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DESIGNingDESIGNEDUCATION<br />
d es i g n t r a i nC O N G R E S S<br />
Amsterdam, The Netherlands 05-07 June 2008<br />
DESIGNingDESIGNEDUCATION PROCEEDINGS PART I<br />
PROCEEDINGS PART I<br />
DESIGNingDESIGNEDUCATION<br />
d es i g n t r a i nC O N G R E S S<br />
Amsterdam, The Netherlands 05-07 June 2008<br />
T R<br />
2<br />
A I L E R<br />
w w w . d e s i g n t r a i n - l d v . c o m
DESIGNTRAIN CONGRESS TRAILER II<br />
PROCEEDINGS<br />
DESIGNing DESIGN EDUCATION<br />
PART I<br />
1
DESIGNTRAIN ORGANIZERS<br />
KTU<br />
KARADENIZ TECHNICAL UNIVERSITY<br />
FACULTY OF ARCHITECTURE<br />
TRABZON, TURKEY<br />
FB<br />
HOCHSCHULE BOCHUM<br />
UNIVERSITY OF APPLIED ARTS<br />
DEPARTMENT OF ARCHITECTURE<br />
BOCHUM, GERMANY<br />
PDM<br />
POLITECNICO DI MILANO<br />
DEPARTMENT OF ARCHITECTURE AND PLANNING<br />
MILAN, ITALY<br />
GU<br />
GAZI UNIVERSITY<br />
DEPARTMENT OF ARCHITECTURE<br />
ANKARA, TURKEY<br />
ELIA<br />
EUROPEAN LEAGUE OF INSTITUTES OF THE ARTS<br />
AMSTERDAM, NETHERLANDS<br />
Designtrain project is supported by the European Commission – Leonardo<br />
da Vinci Programme, Second Phase: 2000-2006<br />
© Designtrain 2008<br />
2
CONGRESS ORGANIZING COMMITTEE<br />
Aktan ACAR<br />
Gazi University, De<strong>part</strong>ment of Architecture, TURKEY<br />
Ali ASASOGLU<br />
Karadeniz Tecnical University, Faculty of Architecture, TURKEY<br />
Asu BESGEN GENCOSMANOGLU<br />
Karadeniz Tecnical University, Faculty of Architecture, TURKEY<br />
Anette HARDS<br />
Kent Architecture Centre, UK<br />
Ozgur HASANCEBI<br />
Karadeniz Tecnical University, Faculty of Architecture, TURKEY<br />
Nazan KIRCI<br />
Gazi University, De<strong>part</strong>ment of Architecure, TURKEY<br />
Betul KOC<br />
Gazi University, De<strong>part</strong>ment of Architecure, TURKEY<br />
Heiner KRUMLINDE<br />
Hochschule Bochum, University of Appleid Arts,<br />
Dept. of Architecture, GERMANY<br />
Nilgun KULOGLU<br />
Karadeniz Tecnical University, Faculty of Architecture, TURKEY<br />
Joost LANSHAGE<br />
European League of Institutes of the Arts (ELIA), NETHERLANDS<br />
Manfredo MANFREDINI<br />
Politecnico Milano, Dept. of Architecture and Planning, ITALY<br />
Pihla MESKANEN<br />
ARKKISchool of Architecture for Children and Youth, FINLAND<br />
Fulya OZMEN<br />
Gazi University, De<strong>part</strong>ment of Architecure, TURKEY<br />
3
TABLE OF CONTENTS<br />
INTRODUCTION 5<br />
KEYNOTE ADDRESS 9<br />
004 A VISION 26<br />
005 THE DESIGN PROCESS - BETWEEN IMAGINATION, IMPLEMENTATION AND EVALUATION 43<br />
006 FROM SOCIAL STUDIES CHAPTER III *TO NEVERLAND**... 57<br />
007 RESEARCH AND TRAINING IN THE FIELD: AN EXAMPLE OF CAD-SUPPORTED DRAWING DOCUMENTATION ON THE MAUSOLEUM OF BELEVI / TURKEY 72<br />
008 INTRODUCING DESIGN STUDIO LEARNING IN ARCHITECTURE TO NEW STUDENTS 87<br />
009 ANALYSIS OF FORMS 99<br />
010 STARTING DESIGN EDUCATION "BASIC DESIGN COURSE" 113<br />
011 A PEDAGOGY 125<br />
012 ARCHITECTURE & PHILOSOPHY: THOUGHTS ON BUILDING 138<br />
013 AN EMBODIED APPROACH TO LEARNING AT THE BEGINNING DESIGN LEVEL 148<br />
014 MANFREDO TARUFI AND JEAN PAUL SARTRE WALK INTO A BAR AND ORDER HALF A GLASS OF BEER 160<br />
015 THINKING CONSTRUCTION AS DESIGN AND FUNCTION OF ARCHITECTURE 172<br />
016 THE FIRST PROJECT (STUDIO) EXPERIENCE IN THE URBAN PLANNING EDUCATION: THE TESTING OF A METHOD 183<br />
017 FIRST CLASS / FIRST PROJECT: TO RAISE INQUIRY ABOUT DESIGN THROUGH MAKING 199<br />
018 FLEXIBLE SOLUTIONS FOR SMALL SPACES IN SPATIAL DESIGN TEACHING 209<br />
019 THE COTTBUS EXPERIMENT THREE FIELDS OF COMPETENCE 224<br />
020 EXPERIMENTATION VERSUS READY-KNOWLEDGE 240<br />
021 BASIC DESIGN STUDIO IN THE ARCHITECTURAL DESIGN EDUCATION 251<br />
022 FROM TRADITIONAL TO MODERN; METHODOLOGY OF NEIGHBORHOOD UNIT DESIGN 262<br />
023 THE DANCE OF DESIGN AND SCIENCE IN FIRST YEAR STUDIO: CONTRIBUTIONS OF BILGI DENEL TO BASIC DESIGN IN TURKEY 277<br />
024 THE EFFECT OF THREE DIMENSIONAL VISUALIZATION ABILITY ON BASIC DESIGN EDUCATION: AN EMPIRICAL STUDY IN A TURKISH PLANNING SCHOOL 289<br />
4
INTRODUCTION<br />
Welcome to DESIGNTRAIN…<br />
Dear <strong>part</strong>icipants,<br />
I would like to welcome you all to our second DESIGNTRAIN congress in<br />
Amsterdam, The Netherlands.<br />
The DESIGNTRAIN Congresses are organised by DESIGNTRAIN, a project<br />
named as; “Training Tools for Developing Design Education” and is<br />
supported by European Commission, Leonardo da Vinci Programme.<br />
The DESIGNTRAIN Project started in October 2006 and will end in the end<br />
of 2008.<br />
The core of the DESIGNTRAIN Project idea is based on the adaptation<br />
problems experienced by the students/design students who have studied in<br />
their present education system, when they focus on the process of design.<br />
The DESIGNTRTAIN Project has double goals and is composed of two<br />
stages thereof. The goal of the first stage is to test and develop skills for the<br />
pro-professions and the goal of the second stage is to orient design students<br />
to design thinking and improve their problem solving capacities by way of<br />
conducive exercises. The far-reaching goal of the project is to render the<br />
process of design education feasible and economic in terms of using human<br />
resources.<br />
In the aim of these two main bases, the first DESIGNTRAIN Congress;<br />
Trailer I: “Guidance in/for Design Training” was organized in May 2007,<br />
which targeted self-evaluation and design orientation tools for future design<br />
students, and now we are here for the second DESIGNTRAIN Congress;<br />
Trailer II: “DESIGNing DESIGN EDUCATION”.<br />
The aim of this second congress: DESIGNTRAIN Congress; Trailer-II;<br />
“DESIGNing DESIGN EDUCATION” is to search alternative ways to discuss<br />
whether there can be some supporting modules in teaching and<br />
understanding the rapidly changing design language and/or design<br />
education, in the process of first year design education. Our aim as the<br />
DESIGNTRAIN Team is to get retrieval of information related to design and<br />
to analyse the design concepts again to make them more accessible, fast,<br />
easy and user-friendly for the first year design students.<br />
As we all know that, the public view on the role of architecture is more and<br />
more affecting the approach and the design education of students of<br />
environmental, architectural and interior design. Motivation, engagement and<br />
knowledge of younger students seem to experience a deep reconfiguration<br />
5
phase. The first year education process can be considered as the start of a<br />
training process and consequentially a confrontation of the students in<br />
design studios.<br />
The matter finds a strategic evaluation and re-thinking moment in the first<br />
year education process and it might be discussed starting from that very<br />
harsh confrontation that take place in design studios.<br />
That’s why we ask, how can architectural education approach in a positive<br />
way the energy for better and various human urban models and designs to<br />
get more attraction for skilled and motivated students?<br />
In general the first year students in schools of architecture are not prepared<br />
for studying the curriculum in a systematic way. Moreover students have<br />
different learning styles individually. The way to motivate the beginners, to<br />
make them open for creativity, phantasm and responsible planning should<br />
be discussed. Since, there are numerous methods of education, especially<br />
in the basic fields of architecture like design theories and practice,<br />
fundamentals of technical construction and art & architectural history, each<br />
school of architecture will lay claim to its special way and success, but what<br />
are the future guidelines in a globalizing world that is in control of economic<br />
structures?<br />
Design might be considered as an instrument and a medium of expression,<br />
a kind of international language; or as a non-neutral actor that internationally<br />
tries to equalize taste, needs, as the modern building structures disregards<br />
national, regional and local culture and behaviour. The awareness of such<br />
facts is indeed very important in teaching and learning, both for<br />
academicians and students, not only in universities but also in high schools<br />
and secondary schools.<br />
The congress now accentuates this global effect and also the protection of<br />
the individual characters of design education and practice.<br />
Although, design is a kind of international language, learning and adaptation<br />
process to this language of students can not be standardized at ease, since<br />
the students have different tendencies to disparate learning styles. Moreover<br />
standards and characteristics of schools are different as well. Also the<br />
concerns of the first year design education might differ according to regional<br />
demands and culture as well as the methods of teaching.<br />
Sharing those methods are now challenging in the “DESIGNTRAIN<br />
Congress; Trailer II: DESIGNing DESIGN EDUCATION”. The congress now<br />
also helps and demonstrates new thinking and experimenting in this large<br />
field.<br />
6
According to these, we tried to have some titles that best exemplifies the<br />
approaches in finding some solutions to our main problem. These are:<br />
• Experiencing First Year Design Education: Activities and<br />
Impressions:<br />
• First Experiences: Open Day - Get together, First Day, First Tasks,<br />
First Actions<br />
• Team Working: Basic Exercises<br />
• Enjoying First Year Design Education: Ability and Motivation<br />
• Ways of Thinking in Design Education versus Methods of Teaching<br />
• Intuitive Thinking versus Rationale Teaching: Creativity and<br />
Problem Solving<br />
• Experimental Learning: Reflection in Action – Reflection on Action<br />
• Explicit versus Tacit Knowledge<br />
• Communication in First Year Design Education: Cooperation,<br />
Presentation and Expression<br />
• Team Work - Self Learning<br />
• Foreign Language Training, Intercultural Communication<br />
• Graphical Presentations and Verbal Expressions<br />
• Supporting First Year Design Education: Contribution by<br />
Cooperation and Networking<br />
• Building Equipment Company – Seminars and Workshops /<br />
Construction Areas – Look and Learn / Interdisciplinary Thinking:<br />
Integrated Courses – Civil - Mechanical Engineering, Geodetics,<br />
Economics, Arts<br />
• Comprehending First Year Design Education: Scopes, Courses and<br />
Lectures<br />
• Notion of Scale and Proportion / Perception of Space, Experiencing<br />
Space<br />
• Technical Drawing, CAD Programs / Understanding Human Needs<br />
• Dreaming First Year Design Education: Utopias, Expectations and<br />
Reality<br />
• Study Motivation before and after First Year<br />
• Basics and Superstructure – How to Continue in the Next Years<br />
• Close to or Far Away – Fantasy and Reality Conflicts<br />
• Self Confidence – Critics and Evaluation<br />
7
• Globalization versus Localization in “Design Education”<br />
• “Design” as a Common Language of Nations<br />
• Cultural and Local Effects on Design Education<br />
We received over a hundred abstracts for this aim, and selected 65 original<br />
papers from different countries all over the world, from Europe, Asia and<br />
USA.<br />
It is a great pleasure for me to thank to those who supported us in making<br />
this event to an unforgettable one. First the keynoters - Bryan Lawson from<br />
the University of Sheffield, UK, Alexandros N. Tombazis from Greece and<br />
Sengul Oymen Gur from the Karadeniz Technical University, Turkey.<br />
Also I would like to thank the DESIGNTRAIN Project <strong>part</strong>ners and their<br />
representatives - Heiner Krumlinde from Hochschule Bochum, Germany,<br />
Manfredo Manfredini from Politecnico Di Milano, Italy, Nazan Kirci from Gazi<br />
University, Turkey, Joost Lanshage from the European League of Institutes<br />
of the Arts, The Netherlands and my dear colleagues Nilgun Kuloglu and Ali<br />
Asasoglu from Karadeniz Technical University, Turkey, this great job would<br />
not have been possible without your help.<br />
I would like to express my deepest gratitude to Iakovos Potamianos from the<br />
University of Thessaloniki, Greece, Frances Hsu from Georgia Institute of<br />
Technology, USA and Greg Watson from Mississippi State University, USA<br />
for all their help and contributions.<br />
I’d like to thank to you all, the DESIGNTRAIN Congress; Trailer II<br />
<strong>part</strong>icipants, for realizing this important event by sharing your valuable<br />
knowledge.<br />
On behalf of the DESIGNTRAIN Congress; Trailer II organizing committee,<br />
Asu BESGEN GENCOSMANOGLU<br />
Manager of DESIGNTRAIN Project<br />
8
WHAT IS CREATIVE?<br />
CREATIVITY IN ARCHITECTURAL THEORY, PRACTICE AND EDUCATION<br />
KEYNOTE ADDRESS<br />
Prof. Dr. Sengul Oymen GUR, Ph. D.<br />
Karadeniz Technical University<br />
Faculty of Architecture<br />
61080 Trabzon-Turkey<br />
Tel: +90 4623262818<br />
Fax: +90 4623250262, +90 4623772692<br />
Email: sengul@gur.com<br />
9
Abstract<br />
In this keynote speech I will expound on creativity in general. However,<br />
rather than dealing with the ways and methods of fostering creative thinking<br />
in architecture or in architectural education, I will question what creativity<br />
actually is and how exactly one discriminates the creative from the noncreative<br />
in architectural works. What are its features and properties and how<br />
can they be distinguished and/or traced?<br />
Introduction<br />
In architecture the term creativity equally pertains to subheadings such as<br />
design practice, design process, design research, design education and<br />
those social issues architecture is entangled with. Therefore there are many<br />
aspects of creativity in our discipline. Also, different phases of design<br />
process require <strong>part</strong>icular creativity in themselves (Fig.1). For this matter<br />
‘creativity’ bears significance in theory, practice and criticism of architecture<br />
and is the subject of many ongoing discussions on architectural education in<br />
general and design studios in <strong>part</strong>icular.<br />
Since creativity is an important issue in designing I must render a brief<br />
review of design activity as it is practiced today. Today design activity<br />
retreated to the old, mystic, ‘black-box’ approach again due to a lack of<br />
confidence in design methods which had caused tremendous turmoil among<br />
professionals around 60s. Later they fell into disuse as outmoded interests<br />
of earlier generations. Nigel Cross (2006) gives an excellent account of the<br />
“Forty years of design research”: studies had flared up by the 1963<br />
conference on design methods held in London and others had followed<br />
(Jones and Thornley, 1963; Gregory, 1966; Broadbent and Ward, 1969).<br />
Some notable architects had rejected the professed design methodologies<br />
from the very start as they perceived them as a menace to their creativity.<br />
Soon major pioneers of the proposal have admitted that their approach to<br />
design did not work. Only after two years of having published his major work<br />
on the ‘synthesis of form’ (1964) Alexander confessed that the city was not a<br />
tree (1966; 1971). Jones (1970) unwittingly demonstrated especially how the<br />
proposed design phase approaches were not operable. Broadbent<br />
described the progress in 1969 and retreated in 1973.<br />
After 1980s some significant books concerning design thinking in<br />
architecture appeared (Lawson, 1980; Schön, 1983; Rowe, 1987); design<br />
congresses and journals proliferated; societies and associations were<br />
founded and some are still successfully active today. Horst Rittel (1973) had<br />
considered the endeavors of 1960’s, which were based on systematic,<br />
rational and ‘scientific methods’ as the ‘first generation of methods’ implying<br />
10
that another would follow. The second generation of design methods in<br />
architecture moved towards <strong>part</strong>icipatory processes, from optimization<br />
towards satisfying solutions. 1980s witnessed unprecedented progresses in<br />
civil and mechanical engineering in terms of design methods and techniques<br />
but no real progress seems to have been made in architecture in terms of<br />
methods.<br />
STEPS<br />
1 2 3 4 5 6<br />
Problem<br />
Recognition<br />
Identification<br />
of Human<br />
Behavior Sets<br />
Identification<br />
of Problem<br />
Situation<br />
Goal Setting<br />
Prediction<br />
Design of<br />
Objectives<br />
Programming<br />
Feedback<br />
PHASES<br />
1 Intelligence<br />
Phase<br />
Requirement<br />
2 Design<br />
Phase<br />
3 Choice &<br />
Development<br />
Phase<br />
4 Implementation<br />
Phase<br />
1. D e c omposition and Composition Process<br />
2. Reflective Thinking; Creative Activity<br />
Alternatives<br />
Field<br />
5 Evaluation<br />
Phase<br />
Feedback to the Intelligence Phase<br />
Figure 1. Architectural Design as a Process Matrix (Gür, 1978: p.121).<br />
After 1980s some significant books concerning design thinking in<br />
architecture appeared (Lawson, 1980; Schön, 1983; Rowe, 1987); design<br />
congresses and journals proliferated; societies and associations were<br />
founded and some are still successfully active today. Horst Rittel (1973) had<br />
considered the endeavors of 1960’s, which were based on systematic,<br />
rational and ‘scientific methods’ as the ‘first generation of methods’ implying<br />
that another would follow. The second generation of design methods in<br />
11
architecture moved towards <strong>part</strong>icipatory processes, from optimization<br />
towards satisfying solutions. 1980s witnessed unprecedented progresses in<br />
civil and mechanical engineering in terms of design methods and techniques<br />
but no real progress seems to have been made in architecture in terms of<br />
methods.<br />
However, it is worthy of noting that most architects of the last three or four<br />
decades are raised by some studio-masters who sometime in their<br />
academic life were grasped by interest in design methodology.<br />
Notwithstanding the fact that design methods were criticized in general,<br />
many studio masters have developed their own methodologies from the<br />
multiple choice inventory which had emerged from the studies on design<br />
methodology. With these methods and techniques they have experimented<br />
all their academic lives through. The reason why such experiments do not<br />
show up in periodicals is that in such a ‘hard science’ and technologyoriented<br />
world they withhold their soft techniques, which might be very<br />
perceptive, reliable, affective and eliciting for architectural design teaching.<br />
Their disciples clandestinely inherit these approaches. In this indirect way<br />
methodologies live on. The fact that studio masters do not document and<br />
authenticate their formal methodologies is very poor evidence that no such<br />
methodology exists.<br />
Nevertheless after the demise of social and architectural meta-theories,<br />
personalized approaches of practicing architects intertwined with their<br />
individual discourses started to boom and were readily disseminated by the<br />
media. The main dissension between practicing architects blows up<br />
between those who stick with the fundamentalist theories of architecture (the<br />
mainstream architecture) and others who flirt with the non-fundamentalist<br />
ones. Architects differ in their affection, predilections and prejudices for and<br />
about history and traditions of architecture. Some prefer architectural<br />
conventions (see Ghirardo, 1991; i.e. Israel, 1994; Vattimo, 1991, 1996;<br />
Pinos, 1993) and some do not. Some are socially motivated (see Frampton,<br />
1980, 1996; i.e. Dean, 1991) and some are not. Yet, some rely heavily upon<br />
analogies, myths and fiction, such as Charles Moore, Michael Graves and<br />
Robert Venturi, etc., others prefer to play with geometry and “other<br />
geometries” such as Daniel Libeskind, Peter Eisenman, Eric Owen Moss,<br />
Zaha Hadid, etc. (Moss, 1993; Rajchman, 1998); and yet, some pour their<br />
thoughts into forms through three-dimensional hand-made models, such as<br />
Frank Gehry (1994), Coop Himmelblau (1993) and very many others. They<br />
display differing attitudes towards nature, culture and building context. They<br />
sometimes invent concepts and appropriate them. The only view shared by<br />
almost all of them is that Modern Architecture restricted innovative and<br />
12
imaginative thinking and caused dull and non-inspiring environments to<br />
come into being.<br />
They betray their creative powers by a variety of morphological<br />
configurations but it is not clear how they do it. Unfortunately an architect’s<br />
account of his own intellectual procedures is often untrustworthy, seldom<br />
convincing and usually an afterward story. What Albert Einstein said once<br />
for scientists is equally valid for architects: “I advise you to stick closely to<br />
one principle: Don’t listen to their words, fix your attention to their deeds”<br />
(Medawar, 1969: p.10). Therefore in this brief study rather than annotating<br />
architects’ account of their own intellectual procedures I will dwell upon what<br />
is creative and how it can be traced and verified in a work of architecture.<br />
But firstly, I must clarify the term creativity.<br />
What is creativity?<br />
Systematic inquiry into creativity occurred from 1950s onwards and aimed<br />
towards a more fundamental understanding of human creativity. These<br />
researches adopted psychometric, cognitive, psychodynamic and pragmatic<br />
approaches to define creativity (Durling 2003). Only the last one deals with<br />
design fields, to a certain extent. In fact, very few researchers from a design<br />
background have undertaken studies on creativity and have investigated the<br />
knowledge about the underlying intellectual and social drivers of creativity.<br />
However, researchers made a rather convincing case that “creative<br />
personality” exists; and that some personality variables regularly and<br />
predictably relate to creative achievements in arts, sciences and design<br />
professions (Myers and Myers, 1980; Myers, 1993; Diehl, 1992; McCaulley,<br />
1990; MacKinnon, 1962). MacKinnon (1962) had already demonstrated the<br />
significance of intuitive thinking and rapid judgment in high ability architects.<br />
The common dispositions observed among these creative people are<br />
openness to new experiences, being less conventional, less conscientious,<br />
more self-confident, self-accepting, driven, ambitious, dominant, hostile and<br />
impulsive (Feist, 1999). Based on a rather exclusive research Durling<br />
(2003a) has contended that ‘interior design students have a propensity<br />
toward questioning and rebelling against established norms; they have a<br />
disposition toward intense affective experience; they are of extraversion<br />
orientation, which makes them comfortable in working with others; they<br />
combine intuition with thinking rather than combining sensing with feeling;<br />
they markedly prefer perception rather than judgment; they prefer being<br />
13
different for its own sake; they prefer style over practicality; they make<br />
unusual associations; and they sometimes deliberately break the rules set<br />
by the tutor, for example by pushing a brief to the limit’.<br />
Creativity is a broad and vague concept. Criterion of creativity varies from<br />
one discipline to another. In engineering, for example, it may be predicated<br />
on some functional improvement on the product: It may be made cheaper,<br />
safer, stronger, of better performance, multi-functioned, etc (Berkun, 2003).<br />
Some creativity, for that matter, may be a systematic affair with serious<br />
implications for success and failure as opposed to creativity in artistic<br />
domains, which value the different, the eccentric, and even the frivolous.<br />
The role of creativity in sciences, on the other hand, is best understood by<br />
quoting Henri Poincare; “It is by logic that we prove, but by intuition that we<br />
discover,” (Anon.).<br />
In effect, creativity is the ability to produce work that is both novel and<br />
appropriate, although in the past it has been defined as ‘effective surprise’<br />
(Bruner, 1962); the act of creating ‘the unexpected’ and ‘the original’ by the<br />
Deconstructionist architects, i.e. ‘shock’ by Tschumi (1991, 1994). For<br />
Polanyi it is an ‘illumination’ (1958; p.123), ‘a kind of awareness’.<br />
Nonetheless, as quoted by Durling (2003), Guilford posits that (1950; 444-<br />
454) ‘an important and persistent feature of all creativity is the ability to set<br />
aside established conventions and procedures’.<br />
Since creativity is a dynamic thought process in action some prefer to use<br />
the idiom ‘imaginative leap’ or ‘intuitive leap’ which obviates an image of a<br />
fragment of possible worlds, instead of the passive concept of creativity. ‘As<br />
a human behavior, creativity is a rapid intuitive deduction that owes its<br />
power to the infirmity of our powers of reasoning’ says Medawar, and adds,<br />
“That creativity is beyond analysis is a romantic illusion we must outgrow. It<br />
can not be learned perhaps but it can certainly be encouraged and abetted.”<br />
(Medawar, 1969; p.57).<br />
In the very challenging act of abetting perceptiveness, imaginativeness,<br />
sensitiveness and judgmental abilities of students of architecture at least five<br />
suggestions can be set forward:<br />
1. Emphasize theoretical/historical knowledge of architecture.<br />
2. Expound on the canons of masters of architecture then and now.<br />
3. Practice architectural design skill of transforming and representing<br />
spatio-visual concepts in either morphology or basic design courses.<br />
14
4. Exercise ‘incentive, which may be a restrictive clause-ranging from a<br />
scientific/technological rationale to a personal fancy in studio projects<br />
so as to elicit creativity’.<br />
5. Dramatize possible futures so as to augment student’s perceptivenessa<br />
feeling for alternative socio-physical futures gained from the<br />
knowledge of other disciplines such as philosophy, sciences, arts,<br />
sociology, economy, etc., as well as from extra-curricular activities, life<br />
experiences, etc.<br />
However the question ‘what is creative?’ remains unanswered in all above<br />
mentioned discussions pertaining creativity. How would the practicing<br />
architects, studio-masters or even the critics tell the ‘creative’ from the ‘noncreative’?<br />
What are the features and/or the criteria of creativeness? This<br />
area of research is fully omitted from the study of creativity.<br />
What is creative?<br />
Design in architecture is an act of transformation and in that sense it is the<br />
highest form of practical adaptation to our environment. We transform and<br />
adapt. It is also a form of communication where constructs, concepts,<br />
mental pictures of reality existing in the mind of the designer are<br />
transformed into visions of future realities via the language of architectural<br />
composition (Fig. 2).<br />
Instrumenys of affects<br />
(grammatical terms)<br />
Things<br />
Concepts<br />
Events-flows &<br />
behavior<br />
Cultural Conventions<br />
Knowledge of other<br />
disciplines<br />
History and Theory of<br />
Arts &<br />
Architecture<br />
Percepts<br />
Images<br />
Affects<br />
Language of<br />
Architectural<br />
Composition<br />
Word<br />
Inscription<br />
Line<br />
Form<br />
Pattern<br />
Color<br />
Texture<br />
Dimension<br />
Shadow<br />
Light<br />
Relation,<br />
etc<br />
Preperatory Milieu Mental Communication<br />
field<br />
field<br />
Figure 2. Transformative nature of architectural design<br />
15
Based on this view of architecture, for any architectural work to be<br />
distinguished as creative it must transform something, must cause a<br />
change, a difference in the environment. Styles and trends in architectural<br />
history emerge from clauses of consensus among architect designers on<br />
established conventions and procedures of their times. But time is always in<br />
a state of flux. Movements and events change their character over time-the<br />
most creative impetus of all. This situation necessitates differences both in<br />
approaches and solutions. Eventually architecture transforms itself<br />
perennially to meet the demands of the times. Thus the crucial concepts<br />
with respect to creativeness in architecture can be pinned down as<br />
transformation, time/space and ‘difference’-an observation which<br />
immediately brings to mind Jacques Derrida and his definition of difference:<br />
“Difference is a self dramatization”<br />
Différance<br />
Derrida employs the French word différance while he is trying to prove how<br />
saying is not any more significant than writing. The word is used as a pun<br />
because in speaking French the word différance can mean either to differ or<br />
to defer, depending on the context. Différance can mean to differ from<br />
something or to defer something. Culler (1982) defines difference as a<br />
universal system of dissociations, discriminations, distances and differences<br />
between things. It is the point where those concepts/words which exist in the<br />
same vocabulary start to differ and deviate in terms of meaning. In the<br />
definition of difference at the Angelfire website the primary emphasis is on<br />
the word “same” which implies repetition of an idea. The power of idea is<br />
reflected in its concurrency and consistency and the idea repeats itself with<br />
its internal laws. In an article called Plato’s Pharmacy, from Dissemination,<br />
Derrida provides a commentary on the law that governs the truth of the<br />
eidos (idea):<br />
“The truth of eidos, as that which is identical to itself,<br />
always the same as itself and always simple, eidos,<br />
undecomposable, invariable. The eidos is that which<br />
can always be repeated as the same. The ideality and<br />
invisibility of the eidos are its power-to-be repeated.<br />
Now, law is always a law of repetition, and repetition is<br />
always submission to a law” (D 125).<br />
The fundamentalist theories of architecture such as the classical based on<br />
Plato’s Metaphysics and Pythagoras’s mathematics, as well as the Modern<br />
Architecture based on scientific Positivism used to operate on canons<br />
(ideos) and gained their power from repetition. No two Renaissance<br />
churches of the 15 th Century Italy are identical; no two Seljuk mosques of<br />
16
the 11 th Century are identical, but all mosques of a certain period are the<br />
same; so are all the churches, with imperceptible differences which defer the<br />
imminent changes. ‘The identifiability of the mark in its repetition and its<br />
differentiality is what allows them to hop about from context to context’. By<br />
introducing the word différance into philosophy Derrida has proposed a<br />
powerful modification of the ordinary notions of identity and difference: ‘Any<br />
single meaning of a concept or text arises only by the effacement of other<br />
possible meanings, which are themselves only deferred, left over, for their<br />
possible activation in other contexts’. When the deferred takes over the text<br />
is not the same any more…a new identity, a new meaning, a new building<br />
style might have been achieved is that which is implied.<br />
‘Trivial insignificance signifies a possibility… Insignificant trace is the mark of<br />
a difference a priori’ posits Derrida. This may be likened to ‘MA’ (a short<br />
imperceptible interval) in Japanese dramas by which the subject matter<br />
changes or to the term ‘inflection point’ in Deleuze’s philosophy which<br />
implies an insignificant signifier of drops and rises in speech (Cache, 1995).<br />
Saussure (1915) had already emphasized something very similar in<br />
linguistics:<br />
“Inaudible is the difference between two phonemes<br />
which alone permits them to be and to operate as<br />
such. The inaudible opens up the apprehension of two<br />
present phonemes such as they present themselves”<br />
In architecture the identity of conventional buildings is based on essential<br />
and integrated unity where differences are subordinated. At the point where<br />
the inaudible is heard, that is, differences can no more be subordinated then<br />
the building type has moved into another state of being. A noticeable break<br />
up with the past takes place. It betrays itself by the absence, reversal or<br />
trivialization of the past canons and conventions at the level of major<br />
taxonomies of architecture.<br />
These taxonomies might be the most fundamentals such as the foundation<br />
system, structural system, wall system, fenestration system, enclosure<br />
system; a more hard core level might be floor system, circulation system,<br />
service system; more abstract still, the order of nature, culture and<br />
community, individual experiences. Sub-taxonomies such as;<br />
interior/exterior, positive space/negative space/anti-space also exist in<br />
architecture.<br />
17
In this brief, Derrida’s major discourse might be inter-contextualized as ‘the<br />
creative is that which is a difference a priori’. In search of it one might look at<br />
several things in architecture. In this pioneering work absence which is ‘the<br />
condition of being different of all possible differences’ is the strongest case<br />
to start with in order to render a convincing argument on what ‘the creative’<br />
is. The mark of creativeness might be the absence of some conventions<br />
and/or exclusion of some rules.<br />
Furthermore the canons of the earlier periods in architecture were also<br />
based on some dichotomies where one side was valued over the other, as<br />
in Western metaphysics and literature: Egyptian architecture champions the<br />
columns, Roman the wall; Gropius valorizes served spaces, Kahn,<br />
Eisenman and Hadid valorize the servant spaces, this architect is socially<br />
responsible, that architect is merely formalist. As a result the opposite-the<br />
other-is always suppressed, overlooked and camouflaged in favor of the<br />
former. Therefore reversal of hierarchies might be considered as another<br />
trace of creativeness. Valuable hierarchies in architecture might be:<br />
function/form, form/matter, intelligible/sensible, marginality/centrality,<br />
served/servant, fixed/flexible, stable/flowing, repetitive (iterable)/unique,<br />
fit/misfit, discovered/invented, concept (mind)/vision (body),<br />
material/transcendental, concept (referent)/sign, correction/trivialization<br />
(mistakes, accidents. jokes, puns and witty manipulations) etc.<br />
An insignificant sign of creativeness might be a balance maintained<br />
between the conflicting and competing pairs of architectural concepts.<br />
‘Betweenness’ is proposed by Peter Eisenman in this respect as a tool of<br />
negotiation and compromise. In connection with dichotomies such as<br />
intelligible/sensible and mind/body ‘playing over the limits’ is another<br />
allusion made by Bernard Tschumi (1996).<br />
Dislocating the ‘ideos’ per se through syntactic and semantic plays might<br />
be a very creative argument (Eisenman, 1988). This might be illustrated<br />
through dislocated plans, sections or building elements in architecture.<br />
Again, rather than a hypothetically strong correlation between form and<br />
matter, dissolution of relationships between the signifier and the<br />
signified, which opens up to the creation of multiple meanings, might be<br />
another way.<br />
Pioneering a preference for an architectural taxonomy over the<br />
complimentary or substitutive other(s) so as to cause an unprecedented<br />
change in the overall conception of a <strong>part</strong>icular building can be considered a<br />
strong trace of creativeness. For instance, Max Berg’s design of the roof of a<br />
sports facility in lace-like concrete structure can be considered as a strong<br />
sign of creativeness.<br />
18
‘Event architecture’ proposed by Bernard Tschumi bears social<br />
connotations. Conventions in architecture repeat themselves as long as<br />
social patterns continue. Human beings are in need of a comfort zone, they<br />
need protection against others, from natural disasters and epidemics, they<br />
need food and water; they value privacy in congruence with their cultural<br />
heritage; they want to have national and individual identity no matter how<br />
suppressed they are; they require support for their communal tasks, they<br />
need housing when they are alive and cemeteries when they die (Benedikt,<br />
1991). Nevertheless the flow of times on the one hand and unprecedented<br />
events on the other, require transformation of approaches in physical design<br />
so as to accommodate the new, the invented, the reversed, the multiplied.<br />
Therefore Tschumi (1991) suggests that architects ought to follow very<br />
closely the changes of time and design for the event. Thus any design which<br />
foresees the possible changes in the flows and invents a future accordingly<br />
is the most creative of all.<br />
All the above paradigms and unsupported arguments oblige exemplification<br />
and illustration. They are demonstrated in the following chart, (Table 1).<br />
19
Concepts/words<br />
which designate<br />
differenc e<br />
absenc e<br />
absence<br />
absenc e<br />
Content of<br />
transformation<br />
space syntax and<br />
organization<br />
space organization<br />
office space<br />
organization<br />
Element of<br />
transformation<br />
stairs to ramps<br />
disappearance of<br />
walls and doors<br />
into <strong>part</strong>ition s<br />
absenc e fenestration Corner s<br />
absenc e<br />
absenc e<br />
space syntax<br />
space syntax<br />
disappearance of<br />
walls and <strong>part</strong>itions<br />
floor plan form<br />
(Cross<br />
From Latin to<br />
Greek)<br />
floor plan form<br />
(central<br />
organization with<br />
curved geometries)<br />
absenc e space organization City/non-city<br />
absenc e<br />
absenc e<br />
reversal<br />
outside/insid e<br />
reversal (fulcra)<br />
reversal<br />
marginality/centrality<br />
reversal:<br />
marginality/centrality<br />
reversal<br />
freedom/dominance<br />
fenestration<br />
space syntax<br />
(non-directedness;<br />
confusion;<br />
depredation)<br />
denial of substance<br />
(use of glass<br />
instead of external<br />
walls)<br />
Layoutdissemination<br />
of<br />
overlapping<br />
rectangles, multiple<br />
axes<br />
(metaphorically the<br />
holocaust)<br />
Who<br />
Giuseppe<br />
Momo<br />
F. Ll Wright<br />
Norman<br />
Foster<br />
Where and<br />
wh e n<br />
Vatikan<br />
Museum, 1932<br />
Guggenheim<br />
Museum, N.Y.,<br />
1959<br />
Reichstag,<br />
Berlin, 1999<br />
F. Ll. Wright Unitarian Chu r c h<br />
F. Ll. Wright<br />
Mies van der<br />
Rohe<br />
Giuliano da<br />
Sangallo<br />
Leonardo da<br />
Vinci<br />
Daniel<br />
Libeski n d<br />
Mies van der<br />
Rohe<br />
Daniel<br />
Libeski n d<br />
space organization columniation anonymou s<br />
ground-building<br />
relation s<br />
space syntax<br />
Foundations<br />
(pilotis)<br />
staircases (from<br />
main hall to the<br />
wing s )<br />
Location of book<br />
shelves<br />
Disappearance of<br />
central dominance<br />
Le Corbusier<br />
Oscar<br />
Niemeyer and<br />
Soares Filho<br />
Andrea<br />
Palladio<br />
Buffalo Building,<br />
Johnson and<br />
Wax Compa ny<br />
Building<br />
Crown Hall, IIT,<br />
Chicag o<br />
S. Maria della<br />
Carceri, Prato,<br />
1485<br />
S. Maria Della<br />
Consolazione,<br />
Todi, 150 4<br />
City End Project<br />
(unbuilt)<br />
German<br />
Pavillion,<br />
Barcelona, 1928<br />
Jewish Museum,<br />
Berli n<br />
Greek vs.<br />
Roman<br />
Swiss Pavilion<br />
Paris, 1932<br />
Interbau<br />
A<strong>part</strong>ment<br />
House, 1957<br />
Villa Godi Porto,<br />
1540<br />
Table 1. A Few Examples<br />
space organization<br />
of Marks of difference: Creativeness<br />
Louis Kahn Exeter Library<br />
Bernard Parc de La<br />
layout organization<br />
Tschum i Vilette<br />
20
Concepts/words<br />
which designate<br />
difference<br />
reversal:<br />
servant/served<br />
reversal<br />
(bridges within)<br />
reversal<br />
(of materials)<br />
dislocating the<br />
‘ideos’<br />
dislocating the<br />
‘ideos’<br />
dislocating the<br />
‘ideos’<br />
dislocating the<br />
‘ideos’<br />
dislocating the<br />
‘ideos’<br />
dislocating the<br />
‘ideos’<br />
Content of<br />
transformation<br />
space organization<br />
spatial connections<br />
material of building<br />
component<br />
space organization<br />
space syntax<br />
space organization<br />
space organization<br />
expression<br />
expression<br />
ground/figure<br />
relationships<br />
configurations<br />
structural system<br />
industrial modes<br />
Element of<br />
transformation<br />
Corridors<br />
circulation models<br />
floor cladding<br />
additional subsystems<br />
to the major<br />
(conventional) axe<br />
systems<br />
grids at play;<br />
geometry<br />
exposing the service<br />
and circulation<br />
systems at the façade<br />
House syntax and<br />
semantics<br />
framing the façade<br />
house to house<br />
relations<br />
gardens<br />
Who<br />
Peter<br />
Eisenman<br />
origin<br />
unknown; i.e.<br />
Mecanoo<br />
Henri<br />
Labrouste,<br />
Biblioteque<br />
St. Genévieve<br />
(origin)<br />
Mario Botta<br />
Rem Koolhaas<br />
Walter<br />
Gropius<br />
Peter<br />
Eisenman<br />
Richard<br />
Rogers &<br />
Renzo Piano<br />
Peter<br />
Eisenman<br />
José Louis<br />
Sert<br />
Moshe Safdie<br />
Where and<br />
when<br />
Frankfurt<br />
Biology<br />
laboratories<br />
Delft University<br />
Library, Holland<br />
Museum of<br />
Modern Art, San<br />
Francisco, 1995<br />
Uthrecht,<br />
Holland, 1997<br />
Bauhaus<br />
