design at university are generally architects<br />

and most likely novices in the field of didactics. They have aquired their<br />

competence in architectural design in their profession. When teaching they<br />

are forced to develop a method of transfering their experiences to the<br />

students.<br />

A well accepted strategy believes in learning by doing as an autodidactic<br />

process. If that was true, the form of design tasks and their sequence would<br />

not matter in architectural education. At the same time this implies that one<br />

has to rely on the students to draw the right conclusions from their actions.<br />

They would have to reinvent principles and design strategies on their own<br />

without being led to the right conclusions.<br />

This is bound to fail for the majority of students.<br />

Another possible strategy in teaching is remembering your own education<br />

and (“it did not harm me”) provide the same education to the younger<br />

generation of architectural students. This is no doubt the most common<br />

strategy and many valuable approaches were handed over from one<br />

generation to the next.<br />

With the substantial changes in european education connected to the<br />

reduced three year undergraduate course, this approach can only <strong>part</strong>ially<br />

work in future.<br />

To master this challenge we follow a separate strategy:<br />

The structure of the curriculum should be developed from the content itself<br />

and hence harmoniously integrate into the new educational framework.<br />

Having developed a clear vision elements of the passed down educational<br />

models can then again be integrated at the right place in the curriculum.<br />

This is the reason why we have not tried to simply find the right didactic<br />

model among the existing ones but have firstly focused on the structures<br />

and potentials embeded in the subject itself.<br />

Everyone who has once tried to convey a subject of substantial complexity<br />

to somebody else knows that this process as well leads to an own fresh and<br />

clearer sight on the matter. This phenomenom is the nucleus of a didactic<br />

method arising from the content to be taught itself. In order to develop a<br />

methodical teaching model it is vital to intensively analyse the subject.<br />

John Dewey wrote in his key work “Democracy and education”:<br />

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“Method means that arrangement of subject matter which makes it most<br />

effective in use. Never is method something outside of the material.”44<br />

[...]<br />

“Method is not antithetical to subject matter; it is the effective direction of<br />

subject matter to desired results. It is antithetical to random and illconsidered<br />

action, -- ill-considered signifying ill-adapted.”45<br />

A simple example from the field of zoology can explain this phenomenom.<br />

Zoology as a science is not represented by a mere collection of facts on<br />

animals but by the fact that this information is embedded into a well thought<br />

out classification system. Only this classification system allows the science<br />

to become a backgroung for further research as new knowledge can be<br />

ordered in relation to the existing information. If one applies this principle to<br />

a didactic method one arrives at the following conclusions:<br />

Firstly:<br />

A strong structure necessary for an effective application of the subject matter<br />

can be found in the subject itself. One therefore has to find the inner<br />

structure of the subjects in the field of design to develop a structure for the<br />

curriculum.<br />

And secondly:<br />

The application of the subject matter follows a certain aim - that is a<br />

successful teaching – and should be well though out and adapted to the<br />

students situation.<br />

The second conclusion will be addressed later after we have described the<br />

semester structure. But beforehand we will try to extract the structure of the<br />

curriculum out of the established classification system of the three fields of<br />

competence as mentioned above.<br />

The intrinsic structure of the Fields of Competence<br />

The teaching targets connected to the three fields of competence describe<br />

the competencies to be aquired by the students in their undergraduate<br />

course. This reflects the desired shift to an output oriented teaching model<br />

intended by the Bologna process.<br />

To evaluate the fields possible influence on the development of a curriculum,<br />

one has to examine each field searately.<br />

Skills and Knowledge<br />

44 John Dewey, „Democracy and Eduncation“, 2007, NuVision<br />

Publications, LLC, chapter 13, p.138<br />

45 John Dewey , chapter 13, p.138<br />

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The first field of competencies – Skills and Knowledge – covers the classic<br />

tools of architectural design, that is space, geometry, material, context and<br />

program. Looking at those one realises that the order in which they are put<br />

here already contains a chronological aspect that can be used to structure<br />

the curriculum.<br />

As space is the primary medium of architecture it is just logic to concentrate<br />

on the appearance and perception of space at the beginning of the course.<br />

Simultaneously the geometric operations and tools to illustrate and develop<br />

spatial arrangements need to be trained. Once these abstract basics are<br />

established one can address the factors that determine the spaces tangible<br />

characteristics.<br />

Material determines the space’s appearance due to its inherent engineering<br />

attributes and its outer surface.<br />

It is vital to understand space’s basic principles of formal idea, construction<br />

and joining methods before considering external factors. Factors like context<br />

from which architecture evolves and the consideration of complex program<br />

finally crown the development from an abstract space to a specific and<br />

unique architecture.<br />

This sketched sequence of creating architectural space is very much<br />

simplified because the mentioned steps are never taken one at a time but<br />

overlap and take place simultaneously. But still it does help us to define focal<br />

points within the curriculum which change gradually over the course of six<br />

semesters. [see Figure 1]<br />

This timely structure is furthermore supported by the permanent increase in<br />

complexity of the objects to be designed. Whilst the basic phenomena of<br />

space can best be studied using laboratory like conditions and abstract<br />

spaces, the design tasks grow in complexity in line with the introduction of<br />

urban context or the necessity to fulfill a complex brief.<br />

Experiences made in a smaller scale are built upon in the following<br />

semesters therefore the content taught in one semester has a preparative<br />

function for the next. The abstract spatial studies and their results of the first<br />

semester for example will be referenced when designing a more complex<br />

building in the third semester and this is an important guideline for handling<br />

complex spatial structures in the final design project in 6 th semester.<br />

We do regard it as a fortunate coincidence that we have the opportunity to<br />

develop a curriculum in architectural design for the whole undergraduate<br />

course rather than focussing on one specific year only. This allows us to<br />

define a structure where the content of the terms is very much interwoven<br />

and built one upon the other and students can always revert to experiences<br />

made before. That way we can develop a much more effective curriculum<br />

than could be done in schools with independent courses per year.<br />

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The same principles are valid for the field of competence:<br />

Intellectual stimulus<br />

Expanding the students horizon is encouraged with the semesters main<br />

focus in mind. This can be achieved with the help of lectures, field trips or<br />

readers. All of them help to provide references reaching beyond the concrete<br />

architectonic task of the semester. Nevertheless those references are<br />

always chosen in close connection with those tasks and provide points of<br />

contact for retroaction during the course.<br />

The students are guided to important background information from the field<br />

of architecture theory, parallels in fine arts or other disciplines.<br />

This information supports the teaching and underpins the focal point of the<br />

semester.<br />

The character of content with respect to the strategy of action is similar.<br />

Students have to learn to be able to develop one adequate design strategy<br />

with respect to a certain task. With this strategy they will also stay in control<br />

of the design process and have the capacity to act. It is not intended to<br />

develop a kind of patent remedy but to develop a broad repertoire of<br />

strategies leaving the student with the choice for the most appropriate one.<br />

In the first semesters the focus is on teaching the advantages of a strategic<br />

approach to design. Simple operations defined by the students themselves<br />

help to develop a first spatial idea and support the basis of argumentation in<br />

the presentations.<br />

They are encouraged to work with an open mind not copying concepts well<br />

known but exploring new ideas. Once this foundation is laid the students are<br />

able to define own tasks, transfer operations used in other fields to their<br />

current work and train designing in alternatives. The different design<br />

strategies are not meant to be a good-design-toolbox for all times. They are<br />

always tightly connected to the design tasks, architectural theory and last but<br />

not least the teachers personal evaluation.<br />

To structure the curriculum it is only important to equip the students with a<br />

wide repertoire of strategies and leave them in a position where they can<br />

create conceptual designs independently<br />

Communicative Competence.<br />

Some aspects that can help structure the curriculum can also be found in the<br />

third and last field of competence, the Communicativ Competence.<br />

We have already talked about the importance of the students’ conscious<br />

reflection of their own designs. The retrospective on (apparently) finished<br />

desing projects allows the student to conduct an evaluation of each<br />

semester. The continuous repetition of reflection within the curriculum helps<br />

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the student to realise his personal development over the course of his<br />

studies and encourages a dispute about the content taught. A<strong>part</strong> from this<br />

didactic effect the curriculum is structured into design sequences and regular<br />

fermatas.<br />

It is quite obvious that the reflection of the students work provides the ideal<br />

occasion to practice different forms of comunication. The media changes<br />

from semester to semester starting from simple leporellos over exhibition<br />

design, portfolios, animated clips, web presentations to more voluminous<br />

works as yearbooks. There does not need to be an exact definition of the<br />

form of presentation but the obvious choice is to increase complexity over<br />

the duration of the course. Basic layout skills trained in first semester lay the<br />

foundation for the portfolio in third semester. That way a consecutive<br />

structure of the curriculum and its content is created.<br />

It has become obvious, in those examples mentioned above that there are a<br />

number of clues for the structure of the architectural design curriculum<br />

hidden in the subject matter itself.<br />

Still, by extracting those clues no complete curriculum can be created. They<br />

can only help creating the backbone of it.<br />

The individual teacher has to put flesh to this backbone to make it work as a<br />

didactic model. Therefore the curriculum needs to be flexible as staff at<br />

university changes over time. The liberty for a personal definition of the<br />

curriculum by the teacher provides the opportunity to transport personality<br />

and beliefs into the process. This is a key factor for a successful curriculum<br />

as the teachers personality and charisma are important factors in the<br />

successful mediation of content.<br />

We want to close with another John Dewey quote:<br />

“The educator's <strong>part</strong> in the enterprise of education is to furnish the<br />

environment which stimulates responses and directs the learner's course. In<br />

last analysis, all that the educator can do is modify stimuli so that response<br />

will as surely as is possible result in the formation of desirable intellectual<br />

and emotional dispositions.” 46<br />

46 John Dewey, chapter 14, p.149<br />

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Figurative<br />

Space<br />

Morphogenesi<br />

s<br />

Design<br />

grammar<br />

Constructing<br />

architecture<br />

Method and<br />

typology<br />

Bachelor<br />

design<br />

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EXPERIMENTATION VERSUS READY-KNOWLEDGE<br />

Dilay Güney, Assist. Prof.Dr.<br />

T.C. Beykent University<br />

Faculty of Engineering Architecture<br />

De<strong>part</strong>ment of Architecture<br />

ili Ayazaa Mahallesi Hadım Koru Yolu Mevkii<br />

ili stanbul, TURKEY<br />

E-Mail: dilayguney@beykent.edu.tr<br />

E-Mail: dilay65@gmail.com<br />

Fitnat Cimit, Phd<br />

T.C. Beykent University<br />

Tel: 90-212-2896486<br />

Fax: 90-212-2896490<br />

E-mail: fitnatc@yahoo.com<br />

Assit. Prof. Dr. Dilay Güney, was graduated from Mimar Sinan Univerity in<br />

1988. She started Phd. study at Istanbul Technical University in 1998. Her<br />

Phd. Thesis (Architectural Realities and Conception of Time) was completed<br />

2003 in Architectural Design De<strong>part</strong>ment. Obtained the title of Assit. Prof. Dr.<br />

in March 2005. Resarches interests include, architectural theory,<br />

contemporary architecture, design problematics. Has been teaching at<br />

Beykent University Engineering Architecture Faculty, De<strong>part</strong>men of<br />

Architecture since 2003.<br />

Dr. Fitnat Cimit, was born in 1975 in Samsun. She studied architecture at<br />

Karadeniz Technical University, and completed her degree in 1997. She<br />

finished her Architectural Design Master thesis about ‘Ecological Adaptation<br />

Strategies and Rural Settlement Houses in Fırtına Valley, Rize’ in 2001 in<br />

stanbul Technical University. She finished her Architectural Design PHD<br />

thesis in Istanbul Technical University about ‘The Relatıonshıp Between<br />

Concept Of Terrıtorıal Space And Housıng Pattern In Cıtadel Settlements;<br />

The Case Of Uchısar ’. Resarches interests include, space syntax,<br />

architectural design education, environment and behaviour and housing<br />

morphology, She has been working as a lecturer in architectural design in<br />

Beykent university.<br />

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EXPERIMENTATION VERSUS READY-KNOWLEDGE<br />

In the field of architectural education, acceleration in spread of knowledge,<br />

paradigms, methods have been increasing and classroom of architectural<br />

school transforms as nomadic classrooms visa verse the world has become<br />

a big classroom for the students.<br />

Tschumi argued that architectural school is a place as laboratories of<br />

experimentations (Leach;2007). This point of view has shifted classroom to<br />

laboratories and ready-knowledge to experimentation. In the article, the term<br />

of laboratories and experimentation and their reciprocal relation will discuss<br />

related to our experience on Design Studies I Course at the first year of first<br />

semester design course. It is aimed to explore how it could be designed at<br />

first “snapshot” -first year, Under the two main titles, three basic questions on<br />

the first year design education will discuss as sub-titles. These are;<br />

Which kind of topics may be discussed in first year design education?<br />

How shall we design first year design studio as an educator?<br />

What are the expectations from first year design education?<br />

Process of study in the laboratories depends on individual’s explorations in<br />

order to find “new-knowledge” within a new way of thinking. The first year<br />

design education deal with exploration of how architecture speaks with the<br />

basic concepts, and what the language of architecture is. Schedule of the<br />

first semester is planned weekly and that provide to provoke student’s<br />

wonder. The weekly schedule provides to keep student’s interest fresh. We<br />

believe that wondering is the first step of learning and internalizing of<br />

knowledge. Each individual’s wonder makes him or her to explore concepts<br />

and language of architecture deeply. The last step of learning will focus on<br />

comprehension, understanding of new language, and specially<br />

understanding of themselves. Topics of first semester are; what geometry is,<br />

reading city on geometry, balance, and structure dealing with proportion of<br />

bodies, texture, and light, as a material art, and architecture relation dealing<br />

with concepts of configuration instead of composition.<br />

Concepts could not understand without individual’s intuition, which it needs<br />

to be developed. The ways intuitive thinking depends on experimentation in<br />

order to comprehend the concepts of design, which they are unaccustomed<br />

for first year students. Main aim of experimentation-based learning is to<br />

develop one’s self-knowledge including intuition without denying the<br />

importance of rational thinking. Each way helps the student to find his or her<br />