Building in<br />
Dessau<br />
Kochstrasse<br />
Socail Housing,<br />
Berlin<br />
Pompiodu<br />
Centre<br />
Houses 1-10<br />
Weekend<br />
House,<br />
Garraf Spain,<br />
1935<br />
Habitat’67,<br />
Montreal, 1967<br />
dislocating the<br />
‘ideos’ by way of<br />
metaphor<br />
expression<br />
ground/figure<br />
relations (refuting<br />
voids as mega<br />
elements of design<br />
Mario Botta<br />
Tadao Ando<br />
Johan Otto<br />
von<br />
Spreckelsen,<br />
Arata Isozaki<br />
Eric Owen<br />
Moss<br />
Breganzona<br />
Single-family<br />
house,<br />
Ticino, 1988<br />
Kiyou Bank Ltd.<br />
Sakai Branch, ,<br />
Osaka,1989<br />
La Grande<br />
Arche de La<br />
Défense,<br />
Paris, 1989<br />
Kitakyusyu<br />
Conference<br />
Center<br />
Fukuoka, 1990<br />
The Box in<br />
Culver City,<br />
dislocating the<br />
massing<br />
‘ideos’<br />
gravity)<br />
California, 1994<br />
Table 1 (continued). A Few Examples of Marks of difference: Creativeness<br />
Coop<br />
Ufa Cinema<br />
Concluding statement<br />
Himmelblau Center,<br />
Dresden, 1998<br />
I ventured into something which is hitherto unspoken. My locutions might not<br />
be totally convincing and might probably require further scientific and/or<br />
<strong>part</strong>icipatory research and substantial argument. I am sure I could not<br />
21
answer all. I believe the question what is creative deserves a better answer<br />
than this one because of its importance in architecture. Nevertheless, I<br />
would feel content if further research might de<strong>part</strong> from where I left and<br />
interpret the tryouts here from their specific standing. “What we can not<br />
speak about we must pass over in silence” said Wittgenstein in Tractatus<br />
(his dissertation at Trinity College) but if this grave question remains<br />
unanswered I am afraid no discussion on fostering creativity can prove<br />
fruitful.<br />
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25
A VISION FOR TRAINING DESIGN PROGRAM at<br />
AJMAN UNIVERSITY OF SCIENCE &TECHNOLOGY<br />
Training as a Way of Teaching in Design Education<br />
Dr. Abdulmounim T. Ali, Associate professor<br />
Faculty of Engineering<br />
Ajman University of Science &Technology<br />
Tel: + 971-6-7482222<br />
Fax: + 971-6-7482277<br />
Email: abdulmounim@hotmail.com<br />
P.O. Box 346 U.A.E.<br />
Mobile: + 971-50-4102484<br />
Education<br />
The Pennsylvania State University, U.S.A.<br />
Ph.D. in Design & Decoration<br />
Pratt Institute, U.S.A.<br />
Master of Sciences in Interior Design<br />
Baghdad University, Academy of Fine Arts, Iraq<br />
Bachelor of Fine Arts<br />
Experience<br />
Ajman University of Science & Technology, U.A.E. from 1999<br />
Associate Professor<br />
De<strong>part</strong>ment of Interior Design<br />
26
Al- Yarmouk University, Jordan, 1991-1998<br />
Assistant Professor<br />
De<strong>part</strong>ment of Interior Design<br />
Baghdad University- College of Arts, Iraq, 1989-1991<br />
Teacher<br />
De<strong>part</strong>ment of Interior Design<br />
27
ABSTRACT<br />
This study looks into the training program, which is an integral <strong>part</strong> of the<br />
Interior Design Program at Ajman University of Science & Technology<br />
(AUST). The De<strong>part</strong>ment of Interior Design has established training<br />
cooperation with many local offices and a number of design related<br />
companies and organizations.<br />
The training program is implemented in two <strong>part</strong>s, each with duration of 8<br />
weeks. The 16 weeks training is considered as 4 Cr.Hrs.of a total of 134<br />
hours of the program. The aim of the training is to expose the student to<br />
work environment and practice what is learnt in class and design studios.<br />
During training, the students will be able to:<br />
Apply theoretical knowledge to solve real design problems.<br />
Enhance active factors to give a hand in helping and improvement the<br />
aesthetic qualities of the environmental aspects.<br />
Improve their practical skills.<br />
Help them to develop his artistic abilities in design, and to gain aesthetic<br />
design experiences in factual life serving community needs.<br />
Develop a strong foundation and help the students to achieve their full<br />
potential, and to develop a self-motive approach to perform work in a team.<br />
Ajman University of Science & technology places strong emphasis on quality<br />
assurance and quality control. The same applies to the De<strong>part</strong>ment of<br />
Interior Design .The quality of the training program is assessed from different<br />
aspects. Evaluation and recommendations based on the assessment .The<br />
main goal of the assessment is to modify/ update the program on a continual<br />
basis to ensure that the graduates of this program are of high quality and<br />
have achieved the desire objectives. For this, feedbacks are sought from the<br />
sites companies, training advisors, academic advisors, training student’s<br />
surveys, and Alumni.<br />
Developments / actions are taken following, the recommendations from<br />
evaluation..<br />
This study highlights the importance of training program in preparing<br />
students for a successfully professional practice.<br />
Key words:<br />
Teaching Methods.<br />
Design Program.<br />
Ability and Motivation.<br />
Training.<br />
Evaluation and Feedback Assessments.<br />
28
A VISION FOR TRAINING DESIGN PROGRAM at<br />
AJMAN UNIVERSITY OF SCIENCE &TECHNOLOGY<br />
Training as a Way of Teaching in Design Education<br />
Introduction<br />
Training is an essential and an integral <strong>part</strong> of the curriculum of Interior<br />
Design program at Ajman University of Science &Technology . Student<br />
should spend a period of 4 months working in offices or related institutions in<br />
order to gain practical skills and to get an understanding of the work<br />
environment. The De<strong>part</strong>ment of Interior Design has established training<br />
cooperation with many local offices and number of design related companies<br />
and organizations.<br />
The training period is 16 weeks taken during two summers (training1 &<br />
training2), each of 8 weeks duration. The training accounts for 4 credit hours<br />
and students receive grades based on their performance during both<br />
external training sessions.<br />
A training manual is prepared to provide guidelines to students concerning<br />
their external training. The manual is made up of four <strong>part</strong>s:<br />
1. Training Plan<br />
2. Guidelines for Trainee Students<br />
3. Guidelines for Practical Training<br />
4. Evaluation and Feedback Assessments.<br />
Kilmers (1992) stated that Interior Design is one of the most stimulating and<br />
creative professions. As a mixture of art, science, and technology, an interior<br />
design manipulates space, form texture, colour, and light to improve the<br />
quality of human life.<br />
The purpose of the training is to equip the student with basic practical skills<br />
needed at design sites and to provide them with theoretical and practical<br />
information needed to help them take maximum benefit from their training.<br />
Training gives the student new techniques and methods needed. Training is<br />
so necessary for development of material and plan. Capabilities that help<br />
them to achieve what they want on their own level. Trevor Bentley (1992)<br />
stated that learning is a process which takes place as an interaction between<br />
learners and their environments. Training provides students with knowledge<br />
to develop confidence, integrity, and enhance artistic abilities by giving them<br />
the necessary aesthetic design experience, and to prepare them to become<br />
more productive in providing services to the community, keeping in view its<br />
interests and needs.<br />
29
Training objectives<br />
• There are specific objectives for practical training that must<br />
understood and appreciate to get maximum benefit from training<br />
sessions. Evaluation of training will be based on the level of<br />
achievement of the following objectives:<br />
• The Correlation of theoretical knowledge with professional practice.<br />
• The acquirement of an additional technical knowledge concerning<br />
the field of training.<br />
• The improvement of communication skills both oral, and in writing.<br />
• Showing the initiative and development of self-confidence in<br />
handling the assigned tasks in real-life.<br />
• Learning the significance of teamwork, and to act as a responsible<br />
member of the teamwork.<br />
• Development the personality by learning about self-control<br />
punctuality, professional responsibility, and time management, etc.<br />
• The Demonstration of a positive attitude of AUST student as a<br />
serious learner, and an ability of making contribution to the ongoing<br />
jobs at the training sites.<br />
• Training Program is required to cover essential work-related skills,<br />
techniques and knowledge.<br />
• To enhance skills and enable learning and personal development,<br />
which extends the range of development way outside the studio<br />
work skills and knowledge to create far more exciting, liberating,<br />
motivational opportunities.<br />
• Understanding the peculiar problems facing the UAE society and<br />
needs.<br />
The significance of the design curriculum at Ajman University<br />
Badrul H. Khan (2001) stated that training is an important tool for improving<br />
knowledge and skill. The centre of training and continuing education<br />
coordinates training program at Ajman University of Science & Technology.<br />
The program is required to cover essential work-related skills, techniques<br />
and knowledge, and deals with taking a positive progressive approach to this<br />
sort of professional practice (Training Centre, 2005).<br />
Importantly however, the most effective way to develop students is to<br />
enhance skills training, which will enable learning and personal<br />
development. The students will have the opportunities to extend the range of<br />
their development outside the studio work into the real live work experiences<br />
environment; and with specialists with broad experiences to develop their<br />
abilities and concepts. Mel Silberman (1990) stated they help <strong>part</strong>icipants to<br />
become more a ware of their feelings and reactions to certain issues and<br />
new ideas. The students will be more aware and able to create far more<br />
exciting, liberating, motivational opportunities.<br />
30
Training program<br />
The purpose of the training is to equip the students with basic practical skills<br />
needed at design sites and to provide them theoretical and practical<br />
information needed to help them take maximum benefit from their training.<br />
Training gives the students new techniques and methods needed, to be able<br />
to relate the learning to their own experiences and needs. Training is so<br />
necessary for development self-confidence and helps them to achieve what<br />
they want.<br />
Training help to develop and enhance the artistic abilities by giving them<br />
necessary aesthetic design experience, and to prepare them to become<br />
more productive in providing services to the community, keeping in view its<br />
interests and needs.<br />
Ajman University of Science & Technology considers practical training as a<br />
very important and a vital <strong>part</strong> of the design curriculum, and students are<br />
required to finish the training <strong>part</strong>s of the program requirements to have the<br />
bachelor in interior design. The Interior Design students are required to<br />
complete 16 weeks of external training at interior design firms. The external<br />
training is taken during two summers (training1 & training2), each of eight<br />
weeks duration Therefore, Ajman University established a training policy to<br />
bridge the gab between academic and professional practice, in order to<br />
enhance the artistic and design abilities of the students, and give them the<br />
opportunity needed to apply them academic knowledge.<br />
Training activities has to monitor the following lines:<br />
Training 1:<br />
The training policy of the design program at Ajman University obligated the<br />
student to start his first <strong>part</strong> of training at the end of his completion of the<br />
studio course (interior design 5) at the program.<br />
The training will last two months (eight weeks), seven days a week, with an<br />
average of eight hours a day in one of a chosen design office.<br />
The training will focus on:<br />
Conceptual design procedures<br />
Basics of working drawings<br />
Site supervision<br />
Presentation skills<br />
Training 2:<br />
The training policy of the design program at Ajman University obligated the<br />
student to continue this second <strong>part</strong> of training at the end of his completion<br />
of the final project presentation (Graduation 2) at the program.<br />
The training will last two months (eight weeks), seven days a week, with an<br />
average of eight hours a day in one of a chosen design office.<br />
The training will focus on:<br />
31
Site supervision<br />
Working drawings & technical installations<br />
Contracts<br />
Specifications and quantities<br />
Advanced presentation skills (e.g. 3D modelling)<br />
Guidelines for trainee students<br />
Practical training is an important <strong>part</strong> of design education. It will help<br />
students to relate the theoretical knowledge learned in classrooms to<br />
solutions of real-world problems, experience the working environment before<br />
graduation, and learn how to act responsibly and efficiently in carrying out<br />
assigned tasks, etc. Before staring t the practical training, Trainee must<br />
attend the Training Preparation Meeting (TPM) with appointed Academic<br />
Supervisor. The purpose of this meeting is to ensure the fully understand of<br />
the training requirements in general and the training objectives in <strong>part</strong>icular.<br />
Duties of trainee students<br />
A field supervisor will guide and supervise the duty at the site of practical<br />
training. Conveying tasks on a daily or weekly basis, evaluate performance<br />
accomplished. An Academic Supervisor from the faculty of design will direct<br />
the achievement of practical training, and will also monitor the progress.<br />
Providing guidance during the course of the training, to insure an effective<br />
presentation of the work, both orally and in writing. However, personal effort<br />
will play the most important role in this training program. Trainee student<br />
must fulfil a number of duties in the most effective manner. These duties<br />
must be taken very seriously to get the maximum benefit out of the practical<br />
training.<br />
Once the Trainee start training program, a certain demands has to be<br />
followed:<br />
• Should be regular and punctual and carry out all assigned tasks in<br />
the best possible manner.<br />
• Must follow all safety instructions and other guidelines from the field<br />
supervisor.<br />
• Elaborate and showing work to the academic supervisor during<br />
their visits to the training Site.<br />
• Pay special attention to improving communication skills during the<br />
training period. The more practice the more confidence will<br />
develop.<br />
• Acquire as much technical knowledge as possible about the type of<br />
work involved at the training site. For this, try all possible ways to<br />
get the needed technical information from the Internet, manuals,<br />
reports, etc., also should ask questions at the site to clarify and<br />
understanding of the subject matter. However, do not hesitate to<br />
32
communicate with the field supervisor by asking for information<br />
needed to improve your work.<br />
• For each day of the week, enter a summary of the tasks which have<br />
performed in the weekly tasks report (WTR).<br />
• Prepare a training notebook containing the daily notes about work<br />
at the training site. Any problems encountered and how they were<br />
solved must also be entered in the training notebook. It will prove<br />
quite useful when you start writing your training report at the<br />
completion of the training period. Information contained in the<br />
training notebook shall be transferred to the report in a professional<br />
manner.<br />
• Attending the weekly meetings with academic supervisor at the<br />
university is required. The purpose of such meetings is to evaluate<br />
accomplishments.<br />
• Get advantage of time at the training site. Whenever there is some<br />
free time, utilize it by reading a technical manual and observing<br />
how other designers at the site are performing different. And be<br />
sure that training supervisor has evaluated and signed the forms<br />
sent by the university.<br />
• Prepare a training report as well as an oral presentation (using<br />
Power Point) at the end of the training session. A manual for<br />
preparing your reports is provided with these guidelines.<br />
• At the end of practical training period, a given a grade will be based<br />
on performance at the site as reported by the field supervisor.<br />
• Technical report writing and oral presentation about your training<br />
are required.<br />
Evauluation and feedback assessments<br />
Ajman University of Science & technology places strong emphasis on quality<br />
assurance and quality control. The same applies to the De<strong>part</strong>ment of<br />
Interior Design. The quality of the program is assessed from different<br />
aspects (Interior Design program 2006). The main goal of the assessment is<br />
to modify/ update the program on a continual basis so as to ensure that the<br />
graduates of this program are of high quality and have achieved the desired<br />
objectives. For this, feedback which is sought from the sites companies<br />
(figure 1), training advisors (figure 2), academic advisors - Weekly Tasks<br />
Report (figure 3), student’s survey (figure 4).<br />
Developments / actions are taken following the recommendations from<br />
evaluation. Evaluation and recommendations based on the assessment<br />
(figure 5).<br />
These Surveys are presented to the De<strong>part</strong>ment council; a committee is<br />
formed and proposed a number of changes in the program plan that were<br />
then approved by the Council and referred to the faculty for final approval.<br />
33
Method of Analysis:<br />
For each question six options were provided as Excellent, V. Good,<br />
Average, Fair, and Poor. These options were expected to provide the<br />
committee a flexibility to express their opinion with a wider choice. However,<br />
for the sake of analysis, the responses were divided into two categories by<br />
grouping the first three [Excellent, V. Good and Average] as “category A”<br />
and the last three [Fair, Poor e] as “category B”. The sum of each category<br />
was calculated as a percentage of the total number of responses for each<br />
question.<br />
Grading<br />
At the end of practical training period, will be given a grade based on the<br />
following:<br />
• Performance at the site as reported by field supervisor.<br />
• Weekly meetings, with the Academic Supervisor, who will evaluate<br />
efforts to wards achieving specified objectives.<br />
• The main focus will be in technical knowledge gained and how<br />
would relate the theoretical classroom studies with practical<br />
applications in the field.<br />
• Evaluation of skills and abilities that students gained to meet the<br />
required objectives in their trainings.<br />
• Also, a technical report in writing and oral presentation about the<br />
training.<br />
Conclusion<br />
The result of the training program is providing the skilfully practice to serve<br />
the students, to be aware of the needed environmental factors, in order to<br />
accommodate changes taking place in, regionally and globally, and to be<br />
familiar with various design styles, techniques and ways of dealing with the<br />
markets, and clients in general. Recognize that learning is a life-long<br />
process, and work as an efficient team member in multi-professional groups.<br />
The awareness of these factors not only helps the students in creating more<br />
realistic expectations from training sites, but also helps in designing, and<br />
setting ways of approaching methods of achievements.<br />
References<br />
Interior Design Program Description, (2006), Interior Design Program, Ajman<br />
University, Ajman, UAE.<br />
The Centre of Training and Continuing of Education, (2005), Training<br />
Policies, Ajman University, Ajman, UAE.<br />
Rosemary Kilmer and W. Otie Kilmer (1992), Designing Interiors, Thomson<br />
Learning, Inc, USA.<br />
34
Trevor Bentley (1992), Training to Meet The Technology challenge,<br />
McGraw-Hill International (UK) Limited.<br />
Mel Silberman (1990), Active Training, Lexington Books, New York, USA<br />
Badrul H. Khan (2001), Web-Based Training, Educational Technology<br />
Publications, Inc., New Jersey, USA.<br />
35
THE DESIGN PROCESS<br />
Between imagination, implementation and evaluation<br />
Ulrike Böhm, Research Associate<br />
Berlin Institute of Technology<br />
Technische Universität Berlin<br />
Cyrus Zahiri, Associate Lecturer<br />
Berlin Institute of Technology<br />
Technische Universität Berlin<br />
Katja Benfer, Associate Lecturer<br />
Berlin Institute of Technology<br />
Technische Universität Berlin<br />
ulrike.boehm@tu-berlin.de<br />
Strasse des 17. Juni 145<br />
10623 Berlin<br />
zahiri@uni-kassel.de<br />
Marchlewskistrasse 105<br />
10243 Berlin<br />
benfer@asl.uni-kassel.de<br />
Karl Marx Allee 66<br />
10243 Berlin<br />
Keywords: Didactical elements, techniques, evaluation, reflection, explicit<br />
and tacit knowledge<br />
42
THE DESIGN PROCESS<br />
Between imagination, implementation and evaluation<br />
INTRODUCTION<br />
Design can be understood as a collection and combination of different<br />
physical and mental techniques. On the physical side, there is the<br />
formulation, translation, and presentation of possible approaches to various<br />
artefacts, such as drawings and models. On the mental side, there are<br />
comparisons, interpretations, definitions and evaluations of such artefacts.<br />
The implied link between physical and mental operations is often neglected<br />
in educational settings. This deficit may be illustrated by two exemplary<br />
situations from the typical academic environment:<br />
1. Brainstorming: sitting before a blank page, the student is assured: "I just<br />
need an idea. Then I will implement it."<br />
2. The group critique: The students’ works are lined up along a wall. Sitting<br />
in the front row, a panel of lecturers and faculty members critiques the<br />
works. Not one student says a word.<br />
In the first scenario, the student assumes that brainstorming is mostly<br />
mental. This mental task must first be completed before the solution may be<br />
materialized in the physical world. The student believes: "No artefact without<br />
an idea first."<br />
In the second scenario, the teachers assume that their knowledge and<br />
experience may be simply communicated in the form of a verbalized critique.<br />
They believe: "Without expertise, there is no standard of excellence."<br />
These statements demonstrate that both teachers and students starkly<br />
differentiate between physical and mental operations. This is directly linked<br />
to the over-valuation of verbalized concepts and appraisals and an unequal<br />
allocation of value judgement skills between students and teachers.<br />
Material<br />
The thesis presented above shall be illustrated in detail by introducing some<br />
basic didactic elements used in design classes. Among those elements<br />
there are typical tasks, sequences of assignments and different<br />
communication-scenarios. All elements were used over years in several<br />
design-studios in landscape architecture and urban design at the Berlin<br />
Institute of Technology and at the University of Kassel. They were subject to<br />
an intensive reflection and adaptation.<br />
43
Results<br />
1. If design incorporates both mental and physical operations, ideas and<br />
implementation cannot be separated within the design process. Design<br />
education should therefore encourage students to experiment with as<br />
many different viewpoints and working methods as possible. This is<br />
linked to exploring different presentation techniques. In a broader sense,<br />
perspectives of other related disciplines might also be included. A handson,<br />
discovery-oriented working method is to be established, in which<br />
potential solutions may arise in the 'translation' between different<br />
referential frameworks.<br />
2. Students are most definitely in a position to evaluate their own work.<br />
They develop and defend their own positions - at the same time, they are<br />
confronted with a variety of different opinions. Encouraged to articulate<br />
their opinion, their assessments are often sharper and more<br />
sophisticated than those of their teachers. Through their involvement in<br />
quality assessments, theoretical and practical topics (explicit and tacit<br />
knowledge) may easily be linked.<br />
Conclusions<br />
Tasks, assignment sequencing and communication scenarios influence the<br />
role-playing behaviour of students and teachers. They generate a starting<br />
point from which a professional self-image is to be established. To develop<br />
and refine the learning process in design education, it is important to us to<br />
discuss typical didactical elements and the underlying educational<br />
objectives.<br />
APPROACHES TO DESIGN<br />
According to Cross (1984), the design process may only be insufficiently<br />
captured with words. "Only a relatively small (and perhaps insignificant) area<br />
of that system of knowing and conceiving which makes designing possible<br />
may be amenable to verbal description. (...) The way designers work may be<br />
inexplicable, (...) simply because these processes lie outside the bounds of<br />
verbal discourse: they are literally indescribable in linguistic terms." 1 Despite<br />
these substantial limitations, the following two positions seek to approach<br />
the concept of 'design.'<br />
ENDNOTES<br />
1<br />
Cross (1984), p. 242<br />
44
Designing between Variation and Evaluation<br />
Rittel (1992) identifies planning assignments as 'wicked problems,'<br />
distinguished from 'tame' ones, which offer clear descriptions of the problem<br />
and checkable answers. By contrast, evil problems cannot be precisely or<br />
conclusively defined, because their definitions and possible solutions are<br />
closely linked together. 2<br />
According to Rittel, two processes may be distinguished as <strong>part</strong> of the<br />
design practice: the designer generates alternatives and then selects<br />
especially suitable applications from a set of alternatives. Both steps<br />
continuously alternate during the design process.<br />
The Design Process as a Collection of Techniques<br />
Operations such as summarizing, arranging, positioning, composing,<br />
ordering, structuring, embedding or creating hierarchies, constitute physical<br />
or mental actions depending on the linguistic context. If design concepts are<br />
used in combination with a mental image, they illustrate thoughts to be<br />
transmitted by using a familiar physical operation. Without this metaphoric<br />
use of words, the mediation of mental images would barely be possible.<br />
Obviously different languages and their respective usage do not make sharp<br />
distinctions between operations and concepts. Referring to Kemp (1974),<br />
Gänshirt (2007) describes the development of this twofold meaning by<br />
coining the term "Disegno." "Disegno" describes on the one hand the<br />
practical facility of drawing, on the other hand, the power of the intellect to<br />
imagine "new worlds in and of themselves." 3<br />
Ehrlich (1999) implies that there is no differentiation between physical and<br />
mental operations during the design process, and that the two operations<br />
are equal: "Design is only possible through the activity of the body and the<br />
use of the senses." 4<br />
Design solutions developed during an investigation, are in constant interplay<br />
between representation, evaluation and variation. For Reinborn and Koch<br />
(1992) „a division of labor between thinking and drawing develops, as the<br />
graphic fixation of ideas creates new creative conditions for solving<br />
problems." 5<br />
To conceive and to represent thus cannot be distinguished sharply from one<br />
another. Ehrlich (1999) suggests that "the idea of a design achievement and<br />
its subsequent materialization (...), may not be seen as independent entities<br />
2<br />
3<br />
4<br />
5<br />
Rittel (1992), p. 22<br />
Gänshirt (2007), p. 45 continued<br />
Ehrlich (1999)<br />
Reinborn and Koch (1992), p. 36<br />
45
(...)." 6 Idea and materialization do not exist in "chronological or hierarchical<br />
relationship to one another." 7<br />
Synopsis<br />
For Rittel, the focus of design lies with the evaluation and decision-making<br />
process: "The reasoning of the designer or planner appears as a process of<br />
argumentation." 8 Furthermore, the production of alternatives is linked to<br />
value judgments. This point of view disregards the development and<br />
investigation phase in the design process.<br />
Ehrlich, on the other hand focuses on conceiving and representation as a<br />
process in the development of design solutions. He remains flexible on how<br />
physical and mental operations may be combined, and on what basis a<br />
design solution may be evaluated.<br />
In a synopsis of both approaches, two components of the design process<br />
may be specified. These include:<br />
- on the one hand techniques and skills for the generation of ideas,<br />
- and on the other hand criteria for design evaluation.<br />
The learning experience in school as starting point<br />
According to Reinborn and Koch (1992) designs are developed "in a difficult,<br />
indeed often tenacious process of alternating inspirations and failures, which<br />
arise from a mental and conceptual chaos. (...) This fluctuation between<br />
intuition, conceptual ideas and reflections thereon, which may lead to failure<br />
and the rejection of ideas (...) should not irritate (...)." 9<br />
The functioning principle and cognitive design strategy outlined here require<br />
a willingness of the student to accept a solution without first having a clear<br />
objective in mind. However, an analytical design study rarely proceeds as<br />
linear and goal-oriented. Mistakes, misconceptions and setbacks are an<br />
inevitable <strong>part</strong> of the design process. Palmboom (2004), for example, notes<br />
that "in a sense, design means discovering the creative error and deviating<br />
from the straight and narrow at exactly the right moment. There are no fixed<br />
patterns down in the gap, just countless potentialities. Only by discovering,<br />
selecting, using and interweaving this vast range of possibilities does one -<br />
eventually - reach something self-evident which legitimises the design to the<br />
outside world. This fascinating game requires a high degree of boldness, as<br />
well as patience." 10<br />
6<br />
7<br />
8<br />
9<br />
10<br />
Ehrlich (1999)<br />
Ehrlich (1999)<br />
Rittel (1992), p. 136<br />
Reinborn and Koch (1992), p. 34 continued<br />
Palmboom (2004), p. 19<br />
46
However, the functioning principles and cognitive design strategies learned<br />
in school are predominantly goal-oriented. They are well defined and usually<br />
have clear evaluation criteria. This learning experience at first contradicts the<br />
idea of employing an 'aimless' design practice. The necessary willingness to<br />
constantly question and revise personal design strategies can become<br />
rather tiresome and discouraging for most students. Only a small number of<br />
students are able to independently develop their own design strategies. The<br />
majority of students should however be encouraged by means of a gradual<br />
introduction to the design process.<br />
In this paper, we will take a closer look at both components of the design<br />
process described above, and link each with didactic elements. The first<br />
section presents approaches to finding ideas and initiating their outworking.<br />
The second section presents scenarios for the management and evaluation<br />
of design proposals.<br />
I. IDEA GENERATION AND REALISATION<br />
Theoretical point of de<strong>part</strong>ure<br />
Archer (1984) couples the ability of cognitive modelling with individual forms<br />
of expression: "Indeed, we believe that human beings have an innate<br />
capacity for cognitive modelling, and its expression through sketching,<br />
drawing, construction, acting out, and so on, that is fundamental to thought<br />
and reasoning as is the human capacity for language." 11<br />
If one follows Archers view, the techniques used to solve a spatial problem<br />
constitute an essential <strong>part</strong> of finding a solution. 12 Without these techniques,<br />
it is not possible to illustrate, examine or modify complex spatial situations.<br />
Reinborn and Koch (1992) describe the design process as "interplay<br />
between head and hand, between contemplation and cogitation of possible<br />
solutions, as well as sketching and drawing initial conceptions." Within this<br />
approach to working, "the abundance of mental solutions (...) must<br />
continuously be "saved" in the form of a sketch on paper so that (...) the<br />
head has space for new ideas and suggestions." 13<br />
In order to communicate and verify a solution, it must be visualised.<br />
Frequently, this is done in the form of sketches, drawings, perspectives,<br />
models and explanatory texts. Specific techniques and methods of<br />
representation are associated with every medium. These include e.g.<br />
projection methods, drawing and modelling techniques or the tools of<br />
11<br />
12<br />
13<br />
Archer (1984), p. 349<br />
The interplay between design solutions and their corresponding editing tools are<br />
very well documented by Gänshirt (1999, 2007).<br />
Reinborn and Koch (1992), p. 11<br />
47
software applications. They determine the range of investigative possibilities<br />
for a <strong>part</strong>icular solution. 14<br />
Palmboom (2004) describes the interpretation and manipulation possibilities<br />
affiliated with the medium of drawing. For him, "(Drawings) are more than<br />
just illustrations of ideas or concepts. They contain a composition that can<br />
be searched for its unsuspected capabilities." 15<br />
Representations of a spatial design are almost always spread out over<br />
different media and representation methods. Evidently, no one medium<br />
alone can capture the entirety of a design. In order to examine additional<br />
features, a design must first be translated into another representational<br />
language. With each translation, only certain aspects will be preserved;<br />
others will be altered or even lost. At the same time, other possibilities for<br />
representation and adaptation become available. They allow the design to<br />
be varied and developed in an entirely new light.<br />
Palmboom (2004) describes the interaction between different media by<br />
emphasizing the relationship between words and drawings: "During the<br />
design process there is an extremely complex chemistry between the words<br />
and the images. This is not a matter of carefully regulated one-way traffic -<br />
there is no clear recipe to be followed. (...) There is a gap between the words<br />
and the images, in which uncertainty and ambiguity must predominate - for<br />
one word can give rise to various images, and one image can be put into<br />
various different words." 16<br />
Task-Sequencing<br />
To substantiate the premises described above, a typical series of design<br />
tasks, or classroom assignments, are outlined as follows.<br />
The actual assignment is divided into manageable steps over the course of<br />
the semester. All steps are sequentially built up over time. They are regularly<br />
processed, reviewed weekly, discussed and completed. All assignments are<br />
handled individually or in groups of two or three students.<br />
It is often helpful to begin with a brief introductory assignment that presents<br />
the given design problem in a simplified, playful and casual manner. The<br />
corresponding formulation of the design problem should be provocative and<br />
stimulating. The processing time is limited, thus forcing the students to react<br />
quickly and to form their own perspectives. The results of the assignment<br />
help formulate and anticipate the goals of the semester, and may always be<br />
referred to over the course of the semester.<br />
In the first third of the semester, the students develop master plans for an<br />
area in a competitive working atmosphere. A design competition is<br />
14<br />
15<br />
16<br />
Bielefeld and El Khouli (2007), p. 69<br />
Palmboom (2004), p. 19<br />
Palmboom (2004), p. 18 continued<br />
48
established in which a jury of students and teachers select the best plans.<br />
These are then subdivided into smaller areas to be developed in more detail.<br />
In this way, the students' individual work is collectively interrelated. Through<br />
this overall approach, the need for adaptation arises. Students learn to<br />
adjust their individual concepts to fit the bigger picture.<br />
Within the overall process, the repetition of similar processes is averted. At<br />
the same time, excursive assignments are suited to unexpectedly interrupt<br />
the predetermined schedule. Such excursive assignments could be short,<br />
impromptu exercises, so-called „Stegreife,“ which help provide diversion and<br />
enrich the design process with fresh new ideas. Such exercises may focus<br />
on a specific aspect of the greater design problem, but are not necessarily<br />
linked to the main task at hand. Relevant aspects may be investigated in<br />
isolation from existing commitments. These include:<br />
- Exercises dealing with design concepts (borders, collage, order, structure,<br />
material,...)<br />
- The collection of thematic, on-site impressions, such as light and shadow,<br />
structures, site use, typical places for the area, borders...<br />
- The identification of structures and their subsequent translation into<br />
landscape architectural or urban design patterns.<br />
- Exercises that anticipate pending design questions (typology, access and<br />
infrastructure, ground plan organization, ...)<br />
Working techniques and variations on the theme<br />
All design assignments are inevitably linked with certain media and<br />
presentational techniques. Over the course of the semester, various<br />
techniques will be introduced and tested out for each thematic design<br />
assignment. Some assignments call for the rapid translation of the design<br />
concept into different media. The inclusion of different model building<br />
techniques, digital and manual visualization methods, or photographic<br />
abstraction allows for a broader examination of the design problem. At the<br />
same time, “happy accidents” and shifts in meaning enrich the development<br />
of the design.<br />
In essence, multiple variations need to be developed for all assignments. In<br />
this sense, selections can be made from a larger pool of possibilities during<br />
the evaluation and decision-making process. The variations document the<br />
development of the design process over a series of steps. They allow the<br />
designer to move back and forth within a seemingly hopeless design path<br />
and to rediscover or reanimate previously neglected solutions.<br />
49
II. EVALUATION<br />
Description of the practice<br />
According to Rittel (1992), evaluation is an essential <strong>part</strong> of the design<br />
process. The established method of evaluation and selection for architects<br />
and planners at the college level is demonstrated by the 'critique.' Students<br />
present their design ideas in the form of models, sketches and plans.<br />
Following the presentation, a panel of 'critics' reflect on the state of work and<br />
give advice and feedback on how to proceed. The panel usually consists of<br />
professors and invited guests.<br />
In order to protect themselves from <strong>part</strong>icularly harsh critiques, Harvard<br />
Graduate School of Design students compiled a list of 160 possible<br />
responses, which they published on-line under the name „Blowfish.“ For<br />
example, proposal No. 10, boasting the caption "Postmodern simulation,"<br />
suggests reacting with the following line: "Leaf through your sketchbook and<br />
then look up and say, "I'm sorry, that's not in the script. What page are you<br />
on?"<br />
Obviously, the confrontation that arises between students and professors<br />
during a critique is perceived as role-playing. All suggested reactions deliver<br />
their punch lines by questioning the typical division of roles between<br />
teachers and students.<br />
This described communication setting is characterized by a highly<br />
asymmetrical distribution of roles. Only the students who are presenting<br />
work engage in discussion with the panel. The other students withhold their<br />
comments. On the one hand, they wouldn’t want to strain the relationship<br />
with their fellow classmates „on stage“ - on the other hand, they wouldn’t<br />
want to prolong the process any longer than is necessary. If this role-playing<br />
is constantly repeated, the students turn into passengers, guests or<br />
consumers. The focus of their interest is mainly on their own work.<br />
The role of the critic, on the other hand, is characterized by her privileged<br />
interpretive jurisdiction, by an unlimited „right to speak“ and an exclusive<br />
vocabulary. Frequently, the technical terms that are used are private<br />