241


own thinking way. Intuitive way of thinking gives opportunity to control the<br />

choices. Intuitive way of thinking needs experimentation, forming, re-forming,<br />

re-thinking relating such a spoiling, and re-making process. In the way of<br />

thinking, it could be understood as instead of diachronic way of thinking, it is<br />

a kind of synchronic understanding between topics. Intuitive thinking<br />

differentiate from rational thinking on that it does not depend on reaching to<br />

false and true solutions at the end of the creative process, it depends on<br />

gained experience. Experimentation is gained with the shared experiences<br />

between <strong>part</strong>icipants of the first year design laboratories who are educators,<br />

students. That means in the design laboratories, there are no masters, and<br />

learners in a conventional way that linear communication between teachers<br />

and students, there are less experienced and more experienced designers<br />

even though educator may have more awareness because of his/her gained<br />

experience.<br />

Finally, we believe that architectural education could not be structured<br />

separated independent semester modules. The whole education process<br />

should be thought as a continuous process, but it is not within a linear<br />

evolutionary progress. Every step of design laboratories must be designed<br />

on more gained experience and each design module become a new<br />

experience spaces. The importance of the first year let student to learn how<br />

the way of thinking might be for the creative design process. The next step<br />

does not depend on more and more complex problem solving, moreover it<br />

depends more experimentations. As a conclusion, we agree with Socrates’<br />

idea that; “teaching and learning is a sort of remembering”<br />

EXPERIMENTATION VERSUS READY-KNOWLEDGE<br />

Nowadays all arguments, discussions, theories, paradigms, in the area of<br />

education, science, media, increasingly are dealing with the terms of<br />

“knowledge”, “ self-knowledge”, “new knowledge”, know-how” in the<br />

information society where we are living in. Information society can be<br />

characterized by bombarding proliferation of information. All the information<br />

flow on our desk via screen of computers and makes us a wanderers and<br />

nomadic when we are sitting in the front of desks on our immobile chairs.<br />

World becomes a turning sphere around us and carries all the information to<br />

us. The new condition makes us bounded with new images and information<br />

around and transforms us a placeless and context-less modern nomad who<br />

is looking at placeless and context-less information during his/her journey<br />

feeding from global information systems. “…The principal danger of<br />

information technology is its seductive tendency to stand in for embodied<br />

experience…” (McCaan;2005) How the phenomenon should comprehend<br />

clearly? Either the phenomenon acknowledge is totally affecting negatively<br />

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y the split of space-time, the split of mind-body and displace us from our<br />

“place” or these phenomenon acknowledge totally affecting positively by<br />

bringing new enlightenment on essence of knowledge of it. Answer of such a<br />

complex question is amidst positive and negative approaches. This kind of<br />

information might be positive if we are aware of it is ready-knowledge and is<br />

needed filtering and is transformed to the new knowledge of ones, which is<br />

the inevitable core problem of architectural education.<br />

The world of architectural images and the information can be collected easily<br />

via “Google,” and it makes make architectural schools as modern nomadic<br />

classrooms, and let student to be a wanderer of ready-knowledge within.<br />

Even students can reach easily to ready-knowledge out of architectural<br />

classes and world become a big classroom for the students (Leach;2007).<br />

Information is taken from the internet as form of linguistic relationship and<br />

images without any experience. As it is mentioned above, the subtle danger<br />

of ready-knowledge is being non-filtered. If it is not filtered, students may<br />

lose themselves in such bombarding information. Additionally another<br />

cardinal problem about ready-knowledge via global information network is<br />

that it is not involved experience of the self. It seems that recently<br />

architectural schools are facing this situation and role of the architectural<br />

school becomes more important than before, in order to transform<br />

information or –ready knowledge to new knowledge, which involves selfexperience.<br />

In the article, it will be argued that architectural schools should<br />

focus on new-knowledge or self-knowledge is, and how student can gain it<br />

as they are living in the information society.<br />

The basic purpose of education can be defined generally that getting<br />

knowledge, evaluation of self-knowledge and acquisition of know-how in a<br />

proper teaching methods. Besides basic aim of all disciplines of education,<br />

architectural education, especially design education focus on creativity<br />

throughout creative teaching-learning ways that makes unique. There is<br />

reciprocal interaction between teaching-learning process on creativity and<br />

matter of teaching is what design is. Teaching and learning process of<br />

creativity is not a kind of transmitting of knowledge from educator to student,<br />

it involves creating, experimenting, searching process as same as design<br />

process of itself (Yürekli;2007). Benefit of such a process is to gain selfknowledge<br />

based on experimentation different from ready-knowledge. The<br />

main aim of experimentation is to develop student’s self-knowledge which<br />

covers intuitive knowledge via self-experience beside basic rational<br />

knowledge. What is the intuitive knowledge and what is the importance on<br />

architectural design education? Locke argued, intuition is the most clear and<br />

comprehendible knowledge that is not need any other concept or idea for<br />

explanation (Locke;1996). Kant related to a priori knowledge as beforehand<br />

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of all concepts with intuition and amplified throughout mathematics”:…Which<br />

of the various features exhibited by the empirically constructed figure are<br />

allowable grounds of inference? ...the only guides in decisions are the<br />

axioms, and theorems of geometry. But before we can use the intuitional X<br />

to provide a ground for the synthesis expressed in the axioms, we must<br />

have those very axioms in order to determines what X is …’’<br />

(Coffa,1991:46).<br />

Experience is the kind of knowledge only is obtained by doing, making,<br />

<strong>part</strong>icipating, and feelings and never can be transferred from person to<br />

person. Experience is a sort of knowledge that can be comprehended within<br />

time-space context. The unique character of experience is being in the flux<br />

of knowing; flux of existence and flux of meaning (Güney; 2003). Bergson<br />

explains while rational knowledge puts absolute principles time goes by and<br />

is transformed the absolute principles. Understanding of the time is only<br />

possible with the benefit of intuition (Prigogine,Stengers;1995). Thereby<br />

the obtained self-knowledge constantly will be in change instead of being a<br />

kind of stable ready-knowledge.<br />

Experimentation-based teaching and learning in architecture is nourished by<br />

many disciplines of knowledge borrowed from poetry, cinema, and drama in<br />

order to enrich student inner-world. As Aydınlı mentioned that learning by<br />

experience need metaphorical thinking which requires a new way of thinking<br />

(Aydınlı;2007). As a volunteer intervention of the other disciplines, creates<br />

architecture meta-language that the new ways of characterizing the reality<br />

as it is matter of design. Thinking on meta-language may help to transform<br />

the ready-knowledge and given concepts about design issues to selfknowledge<br />

which needs critical thinking.<br />

All it is mentioned above about obtainable self-knowledge needs a special<br />

space. We believe that place of experimentation in architectural education is<br />

design studio as a core of architectural education. For the first year, first<br />

semester design studio is a place of “snapshot” point or a welcoming space<br />

of architecture at first time for the students. We prefer design studio is a kind<br />

of laboratories by the use of analogy between scientific researches and<br />

creative process. A laboratory is a space, which fitted with equipment for<br />

scientific experimentation and pertaining to methods applied in. As far as<br />

understanding of equipment of design laboratories are designed education<br />

tools and laboratories are a space of exploration of new-knowledge and for<br />

architecture education a space of exploration of self by the way of<br />

experience. Process of searching in design laboratories allows the students<br />

to explore new way of thinking and explore his or her self-knowledge within<br />

interactive milieu. New situations, interactions with educator or <strong>part</strong>icipants<br />

244


of the studio, especially within space-time context, let the student to explore<br />

his or her ways of thinking by discussing, searching, making, feeling;<br />

observing, touching, and perception. This process might be called non-linear<br />

process versus linear one. While searching a design issues into the design<br />

laboratories, students mind can walk within a sort of intricate path similar to<br />

web which there are so many sub-paths. These sort of paths let them to lose<br />

into it and there is more than expected decision point along the design<br />

journey. Whenever student meets with a decision point into a web, they<br />

need the intuitive knowledge. For such a design process, it is not aimed to<br />

reach a profound result. Learning can be obtained during and within the<br />

processes of itself as an exploration. As Wittgenstein argued that<br />

experimental learning method let us to think that what kind of tools we have<br />

for solving to annoying problem (Wittgenstein,1998).<br />

All explanation shows us the role of intuitive knowledge is the core of the<br />

creative learning beside rational knowledge, which can be gained with<br />

experimentation. In design laboratories, exploration is the target of the<br />

individual creativity. There is a subtle point that the success of the each<br />

student exploration or getting their own self-knowledge depends on proper<br />

design methods designed by educators.<br />

The first year design laboratory is the most important year in the education in<br />

virtue of being as a snapshot point for student with the architecture. Students<br />

encounter with language of architecture in the world of architecture and start<br />

to look from the frame of the architecture. At the first year design,<br />

laboratories as it are locus of experimentation, student start to obtain the<br />

heuristic ways of thinking, evaluating, judging. As being a design<br />

laboratories educator, we are trying to apply what we explain in the above as<br />

a design laboratories method. In the rest of the article, our first year design<br />

experience will be explained.<br />

The first year design laboratory is designed the on answers of these three<br />

questions:<br />

1-Which kind of topics may be discussed in first year design education? (On<br />

Content)<br />

2-How shall we design first year design studio as an educator? (On Methods)<br />

3-What are the expectations from first year design education? (On Target)<br />

On Content<br />

Generally, most of the architectural schools start with Basic Design Course,<br />

which is an inheritance of Bauhaus School. The content of the basic design<br />

course is rooted from Bauhaus based on language of architecture translated<br />

to abstract Euclidian shapes and forms during we percept them. The course<br />

245


of main aim is uncovering the secondary qualities of design object by<br />

dividing in two under dualistic approach. We believe that experimentationbased<br />

learning and teaching subsume primary and secondary qualities of<br />

the design object under the holistic approach. Selection of the topics of the<br />

course based on awareness of primary and secondary qualities of the<br />

designed and design object at the first year first semester in architectural<br />

design laboratory.<br />

First year first semester design course content is designed for the students<br />

to understand what the core design concepts are and to experience of them.<br />

Basic topics of the semester are related to comprehend the geometry via<br />

poems, city, second is relation between art and architecture, and using basic<br />

concept as opposite concepts pairs of art, like unity and variety, rhythm and<br />

emphasis, harmony and contrast. The third topic is exploration of the body<br />

via balance and principles of structure, the fourth topic is experience of the<br />

surfaces, material and light.<br />

First topic is understanding of what the geometry is and meaning of<br />

geometry is via poems and literature and drama. Using poems and drama<br />

for explanation of what geometry is allow student to think metaphorically.<br />

The assignment of the student is to observe the city where they live in order<br />

to uncover of hidden geometry while they are smelling, touching, seeing, and<br />

hearing the city. What is the translation of a dome in the world of geometry<br />

or what is the perceptional world if translated into geometry. The final<br />

mission is to present their images what the city told them and what they<br />

heard from the city.<br />

Second topic depends on understanding of relation between art and<br />

architecture. Basic opposite concept pairs of art are explained and<br />

discussed like unity, variety, rhythm, emphasis, harmony, and contrast<br />

supporting with literature, drama. Assignment of the topic is given to create<br />

the abstract concepts within a third dimensional configuration instead of twodimensional<br />

composition (Figure 1).<br />

<br />

246


Figure 1. Examples of unity and variety, rhythm and emphasis, harmony and contrast<br />

experiments<br />

Third topic is to exploration of the body in order to comprehend what balance<br />

and principles of structure is. They are asked to discover a stable position<br />

with one or two bodies referring an unsupported structure and represent the<br />

position in third-dimensional model (Figure 2).<br />

<br />

<br />

<br />

Figure 2. Examples of exploration of the body<br />

<br />

Next step is experience of surfaces, material, and light. The topics depend<br />

on exploration on material search and explanation of texture and pattern and<br />

combination of material (Figure 3). Same texture and pattern effects are<br />

studied with different basic material like wooden, metal, and transparent<br />

materials and under the daylight and artificial light. Final step of the topic is<br />

making a montage from previous images and transform them in to get a new<br />

image (Figure 4).<br />

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Figure 3. Examples of exploration of texture and pattern and combination of material.<br />

<br />

Figure 4. Examples of montage<br />

On Method<br />

As it is mentioned above, we believe that the aim of the experimental design<br />

learning process is needed to design method and tool of the design studio.<br />

As well as known learning depends on wonder, to be oriented, aware of,<br />

understanding and cognition phase. Schedule of the first semester is<br />

planned weekly and that provide to provoke student’s wonder and flexible<br />

way of thinking. Weekly schedule provides to keep student’s interest fresh.<br />

We believe that wondering is the first step of learning. Each individual’s<br />

wonder makes him or her to explore concepts and language of architecture<br />

deeply. All term and basic terminology of the weekly topic is discussed in the<br />

laboratories and produce many question about the design topics supported<br />

by literature and drama. The aim of the assignment related to the week of<br />

the topic is to give students an opportunity, sort of explorations and to obtain<br />

experience. Implementation abstract concepts to their assignment become<br />

designing embodied self-knowledge and understanding. We never expect<br />

them to reach perfect level of complementation of his or her assignment.<br />

Student can face so many difficulties during the design process. Surprisingly<br />

when they face the difficulties they have obtain individual self-knowledge<br />

unconsciously. “My concern about the information society and “new<br />

knowledge” is that it leaves less room for the discernment of the emotional<br />

world. The world is not black and white. Difficulty is the beginning of color,<br />

richness, depth, and resonance. And difficulty is the birthplace of the modern<br />

soul.” Importance of the difficulty open the door of creativity (Lewitt;2005).<br />

248


Because of these we encourage the student to face the difficulties of design<br />

issues in order to improve their creativity.<br />

On Target<br />

Finally, designed content and method’s main target is to donate student with<br />

their self-knowledge in a way of self-exploration. While experimentationbased<br />

teaching and learning depends on gained self-knowledge, they<br />

experience their creative potential via educators, friends, and themselves.<br />

We as educators, always let student believe themselves they can do and<br />

creativity can be learned and gain with such a proper teaching learning<br />

experience. It is obvious that creating ‘new’ needs an embodied mind built<br />

with experience. Instead of representational modes, embodied minds should<br />

experience the reflections of new knowledge, which means self. Selfknowledge<br />

has not any due for making the right action but it should be<br />

experienced the all aspects of decision-making process. Students tend to<br />

follow true-false acceptations, but experience has a great power to reach<br />

their self-knowledge. By this way, they can explore the hidden dimensions of<br />

decision-making process during understanding of the problem instead of<br />

solving it. Student should experience what makes him or her move. This<br />

evocation both in mind and in intuition is what we are really looking for.<br />

Conclusion<br />

As a conclusion, in architectural education especially in the first year design<br />

laboratories should focus on obtainable self-knowledge, which depends on<br />

experience, intuition, metaphorical thinking, and critical thinking in self-mind.<br />

The unique point of the self-knowledge is being in the flux vise verse readyknowledge.<br />

Being members of the information society as an educator or a student make<br />

us to focus on what knowledge of itself is. Architectural education could not<br />

be far away from this situation. Bounded with context-less and placeless<br />

information and being a flesh who percept the world throughout smelling,<br />

touching, seeing, hearing it cannot be understood that cause a totally<br />

confliction. It needs to improve student’s sensational world by<br />

experimentation. Students should aware that knowledge needs a place and<br />

time context in order to obtain critical way of thinking. Locus of knowledge<br />

should be placed in their sense and mind within a flux in order to transform<br />

what they gain as their own self-knowledge in the first year to the next levels.<br />

INDEX<br />

249


1. Aydınlı Semra, (2001), Mimarlık Eitiminde Deien Öncelikler,<br />

Mimarist Dergisi, volume:1, p.:116-122<br />

2. Aydınlı Semra, (2007), “Awareness” as a Design Paradigm, p.:113-<br />

136, The Design Studio A Black Hole YEM Yayınevi, stanbul<br />

3. Coffa Alberta (1991), The Semantic Tradition From Kant To<br />

Carnap, Cambridge University Press, USA, s.329,180-184.<br />

4. Güney Dilay, (2003), Mimarlık Gerçeklikleri Mimarlıkta Zamanın<br />

Kavranıı, Unpublished Phd. Thesis,<br />

5. Leach N., (2007), Emerging Talents, Emerging Technologies,<br />

ETET, Students, ARCHIWORLD<br />

6. Lewıtt Andrew, (2005), A Designer’s Guide to the Resources of the<br />

Psyche, p.:132-149, Writing in Architectural Education, EAAE Prize<br />

2003-2005, http://www.archdesign.vt.edu/news/pdf/eaae-prize-<br />

2003-05-essays.pdf<br />

7. Locke J., (1996), nsan Anlıı Üzerine Bir Deneme, Trans.: Vehbi<br />

Hacıkadirolu, Kabalcı Yayınevi, stanbul.<br />

8. McCann Rachel, (2005), On the Hither Side of Depth A pedagogy<br />

of Engagement, p.:67-84, Writing in Architectural Education, EAAE<br />

Prize 2003-2005, http://www.archdesign.vt.edu/news/pdf/eaaeprize-2003-05-essays.pdf<br />

9. Prigogine I., Stengers I., (1995), Kaostan Düzene, Trans.: Senai<br />

Demirci, z Yayıncılık, stanbul.<br />

10. Wittgensteın L., (1998). Felsefi Soruturmalar, Çev.Deniz Kanıt,<br />

Küreyel Yayınları, stanbul.<br />

11. Yürekli Hülya, (2007), The Design Studio A Black Hole, p.:17-34<br />

The Design Studio A Black Hole, YEM Yayınevi, stanbul<br />

250


EXPERIMENTATION VERSUS READY-KNOWLEDGE<br />

Veyis ÖZEK, Prof. Dr.<br />

Trakya University,<br />

Faculty of Engineering and Architecture<br />

De<strong>part</strong>ment of Architecture<br />

22180 Edirne / TURKEY<br />

Email: veyisozek@gmail.com<br />

Gülay DALGIÇ, Rsrch. Asst.<br />

Trakya University<br />

Faculty of Engineering and Architecture<br />

De<strong>part</strong>ment of Architecture<br />

22180 Edirne / TURKEY<br />

Email: gulaydalgic@trakya.edu.tr<br />

Veyis ÖZEK prof.dr.-diplom ingenieur architect, is the head of De<strong>part</strong>ment<br />

of Architecture at Trakya University in Edirne/Turkey. He is also the head of<br />

Division of Architectural Design at the same De<strong>part</strong>ment.<br />

His research area is semiotics in architecture.<br />

Gulay Dalgic graduated from Trakya University, Faculty of Engineering and<br />

Architecture. After completed her master’s degree in 1999. She began<br />

assisting Basic Design and Architectural Design lessons at the same<br />

unversity. Her main interest research areas are; basic design, architectural<br />

design education and design theories.<br />

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ABSTRACT<br />

Thinking and creativity are mental processes which have close connections<br />

and are similar to each other. Discovering and developing the creative idea<br />

in the design education is important for the students to reach active<strong>part</strong>icipating<br />

design in this process. Basic design education is one of the<br />

proficiency of the significant instruments student associating the realities of<br />

the external world with his realities in his own image.<br />

In this study, an essay is presented which reveals the mental backgrounds<br />

of the individuals who received design education and which aims to reflect<br />

their individual differences by their free expressions in their designs.<br />

Keywords: Architectural design, basic design, mental background,<br />

subjectiv-objective, local-cultural.<br />

INTRODUCTION<br />

In the history of humankind, transformation and development are inevitable<br />

realities. With its recent definitions such as “approach”, “course”, and<br />

“spreading to earth”, globalization also takes place among these realities.<br />

The mutual interaction between the global and local processes presents a<br />

complex relationship. This relationship is the combination of both concepts<br />

and the addition of different-multiform structure of localities in a global<br />

system.<br />

Being the environments in which the values related to humans are<br />

expressed in terms of universality, the cultures of the societies are also main<br />

components in the globalization concept, and they are equivalent to humans.<br />

Distinctive objective and intellectual product of the societies are the<br />

arguments which guide the design of the living spaces. This image, in which<br />

the local cultural values are concretized, defines the architectural<br />

environment. In this scope, the actual problem which must be evaluated in<br />

the stage that have been reached today in lifestyles and architectural objects<br />

as their reflection is the identification of the image in the future (Ozek, and<br />

other, 2007).<br />

The prevention of the problems caused by the globalization is dependent on<br />

the efficient use of technological facilities and enabling the establishment of<br />

a multicolored cultural mosaic instead of a uniform cultural environment<br />

(Ozek, and others, 2006).<br />

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In this respect, earning the architect candidates a professional formation is a<br />

necessity in terms of sustaining the local living spaces with their authentic<br />

values. Discovering and developing the creative idea in the design education<br />

means organizing the architects to reach active-<strong>part</strong>icipating design skill<br />

peculiar to architects.<br />

MEETING ENVIRONMENT<br />

The most important components of this stage in which the architect<br />

candidate becomes aware of his own designer character, and a professional<br />

work area are as follows;<br />

- design education,<br />

- architect candidate,<br />

- practitioners of the education model.<br />

In relation with the design education;<br />

Architecture education is defined as the system of effects that is carried out<br />

in order to form the behavioral changes that are required by the formation of<br />

the architect’s profession in the individual via his/her own life.<br />

The relationship between the architecture which is one of the communication<br />

instruments of the humankind and the abstract concepts such as<br />

“aesthetics” and “creativity”, and architecture’s dealing with a concrete fact<br />

like “being realizable” show the wideness and hardness of the area of<br />

interest. This pluralistic perspective is quite influential in the design process<br />

which has begun especially with the determination of the design problem in<br />

the architectural environment. Along with the fact that architectural object,<br />

which is reached as a result of the design process, reflects the solution to<br />

the problem, it is expected to form the right communication in terms of<br />

environment-human relationship.<br />

On one hand, being scientific and analytic and on the other hand, ensuring<br />

the development of imagination and creativity abilities become the problem<br />

of architecture and architecture education. The fact that this contradictory<br />

condition is the source of new inventions forms the thrust energy of the<br />

development of this profession by itself. To form the information generating<br />

environments depends on reaching the available information, enabling these<br />

information to be reproducible and adapting these information into new<br />

conditions. Therefore, there arises a necessity of efficient evaluating of the<br />

interaction which also reflects all characteristics of our own society (Lökce,<br />

1994).<br />

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Taking a certain education model as a pattern and sustaining it in a certain<br />

level creates a new problematic condition and integration problems with the<br />

recent thorny and complicated information quest. The negative effects of the<br />

education and production habits formed by the previously prepared<br />

prescriptions must be evaluated (Lökce, 1994).<br />

In relation with the architect candidate;<br />

Objective and subjective values define the individual identity of a person. All<br />

“important” values established in the conscious of the individuals and<br />

integrated in the subconscious are the personal assets that distinguish them<br />

from others. Its irreducibility, uniqueness and irreplaceable quality<br />

differentiate its “personality” from others.<br />

Identity is the product of an existence form. The formation of an identity<br />

materializes as a result of the continuity of certain conditions. Some of these<br />

conditions can be listed as follows: cultural heritage or traditions, features<br />

and characteristics of the requirements of the society, geography,<br />

topography, climate, technology, and the abilities of adaptability to changing<br />

conditions (Ozek, and others, 2006).<br />

The cognitive and affective features of the students, intense teaching<br />

programs of our educational institutions are limited with their memorizing the<br />

factual information whose correctness is unquestionable and which develop<br />

memory with management principles and methods which render the<br />

personality to be unresponsive (Lökce, 1994).<br />

It is clear that these deficiencies create hardships for the persons in reaching<br />

high level aims such as comprehension, analysis/synthesis and making<br />

evaluation. Created unresponsive personality causes qualitative<br />

weaknesses in the stages of receiving, attaining value, organizing and<br />

deciding which are unavoidable required for the architect in reaching<br />

affective and psychomotor aims.<br />

Without being conscious of evaluating his/her own knowledge, skills and<br />

areas of interest the student canalizes himself to the architect profession by<br />

social, economic and other effects. In the end of the education, the individual<br />

must have gained the qualities to put questions on existent events that can<br />

apply a certain level to his/her designs while generating the solutions.<br />

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COMMUNICATION IN THE ENVIRONMENT<br />

In the design education, it is aimed for the individual to gain knowledge<br />

related to form and environment and to evaluate and design this knowledge<br />

with its cultural, professional, scientific, artistic, morphologic dimensions via<br />

the skills which must be earned during the entire architecture education.<br />

For designing of the environments in which we live, designer qualities are<br />

required, which do not exclude requests such as overcoming the<br />

monotonies, establishing original and surprising messages, replying all<br />

conscious and subconscious tendencies.<br />

EXPERIENCE OF THE ENVIRONMENT<br />

The education program is trying to establish thinking systematics and<br />

analytical design model with the concepts by enabling the architect<br />

candidates to use their local and cultural backgrounds. Ensuring the<br />

formation of an image in the conscious of the student constitutes the starting<br />

point of this model. Conceptualization of the images will be directed by the<br />

sub-concepts formation of the students. Setting free the imagination of the<br />

study group is important in developing the creative ideas and discovering the<br />

new ones. The purpose is the development of a logic discipline based on<br />

“perception-questioning-fictionalization”. The students who received<br />

education in different aspects and qualities, coming from different social<br />

backgrounds and whose architectural opinions have not been formed yet,<br />

firstly enter into stage of gaining knowledge in the program process. The<br />

relationship which the individual fictionalizes on his/her own mental<br />

background and forms with his/her physical and social environment<br />

completes the formation of his/her own conscious.<br />

The formation of conscious, based on the person’s creative mental<br />

background is actualized with the interaction of gaining knowledge that<br />

contains experience and learning and mental potentials that evaluate the<br />

creative aspects of the person. This interaction fictionalizes the orbit of the<br />

design process which runs from abstract to concrete. A study model which is<br />

based on the concept fictions has been formed with this point of view (Figure<br />

1) (Ozek, and other, 2007).<br />

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CONCRETE<br />

……………… ..…<br />

..Design<br />

CONCEPTIUALIZING . … . Distant Physical<br />

Environment<br />

.… Close Physical Environment<br />

VISUAL<br />

INTERPRETATION<br />

VERBAL<br />

INTERPRETATION<br />

MENTAL<br />

SUBSTRUCTURE<br />

INSTRUCTION<br />

…… Individual Environment<br />

Society<br />

……… Individual - Environment<br />

Nature<br />

……… .Individual<br />

THE<br />

COMPLEMENT<br />

OF CONSCIOUSNESS<br />

CONCEPT<br />

CONCLUSION<br />

ABSTRAC<br />

T<br />

Figure 1. Design Experience<br />

SAMPLING<br />

Introverting, identifying oneself, avoiding all factors that limit the thought are<br />

the processes which are performed by the student in his/her subconscious<br />

world as subjective data. The student correlates the image-diagram which<br />

he/she forms in his/her mind as a subjective data and the information which<br />

he/she receives in education as objective data are the starting points for the<br />

concept fictions in his/her expressions. The stages in the expression studies<br />

based on concept fictions which are performed in the basic design education<br />

are as follows:<br />

1. determining the problem area: title,<br />

2. the mental process in which the student forms concept sets related to<br />

his/her own world under the determined title,<br />

3. discussing the concept sets,<br />

4. forming the expression.<br />

In the first stage, a title is ordered from the student in order to focus the<br />

mental process. The second stage is the subjective study stage in which the<br />

student is set free in his/her own world. In the third stage, subjective data is<br />

discussed, shared with other students and concept sets are determined,<br />

which are related to the title. In the last stage, the student is set free again to<br />

form his/her own expression. The main objective of this process is to set the<br />

subconscious as free as possible while transforming student’s distinctive<br />

image-diagram into a design product in the formation of the expression.<br />

In the concept conclusion stage, students have been awaited to express the<br />

given concepts by using their creativity after the determination of the<br />

problem area has been formed by the instructors.<br />

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In this scope, two samples are presented in the study under the encounter<br />

and meeting as main titles. Sample studies have been carried out in studio<br />

environment in 4-hour sessions. Flowchart of the studies is given in (Figure<br />