neologisms or hover over the discussion without any theoretical context. 17<br />
Moreover, the qualifying criteria are always derivative of the personal<br />
attitude of the critic.<br />
Because the quality assurance of the project lies in the hands of the<br />
professor, the evaluation criteria of the students remains unspoken and thus<br />
uncontemplated.<br />
17<br />
Kuhlmann (2006) "If educators do not provide enough help and insight on the<br />
criteria of the evaluation process involved with architectural practice and theory, it<br />
often happens that the students come to believe that mysticism is an indicator of<br />
the quality. Kuhlmann calls this phenomenon the "mastery-mystery".<br />
50
Shifting the roles<br />
In the communication setting described above, the professor assumes all<br />
responsibility for the evaluation and selection of appropriate design<br />
approaches. The goal of the course however, should be to support the<br />
students in their own design and decision-making process. Over a period of<br />
time, they should develop their own sense of quality and set of evaluation<br />
criteria.<br />
As described, the process of the critique depends entirely on the distribution<br />
of roles. Through a simple shift in role assignments and their related forms of<br />
communication, the students can directly <strong>part</strong>icipate in the quality assurance<br />
of design projects.<br />
The following example illustrates this procedural change.<br />
Project proceedings<br />
At the first meeting, students and professors formulate the project goals and<br />
relevant course topics together. This culminates in a project timetable, or<br />
„road-map,“ confirmed by all <strong>part</strong>icipants.<br />
In addition to the design groups, alternating organizational and design-theory<br />
groups are formed. The organizational groups take on tasks such as field trip<br />
preparation, materials procurement, exhibition preparation and<br />
documentation of the work. The design-theory groups prepare brief<br />
presentations on various aspects of the project theme. In accompanying<br />
weekly lectures, they introduce the whole group to basic concepts and<br />
important design theories. In the context of urban planning theory, for<br />
example, appropriate articles are found in the writings of Sitte, Corbusier,<br />
Rossi, Lynch, Rowe, Humpert and Sieverts. To stimulate reflection on the<br />
working and cognitive processes of design, articles by Arnheim, Rittel,<br />
Lawson or Gänshirt are suggested as appropriate reading material.<br />
As the first step in the design process, master plans are created and<br />
selected within a competitive framework. Students assume the roles of<br />
various experts during an intermediary colloquium. They examine the interim<br />
results from the point of view of municipal authority, investor, citizen, or<br />
planner, and come up with estimations and recommendations for each plan.<br />
A jury is made up of students and professors. The composition of the jury<br />
and the proportional weight of their votes are determined beforehand by the<br />
students. As a result of the design competition, two master plans are<br />
selected, which will be handled in detail throughout the remainder of the<br />
semester.<br />
Both master plans consist of areas, which are to be worked on individually or<br />
in pairs. To ensure compliance with the prerequisites of the master plans,<br />
two advisory boards are established. Students involved in the detail planning<br />
of the first master plan are members of the advisory board for the second<br />
master plan and vice versa. In this way there are no contradictions between<br />
51
the interests of the students as designers and their work as members of the<br />
advisory board. The professors are members of both boards.<br />
Design ideas are to be presented weekly to the advisory board in the form of<br />
sketches, drawings, diagrams and models. The board is to evaluate the<br />
designs and where necessary suggest adjustments or changes. Whether the<br />
designer follows up on the board’s suggestions depends on the persuasive<br />
power of the ensuing arguments.<br />
All referenda are chaired in turn by each student on the advisory board.<br />
Among the chair’s tasks are the concluding summarization of discussion<br />
results, the moderation of speakers and the monitoring of speaking-time<br />
limits.<br />
As members of the advisory board, the professors are also integrated into<br />
the described discussion format. In order to not overly influence the course<br />
of the discussion, they often save their input until the end. Their task is to<br />
supplement the discussion with missing aspects, to clarify obscurities, to<br />
contradict one-sided judgements, or to introduce additional alternatives.<br />
Consequences for the evaluation process<br />
Several changes in the behaviour of the students have been observed as a<br />
result of the described shift in roles. These are described as follows.<br />
Communicability of Design<br />
The role of an expert or critic involves the ability to express her opinion. This<br />
eliminates the typical inhibition of students to discuss each other’s work.<br />
For the evaluation process, the entire group must be able to recognize and<br />
understand a given design. This requirement is no longer that of the<br />
professor’s alone, as she is no longer the sole addressee of the<br />
presentation. The attitude of the 'misunderstood artist' or the appeal to the<br />
'imaginative powers of the teacher' can simply not hold up to the group<br />
dynamic of fellow students.<br />
For the students it goes without saying that their designs are to be presented<br />
in detail, using all available techniques.<br />
Variety of Opinions<br />
The students’ criticism of their classmates’ designs are comparatively tough.<br />
At the same time, they are more receptive to the criticisms of their peers.<br />
Alliances of opinions arise during the discussions. Fractions of students who<br />
share similar positions find common ground in the dialogue. Instead of one<br />
school of thought, students are confronted with a wide range of opinions.<br />
The student recognizes that a design solution can be assessed in a variety<br />
of different ways.<br />
52
In the case of weak designs, critique usually tends to be clear and<br />
unanimous. In contrast to the judgement of a professor, the critique of the<br />
entire group is not subject to individual capriciousness or subjectivity.<br />
Confronted by the judgement of the entire group, the student is thus forced<br />
to develop and improve her design choices.<br />
For the overwhelming approval of a design, it is clear that the quality of the<br />
solutions must not only fulfil different prerequisites, but must also equally<br />
satisfy and convince a group of critics with widely diverging attitudes.<br />
Reflection<br />
All students find themselves in the role of the designer, but also in the role of<br />
critic. They each develop individual positions, which they must introduce and<br />
defend before a panel of their peers.<br />
The change in roles also heightens their sensitivity to criticism. It becomes<br />
clear that any proposed design must be understood and endorsed by a<br />
group of decision-makers. It is also critical for the designer to understand the<br />
criteria and motives of her peers and to take the dynamics of the group into<br />
account.<br />
Responsibility<br />
The project topics, educational goals and semester timetable are all<br />
developed with the students. In this way, all decisions directly involve the<br />
students and they in turn assume a shared responsibility for the project<br />
results. The students thus shape their own education and thereby develop<br />
their own objectives. From the newly acquired responsibility for the course<br />
content, a strong sense of motivation emerges as the main effect 18 of the<br />
process.<br />
Strengths and Weaknesses<br />
Within the described settings, the student takes on different roles: as<br />
producer, as expert, as speaker, as advisor, as jury member, as organizer,<br />
as decision-maker, as moderator... The student must orient herself within<br />
different group settings and thus be able to constantly renegotiate with new<br />
people. According to her strengths, she will successfully fulfil certain roles. In<br />
other roles she will have the opportunity to improve weaknesses and<br />
discover new potentials.<br />
18<br />
Compare to Weblers (1991) Statement on "the responsibility of the students", p.<br />
246<br />
53
Relationship between theory und practice<br />
Through the act of evaluating their own designs, the students begin to<br />
appreciate the value of evaluation criteria. The accompanying presentations<br />
of theoretical texts provide the group with specialized terms, concepts and<br />
possible lines of argumentation. Accordingly, the students are highly<br />
concentrated on the content presented.<br />
The suitability and relevance of the offered theories are scrutinized on the<br />
basis of individual design solutions during the meetings of the advisory<br />
board. Here, the students develop their own vocabulary and are able to<br />
apply it within a corresponding theoretical context. At the same time, the<br />
presented theories allow the students to diversify and supplement their own<br />
design ideas. 19<br />
Role of the professor<br />
With the change in setting, the role of the professor is also changed. The<br />
professor gives up certain characteristics of traditional leadership roles and<br />
takes on the attributes of advisor or coach. 20<br />
As the professor is no longer the central focus of the event, she has the<br />
opportunity to sit back and scrutinize the discussion process. She detects<br />
problems early on and gains enough time to develop alternative<br />
perspectives. Since many aspects of the process have already been brought<br />
into the discussion by the students, the professor’s input may be much more<br />
precise. She can introduce missing points, clarify grey areas or offer<br />
alternatives. The positions already broached by the students offer the<br />
professor possibilities for connecting ideas.<br />
By establishing a common conceptual framework, the professor forfeits <strong>part</strong><br />
of her linguistic advantage. Her role is understood by all, undeniably, and in<br />
case of doubt she must even justify her position. If she contradicts the<br />
unanimous opinion of the group, the opportunity for intensive discussion<br />
arises. As the use of technical terminology is always embedded within a<br />
theoretical context, the ideas behind any given concept remain transparent<br />
and debateable for all <strong>part</strong>icipating <strong>part</strong>ies.<br />
Synopsis<br />
19<br />
20<br />
According to Webler (1991), different <strong>part</strong>s of objects should be linked to one<br />
another and classified in an overreaching theoretical context. In this context,<br />
conflicting expert opinions should also be considered. Science should not be<br />
presented as "the final sum of all lessons learned". Instead, it is to be understood<br />
as a "consistently cognitive process with the revisability of (interim) results.".", p.<br />
247<br />
Webler’s (1991) impression of the educator is that of a „seeker and learner“ with<br />
„courage for self-criticism.“, p. 247<br />
54
The didactic elements presented here should ease the students’ entry into<br />
the working and cognitive processes of design. The essential aspects of<br />
these didactic elements include:<br />
- the structuring of the semester plan and the formulation of complex design<br />
assignments as a series of interrelated tasks,<br />
- the sensitisation of the potentials and limitations of <strong>part</strong>icular working<br />
techniques in the design process,<br />
- the linking of theoretical concepts and the evaluation process<br />
- and the establishment of various communication scenarios with the goal of<br />
allowing students to reflect on their own design progress<br />
With the described shift in role assignments, students experience a<br />
significant increase in competence and motivation. This also applies to<br />
students with little experience and self-confidence in creative process.<br />
The outlined teaching and learning scenarios have been inspired by various<br />
theories and discussions in the context of educational workshops and<br />
seminars. We believe that there is still much room for experimentation in this<br />
area of education. It seems therefore important to us to exchange and share<br />
experience and knowledge of design education in a broader context.<br />
REFERENCES<br />
Archer, BL, Whatever Became of Design Methodology, in Cross, N (ed)<br />
(1984)<br />
Bielefeld, B and Khouli, El (2007), Basics Entwurfsidee, Birkhäuser, Basel<br />
Blowfish Sammlung der Harvard Graduate School of Design,<br />
http://www.gsd.harvard.edu/people/students/student_forum/blowfish.html<br />
Cross, N (ed) (1984), Developments in Design Methodology, John Wiley &<br />
Sons, Chichester<br />
Curdes, G (1995), Stadtstrukturelles Entwerfen, Dortmunder Vertrieb für<br />
Bau- und Planungsliteratur, Stuttgart Berlin Köln<br />
De Jong, Taeke and Van der Voordt, Theo (ed) (2002), Ways to Study and<br />
Reasearch Urban, Architectural and Technical Design, Delft University<br />
Press, Delft<br />
Ehrlich, C (1999), Die Konstruktion der Idee und Ihre Werkzeuge,<br />
Wolkenkuckucksheim - Internationale Zeitschrift für Theorie und<br />
Wissenschaft der Architektur, 4. Jg. Heft 1, Entwerfen - Kreativität und<br />
Materialisation<br />
Gänshirt, C (2007), Werkzeuge für Ideen, Birkhäuser, Basel<br />
Gänshirt, C (1999), Sechs Werkzeuge des Entwerfens,<br />
Wolkenkuckucksheim - Internationale Zeitschrift für Theorie und<br />
Wissenschaft der Architektur, 4. Jg. Heft 1, Entwerfen - Kreativität und<br />
Materialisation<br />
55
Hertzberger, H (2002), Creating Space of Thought, in De Jong, Taeke and<br />
Van der Voordt, Theo (ed) (2002)<br />
Kuhlmann, D (2006), La Cité des Dames, Wolkenkuckucksheim -<br />
Internationale Zeitschrift für Theorie und Wissenschaft der Architektur, 10.<br />
Jg., Heft 1<br />
Lawson, B (2003), How Designers think - The Design Process Demystified,<br />
Architectural Press, Oxford<br />
Meyer, H (ed) (2003), Palmboom & van den Bout - Transformaties van het<br />
verstedelijkt landschap - Het werk van Palmboom & van den Bout, SUN,<br />
Amsterdam<br />
Palmboom, F, Urban Design: Game and Free Play versus Aversion and<br />
Necessity, in Meyer, H (ed) (2003)<br />
Reinborn, D and Koch, M (1992), Entwurfstraining im Städtebau,<br />
Kohlhammer, Stuttgart Berlin Köln<br />
Rittel, HW (1992), Planen, Entwerfen, Design: Ausgewählte Schriften zu<br />
Theorie und Methodik, Kohlhammer, Stuttgart, Berlin, Köln<br />
Webler, WD (1991), Kriterien für gute akademische Lehre, Das<br />
Hochschulwesen No 6 pp 243-249<br />
56
FROM SOCIAL STUDIES CHAPTER III *TO NEVERLAND**...<br />
Doubt, tension, disillusion in the first steps and the transition from<br />
observer to actor...<br />
Lerzan Aras, assistant professor<br />
Haliç University<br />
Istanbul – Turkey<br />
Büyükdere cad. No: 101<br />
Mecidiyeköy 34394<br />
ili / Ist.<br />
Tel : + 90 212 275 20 20 / 160 fax: +90 212 274 81 22<br />
lerzanaras@halic.edu.tr<br />
Education<br />
1984 German High School<br />
1988 B.Arch, Istanbul Technical University (ITU)<br />
Faculty of Architecture<br />
1991 M.Arch (Restoration and Conservation), ITU<br />
1999 PhD (Architectural Philosophy) & MBA (Marketing). ITU<br />
Present Affiliation:<br />
Assist. Prof. Dr. at Halic University in stanbul<br />
Lectures Basic Design / Introduction to Architectural Design / Design<br />
Projects<br />
Author of: Mekanın Ruhu (The Spirit of Space) - 2005<br />
Tasarımın Ruhu (The Soul of Design) – 2008<br />
57
ABSTRACT<br />
Education of architecture calls for a different start than others. For the<br />
student to ‘forget’ everything he has learned until now and make a new<br />
beginning, the educator must break some habits. The way to do this is in fact<br />
simple. The student needs to get in touch with himself, that is, he needs to<br />
concentrate on what he’s doing rather than the outcome. He needs to learn<br />
to be happy with what he has created, even if he’s chosen a model, this<br />
should not continue, he must learn to appreciate his own imagination. He<br />
must stop following what others are doing and collecting data and instead<br />
start being the actor, not the observer.<br />
So, what is the role of the educator in the forming of this awareness and<br />
sensibility?<br />
What can be done beyond communicating a systemmatic and correct model<br />
outside of the well known psychological approaches?<br />
What can be said about how studio environments should be designed?<br />
Firstly, studios should be Neverland -like places where a fine balance is<br />
achieved and all hierarchies disappear in a second. These should be places<br />
where you lose yourself, only surrounded by your dreams.<br />
In Neverland everything is about believing. When you stop believing<br />
Neverland disappears. But all the purity, innocence and naturalness that a<br />
child-like spirit contains is present here. It is an environment purified of any<br />
unnecessary information.<br />
The conclusion here is definitely not leaving the student to his own devices,<br />
but to make it easier to understand; the steps to make the new student who<br />
‘does not remember’ find a path can be summarized as follows:<br />
Discovering, understanding and perceiving communication pathways<br />
Discovering yourself and your potential, learning to listen<br />
Feeling the art of life and creativity<br />
So we can summarize awareness as the increase in courage and vitality,<br />
and the decrease in fear and doubt. When it is outlined this way, the model<br />
of teaching that is used will be irrelevant because there will be the Neverland<br />
that is emancipated and fuelled by the student’s imagination. Here, the true<br />
nature of mankind, his feelings and his will to live are already present. In this<br />
environment the student will create, his doubts subsided, he will feel himself<br />
in the midst of his life and will love his profession.<br />
The student should come not to a lecture room but to Neverland where he<br />
will find everything he needs. Conversation, feeling nature, drawing freely for<br />
hours and getting his strength from silence will be the way of this new<br />
method.<br />
The student who was told off for painting the daisy purple and its leaves<br />
pink, will find the courage to do this again only through this method; which in<br />
turn will give way to design and creativity. The aim of the this study is to find<br />
58
a path to “ Neverland”, by creating a new model approach, called art of life<br />
and creativity in- between a new world of architecture education and reality...<br />
Keywords: awareness, Jungian approach, consciousness, art of life<br />
* Social Studies Chapter III represents here the strict education system in<br />
college which is not based on a free and creative thinking...<br />
** Neverland is the fictional island and dream world, featured in the play<br />
Peter Pan by Scottish writer J. M. Barrie. It is often seen as a metaphor for<br />
eternal childhood, immortality, and escapism.<br />
59
FROM SOCIAL STUDIES CHAPTER III TO NEVERLAND...<br />
Doubt, tension, disillusion in the first steps and the transition from<br />
observer to actor...<br />
Introducing Architecture…<br />
Centuries ago, Gaoan said, : “There are no smart or stupid students – it is<br />
only a matter of the teacher educating them to be virtuous, discovering their<br />
potential capabilities and encouraging them to push these capabilities<br />
forward…” (Cleary, 1989).<br />
Yesterday afternoon I met a student who was there to register with his<br />
mother. A family from Izmir. Father was an architect. Clearly proud and<br />
anticipating following in his father’s footsteps the first thing he asked was<br />
‘what do we need for our first class?’<br />
This is a typical question for a student who has left the safe arms of high<br />
school, who is now aware of the fact that school is more than ‘Social<br />
Studies, Chapter 3, Page 20’ but does not want to carry this awareness any<br />
further. We talked for a while. The student naturally had some knowledge as<br />
to what architecture was and what kind of an academic life awaited him but<br />
as he had not faced these issues yet he did not know whether what he knew<br />
was the truth or some other less favorable fate was waiting for him. On the<br />
other hand there was something very clear in his eyes. ‘I am willing to go<br />
through sleepless nights, but don’t expect me to work too hard, let me live a<br />
little...’<br />
I have always thought that the most enjoyable period in the study of<br />
architecture is the first semester, both when I was a student and an<br />
assistant. My opinion did not change during the years that followed when I<br />
started teaching.<br />
The moment the student steps into the classroom is incomparable, you can<br />
not capture the same moment ever again. The energy created by the<br />
naivety, purity, pride and excitement disappears in the following years.<br />
Especially for a student who has taken on a project, there is only a few years<br />
of torture instead of education. (although there are exceptions.) But this is<br />
the nature of the beast. You cannot feel the excitement or the beating of a<br />
student’s heart any other time or place. Students wait a whole summer to<br />
enjoy that first lecture. The moment when the student looks at you pen and<br />
paper at hand, with a head full of expectations some of which may be a little<br />
exaggerated, you have to take the right step because it is in this moment<br />
that the student’s notion of being an architect will be shaped and even years<br />
later this notion will not be erased.<br />
60
Over the years I have read quite a few articles on what architecture is and<br />
what an architect is supposed to do. I have come across comprehensive<br />
research in these studies on how education systems should be revised or<br />
which methods should be adopted in order to bring in certain capabilities.<br />
Remembering what Gaoan said centuries ago, I realised the need to adopt a<br />
different point of view.<br />
Vitruvius was the first to understand the various forces that affect<br />
architectural education from without. His broad list of subjects with which an<br />
architect should be familiar locates the education of an architect within a<br />
wider framework of knowledge ( Weiner,2005 ).<br />
Following Vitrivius’ footsteps, it is necessary to build a new framework, which<br />
includes “not” the answers but all possible questions in the first year<br />
architectural education.<br />
First steps – Confusions – Questions<br />
Architecture is different from other educational fields. Students of law or<br />
medicine or any other field go through their education learning to adapt<br />
themselves to their profession. You often hear comments such as ‘He’s<br />
dedicated his life to medicine’ or ‘Law became his whole life’. It is different<br />
for students of architecture. They learn to adapt their profession to their life<br />
and to develop a lifestyle and awareness in accordance with this adaptation.<br />
While life flows, everyday activities, habits, expectations and goals continue<br />
in this vein.<br />
An architect or a student of architecture does not dedicate himself to his<br />
profession because there is no line he can draw between the two, designing<br />
is a natural process for him in the flow of his life, has always been and<br />
always will be.<br />
Studying architecture forms a lifestyle; an architect must learn to look at his<br />
environment with a level of concern and to be creative in letting his concern<br />
bring about possible solutions. In order to achieve this, he must think about<br />
what he expects from life and feel the strength in him to make his first<br />
decisions.<br />
If a student who enters the faculty of architecture is doing so due to external<br />
factors rather than his own volition, he will have a different stand. The notion<br />
here is ‘I cant draw, I’ve never done anything like this before.’ He will be<br />
susceptible to environmental inputs as he had no knowledge of architecture<br />
before. These are usually scary.<br />
To give an example, when you ask the new students what they expect from<br />
their studies the answers you get will be interesting:<br />
- We won’t get much sleep will we?<br />
- When will we get to build something?,<br />
61
- I cant draw, what am I going to do?<br />
- Why do we have so many classes, aren’t we just going to draw?<br />
- My friend said architecture students have art classes, we did not<br />
have that in high school, what’s going to happen?<br />
- Why do they ask us to buy so many drawing tools, we dont know<br />
anything yet.<br />
- I thought we were just going to draw buildings, why do you make us<br />
draw other things?<br />
Questions and comments are endless. The student is naturally confused and<br />
apprehensive. He is infact seeking help. It is only a matter of time before the<br />
student wishes to throw himself into the safe and familiar arms of high<br />
school rather than face the cold, hard facts.<br />
Architecture begins, when the students take the pen to their hands and<br />
draw. It is a magic moment, and not important, how good or bad they draw,<br />
or what they draw. The most important thing is, that they find the courage to<br />
draw. Drawing is not just a skill; it can be learned, by thinking, imagining,<br />
risking, inventing, and expressing all of them in unique visual form. There is<br />
no absolute standard of good drawing.<br />
Giving the children confidence that they can draw and leading them to “let<br />
their eyes do the drawing” results in sensitive, perceptive drawings. Teacher<br />
should encourage students to take risks for drawing and not be inhibited by<br />
fear of “ messing up”… ( Unsworth, 2001 )<br />
Besides, it helps students to perceive the world around them, which awakes<br />
several new questions in mind. If we really expect to develop an enquiring<br />
mind in a student, one that is eager to ask questions concerning problems<br />
of today, a mind that is flexible, then we have to create a place, where all<br />
questions are asked and discussed freely.<br />
Kurokawa once stated, that dividing problems into seperate components in<br />
order to make it easier to address each portion separately has been given<br />
one of the characteristic features of 20 th century intellectual life (Kurokawa,<br />
1991). This will help us to define and combine problematic points and also to<br />
create such a place which includes all necessary information provided by the<br />
students and teachers in a conscious way, but not necessarily rules. More<br />
important is that every one should be aware of that changes to an informel<br />
and unusual way may lead to a freedom and creativity, but it can also lead to<br />
an underestimating and insufficient expression of thoughts and visions, if the<br />
aim is not clear enough to all the students.<br />
As Michalengelo said :”the greatest danger for most of us is not that we aim<br />
too high and we miss it, but we aim to low and we reach it…(Unsworth 2001)<br />
62
Why should we create a Neverland ?<br />
The goal of education is to form minds which can be critical, which can<br />
verify, and not accept everything they are offered.So, we need pupils who<br />
are active, who learn early to find out for themselves, <strong>part</strong>ly by their own<br />
spontanneous activitiy and <strong>part</strong>ly through materials we set up for them; who<br />
learn early to tell what is verifiable and what is simply the first idea to come<br />
to them. (Feigenberg, 1991). So, what can be done about this, how can the<br />
student’s preconcieved opinions, fears and doubts be drawn to a relavant<br />
point and a strong academic foundation be formed to build on?<br />
Are terms such as awareness, feeling anxiety toward real events and being<br />
conscious of one’s own vital reality relevant to our concern, if so what the<br />
role of the educator in the forming of this awareness and sensibility?<br />
* What can be done beyond communicating a systemmatic and correct<br />
model outside of the well known psychological approaches?<br />
* What does the student expect?<br />
The amount of questions can be increased, and it should be; but it is not<br />
necessary to find answers to all questions. In todays world a problemsolving<br />
approach cannot be sufficient in every conditions. First year<br />
architectural education is one of them.<br />
Solving a problem, and getting an answer stops searching in most cases; if<br />
you think you have an answer for it, you just stop creating. Answers kill<br />
creativity. What we have to seek for is to find maybe “possible answers”, but<br />
absolutely not “definite answers”. A possible answer may be in a place,<br />
where all above mentioned questions can be asked and discussed easily. In<br />
this study it will be called Neverland… Firstly, studios should be Neverland -<br />
like places where a fine balance is achieved and all hierarchies disappear in<br />
a second. These should be places where you lose yourself, only surrounded<br />
by your dreams. In Neverland everything is about believing. When you stop<br />
believing Neverland disappears. But all the purity, innocence and<br />
naturalness that a child-like spirit contains is present here. It is an<br />
environment purified of any unnecessary information. Todays education<br />
systems in every field is usually result-oriented. The process although<br />
accepted as important and valuable tends to get lost along the way. The<br />
future anxiety here holds the student back from enjoying the moment he’s in.<br />
This is where Neverland comes in handy.<br />
In his book “Creating Your Own Path to Freedom”, Osho has written about<br />
education in a large chapter and concluded his examples by saying ‘Real<br />
education teaches the methods of the heart, shows how can be more<br />
joyous, gives the sensibility to respect life, embrace existence and<br />
appreciate aesthetic beauty, brings us closer to nature...’ (Osho, 2006)<br />
63
This is worth thinking about because creating is an activity of thinking<br />
outside of the box. It needs not the acuteness of reason but the softer voice<br />
of the heart. So the moment being lived in is important.<br />
In high school the student usually memorizes everything, even when he<br />
does not, the things he learns are limited to what he’s told to ‘learn’, never<br />
does he know what the information he learns is used for in real life. As the<br />
result is important, he’s only concerned with passing his classes, not what<br />
he experiences while he’s learning. That’s why a new student of architecture<br />
has to learn to understand why we choose to do certain things and why not.<br />
As soon as he feels the need to understand, he finds something to<br />
communicate with. This is much easier in Neverland. The student creates<br />
without realising it. Many times you can see a student come up with such a<br />
correct composition that he himself doesn’t know how he did it. Here, the<br />
student has gotten in touch with himself, in other words, has started to<br />
‘remember’.<br />
How life goes on in Neverland…<br />
Olivio Ferrari once remarked,” we never talk about the magic of teaching”. It<br />
is clear that a teacher must have a philosophy, must know and believe<br />
something. A teacher must teach what they know and what they believe. It is<br />
not enough to have an idea: one must be able to teach that idea. The act of<br />
teaching depends primarily on a kind of sympathetic magic. Teaching is a<br />
power passed on from one person to another. It requires a reciprocal<br />
operation of empathy between student and teacher, and for the archtecture<br />
itself. ( Weiner, 2005 )<br />
This reciprocal operation is called “open communication” in Neverland.<br />
We have to deal with the world. So does every student. Every student has<br />
his or her own way to communicate with others. In Neverland it is much<br />
easier, as there are no boundaries, and it helps students to emphasize their<br />
feelings and imagination and show then accordingly.In that sense the basis<br />
of Neverland is set on the four functions of Carl Gustav Jung.<br />
These 4 functions are: sensing, thinking, feeling, and intuiting… (Jung, 2006)<br />
We first sense everything, and want to find out what it is. Than we think<br />
about it. The thinking process includes evaluating information or ideas<br />
rationally, logically and also perceiving, exploring, dreaming, judging and<br />
adopting to situations.<br />
The third step is about like or dislike. It is about feeling how to accept the<br />
current situation or to reject it. And the last step is a kind of perception that<br />
works outside of the usual conscious processes, which is called intuition.<br />
According to Jung, ( Jung, 2007 ) we all have these functions, but in different<br />
proportions. The important thing is to balance them. In Neverland students<br />
64
get an opportunity to make a self evaluation how they use their four<br />
functions, which has to be increased, and vice versa…<br />
Booere indicates that Jungian functions have to be evaluated in such a way,<br />
that each of us has a superior function, which we prefer and which is best<br />
developed in us, a secondary function, which we are aware of and use in<br />
support of our superior function, a tertiary function, which is only slightly less<br />
developed but not terribly conscious,<br />
and an inferior function, which is poorly<br />
developed and so unconscious that we<br />
might deny its existence in ourselves.<br />
Most of us develop only one or two of<br />
the functions, but our goal should be to<br />
develop all four. ( Boeree, 2006)<br />
Figure1. the four functions of Jung<br />
(Boeree 2006)<br />
Each process has its own <strong>part</strong>icular<br />
areas in which it performs better than<br />
the other processes. Feeling excels at<br />
well-being and belonging, thinking is excellent at logic, sensing excels at<br />
discriminating one’s immediate surroundings, intuition excels at generating<br />
possibilities<br />
( Stamps, 1994 )<br />
As can be expected this process is not an easy one. But what the student<br />
needs first and foremost is this state of awareness.<br />
Krishnamurti describes an intelligent revolt which is is not reaction, and<br />
which comes with self-knowledge through the awareness of one’s own<br />
thought and feeling. It is only when we face experience as it comes and do<br />
not avoid disturbance that we keep intelligence highly awakened; and<br />
intelligence highly awakened is intuition, which is the only true guide in life.<br />
( Krishnamurti, 1953 )<br />
By handing the student a pen and paper in his first design class you either<br />
create a potential that develops on an acutely reasonable and intellectual<br />
level or let the student live in the moment by opening the doors of<br />
Neverland. The choice of the educator does not necessarily indicate the path<br />
the student will take because he will have the right to make decisions<br />
concerning his own life but it will point him toward a path.<br />
The conclusion here is definitely not leaving the student to his own devices,<br />
but to make it easier to understand; the steps to make the new student who<br />
‘does not remember’ find a path can be summarized as follows:<br />
- Discovering yourself and your potential<br />
- Feeling the art of life and creativity<br />
65
- Avoiding fear<br />
It is important for the student to know himself and discover his potential.<br />
High school has ended, the student has found himself at the gates of<br />
university after a difficult period of exams. The first days are difficult for the<br />
student, almost strange, and he finds it hard to make any sense of it all.<br />
While the university=freedom concept he used to dream of is present, he is<br />
still missing the safety of high school.<br />
At this point the student will start to discover himself, firstly getting in touch<br />
with himself.<br />
The reactions given in childhood change over time. Children express their<br />
happiness and sadness naturally without any plans in the background but as<br />
they get older they feel the weight of environmental inputs, habits and values<br />
and start filtering their thoughts and feelings. This filtering process causes<br />
the student to ignore his creativity in the first few classes. The student needs<br />
to dream...Nietsche says ‘the day that dreamers are gone will be a disaster<br />
for humanity’.<br />
The imagination of a student of architecture works differently or should be<br />
made to work differently. He needs to think and feel what no one else has<br />
thought or felt before or perceive these in his life. Life is beautiful when<br />
meaning is created. Osho says meaning comes from creativity. Meaning<br />
should be sought without any preconceived notions or expectations, only<br />
then it can be created and this is only possible through taking <strong>part</strong> in life<br />
deeply and completely. Anything is possible for attending life. Somebody<br />
who wants to learn how to dance needs to dance instead of just watching<br />
dancers. A person who wants to learn something needs to <strong>part</strong>icipate in it.<br />
(Osho, 1999)<br />
We can apply what Osho said to students of architecture. The student enters<br />
the university learning how to collect data. Collecting data blocks creativity.<br />
The student, as a result of learning about what others have done, puts<br />
himself in the role of the observer. Whereas he needs to be an active<br />
<strong>part</strong>icipant. Only then can he step out of what’s already known and be<br />
creative. The moment he lets go of his mind and reason will be a beginning<br />
here.<br />
The student who only tries to convey what he knows follows a well known<br />
path, there is no creativity there, only a path that’s followed, what the student<br />
of architecture must be taught is not to follow down a path but to have the<br />
courage to <strong>part</strong>icipate in life.<br />
Going over what we’ve said so far, what is obvious is the need for the<br />
student to get in touch with himself. Although the language of design is not<br />
one he can understand, he can use color and lines the way he’s used to and<br />
will be allowed to do so for a while yet. Basic design studios will become his<br />
first Neverland and his first interaction will be with white sheets.<br />
66
He is askes to transform what’s in his mind on to paper freely. The possibility<br />
of laws being misused is condoned. The student is at the point of the ‘bird’<br />
he was taught. In his drawing pad he sees his free world for the first time.<br />
His scared hand starts to fill the page and his drawings become preliminary<br />
sketches. Long talks with the student are essential at this point, not only<br />
lectures. It is a <strong>part</strong> of concentrating on what’s at hand and not just on the<br />
result: talking and discussing every line drawn in a studio, forgetting about<br />
the outside world.<br />
Going back to nature will be important here. What’s happening around us<br />
and what are we missing? Sometimes it will be necessary to carry the studio<br />
outside to enjoy watching or drawing a bird in the sky or perched on a<br />
branch. Here, the student will learn to listen, speak and to do these freely,<br />
but more importantly he will notice the silence.<br />
Every child perceives nature in a different way. This perception is connected<br />
with the values developed before, but the energy of life in everyone is the<br />
same. The way to bring this out in a student is through silence. The student<br />
needs silence, the vibration of silence, as much as he needs to talk, discuss<br />
and converse.The educator has to realize the need of the student to express<br />
himself freely by drawing anything he chooses in order to dismantle the<br />
insecurity caused by his belief that his best friend in high school was better<br />
than him.<br />
Unless it was imposed, the student will find himself in this silence. The<br />
educator’s job in Neverland is to provide it. It is the only way to help the<br />
student discover his own potential.<br />
A self confident student can trust existence and the universe. Lastly the<br />
educator should help the student remember. The student who has not taken<br />
the responsibility of his life should want to do so. This responsibility begins<br />
when the student starts questioning everything. The student must be<br />
encouraged to ask questions.<br />
67
Life in Neverland…<br />
These pictures are taken in<br />
Neverland (Introduction to Architecture )<br />
Studios / Halic University-2008<br />
Lectured by Assist. Prof. Dr. Lerzan Aras,<br />
Res. Assist. Eser Yacı,<br />
Res. Assist. Esin Sarıman, Res. Assist. Burçe Toku<br />
68
Conclusion<br />
Education of architecture calls for a different start than others. For the<br />
student to ‘forget’ everything he has learned until now and make a new<br />
beginning, the educator must break some habits. The way to do this is in fact<br />
simple, creating an original and free studio environment.<br />
As Dutton states, the design studio is the central feature of architectural<br />
education programs. It is the heart and head of architectural education.<br />
(Dutton, 1991)<br />
Architecture is among disciplines of possibilities. Though long overdue, the<br />
disciplines of design have begun to emerge independently as neither subset<br />
of the sciences or the humanities (Malecha, 2006). And because each<br />