2).<br />

ENCOUNTER<br />

PROBLEM AREA<br />

MEETING<br />

TENSION<br />

VERBAL<br />

INTERPRETION<br />

ARCHITECTUR<br />

E EDUCATION<br />

COMPOZITION<br />

VSUAL<br />

INTERPRETION<br />

COMPOZITION<br />

Figure 2.Sample Flowchart<br />

Table 1. Encounter<br />

Abstract<br />

Concrete<br />

Student :BÜRA KIRLI*<br />

Topic: TENSION<br />

The incidents that create<br />

tension in the person<br />

continually disturb him/her.<br />

The person experiences the<br />

gap of not being able to find<br />

a solution to these incidents<br />

in him/her. Nobody hears<br />

his/her scream even if<br />

he/she revolts against this<br />

condition.<br />

Verbal interpretation<br />

Visual<br />

interpretation<br />

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Table 2. Encounter<br />

Abstract<br />

Concrete<br />

Student: ESRA ÇAKIR*<br />

Topic: TENSION<br />

Human organism creates stress<br />

when it comes across a different<br />

condition other than an ordinary<br />

condition. This stress is<br />

somehow a reaction against the<br />

new condition. When the stress<br />

forming condition disappears, the<br />

organism returns to its normal<br />

state.<br />

Verbal interpretation<br />

Visual<br />

interpretation<br />

Table 3. Encounter<br />

Abstract<br />

Concrete<br />

Student :ONUR DENZ<br />

ÖZDEMR*<br />

Verbal interpretation<br />

Topic: TENSION<br />

Tension is a defense mechanism<br />

in human, material, society, etc.<br />

which sharpens and hardens<br />

itself to adapt to the conditions.<br />

For instance, it will be able to<br />

create a transformation in itself to<br />

ease and eliminate the hard<br />

environment conditions which<br />

prevent the human; thus, it will<br />

open the road which it needs.<br />

Visual<br />

interpretation<br />

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Table 4. Meeting<br />

Abstract<br />

Concrete<br />

Student:CANAN KRAZ*<br />

Topic: ARCHITECTURE<br />

EDUCATION<br />

Verbal interpretation<br />

The curves created lineally using<br />

various colors are the<br />

expressions of the complex<br />

thoughts existent within the brain<br />

of the person. Colorlessness of<br />

the ground aims to strengthen<br />

the idea that clarity expression is<br />

weak. However, the ground<br />

forces the brain to a tendency<br />

being unaware. As a result of<br />

these weak tendencies, a<br />

thought starts a tendency by<br />

making a decision in view of Visual<br />

colorful, linear but solid interpretation<br />

formations that are encountered.<br />

The formed large mass contains<br />

uneven formations. Its purpose is<br />

the expression of uneasiness<br />

and immediate successes. The<br />

fact that the large formation has<br />

solid borders means that an<br />

improvement has been achieved<br />

in this issue.<br />

259


Table 5. Meeting<br />

Abstract<br />

Student :TUÇE ELF SUBAI*<br />

Topic: ARCHITECTURE<br />

EDUCATION<br />

While the incidents-things seen<br />

could not be interpreted<br />

differently before the architecture<br />

education, becomes possible to<br />

be able to think differently by the<br />

architecture education.<br />

Verbal interpretation<br />

Concrete<br />

Visual<br />

interpretation<br />

CONCLUSIONS<br />

The events experienced by the individual who prepares for life in his/her<br />

environment are discussed in the study titled “encounter”. It defines a<br />

process in which individual’s reaction opposed to these events and his/her<br />

solution quests are integrated. In this study group, the student has been<br />

asked to produce any sub-concepts. For instance, among the concepts such<br />

as “tension”, “illness”, “death” and “love”, the “tension” concept has been<br />

sampled in this study.<br />

The study titled “meeting” discusses a process peculiar to architecture<br />

education beyond any encounters in the life of the student. It is an<br />

intersection process in which the individual at the point of beginning<br />

architecture education goes beyond the previous patterns in the view and<br />

forming opinion style for his/her environment; in other words, in which he/she<br />

learns to experience “looking, seeing, searching” actions together.<br />

In the model discussed in the study, an environment is fictionalized in which<br />

the mental and cultural backgrounds of the architect candidate individual in<br />

the general life flows are redefined in the distinguishing characteristic of the<br />

profession.<br />

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Table 6. Meeting<br />

Abstract<br />

Concrete<br />

Student :NAZRE BLGL*<br />

Topic: ARCHITECTURE<br />

EDUCATION<br />

Verbal interpretation<br />

The expectations of a person<br />

from the architecture means that<br />

he/she sometimes finds<br />

disturbance when thinking that<br />

they are positive, and sometimes<br />

finds happiness when expecting<br />

the bad conditions.<br />

The offerings and expectations of<br />

the architecture are as follows,<br />

-the roads in which a precise<br />

answer can be given never, and<br />

chaos resulted from the moment Visual<br />

of first meeting.<br />

interpretation<br />

-dreams which drive the person<br />

to pessimism or optimism and<br />

which rise in time.<br />

-person’s feeling himself/herself<br />

as to be great, strong, or<br />

unimportant.<br />

REFERENCES<br />

Lökce, S., (1994), Mimarlık Eitiminde Temel Eitim Programlaması<br />

ve Mimari Tasarım Programıyla Bütünleebilecek Bir Model Önerisi, Doktora<br />

Tezi, G.Ü.<br />

Ozek, V., Dalgıc, G., Atac, B., (2006), “Küresel Kültür Olgusunda<br />

Geçmi ve Gelecek ile iletiim-Mimarlık Nesneleri”, 8.Ulusal Sanat<br />

Sempozyumu, s: 637-645.<br />

Ozek, V., Dalgıc, G., (2007), “An Evaluation of Conceptual Editing<br />

in Basic Design Education”, Livenarc III. International Congress, s:883-894.<br />

*T.U. Faculty of Engineering and Architecture, De<strong>part</strong>ment of<br />

Architecture, Basic Design Course students.<br />

261


FROM TRADITIONAL TO MODERN;<br />

METHODOLOGY OF NEIGHBORHOOD UNIT DESIGN<br />

Oya AKIN<br />

Yildiz Technical University<br />

Faculty of Architecture<br />

De<strong>part</strong>ment of City and Regional Planning<br />

stanbul,TURKEY<br />

Tel: +90 212 2597070 / 2814<br />

Fax: +90 212 2610549,<br />

e-mail: oakinster@gmail.com<br />

Nilgün ERKAN<br />

E-mail: nilgunerkan@gmail.com<br />

Bora YERLYURT<br />

E-mail: bora.yerliyurt@gmail.com<br />

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ABSTRACT<br />

City planning can be defined basically as a decision making process with the<br />

aim of describing the inhabitable criteria between human and nature in a<br />

wide range from “generating international policies-strategy” to design<br />

surroundings of dwellings. From one perspective planning phenomenon can<br />

be defined as a guide in socio-economic development progress, or it can be<br />

defined as an art of organizing space. Consequently, every stage of planning<br />

process includes different scales and qualities of design.<br />

From this basic approach, at Educational Program of City and Regional<br />

Planning De<strong>part</strong>ment at Yıldız Technical University, design phenomenon is<br />

discussed in all systems from micro (basic design) to macro (from urban<br />

design to generate strategies). At the first year of education schedule there<br />

are two basic modules. At the first academic term, the students who have<br />

knowledge of high school degree are taught basic design and graphical<br />

techniques and also taught how to examine visual perception, how to<br />

embody abstract thoughts; at the second term, the students who have<br />

already learned basic design acquirements are taught how to analyze urban<br />

textures at different socio-cultural and spatial geographies and how to<br />

practice a neighborhood unit design process. Both of the modules are<br />

supported with a design studio and a theoretical class that supports it.<br />

The aim of this paper is; to discuss the educational methods of analyzing the<br />

urban patterns, design elements and design process of neighborhood unit<br />

relating to the first year of the education program.<br />

In this context, the subject will be discussed within two main topics: first topic<br />

is to analyze the urban patterns and design elements. Within the aspect of<br />

this study the aim is; to make the student find the elements which determine<br />

the spatial design criteria in socio-cultural and spatial geographies and to<br />

analyze the criteria to be focused on while designing urban spaces in<br />

different geographies within the traditional accommodation principles. In<br />

other words, since there is not a single right approach, the aim is to create<br />

the clues for the designer to approach the subject matter with various<br />

components in mind. Second basic topic is the study of teaching stages for<br />

design process of neighborhood units (analysis, synthesis, zoning,<br />

orientation, site plan, etc.) and presentation techniques. In this study, the<br />

subject is discussed in variable scales both in macro scale conceptual<br />

approaches and in details.<br />

The method of study is continued by the lectures, assessments and<br />

arguments with the whole class and detailed arguments at group sessions.<br />

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The desired result is to provide coordination in the studies run within the<br />

whole class, an opportunity of detailed discussion of each student’s study in<br />

group studies. At discussions and critics of sketches it is wanted from tutors<br />

and students to criticize about various materials (photographs, sketches,<br />

videos, Google earth visuals, etc.) to improve reading design, and opinion<br />

about rights and faults and ability of technical drawing. The aim of this<br />

method is to exclude the student from the passive role and to include<br />

learning with interactive trial and error method process.<br />

Consequently, students who had taught basic design, within the context of<br />

design studio and the lesson that supports it, the discussion method, with<br />

the process of an interactive <strong>part</strong>icipation, about how to discuss the varying<br />

cultural and geographical elements at the process of designing a unit<br />

neighborhood area is tried to explain.<br />

Keywords: urban pattern components, neighborhood, design principles of<br />

urban spaces, perception, interactive <strong>part</strong>icipation<br />

264


FROM TRADITIONAL TO MODERN;<br />

METHODOLOGY OF NEIGHBORHOOD UNIT DESIGN<br />

INTRODUCTION<br />

The De<strong>part</strong>ment of City and Region Planning which takes <strong>part</strong> in the Faculty<br />

of Architecture of Yıldız Technical University includes a four-year<br />

educational program. In the education program; there are eight studio<br />

studies which are supported by the theoretical and practical courses in semi<br />

annually periods. In the studio studies of the first year; the urban exterior<br />

space design principles are taken up which are based on the fundamental<br />

design process and one quarter unit. In the second and third years; the<br />

urban policies and design studies are taken up in a system from the social,<br />

economical and spatial structure analysis studies and the macro measured<br />

planning strategies to the micro-based application decisions at the basis of<br />

region and city. In the last year of the education; the experience and<br />

knowledge build-up that is formed by the student in three years are tested in<br />

the context of diploma thesis and project. In the coverage of this project, in<br />

addition to the conceptual researches, the design processes are followed in<br />

different scales based on the formation of the planning policies and carrying<br />

the policies to the place. As a result, the design training is provided in the<br />

first year of the training process and then in the subsequent processes the<br />

student is expected to carry this discipline to the studies.<br />

In the first year of the planning education, the “design training” is tried to be<br />

transferred by means of two separate studio studies which are constructed<br />

on each others and the theoretical and practical courses which support<br />

these studios. In the first semester of the first class; the courses are followed<br />

as “planning 1 Studio” which is based on the “drawing techniques” and<br />

“graphic expression and presentation techniques” which is based on the<br />

“basic design and expression techniques” to the students having the<br />

secondary school knowledge and skill level and who became successful in<br />

the central system selection examination. 47<br />

47 The university students in Turkey obtain the right to have university education as a<br />

result of a central system examination with the contents of fundamental science areas.<br />

They select the de<strong>part</strong>ment to be studied according to the score obtained in this<br />

examination. In addition to this the skill examinations are taken in some de<strong>part</strong>ments<br />

of the universities. However, the students that take <strong>part</strong> in the YTU city and region<br />

planning educational program have the right to take education as a result of the<br />

central system examination, without experiencing such an exam system.<br />

265


In the coverage of Planning 1 Studio; the subjects are taken up as the<br />

interior space design principles, interior space exterior space relationships<br />

(parcel/structure relationship), design principles of the small neighboring unit<br />

which is composed of 8-10 residence units by means of the writing, technical<br />

painting, free drawing, two-dimension (scale, projection, section, silhouette<br />

studies) and three-dimension (perspective, model studies) expression<br />

techniques.<br />

In the coverage of Graphical Expression and Presentation Techniques;<br />

visual perception examination, design elements (point, drawing, pattern,<br />

scale, form, light, shade, color), design principles (repetition, compliance,<br />

contrast, dominance, balance), space concept and 2 and 3 dimensioned<br />

techniques and abstracting studies, urban space reading techniques,<br />

sketching and abstracting techniques concerning the urban space are taken<br />

up (Figure 1).<br />

Figure 1: YTÜ, Urban and Regional Planning De<strong>part</strong>., Coordination Process of<br />

Design Education in First Year<br />

In the second semester of the education; “Planning2” studio studies are<br />

carried out concerning the perception of the planning and design principles<br />

concerning the “quarter” unit in the urban settlement system and carrying<br />

different geography, socio-economical structure relationships to the students<br />

forming knowledge build-up on the subjects of fundamental design and<br />

drawing techniques in the end of the first semester. The support is provided<br />

by means of a conceptual course titled “housing” to the practical study of<br />

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Planning 2 studio. In the coverage of this course; the housing concept,<br />

typologies, production processes and models are taken up.<br />

The students that completed the first class in the end of each of two<br />

semesters are expected to have the spatial perception and urban reading<br />

skill which is one of the fundamental targets of the planning discipline and to<br />

produce the location-specific spatial design principles (in the light of the<br />

different geography, socio-economical structure components). What is tried<br />

to emphasize is that; the design is not to copy a picture in our mind to every<br />

place, but every geography and socio-economical structure components<br />

should produce their own truths. The designer should be able to read these<br />

components and should express by means of mixing with the new needs to<br />

occur in the future.<br />

In this paper, the process followed will be taken up in the coverage of the<br />

“Planning Studio 2” and based on the “urban exterior space design<br />

principles” and followed in the second semester of the first year of the YTU<br />