school is situated in a unique institutional context and influenced by its own<br />
regional demographics, programmatic change must follow from a careful<br />
self- assessment of the school’s <strong>part</strong>icular circumstances.<br />
Perceptions of the school program, social dynamics and the ideal studio and<br />
curriculum (Groat, 1996) are interrelated for creating this atmosphere. But in<br />
every case there is one thing in common, and this is the reality that the<br />
student needs to get in touch with himself, that is, he needs to concentrate<br />
on what he’s doing rather than the outcome.<br />
He needs to learn to be happy with what he has created, even if he’s chosen<br />
a model, this should not continue, he must learn to appreciate his own<br />
imagination.<br />
He must stop following what others are doing and collecting data and<br />
instead start being the actor, not the observer.<br />
Awareness as the increase in courage and vitality, and the decrease in fear<br />
and doubt is the are the basic aims of Neverland. When it is outlined this<br />
way, the model of teaching that is used will be irrelevant because there will<br />
be the Neverland that is emancipated and fuelled by the student’s<br />
imagination. Here, the true nature of mankind, his feelings and his will to live<br />
are already present. In this environment the student will create, his doubts<br />
subsided, he will feel himself in the midst of his life and will love his<br />
profession.<br />
He will begin to sense, to think and to feel.. As Santayana writes, “ A sunset<br />
is not criticized, it is felt and enjoyed”… This gives us the freedom to<br />
appreciate and admire the beauty of something and take fuller responsibility<br />
for it. (Santayana, 1988)<br />
The student should come not to a lecture room but to Neverland where he<br />
will find everything he needs. Conversation, feeling nature, drawing freely for<br />
hours and getting his strength from silence will be the way of this new<br />
method. The student who was told off for painting the daisy purple and its<br />
leaves pink, will find the courage to do this again only through this method;<br />
which in turn will give way to design and creativity.<br />
69
As Krishnamurti indicated years ago, “Education should not encourage the<br />
individual to conform to society or to be negatively harmonious with it, but<br />
help him to discover the true values which come with unbiased investigation<br />
and self-awareness…”<br />
( Krishnamurti, 2004 )<br />
REFERENCES<br />
Boeree G.; (2006) Personality Theories: Carl Gustav Jung, online text,<br />
http://webspace.ship.edu/cgboer/<br />
Cleary, T.; (1989) Zen Lessons, the Art of Leadership, Shambala Publication<br />
Inc.<br />
Dutton, T.; (1991) The Hidden Curriculum and the Design Studio: Toward a<br />
Critical Studio Pedagogy in “Voices in Architectural Education- Cultural<br />
Politics and Pedagogy”, Bergin&Carvey<br />
Feigenberg, A.; (1991) Learning to teach and Teaching to learn in “Voices in<br />
Architectural Education- Cultural Politics and Pedagogy”, Bergin&Carvey<br />
Groat, L.; (1996) Reconceptionalizing Architectural Education for a more<br />
Diverse Future: Perceptions and Visions of Architectural Students, Journal of<br />
Architectural Education, Vol 49, No.3, pp 166-183<br />
Jung, C.G.; (2006) Analytical Psychology, Analitik Psikoloji, translated by<br />
Ender Gürol, Payel Publication, stanbul<br />
Jung, C.G.; (2007) Man and his Symbols, nsan ve Sembolleri, translated by<br />
Ali Nihat Babaolu, Okuyanus Publication, stanbul<br />
Krishnamurti, J; (1953) Education and the Significance of Life, Krishnamurti<br />
Foundation, NY<br />
Krishnamurti, J.; (2004) On Learning and Knowledge, Örenme ve Bilgi<br />
Üzerine”, translated by Anita Tatlıer, Ayna Publications, stanbul<br />
Kurokawa, K.; (1991) Intercultural Architecture; Philosophy of Symbiosis,<br />
Academy Editions<br />
Malecha, M.; (2006) Architectural Education in Transformation: Evolving a<br />
third Domain of Knowledge; European Association of Architectural<br />
Educatiion News Sheet, Special Volume 76, pp 21-39<br />
Osho; (2006) The Book of Understanding: Creating Your Own Path to<br />
Freedom, Random House, NY<br />
Osho; (1999) Creativity: Unleashing the Forces Within, Osho International<br />
Foundation, NY<br />
Santayana G.; (1988) The Sense of Beauty: Being the outlines of Aesthetic<br />
Theory, Cambridge, Massachusetts<br />
Stamps, A.E.; (1994) Jungian Epistemological Balance: A Framework for<br />
Conceptualizing Architectural Education, Journal of Architectural Education,<br />
Vol 48, No. 2, pp 105-112<br />
70
Unsworth, J.; (2001) “Drawing is Basic”, Art Education published by National<br />
Art Education Association, Vol 54, N. 6., pp 6-11<br />
Weiner, F.; (2005) Five Critical Horizons for Architectural Educators in an<br />
Age of Distraction, Published in “ Writings in Architectural Education” editor:<br />
E.Harder; won the first EAAE Prize in 2003-2005<br />
71
RESEARCH AND TRAINING IN THE FIELD:<br />
AN EXAMPLE OF CAD-SUPPORTED DRAWING DOCUMENTATION ON<br />
THE MAUSOLEUM OF BELEVI / TURKEY<br />
Gamze Kaymak Heinz, Researcher<br />
Austrian Archaeological Institute<br />
Hertha Firnberg-Str. 9/4/447<br />
A-1100 Wien / Austria<br />
gamzekaymak@aon.at<br />
1977-1984 Studies in architecture and Research-Assistant (Karadeniz<br />
Technical University) Master’s Thesis: “The physical and<br />
functional mutual relationships in living units”.<br />
1985 Prize for the competition “In a historical city: Fields of life for<br />
the future, Bursa 2000”.<br />
From 1986<br />
Architectural studies at TU-Vienna, Member of the excavation<br />
(Ephesos and Limyra).<br />
1997 Dissertation: “The construction history of Cumanin Camii in<br />
Antalya and their Byzantine origins”, TU-Vienna.<br />
1998-2006 Working on the building research of the Mausoleum of Belevi /<br />
Turkey.<br />
2007 Organizational activities for the Austrian Archaeological<br />
Institute, and efforts for the establishment of the ancient city of<br />
Ephesos on the list of preservation of UNESCO.<br />
72
ABSTRACT<br />
In this article, a broad documentation work will be presented, which we as a<br />
team have led. The team comprised of two architects, 15 architectural<br />
students, and four further interns from Turkey. The 15 students were in their<br />
first to fourth year of their architectural studies at the Technical University of<br />
Vienna and/or at Turkish universities, of whom some graduated during the<br />
research year. The members cooperated for 42 weeks, a duration that was<br />
divided into five campaigns of differing lengths from 2001 to 2005.<br />
The object to be documented was the Mausoleum of Belevi, which belongs<br />
to the best-preserved memorials from the Hellenistic period. It is often<br />
compared with the Mausoleum of Halikarnassos, one of the Seven Wonders<br />
of the World.<br />
Through a new investigation at the site, the remaining in situ existence and<br />
constituent <strong>part</strong>s of the rich architectural elements should be documented<br />
and the reconstruction of the monument should be finally realized. And,<br />
parallel to that, a new knowledge about the proposal, construction, and work<br />
process of the Hellenistic period should be gained for the history of<br />
architecture. The reconstruction is a contrary design process. The original<br />
design will be regained by working on and reassembling several single <strong>part</strong>s<br />
of the ruined building.<br />
The documentation work became an interdisciplary cooperation between<br />
architects, geodetics, archaeologists, photographers and skilled workers. For<br />
the documentation, a CAD-supported method of drawing dokumentation was<br />
applied. Drawings created by manuel measurements and subsequently<br />
digitalized were fit in over identical points in the already existing digital<br />
structure.<br />
Our work encompassed various aspects, which were similar in<br />
documentation, research, practice, and teaching, such as with the concept<br />
that these fields are mutually dependent with each other and can only in<br />
exchange come into their interrelation to an intensive efficiency. In this way,<br />
it dealt not primarily with a collection of works of drawings, but rather also<br />
with a documentation of our research activitities.<br />
The documentation and research work surely brought new impulses for<br />
students and experiences, which could not be gained within the scope of<br />
normal class sessions. Some of them can be listed as following:<br />
• “Multidimensional“ simultaneous thinking and acting<br />
• The link between surveying and drawing<br />
• Timing and conversion<br />
• Orientation and positioning, etc.<br />
• Concentration, discipline and pleasure in work<br />
These associations occurred to a great extent and in various situations<br />
under increasing pressure and targeted encouragement of performance.<br />
73
Keywords: The Mausoleum of Belevi, Historical building research,<br />
Structural survey, CAD-supported drawing documentation, Training in the<br />
Field.<br />
74
RESEARCH AND TRAINING IN THE FIELD:<br />
AN EXAMPLE OF CAD-SUPPORTED DRAWING DOCUMENTATION ON<br />
THE MAUSOLEUM OF BELEVI / TURKEY<br />
Introduction<br />
As early as the 30’s, Praschniker, Theuer and Keil (1933) had carried out<br />
academic work on the Mausoleum of Belevi and submitted proposals for<br />
reconstruction and from 1974 to 1978 Alzinger and Fleischer (1979) carried<br />
out further investigations of the mausoleum’s architecture and sculpture, all<br />
of which were jointly published [1]. Hoepfner (1993) produced one article<br />
about the monument [2].<br />
A more recent research project consisted of two <strong>part</strong> projects: Building<br />
Research and Archaeology (Krinzinger, Ruggendorfer and Heinz, 2001)[3].<br />
The recording and reconstruction of the entire complex was the task of<br />
Building Research.<br />
The challenge was to choose a method in such a way so as to master this<br />
complex task in a relatively short and limited time but without allowing the<br />
required quality to suffer as a result. That demanded a precise and efficient<br />
procedure for the building survey. The decision was made in favour of a lowtech<br />
surveying procedure and the use of higher technology where it was<br />
necessary. The method of manual surveying was selected, for which a large<br />
number of staff were trained. After a comprehensive introduction, great value<br />
was set on all the students being able to take on and perform their own <strong>part</strong>s<br />
of the task.<br />
Methodology<br />
The level of accuracy (Schuller, 2005)[4] and the requirements made of the<br />
surveying plans also to some extent determine the recording method.<br />
Measurement and drawing on site, in <strong>part</strong>icular with a common work process<br />
in a joint operation, were the basis from the start. In order to achieve usable<br />
quality of representation in the research task, which is especially important<br />
to detecting the important details in the construction history, (only) manual<br />
measurements could be considered. It was obvious that the pencil scale<br />
drawings had to be produced on site (Cramer, 1984). The fine work on a<br />
drawing board in front of the structure with the direct observation and direct<br />
transfer of the findings are the most important work stages and the decisive<br />
criterion in the building research (Weferling, Heine and Wulf, 2003)[5].<br />
Computer-aided building survey procedures such as the set-up of networks<br />
of points and photogrammetry were involved in the entire processing<br />
procedure and combined with the recordings from manual surveying. This<br />
gave rise to a hybrid technique both in the recording of ground plans and of<br />
sections and views: in well-defined points on the building and on the edges<br />
75
of stones, the reference points were marked and surveyed in three<br />
dimensions. This measurement was calculated with a computer program,<br />
input into the computer and printed at the desired scale (usually 1:10) by a<br />
large-format plotter and then used as a document for the manual survey<br />
drawings on site.<br />
Scanning the manual drawings and further processing on the computer<br />
presented itself as an alternative to allow the combination of the individual<br />
drawings and convert them into readable plans for the reconstruction. In<br />
addition this allowed the “clean drawing” (the conversion of the pencil<br />
drawings into ink) to be dispensed with. With the ink drawing method there is<br />
a risk of loss of information. With the retention of pencil drawing, the<br />
graphical quality of the pencil drawing could be maintained and the accuracy<br />
of the original recordings could also be retained.<br />
A second method was used for the reconstruction of the area of the<br />
entablature on the upper floor. There was nothing in situ as a reference point<br />
here. The numerous displaced blocks were recorded manually in the field<br />
with technical construction details only at a reduced level and transferred<br />
directly into the CAD-program. On the computer the information was<br />
transferred in a CAD-drawing via a reference line that allows the connection<br />
with the layer above and below it to be created. The assembly of the<br />
recorded blocks and their possible arrangement as adjacent blocks was first<br />
done in the CAD-drawing. Then the arrangement was once more checked<br />
on site with the original blocks and architectural trials were undertaken. In<br />
the course of this research, further details were also recorded depending on<br />
the state of knowledge and added into the block drawing files and the<br />
information in the CAD-drawings supplemented. The recordings in the form<br />
of drawings were supplemented with the comprehensive photographic<br />
recording. It was not until the various methods were combined that the<br />
requirement was met of an all-encompassing record of data capture in the<br />
sense of a building research survey.<br />
The majority of the results was achieved in each case in the course of the<br />
project on site, during or at the end of the stage, but not at a desk. At desks<br />
the bases for the findings on site were created and the results were made<br />
visible, clear and comprehensible for publication.<br />
Selecting the scale<br />
Selecting a scale of 1:10 makes it possible to record the condition of every<br />
cuboid with regard to materials, traces of work and hidden qualities (Hölzl,<br />
2003). Occasionally this purpose could also be achieved with a scale of 1:20<br />
e.g. with the recording of the dry masonry walls without anathyrosis, clamps<br />
or dowels. But with the many wall blocks with anathyrosis worked with<br />
millimetre precision it was necessary to decide on the 1:10 scale (Cramer<br />
1984; Eckstein, 1999; Hädler 2005)[6]. In this monument, these two areas<br />
76
are relatively closely overlapping. Moreover, the various staff also have<br />
different levels of experience and for this reason a scale of 1:10 offers a<br />
greater degree of accuracy. In addition, there was a desire to do the stone<br />
drawings on a scale of 1:10 since the artists should not be jumping from one<br />
scale to the other and becoming irritated.<br />
Structure of the geodetic fixed point field<br />
To support the manual survey i.e. to be able to capture the actual situation<br />
quickly and efficiently, the specialist knowledge of geodetic experts was<br />
relied upon to set up the fixed point field (Hölzl 2003)[7]. Some preparation<br />
work had to be done for the geodetic survey. So firstly noticeable marks had<br />
to be made on the stones in visible positions and on the edges and corners<br />
of stones that were as well preserved as possible. Selected reference points<br />
were marked in red with paint sticks and serial numbers marked on them.<br />
The points were calibrated with their coordinates by the technical surveyors<br />
and entered into the computer file according to their absolute and relative<br />
height information. Measurement points contain the serial numbers of the<br />
measured points and their heights. At the end of the work, about 9,500<br />
coded measurements had been taken (Fig. 1).<br />
Figure 1: Triangulation stations of the monument<br />
Figure 2: The monument with inlaid grid<br />
The survey was started with the four corner points of the monument, which<br />
form a square. So the four outermost points of the monument were surveyed<br />
at the well-preserved positions or reconstructed intersection points and any<br />
still easily readable scratches remaining in the layers below such as near the<br />
monument’s southwest corner. Since the monument with its cubic form was,<br />
77
so to speak, in the way, the points had to be measured and recorded in<br />
several sessions. The coordinate system of the survey points is orientated to<br />
the north but the mausoleum’s orientation deviates from the north. After the<br />
square of the corner points had been established, the central axis was<br />
determined in both directions. Parallel to the mausoleum’s edges and<br />
starting from the central axis, a 1-m grid system (Rottländer, 1997)[8] was<br />
laid over the entire monument (Fig. 2).<br />
In the reprocessing on the computer it was very easy to switch between the<br />
two coordinate systems depending in which one was going to have to draw.<br />
These data determined in the office were printed by a large-format plotter at<br />
the desired scale of 1:10 in two-dimensional plans – ground plan, section or<br />
view. On the printout from the plotter in the desired scale there were only a<br />
1-m grid and the survey points with their numbers to be seen (Fig. 3-4).<br />
These printouts formed the model for the manual recordings on drawing film.<br />
Figure 3-4: Partial survey of the south <strong>part</strong> of the W-façade<br />
Manual measurement<br />
The manual survey which allowed for deformation [9](Dzierson and Zull,<br />
1990) formed the main basis for the recording procedures that were the<br />
basis of the subsequent stages of the building research. Precise<br />
observations made of the building were related to each other by means of<br />
the survey (Wangerin, 1992)[10]. and recorded at a scale of 1:10. The<br />
choice of manual surveying as a major element of the method is not just<br />
78
ased on the simple reasons that the recorders could more easily learn to do<br />
it or some of them had already managed to learn it during their training and<br />
several staff could be used simultaneously in various areas and the required<br />
equipment such as plumb line, tape measure, set square and spirit level<br />
were still the cheaper alternative but also on the fact that the human eye is<br />
still the best analyst that can extract important information from what is<br />
there, present it graphically on paper and disregard or filter out the rest and<br />
so also hold an intensive debate with the construction. Compared with the<br />
use of procedures with instruments, the long time required and the longer<br />
time spent with the structure are stressed as a disadvantage of the method<br />
of traditional manual recording (Bruschke, 2005). Thinking of this another<br />
way, one might argue that the traditional manual survey allows longer time to<br />
be spent with the structure compared with the use of procedures with<br />
instruments, which is an important aspect in adequate debate, involvement,<br />
observation and additional reflection about the structure itself. The<br />
advantage of manual processing is a more differentiated and accurate<br />
representation in drawing. It may be the most labour-intensive process but<br />
the construction deserves to be analysed with the best method so as to<br />
exploit and use the opportunity of analysing it with the greatest precision.<br />
The manual recordings were mostly made on to A3 transparent drawing film<br />
on which grids and points were marked. The film should not change its<br />
dimensions even in high humidity so that there would be no distortion<br />
created when two sheets were laid side by side. With each drawing a certain<br />
overlap area was necessary to prevent empty strips produced in adjacent<br />
areas.<br />
After the marked points had been found on the monument, a start could be<br />
made on the manual recording. Once a very dense network of points was<br />
available, smaller sections could then be produced during surveying. Based<br />
on the points it was possible to conduct the survey in smaller manual<br />
triangulation measurements including the recording of technically important<br />
data [11].<br />
It was not simply left up to the surveyors to decide what they would draw and<br />
how but instead a standard presentation method was always adopted in<br />
entering the surface work on the stone drawing [12]. After an explanation of<br />
the principles by the building researcher there was ongoing contact,<br />
enquiries and explanatory discussions on unclear points because surveying<br />
and recording themselves are a way to broad academic discovery. Survey<br />
drawings were not intended to speculate on what might be but on what could<br />
be identified with certainty. The most precise approach possible in the first<br />
stages of work leaves few open questions for later stages of work.<br />
After the work was completed there was a drawing that could be copied and<br />
which forms a very good basis for further processing but which is not yet<br />
ready for publication.<br />
79
Photogrammetry<br />
A further procedure that was available was photogrammetry. This procedure<br />
was preferred in flat areas of the façade. With the views of the south and<br />
north and <strong>part</strong>s of the western façade, digital photo-aided equalisation could<br />
be used in some sections. These positions proved to consist almost<br />
exclusively of individual gigantic wall areas, each lying in a single plane<br />
which, deprived of their cladding blocks, stood there as bare, straightened<br />
rock areas that still provide much information about the fixings and the<br />
heights of the layers. Thanks to their even surfaces they are ideally suited to<br />
photo-aided digital equalisation in the production of view plans. The<br />
reference points (Eckstein, 1999), which were marked in situ with red paint<br />
sticks, were required again. The photography had to be as straight relative to<br />
the surface to be equalised as possible i.e. the plane of the subject had to be<br />
as perpendicular as possible to the direction of the recording. The equalised<br />
photos aided the manual survey with recording as quickly and correctly as<br />
possible, in <strong>part</strong>icular in areas that have no structural peculiarities but show<br />
traces of working over large areas. Structural peculiarities and fixings where<br />
input from pure manual surveys, supplemented by remarks and descriptions.<br />
Structural joints, positions filled with mortar, scratches etc., all these detailed<br />
questions that photogrammetry cannot resolve, were subsequently manually<br />
processed in order to obtain a valuable result for the building research. To<br />
record the façade areas by drawing, scaffolding was erected in front of the<br />
façades. With the aid of the scaffolding it was possible to investigate and<br />
record the rock areas as regards the fixings and the heights of the layers in<br />
detail.<br />
Digitalisation of the survey sketches<br />
In order to combine several drawing sheets, all drawings were scanned<br />
uniformly. Images were created in TIFF file format with a resolution of 300<br />
dpi for the pixel data. These TIFFs were stored on one layer for subsequent<br />
CAD processing.<br />
Pixel images which at first had no relation to the structure had to be<br />
integrated into the coordinate system of the building via reference points.<br />
Here we cannot speak of a method entirely free from further work. But<br />
further work was not done by retracing sheets in the winter that had been<br />
drawn on in the summer. The work of drawing was not repeated but right<br />
from the next stage, work continued on matching the areas drawn with each<br />
other. The aim was to convert the pencil drawing already produced into a<br />
digital format. The idea was to try to produce a traditional clean drawing with<br />
the facilities of the image processing program without having to draw the<br />
recording sheets again in ink. As a result, documents with strong contrast<br />
were achieved compared with the original pencil drawings, which was an<br />
important precondition for printing. Combining the drawings in the computer<br />
into a plan in this way represented the last stage of the survey work, the<br />
80
ecording of the structure converted into printable form, which then served<br />
the building researchers as the basis for further processing and<br />
reconstruction. Since the actual plan, representing the actual situation, was<br />
not to be changed, it was laid down as the actual layer (without line<br />
drawings) and then the planning, corrections or additions, classifications,<br />
anastylosis etc. overlaid on it.<br />
The distortions resulting from scanning were so slight that it was possible to<br />
disregard them. Slight inaccuracies could be removed with the next sheet.<br />
Because the sections were divided into relatively small areas by the A3<br />
sheets, the deformations resulting from using a good scanner were not a<br />
matter that had to be additionally dealt with.<br />
Image processing<br />
To prevent the cut edges from being visible, the images were processed as<br />
original files in the image processing program the overlap areas, then<br />
adjusted until these “edges” could no longer be distinguished. An attempt<br />
was made to eliminate and harmonise the differences between the artists or<br />
the years, between beginners and the experienced, even the differences in<br />
style of the very same artist in the first and last years. Combination was<br />
easy, for example, where a section was drawn in one year and at least most<br />
of it had come from one person. Here the ground plan of the podium was the<br />
biggest and most labour-intensive <strong>part</strong>.<br />
Impurities on the documents such as dust or unclean or yellowed areas<br />
create marks on the scanned images that were not <strong>part</strong> of the recording.<br />
These required further processing e.g. the removal of these “dirty pixels,”<br />
with the aid of various filters.<br />
CAD reprocessing<br />
The processed image in the image processing program was imported into<br />
the CAD-drawing. The image was incorporated into the system by the<br />
identical reference points and the guidelines by means of rotation into the<br />
right orientation and scaling (Schumann, 2000). This allowed the images of a<br />
façade, sectional views or the ground plan in CAD to be combined into an<br />
overall plan.<br />
The entry of all drawings as images on the same scale has the advantage<br />
that one can combine all the meaningful and important details of the<br />
monument that were recorded with a scale of 1:1 (such as the profile of the<br />
podium, the profile of the nosing of the roof tiles or the edging profile of the<br />
burial chamber wall cladding blocks) into a single plan and associate them.<br />
Then the plans can be printed out at any desired scale. Thus for instance in<br />
CAD the entire plan could be shown at a scale that provided an overview<br />
and another important but smaller area shown at a greater scale or prepared<br />
for the publication printing, depending on requirements.<br />
81
Although the areas recorded were in some cases located at some distance<br />
from each other, even from the start of recording they could be combined<br />
into an overall plan with their correct distances from each other. So it was<br />
possible, for instance, to combine the big facades or the ground plan that<br />
were in some cases uncovered, cleaned and cleared of vegetation, surveyed<br />
and recorded in sections in different years into one structure in the CADplan.<br />
In this way the plans recorded at a scale of 1:10 over several years by<br />
various staff could be combined in CAD into one uniform plan (Fig. 5-6).<br />
Figure 5-6: 2001-2004 growth of the recording<br />
All the information was compressed into this plan. With a mouse click you<br />
could access the desired information in the CAD-plan via a structured layer<br />
system. All other layers that were not of immediate use could be filtered as<br />
desired. Whilst there was very good access to the plans, the original plans<br />
could remain undisturbed. The input and storage of the manual drawings in<br />
the computer created many additional opportunities for using them in CAD<br />
such as the overlay of an attempted reconstruction, the insertion of the<br />
appropriate blocks, changes to or updating of the reconstruction in line with<br />
the latest findings or the filtering out of coordinates, grids and survey points.<br />
Where necessary it was for instance also possible to highlight <strong>part</strong>icular<br />
stones with different-coloured borders. Colour signatures were used<br />
especially with reconstruction. The ground plans, sections and views were<br />
related to each other in their absolute height positions by means of a zero<br />
layer in order to check their positions or to accept the ground plan position<br />
and the height position. The overlaying of the ground plan and elevation for<br />
checking and orientation is of course done without problems and can be<br />
switched off or accessed again with the click of a mouse. Thanks to the<br />
82
facilities of the drawing program, all the required information on the drawings<br />
could be overlaid but then hidden again when printing so that they did not<br />
appear either in processing or in printouts. These inputs were required in<br />
order to establish their correct positions for reconstruction but it was often<br />
unnecessary to represent them in the end product since the complicated<br />
relationships would make it harder to understand the end product.<br />
In the end, about 1,682 m2 of ground and elevation areas of the monument<br />
had been recorded at 1:10. In addition some hundred displaced components<br />
were recorded on the site by drawings 1:10 or survey sketches in terms of<br />
technical construction according to their fixings, some being loaded into CAD<br />
as line drawings for the reconstruction.<br />
On the students and the results<br />
The students came on regular or holiday period work placement to gain<br />
experience and they took on the project enthusiastically and were very<br />
committed during the work. Some of them applied for the work back during<br />
their university terms and many joined in the work because of their<br />
connections with the location.<br />
In the first few days they were given explanations on and allocated to the<br />
project and to their task, namely the manual surveying. As it soon turned out,<br />
the opportunities were so wide that every student could find “his own task.”<br />
The procedure and process of surveying and the conversion into drawings<br />
were very soon in hand. With the guidance of architects, the students<br />
performed their tasks. They also had a chance to learn to put the techniques<br />
to practical use.<br />
Although in general they worked alone, it was not long before experience<br />
was being exchanged among colleagues. In this way they also learnt from<br />
each other without this seriously affecting the progress of the work. The aim<br />
of the project was to jointly produce a plan of the existing structure. With the<br />
individual sheets being combined year by year, one could see how the<br />
students were maturing. It was astonishing how seriously the students took<br />
their tasks and how much some of them matured on the job. Everyone in the<br />
field made progress in their techniques and skills.<br />
For the group it was an opportunity to work under professional supervision<br />
on a project in which everyone could contribute and gain new experience.<br />
The group matured on the job although the work was not performed in<br />
groups. Here the shared accommodation, staying overnight in the<br />
excavation building clearly played a <strong>part</strong>. Doing something together in their<br />
leisure time and discussing tasks and problems was obviously from many<br />
points of view instructive for them.<br />
There was no direct connection between their studies and the project<br />
because the excavation stages take place in the summer months outside<br />
83
study periods, which is usual, but they worked in the holidays so that normal<br />
student life was not interrupted.<br />
Using the reprocessed and combined drawings (from their own independent<br />
work) as finished or in some cases <strong>part</strong>ly finished plans, presentation folders<br />
were produced and the work given a clear context. The experience of<br />
success of each individual student was crucial to further successes. At the<br />
same time there also developed the courage, confidence and persistence<br />
required for architectural studies and careers (Baumeister, 2004).<br />
It would be desirable for projects of this nature to be offered to the students<br />
now and then. The work clearly provided new impetus and experience that<br />
cannot be gained in the course of normal student training. For example:<br />
• “multidimensional” simultaneous thinking and acting<br />
• the link between surveying and drawing<br />
• timing and conversion<br />
• orientation and positioning etc.<br />
• concentration, discipline and pleasure in work.<br />
These associations occurred to a great extent and in various situations<br />
under increasing pressure and targeted encouragement of performance. The<br />
students soon understood that the recipe for success lies in hard work,<br />
dedication and discipline. They were instructed on looking at things in the<br />
right way and learning to see what it was all about and about independent<br />
action and implementation.<br />
For students it was a varied learning process compared with studying. They<br />
had the opportunity not only of getting to know the professional architects<br />
but also of working with them as project <strong>part</strong>ners.<br />
Endnotes<br />
[1] Theuer (1979) proposed two different reconstructions: a solution with a pyramidal<br />
roof (in Alzinger et.al., 1979, 72 f. Fig. 51. 52) and one open-air with an inner court<br />
(ibid, 57 Fig. 42a).<br />
[2] Hoepfner revived the open-air solution and clearly improved the previous<br />
reconstruction, without having had the possibility to be able to perform a detailed<br />
investigation at the site.<br />
[3] For the building research, Heinz was responsible, for archaeology, Ruggendorfer.<br />
The general direction of the project was placed in the hands of the then director of the<br />
excavations of Ephesos, Professor Krinzinger.<br />
[4] Precision concerned the correct logging of the complex states of the construction<br />
site and therewith besides precise measurements, especially also precision mapping.<br />
84
[5] For the comprehensive discussion for and against the employment of modern<br />
instruments in the area of historical construction sites, please see [Weferling, Heine<br />
and Wulf (ed), 2003].<br />
[6] Hädler (2005) made a division of levels of precision and ranked 1:10 among the<br />
exclusive scientific objects serving construction close-ups.<br />
[7] Hölzl (2003) negate the necessity of geodetical support in scale 1:10.<br />
[8] This grid system has no direct connection with the axes of the monument. It is<br />
rather an independently set-up grid system in order to attach the orientation of the<br />
drawn plan in the foundation.<br />
[9] There with, it concerns itself with a reality-true portrayal of the sized object.<br />
[10] “Under measurement, one understands the documentation of the state of an<br />
object at a certain point in time”, s.: Wangerin, (1992).<br />
[11] Dowel-, lewis-, clamp-, pry-holes, score lines, etc.<br />
[12] That means the different surfaces of the point, the toothed, etc. chisel were<br />
illustrated.<br />
References<br />
Alzinger, W., Theuer, M., Praschniker C., and Fleischer, R. (1979), Das<br />
Mausoleum von Belevi, Forschungen in Ephesos (FIE) Vol 6, Verlag<br />
Österreichisches Archäologisches Institut Wien<br />
Bruschke, A. (ed) (2005), Bauaufnahme als Erkenntnisprozess<br />
Anforderungen und Methoden vergleich, Bauaufnahme in der<br />
Denkmalpflege, pp 187-195<br />
Baumeister, N. (2004), Abenteuer Architektur, Design und Architektur:<br />
Studium und Beruf. Fakten, Positionen, Perspektiven, Internationales<br />
Forum für Gestaltung Ulm pp 125-133<br />
Cramer, J. (1984), Handbuch der Bauaufnahme, Deutsche Verlags-Anstalt<br />
Stuttgart p 49<br />
Dzierson, M. and Zull, J. (1990), Altbauten Zerstörungsarm Untersuchen,<br />
Rudolf Müller Verlagsgesellschaft Köln<br />
Eckstein, G. (1999), Empfehlungen für Baudokumentationen: Bauaufnahme<br />
- Bauuntersuchung, Arbeitsheft / Landesdenkmalamt Baden-<br />
Württemberg: 7, Konrad Theiss Verlag, Stuttgart p 13<br />
Grossman, G.U. (1993), Einführung in die historische Bauforschung,<br />
Wissenschaftliche Buchgesellschaft, Darmstadt<br />
Hädler E. (2005), Sanierungsvoruntersuchung und Bauforschung als Teil<br />
des Planungsprozesses, A. Bruschke (ed), Bauaufnahme in der<br />
Denkmalpflege, pp 45-49<br />
Hölzl F. (2003), Genauigkeitskriterien und Anforderungen an Aufmaßpläne,<br />
in: U. Weferling, K. Heine, U. Wulf (ed), Von Handaufmaß bis high tech 2<br />
Koll. Mainz vom 23.- 26. Feb. 2000, pp 44-49. 45<br />
Hoepfner, W. (1993), Zum Mausoleum von Belevi, Archäologische Anzeiger<br />
(AA), Deutsches Archäologisches Institut (DAI) pp 111-123<br />
85
Keil J., (1933), 17. Vorläufiger Bericht über die Ausgrabungen in Ephesos,<br />
Österreichische Jahreshefte (ÖJh) 28 Beiblatt, pp. 28-44<br />
Krinzinger F., Ruggendorfer P., and Heinz R. (2001), Das Mausoleum von<br />
Belevi, Anzeiger der philisophisch-historischen Klasse Wien 136 pp 143-<br />
167<br />
Krucker, B. (2005), Wechselwirkungen, interactions in teaching, research<br />
and practice. Cavelti A6, St. Gallen, Zurich p 10<br />
Rottländer, R.C.A (1997), Achse oder Raster? Zur Grundrissgestaltung<br />
klassischer und romanischer Architektur, in: Archäometrie und<br />
Denkmalpflege, Koll. Wien pp 59-65<br />
Schuller, M (2005) Building Archaelogy – Bauforschung, Bruschke A (ed),<br />
Bauaufnahme in der Denkmalpflege, p 10<br />
Wagner, S (2000), Bauaufnahme als Dokumentationsmethode in der<br />
Baudenkmalpflege, D. Schumann (ed), Bauforschung und Archäologie,<br />
pp 348-363<br />
Wangerin, G (1992), Bauaufnahme. Grundlagen, Methoden, Darstellung 2 ,<br />
Braunschweig (u.a.): Vieweg p 56<br />
Weferling, U., Heine, K., and Wulf, U. (ed) (2003), Von Handaufmaß bis high<br />
tech 2 . Koll. Mainz vom 23.-26. Feb. 2000, Verlag Philipp von Zabern<br />
86
INTRODUCING DESIGN STUDIO LEARNING IN ARCHITECTURE TO<br />
NEW STUDENTS<br />
Simon Beeson, Course Leader<br />
Arts Institute at Bournemouth<br />
Anthony Holness, Senior Associate Lecturer<br />
Arts Institute at Bournemouth<br />
Wallisdown, Poole,<br />
Dorset, BH12 5HH<br />
United Kingdom<br />
sbeeson@aib.ac.uk<br />
aholness@aib.ac.uk<br />
Simon Beeson, Master of Architecture,<br />
Fellow of the Higher Education<br />
Academy, was educated at the<br />
University of Manchester, Hull School<br />
of Architecture, and University of<br />
Minnesota. As an artist and critic, he<br />
has published extensively on the role of<br />
sculpture and architecture in the public<br />
space, staged the Making/Thinking:<br />
Artists Build exhibition series in Edinburgh, and was a research fellow at the<br />
Henry Moore institute. Also, much of his research and practice is devoted to<br />
paedogogical uses of architectural design.<br />
Dr Anthony Holness is an architect with<br />
experience in both practice and teaching. In<br />
addition to <strong>part</strong> time practice in London he<br />
is also senior associate lecturer at the Art<br />
Institute at Bournemouth in Dorset UK. He<br />
gained his doctorate at Northumbria<br />
University in Newcastle upon Tyne UK,<br />
conducting research in to design<br />
methodology and has published a number<br />
of papers on the subject.<br />
87
ABSTRACT<br />
The design studio is central to architectural education. It is the forum in<br />
which students can apply and test their developing architectural knowledgebase<br />
and staff can evaluate the students understanding and competence in<br />
formulating an architectural proposition. The studio also has a direct<br />
relationship to the professional working environment of the architect and<br />
therefore simulates the creative workplace environment that many of the<br />
students aspire towards. Therefore one of the most significant challenges<br />
for architectural education is the development of methods that are effective<br />
in introducing studio-based learning to new entrants to courses in<br />
architecture. Most new students will have had no or very little experience of<br />
this method of learning. The process is of even greater importance when<br />
the course itself is new. Established courses will have an existing and<br />
evolving studio culture for new students to draw on in a process of ‘passive<br />
induction’. For a new course there needs to be a more conscious and<br />
structured mechanism to both induct new students into the process of<br />
studio-based learning and encourage the appreciation of the benefits of a<br />
lively studio culture.<br />
Keywords: Studio-Based Learning, Induction Process, New Course, Taster<br />
Day.<br />
88
INTRODUCING DESIGN STUDIO LEARNING IN ARCHITECTURE TO<br />
NEW STUDENTS<br />
Introduction<br />
The special importance of sketching in the design process as long been<br />
recognised by design researchers. Lundequist (1992) exemplified this<br />
position when he observed that,<br />
It is virtually a truism to say the core of professional knowledge of an<br />
architect lies in his ability to create solutions to design problems. This<br />
ability to sketch is concerned less with being able to draw and more<br />
with his ability to handle the ambiguous and indeterminate in the<br />
problems he faces.<br />
Also, Wahlstrom (1992) explored the relationship between the process of<br />
sketching in design and professional knowledge before making the<br />
connection between tacit knowledge 21 , or the knowledge acquired through<br />
experience and reflection, rather than through structured learning, and the<br />
essentially personal means of design exploration through sketching. The role<br />
of sketching in the process of generating, testing and developing a design<br />
solution is self evident to a practitioner. And their relationship to a<br />
collaborative process of design and construction is also implicit in<br />
architectural practice. However, this is not the case with new students<br />
entering courses in architecture who are unfamiliar with the relationship<br />
between drawing, making and design methodology, especially in the<br />
educational and professional context of studio practise. The introductory<br />
student exercises discussed here are an attempt to address these issues.<br />
In order to focus attention on the work of architecture as a material, made<br />
thing, it is beneficial to introduce students to architectural design through the<br />
use of models as representation rather than drawing. By engaging with the<br />
spatial location of material, its form, texture and issues of scale, students are<br />
then able to explore suitable methods of drawing to abstract and re-present<br />
the material model in two dimensions.<br />
Their unfamiliarity with studio-based learning may initially cause them to fall<br />
back to the more traditional class-room based learning mentality of which<br />
most new students are familiar. In the classroom the teacher is “master” and<br />
21<br />
See Polanyi (1964) for more details.<br />
89
directs the course of learning through very narrowly prescribed curriculum<br />
directives, usually with pre-determined outcomes. Unlike the classroom<br />
teaching experience, the studio requires a radical adjustment in the studenttutor<br />
relationship. The tutor is no longer the initiator of the learning process,<br />
but more of an enabler, who explores design opportunities and possibilities<br />
with a group of students, within a framework of limitations and possibilities.<br />
In effect a collective investigation of architectural ideas is formed by the<br />
whole group and centred on the studio. For the studio to become a forum<br />
and laboratory for design exploration and debate it is important that students<br />
adjust to a learning culture where they make the decisions about what and<br />
how they investigate. The sooner the student is able to adjust to the studio,<br />
the earlier their design decision making abilities will benefit.<br />
Also, it is important that the students enjoy the experience of studio based<br />
learning. It calls for a more open and collaborative working process than is<br />
normally encountered before Higher Education. The student will not only<br />
expect to receive critical assessment and advice from their tutors, but must<br />
be prepared to present their work and allow their developing design<br />
approach to be constantly tested together with their fellow students and<br />
tutors. This can be daunting to many new students when confronted with<br />
the prospect of exposing their work to this type of peer review process.<br />
However, such exposure to a wider audience, each with a different design<br />
perspective, is highly beneficial to the student.<br />
One other important aspect of studio based learning that should not be<br />
overlooked is that it reflects the professional working environment that many<br />
of the students will find themselves in after they have completed their<br />
architectural studies. The modern practice of architecture is now very much<br />
of a collaborative affair. The increasing complexity of modern buildings<br />
requires the input of many different specialists working together to realise a<br />
building design. The designer as individual enabler, as opposed to<br />
individual creative contributor to the architectural design and realisation<br />
process, is becoming less relevant in an era of highly complex delivery<br />
mechanisms for buildings. From this perspective, one can appreciate the<br />
role that studio working can play in getting students to develop a collective<br />
response to a design problem and forming a consensus on possible<br />
development strategies. There are benefits in working collectively as a<br />
group, as Lawson (1993) illustrated when he quoted the following:<br />
The group has a distinct advantage over the individual, because ideas<br />
can become personal property or one’s own intellectual territory. The<br />
strength of that territory is considerable, and the difficulty of working<br />
alone is often in the breaking of the bonds caused by it. With a group<br />
90
the bonds are broken more easily, because the critical faculty is<br />
depersonalized. 22<br />
The studio has a central role to play in developing the unique character of<br />
architectural design education. The students are central to that emerging<br />
character so it is vital that attention is given to developing suitable means of<br />
inducing new students to this pattern of education.<br />
The Studio Introduction Workshop Exercise<br />
The Arts Institute at Bournemouth (AIB) is currently developing a process of<br />
induction that begins at the interview stage, before a student is offered a<br />
place on the new course in architecture (commenced 2007). During a<br />
‘Taster Day’ a short studio exercise is used to introduce the studio-working<br />
environment to potential new students. The tasks involve object<br />
arrangement and discussion, drawing and scale appreciation. The materials<br />
which the students are given are very basic and limited in variety, while the<br />
results are not formally assessed. The atmosphere is deliberately kept<br />
informal and relaxed to encourage social interaction between students. The<br />
students are give guidance and assistance during the tasks but directed<br />
tutoring is avoided. The resulting drawings and photographs of the students<br />
structures form the basis of the project ‘data’ and the outcomes are<br />
compared with the developing direction given to the students at the start of<br />
each successive session.<br />
Although the ‘Taster Day’ exercises are not considered to be <strong>part</strong> of a formal<br />
process of induction to the first year course, they do assist in preparing new<br />
entrants to the first year to think about architecture in a tangible way through<br />
the direct manipulation and arrangement of objects (in this case wood<br />
blocks) and their representation in drawings. Design through making is a<br />
key element of the course and at the heart of the course philosophy (2007).<br />
The architectural design course is clearly focused on introducing<br />
architectural design as a specific field of design practice, with a<br />
<strong>part</strong>icular emphasis on the work of architecture as a tangible, built<br />
(measurable) representation of human ideas (immeasurable).<br />
This process will be introduced in first year (and developed through the<br />
succeeding years of the course) where the making and use of models<br />
representations of ground, wall, frame and canopy is the basis to<br />
understanding origins of architectural form and design methodology. The<br />
22<br />
Quoting Richard Burton of ABK Architects, London.<br />
91
process of developing a suitable studio induction mechanism will continue.<br />
As students progress through the course an evaluation of the evolving<br />
mechanism is made. This paper can be viewed as describing a work-inprogress.<br />
The nature of the findings will necessarily be qualitative and<br />
heavily value based.<br />
Any investigation of this nature is necessarily qualitative in that it seeks to<br />
explore the potential of pre-course studio introduction workshop type<br />
programmes to potential students at interview stage. The effectiveness of<br />
the programme in helping students to adjust to the studio environment and<br />
establish a vibrant studio culture can only be assessed after the new intake<br />
have completed a full years study. However, small adjustments in<br />
programme delivery can be made and assessed on the basis of short term<br />
outcomes over the three month period that the programme ran for. The<br />
exercises themselves were flexibly structured within a standard pattern, but<br />
delivered fairly intensively.<br />
The single session was piloted in April 2007. A series of eight taster<br />
sessions were conducted between January and April 2008. The <strong>part</strong>icipants<br />
were all candidates for entry to the first year of the BA (Hons) degree course<br />
in architecture. They were all invited to the de<strong>part</strong>ment for an interview and<br />
an opportunity to experience the Institute and its facilities over a full working<br />
day. The <strong>part</strong>icipants were sent a programme outlining the activities for the<br />
day, but a<strong>part</strong> from advice on their portfolios, no other information about the<br />
studio exercise was forwarded.<br />
Each session consisted of between six and twelve students and lasted for<br />
about three hours. The venue for the workshop session was initially a<br />
seminar room and the afternoon was chosen as it was hoped that by that<br />
time a minimum level of group culture may have developed among the<br />
students. (The morning includes a general introduction to the course and<br />
tour of facilities). The exercise was divided into three stages. Firstly, each<br />
student was given twelve blocks – wooden block models of seats at 1:20<br />
scale (see figure 1). They were then asked to form an arrangement of chairs<br />
in whatever pattern they preferred before discussing their chosen<br />
arrangement. Secondly, they were then asked to consider the blocks not as<br />
chairs but as components to be combined in a way to construct a wall. No<br />
limit was set on the height or number of blocks available. Once they had<br />
constructed a wall they were then asked to build a right angle corner to their<br />
wall, making sure that they tried to interlock the blocks in some way rather<br />
than merely butting one plane of blocks up against another (see figure 2).<br />
Fourthly, they were then asked to draw both the internal angle and then the<br />
external angle of the wall (see figure 3). During the drawing exercise small<br />
92
plastic models of people at 1:100 scale and 1:50 scale were positioned next<br />
to, within or on top of the students constructions and they were asked to<br />
consider the likely scale of their walls. Questions that arose included<br />
whether their wall constructions were at the scale of <strong>part</strong> of a large building<br />
or at the scale of a sculpture or small enclosure.<br />
Figure 1 – Block Models (13 March 2008)<br />
The chair blocks themselves originated from a series of workshops<br />
undertaken with school children starting in 1999 undertaken by Simon<br />
Beeson. They are used to raise issues of arrangement and social<br />
relationships, usually in parallel with public art propositions. There broader<br />
application as a play-block is currently under development. With architectural<br />
students the potential to explore how a fixed block can be arranged and<br />
combined has become a fruitful and thought provoking application.<br />
93
Figure 2 – Making a Wall (31 January 2008)<br />
Summary of the Workshop Tasks<br />
Phase 1:<br />
Arrange twelve “chairs”.<br />
Group discuss of the arrangements.<br />
Phase 2:<br />
Combine two blocks.<br />
Study the ensemble visually before drawing the blocks.<br />
Phase 3:<br />
Construct a “wall” (number of blocks not specified).<br />
Introduce a corner by “locking” in another wall at right angles to the<br />
first.<br />
Draw the internal and external angles of the corner.<br />
Observation and Lessons from the first Workshop sessions<br />
When the first workshop exercise was run, each task was introduced<br />
separately so that the students did not know what the next stage of the task<br />
would be. This was not a conscious decision and was definitely not<br />
prompted by a desire to prevent the students tailoring their output to preempt<br />
the following task. However, this limited information release did lead to<br />
94
a certain amount of apprehension and confusion on the <strong>part</strong> of the students.<br />
The discussion about the arrangement of chairs did suffer somewhat as a<br />
result. It was apparent that a follow-up discussion was not something that<br />
the first group of students had contemplated and as a result the discussion<br />
was rather superficial. In the subsequent running of the workshop both the<br />
chair arranging task and the follow-up discussion were introduced to the<br />
students at the outset. This allowed the students to be more adventurous in<br />
the arrangements they formulated for the chairs. They also generated<br />
interesting social scenarios to explain the rational behind the arrangements<br />
that they had generated.<br />
Figure 3 – Internal & External Wall Studies.<br />
The blocks were designed and made in such a manner that their shape and<br />
size allows them to fit together in a very specific way. The first exercise<br />
asked the students to regard the blocks as “chairs”. The second wallbuilding<br />
exercise asked the students to regard the blocks as components to<br />
be combined to construct a wall. Again, the jump from perceiving the blocks<br />
as the single and complete object “chair” to a “component” to be physically<br />
combined to create a more complex whole was something that proved<br />
unexpectedly problematic at first. However, after they had made a few<br />
95
attempts to test the possibilities of combining the blocks, a series of different<br />
walls were constructed. Again, after evaluating this, an additional subexercise<br />
was introduced between the chair and wall sections of the<br />
workshop to help link the two. The jump from the scale of a chair to the scale<br />
of a wall may have been rather more than the students were able to<br />
assimilate in a studio introduction exercise. However, this is precisely the<br />
type of alternation between scales that occurs during design exploration, and<br />
the testing of possible solutions. The transition exercise required the<br />
students to take two blocks and put them together in any way they chose<br />
before taking a few minute to look at them. After a few minutes of studying<br />
the block “couple”, they then spent a few moments drawing them (see figure<br />
4). This intermediate exercise proved useful in the final exercise to create a<br />
wall. The students appeared to appreciate the possibilities of combining the<br />
blocks more readily and may also have appreciated more easily that the<br />
more solid the wall construction was the less interesting the wall turned out<br />
to be. The pattern of void and solid helped to produce interesting forms and<br />
allowed the students to articulate their structures (see figure 5). This<br />
resulted in more interesting drawings.<br />
Figure 4 – Study of Two Chairs.<br />
In addition to the overt role of getting<br />
the students to carry out simple<br />
analytical and evaluative tasks in the<br />
construction and drawing of the blocks,<br />
there was the covert role of attempting<br />
to reduce the learning inhibitions that<br />
have been built up over the previous<br />
years of formal education, and it was<br />
this latter task that any introduction<br />
workshop programme has to address.<br />
It was extremely difficult to generate<br />
any kind of group dynamic over the<br />
time available and against the<br />
background of individual learning that pre-university education strongly<br />
adheres to. The previous events during the Taster day were all aimed at<br />
encouraging the students to form the type of short-term bonds with each<br />
other that groups who are placed in unfamiliar situation resort to during<br />
intensive problem solving exercises and find strength through their common<br />
ignorance. However, this failed to happen, perhaps <strong>part</strong>ly due to the<br />
absence of truly collaborative tasks. As an experiment during the final<br />
running of the workshop for this academic year the wall-building exercise<br />
was amended to introduce an element of team working. After each student<br />
had built their wall, but before they constructed the corner, they were<br />
96
grouped into pairs and asked to form a corner by bringing each of their wall<br />
elements together. They had to work together to devise a way of locking<br />
both elements together rather than just butting one wall element up against<br />
the other. This proved to be very successful and encouraged a high level of<br />
team working and cooperation in attempting to solve the problem. This<br />
additional task provides an opportunity to expand this element of the<br />
workshop to develop team-working exercises.<br />
One other aspect of the workshop which proved to be rather more important<br />
than was appreciated at the first instance was the choice of venue. The first<br />
three sessions were conducted in a seminar room. The room is normally<br />
used by many other courses and so cannot exhibit the <strong>part</strong>icularities of any<br />
one course that uses this room. However, once the venue was moved to the<br />
studio itself, the value of being surrounded by the products and processes of<br />
the studio (models, drawings, CAD stations, drawing boards, and students)<br />
enhanced the experience for the students. On reflection, it may now seem<br />
that the studio was an obvious choice for the venue, but it is precisely these<br />
types of issues that evaluating the first set of workshops is intended to<br />
address.<br />
Implications for Future Workshop Exercises<br />
The workshop was very much focused on the process of design and not the<br />
product or solution. The drawings and models were vehicles which allowed<br />
the students to gain a limited sense of learning how to explore design issues<br />
as an architectural student (and architect) might within the <strong>part</strong>icularity of the<br />
studio. The workshop allowed perspective students to assess their<br />
suitability and reaction to studio-based learning by providing them with some<br />
basic first-hand experience. It also initiated a process that can be built upon<br />
during the early stages of the first year course. However, if suitable groupbased<br />
tasks can be included within the programme then the group dynamic<br />
that is crucial to developing a studio culture can be generated in the<br />
workshop and its value more readily appreciated by the <strong>part</strong>icipants. This<br />
first series of workshops must be considered as a further pilot study with the<br />
aim of developing a more rigorous approach to the workshop’s design and<br />
evaluation for pre-course entrants to courses in architecture. The possibility<br />
of developing a useful general framework for constructing specific<br />
architectural design orientated induction/introduction courses for pre-course<br />
applicants should be a longer term aim of this study.<br />
97
Figure 5 – Final Study (14 February 2008)<br />
References<br />
AIB (2007), School of Design, BA (Hons) Architecture Course Handbook,<br />
The Art Institute at Bournemouth, Poole, UK, pp. 7-10<br />
Lawson, B (1993), ‘The Art of the Process’ in RIBA, The Art of the Process,<br />
Architectural Design Practice, The Building Group, London, UK, pp. 7-10<br />
Lundequist, J. (1992), ‘The Inexplicable in Architecture’ in Kazemian, A (ed.)<br />
Proceedings-International Conference on Theories and Methods of Design,<br />
13-15 May 1992, Gotenborg, Sweden, pp. 140-150<br />
Wahlstrom, O. (1992), Learning Creativity in Design – Some Impressions<br />
from a Design Course Project on the Fourth Year Level at the School of<br />
Architecture, Royal Institute of Technology in Stockholm, in Kazemian, A<br />
(ed.) Proceedings-International Conference on Theories and Methods of<br />
Design, 13-15 May 1992, Gotenborg, Sweden, pp. 190-198<br />
98
ANALYSIS OF FORMS<br />
Luis Manuel Fernandez Salido, associate tutor<br />
School of Architecture, University of Navarre<br />
Imanol C. García de Álbeniz Martínez, associate professor<br />
School of Architecture, University of Navarre<br />
Inmaculada Jiménez Caballero, professor<br />
School of Architecture, University of Navarre<br />
José Angel Medina Murua<br />
School of Architecture, University of Navarre<br />
Carlos Naya Villaverde, professor<br />
School of Architecture, University of Navarre<br />
Clara Olóriz Sanjuán, PhD student<br />
School of Architecture, University of Navarre<br />
De<strong>part</strong>ment of Analysis of Forms<br />
Universidad de Navarra<br />
Escuela de Arquitectura<br />
Campus Universitario<br />
31080 Pamplona<br />
Navarra (España)<br />
coloriz@unav.es<br />
99
Luis Manuel Fernandez Salido<br />
Graduated in 1996 at the School of Architecture in the University of Navarre<br />
and awarded with an Extraordinary prize in his final project. Since then, he<br />
has been teaching at the Projects De<strong>part</strong>ment combined together with his<br />
research on Spanish modern architecture. During his professional career he<br />
has won many competitions and his work has been published several times.<br />
He researched on his PhD thesis on Ferando Redón Huici, published in<br />
2006. Currently, he is associate tutor in the projects de<strong>part</strong>ment and he<br />
develops his architectural profession, at the same time.<br />
Imanol C. García de Álbeniz Martínez<br />
He studied architecture in 2000 at the Universidad de<br />
Navarra. In 2005 he finished his PhD about Modern<br />
churches in Spain. Vitoria as a paradigmatical research.<br />
From 1996-2004 he taught Descriptive Geometry, and<br />
from 2005 he became associate professor of the subject<br />
Analysis of Forms. He has collaborated in some books,<br />
publication of articles and distribution of conferences.<br />
His professional work is developed between the<br />
architectural project and research on urban planning.<br />
The city-planning scope includes 2000 dwellings in<br />
Huelva and the first international prize obtained during its stay in London in<br />
2002 with IDOM-UK for the urban arrangement and audience in Waterford,<br />
Ireland.<br />
Inmaculada Jiménez Caballero<br />
She graduated from the School of Architecture at<br />
University of Navarre with urbanism speciality in 1981<br />
and became a Doctor in architecture in 1991. From 1982<br />
until 1990 she collaborated with the University as an<br />
auxiliary tutor and from 1990 she became a professor.<br />
She completed her doctoral thesis about “Formal and<br />
historical analysis of the Neoclassical architecture of El<br />
Burgo de Osma”, she also stayed at the Le Cobusier<br />
foundation in Paris researching on Le Corbusier’s travel<br />
drawings.<br />
She has published many book such as “El arte como oficio” “Proyecto y<br />
vivienda” and <strong>part</strong>icipated in many international congresses. She is also<br />
involved on the organization of many painting courses.<br />
José Angel Medina Murua<br />
Graduated in 2000 with a Schindler award in his final project and Doctor in<br />
2005. He is <strong>part</strong> of the Projects De<strong>part</strong>ment at the School of Architecture of<br />
100
the University of Navarre since his graduation. Guest academic at the GTA<br />
Institute of the ETH in Zurich under professor Magnano Lampugnani. He has<br />
published several articles in relation with the Spanish Modern Movement<br />
during the thirties decade. His research is complemented with his<br />
professional career.<br />
Carlos Naya Villaverde<br />
Graduated in 1990, he became a Doctor in 1996 with<br />
extraordinary award for his research on technology in<br />
the European avant-garde manifestoes, whose<br />
significance and consequences he keeps on studying<br />
nowadays.<br />
He is professor of Analysis of Forms and currently he is<br />
immersed in a Visiting Scholar program at the University<br />
of Columbia.<br />
Clara Olóriz Sanjuán<br />
She studied at the School of Architecture of the<br />
University of Navarre, where she received her Diploma<br />
in Architecture 2006. During her studies she worked for<br />
a number of practices: Ateliers 234 during three months<br />
in Paris, in 2004; and cerouno during three months in<br />
Zaragoza.<br />
In 2006, she won the Caja de arquitectos scholarship<br />
that allowed her to work at Foreign Office Architects<br />
FOA in London. Currently, she is on her first year of<br />
PhD studies and works as auxiliary tutor at the<br />
De<strong>part</strong>ment of Projects in the Analysis of Forms subject .<br />
101
ABSTRACT<br />
Introduction<br />
Analysis of forms is the course that initiates the essential framework of<br />
architectural students in projects discipline at the School of architecture in<br />
University of Navarre.<br />
Our teaching aim in this first course of studies in architecture plays a double<br />
role: on one hand, to give the students the necessary graphic tools to<br />
develop architectural projects and on the other hand, to initiate them in the<br />
knowledge of architecture through the analysis of buildings.<br />
Materials and methods<br />
Our weekly schedule consists of a whole workshop day starting with a fortyminute<br />
theoretical session which helps the students to immerse into the task<br />
they are due to deliver at the end of each session. Structure, construction,<br />
light, space, function, form, landscape and environment is analysed by the<br />
students along different tasks proposed to them.<br />
In addition to this, a complementary homework is demanded each week to<br />
ensure a deeper and continuous process of learning where the students<br />
must choose their own motifs and practice different techniques.<br />
Our one-year course also includes four weeks of a monographic theme<br />
usually focussed on the analysis of a city area where they explore, in many<br />
creative ways, the different scales of the urban space.<br />
Another four-week period is spent on a group exercise of three or four<br />
people where they experience working in teams and most of the times how<br />
overall results usually exceed expectations.<br />
Each proposed activity enables the students to rethink the architectural<br />
project. Redrawing its plans and perspectives allows them to project,<br />
interiorize and to have a better understanding of it. The task of redefining the<br />
architectural project graphically proportionate them a deeper comprehension<br />
of architecture.<br />
The graphic exercise produces a personal encounter between students and<br />
great masters of architecture of the twentieth century including their works<br />
and thoughts. The design analysis becomes an additional effort to further<br />
understand the idea, concepts and constraints that triggered the architectural<br />
project.<br />
Results<br />
This double-side way of learning design skills by means of architectural<br />
analysis provides them with the graphic ability to share and communicate<br />
their creative thought. It becomes an essential tool in their permanent<br />
process of generation of ideas that are triggered by the creative activity now<br />
102
and in their future. These graphic tools allow them to express their<br />
architectural concepts and continually adapt their means and intentions to<br />
materialize the creative thought made architectural form.<br />
Conclusions<br />
Learning design skills by means of drawing architecture builds their<br />
architectural criteria from now onwards and develops their personal mature<br />
with increasing analytic contents. Students discover which the fundamental<br />
elements of architecture and the links and concepts that combine and<br />
articulate them are.<br />
The graphic quality improves notably when they abandon the drawing<br />
conception as their main aim in itself and they focus on the architectural<br />
object and its analysis.<br />
There is, at the end, a personal fulfilment for the students, not just because<br />
of the improvement they achieve over their graphic tools but for their first<br />
immersion in architectural thought.<br />
Five key words<br />
Design education through architectural analysis.<br />
103
ANALYSIS OF FORMS<br />
We would like to share with you our didactic experience in the first-year<br />
studies at the School of Architecture at the University of Navarre. Our<br />
subject is named Analysis of Forms and it is the course that initiates the<br />
essential framework of architectural studies in projects discipline.<br />
In this presentation we would like to introduce you a synthesis of the<br />
methodology and the work we develop in our school, as well as our aims and<br />
the future developments of the discipline as follows:<br />
1. Introduction:<br />
1.a. Aims<br />
1.b. Analysis of Forms within the school<br />
1.c. Analysis<br />
2. Objectives<br />
1st Design ability<br />
2nd Design language<br />
3rd Design culture<br />
4th Design vocation<br />
3. Methodology<br />
4. End of the process<br />
5. Future developments<br />
6. Results and conclusions<br />
1. Introduction<br />
1.a. Aims<br />
Our teaching aims in this first course play a double role: on one hand, we<br />
intend to give the students the necessary graphic tools to develop<br />
architectural projects and on the other hand, we initiate them in the<br />
knowledge of architecture through the analysis of buildings.<br />
1.b. Analysis of Forms within the school<br />
This subject belongs to the introductory courses in the academic program of<br />
the projects de<strong>part</strong>ment that is divided in six sections and accompanies the<br />
students during a five-year long training. Together with “Elements of<br />
Composition” from the second year studies, “Analysis of forms” becomes the<br />
foundations of the architectural degree before being fully introduced in<br />
“Projects I, II, III and IV for the third, fourth and fifth year.<br />
This subject leads our students through a one-year process of intensive<br />
learning of graphic skills and architectural projects that will become the<br />
foundations of their future professional development, it constitutes their first<br />
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contact with the architectural process of designing and the starting point of<br />
the creative thought.<br />
1.c. Analysis<br />
The architectural project is a creative process that generates something that<br />
did not exist before, the analysis starts with the result of that process and<br />
from that point intends to show up its ideas and principles, it is meant to be<br />
the way of going back to ascertain the circumstances that inspired the<br />
project. This analysis is founded on hypothetical reasons however it shows<br />
the student how architects operate, design and think their architecture.<br />
In Mimetics Aristotle explains how in order to communicate an idea; you<br />
need to construct an image, to articulate it. Thus, for him the way of<br />
structuring the ideas is to write them. Assimilating the practice of architecture<br />
to “writing” in Aristotle, we could say that architects articulate their discourse,<br />
their thoughts and concerns through drawing. This is the reason why it is so<br />
important to develop their graphic skills in these early stages of their training<br />
and to mature as future creators of architectural ideas.<br />
2. Objectives<br />
1st Design ability<br />
The first objective is to provide the pupils with the graphic ability to<br />
communicate their creative thought. In order to learn project and design<br />
tools, the following characteristics are essential:<br />
- Agility in sketching during the continuous flux of ideas and<br />
perceptions of the reality that architects require as a graphic<br />
thought.<br />
- Rigor and accuracy are crucial qualities in a geometric construction<br />
associated with the formal dimension of architecture.<br />
- Motion and suggestion in the processes of analysis, representation<br />
and production of the intentions of the author.<br />
2nd Design language<br />
The second goal initiates our students into the process of tackling the<br />
comprehension and assimilation of a building by means of the graphic<br />
language. The reconstruction of the architectural project by means of the<br />
analytic drawing reveals the complexity of the elements, relationships and<br />
laws that composes it.<br />
They redraw the building in order to reprocess it and to rethink the<br />
fundamental elements, laws, relations and concepts that materialize the<br />
design process.<br />
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3rd Design culture<br />
The third aim proportionates them a basic architectural culture. Analysis of<br />
forms produces an encounter with the masters of the modern and<br />
contemporary architecture and at the same time introduces the students into<br />
the cultural dimension and the architectural panorama which is going to be<br />
the environment where they are going to develop their professional vocation.<br />
The graphic analysis implies a further attachment of the individuals to the<br />
architect and the project that they conceptualize rather that the segmented<br />
method of the theoretical and historical point of view separated from the<br />
learning of graphic tools.<br />
We propose relevant works of twentieth century masters to prompt in our<br />
students an enthusiasm for research that will be incorporated in their cultural<br />
baggage to be used in the future as precedents or references for their own<br />
career.<br />
4th Design vocation<br />
Finally, one of our goals during this first year is to make them relish the<br />
design tools that will accompany them in their future because it is in this<br />
enjoyment when the process of learning becomes really efficient and the<br />
vocational side of our profession plays a crucial role. Unconsciously, their<br />
attitude taken in every graphic task is captured in the final result and their<br />
psychological mode is proportional to the expressiveness of their work.<br />
It is an important target for us to be able to transmit them the enthusiasm for<br />
the architectural project so they can get engaged with it and at the same<br />
time, they learn how to appreciate the architectural work in their first contact.<br />
3. Methodology<br />
The weekly schedule consists of a whole workshop day starting with a fortyminute<br />
theoretical session which helps the students to get immersed into the<br />
task they are due to deliver at the end of each session.<br />
Part 1<br />
At the beginning of the process, during the first three months it is necessary<br />
to provide them with basic drawing tools such as perspective rules and<br />
techniques like watercolour, ink, charcoal, pencil…etc.<br />
The course is divided into two <strong>part</strong>s. The first one, as it has been said before<br />
is focussed on learning almost purely drawing tools, so they can make use of<br />
them during the second <strong>part</strong>. Nowadays, it is been proved the low level that<br />
architecture students start with in drawing skills, so it is been essential to<br />
initiate the program of Analysis of Forms with this <strong>part</strong> based on natural<br />
perspective drawing.<br />
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The second <strong>part</strong> of the program is more plan or architectural drawings based<br />
and it is structured as follows.<br />
Part 2<br />
The analysis of each project is aimed at <strong>part</strong>ial studies selected for each<br />
work related to the master architects of the twentieth century and its<br />
aspirations that are considered by the students through different tasks<br />
proposed to them.<br />
Partial studies:<br />
1. Structure and construction are the material dimensions of architecture<br />
providing the architectural project with stability criteria and support.<br />
2. Light is the mechanism that architects control by means of the section<br />
devices, skylights, mechanisms and holes of regulation.<br />
3. Space is understood as generation and relation established by the<br />
building. Moreover, it embraces the concepts of scale and the geometric<br />
dimension.<br />
4. Function as the adequacy of the uses in architecture.<br />
5. Form concerning composition, plans and volumes.<br />
6. Landscape and environment as determinants of architecture and how<br />
buildings respond to them.<br />
In each theoretical session of the analytical <strong>part</strong>, early in the morning, we try<br />
to introduce a concept in architecture through history and contemporary<br />
works, we also aim at give them an overall idea about the architect’s career<br />
and influences and finally we provide them with relevant information about<br />
the project they are proposed to analyse for the rest of the day.<br />
Individual research plays a crucial role in their training so we encourage<br />
them to use the library to get a deeper understanding of the architectural<br />
concepts, periods, precedents, influences and styles. This research routine<br />
tends to be very useful for future courses and professional career, to be in<br />
continuous contact with the library and to build up an individual research<br />
which feeds up every architectural creation.<br />
The methodology to study the building proposed under the <strong>part</strong>ial studies<br />
recommended to them is made up by three stages:<br />
1. To compile information about the project deepening in the research<br />
of the building, the author and the circumstances that conditioned it.<br />
They discover the elements, relations and the intentions of the project.<br />
In these initial phases it is important to combine different techniques of<br />
drawings and to travel across the space by sketching quickly the first<br />
stages of the analysis.<br />
2. To define conclusions and fundamental ideas or concepts under the<br />
specific aspect that has been researched.<br />
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3. To manifest and communicate the conclusions by means of a<br />
summary sheet applying their graphic resources and their ability to<br />
suggest.<br />
This one-year course also includes four weeks of a monographic theme, at<br />
the beginning of the <strong>part</strong> of analysis, usually focussed on the analysis of a<br />
city area where they explore, in many creative ways, the different scales of<br />
the urban space.<br />
Another four-week period is spent on a group exercise of three or four<br />
people, at the end of this <strong>part</strong>, where they experience working in teams and<br />
most of the times how common results usually exceed expectations. The<br />
buildings they study are chosen according to a theoretical based proposal<br />
such as Second Generation Architects, Spanish architects of the fifties,<br />
dwelling projects…etc, so they can frame their works within the history and<br />
theory of architecture. As they must do public presentations, they learn how<br />
to express and defend their conclusions and their objectives in public<br />
discussions while presenting them to their colleagues.<br />
In addition to this, a complementary homework is demanded each week to<br />
ensure a deeper and continuous process of learning where the students<br />
must choose their own motifs and practice different techniques. The students<br />
become very fond of their ability to draw and to represent the reality under<br />
their own criteria.<br />
Each proposed activity enables the students to rethink the architectural<br />
project. Redrawing its plans and perspectives allows them to interiorize and<br />
to have a better understanding of it. The task of redefining a building project<br />
graphically proportionate them a deeper comprehension of architecture.<br />
The graphic exercise produces a personal encounter between students and<br />
great masters of architecture of the twentieth century including their works<br />
and thoughts. The design analysis becomes an additional effort to further<br />
understand the idea, concepts and constraints that triggered the architectural<br />
project.<br />
One year program sample could be:<br />
Part 1: Drawing techniques<br />
Week 1: Presentation. Natural perspective.<br />
Week 2: Intuitive approach to conic perspective system.<br />
Motif: composition of boxes at the workshop place.<br />
Week 3: Line drawing. Motif: indoor spaces at the school.<br />
Week 4: Line drawing of a more complex building.<br />
Week 5: Light and shadow studied in boxes.<br />
Week 6: Light and shadow. Motif: a building in the campus or in the city.<br />
Week 7: New techniques, they create their own sculpture with umbrellas<br />
or hats and experiment with watercolour, ink, wax, charcoal, pencil,<br />
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acrylic paint…<br />
Week 8: Figure drawing. Motif: themselves.<br />
Transition <strong>part</strong><br />
Week 9: Guest artist. (ie: reproduction of figures of the Sistine chapel, to<br />
study the composition of the bodies, proportions…in a big format)<br />
Week 10: Guest artist. (ie: the students create their own sculptures with<br />
tires and stools driven by the Guest artist)<br />