City and Region Planning education program.<br />

1. PLANNING 2 STUDIO OBJECT DEFINITION<br />

The fundamental purpose of the course is carrying the different geography,<br />

social and economical structure relationships to the place and conception of<br />

the planning and design principles concerning the “quarter” unit in the urban<br />

settlement system. The sub-objects targeted are as follows:<br />

• Investigating the space formation criteria in the geographies having<br />

different life habits in terms of different climatic conditions, different<br />

topographic structures and customs and habits. In other words,<br />

transferring the reading methods of the space components,<br />

• Making comparisons between the traditional life habits in abovedefined<br />

geographies and the today’s habits; and seeking<br />

connections between the original ones and related requirements,<br />

• Transferring the design principles of a neighboring unit (in which<br />

800 – 1000 persons live) which is specific to the place defined,<br />

* Scenario defining (relief, defining the environmental<br />

data),<br />

* Direction construction (building /parcel relationships;<br />

where will the building series take <strong>part</strong>? Where they will be<br />

directed?)<br />

* Structure block definition,<br />

* Public common spaces definition and design principles<br />

(street, square, court...)<br />

• Quarter concept, definition criteria in the settlement hierarchy, its<br />

importance in the planning system,<br />

267


• Quarter concept planning and design principles are listed as<br />

follows,<br />

*Analysis (evaluation of natural structure, socioeconomical<br />

structure, environmental data)<br />

*Synthesis (problem and potential definition),<br />

*Design principles,<br />

*Zoning (function areas location, density grading<br />

and transportation system grading),<br />

*Orientation,<br />

*Mass study and site plan formation (definition of<br />

the building/parcel, parcel/street, building/street,<br />

building/building relationships),<br />

• Constructing the relationships by means of the macro measurement<br />

planning data (master plans / strategic plans),<br />

• Constructing the density and design relationships,<br />

2. PLANNING 2 STUDIO SCOPE DEFINITION<br />

A system is followed from the micro (neighboring unit) to the macro (quarter);<br />

from the macro (quarter) to the micro (detail) in the studio content. In this<br />

direction the subject is taken up in 2 main headings.<br />

2.1. Different Geographies and Spatial Structure Components:<br />

First of all, it is tried to make the concept concrete by means of the questions<br />

“what is the pattern and what are elements forming the pattern?” After<br />

sampling one by one and discussing the pattern components, the analysis<br />

on the sample patterns and the scenario studies concerning these patters<br />

are realized (Figure 2a, 2b).<br />

Figure 2a: What is the Figure 2b: Urban pattern Figure 2c: Urban<br />

pattern<br />

268


On the images concerning the two and three dimensioned and different<br />

geographies; it is tried to read the elements which form the urban pattern<br />

and to form the tips concerning the design. In other words, the story which<br />

takes <strong>part</strong> behind the space is tried to be read. These scenario studies are<br />

realized on the traditional urban patterns (Figure 3).<br />

269


Figure 3: Identification Process of Urban Pattern<br />

The study concerns the pattern analysis and design on the selected regions<br />

from the different geographies every semester. The process which is<br />

described in the coverage of the paper is carried out on the studies on the<br />

patterns which take <strong>part</strong> in the Southeast Anatolia and Black Sea regions of<br />

Turkey. It is tried to form the design samples in the Southeast Anatolia<br />

(figure 2b) in which the flora is about non-existent and the daily life is mostly<br />

experienced in the courtyard in the hot and arid climate zone and in Black<br />

Sea region (figure 2c) in which a rainy flora and separated structure typology<br />

Figure 4a: Southeast Anatolian<br />

Region Pattern Exercise<br />

Figure 4b: Blacksea Region Pattern Exercise<br />

270


are dominant in a rainy climate zone (figures 4a, 4b). In the studies, it is<br />

dwelled upon the concept of space, street, square definitions, building,<br />

parcel relationships, principles of belonging in the design and definition<br />

formation.<br />

2.2. Quarter Unit Planning and Design Process<br />

Planning is the study of seeking answers for 3 fundamental questions with<br />

the most general meaning; ‘Who?’, ‘In which geography?’, ‘Under which<br />

conditions’ they will live, work ... etc. Starting from these fundamental<br />

approaches, the stages of analysis, synthesis, zoning, orientation and mass<br />

study stages are followed with the feedbacks (Figure 5).<br />

Figure 5: Analysis Process in Planning<br />

Figure 6: Natural Environs Analysis<br />

After realizing the synthesis study (figure 7) in which the problems and<br />

potentials are defined according to analysis, it is passed to the design stage.<br />

The zoning study, in which <strong>part</strong>icularly the quarter concept, function areas,<br />

locationing, density and transportation staging are defined, is performed at<br />

the design stage (figure 8).<br />

271


Figure 7: Synthesis<br />

Figure 8: Zonning<br />

Figure 9: Orientation<br />

Figure 10: Mass Order / Site Plan<br />

3. PLANNING 2 STUDIO METHOD DEFINITION<br />

Basically it is taken up in two headings as the studies which are continuing in<br />

the class whole and the studies based on the group work in terms of the<br />

operational method of the studio. The “collect” and “distribute” method is<br />

applied for various times in the day during this process. At the collect/get<br />

together stage; the conference, discussion, preliminary sketch production<br />

processes that are realized in the entire class are followed and it is tried to<br />

ensure coordination and to ensure a rich discussion environment with the<br />

<strong>part</strong>icipation of all of the teachers and students. At the distribute stage; the<br />

studies are continued at the group basis. In these studies; it is enabled to<br />

apply the correction concerning the details in directing the group teachers<br />

and the individual study of the student on the preliminary sketch and model<br />

(figure 11).<br />

272


One of the important headings in the studies which are followed in the entire<br />

class is the seminars / conferences. In the conferences which are composed<br />

of the presentation of each lecturer taking <strong>part</strong> in the studio works; in<br />

addition to conceptual and theoretical expressions, a method is followed in<br />

which the discussions take <strong>part</strong> on various visual and the student is included<br />

in the process (figure 12). The joint discussions on the preliminary studies<br />

are realized in two stages.<br />

Figure 12: Seminar<br />

Figure 11: Method of planning 2<br />

Studio<br />

Figure 13: Criticize of sketches by students<br />

After exhibiting all of the student studies, the students are expected to select<br />

one <strong>part</strong>ner and to criticize the studies of each others. After that the<br />

discussion is opened to the entire class with the <strong>part</strong>icipation of the teachers<br />

and students. As purpose in addition to ensuring the coordination in the<br />

entire class, it is targeted to develop the skills of seeing, perception, selfconfidence<br />

and self-expression of the students (figure 13).<br />

In addition, the preliminary study examinations which are carried out<br />

throughout the class will be repeated every week, and it is targeted for the<br />

students to acquire production technique and production in the<br />

predetermined period of time. In these examinations, it is required firstly to<br />

draw a square with 25x25 cm dimensions as imaginary and with 1/1000<br />

scale. This represents a virtual area. After that, the students are required to<br />

determine a topography (hill, valley, water coast, inclined, flat etc) and to<br />

273


carry out a design study relating to the subjects which are determined with<br />

the weekly course schedule. The study subject is changed every week<br />

because of the weekly agenda, in other words, a problem is put forward<br />

(<strong>part</strong>icularly a problem that is determined by every student) and they are<br />

expected to produce solutions.<br />

Figure 14a: The criticize on model<br />

Figure 14b: The criticize of sketches<br />

Figure 14c: The criticize of sketches<br />

Figure 14d: The criticize of sketches<br />

In the studies which are carried out at the basis of group, the individual study<br />

(on preliminary sketch and model) is continued with correction and<br />

discussions by means of interactive <strong>part</strong>icipation as well (figure 14a, 14b,<br />

14c, 14d).<br />

The assignment studies are based on transferring the research, reading,<br />

source accumulation and build-up out of the studio of the student onto the<br />

preliminary sketch study.<br />

4. CONCLUSION and EVALUATION<br />

As a conclusion, it is observed that the students that become successful in<br />

the “Planning 2 studio” which is followed in the first year of the City and<br />

Regional Planning Training Program acquire the following skills<br />

considerably;<br />

274


a. Concerning the urban exterior space design principles<br />

research and conceptual knowledge build-up process,<br />

• Information access method, research techniques,<br />

• Synthesizing and interpreting the information accessed,<br />

• Making concrete and expressing in graphics the conceptual<br />

information build-up,<br />

• Constructing the relationship networks between the scales,<br />

• Analyzing the socio-cultural components resulting from the natural<br />

structure underlying the space concept,<br />

• Urban hierarchy (accommodation, working, transportation,<br />

equipment, ...),<br />

• Defining the quarter concept and its components,<br />

• Determining the problem in the housing and determining the<br />

requirements,<br />

b. Concerning the development of the urban design skill,<br />

• Expression by means of freehand technique,<br />

• Space designing in accordance with the requirements,<br />

• Space designing in accordance with the differentiated scenarios<br />

according to the socio-cultural structure,<br />

• Constructing the population, density and design relationships,<br />

• Expression of design in both written and orally (by means of 2 and<br />

3 dimensional expression techniques) ,<br />

• Constructing the neighboring relationships, structure block, main<br />

pedestrian artery, equipment areas and access surfaces design<br />

principles in the residental areas design process,<br />

The results (which are considered either positive or negative according to<br />

our opinion) of the method which is followed in the process which we<br />

experience in the last 10 years and we evaluate and try to develop the final<br />

products every year take <strong>part</strong> as follows;<br />

It is observed that the traditional pattern analyses which are studied in the<br />

first weeks of the “Planning 2” studio and the design exercises concerning<br />

different geographies extended the point of view of the students to the space<br />

to be designed. At the same time it is observed that they expanded<br />

diversification of the design modules learned according to the different<br />

culture and geographies, producing alternatives and developing flexibility in<br />

the thought and designs.<br />

Another subject title which is considered to put positive results is the shortterm<br />

preliminary sketch examinations which are repeated with different<br />

scenarios every week and realized as an virtual space. It is determined that<br />

these examinations not only increased the thoughts and skills of the<br />

275


students on the subject of design but also increased the hand skills (in<br />

comparison with the previous years).<br />

Finally; at every stage of the studio studies it is observed that the students<br />

developed the self-expression skills which are considerably important for<br />

planning profession with the <strong>part</strong>icipation of the students as not only group<br />

but also as class in the discussions.<br />

On the other hand, the most important matter on which the method shows<br />

weakness in this workshop study is that the students remained insufficient<br />

on the subject of 3 dimensional expression / exposition (model, section,<br />

perspective). The computer technologies (3 dimensional modeling<br />

techniques) are not used in accordance with the principle of developing the<br />

“freehand technique” which is one of the fundamental targets of the studio.<br />

Consequently, the students are expected to work on the model and to draw<br />

sections for perceiving the space as 3 dimensional. However, this technique<br />

is considered idle by our students and avoided to a considerable extent.<br />

Finally, it is wanted to mention a problem resulting from the flow of our<br />

education program. As it is explained in the introductory <strong>part</strong> of the paper,<br />

only the subject of “design” is taken up in the first year of the planning<br />

education. The design subject is overlooked because of the dense of the<br />

subjects which should be transferred and the contents of subsequent<br />

studios. Consequently, it is observed that design skills of our students are<br />

wasted away remarkably at the stage of graduation. However, our<br />

educational programs are continuously reviewed as a whole concerning this<br />

subject.<br />

276


THE DANCE OF DESIGN AND SCIENCE<br />

IN FIRST YEAR STUDIO:<br />

CONTRIBUTIONS OF BILGI DENEL<br />

TO BASIC DESIGN IN TURKEY *<br />

TONGUÇ AKI<br />

34. Sokak 4 / 9<br />

Bahçelievler / Ankara<br />

06490<br />

TURKEY<br />

E-mail: tongakis@gmail.com<br />

Tonguç Akı is graduated in 1998 from METU De<strong>part</strong>ment of Architecture<br />

and finished his master thesis titled “Urban Space and Everyday Life:<br />

Walking Through Yüksel Pedestrian District” in 2001 in the Graduate School<br />

of Natural and Applied Science of the same university. He worked in a<br />

constructional engineering firm as an architect between 1998-2001. Between<br />

2001 and 2006, he worked as an instructor in Erciyes University in Yozgat<br />

and gave several courses related to basic design, architectural design,<br />

computer aided design and elective courses in both architecture and city<br />

planning de<strong>part</strong>ments. He spent six months on Bauhaus Universitat in<br />

Weimar and now, he is at his final stage of his doctoral work again in METU<br />

focusing on the scientification venture of architectural discipline between<br />

1956-1982 in Turkey.<br />

* This paper in the short summary of the dissertation “Teaching / Forming / Framing a<br />

Scientifically Oriented Architecture in Turkey between 1956 – 1982” in METU in<br />

Turkey.<br />

277


ABSTRACT<br />

The theoretical framework of first year studio in Turkey has its roots during<br />

the establishment period of METU in 1956. International figures like Fritz<br />

Janeba and Marvin Sevely constituted the first year studio in Turkey and<br />

developed the application of the concepts borrowed from Vorkurs of<br />

Bauhaus together with the practical production of buildings in summer<br />

practices. Moreover, in the late 1970s and early 1980s is the period of<br />

teaching, forming and framing a scientifically oriented architecture in Turkey.<br />

Due to the scientific developments and technological innovations on<br />

international scale, architectural scholars shifted the focus and limits of<br />

architecture to systems theory, design thinking, behavioural experiments,<br />

building technology, and social and cultural analysis of the settlements. This<br />

period can be considered as the merging of design with science. During this<br />

collaboration of two disciplines, basic design education is exposed with a<br />

conception of “Scientific Design”.<br />

Bilgi Denel has become a significant scholar in this period paving his own<br />

way of defining systematic design inside the studio. Criticising the Bauhaus<br />

Experience, Denel has produced a paradigm shift in basic design education<br />

with systematic thinking and visual awareness in Turkey and developed an<br />

analytical and rational perspective within the architectural scholarship.<br />

General Systems Theory and Gestalt Principles have turned out to be the<br />

major sources for this novel practice of this type of basic design in Turkey.<br />

Denel’s texts on basic design education has defined a new pedagogy, a new<br />

form of teaching design, in the de<strong>part</strong>ments of architecture and an original<br />

model to teach basic design based on a scientific view of design. One of the<br />

methods introduced for that mental system is exposed in the book A Method<br />

for Basic Design. 48 Additionally, in the book of Temel Tasarım ve Yaratıcılık<br />

(Basic Design and Creativity) 49 , this <strong>part</strong>icular method for basic design is<br />

taken as an attempt for searching the creativity and its limits of basic design<br />

in the architectural education.<br />

Since basic design education is the platform for introducing, defining and<br />

discussing the primary concepts of design and its elements together with the<br />

scholars and the students, these investigations allow tracing the arguments<br />

on design process in terms of making architecture scientific, especially in<br />

terms of the conceptualisation of space in local level. For this paper, the<br />

limits of basic design are discussed to understand and position the role of<br />

science in design education reviewing the pedagogical tools of Denel on<br />

48<br />

See Denel, B., A Method of Basic Design, METU Faculty of Architecture Offset<br />