Week 11: Complete representation of a complex building. They choose<br />
their own techniques.<br />
Week 12: Trip drawing. ie: They analyse the old <strong>part</strong> of the city with<br />
quick and expressive hand sketches.<br />
Part 2: Analysis <strong>part</strong><br />
Exams period: thematic motif, they analyse an area of the city form different<br />
scales during four weeks.<br />
Week 13: Representation of architecture from its plans. An architect is<br />
invited to our session, explains them a project and they analyse it<br />
graphically during the day.<br />
Week 14: Architectural concepts- Structure: Farnsworth House,<br />
Architect: Mies Van der Rohe.<br />
Week 15: Architectural concepts- Function: Unité d’habitation Marseille,<br />
Architect: Le Corbusier.<br />
Week 16: Architectural concepts- Light: Riola Church, Architect: Alvar<br />
Aalto.<br />
Week 17: Architectural concepts- Funtion: Exeter Library, Architect:<br />
Louis Kahn.<br />
Week 18: Architectural concepts- Global analysis: Guggenheim<br />
Museum New York, Architect: Frank Lloyd Wright.<br />
Week 20: Group exercise. Presentation and research.<br />
Projects:<br />
Prefectural government office kagawa , Kenzo Tange<br />
Rodovre Town Hall, Arne Jacobsen<br />
TWA Airport, Eero Saarinen<br />
Sydney Opera House, Jorn Utzon<br />
Ford Foundation, Roche and Dinkeloo<br />
Week 21: Group exercise. Public tutorial<br />
Week 22: Group exercise. Public tutorial<br />
Week 23: Group exercise. Deadline and public exposition.<br />
Week 24: Analysis of a building in a natural environment.<br />
Week 25: Analysis of an architectural project in its urban surroundings.<br />
Week 26: Exam.<br />
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4. End of the process<br />
In order to evaluate the results of our students we give them a weekly mark<br />
together with some individual feedback which is explained in groups of 15<br />
people and some comments to improve their graphic skills. These marks are<br />
not numerical because we want to stress out the importance of the evolution<br />
rather than punctual results. In the process of learning design tools, as it<br />
happens with languages, what matters is that at the end of the process the<br />
pupils must be able to express the architectural concepts trough their<br />
drawings, they need to be mature enough to continue the following courses<br />
with the appropriate skills.<br />
This unfolding or positive progression in acquiring graphic instruments is<br />
much more evident during the first year because they realize themselves<br />
when comparing their first drawings with the last works of the course in a<br />
sort of sense of pride and self-confidence.<br />
This evolution is so important for us that we revise individually each<br />
student’s complete work half-way and at the end of the process to<br />
encourage them not just in each punctual deadline but in a broaden sense,<br />
looking at all their works along the course at the same time.<br />
To encourage them and to reward their efforts we select several drawings<br />
each week to stand out publicly. We use the school’s web page to publish<br />
the outstanding drawings or we pin them up at the workshop for a week. As<br />
a result, it produces a dynamic learning process because the rest of the<br />
students can also find a source of inspiration in their colleague’s sketches.<br />
During the group exercise we organize public tutorials where they are asked<br />
to express themselves in public and to defend their aims and results. Thus,<br />
another aim is to create a pedagogic environment where they share their<br />
experiences and also develop their skills in a working group so important for<br />
their future in the architectural profession.<br />
5. Future developments<br />
Nowadays, a key point during the design train process is the introduction of<br />
computer modelling and digital techniques.<br />
There is a current debate in architectural schools about questioning the uses<br />
of traditional drawing, what is the kind of drawing that architects and society<br />
look for today?, Is it possible to conceive design without traditional drawing?<br />
Our bet consists of providing our students with knowledge to define<br />
graphically and geometrically their projects before they get in touch with<br />
digital systems. Thus, on the solid base of their formation they count with a<br />
weapon to be able to control the digital process in the future so their creative<br />
ability is not absorbed by the means, in this case, the computers. It is being<br />
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experienced in the introduction of digital tools that the lack of ability in<br />
applying them can block the architectural production and design.<br />
We believe in traditional means especially in the first and individual stages of<br />
the design procedures however we would like to stress the idea that these<br />
initial phases can be complemented with the input coming from digital<br />
techniques.<br />
Our proposal tends to introduce digital tools in a secondary phase, once they<br />
have built up their criteria in their creativity. We believe in the positive<br />
feedback that the new technologies provide in design tools and how they are<br />
transforming our profession with digital representation.<br />
It seems clear to us that computers are breathtakingly transforming the<br />
architectural environment however our profession also demonstrates us<br />
through history that architecture makes use of technology and at the same<br />
time looks back to its traditions. As Le Corbusier stated: “on monte sur les<br />
épaules“ which means: We stand on the tradition’s shoulders.<br />
The mastering of computer programs is deeply related to the knowledge of<br />
traditional means such as material definition, perspective rules, scale,<br />
space…architectural paradigms. We can not deny the specificity, the data<br />
and accuracy of computers, nevertheless, they need the human mind to<br />
coordinate and govern the digital processes.<br />
As a conclusion to this section on new technology we would like to remark<br />
the compatibility between digital and traditional techniques and the potential<br />
advantages for design training in the future but they should be complimented<br />
with the maturity that tradition offers to architecture.<br />
6. Results and conclusions<br />
This double-side way of learning design skills by means of architectural<br />
analysis provides them with the graphic ability to share and communicate<br />
their creative thought. It becomes an essential tool in their permanent<br />
process of generation of ideas that are triggered by the creative activity now<br />
and in their future.<br />
These graphic tools allow them to express their architectural concepts and<br />
continually adapt their means and intentions to materialize the creative<br />
thought made architectural form.<br />
They articulate their design process through the act of drawing which<br />
becomes their language from now on. Continuing with the parallel between<br />
drawing and language, it is demonstrated that the best methodology to learn<br />
a language it is to practice it, so we encourage them to learn graphic tools by<br />
drawing and practising them.<br />
This journey in the first year of architectural studies is hard and sometimes<br />
can imply some moments of discouragement but it is finally and highly<br />
rewarded with the satisfaction that provides the self-control and command of<br />
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the graphic skill. This is the reason why we intend to play down the<br />
relevance of the punctual marks stressing the point that mastery in Analysis<br />
of forms is acquired during the last phases of the course and the ideal<br />
slogan that as students we are unable to admit: “the main goal are not the<br />
marks but the knowledge we achieve” and that learning of design tools is a<br />
matter of time which means mature and overall hard work.<br />
Learning design skills by means of drawing architecture builds their<br />
individual criteria from now onwards and develops their self-mature with<br />
increasingly analytic contents.<br />
Students discover the fundamental elements of architecture and the links<br />
and concepts that combine and articulate them.<br />
The graphic quality improves notably when they abandon the drawing<br />
conception as their main aim in itself and they focus on the architectural<br />
object and its analysis.<br />
There is, at the end, a personal fulfilment for the students, not just because<br />
of the improvement they achieve over their graphic tools but for their first<br />
immersion in architectural thought.<br />
For us, as tutors, it is always a reward to see how their efforts and<br />
perseverance are translated in impressive improvements along their paths<br />
and how comparing drawings from the first month to the last works, at the<br />
end of the course, shows our students potential, enthusiasm and energy in<br />
their future careers.<br />
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STARTING DESIGN EDUCATION:<br />
“BASIC DESIGN COURSE”<br />
Salih Salbacak, Research Assistant<br />
Halic University, De<strong>part</strong>ment of Interior Architecture<br />
Buyukdere Caddesi No: 101<br />
Mecidiyekoy / Istanbul -TURKEY<br />
Phone: +90 212 275 20 20-200<br />
ssalbacak@hotmail.com<br />
PhD (interior architecture),<br />
Mimar Sinan Fine Arts Unıversity, Institute of Science and Technology<br />
Msc (interior architecture),<br />
Mimar Sinan Fine Arts Unıversity, Institute of Science and Technology<br />
Bachelor<br />
Karadeniz Technical Unıversity, Faculty of Architecture<br />
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STARTING DESIGN EDUCATION:<br />
“BASIC DESIGN COURSE”<br />
As the beginning of general design education, the course entitled “Basic<br />
Design” in Haliç University Faculty of Architecture is conducted within the<br />
two semesters (spring and fall) of the first year design education in<br />
De<strong>part</strong>ments of Interior Architecture and Industrial Design. The course<br />
occupies 6 hours a week and is conducted as a studio practice.<br />
“The foundation of the Basic Design concept is based on the human<br />
perception theories of Gestalt, which constituted the educational curriculum<br />
of Bauhaus school. Unlike the fragmentalist ideology of classical psychology,<br />
Gestalt theory proves that the ‘whole’ is far ‘more’ than the mathematical<br />
synthesis of its fragments. By this way, Gestalt theory provides the required<br />
theoretical framework for both arrangement and perception of visual<br />
environment (Denel, 1981)<br />
Cropius and his colleagues initiated these courses and composed them in a<br />
way that they can evaluate students from various geographical regions,<br />
provide them with a preparatory educational process in which they could<br />
realize their potential, determine the levels of their creative skills, help them<br />
to choose a branch of artistic production and inform them about the<br />
fundamental design principles.( Gürer, Gürer,1987)<br />
“Until nineteen-eighties, various techniques had been experimented in<br />
architecture and design education. Some of these techniques were; giving a<br />
functional problem to the student to design accordingly, a fragmentalist<br />
approach that suggests handling design problems as smaller pieces and<br />
solving each piece individually, an approach that focuses on basic design<br />
education to enhance creativity, and another view that experiments design<br />
education process on abstract design problems. Some of these approaches<br />
have been chosen by the scholars themselves and they are still employed in<br />
various architecture schools today. ( Usta,Usta, Ertürk, 2000)<br />
Basic design course occupies the foundational basis of design education in<br />
interior architecture and industrial design de<strong>part</strong>ments, and enables students<br />
to get prepared for the consequent stages. Despite the traditional education<br />
systems that are composed of conservational views, basic design education<br />
requires constant reformation and renovation. For this reason, in our faculty,<br />
the structure of basic design course has been systematized to fit into several<br />
stages. In the first stage of the course, theoretical information is delivered to<br />
students. In the second stage, students are expected to develop solutions to<br />
given design problems. Consequently, in the third stage, students prepare<br />
presentations for their works. Finally, their solutions and presentations are<br />
evaluated.<br />
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The purpose and contents of basic design course<br />
Basic design education is planned to be a critical workshop study/discipline<br />
that triggers creativity in architecture education; and therefore, it has<br />
considerable importance for students to create a certain system of thinking.<br />
Basic design not only directs students towards representing a project with<br />
geometry and shapes, but also teaches them its cultural, historical and<br />
sociological background. For this very reason, it should be understood as an<br />
educational system and an audio / visual sensitivity, not just as a primary<br />
year course in professional education institutions. (Teymur,1998)<br />
For the design students, first year is a transition period, and basic design<br />
course has a critical position in this transformation. By the help of this<br />
course, an introduction to design education is provided, and high-school<br />
graduates - with no prior experience in design – are accustomed to the<br />
process. Initially, the technical equipments that are used in drawing are<br />
taught to the students. During the education process, general topics of<br />
tutoring include: gaining necessary design and problem-solving skills,<br />
abstract and creative thinking, observation and taking visual records, colors<br />
and their psychological affects, i.e. Interior architecture students’<br />
environmental design and industrial design students’ product design skills<br />
are intended to be enhanced by providing them with necessary expertise in<br />
various drawing and presentation techniques, presenting and defending their<br />
projects with appropriate methods, time management, critical thinking, 3-<br />
dimensional perception, material knowledge and using appropriate materials<br />
for their designs. By these enhancements, students are expected to<br />
establish a solid base that would determine their design vision and their<br />
design processes.<br />
“Basic design is an education of emotion and sensitivity, which occurs<br />
through a process. The courses of actions that define basic design process<br />
are: observation, research, appropriation, creativity, ruling, application,<br />
testing, controlling, criticizing and finalization. Basic artistic education is<br />
programmed to provide students with the abilities of conceptualization and<br />
understanding through visual records, visual impression and expression<br />
methods. Here, the ability of perceiving the whole and details at the same<br />
time and the skill of interpretation are mutually important. The course would<br />
focus on visual elements and provide associations between various<br />
disciplines through common elements. (Cellek,2000)<br />
The contents of the course include: fundamental geometries that cover the<br />
basis of design (such as point object and lines), intersecting lines, qualities<br />
of linear elements, direction, and such. Afterwards, surface-marking studies,<br />
and texture-based studies (rough and smooth textures) are made.<br />
Dimensional and proportional qualities are another major topic, which follow<br />
these studies. In addition, colors, color values, primary/intermediate colors,<br />
warm/cool color tones are taught and studies are made by using principles<br />
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such as harmony and contrast. In consequent classes, the topic of study is<br />
“shapes”; and sub-topics include harmony and contrast in shapes, shape<br />
and base (background) relations, covering, depth, dimensional properties<br />
etc. When students gain the necessary knowledge on lines, textures, colors<br />
and shapes, the topics shift towards transparency, linearity, dominant<br />
environment, repetition (full and rotational), koram (centripetal, axial,<br />
peripheral), visual equilibrium (symmetry, asymmetry) and hierarchy. In the<br />
first semester, 2 dimensional works are made during these processes. In the<br />
second semester (spring semester), 3 dimensional trainings begin;<br />
structures, modularity, geometry, fullness/emptiness, mass (equilibriumdominance,<br />
harmony-contrast) and space are major topics during these<br />
studies.<br />
In addition to teaching students about these topics of study in class, one of<br />
the major goals of the course is to inform them about the materials that are<br />
used during these studies, and about the application methods of these<br />
materials<br />
Presentation of theoretical knowledge and problem solving<br />
In the first semester, theoretical knowledge in the basic design course is<br />
shaped in 2-dimensional methods into 2-dimensional and abstract works and<br />
represented by various visual expression techniques by the students. In<br />
consequent classes, studies on forms, structures and design of<br />
products/spaces begin by the students start working on 3-dimensional<br />
works.<br />
Generally, within the first hour of the class, lecturers give information to the<br />
students on theoretical background of that <strong>part</strong>icular day’s topic. Illustrations<br />
of that topic are provided by showing students some related artworks,<br />
natural scenes and various visual materials. A written description of the<br />
problem is distributed to students with a course-specific form; and students<br />
are expected to collect and save each form in every class. Initial sketches<br />
are made after a brainstorming session takes place with the students.<br />
Problem solving activity is generally limited by the class hours, and students<br />
are expected to grasp the design problem and develop a solution within a<br />
limited time period. This process is conducted as a workshop/studio practice,<br />
and students can ask the lecturer for critiques and ideas during their activity.<br />
(Usta, Özdemir, Kulolu, Ustaömerolu, Beben, Vural, 2000)<br />
Obviously, the fundamental processes of design in basic design involve the<br />
designer’s mental processes. Here, the concepts of rational thinking,<br />
comprehension, and problem solving have a significant role. By this logic,<br />
design activity can absolutely be related with mental processes of the<br />
designer. In this stage, designer attempts to develop problem-solving<br />
approaches by the interpretation of his/her prior knowledge on the subject<br />
matter.<br />
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Presentation and evaluation<br />
Students use a given area to present their solutions; and within this area,<br />
they are free to use any presentation method (various graphical styles, free<br />
hand techniques, 3-dimensional works, i.e.). They are expected to make 2D<br />
or 3D visuals that target the solution of their understanding to the given<br />
problem, and submit it at the end of the class.<br />
Students can use any material in their design that would fit their expression<br />
(various paints, crayons, watercolors, guaj paints, markers, colored pencils,<br />
colored papers, ropes, fibers, pasteboards, screws, paperclips, cotton,<br />
fabric, wood, plastics, etc.). The major goal here is to enable them to select<br />
and use the most appropriate materials, by which they can effectively<br />
present their design.<br />
Observations show that the variability and freedom in material usage affects<br />
the design process and the final design. By trial and error method, students<br />
would be able to use the selected material’s structural features for their<br />
design solution. This shows that: not only are the design solutions to the<br />
given problem, but also the materials used during the process critical<br />
elements of design. For instance, outputs of shaping an aluminum plate by<br />
bending and twisting (such as in Fig.7), usage of wood (Fig. 8), using<br />
transparency of glass, endurance of cardboards (Fig.12), flexibility of paper<br />
and cardboard (Fig.11), rigidity of metals show various design solutions that<br />
were made by students in class. Another noteworthy conclusion of these<br />
studies is the fact that a proper and well-suited presentation technique is a<br />
key element for success for a creative process.<br />
Evaluation<br />
For the evaluation of student works, there are some pre-determined rules<br />
and criteria for all the lecturers of the course. First, each student is expected<br />
to prepare his/her design inside a proper white paper or any other paper<br />
within a frame of 32x42cm. The problem definition, name and student<br />
number of student and the date of the class should be written in defined<br />
locations, and they should submit their works at the end of the class-time<br />
with successful time management.<br />
Submitted designs are classified and evaluated according to level of<br />
student’s interpretation of the problem, the authenticity of his/her solution to<br />
the given problem, and the usage of given design elements (color, texture,<br />
materials, i.e.). If the evaluation process takes place in the workshop,<br />
students are also asked to <strong>part</strong>icipate in with their remarks and comments.<br />
Grades are marked on the workspace of the design work and the works are<br />
returned to the students after the grades are recorded. Each class session is<br />
reserved for one topic and one design work, so students are required to<br />
submit their missing assignments afterwards. As the classes work in a<br />
consequent order, students are also required to prepare a folder of their<br />
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works in Basic Design course and keep their design solutions in an orderly<br />
fashion. The grades taken by each design work are combined with the<br />
general interest and success of the student and his/her frequency of<br />
<strong>part</strong>icipation in the class and the cumulative evaluation determines the<br />
student’s grade for the semester.<br />
.<br />
Figure 1. Eray Koçolu,<br />
Lines and Direction – Using<br />
different characteristics of lines<br />
(bold, thin, polylines, curves),<br />
making spatial arrangements by<br />
using harmony, contrast and direction<br />
Figure 2. Zeren Tanık,<br />
Dimension – Shape, using<br />
conjunctions of shapes in<br />
different directions<br />
Figure 3. Öznur Topçu,<br />
harmony within warm colors,<br />
using yellow, orange and<br />
red tones<br />
Figure 4. Fatih Akdoan,<br />
harmony within warm-cool<br />
color tones<br />
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Figure 5.Tolga Karslı,<br />
Exercise on shape-ground<br />
relations,using passive<br />
background with active shapes<br />
and expression of visual depth<br />
Figure 6. ahin Yaayan<br />
Exercise on linearity, using only<br />
linear elements in visual field and<br />
arranging them in a way to achieve<br />
visual depth<br />
Figure 7. Tuncay Günaydın,<br />
Exercise on harmony, using<br />
aluminum plates.<br />
Figure 8. Mete Perihan,<br />
Exercise on Modularity, using<br />
wooden materials<br />
Figure 9. A.Emre Tuna,<br />
Exercise on Modularity, using both<br />
warm and cool colors in colored<br />
cardboard material<br />
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Figure 10. Büra Pars,<br />
Exercise on Modularity, using<br />
contrasting colors in colored<br />
cardboard material<br />
Figure 11. O.Koray Yılmaz,<br />
Visual Balance, using cool colors in<br />
colored cardboard material<br />
Figure 12. M. Burak Özban,<br />
Balance, using gray cardboards.<br />
Conclusion<br />
The general aims of basic design course in our faculty’s interior architecture<br />
and industrial design de<strong>part</strong>ments are to educate creative and skilled design<br />
students by expanding their limits of conceptualization, enabling them to<br />
think outside conventions, to express their thoughts through conceptual<br />
designs, and to use time and materials in an effective way.<br />
In this respect, the first differences of basic design education from<br />
conventional educational methods that students come across are the<br />
workshop studies, which is a distinguished method from their previous<br />
experiences, and the possibility to share ideas and concepts with a number<br />
of lecturers throughout the progress.<br />
The observations from our basic design course throughout the recent years,<br />
and with a total number of 250 students, are summarized below:<br />
• In the beginning of studies, most students tend to use analogies in<br />
design problem solving processes<br />
• The concept of using color as a design element attracts students<br />
attention, and most students tend to prefer warm colors in their<br />
works<br />
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• In earlier works, students cannot use shapes other than standard<br />
geometries, and frequently use triangles and rectangles as visual<br />
elements<br />
• 3 dimensional studies are more attractive to the students, they can<br />
grasp the subject more easily an work with more enthusiasm in 3<br />
dimension<br />
• Students generally have difficulties in choosing the most<br />
appropriate presentation technique, and in their following works,<br />
they begin to find the most appropriate method by which they can<br />
express themselves<br />
• During the progression of work, interaction between students<br />
becomes noticeable<br />
• Most students suffer from time management problems, especially in<br />
the earlier classes<br />
• The usage of different materials enable students to express<br />
themselves more independently<br />
• Especially in group studies, students tend to consult a number of<br />
lecturer during the process<br />
• The usage of different and authentic materials in their designs<br />
make them enthusiastic, and they tend to interpret the class as<br />
“play-time”<br />
• Students’ comprehension of the subject improves when they are<br />
informed about the theoretical aspects of the subject matter and<br />
when they are introduced to the examples of the concept<br />
• The expectance for a high grade from their works is a significant<br />
motivator it was observed that students with lower grades tend to<br />
question their works and methods in consequent classes<br />
Attitudes of students towards the earlier class works is generally about<br />
recalling their previous experiences with the given materials; such as<br />
drawing geometrical forms, folding papers, cutting pieces and gluing<br />
elements. Some of the most frequent questions (asked by students) in these<br />
periods are “Why are we doing these?” and “How will we benefit from<br />
doing these exercises?”. But after while - when classes advance - students<br />
begin to grasp the subject and the reasoning, to interpret basic design<br />
course as “play-time”. With the improving experience and knowledge,<br />
students’ abilities to build creative solutions in shorter time intervals increase<br />
significantly.<br />
Another noteworthy improvement is students’ improvement in increasing the<br />
variety of materials that they use in their designs, especially by observing<br />
their surroundings and collecting everyday materials, such as water bottles,<br />
their lids, tea spoons, plastic glasses, matchboxes, i.e. In addition, students’<br />
interest in asking questions throughout the class improves significantly.<br />
Thus, they begin to criticize their works and methods, and ask “What more<br />
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can I do?” as the classes advance. This shows that the progression of the<br />
course improves their questioning and critical thinking skills.<br />
Our basic design course begins with points and lines, and ends with 3<br />
dimensional experiments. The design works produced by students<br />
throughout this progress are collected in our faculty’s archive and classified<br />
for further demonstrations. Between 4-10 September 2007, a number of<br />
these student works are selected for an exhibition in “Istanbul Design Week”<br />
on the old Galata Bridge in Balat. With the contribution and <strong>part</strong>icipation of<br />
students, the exhibition reached a wide range of public, and attracted great<br />
attention from the visitors. Consequently, the selected works are published<br />
by our university and exhibited again, inside the campus, between 1-31<br />
October 2007 to celebrate the 10 th anniversary of Haliç University.<br />
Figure 13. stanbul Design Week – Haliç University Basic Design<br />
Course Exhibition<br />
Figure 14. Book cover of Basic Design Course – Selected Student Works<br />
(published in celebration for the 10 th anniversary of Haliç University)<br />
122
Bibliography<br />
Denel B (e.d)( 1981), Temel Tasarım ve Yaratıcılık, ODTÜ Mimarlık<br />
Fakültesi Basın lii, Ankara<br />
Gürer, L and Gürer,G (ed)( 1987),Temel Tasarım, Birsen yayınevi, stanbul<br />
Usta, A and Usta, Kele, G and Ertürk, Z (2000), Mimari Tasarım Eitimine<br />
Balamada Farklı Model Arayıları Strüktür Tasarımı, Arredamento Mimarlık<br />
Dergisi No 2000/4 pp–116<br />
Teymur, N (ed, 1998),Tasa(r)lanacak bir dünya için temel tasarım eitimi,<br />
ODTÜ Mim. Fak. Yayınları, Ankara<br />
Usta, K G; Özdemir, M ; Kulolu, N; Ustaömerolu, A A; Begen, A and<br />
Vural, S ( 2000), Mimarlık Eitiminde Temel Tasarımın Yeri, Mimarlık<br />
Dergisi No293 pp–42<br />
Çaal, O; Kocaman, H; Salbacak, S and Yavuz, H (eds, 2007)Haliç anısına<br />
Geçmiten Gelecee-6 Mimarlık Fakültesi ç Mimarlık ve Endüstri Ürünleri<br />
Tasarımı Bölümü Etkinlii, Haliç Üniversitesi Mimarlık Fakültesi Yayınları<br />
No:3, stanbul<br />
123
124
A PEDAGOGY<br />
Brian Dougan, Assistant Professor of Architecture<br />
College of Architecture, Texas A&M University<br />
Texas A&M University<br />
3137 TAMU<br />
College Station, Texas<br />
77843-3137 USA<br />
bdougan@tamu.edu<br />
Brian Dougan is an Assistant Professor of Architecture currently residing in<br />
College Station, Texas where he coordinates the first year curriculum in the<br />
College of Architecture at Texas A&M University. He teaches design studios<br />
and drawing studios of all shapes and colors. He is a teacher, potter,<br />
drummer, and prolific drawer<br />
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ABSTRACT<br />
“To be playful and serious at the same time is possible and it defines the<br />
ideal mental condition. Absence of dogmatism and prejudice, presence of<br />
intellectual curiosity and flexibility, are manifest in the free play of the mind<br />
upon a topic. To give the mind this free play is not to encourage toying with a<br />
subject, it is to be interested in the unfolding of the subject on its own<br />
account, a<strong>part</strong> from subservience to a preconceived belief or habitual aim.”<br />
Relations between students and teachers come in many flavors ranging from<br />
heavy dogma to severe avant-garde. There is usually a sound rationale<br />
behind the chosen stance, but the well-rehearsed justification does not<br />
always benefit the learners. I work with a professorial reciprocity that<br />
considers the teaching activity as if I were a design activity. The studio<br />
agenda lies patiently suppressed until the context and comprehension<br />
dictates direction. This lack of clarity usually tests the patience of everyone<br />
involved, but at the same time keeps us attentive to potential we might not<br />
have recognized if we established a rigid program in advance. Studio<br />
choreography in flux is an arena set for fifteen weeks of active pedagogy. A<br />
design studio does not take care of itself for there is no predictable trajectory<br />
in design. If we present it as such, we are misrepresenting the case.<br />
It is important to mention that pedagogy is not a curricular strategy or a wellbalanced<br />
degree plan even though it is often managed as such. It is also<br />
not a successful collection of projects with proven successful outcomes.<br />
Pedagogy as Dewey suggests, is about how the semester unfolds. How<br />
much of the interaction between the designer, the teacher and the activity is<br />
playful and how much is serious? It is about the designated professional<br />
(professor) revealing the agenda, promoting curiosity, avoiding dogma, and<br />
making the experience meaningful – for the students. It is about the delivery<br />
of information, the enthusiasm, the classroom ambiance, the choreography<br />
of time, the logistics of space.<br />
Key Words: pedagogy, design, education, studio, process<br />
126
A PEDAGOGY<br />
teaching + pedagogy<br />
The concept of pedagogy requires qualification because its use, even as a<br />
label usually comes with hesitation. Few of my colleagues dare consider<br />
themselves pedagogues while others understand a pedagogue as being<br />
synonymous with a teacher and that teaching is simply considered<br />
pedagogy. Despite the straightforward reciprocity, there is always the stale<br />
debate about teaching being either an art or a science. In any other<br />
discipline besides design the debate would not be essential, but in terms of<br />
creative expression most of us are familiar with the poignant art/science<br />
distinction. While certainly pertinent, the art and science debate lay outside<br />
the scope of this <strong>part</strong>icular discussion. I will focus on pedagogy beyond its<br />
synonymous relation to teaching. I will provide examples of pedagogy as an<br />
attitude adopted to make the design studio a fertile learning environment.<br />
This collection of words was shaped in response to a concern for the<br />
mysterious condition of the design studio and design education in general. I<br />
am concerned because I have noticed some questionable pedagogical<br />
activity within the confines of the typical design studio environment.<br />
see + get • cake + bird<br />
I have a musician friend who refuses to use the adage, “kill two birds with<br />
one stone” because he does not like the idea of killing birds. Despite the<br />
associated dangers of soaring blood sugar and elevated cholesterol levels,<br />
he prefers the expression, “have your cake and eat it too”. That is how I feel<br />
about the design studio. I prefer the adage, “what you see is what you get”<br />
as an appropriate label to attach to any design studio. I want to avoid any<br />
mystery or misunderstanding because design is not mysterious. Design is<br />
not the result of genius nor is it the product of only a talented few. Design is<br />
teachable, explainable, and demonstrable. Too often the “what you get” in a<br />
design studio or in other words the reality or product of the design studio<br />
turns out to be a non-representational account of the collective time spent in<br />
the studio. The simple reciprocity between having and eating often gets<br />
contaminated. The “what you get” <strong>part</strong> of the spectrum is deceiving to even<br />
the most competent designer because the produce usually looks quite good<br />
or even better than it actually is and it is therefore hard to be critical. The<br />
results in most design studios tend to be extremely product oriented and<br />
most of the time cryptic in describing any obvious agenda. They tend to be<br />
small facsimiles of real world conditions with no indication as to how they<br />
came to fruition. The destination is celebrated while the journey is rendered<br />
unimportant or mysterious. I find this possibly imagined scenario<br />
disconcerting because it is a negative reflection on Education. No matter<br />
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what our intention is in the design studio, be it a green agenda, an<br />
experimental agenda, a digital agenda, a residential agenda, a<br />
constructional agenda, a futurist agenda, anything but a programmatic<br />
agenda, one cannot avoid the common ground that unifies all design studio<br />
agendas within the walls of academia. The design studio is to some extent<br />
responsible for being a time and a place for students to learn - how to<br />
design.<br />
designers • teachers<br />
Traditionally, design teachers have been practicing designers who pass on<br />
their knowledge, skills, and values through a process of apprenticeship.<br />
Design students ‘act out’ the role of designer in small projects, and are<br />
tutored in the process by more experienced designers. These design<br />
teachers tend to be firstly designers and only secondly and incidentally<br />
teachers.1 That might be <strong>part</strong> of the predicament? The figure of authority in<br />
the studio might have plenty to say, but knows not how to say it. In a<br />
designer’s parlance, it is the tradition of presentation. This communication<br />
or lack thereof between teacher and student in the design studio is at the<br />
heart of pedagogy.<br />
If there is such a thing as a bottom-line agenda for an academic design<br />
studio it could be said to be instruction about - how to design. If the studio<br />
itself was a semester-long work in progress rather than a predisposed<br />
collection of assignments and requirements, the <strong>part</strong>icipants of such a studio<br />
would find themselves at the veritable center of a design process. Imagine<br />
yourself a student surrounded by a design process as if it were a place to do<br />
research or an arena to play or a laboratory to experiment. The student<br />
could inhabit the process. The process could not be avoided even if it was<br />
desired to do so. This symbiotic desire that links what one teaches with how<br />
one teaches is pedagogically sound because such a parallel between what<br />
is taught and how it is taught is mutually beneficial. The dichotomy relies on<br />
itself. There is a codependence and integration governs time.<br />
A design professor can design a semester as if it was a design. The studio is<br />
not entirely the result of a group dynamic or an alignment of planets. It is the<br />
professor who is ultimately responsible for creating the studio environment<br />
because that is what design professors do. We design the learning<br />
environment. We teach aspiring designers how to design. A semester in<br />
the design studio could be based on a response or reaction to an existing<br />
situation, context, or group of students, which would make it somewhat<br />
analogous to a design process. The design studio agenda is itself a process<br />
that responds incrementally to the activity in the studio the same way a<br />
design process would respond to the engagement of a sensible designer.<br />
The professor would necessarily exercise design sensibilities to conduct and<br />
maintain the forward momentum of the studio. In such an environment the<br />
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professor orchestrates and intervenes in the process at strategic times<br />
throughout the semester as if the activity of the class was a design being<br />
processed. Such a studio would inevitably be distinctly different from every<br />
other studio because it dictates its own agenda. One could not conduct the<br />
same predisposed exercise as the semester before or as some professors<br />
do, the same exercise over the past fifteen years. It will be that which only it<br />
can be, then and there and most likely will be beyond anyone’s expectations.<br />
As with a process or design project having overcome all preconceptions and<br />
clichés, the product or in this case the result of the studio is unfathomable -<br />
until the process has transpired. Success is measured not necessarily as a<br />
function of product, but rather as a product of <strong>part</strong>icipation or even quantity<br />
of product. Everyone involved in the experience, both teacher and student<br />
alike sustain a sincere engagement in the action/reaction activity that defines<br />
the design process. Without said reciprocity the studio would not be a<br />
process and the activity would be another hit and miss lottery as many<br />
design studios unfortunately tend to be.<br />
serious + play<br />
“To be playful and serious at the same time is possible, and it defines the<br />
ideal mental condition. Absence of dogmatism and prejudice, presence of<br />
intellectual curiosity and flexibility, are manifest in the free play of the mind<br />
upon a topic. To give the mind this free play is not to encourage toying with a<br />
subject, it is to be interested in the unfolding of the subject on its own<br />
account, a<strong>part</strong> from subservience to a preconceived belief or habitual aim.” 2<br />
We have all experienced the elation of being serious and playful at the same<br />
time – having fun while we are working. It is enough to provoke guilt. The<br />
moment becomes big as it encompasses two seemingly divergent conditions<br />
in a synergistic way. It is like residing in a new dimension of meaningfulness<br />
with a sense of perpetuity. We are also well aware that most young first<br />
year college students have a difficulty stepping away from fun associated<br />
with play. Their playful tendencies ride a momentum that is difficult to cease.<br />
Wrapped up in the fun they cannot fathom that a playful attitude could apply<br />
to something serious. The poignancy kicks us all back when we realize that<br />
there is actually no difference between being playful and being serious. We<br />
can play seriously or we can be serious playfully. The distinction as Dewey<br />
tells us is in the degree of engagement or curious and open-minded attitude<br />
on behalf of the student. Dewey has described the definitive attributes of a<br />
designer.<br />
pedagogy + studio<br />
Relations between students and teachers come in many flavors ranging from<br />
heavy dogma to severe avant-garde. There is usually a sound rationale<br />
129
ehind the chosen contract, but the well-rehearsed justification does not<br />
always benefit the learners. I work with a professorial reciprocity that<br />
considers the teaching activity as if it were a design activity. The studio<br />
agenda lies patiently suppressed until the context and collective<br />
comprehension dictates direction. This lack of direction usually tests the<br />
patience of everyone involved in the studio, but at the same time keeps us<br />
attentive to potential we might not have recognized if we established a rigid<br />
program in advance. A studio with choreography in flux is an arena set for<br />
fifteen weeks of active pedagogy. A design studio does not take care of<br />
itself for there is no predictable trajectory in design. If we present it as such,<br />
we are misrepresenting the case. Design activity requires a diverse array of<br />
informed decisions and contextual responses. The same is true of a studio<br />
experience treated as a design venture. It unfolds in time and persistently<br />
denies preconception and prescription.<br />
It is important to mention that pedagogy is not a curricular strategy or a wellbalanced<br />
degree plan even though it is often managed as such. It is also<br />
not a successful collection of projects with proven successful outcomes.<br />
Pedagogy as Dewey suggests above is about how the semester unfolds.<br />
How much of the interaction between the designer, the teacher, and the<br />
activity is playful and how much is serious? It is about the designated<br />
professional (professor) revealing and mapping the agenda, promoting<br />
curiosity, avoiding dogma, and making the experience meaningful – for the<br />
students. It is about the delivery of information, the enthusiasm, the<br />
classroom ambiance, the choreography of time, and the logistics of space.<br />
This pedagogy is of course not unprecedented and cannot claim anything<br />
new. What is new however is - every semester. Even though the intentions,<br />
objectives, and studio learning environment remain the same, the tasks that<br />
comprise the agenda are never rerun. The studio is always fresh, which is a<br />
pedagogical edict in and of itself. When the studio agenda is new every<br />
semester it is less likely to be a sterile routine. Those of us who love the<br />
activity of design as verb never tire under its spell. A fresh agenda in a<br />
designed design studio keeps the professor alert and insures a sincere<br />
engagement. We cannot make the same claim when studio projects are<br />
replayed for countless semesters. The misunderstanding that there is a<br />
project or collection of projects worthy of being repeated as if design was a<br />
recipe or a formula is an offense to the profession. Forging a new path<br />
every semester that dictates a rich experience in process is a dangerous<br />
professorial proposition, but designers and design studio teachers alike are<br />
risk takers. Designers know how courage is necessary to reside in the dark,<br />
to exist in a state of uncertainty, to deny the preconception so the unknown<br />
can eventually be revealed. Facing uncertainty is the essence of what<br />
designers do.<br />
130
We have not even to risk the adventure alone, for the heroes of all time have<br />
gone before us. The labyrinth is thoroughly known, we have only to follow<br />
the thread of the heroic path. And where we had thought to find an<br />
abomination, we shall find a god; where we had thought to slay another, we<br />
shall slay ourselves; where we had thought to travel outward, we shall come<br />
to the center of our own existence; and where we had thought to be alone,<br />
we shall be with all the world.” 3<br />
As Dewey told us earlier, we learn when we are, “interested in the unfolding<br />
of the subject on its own account, a<strong>part</strong> from subservience to a preconceived<br />
belief or habitual aim”. We consciously avoid habits and preconceptions and<br />
claim ownership of the event to control the way understanding unfolds. We<br />
do not know the answer until we sufficiently investigate the question. In time<br />
the semester unfolds, the project unfolds, and most importantly, the<br />
student’s mind unfolds. Unfolding is a revelation for it reveals that which<br />
was hidden or unknown before time was respected and utilized.<br />
The process of unfolding includes scaffolding in terms of technology or<br />
theory as is necessary. 4 When there is an obvious need for a <strong>part</strong>icular<br />
lesson concerning an immediate task, the design process appropriates the<br />
fact to make direct use of the lesson, which is yet another independent<br />
pedagogical edict. Learning is accommodated best when it can be applied<br />
efficiently. If the teacher uploads a large dose of potentially useful<br />
information without immediate application, it is usually neglected, as it does<br />
not demonstrate its own necessity. The best intention is to capitalize on<br />
exposure as directly and immediately as possible.<br />
demonstration<br />
In the spring semester 2007 at the American University of Sharjah in the<br />
UAE, I taught a second semester foundation design studio that aspired to<br />
reveal the didactic harmony between subject matter and its delivery. I<br />
aspired to be the design studio professor who designed a design studio as if<br />
it was a design. I anticipated a fifteen-week project and responsively made<br />
responsible design decisions throughout the semester as the project<br />
unfolded to reveal a path of activity. I did not predispose a plan about what<br />
would happen over the course of the fifteen-week semester. It was<br />
somewhat an administrative nightmare because there was essentially<br />
nothing accountable about the studio until the students began to produce.<br />
The initial push to activate the machine is always a struggle because of<br />
either high school or the amount of time between semesters, but once the<br />
momentum begins to accumulate the energy seems to be perpetual. This<br />
<strong>part</strong>icular semester I jump-started the adventure with a scavenger hunt in<br />
search of lines defined by the juxtaposition of two unlike elements captured<br />
photographically.<br />
131
Figure 1. student photograph – a line dividing, 2007<br />
Armed with a vast array of well-defined linear segregations, we then<br />
orchestrated a longer line comprised of several of the individual frames. The<br />
length of the linear compilations ranged from four pieces of line to as many<br />
as thirty pieces of line. The main objective was to create a seamless<br />
continuity between the separate segments of lines as an attempt to be<br />
aware of how the pieces effected the whole, either with or without the<br />
blessed cooperation of the designer. The elongated lines were then<br />
“rendered” with a variety of media and material to further accentuate the<br />
continuity of the line.<br />
Figure 2. student composition – continuous line, 2007<br />
The continuous line was then abstracted /excavated graphically as an<br />
attempt to emphasize the two sides of what had since become a<br />
composition with two clearly distinctive elements by exaggerating the<br />
dividing line as a negative space. The drawing was digitized and color was<br />
132
added for the sake of clarity. We essentially created glorified gestalt<br />
diagrams that surprisingly resembled fantastical urban development plans.<br />
Figure 3. student diagram – repeated, 2007<br />
We then digitally reiterated the diagram a number of times to be able to read<br />
it as a pattern comprised of recognizably repeated elements. We pushed<br />
the pattern quality of the drawing until it was recognized as wallpaper.<br />
At this point in the semester I made a decision to remain in the graphic<br />
arena a while longer because I was very happy with the quality of product<br />
and I thought we could ride the wave of success to explore a different aspect<br />
of drawing for designers. The tracing/excavation episode as well as the<br />
pattern and subsequent wallpaper adventure were rather flat and<br />
juxtapositional 2D experiences. I decided to introduce a drawing assignment<br />
that would require a greater breadth of technical prowess and threedimensionality.<br />
I asked that the students compositionally superimpose two<br />
of their tracings in a layered relation to an A2 sized frame. I specified other<br />
media related criteria for the sake of experiencing a drawing process such<br />
as developing a regulating grid in lead that mediates and extends between<br />
the two tracings and the frame. The grid was also to provide a place for the<br />
inclusion of a collaged resident in order to begin a discussion about space<br />
and scale.<br />
133
Figure 4. student drawing – superimposition, 2007<br />
The time had come, more than half way through the semester to make our<br />
way into the third dimension, so in an effort to sustain the continuity of the<br />
project I designed a transition from the successful flatness of the drawings to<br />
a potential three-dimensional opportunity. We revisited the excavation<br />
process and redefined one of the drawings as a simple ink line presentation.<br />
The rather simple line drawing was understood as a planimetric datum or<br />
map to be used to materially project information into space. It was literally<br />
and materially a base or foundation from which the construct grew. I<br />
established a simple palate of chipboard, shish-kabob sticks, and masking<br />
tape to help reach into the vertical stratosphere. Glue is never permitted in<br />
my design studios. The students were instructed to rely on the demarcations<br />
on the map as a plan to incise, bend, fold, or extend the graphic information<br />
vertically. I asked them to do a lot so that the intervention happened quickly<br />
with minimal thought and concern. These were nothing more than<br />
experiments that revealed a recognizable vocabulary derived from the<br />
specificity of their drawing.<br />
134
Figure 5. student experiments - various iterations, 2007<br />
The large batch of experiments were considered and edited in number to the<br />
three most successful three-dimensional compositions. At that point we<br />
started to refer to the artifacts as gizmos. They were compositions without<br />
names. The gizmos had posture as a description of how they occupy space<br />
and in regard to the horizontal surface on which they reside.<br />
135
Figure 6. student refinements - edited, 2007<br />
The remaining three gizmos then underwent a development process, which<br />
involved the inclusion of a lead and colored pencil regulating grid on the map<br />
in hopes of increasing the density of the plan and consequently the<br />
opportunity to grow vertically. Implicit Limits of materials, tools and<br />
connections paved the way to refinement until time had expired and the<br />
journey was forced to end.<br />
136
Figure 7. student compositions – final gizmos, 2007<br />
References<br />
1. Cross, Nigel; Designerly Ways of Knowing, 2007 Birkhauser-Verlag<br />
London.<br />
2. Dewey, John; How We Think: A Restatement of the Relation of Reflective<br />
Thinking to the Educative Process, foreword by Maxine Greene (Boston:<br />
Houghton Mifflin, 1998).<br />
3. Campbell, Joseph; The Hero with a Thousand Faces, Bollingen<br />
Foundation Inc., NY Princeton Press, 1949.<br />
4. José Luís Abrantes, Cláudia Seabra, Luís Filipe Lages: Pedagogical<br />
affect, student interest, and learning performance, Journal of Business<br />
Research 60 (2007) 960–964.<br />
137
ARCHITECTURE & PHILOSOPHY:<br />
THOUGHTS ON BUILDING<br />
Markus Breitschmid, Assistant Professor<br />
School of Architecture + Design<br />
Virginia Polytechnic Institute & State University<br />
201 Cowgill Hall<br />
Blacksburg, Virginia 24061-0205<br />
United States of America<br />
breitschmid@vt.edu<br />
Markus Breitschmid (*1966 in Lucerne, Switzerland) is a trained architect<br />
and architectural historian. He currently teaches at Virginia Polytechnic<br />
Institute & State University (Virginia Tech). Previously, he has been teaching<br />
at Cornell University and the University of North Carolina. Breitschmid has<br />
been a visiting critic and lecturer in Europe and America. His book<br />
publications include: Three Architects in Switzerland (2008), Valerio Olgiati -<br />
Conversation with Students (2007), Julius Meier-Graefe. A Modern Milieu<br />
(2007), Nietzsche’s Denkraum (2006), Can architectural art-from be<br />
designed out of construction? (2004), and Der bauende Geist. Friedrich<br />
Nietzsche und die Architektur (2001).<br />
138
ABSTRACT<br />
It is a legitimate assertion that most major figures who have shaped the<br />
course of architecture can be described as “theoreticians who build.” What<br />
distinguishes these architects from their architect colleagues of lesser status<br />
is the philosophical apparatus they have apprehended and made subject to<br />
their disposition. Aldo Rossi, Robert Venturi, Peter Eisenman, Jacques<br />
Herzog & Pierre De Meuron, Rem Koolhass, to name an incomplete list of<br />
important architects of the last forty years and fit the description of<br />
“theoretician who builds” <strong>part</strong>icularly well, have been weaving philosophical<br />
and architectural thought with their built work. Idea and object are two sides<br />
of the same coin. In other words, good architects are in full intellectual<br />
command of what they are designing.<br />
Curricula in most architecture schools establish the architectural studio as<br />
the largely unquestioned pillar in which architecture is coalesced by the<br />
student. There is a belief at work that suggests that the individual student is<br />
guided by inspiration as soon as s/he enters architecture school: The<br />
students sits at his or her desk and is waiting for a supernatural force to<br />
move their hands in such a manner that the sketch they produce will contain<br />
the germs of the next masterpiece. This approach to architectural education,<br />
practiced most naively in the USA in <strong>part</strong>icular, is subject to the assumption<br />
that the students are geniuses. But how many of us are geniuses? And what<br />
does it mean to be a genius in the first place?<br />
Therefore, architecture education should not be based on inspiration but on<br />
a rational discourse with the major concepts that make architecture.<br />
Architecture students have to encounter a discourse with the major concepts<br />
of architecture not in their graduate studies but in the beginning year of their<br />
architectural education because without that basic knowledge any more<br />
thorough understanding of architecture is not possible. Why would one wait<br />
to learn the intellectual basis of architecture until graduate school?<br />
The course “Architecture & Philosophy: Thoughts on Building” examines not<br />
examples of contemporary architectural production but rather intellectual<br />
constructs from which they have arisen. The objective is to reveal the<br />
linguistic richness and semantic complexity of the language used in the<br />
discipline of architecture. Among the “key words” in the vocabulary of<br />
architecture are: abstract, aesthetics, art, avant-garde, beauty, building,<br />
construction, critique, deconstruction, form, function, genius, history,<br />
landscape, language, mimetic, modern, nature, phenomena, postmodern,<br />
program, representation, theory, topology, truth, typology, sublime, space,<br />
structure, style, system, world.<br />
139
The students explore the revolutions of these “key words” in architecture and<br />
learn to understand their shifting motivations, considering the work of<br />
theoretical reflections, writings, manifestos, treatises in the disciplines of<br />
philosophy, art, and architecture.<br />
The aim is to erect an intellectual scaffolding for knowledge in architecture<br />
and have available an apparatus to respond to the question What is<br />
architecture? from the outset of the student’s architectural studies.<br />
Keywords:<br />
Architecture<br />
Philosophy<br />
Architectural Theory<br />
Inspiration vs. Rational Discourse<br />
Knowledge<br />
140
ARCHITECTURE & PHILOSOPHY:<br />
THOUGHTS ON BUILDING<br />
Wanted: “Theoreticians Who Build”<br />
It is a legitimate assertion that most major figures who have shaped the<br />
course of architecture can be described as “theoreticians who build.” What<br />
distinguishes these architects from their architect colleagues of lesser status<br />
is the philosophical apparatus they have apprehended and made subject to<br />
their disposition. Aldo Rossi, Robert Venturi, Peter Eisenman, Jacques<br />
Herzog & Pierre De Meuron, Rem Koolhass, to name an incomplete list of<br />
important architects of the last forty years who fit the description of<br />
“theoretician who builds” <strong>part</strong>icularly well, have been weaving philosophical<br />
and architectural thought with their built work. Who can imagine the Vanna<br />
Venturi House in Chesnutt Hill, Pennsylvania built in 1962 by Robert Venturi<br />
or the San Cataldo Cemetery in Modena built in the mid-1970s by Aldo<br />
Rossi without their respective landmark treatises “Complexity and<br />
Contradiction” and “Architettura della Citta”, both published 1966? While it<br />
does not seem to matter whether the built structure or the written manifest<br />
appeared first, we can assert that idea and object are two sides of the same<br />
coin. In other words, good architects are in full intellectual command of what<br />
they are designing and what they are distilling in writing or in speech.<br />
It would be too much of a generalization to claim that the best architects of<br />
each generation –those few architects of every generation who are able to<br />
capture the world by means of buildings in such a distinct and powerful<br />
manner that the spaces and shapes of these buildings cause repercussions<br />
in the souls of men and women of that generation– also happen to be the<br />
best educated architects. No, as architects we would not want to make such<br />
a claim because we are aware that intellectual capacity and encyclopedic<br />
knowledge cannot conveniently be multiplied for the making of an architect<br />
who subsequently can stir the imagination of people.<br />
Having issued this disclaimer, the argument of this presentation points to the<br />
problem that this disclaimer just stated above, namely that there exists a<br />
hardly describable spectrum of “ingredients” that make for a good architect,<br />
has unduly “muddied the waters” in the sense that there now exists a deep<br />
distrust towards the necessary intellectual capacity of an architect. Voices in<br />
architectural education are shouting of an “intellectualization” of the<br />
architect’s education. On one hand this distrust against an<br />
“intellectualization” in architectural education can be supported. There exists<br />
a swathe of approaches towards architecture through extra-architectural<br />
means. For example, studying the architectural theories of the past forty<br />
141
years demonstrate a proclivity to argue models of approach to architecture in<br />
close proximity to linguistic formulations. Its key characteristic is the<br />
translation of one form of expression into another one, and the one major<br />
criterion for a renewal of any kind of meaning is the ability to express it in<br />
explicit linguistic terms. Architecture, though, is in its essence a syntactic<br />
totality of forms and spaces. The recent emphasis of forcing architecture into<br />
a linguistic system, as has been witnessed more recently, is to create an<br />
intellectual phantom out of architecture, an art form that clearly is not limited<br />
to be understood only linguistically. The rather dogmatic view of recent<br />
hermeneutic theories that poses that architecture ought to be accessed<br />
through linguistic means, serves as one example that unduly restricts the<br />
totality of what architecture is. The “linguistic turn” is one plausible example<br />
why there exists a certain distrust within architectural education against<br />
extra-architectural concepts. There are many more that might have less<br />
validity: architecture and questions of gender, architecture and questions of<br />
ecology, architecture and questions of political nature.<br />
This paper argues that despite a justifiable skepticism against such “waves”<br />
of extra-architectural concepts that infiltrate the discipline of architecture,<br />
that for the most <strong>part</strong>, architecture and the education of architects is actually<br />
rather “anti-intellectual.” While it certainly can be asserted that talking and<br />
writing about architecture is talking and writing about something that really<br />
speaks for itself, architects also like to reflect on what they do in order to<br />
come closer to understanding the mystery of things. To arrive at an<br />
understanding of their own work, architects need tools that allow them to<br />
discuss architecture in general and their own architectural work specifically<br />
in intelligible terms.<br />
Participation in architectural design reviews demonstrates that many<br />
students of architecture have significant problems to discuss their own work,<br />
not to speak of architecture in principal terms. Curricula in most architecture<br />
schools establish the architectural studio as the largely unquestioned pillar in<br />
which architecture is coalesced by the student. In only slightly exaggerated<br />
terms, a view into the halls of architectural education presents the image that<br />
there is a belief at work that suggests that the individual student is guided by<br />
inspiration as soon as s/he enters architecture school: the students sits at<br />
their desks and are waiting for a pending supernatural force to move their<br />
hands in such a manner that the sketch they produce will contain the germs<br />
of the next masterpiece. This approach to architectural education, and<br />
architectural design specifically, is practiced most naively in the USA in<br />
<strong>part</strong>icular. It is subject to a perpetuation of the “architecture students as<br />
genius.” But how many of us are geniuses? How many of these students are<br />
geniuses? And does architectural education do architecture a “favor” if it<br />
celebrates the notion that it good architecture can be conceived by anyone if<br />
142
you just wait long enough until some God guides the architect’s hand in the<br />
“right way”?<br />
This is not an argument that denies the existence and the importance of<br />
talent in the individual architect. It is a reasonable argument to make that a<br />
great intellect, great knowledge, and superb dedication to architecture will<br />
not necessarily bring forward desirable architecture whatever the persuasion<br />
of that architecture might be. The argument of this paper is more in line with<br />
the cautious position of the philosopher Friedrich Schelling. Schelling is<br />
without much doubt the one thinker who attributed more to the effect of<br />
genial inspiration than any other of his colleagues. Despite this valuation to<br />
the power of genius, Schelling stated with much certainty that only a small<br />
fraction of what makes the totality of the work of art is subject to genius:<br />
what constitutes the aspect of “art” in the work of art, for Schelling, to use his<br />
words, “is subject to skill, practice, and imitation.” 23<br />
The Teaching of Philosophical and Architectural Thought in the<br />
Beginning Year of Architectural Education<br />
Architecture education should attempt to balance of how it weighs inspiration<br />
and how it weighs knowledge that is subject to a rational discourse with the<br />
major concepts that make architecture. Architecture students ought to<br />
encounter a discourse with the major concepts of architecture not only –if at<br />
all– in their graduate studies but in the beginning year of their architectural<br />
education because without that basic knowledge of architectural concepts<br />
any more thorough understanding of architecture is not possible. Why would<br />
one wait to learn the intellectual basis of architecture until graduate school<br />
as the curricula of many architecture schools prescribes?<br />
One example that quite convincingly demonstrates the necessity to be<br />
familiar with a conceptual architectural framework is the Goetz Gallery built<br />
by Jacques Herzog & Pierre de Meuron in Munich in 1992. Other examples<br />
could display the same point that is intent to be demonstrated with this<br />
example, namely, the specificity of architectural concepts and how they are<br />
used in architecture. This example is not only depicting the necessity to<br />
understand concepts but it also focuses on the shifting nature of these<br />
concepts over time.<br />
The essay “Architectural Constructs” describes the Herzog & de Meuron’s<br />
work as follows: “The architecture office of Herzog & de Meuron entered the<br />
profession of architecture with conceptually pregnant projects that sought to<br />
Endnotes<br />
23<br />
Hammermeister, Kai. 2002, p.71.<br />
143
expound on concepts of contemporary fine arts. Their work, beginning with<br />
their very first building, introduced a dialogue with problems of<br />
representation. On one hand, their architecture emphasizes the façade with<br />
seemingly familiar materials and techniques that <strong>part</strong>icipate in an<br />
epistemological quest in which these materials and techniques become the<br />
vehicle that puts the onlooker into a state of soft unsettlement in order to<br />
assess its value for a new interpretation in that onlooker’s mind –Herzog<br />
states, ‘the strength of our buildings is the immediate, visceral impact they<br />
have on the visitor’– on the other hand, Herzog & de Meuron look for an<br />
autonomous quality of the individual building that is achieved by means of a<br />
curious, almost monumental distance that is constructed between the<br />
building and the surrounding space and allows Herzog to amplify, ‘A building<br />
is a building.’ These states of continued ambivalence are also present<br />
internally by means of an array of interlocking spaces that negate the<br />
distinction between served and serving rooms.” 24<br />
The essay “Architectural Constructs” continues to explain that the Goetz<br />
Gallery, among many other qualities it also possesses, is an example of the<br />
rediscovery of the famous credo of the “symbolization of construction” that<br />
Gottfried Semper advocated in the 19 th century in order to distinguish an<br />
artful architecture from utilitarian civil engineering. The Goetz Gallery<br />
considers this credo of the “symbolization of construction” again and<br />
radicalizes it in the sense that constructive language of a building does not<br />
have to follow its function or construction but has to mediate only a<br />
comprehendible idea of the apparent construction, a “construction<br />
apparante.” This position set forth by Herzog & de Meuron is counter to the<br />
older approach that had much currently up until the 1970s, namely, that in<br />
the foreground stood a constructive grammar that was recognized as a<br />
positivism of a constructive declaration of measures, in other words, a<br />
conscious and methodical representation of joining that occupied the place<br />
of a metaphorical act for the concept of “Struktur.”<br />
Furthermore, the Goetz Gallery, semiotically speaking, also renounces the<br />
semantic dimension of architecture: the referential relationship between the<br />
signifier and the signified is broken up. This fracturing of the traditional<br />
functional and semantic context was necessary because it allowed for a new<br />
and unprejudiced view into the architectural material. The Goetz Gallery<br />
stands for a renunciation of mimetic elements and extra-pictorial influences<br />
of all kinds, but material’s matter is emancipated to being sensual evidence<br />
that encompasses the sum total of its qualities. Surfaces as boundaries of<br />
volumes are treated for their own semantic value that leads to an emphasis<br />
of textural qualities and the seemingly laying open of structural elements.<br />
24<br />
Breitschmid, Markus. “Architectural Constructs”. in: Markus Breitschmid. Three<br />
Architects in Switzerland. 2008, p.158-161.<br />
144
Other devices to attach a direct ornamental expression, in order to achieve<br />
their own aesthetic meaning, are the use of transparency of surfaces in<br />
order to emphasize spatiality, the use of color, the use of glaze, and perhaps<br />
most importantly the techniques of displacement, in the sense that materials<br />
are applied in entirely uncommon ways. This emphasis on surfaces,<br />
appearance, and perception also triggered the exchange of geometry as the<br />
mathematical discipline of guidance for architecture with a so-called<br />
territorial topology. This topology is a hardly describable Gestalt that relates<br />
architecture less to the measured and carefully composed Renaissance or<br />
Neo-Classicism but more to a relationship with Dadaism, Surrealism, and the<br />
Late Baroque of Central Europe, where the totality of the object is in the<br />
foreground. This paradigm shift is necessary because it allows the<br />
discussing of the characteristics of surfaces and architectural figures without<br />
definition of its concrete form. The consequences of such employed<br />
techniques is the generalization of form and a generalization of construction.<br />
The aim of such generalizations is an emphasis of the architectural element<br />
itself, a demonstration, so to speak, that they are actual, that they are not<br />
metaphorical offerings that stand in reference to something else beyond,<br />
above, or within.<br />
A relatively short description of the Goetz Gallery reveals a number of<br />
concepts, for example the concept of “art,” the concept of “abstraction,” the<br />
concept of “form,” the concept of “construction,” the concept of “function”, the<br />
concept of “representation”, the concept of “topology”, the concept of<br />
“mimetic”, the concept of “structure.”<br />
How does a young student of architecture access such a description full of<br />
loaded conceptual terminology? Can he or she understand them at all? Or<br />
will the student of architecture completely misunderstand Herzog & de<br />
Meuron’s architecture?<br />
Some of the meanings of these concepts applied at the Goetz Gallery have<br />
already been described in the preceding section. But is it clear, for example,<br />
what is meant by the word “art”, as it is used by these contemporary<br />
architects? The call for an artistic approach to architecture as advocated by<br />
Herzog & de Meuron is not to be understood as a turn towards an emphasis<br />
of architecture as expressive gestures, as one customarily might think, but<br />
as a rigorous “laying open of principle characteristics of the design,” as<br />
concrete manifestation of the “means of itself.” In other words, if these<br />
architects advocate a “strong form,” to make yet another example, they do<br />
not argue for formalistic freedoms of forms and shapes but, to the contrary,<br />
for a voluntary renunciation of such formalistic freedoms of forms and an<br />
emphasis of an architecture as a system of immanent rules.<br />
In order to not to arrive in a state of complete confusion, the individual<br />
student of architecture has to aim to erect an intellectual scaffolding for<br />
145
knowledge in architecture. He requires an apparatus to not only solve the<br />
“riddle” of the Goetz Gallery but more all-encompassing to intelligently<br />
respond to the question What is architecture? The student requires such an<br />
apparatus perhaps less so for a historical understanding but more so for an<br />
understanding of his or her own design work. It is this emphasis to<br />
understand his or her own design work that necessitates the dealing with<br />
architectural concepts from the very outset of his or her studies. While some<br />
of these concepts demand sophisticated philosophical and theoretical<br />
studies and that might easily been labeled as “too difficult for first year<br />
architecture students,” the discourse of such concepts cannot be declared<br />
as optional.<br />
The kernel of such a discourse is the “Thinking about Architecture” in the<br />
sense of an intellectual discourse with architecture. Such a discourse must<br />
discuss the general principles of building and the reasoning on architecture<br />
through the analysis of texts and the reflection of the contextual history of<br />
ideas as it is found in treatises and other sources of theories of the arts and<br />
architecture from the past and the present. From such analysis of texts and<br />
reflections of the context of cultural ideas and concepts, this discourse must<br />
reconstruct a 'building of thought' of architecture and discusses historic<br />
building thoughts and contemporary design concepts. It is also important to<br />
recognize that the discourse ought not to be an unlimited exploration into the<br />
liberal arts –not because this is undesirable– but because the education in<br />
architecture is concerned to create a consciousness for the autonomy of<br />
architecture in the sense of an independent intellectual discourse with the<br />
fundamental problems of building. It is also noteworthy that the study of<br />
architectural treatises and other texts on architecture will reveal a range that<br />
often goes far beyond the support of practical building considerations. Such<br />
a discourse means more than the quest for immediate rules of design or the<br />
writing of commentaries regarding one’s own project. In the foreground<br />
stands the quest for the conceptual and ideal presupposition of building<br />
towards a systematic foundation of architecture. With such an aim, the<br />
discourse on architecture often touches the discipline of philosophy and the<br />
theory of art. It also brings to the fore the often opaque relationship between<br />
aesthetics and ethics. This dimension demands of the architect more than<br />
the mere fulfillment of private interests of function or the realization of<br />
individual representations of form but responsible urbane acting.<br />
In order to aid the beginning of a subsequent holistic architecture-theoretical<br />
understanding, the first-year architecture student ought to be introduced to a<br />
basic apparatus of architectural terminology. The course “Architecture &<br />
Philosophy: Thoughts on Building” examines not examples of contemporary<br />
architectural production but rather intellectual constructs from which they<br />
146
have arisen. 25 The objective is to reveal the linguistic richness and semantic<br />
complexity of the language used in the discipline of architecture. Among the<br />
“key words” in the vocabulary of architecture are: abstract, aesthetics, art,<br />
avant-garde, beauty, building, construction, critique, deconstruction, form,<br />
function, genius, history, landscape, language, mimetic, modern, nature,<br />
phenomena, postmodern, program, representation, theory, topology, truth,<br />
typology, sublime, space, structure, style, system, world.<br />
The students explore the revolutions of these “key words” in architecture and<br />
learn to understand their shifting motivations, considering the work of<br />
theoretical reflections, writings, manifestos, treatises in the disciplines of<br />
philosophy, art, and architecture. A basic understanding of these concepts is<br />
a <strong>part</strong> of a solid education of every architect. An understanding of various<br />
design concepts and expression of architectural language without that basic<br />
knowledge is very difficult if not impossible.<br />
References<br />
Breitschmid, Markus. Thoughts on Building. Zürich: Corporis Publisher for<br />
Architecture, Art, and Photography 2008<br />
Breitschmid, Markus. Three Architects in Switzerland. Beat Consoni –<br />
Morger & Degelo – Valerio Olgiati. Lucerne: Quart Publishers 2008<br />
Hammermeister, Kai. The German Aesthetic Tradition. Cambridge:<br />
Cambridge University Press 2002<br />
25<br />
Breitschmid, Markus. Thoughts on Building. 2008, p. 9-90.<br />
147
AN EMBODIED APPROACH TO LEARNING AT THE BEGINNING<br />
DESIGN LEVEL<br />
Irina Solovyova, Assistant Professor<br />
University of Texas at San Antonio<br />
501 W. Durango Blvd,<br />
San Antonio, TX 78207<br />
USA<br />
Fax: 1.210.458.3016<br />
irina.solovyova@utsa.edu<br />
Upali Nanda, Director of Research<br />
American Art Resources<br />
3260 Sul Ross<br />
Houston, TX 77098<br />
USA<br />
Fax: 1.713.527.8028<br />
upali.nanda@americanartresources.com<br />
Irina Solovyova is an Assistant Professor in Interior Design Program at the<br />
University of Texas at San Antonio, and a Ph.D. Candidate at Texas A&M<br />
University. She was born in Russia where she received Master’s or<br />
Architecture from Volgograd State Architectural and Engineering University.<br />
148
Before joining UTSA Irina taught at Texas A&M University and University of<br />
Idaho. Her research area of interest is emotional component of memory as<br />
related to design, influence of autobiographical experiences of designers on<br />
the product and process of design, and design pedagogy.<br />
Upali Nanda graduated with a PhD in architecture from Texas A&M<br />
University, with a certificate in Health Systems and Design. She is currently<br />
working as the Director of Research for Therapeutic Environments at<br />
American Art Resources, Houston, TX. Upali's doctoral thesis is titled<br />
"Sensthetics" and takes a Crossmodal Approach to the perception, and<br />
conception, of our environments, addressing both design and design<br />
education. Her work is multidisciplinary, spanning the disciplines of<br />
philosophy, cognitive sciences and design. She is interested in environments<br />
for engagement, environments for healing, and environments for special<br />
populations. Upali, who hails from India originally, is also an Indian classical<br />
dancer, and has worked upon temporal and visual rhythms in the context of<br />
Hindu Temples.<br />
149
ABSTRACT<br />
The challenge of teaching design in an information age is that learning is<br />
often confused with collecting a grab-bag of images that are available at the<br />
click of a mouse. The speed of acquiring visual information, and producing<br />
visual artifact, cannot be compared to immersive design. This speed and the<br />
simultaneity of the immediately available abundance of visual elements has<br />
been held accountable for a certain imbalance in our design objectives and<br />
designed environments, causing a resurgence of sensory and embodied<br />
concerns in design thought.<br />
This paper catapults from these concerns in the context of design pedagogy.<br />
It becomes vital to address these concerns at the beginning design level,<br />
when students first develop conceptual as well as technical skills.<br />
The paper is founded upon the design implications of certain perceptual<br />
paradigms. We place <strong>part</strong>icular emphasis on embodied experience and<br />
embodied cognition to illustrate the formative role of the environment on the<br />
cognitive processes and emphasize holistic perception and learning. We<br />
then discuss the potential of application of embodied theories in our<br />
pedagogical initiatives and suggest a three-step learning strategy based on<br />
those theories.<br />
We propose a three-<strong>part</strong> teaching and learning process that will embody<br />
education within the existing format. Once interwoven in the existing fabric of<br />
architectural education, students' embodied learning will be enriched,<br />
allowing a balance of collateral and collective experience: immersionconnection-reflection-communication.<br />
Immersion involves dwelling in the<br />
places of study. Connection allows students to establish a link between<br />
architectural concepts and their autobiographical experiences of dwelling in<br />
a place. And the last step consists of students’ reflection on learning,<br />
expressing that learning via a variety of media and communication<br />
techniques best suited to articulation of their learning.<br />
Keywords: embodiment, senses, pedagogy, learning, experience.<br />
150
AN EMBODIED APPROACH TO LEARNING AT THE BEGINNING<br />
DESIGN LEVEL<br />
This paper addresses the issue of disembodiment in beginning design<br />
education. In this paper we argue that students’ personal experience is of as<br />
much importance as the training that formal education can im<strong>part</strong>. The<br />
embodiment of formal concepts through personal experience yields true<br />
education.<br />
This paper also addresses the issue of disconnect in beginning design<br />
education. Each subject and discipline taught within the curriculum is<br />
approached independently, making it difficult for students to establish a<br />
connection between various fields of knowledge. Again, the separation of the<br />
self from the profession can be held accountable for this disconnect.<br />
Students do not mediate between the specialized knowledge that they<br />
acquire through their own personal experience, thus building chasms rather<br />
than bridges between the various pillars of knowledge.<br />
Understanding many design concepts inherent to architecture can be<br />
achieved only through direct experience. Notions like comfort, privacy, and<br />
sense of home cannot be taught or understood by cognitive thinking alone.<br />
Reflection on experiences allows a holistic approach to learning via a<br />