Printing Studio, 1979, Ankara.<br />

49<br />

See Denel, B., Temel Tasarım ve Yaratıcılık, METU Faculty of Architecture Offset<br />

Printing Studio, 1981, Ankara.<br />

278


spatial suggestions in Turkey. Together with the other attempts of making<br />

architecture more scientific such as Design Methods and Environmental<br />

Behaviourism, the association of design and science in mentioned period<br />

develops a significant legacy for understanding the recent developments in<br />

basic design education and defines a rich fragment in the route of<br />

architectural pedagogy starting from Vorkurs of Bauhaus to Inchoate of<br />

ETH 50 .<br />

Keywords:<br />

Design Methods, Basic Design, Scientifically Oriented Architecture,<br />

Architectural Education in Turkey<br />

50<br />

See Angelil, M., Inchoate: An Experiment in Architectural Education, Swiss Federal<br />

Institution of Technology Zurich – Faculty of Architecture, ETH Press, 2003.<br />

279


THE DANCE OF DESIGN AND SCIENCE<br />

IN FIRST YEAR STUDIO:<br />

CONTRIBUTIONS OF BILGI DENEL<br />

TO BASIC DESIGN IN TURKEY *<br />

Introduction<br />

In the international journey of basic design, starting from the early works of<br />

Denman Waldo Ross and Arthur Wesley Dow in USA to Bauhaus in Weimar,<br />

Dessau, and Berlin, Vkutemas in USSR to Hochschule für Gestaltung in<br />

Ulm, New Bauhaus to Inchoate in Switzerland, the relationship of science<br />

and design is becomes a major issue parallel with the argument of reason.<br />

Design Methods by its venture in opening “black box” to achieve a complete<br />

“glass box” use scientific methodology to examine design activity. Protocol<br />

analysis to reflection-in-action methods enriches this marriage of design and<br />

science. Philosophical contributions and experience based implementations<br />

pave the way of the methodology in design activity especially for basic<br />

design.<br />

In this paper, we would like to dwell on the venture of scientification of<br />

architecture and examine the contribution of Bilgi Denel as a creative figure<br />

in basic design education in Turkey. His texts become the source for us to<br />

underline the dance of design and science in local level with its international<br />

connection.<br />

Between the late 1950s and early 1980s architectural studies in Turkey of<br />

the period concentrate by the help of scientific methods on various<br />

architectural issues and research topics such as intuition of designer,<br />

behaviour patterns, and energy efficiency of buildings. Scholarly studies<br />

concerned with the assessment of architectural projects and the evaluation<br />

of buildings evolve into the methodological consideration of architecture by<br />

using “systems of inquiry” provided by the sciences of psychology,<br />

anthropology and sociology and are thus enhanced with novel<br />

interpretations of the scientific terminology. 51 This trend is named as the<br />

scientification movement in the paper and defines a novel type of<br />

* This paper in the short summary of the dissertation “Teaching / Forming / Framing a<br />

Scientifically Oriented Architecture in Turkey between 1956 – 1982” in METU in<br />

Turkey.<br />

51<br />

The term “systems of inquiry” is used to name the different perspectives on<br />

architectural research and to reflect the epistemological and methodological<br />

approaches in architectural research methods. See Groat, L. and Wang, D.,<br />

Architectural Research Methods, John Wiley & Sons, Inc., 2002, p. 6-7 and also<br />

chapter 2 “Systems of Inquiry and Standards of Research Quality”, p. 21-43.<br />

280


scientifically oriented architecture that leads to the “Architectural Sciences” in<br />

Turkey. 52 Moreover, it houses the teaching practices for design activity and<br />

the methodological differences in architectural research inside the academic<br />

world.<br />

The <strong>part</strong>icular era that spans from 1950s to 1980s is considered as the<br />

establishment period of pluralistic architectural sciences much influenced by<br />

the international sources. One prominent example is the graduate program<br />

of Building Sciences and Environmental Design (BSED) at METU Faculty of<br />

Architecture, proposed as an individual de<strong>part</strong>ment in 1976 but built as a<br />

graduate program in 1979.<br />

Motivations for Architectural Sciences in Turkey<br />

Academic realm in Turkey walks its own route in forming a more scientific<br />

architecture although it has remarkable international relations depending on<br />

the personal interests of the movement. Three motivations become more<br />

significant among the architectural routine of the previous questions in<br />

forming a scientifically oriented architecture such as routinisation,<br />

institutionalisation, and socialisation that develop a distinction.<br />

First motivation, rotinisation in architecture, pertains to the sources of<br />

Turkey. According to the limited sources, architecture in Turkey had no<br />

luxury in producing failures of architects and irrational buildings parallel to<br />

the lack of scientific research production. 53 The term “routinisation in<br />

architecture” is to characterise this situation in Turkey as lhan Tekeli<br />

introduces. 54 Routinisation is the attempt of transparent and collective<br />

understanding of design process in the production of the ideas about design,<br />

architecture and planning according to him. “Black box” as the term used for<br />

the closed and unknown activity of designer became what was a collective<br />

and open action design process as “glass box”.<br />

The emerging possibilities of making design not only by the widely popular<br />

architects or highly talented actors but the “normal” and “ordinary” people<br />

who are educated in design and architecture schools introduced a paradigm<br />

shift in the field of design and architecture in the world as well as in Turkey.<br />

52<br />

For the proposal of the De<strong>part</strong>ment of Architectural Sciences, see mamolu, V., (et<br />

al.), Mimarlık Bilimleri Bölümü Önerisi, METU Faculty of Architecture Offset Printing<br />

Studio, 1976, Ankara.<br />

53<br />

See Boratav, K., Türkiye ktisat Tarihi: 1923 – 2002, mge Yayınları, 2005, p. 107 –<br />

116.<br />

54<br />

Tekeli, , Tasarım Sürecini Bilimselletirme Çabaları, Mimarlık, 148, 1976/3, Ankara,<br />

p. 59-62.<br />

281


Second motivation generated the architectural studies in terms of institution.<br />

The motivation institutionalisation in architecture included the opening of<br />

state based formations for the sake of developing reasonable and rational<br />

architecture and planning with scientific methodologies. After the foundation<br />

of State Planning Institution (DPT – Devlet Planlama Tekilatı), Turkish State<br />

started to regulate sources of Turkey and proposes 5-year- developmentplans<br />

for rationalisation of the economical investments as an active actor in<br />

building sector after the military coup d’état in 1960. 55<br />

One of the prominent institutional foci of this motivation to build up a more<br />

scientifically oriented architecture became METU with its transforming<br />

curriculum as an international university in Ankara. METU, during its<br />

establishment period, houses also a rational perspective in the production of<br />

planners and architects with its curriculum in global scale. METU contributed<br />

in at least three major areas to the architectural education. First novelty was<br />

the basic design education in METU. The main aim of the Basic Design is to<br />

get rid of all the initial conceptions of design process, which students had<br />

gained throughout their personal life. 56 Second one is the summer practices<br />

of METU. 57 Field practice in construction site lasting approximately eight<br />

weeks was required in the curriculum. The students are encouraged in order<br />

to lead the awareness of investigating the basic problems of the Middle East<br />

and Turkey through the practical methods of analytic thinking. 58 Finally,<br />

ÇEMBL (Çevre ve Mimarlık Bilimleri Dernei – Society for Environment and<br />

Architecture Sciences) and the de<strong>part</strong>ment of Building Sciences and<br />

Environmental Design (BSED) as mutual organisations are the pioneer<br />

institutions in METU on the studies for forming a scientifically oriented<br />

architecture. 59<br />

55 See Boratav, K., Türkiye ktisat Tarihi: 1923 – 2002, mge Yayınları, 2005,<br />

p. 107 – 170.<br />

56 METU Catalogue, 1957–1958, METU Faculty of Architecture Offset<br />

Printing Studio, Ankara, p.24.<br />

57 See the collection of the summer practices held by METU between the<br />

years of 1958 and 1974. Özkan, S. (ed.), Mimarlık Fakültesi Yaz<br />

Uygulamaları, Arp Yayınevi, 1975, Ankara.<br />

58 Uysal, Y., The Formation of the System of Education at METU Faculty of<br />

Architecture 1956-1980, Unpublished Master Paper, METU, 2003.<br />

59<br />

For example, see Pultar, M, (ed.), Çevre, Yapı ve Tasarım, ÇEMBL Publications,<br />

1979, Ankara. (as the proceedings of the First Conference of Architectural Sciences in<br />

26-28 September 1979) and Occasional Papers of ÇEMBL as the publications of<br />

Architectural Science Workshop in METU Faculty of Architecture published by METU<br />

Faculty of Architecture Offset Printing Studio).<br />

282


The scholars in universities such as ITU, KTU and METU elaborate architectural<br />

studies in numerous fields. They <strong>part</strong>icipate in significant number of conferences<br />

and publish architectural works in the favour of forming a scientific architecture.<br />

However, METU De<strong>part</strong>ment of Architecture stands for being one of the<br />

generator institution through the venture within other de<strong>part</strong>ments in ITU, DMMA,<br />

ADMMA, Ege University and KTU.<br />

Third motivation of forming more scientific architecture relied on the political<br />

concerns of Turkey. “Socialisation in architecture” generates the atmosphere of<br />

the scholarship in its uniting attempt of architecture and social demands in<br />

Turkey. It is the motivation of strengthening the relationship between architect,<br />

scholar and society through the social organisations and actions.<br />

The Chamber of Architects of Turkey established in 1954 turned into a platform<br />

for realising these political demands of architects as educated technicians. By the<br />

means of reports and campaigns, educated technicians produce solutions to the<br />

problems of the country as social engineers. 60 As an example, in 1971, Ankara<br />

Branch of Chamber of Architects declared a report for the problem of technical<br />

education. 61 The report ended with a declaration of “Devrim çin Teknik Eitim<br />

(Technical Education for Revolution)”. The problem of social housing and the<br />

questions of building production and urban solutions in the field were the key<br />

discussions on social demands influenced the atmosphere in the architectural<br />

scholarship of Turkey.<br />

These three motivations in Turkey define a paradigm shift in the field of<br />

architectural scholarship having one <strong>part</strong>icular perspective in common. All of<br />

them are based on the totalising world view which resonates together with<br />

the system approaches. The influence of system theories and its variations<br />

inside the architecture has its traces in design activities and architectural<br />

research. The notion of design activity, once being understood as black box,<br />

turns into “translucent” glass box by the help of holistic scientific approaches.<br />

This glass box has its components, input, output, and environment as a total<br />

system having <strong>part</strong>s-whole relationship.<br />

60<br />

In her chronological text, Göle refers to these socialistic ideals developed in the late<br />

1960s. Regarding the positivist ideas and rationalist perspectives of the social actors<br />

in Turkey, she searches the relation between the leftist politics and social engineering.<br />

Göle, N., Mühendisler ve deoloji: Öncü Devrimcilerden Yenilikçi Seçkinlere, Metis<br />

Yayınları, (1986) 1998., p.20.<br />

61<br />

Ankara ubesi Komisyon Çalımaları, Türkiye’de Teknik Öretim Sorunu, Mimarlık,<br />

January 1971, p. 11 – 13. Commission members were Yavuz Önen, Turan Tamer,<br />

Osman K. Akol, Erhan Erdomu. Consultants of the commision were efik Uysal,<br />

Prof. Nusret Fiek, Doç. Dr. Bozkurt Güvenç, Prof. Mümtaz Soysal, Mehmet Özgüne,<br />

Doç. Nejat Erder, Haluk Pamir.<br />

283


Bilgi Denel and A Methodology for Basic Design<br />

Basic design education in Turkey penetrates into the architectural education<br />

through the curriculum of METU. 62 The adaptation of basic design education<br />

from the international sources into METU architectural curriculum was<br />

accomplished in 1960s starting with the early implementations of Fritz<br />

Janeba as the key figure in METU first year studio. 63 Later, Bilgi Denel<br />

published various texts on the basic design education proposing a special<br />

design methodology. One of these texts is “Bauhaus’ta Temel Tasarım<br />

(Basic Design in Bauhaus)” in the first bulletin of METU Faculty of<br />

Architecture in 1971. 64 He argues that there is a lack of holistic approaches<br />

inside the studio and states the need for a modification in the light of specific<br />

circumstances in Turkey.<br />

Denel defines basic design as a mental system with a strong emphasis on<br />

its visual dimension and considers it as the foundation of and beginning of<br />

architectural education. 65 He rejects the complete acceptance of Bauhaus<br />

practice in basic design and introduces a local program. 66 One of the<br />

methods introduced for that mental system is introduced in the book A<br />

Method for Basic Design. 67 In addition to that, in the book of Temel Tasarım<br />

ve Yaratıcılık (Basic Design and Creativity) 68 , this <strong>part</strong>icular method for basic<br />

design is taken as an attempt for searching the creativity and its limits of<br />

basic design in the architectural education.<br />

Denel states the objective evaluation of his proposal for basic design for<br />

revealing these points.<br />

“a) The process of the method tries to free the students<br />

from many years of subscribing to the tyranny of text<br />

62<br />

Uysal, Y., The Formation of the System of Education at METU Faculty of<br />

Architecture 1956-1980, Unpublished Master Paper, METU, 2003.<br />

63<br />

Özgüner, O., “ODTÜ’de Basic Design Uygulamaları”, Mimarlık, August, 1966.<br />

64<br />

Denel, B., Bauhaus’ta Temel Tasarım, METU Faculty of Architecture, Institute of<br />

Research and Development, Bulletin no: 1, METU Faculty of Architecture Offset<br />

Printing Studio, 1971, Ankara, p. 95-106.<br />

65<br />

Denel, B., A Method of Basic Design, METU Faculty of Architecture Offset Printing<br />

Studio, Ankara, 1979, p. 7.<br />

66<br />

Denel, B., Bauhaus’ta Temel Tasarım, METU Faculty of Architecture Institute of<br />

Research and Development, Bülten, No:1, METU Faculty of Architecture Offset<br />

Printing Studio, Ankara, October 1971, p. 95-106,<br />

67<br />

Denel, B., A Method of Basic Design, METU Press, 1979, Ankara.<br />

68<br />

See Denel, B., Temel Tasarım ve Yaratıcılık, METU Faculty of Architecture Offset<br />

Printing Studio, 1981.<br />

284


ooks plus the undisputed autocracy of high school<br />

teachers and,<br />

b) In the face of using permanent values and proven<br />

rules, inventing, formulating, and proving their own suit<br />

their set rules within a wide spectrum of inevitable<br />

general restriction,<br />

c) Learning self discipline, answering rationally for one’s<br />

own doings, taking responsibility to prove to enhance our<br />

environment in a socially conscientious way that will also<br />

give personal satisfaction in accomplishment.” 69<br />

Consequently, the paper chooses to examine the methodology of Denel in<br />

order to trace the venture of forming scientific design activity. His line with<br />

the extensive methods on transmitting design stands for a fruitful source in<br />

the context of scientifically oriented architecture. His transparent,<br />

systematic, and analytical approach to basic design methodology makes the<br />

perspectives on design activity more questionable.<br />

Scientific Methodology and Basic Design<br />

During the process of transmission, namely the teaching process in the<br />

basic design studio, the students of architecture define individual method of<br />

communication with individual experience. The notion of intuition seems to<br />

be neglected in the design studies with the influence of forming scientific<br />

architecture. Some scholars discussed science and intuition as a binary<br />

opposition and defines intuition as <strong>part</strong> of the idealistic production of<br />

architectural design 70 . He examines both intuition and creativity as an object<br />

of scientific methodology. His analytic perspective aims to clarify this blur<br />

and basic concepts of design studies.<br />

“First of all a language must be developed with a minimum<br />

vocabulary. This will be the first step for the necessary<br />

communication. Since the visual world comprises the bulk of<br />

the architect’s preoccupation, a language of vision that<br />

culminates in visual awareness is essential. Here one must<br />

be very careful because one of our present day handicaps<br />

lies in the prolification of words. By reducing them to a<br />

minimum and carefully defining them, we can order them to<br />

the extend that we can call them facts. Then when we know<br />

69<br />

Denel, B., A Method of Basic Design, METU Faculty of Architecture Offset Printing<br />

Studio, 1979, Ankara, p. 164-165.<br />

70<br />

Tekeli, ., Tasarım Sürecini Bilimselletirme Çabaları, in the proceeding of the<br />

conference Mimarlık Eitimi in Trabzon, TMMOB Publication, Ankara, 1976.<br />

285


one fact well by manipulating it, we can learn so many from<br />

it.” 71<br />

Denel underlines that the process of seeing only makes scale-based<br />

comparisons and this visual skill leads only to the construction of groups for<br />

a structure, namely visual grouping. Here, visual geometry helps to construct<br />

this structure upon the unique and logical rules that are defined through the<br />

perception of the eye. 72 According to Denel, this process is the key for<br />

defining the relations between design and order for designer. 73<br />

As it is mentioned above, two issues discussed in the design studio are<br />

creativity and intuition, but in order to reinforce them. 74 Within the<br />

methodology, Denel admits that there is no education of creativity. He<br />

defines creativity in education as the ability of original production of design;<br />

however this idea of design has to be transmitted with a systematic<br />

language of communication, namely visual vocabulary of design. However,<br />

they employ the scientific approach in producing more solutions and<br />

variations during the studio in order to facilitate the improvement of individual<br />

creativity in studio. Denel exposes the need for a simple, defined and easy<br />

theory for basic design. 75 For him, basic design has to rely on the scientific<br />

truths with abstractions as long as it is falsifiable.<br />

Additionally, Denel underlines the relationships between design process and<br />

the notion of intuition. He defines the limits of intuition in architectural design<br />

in three phases: accumulation of experience, control of the system by logical<br />

thought and the determination of functional relevance. The notion of intuition<br />

with the systematic approaches in the activities of design process helps to<br />

define the proposals of designs in terms of production, representation,<br />

communication and visual perception. He merges intuition with the<br />

systematic methods and the principles of the Gestalt Theory. He underlines<br />

that this theory is not only a source for adopting Euclidean geometry to<br />

spatial organisation, but also for answering the possible necessities in terms<br />

of defining flexible and open solutions of architects and designers. 76<br />

71<br />

Denel, B., A Method of Basic Design, METU Faculty of Architecture Offset Printing<br />

Studio, Ankara, 1979, p. 18-19.<br />

72<br />

See the footnotes 6 and 7 in Ibid, p. 18-19.<br />

73<br />

See Denel, B., Temel Tasarım ve Yaratıcılık, METU Faculty of Architecture Offset Printing<br />

Studio, 1981, Ankara.<br />

74<br />

Denel writes a chapter on Synectics in Denel, B., Temel Tasarım ve Yaratıcılık, METU<br />

Faculty of Architecture Offset Printing Studio, 1981, p. 34-46.<br />

75<br />

Denel, B., A Method of Basic Design, METU Press1979, Ankara, p. 171.<br />

76<br />

See Denel, B., Denel, B., Temel Tasarım ve Yaratıcılık, METU Faculty of Architecture<br />

Offset Printing Studio, 1981, p. 7<br />

286


Denel introduces the term Synectics inside the studio for developing<br />

architectural design studies. 77 It is penetrated inside the studio with the<br />

sketch problems. During these studies, students are asked to perform and<br />

present solutions on the unthinkable, undefined and unexpected problems.<br />

The exercises of Synectics help students to see problems in different ways.<br />

Unlike brainstorming, it is a better defined and structured method including<br />

sequential steps to develop alternative perspectives of perception for the<br />

students.<br />

Regarding these perspectives of perception and totalising attitude in design<br />

process, Denel examines the artistic dimension of architecture in basic<br />

design education. Denel argues the importance of the rules and frameworks<br />

situated for understanding of the rational and aesthetic sides of architecture<br />

for visual perception. He limits the basic design studies by differentiating the<br />

concepts of economy, aesthetic and social consequences intentionally for<br />

abstracting the basic design education as intangible notions in design. 78<br />

Denel argues also the role of criticism in basic design in terms of idealism.<br />

“Metaphysical arguments in basic design refer to the notion<br />

of being against logical positivism. Not only are<br />

metaphysical questions unanswerable but unaskable. Such<br />

notions may very well fit to the ideal that the teacher is<br />

know-all-God not to be questioned. Of course, such an<br />

argument, for all its seemingly worthiness in metaphysical<br />

philosophy, can not be acceptable in our logical approach in<br />

design.” 79<br />

Conclusion and Further Remarks<br />

The implication and institutionalisation of Basic Design in Turkey in from<br />

1970s to late 1980s influenced the architectural education, especially in<br />

rational terminology. Synectics as a scientific tool and rejection to idealist<br />

77<br />

Denel hold a graduate course on Synectics as the <strong>part</strong> of the De<strong>part</strong>ment Architectural<br />

Sciences in late 1970s together with the <strong>part</strong>icipation of basic design studio as instructor in<br />

METU. See also Denel, B., Temel Tasarım ve Yaratıcılık, METU Faculty of Architecture<br />

Offset Printing Studio, 1981, p. 34-46.<br />

78<br />

Denels differentiates the more tangible notions and intangible notions in basic<br />

design. The more tangibles are visual structuring, physical structuring, light and scale;<br />

on the other hand intangibles are social, psychology, the subject of economics,<br />

movement, and aesthetics. Denel, B., A Method of Basic Design, METU Faculty of<br />

Architecture Offset Printing Studio, Ankara, 1979, p. 73-105.<br />

79<br />

Denel, B., A Method of Basic Design, METU Faculty of Architecture Offset Printing<br />

Studio, Ankara, 1979, p. 168.<br />

287


explanation of design activity in 1970s is some of the contribution of Bilgi<br />

Denel et al in accordance to General Systems Theory. Criticism of Gestalt<br />

Principle and endeavour of local formation of basic design in Turkey is<br />

significant and form a source for making comparisons with the international<br />

experiences. Starting from this point, basic design education in Turkey<br />

needs a wider attention and criticism to achieve a historical analysis with its<br />

social and cultural context.<br />

References:<br />

• Ankara ubesi Komisyon Çalımalar (1971), Türkiye’de Teknik<br />

Öretim Sorunu, Mimarlık, January, p. 11 – 13, Ankara.<br />

• Angelil, M. (2003), Inchoate: An Experiment in Architectural<br />

Education, Swiss Federal Institution of Technology Zurich – Faculty<br />

of Architecture, ETH Press.<br />

• Denel, B. (1979), A Method of Basic Design, METU Faculty of<br />

Architecture Offset Printing Studio, Ankara.<br />

• Denel, B. (1981), Temel Tasarım ve Yaratıcılık, METU Faculty of<br />

Architecture Offset Printing Studio, Ankara.<br />

• Denel, B. (1971), Bauhaus’ta Temel Tasarım, METU Faculty of<br />

Architecture, Institute of Research and Development, Bulletin no: 1,<br />

METU Faculty of Architecture Offset Printing Studio, Ankara, p. 95-<br />

106.<br />

• Göle, N. (1998), Mühendisler ve deoloji: Öncü Devrimcilerden<br />

Yenilikçi Seçkinlere, Metis Yayınları, (1986), p.20.<br />

• mamolu, V. et al (1976),.Mimarlık Bilimleri Bölümü Önerisi, METU<br />

Faculty of Architecture Offset Printing Studio, Ankara.<br />

• Boratav, K., Türkiye ktisat Tarihi: 1923 – 2002, mge Yayınları,<br />

2005, p. 107 – 170.<br />

• METU Catalogue, 1957–1958, METU Faculty of Architecture Offset<br />

Printing Studio, Ankara, p.24.<br />

• Pultar, M, ed. (1979), Çevre, Yapı ve Tasarım, ÇEMBL<br />

Publications, METU Faculty of Architecture Offset Printing Studio,<br />

Ankara. (as the proceedings of the First Conference of Architectural<br />

Sciences in 26-28 September 1979).<br />

• Tekeli, . (1976), Tasarım Sürecini Bilimselletirme Çabaları,<br />

Mimarlık, 148/3, p. 59-62, Ankara.<br />

• Uysal, Y. (2003), The Formation of the System of Education at<br />

METU Faculty of Architecture 1956-1980, Unpublished Master<br />

Paper, METU.<br />

288


THE EFFECT OF THREE DIMENSIONAL VISUALIZATION ABILITY ON<br />

BASIC DESIGN EDUCATION: AN EMPIRICAL STUDY IN A TURKISH<br />

PLANNING SCHOOL<br />

Ebru Cubukcu, Ph.D.<br />

Assitant Proffesor<br />

De<strong>part</strong>ment of City and Regional Planning<br />

Faculty of Architecture<br />

Dokuz Eylul University<br />

Oda No: 109<br />

Buca/ZMR 35160<br />

ebru.cubukcu@deu.edu.tr<br />

Gozde Eksioglu<br />

Research Assistant<br />

De<strong>part</strong>ment of City and Regional Planning<br />

Faculty of Architecture<br />

Dokuz Eylul University<br />

gozde.eksioglu@deu.edu.tr<br />

Telephone: 0090 232 4128462<br />

Fax: 0090 232 4532986<br />

Ebru Cubukcu, Ph.D. 2003, The Ohio State University, is an Assistant Professor<br />

of City and Regional Planning at Dokuz Eylul University, in Izmir, Turkey. She<br />

conducts research in the area of environmental perception, spatial cognition,<br />

virtual reality, post occupancy evaluation and design education. Her research has<br />

appeared in environmental psychology and urban planning journals, including<br />

Environment and Behavior, and Environment and Planning B: Planning and<br />

Design.<br />

Gözde Ekiolu, Bs. 2007 Dokuz Eylul University De<strong>part</strong>ment of City and<br />

Regional Planning, in Izmir Turkey. She is currently a research assistant in City<br />

and Regional Planning De<strong>part</strong>ment at Dokuz Eylul University and working on her<br />

master degree in the Master Program of Urban Design at the same university.<br />

Her research interests included sustainable development, basic design education,<br />

and environmental aesthetics.<br />

289


ABSTRACT<br />

Basic design education is an essential component in most of the design<br />

education programs around the world and the importance of basic design<br />

education should not be undervalued in planning schools. The themes<br />

needed to be discussed during a basic design course includes two<br />

dimensional geometry (point, line, plane, and plan) and three dimensional<br />

volumes (space, volume, perspective). Among these themes, three<br />

dimensional visualization ability constitutes an important <strong>part</strong> as a planner is<br />

assumed to imagine and design the city in three dimensions (Gunay, 2007).<br />

Although there is a general agreement on the positive effect of three<br />

dimensional visualization ability on students’ success in basic design<br />

education, no study has attempted to test this relation. This study aimed to<br />

develop a methodology to test students’ three dimensional visualization<br />

ability and analyze the relation between three dimensional visualization<br />

ability and success in basic design education. Students studying in city and<br />

regional planning de<strong>part</strong>ment at Dokuz Eylul University <strong>part</strong>icipated in the<br />

study. Results showed a significant relation between three dimensional<br />

visualization ability and success in basic design education. However, it<br />

should be noted that this study focused on basic design education. Whether<br />

students need three dimensional visualization abilities to be successful in<br />

planning and design practice needs to be further investigated. A useful<br />

extension of this study may also examine the relation between two<br />

components of basic design education; three dimensional visualization<br />

ability and creativity.<br />

Keywords: three dimensional visualization ability, basic design education,<br />

success in design schools, planning education, creativity.<br />

290


Introduction<br />

Basic design education is a fundamental component in most of the design<br />

education programs around the world. Boucharenc (2006) conducted a<br />

survey in 198 design and architecture schools located in 22 countries,<br />

including France, Japan, Great Britain, United States, Germany, and<br />

Belgium, to determine the status of basic design education in the world.<br />

Teachers of basic design and project design (teaching the design courses in<br />

the academic years following the basic design studio), <strong>part</strong>icipated in the<br />

study. In general, results showed that design instructors, whether teaching<br />

basic design or project design, perceive basic design exercises as an<br />

essential component of four or five year design education.<br />

Boucharenc’s (2006) survey collected information on the actual and desired<br />

duration of basic design courses in the world. Results showed that in most of<br />

the surveyed schools teaching of basic design takes at least one year (about<br />

79 %) or integrated over the whole academic program (about 15 %). Only in<br />

about six percent of the surveyed schools, teaching of basic design takes a<br />

period of less than one year. When teachers were asked about ideal<br />

duration of time allocated to the teaching of basic design, most of the basic<br />

design and project design teachers were in the view that basic design should<br />

be taught for at least one year (about 50 % of the <strong>part</strong>icipants) or should be<br />

integrated over the full length of academic program (about 45 %). Only about<br />

five percent of the teachers surveyed thought that it should take less than<br />

one year. This finding on actual and ideal duration of basic design education<br />

may indicate the importance of basic design education in various design<br />

education programs.<br />

Although design programs in Turkey were not represented in Boucher’s<br />

study, it is plausible to assume that his findings are <strong>part</strong>ially applicable to<br />

Turkish planning schools. In most of the Turkish planning schools, basic<br />

design takes about one year. Informal conversations with basic design and<br />

project design teachers showed a desire to discuss basic design concepts in<br />

the academic years following the basic design studio. Acknowledging the<br />

fact that basic design is a fundamental component of design education, this<br />

study focuses on the essential themes of exercises in basic design.<br />

Boucharenc (2006) investigated the essential themes needed to be<br />

discussed during a basic design course. He gave an extended list of themes<br />

including point, line, plane, plan, space, volume, perspective, structure,<br />

proportion, deformation, ergonomics, light, color, materials, rhythm and<br />

others. When the proportion of the themes to be discussed was investigated,<br />

291


the author found two dimensional geometry (point, line, plane, and plan) and<br />

three dimensional volumes (space, volume, perspective) constitutes about<br />

%50 (about %25 each) of the curriculum. In other words, students’ ability to<br />

comprehend and shape the third dimension constitutes an important <strong>part</strong> of<br />

basic design education. The importance of three-dimensional visualization<br />

ability in Turkish planning schools is no exception. In fact, Gunay (2007),<br />

who is teaching basic design in city and regional planning de<strong>part</strong>ment at a<br />

Turkish design school for many years, argued that:<br />

“First year basic design studio interrogates the concepts of balance,<br />

solid-void, frame of reference, scale, proportion, order (structure, network,<br />

model), in terms of one dimensional lines, two dimensional areas and three<br />

dimensional volumes.”<br />

Given the fact that three dimensional visualization ability is a fundamental<br />

theme in basic design education, this study focuses on teaching of<br />

visualization techniques. In general, basic design teachers attempt to<br />

develop student’s three dimensional visualization ability by teaching<br />

visualization techniques such as axonometric, isometric, sketches, models,<br />

and three dimensional software. Boucharenc (2006) found that basic design<br />

teachers tend to use four traditional approaches (axonometric, isometric,<br />

sketches, and models). They rarely use three dimensional software. On the<br />

other hand, project teachers put more emphasis to sketches and models and<br />

put about equal importance onto axonometric, isometric, and three<br />

dimensional software. We argue that, although basic design and project<br />

design teachers disagree on which technique is more beneficial for the<br />

development of three dimensional visualization skills, it is generally accepted<br />

that a student who is better equipped with these skills would be more<br />

successful throughout the basic design course and produce more creative<br />

designs for tasks that require three dimensional visualization ability. Yet,<br />

there is no empirical study that tests the relation between three dimensional<br />

visualization ability and success in basic design. Thus, this study attempted<br />

to investigate the relation between these factors.<br />

Method<br />

For the 2007-2008 academic year 61 students, five of whom dropped the<br />

course in the first two weeks, enrolled to the required basic design course in<br />

city and regional planning at Dokuz Eylul University. Each student’s success<br />

in basic design was measured by their average grades on 62 first semester<br />

basic design studio tasks. Each task was rated by at least two basic design<br />

studio instructors who are teaching at the De<strong>part</strong>ment of City and Regional<br />

292


Planning at Dokuz Eylul University during the 2007-2008 academic year. In<br />

general, students were able to complete each task in approximately 3 to 20<br />

hours. The tasks aimed to develop students’ technical drawing skills and<br />

abstract thinking ability to understand and represent the concepts such as<br />

balance, order, harmony, contrast, emphasis, cluster, unity, and variety via<br />

mostly two dimensional media. For each student, each task was graded from<br />

0 to 100. Then an average score, which was based on the completed tasks<br />

rather than all tasks, was calculated for each student. The average grades<br />

vary between 46 and 78. Students who achieved a score below 60 were<br />

assigned to ‘low’, and students who achieved an average score above 60<br />

were assigned to ‘high’ success in basic design.<br />

Among 56 students who attend the basic design course for one semester,<br />

twenty nine (14 male, 15 female) volunteered to <strong>part</strong>icipate in three<br />

dimensional visualization tests. Volunteered students took the tests at the<br />

beginning of their first week of second semester of university attendance. To<br />

measure each student’s three dimensional visualization ability, <strong>part</strong>icipants<br />

were asked to complete three tasks, all of which required isometric drawing<br />

skills.<br />

For the first task, removing cubes, <strong>part</strong>icipants were given a cube formed by<br />

64 smaller cubes (4 cubes on each of the x, y, z-axes). Then the <strong>part</strong>icipants<br />

were asked to remove four groups of three to five cubes from this 64 cube<br />

composition. For each cube group, the removed cubes were drawn next to<br />

the bigger cube, and the location where they were removed, were indicated<br />

with color differentiation on the bigger cube. Participants were then asked to<br />

draw four final isometric drawings showing the removed cubes in the bigger<br />

cube composition (Figure 1). The sum of the correct response for each task<br />

determines <strong>part</strong>icipants’ success in this task. The correct response is the<br />

difference between the correct lines and incorrect or missed lines. The<br />

scores vary between 13 and 51. Students who achieved<br />

a score below 45 were assigned to ‘low’, and students<br />

who achieved a score above 45 were assigned to ‘high’<br />

success in removing cubes task.<br />

Figure 1: An example showing the survey questions and<br />

answers for removing cubes task.<br />

293


For the second task, drawing different views, <strong>part</strong>icipants were asked to<br />

draw top, left, and right views for four shapes (Figure 2). The sum of the<br />

correct response for each task determines <strong>part</strong>icipants’ success in this task.<br />

The scores vary between 2 to 12. Students who achieved a score between 2<br />

and 6 were assigned to ‘low’, and students who achieved a score between 7<br />

and 12 were assigned to ‘high’ success in drawing different views task.<br />

For the third task, drawing isometric perspectives, <strong>part</strong>icipants were given<br />

two nine pixel compositions (3 rows X 3 columns), where the height of each<br />

pixel was indicated with numbers. Participants were then asked to draw an<br />

isometric perspective for each composition (Figure 3). The sum of the<br />

correct response for each task determined the <strong>part</strong>icipants’ success in this<br />

task. The scores vary between 1 and 18. However, more than half of the<br />

students completed this task without error, and received a score of 18.<br />

Students completed the task without error was assigned to ‘high’, and others<br />

were assigned to ‘low’ success in drawing isometric perspectives task.<br />

Figure 2: An example showing the survey<br />

questions and answers for drawing different<br />

views task.<br />

Figure 3: An example showing<br />

the survey questions and<br />

answers for drawing isometric<br />

perspectives task.<br />

Finally, a combined three dimensional visualization ability score was<br />

determined for each student: Participants who received ‘high’ from at least<br />

two of three tests were assigned to ‘high three dimensional visualization<br />

ability’ and others were assigned to ‘low three dimensional visualization<br />

ability’.<br />

294


Statistical Results<br />

Overall, results showed that three dimensional visualization ability affects<br />

success in basic design. Table 1 shows the tabulated data with respect to<br />

success in basic design and level of three dimensional visualization ability.<br />

Results showed that, students who received higher scores for basic design<br />

success were equally distributed within high and low three dimensional<br />

visualization abilities. However, students who received lower scores for basic<br />

design success tended to achieve lower scores for three dimensional<br />

visualization abilities. This difference achieved statistical significance (2 =<br />

3.99, df = 1, p < 0,05).<br />

Table 1: Distribution of number of <strong>part</strong>icipants by ‘success in basic design’ and ‘level<br />

of three dimensional visualization ability’.<br />

Success in Basic Design<br />

High<br />

Low<br />

TOTAL<br />

Three<br />

Dimensional<br />

Visualization<br />

Ability<br />

High<br />

Low<br />

10<br />

10<br />

1<br />

8<br />

11<br />

18<br />

TOTAL 20 9 29<br />

When the separate tests measuring three dimensional ability was analyzed,<br />

results showed a significant interaction between drawing isometric<br />

perspective and success in basic design (2 = 7.13, df = 1, p < 0,01).<br />

Students who received higher scores for basic design success tended to<br />

achieve higher scores and students who received lower scores for basic<br />

design success tended to achieve lower scores in drawing isometric<br />

perspective (Table 2).<br />

Table 2: Distribution of number of <strong>part</strong>icipants by ‘success in basic design’ and<br />

‘success in drawing isometric perspective task’ .<br />

Success in Basic Design<br />

High<br />

Low<br />

TOTAL<br />

Drawing<br />

Isometric<br />

High 15 2 17<br />

Perspective<br />

Low 5 7 12<br />

TOTAL 20 9 29<br />

295


etween basic design success and removing cubes and the one between<br />

basic design success and drawing different views of a shape did not achieve<br />

statistical significance, the relation between these factors was in the<br />

expected direction. Students who received higher scores for basic design<br />

success tend to achieve higher scores and students who received lower<br />

scores for basic design success tend to achieve lower scores for removing<br />

cubes test (Table 3) and drawing different views test (Table 4).<br />

Table 3: Distribution of number of <strong>part</strong>icipants by ‘success in basic design’ and<br />

‘success in removing cubes task’.<br />

Success in Basic Design<br />

High<br />

Low<br />

TOTAL<br />

Removing<br />

Cubes<br />

High<br />

Low<br />

11<br />

9<br />

4<br />

5<br />

15<br />

14<br />

TOTAL 20 9 29<br />

Table 4: Distribution of number of <strong>part</strong>icipants by ‘success in basic design’ and<br />

‘success in drawing different views task’.<br />

Success in Basic Design<br />

High<br />

Low<br />

TOTAL<br />

Drawing<br />

different views<br />

High<br />

Low<br />

11<br />

9<br />

3<br />

6<br />

14<br />

15<br />

TOTAL 20 9 29<br />

Conclusion<br />

This study examined the relation between basic design education and three<br />

dimensional visualization ability. Success in basic design was measured by<br />

students’ average grades on various basic design studio tasks. Students’<br />

three dimensional visualization abilities were measured by three tasks, all of<br />

which required isometric drawing skills. As expected, results showed that<br />

students who were successful in basic design received better scores in three<br />

dimensional visualization ability tests. Similarly, students who received lower<br />

scores for success in basic design showed lower three dimensional<br />

visualization abilities.<br />

296


It should be noted that three dimensional visualization ability is not the only<br />

factor that may affect success in basic design education. As Denel (1981)<br />

argued creativity is one of the most important skills that a design student<br />

should possess. However, understanding the relation between three<br />

dimensional visualization ability and creativity was beyond the scope of this<br />

study. Yet, we tested if students who had higher three dimensional<br />

visualization abilities produced better and more creative designs for<br />

compositions that require an understanding of third dimension with a followup<br />

test. The students who <strong>part</strong>icipated in this study were later asked to<br />

develop a design for an entrance of a hypothetical monument during the<br />

second semester of the basic design course. The area to be designed had a<br />

high slope. The students were allowed to work in groups of two people. The<br />

project was to be completed in ten days and the instructors helped students<br />

by giving critiques for design. Since this task was given as a <strong>part</strong> of course<br />

curriculum, rather than a <strong>part</strong> of this research, it is not possible to statistically<br />

compare the creativity of students’ designs between students who received<br />

higher scores and lower scores in three dimensional visual ability tests.<br />

Despite methodological concerns, we found that the probability that a<br />

student may produce a successful or a poor design in terms of creativity was<br />

about equal for students who received high scores in three dimensional<br />

visual ability. However, students who received low scores in three<br />

dimensional visual ability were unlikely to produce a successful design in<br />

terms of creativity. Figure 4 shows an example of a design alternative<br />

produced by two students who received high scores in three dimensional<br />

visualization ability tasks, and figure 5 shows an example of a design<br />

alternative produced by two students who received low scores in three<br />

dimensional visualization ability tasks. Note however, this figure could not<br />

provide concrete empirical evidence. Thus, whether better three dimensional<br />

visualization ability leads a student to produce better and more creative<br />

design alternatives for a design<br />

problem deserves to be further<br />

investigated.<br />

Figure 4: An example of a design<br />

alternative produced by two<br />

students who received high scores<br />

in three dimensional visualization<br />

ability tasks<br />

297


Figure 5: An example<br />

of a design<br />

alternative produced<br />

by two students who<br />

received low scores<br />

in three dimensional<br />

visualization ability<br />

tasks<br />

Recall, this study measured three dimensional visualization ability with three<br />

tasks, all of which required isometric drawing skills. Future studies may also<br />

consider using other tests, such as mental cutting and perspective drawing,<br />

to measure three dimensional visualization ability. These tests were given in<br />

a basic design course at the end of the first semester for one group of<br />

students majoring in city and regional planning. Whether the results of the<br />

present study will apply to other design based programs such as<br />

architecture, graphic design, interior architecture remains to be seen. More<br />

work needs to be done to test the generalization of the results to various<br />

groups of students. Moreover a useful extension of this study may test<br />

whether design education can improve a student’s three dimensional<br />

visualization ability and focus on which technique (axonometric, isometric,<br />

sketches, models or three dimensional software) is more beneficial in<br />

teaching and enhancing students’ three dimensional visualization abilities.<br />

Acknowledgement<br />

The authors would like to thank to students for <strong>part</strong>icipating in the study, to<br />

Asst. Prof. Dr. Hayat Unverdi, Asst. Prof. Dr. Sibel Ecemis Kilic, Asst. Prof.<br />

Dr. Ahu Dalgakiran, Res. Asst. Evren Erdil, Res. Asst. Mercan Efe, and Res.<br />

Asst. Ibrahim Akgul for their help in formulating, carrying out and scoring the<br />

exercises given in the first semester of the design studio in 2007-2008<br />

academic year.<br />

298


References<br />

Boucharenc C.G. (2006), Research on Basic Design Education: An Internal<br />

Survey, International Journal of Technology and Design Education, 16:1-30<br />

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