continuous process of giving meaning to and categorizing new experiences<br />
and information. Learning is always a product of previous experience,<br />
context of culture and role of others in the present. To assist students in<br />
learning we must assist them in finding connections between experiences<br />
and information yet to be learned. It is especially important at the beginning<br />
design level because incoming students have nothing to refer to but their<br />
previous experience. Such a learning-to-learn approach can help students<br />
become lifelong learners who can go beyond memorizing isolated pieces of<br />
information and mastering limited skills to establishing fluidity between<br />
domains and engaging in reflective practice. This paper suggests that<br />
hands-on exercises, continuous interdisciplinary projects, and self-reflecting<br />
practices will allow students to gain insights and link past, present, and<br />
future experiences into embodied design.<br />
Knowledge in the technological culture<br />
“The existentially most important knowledge of our everyday life–even in the<br />
technological culture of today–does not reside in detached theories and<br />
explanations, but it is a silent knowledge beyond the threshold of<br />
consciousness that is fused with the daily environment and behavioral<br />
situations” (Pallasmaa, 2007:771). We learn for every moment of our life,<br />
even if we don’t realize it. Everything new we learn, we interpret in terms of<br />
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our prior experiences, beliefs and values, and current goals. “In architecture,<br />
a realization of this personal dimension of knowledge is paramount” (Perez-<br />
Gomez, 1987:58). In beginning design, the realization of this personal<br />
dimension is vital. Personal grounding allows the embodied making of an<br />
architect, and it is this personal grounding that must become the basis of the<br />
education of an architect.<br />
Professional education emphasizing technical knowledge and skills prepares<br />
students poorly for practice (Yinger, 1987). We only touch the surface when<br />
we teach students discrete disciplines of history, technology, and<br />
techniques. It is not through usage of recognizable and marketable<br />
architectural forms, nor refining of a couple of techniques learned in school,<br />
nor fitting the current dogma or detached experimentation with new materials<br />
and technology that one becomes a good architect. It is through deep<br />
understanding of a human being in a dwelled place, and personal<br />
reinterpretation of this understanding through an architect’s own techniques,<br />
that one becomes a good architect. Beginning design education lays the<br />
foundation for such understanding and development of the skills to be<br />
manifested in material form.<br />
Currently the curriculum in architectural education is derived primarily from<br />
the Bauhaus tradition. Over the years, the architectural curriculum has<br />
endured a myriad of transformations leading to more amorphous<br />
pedagogical initiatives and continuous addition of new courses to meet the<br />
demands of practice. Obviously, the onus of education cannot be on the<br />
curriculum; it must be on the approach to learning. Unfortunately, the<br />
emphasis on performance and evaluation targeted toward sustained<br />
accreditation and improved ranking among schools, based on performance<br />
and evaluation, is a deterrent to nurturing this emphasis. As a result, rather<br />
than inculcate mediation between modalities, architectural education defines<br />
boundaries between domains and students struggle to juggle among them.<br />
Landrum (2004) stated: the overwhelming problem in education today is<br />
students’ neglect in recognizing their own relationship to the very reality in<br />
which they dwell. Space cannot be taught, it can only be learned through<br />
one’s sensory and emotional engagement with the world. Often, beginning<br />
design exercises are meant to teach students to abstract. We give students<br />
exercises–a set of rules guiding them through generalization and reduction<br />
of information content to a concept, an image somehow distilled from a real<br />
world to a pure form. Students learn the steps of getting from point A to point<br />
B, but do they really learn to extrapolate and abstract learned experience<br />
into future spaces? Instead, maybe we need to allow students to investigate<br />
their own process of embodiment and develop their own process of<br />
transforming those embodied experience into new architecture, whether<br />
through abstraction or reflection.<br />
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Embodied realities<br />
When professional education discarded the apprenticeship model,<br />
knowledge through analytical thinking superseded learning through practice.<br />
The emphasis shifted from learning by doing and contemplation of activity<br />
and consequence to “pure” thought, learning theory and techniques, and<br />
abstract analyses of lectures by knowledgeable researchers (Hoberman and<br />
Mailick, 1994). Perhaps there is a lesson to be learned from the fact that<br />
vernacular buildings are commonly considered both humane and<br />
sustainable (Sorvig, 2005); they are built from embodied experience. In an<br />
age of information overload and technological sophistication, by the time the<br />
student graduates his (her) tools are already obsolete, and therefore the<br />
internship model in practice is firmly in place, where the student must relearn<br />
in context, and unlearn what is no longer relevant to the industry.<br />
Students in design schools cannot win the race with technology. Education<br />
must equip them for challenges in a swiftly changing world by relying on their<br />
inner resources. As we become more connected to a shrinking world,<br />
connections with our own embodied core become weaker, transient, and<br />
heavily mediated. In this context, beginning design education must accept<br />
the challenge to triangulate the what, why, and how of architecture with the<br />
critical who of each of our own embodied realities.<br />
Information vs. knowledge<br />
“This field (of architectural practice) becomes increasingly oriented to the<br />
pursuit of symbolic capital and disconnected from the lifeworld of everyday<br />
experience… The values of the field also permeate architectural education<br />
with an increasing specialization in the production of symbolic capital”<br />
(Dovey, 2005:293). We are all familiar with Internet’s tidy summaries, infinite<br />
links to information and images (Beckett, 2007). It is so comfortable to open<br />
your laptop and peruse through endless imagery on any subject readily<br />
available through Google: it is irresistible!<br />
Since students now have much more and easier access to information, it<br />
seems like they have more knowledge. However, it is a mistake to classify<br />
knowledge, “the normative frame for our praxis” (Perez-Gomez, 1987:57) as<br />
identical to information. Today, people have overwhelming abundance of<br />
information but very little knowledge. Internet allows seductive ease of<br />
information access, profession puts pressure of informed design, but it is not<br />
the collection of facts and figures that allows one to create good architecture.<br />
“Architecture is not the embodiment of information; it is the embodiment of<br />
meaning… Knowledge must be understood as a possession of embodied<br />
consciousness qualitatively different from superfluous information” (Perez-<br />
Gomez, 1987:57). Even now, in the digital age of fictitious realities, we live in<br />
our bodies and create meaning through our bodies.<br />
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Starr-Glass (2002) has a great analogy of the territory (the actual<br />
experience) and the map (representation of this experience) that is figurative<br />
but cannot be substituted for the actual territory. We should explore the<br />
territory, not the map: in beginning design, we need to rely on embodied<br />
experience, not the mediated expeience. Many curricula of beginning design<br />
now introduce computers very early. However, with the emphasis on<br />
abstraction and media we can only map the map, not the territory. “Thinking<br />
and feeling our selves as they make sense is more than merely the<br />
sensation of knowledge in making. It is a sensing of our selves in the<br />
making, and is that not the root of what we call learning?” (Ellsworth, 2004:1)<br />
Experiential learning<br />
There is a significant body of literature today that makes the case that<br />
embodied relationships are crucial and inevitable (Csordas, 1994; Downing,<br />
2000; Israel, 2003; Johnson, 1989, 1990; O’Loughlin, 1998; Pallasmaa,<br />
2005, 2007; Perez-Gomez, 1987). Unfortunately, this argument is still underrepresented,<br />
and beginning design education remains too abstract, too<br />
theoretical, and too mediated. “The prevailing educational principles fail to<br />
grasp the indeterminate, dynamic and fundamentally sensuous and holistic<br />
essence of human existence, thought, and action” (Pallasmaa, 2007: 769).<br />
Experiential learning of real world problems is what allows for embodied<br />
learning.<br />
Webster (2001) provides a good summary of influential theories and<br />
variations of experiential learning adopted by different professional<br />
programs. Learning by doing, problem based learning, and project-based<br />
learning exemplify the superiority of experiential learning over traditional<br />
models. Even though architectural education was the first among other<br />
professions to use project-based learning as the core of education, the role<br />
of reflection in the learning process and role of subjective embodied<br />
experience in understanding spatial concept have been overlooked.<br />
Experiential learning is the type of learning that naturally occurs when the<br />
learner is an active <strong>part</strong>icipant in a real life event. By default, this experience<br />
is embodied. Even though Dewey (1933), the father of experiential learning,<br />
did not believe that experience without reflection produces real learning, we<br />
believe that embodiment that occurs during the experience is the only way to<br />
achieve understanding of the place and meaning of the event. Reflection<br />
takes this understanding to a different level; helps this understanding to float<br />
up onto the level of consciousness. Kolb’s cycle of experiential learning<br />
(1984) summarizes what seems to be obvious: understanding cannot be<br />
imposed or transmitted by direct action. The knowledge must be constructed<br />
by the learner though the transformation of personal experience. Towards<br />
this objective of constructed knowledge based upon an embodied mediation<br />
of information, we propose a three-<strong>part</strong> teaching and learning process that<br />
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can address beginning design education within the current format. Once<br />
interwoven with the existing fabric of architectural education, students’<br />
embodied intuitions will be enriched, allowing a balance of collateral and<br />
collective experience: (1) immersion, (2) connection, and (3) reflection and<br />
communication.<br />
Immersion<br />
Students must dwell in the places they study. To make design decisions they<br />
must immerse themselves completely within a built environment or draw<br />
from the environment in which they are immersed. Such immersion would<br />
mean elimination of abstract exercises, reducing studio time and increasing<br />
travel, field trips, or sessions in natural/inhabited surroundings. Learning for<br />
architects has traditionally involved exploring actual places, and learning by<br />
actual interaction with clients, patrons and contractors, designing and<br />
construction. Such learning is real, rich, and personal and can be drawn<br />
upon in more abstract exercises such as the creation of a 2-dimensional<br />
representation of buildings, or drawing. When directly experienced,<br />
perception and actual experience of a space “contracts and expands in<br />
relationship to a person’s emotions and state of mind, sense of self, social<br />
relations, and cultural predispositions” (Low, 2003:12).<br />
Immersion must not be just at a physical, or merely cognitive level, but at an<br />
emotional level as well, because human experience is grounded in emotion.<br />
“It is the embodied self which expresses feelings and disposition, and which<br />
thus communicatively inhabits its places in the world. The body as action<br />
and communication can only be so through emotion. Major educational<br />
policy and curriculum discourses still tend to assume that there exists an<br />
independent reason or cognition which operates independently to effect the<br />
acquisition of knowledge within the minds of learners” (O’Loghlin, 1998:280).<br />
In authors’ views, beginning design education in architecture should be pre-<br />
K style: learning about one’s immediate environment through sensory and<br />
emotional experiences, playing with building blocks, and reading books that<br />
describe those experiences in a simple way but in architectural terms.<br />
Immersion should also include exercises similar to Israel’s (2003) “design<br />
psychology toolbox,” facilitating exploration of a person’s intimate connection<br />
with a place. Such exercises help to uncover the experiences of past places,<br />
to draw upon those remembered places and their qualities, and to translate<br />
their elements into the new design. Using such a toolbox can teach students<br />
how to transform embodied experiences into a conscious design tool. Once<br />
students are introduced to the process of immersing in the environment, and<br />
in their own consciousness, they can create their own process of translating<br />
those experiences into designs ..<br />
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Connection<br />
Bourdieu (2000) said that space frames social practice, McCann (2005)<br />
called space “the empty container of experience,” and Dovey (2005:291)<br />
wrote “architecture is the practice of ‘framing’ the habitat of everyday life,<br />
both literally and discursively.” Students must be exposed to architecture in<br />
the context of real life—not as an object of art, but as dwelled places—to<br />
facilitate the connection of architectural experiences to their autobiographical<br />
experiences. Immersive experience must be connected to the creative<br />
endeavor that is at the foundation of architectural education.<br />
In order to forge these connections, and understand them, students must be<br />
encouraged to take electives in the social sciences such that they are better<br />
able to connect the human experience of dwelling with the making of place.<br />
Hands-on, design-build exercises that help students connect<br />
autobiographical experience to the learned formal and technical concepts<br />
must build upon the theoretical foundation studied in classrooms.<br />
Beginning design should also offer connection-hubs, a range of spaces and<br />
cultural settings for students to connect with people of different cultures,<br />
different fields of education, and different points of view. A connection hub,<br />
by definition, must be outside of the studio environment. It must take<br />
students out of their studio-world into a world where ideas are exchanged<br />
and experiences are lived. Through experience of other cultures, both<br />
geographic and academic, students gain great insight into their own culture<br />
and self within it. Universities allow students the opportunity to amass a<br />
repository of embodied experiences to draw from when designing an<br />
individual, unique “pattern in language” in their minds (Alexander et al, 1977;<br />
Yinger, 1987). This pattern in language constantly changes, together with<br />
experience, while allowing for recognition of the framework and providing<br />
basis for communication. “It is, rather, a structure of an imaginative process<br />
that we bring to experience by way of anticipating recognizable forms, but<br />
which is then re-formed by its imaginative instantiation in a <strong>part</strong>icular<br />
situation” (Johnson, 1989:370). In other words, once we have a library of<br />
embodied (in this case, architectural) forms, imagination can transform those<br />
forms into new imaginary or real places.<br />
Relying on a student’s embodied experience is crucial while teaching the<br />
architectural language. The terminology students learn in academia contains<br />
a significant amount of “jargon shaped by assumptions, prior<br />
conceptualizations, and academic traditions” (Starr-Glass, 2002:228). In<br />
order to translate this jargon into a usable language there is a need to<br />
develop shared meaning (Starr-Glass, 2002), and the only way to do that is<br />
through embodied experiences we share. When we teach new concepts and<br />
terms in beginning design, references to students’ autobiographical<br />
experiences are much more productive than academic readings of Kahn and<br />
Le Corbusier alone.<br />
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Reflection and Communication<br />
Most educators in the field of architecture are familiar with Schön’s (1983)<br />
“reflection in action.” Stump and McDonnell (2001) introduced the notion of<br />
“reflection on action.” Reflection in action refers to reflecting attempts in<br />
order to solve the problem at hand. Conversely, reflection on action draws<br />
on the experience of an action as a whole. Reflection on action can be called<br />
experiential if we define such learning in Kolb’s terms (2001) as “the process<br />
whereby knowledge is created through the transformation of experience.”<br />
Experiential learning is more powerful than traditional modes of learning as it<br />
is continuous; it involves intrinsic motivation, emotional connection, bodily<br />
<strong>part</strong>icipation, and interaction with others. Reflection on action should<br />
become a regular practice in the beginning design studio.<br />
Students must take time to reflect on their experiences, both in school and<br />
outside its confines. In this fast-paced world, without the time and effort to<br />
reflect, both immersion and connection can become fleeting phases with no<br />
lasting effect on the design process or on student learning. It is important<br />
that pressure from presentation be lifted periodically in order to emphasize<br />
the depth of a <strong>part</strong>icular thought and the ability to communicate it<br />
meaningfully. Experimentation with media and communication techniques<br />
(oral, written, and visual) must be encouraged to allow students to express<br />
their subjective experiences better.<br />
“Experience is not an orderly sequence of events but the narrated reflection<br />
of being” (Starr-Glass, 2002:228). When we relate to prior experience, the<br />
experience is explored, reinterpreted, and redefined, depending on the<br />
current situation. It is the process of “investigating multiple and everchanging<br />
metaphors” (Starr-Glass, 2002:229). Research on reflection in<br />
design typically addresses studying the design process (Dewey, 1933;<br />
Pereira, 1999; Shön, 1983; Webster, 2001;). In this paper, authors argue<br />
that as <strong>part</strong> of understanding one’s own design process, it is critical to<br />
understand the sources of design imagery. Design decisions are often<br />
reached intuitively, even though the process of formulating the various<br />
solutions may be argued rationally. Israel (2003) and Downing (2000)<br />
investigated how the embodied experiences of designers are used as<br />
imagery during the design process. Tracing back those embodied<br />
experiences and reflecting on their transformation into new places is<br />
necessary.<br />
There are various ways to introduce reflection to the beginning design<br />
curriculum; video and blogging are probably most enjoyable. Video recording<br />
of students working and interacting with others can be revealing and<br />
powerful (GTC, 2007), as it allows students to see themselves with someone<br />
else’s eyes. Almost everyone now has a blog, a Facebook or Myspace.<br />
Many of our students are very disciplined about writing in their Facebook<br />
157
every day, describing what happened, reflecting on the day’s events,<br />
communicating with peers and strangers. Beginning design education can<br />
build on the popularity of such online communication utilities to help students<br />
reflect on their experiences as related to architecture. Experience,<br />
embodiment, and reflection can allow students to create their own<br />
architectural language–a framework specific to a unique person for how they<br />
understand the world and translate this understanding into the creation of<br />
truly meaningful places—architecture with an embodied soul.<br />
Devoy (2005:283) posed a critical question for our times: “We experience<br />
architecture primarily in states of distraction; we live in it first and look at it<br />
second. Our contemplative gaze falls upon ‘architecture’ within a spatial<br />
world we have already silently imbibed and embodied. How do we reconcile<br />
this unreflexive embodiment with the production of architectural imagery;<br />
everyday life with architecture as discourse?”. Our answer is: through<br />
immersion, connection, reflection and communication.<br />
Bibliography<br />
Alexander, C, Ishikawa, S and Silverstein, M (1977), A Pattern Language,<br />
Oxford University Press, New York<br />
Beckett, C (2007), Research Lite: Design Research Made Easy (If Not<br />
Accurate) AIGA Journal of Design December 04<br />
Csordas, T (1994) Embodiment and Experience: The Existential Ground of<br />
Culture and Self, Cambridge University Press, Cambridge, MA<br />
Dewey, J (1933), How We Think, D.C. Heath, New York<br />
Dovey, K (2005), The Silent Complicity of Architecture, in J Hillier and E<br />
Rooksby (eds) Habitus: A Sense of Place, Ashgate Publishing pp 283-298<br />
Downing, F (2000), Remembrance and the Design of Place, Texas A&M<br />
University Press, College Station, TX<br />
Ellsworth (2004), Places of Learning: Media, Architecture, Pedagogy,<br />
Routledge<br />
General Teaching Council of England (2007), “Reflection in Action” and<br />
“Reflection on Action” How Do They Help Learning? Research of the Month,<br />
http://www.gtce.org.uk/?view=pdf&itemId =205039&fileName=010-<br />
Experience-and-Reflection-(ROM-38).pdf, viewed on 4/13/2008<br />
Hoberman, S and Mailick, S (1994), Frame of Reference, in S. Hoberman<br />
and S. Mailick (ed) Professional Education in the United States: Experiential<br />
Learning, Issues and Prospects, edited by, Praeger Publishers, Westport,<br />
CT pp 3-37<br />
Israel, T (2003), Some Place Like Home, Academy Press, Seattle<br />
Johnson, M (1989), Embodied Knowledge, Curriculum Inquiry Vol 19 No 4<br />
pp 361-377<br />
Johnson, M (1990), The Body in the Mind: The Bodily Basis of Meaning,<br />
Imagination, and Reason, University of Chicago Press<br />
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Kolb, D (1984), Experiential learning, Prentice Hall, Englewood Cliffs, NJ<br />
O’Loughlin, M (1998), Paying Attention to Bodies in Education: Theoretical<br />
Resources and Practical Suggestions, Educational Philosophy and Theory<br />
Vol 30 No 3 pp 275-297<br />
Pallasmaa, J (2005) The Eyes of the Skin: Architecture and the Senses,<br />
Academy Press: London<br />
Pallasmaa, J (2007), Embodied Experience and Sensory Thought, Journal<br />
Compilation, Philosophy of Education Society of Australasia pp 769-772<br />
Pereira, MA (1999), My Reflective Practice as Research, Teaching in Higher<br />
Education Vol 4 No 3 pp 339-354<br />
Perez-Gomez, A (1987), Architecture as Embodied Knowledge, Journal of<br />
Architectural Education Vol 40 No 2 pp 57-58<br />
Shön, D (1983), The Reflective Practitioner. How Professionals Think in<br />
Action, Temple Smith, London<br />
Sorvig, K (2005), Virtual and Real: Teaching the Paradoxes of Design, in E.<br />
Harder (ed) Writing in Architectural Education, From and Co, Denmark, pp<br />
85–110<br />
Starr-Glass, D (2002) Metaphor and Totem: Exploring and Evaluating Prior<br />
Experiential Learning, Assessment and Evaluation in Higher Education Vol<br />
27 No 3 pp 221-231<br />
Webster, H (2001), The Design Diary: Promoting Reflective Practice in the<br />
Design Studio, Architectural Educators Exchange 2001,<br />
http://cebe.cf.ac.uk/aee/pdfs/websterh.pdf, viewed on 04/14/2008<br />
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Vol 17 No 3 pp 293-318<br />
159
MANFREDO TAFURI, AND JEAN PAUL SARTRE WALK INTO A BAR<br />
AND ORDER HALF A GLASS OF BEER<br />
(Or, Operations of Substance and Meaning for the Beginning Design<br />
Student)<br />
Kathryn L. Bedette, Assistant Professor<br />
Architecture De<strong>part</strong>ment, Southern Polytechnic State University<br />
Southern Polytechnic State University<br />
1100 South Marietta Parkway<br />
Building-N<br />
Marietta, Georgia, US 30060<br />
kbedette@spsu.edu<br />
Kathryn Bedette is a registered architect in the US and has ten years of<br />
professional practice experience. In practice, she held the positions of Lead<br />
Designer, Project Architect, and Project Manager and was the recipient of<br />
the 2003 Emerging Voices Award for Atlanta, Georgia. Currently, Kathryn<br />
holds the position of Assistant Professor in the Architecture Program of<br />
Southern Polytechnic State University. As assistant professor, she<br />
coordinates the First-Year design studios, as well as teaching studio, history<br />
and theory, and advising thesis students.<br />
160
ABSTRACT<br />
This paper investigates operations of substance and meaning for the<br />
beginning design student by looking closely at the space in time before a<br />
design concept is formulated.<br />
Teaching the beginning design student involves the synthesis of myriad<br />
concerns and considerations, from guiding the student to develop the eyes<br />
of a designer, to the instructor’s continual questioning of architecture itself<br />
(of the profession and the artifact) in order to determine for him or herself<br />
how to create a relevant environment for learning. Immersed within this<br />
environment, students are often confronted with the production of a design<br />
concept: a guiding premise through which decisions are made and against<br />
which ideas are tested, a concept that guides how their design will unfold<br />
and structures how a project will progress.<br />
But implicit in this production is a pre-condition, a sort of repository of raw<br />
material out of which the design concept is to be constructed. Before the<br />
design concept can be articulated and acted upon, there is (must be)<br />
something else.<br />
In that space before concept there is insight: a spark, a revelation, a<br />
discovery--and insight can be taught.<br />
Method<br />
The place of insight is exposed through an exploration of its components: its<br />
potential knowledge base, operation, and structure. Key points are<br />
elucidated through examples of student work.<br />
Conclusion<br />
In this case, insight, the pre-condition of the design concept, is developed<br />
through careful study of the embedded potential for transformation present in<br />
a given context. Analysis and study lead to insight and synthesis.<br />
Keywords<br />
Observation, Insight, Design Concept, Beginning, Confidence<br />
161
MANFREDO TAFURI, AND JEAN PAUL SARTRE WALK INTO A BAR<br />
AND ORDER HALF A GLASS OF BEER<br />
(Or, Operations of Substance and Meaning for the Beginning Design<br />
Student)<br />
In the slice of time directly before a design concept, there is insight. If we<br />
attempt to slow the camera down, as Benjamin 26 might say, to zoom in and<br />
pry open this slice, we can occupy that space where insight is formed and<br />
take a look around. The journey is crucial, or rather, the stop. Long before<br />
the destination is reached, before the settling dust catches in light aimed at<br />
the nostalgic wreck of a design studio after the review, before supplies are<br />
re-supplied, before layers of trace and debris pile up, before even the design<br />
concept is conceived, we stop the car and get out to go for a walk.<br />
Before the there, there is a here. Students are often confronted with the<br />
production of a design concept or strategy: a guiding premise through which<br />
decisions are made and against which ideas are tested. It is a <strong>part</strong> of the<br />
process that guides how their design will unfold and structures how a project<br />
will progress. But implicit in this production is a pre-condition, a sort of<br />
accumulation or repository of raw material out of which the design concept is<br />
to be constructed. Before the design concept can be articulated and acted<br />
upon, there is (must be) something else. How do beginning design students<br />
collect this raw material? How do we teach students to be insightful about<br />
the built environment—both in terms of how they see the world around<br />
themselves and in how they begin to structure proposals for design, for how<br />
design is to take place?<br />
For how design is to take place is a very wide question. That spark,<br />
revelation, that discovery of insight that can be formulated into a design<br />
concept begins to answer this question for the design student. It allows a<br />
student to conduct a design process, rather than solve a problem and allows<br />
for a clarity of thinking toward design proposals. Confidence is gained<br />
through ownership of ideas where, rather than trying to hit a target, the<br />
student creates the premise.<br />
1) Frameworks of knowledge<br />
Architecture emerges from the didactic, from how it is taught to how it<br />
teaches. From Alberti’s early treatise to Wagner’s “Guidebook to His<br />
Students” and beyond, architecture, its instruction, and what it instructs have<br />
Notes<br />
26<br />
Benjamin, p 235-237.<br />
162
een intrinsically linked. From this linkage there emerges a certain dilemma:<br />
what kind of knowledge forms the basis of this didactic relationship? And,<br />
how does this knowledge operate for the beginning design student?<br />
The trap of the a priori<br />
We can continue to pry open this brief space of insight by looking first at two<br />
differing and complementary frameworks of thought: a priori knowledge and<br />
empirical knowledge. The discussion of a priori concepts in architecture can<br />
be as plastic and complex as a discussion of architectural history itself.<br />
Manfredo Tafuri often points to how architecture operates in response to an<br />
architect’s deep seeded need for legitimization. 27 In this first clue from his<br />
Ricerca (Tafuri 2006), he begins with the proposition that, “Rather than<br />
focusing on the formation of norms—the objective of a veritable avalanche of<br />
studies—it seems more useful to examine the way in which the ‘production<br />
of meaning’ was conceptualized during the era that we have become<br />
accustomed to call the Renaissance.” He refers to the “ ‘anomalous’<br />
exempla from the imperial era” explored and dismembered by renaissance<br />
architects and asserts that, “the antique so often cited by these architects<br />
represents a collection of disjecta membra that are read ‘in a metaphorical<br />
sense.’ Hence the impulse to innovate is grafted onto ‘a need for rule’ left<br />
unsatisfied by Vitruvius….” 28 The scattered debris was gathered for its<br />
eccentricity, for its lawlessness, and made a case. The renaissance, or what<br />
we “call the Renaissance,” was the avant-garde. Innovation with this need<br />
for a rule eventually becomes a self-referential system for design. Meaning<br />
comes not from the relationship of design with some-thing, but rather from<br />
the relationship of one ‘<strong>part</strong>’ to another—each piece in the kit having an<br />
assigned value that determines the complexity or eloquence of the<br />
relationship designed. So then within this system, one must become an<br />
expert on the value of each <strong>part</strong>icular <strong>part</strong>. One could argue within this<br />
context that it was not curiosity and a quest for understanding that founded<br />
fields of study such as archeology, but rather a deep seeded insecurity<br />
driving a search to ‘fill in the gaps’.<br />
A priori study promotes the seeking of a body of knowledge in which to<br />
become an expert. Study, in this case, is used to produce rules according to<br />
which problems are solved. It provides the clarity of: yes and no, right and<br />
wrong, or what to do, what not to do. As such, study within an a priori<br />
framework produces two traps for design students. First: the sponge trap.<br />
Students sense the right and wrong of the framework and they begin to cling<br />
to those definitions. The yes’s are known and all one has to do is learn<br />
27<br />
Tafuri, p xxviii. This passage in the Preface is one example of Tafuri’s many<br />
references to an architect’s need for legitimization.<br />
28<br />
Ibid., p 7.<br />
163
them, absorb them, to become a “good” architect. The second trap follows<br />
from the first: the expert trap. Students sense that the gaps in their<br />
knowledge must be filled in before acting, before making a decision.<br />
Becoming a “good” architect then becomes impossible. The realization<br />
results in paralysis. In a way, one could say that a priori study disallows<br />
insight, or rather, when it is allowed, this system cages it in a very strict<br />
rubric, what both Tafuri 29 and Perez-Gomez 30 discuss as the self-referential<br />
system referred to above. Often voiced as a shift from “a priori” to selfreferential,<br />
for this argument, the two systems can both be described as a<br />
priori and the shift is one in kind: from referencing an outside system to<br />
referencing internally determined rules that pre-date the design process.<br />
Figure 1. Student, Catherine Mason.<br />
Tonal Study. Seeing through charcoal, Fall 2007.<br />
Empirical access<br />
Curiously, the empiricism that Perez-Gomez 31 credits with this shift, now<br />
offers us a different point of view. In conducting the didactic relationship<br />
29<br />
Ibid., p xxviii.<br />
30<br />
Perez-Gomez, p 4. “...and composed of laws of an exclusively prescriptive<br />
character that purposely avoid all reference to philosophy or cosmology. Theory<br />
thus reduced to a self-referential system whose elements must be combined<br />
through mathematical logic must pretend that its values, and therefore its<br />
meaning, are derived from the system itself. This formulation, however, constitutes<br />
its most radical limitation since any reference to the perceived world is considered<br />
subjective, lacking in real value.”<br />
31<br />
Perez-Gomez, p 11. …but with a twist. What Perez-Gomez actually draws out for<br />
us is that empiricism at its inception was intertwined with a priori concepts and<br />
then was used in the attempt to proof a priori knowledge, such as mathematics.<br />
With this distinction, the implicit irony that empiricism lead to the notion that, “any<br />
reference to the perceived world is considered subjective, lacking in real value”<br />
dissolves. The twist is outlined where he says, “The eighteenth century rejected<br />
164
etween architecture, its instruction, and what it instructs, empirical study<br />
provides us with some initial benefits. First, the basis of empirical knowledge<br />
is sense perception. Sense perception relates directly to occupation: to the<br />
variety of sources<br />
and resources of phenomena within an environment and how they are<br />
perceived by an occupant, and by the design student. Students can directly<br />
investigate their experience of light, shadow, color, sound, temperature, and<br />
texture. Second, with no forgone conclusion, students are allowed to build<br />
up a point of view incrementally through their own direct investigations.<br />
Rather than trying to hit a target, the student creates the premise. This<br />
operation allows for the development of a “good response” rather than a<br />
“right answer”. Third, design problems loose the digressive pull of problem<br />
solving. Problem solving can be seen as the opposite of invention when the<br />
student learns to see a problem as a barrier to overcome: if a wall, then a<br />
stair. This line of thinking concretizes the problem into the solution. On the<br />
other hand, with no pre-existing answer, the student can learn to see a<br />
problem as a lens for viewing. Problems become the source of invention<br />
and in the invention; they are transformed, not concretized.<br />
Figure 2. Student, Page Carpenter.<br />
Charcoal study. Designed observation, Spring 2008.<br />
2) Perception sensed<br />
Even our most spontaneous of revelations occur within a framework of<br />
thought. As designers, we create a scaffold of resources to draw from, or<br />
as fiction the closed geometrical systems of seventeenth-century philosophers,<br />
but accepted Newton's empirical methods as universally valid. The influence of<br />
Newton paved the way for the systematization and mathematization of knowledge,<br />
a knowledge that held that immutable, mathematical laws could be derived from<br />
the observation of natural phenomena, and that would eventually take on the form<br />
of nineteenth-century positivism. Implicit in eighteenth century Newtonianism,<br />
though to the modern mind it may seem thoroughly empiricist, was a Platonic<br />
cosmology, usually complemented by some form of deism, in which geometry and<br />
number had transcendental value and power in and of themselves.<br />
165
ather we create a medium for ourselves through which to think as we work.<br />
This medium for beginning design students starts with active perception—<br />
perception that they continue to shape with experience. Drawing exercises<br />
this past fall semester were used to foster a student’s engagement with their<br />
surroundings. Rather than operate as a passive receptor of knowledge and<br />
information, students began to actively see the world around themselves, to<br />
design observations. In his Illuminations, Benjamin describes how, “During<br />
long periods of history, the mode of human sense perception changes with<br />
humanity’s entire mode of existence. The manner in which human sense<br />
perception is organized, the medium in which it is accomplished, is<br />
determined not only by nature but by historical circumstances as well.” 32 In<br />
later examples, he exposes how new technologies and media can and do<br />
change how a society perceives its environment. “With the close-up, space<br />
expands; with slow motion, movement is extended…. Even if one has a<br />
general knowledge of the way people walk, one knows nothing of a person’s<br />
posture during the fractional second of a stride. The act of reaching for a<br />
lighter or a spoon is familiar routine, yet we hardly know what really goes on<br />
between hand and metal, not to mention how this fluctuates with our moods.<br />
Here the camera intervenes with the resources of its lowerings and liftings, it<br />
interruptions and isolations, its extensions and accelerations, its<br />
enlargements and reductions. The camera introduces us to unconscious<br />
optics….” 33 This change in sense perception happens not only when a<br />
society produces a new medium of production, but also when individuals<br />
learn to see through a medium that is new to them.<br />
32<br />
Benjamin, p 222.<br />
33<br />
Ibid., at pp 236, 237.<br />
166
Figures 3 and 4. Student, Whitney Ashley. Photo collage study and site<br />
installation, Spring 2008.<br />
The second twist<br />
As students learn to see through new drawing media, their perception shifts.<br />
Although quite separate from the final model described by Varnelis (1998),<br />
this new medium of thought shares its roots with The Education of the<br />
Innocent Eye. In The Genealogy of the Innocent Eye, Varnelis relays the<br />
coining of the phrase by Ruskin and discusses how, “According to Ruskin,<br />
this innocent transparency of vision was displaced by conventions learned<br />
from society: ‘Having once come to conclusions touching the signification of<br />
certain colours, we always suppose that we see what we only know, and<br />
have hardly any consciousness of the real aspect of the signs we have<br />
learned to interpret.’” 34 Ruskin’s “infantile sight” was one of direct perception,<br />
unaffected by memory. Varnelis further explains that, “Ruskin emphasized<br />
drawing perceptions rather than preconceptions of the outside world.” 35 Here<br />
again lies a twist, the twist. For the change in sense perception sought by<br />
Ruskin was taught, “not with direct observation but with abstract formal<br />
lessons.” 36 If at first we began close-up to Ruskin in thinking through an<br />
evolving sense perception, now we have been snapped away by his<br />
“abstract formal lessons”. Next, the history draws us into Pestalozzi’s hope,<br />
“to help children learn perceptually, by doing, not by repetition. True<br />
understanding of an object, he believed, would be gained when the student<br />
would measure and draw it from real life.” 37 Only to then launch us back<br />
when Varnelis explains that, “Pestalozzi’s instructor would begin teaching<br />
children an alphabet of geometric forms, such as lines, shapes, and angles.<br />
The result, he believed, would be that the student would learn to observe<br />
and represent abstractions.” 38 In Varnelis’ Genealogy, repeated whispers of<br />
empirical study are enacted through a priori means. “By the eighties, the<br />
visual language had become codified in a series of textbooks of principles of<br />
architectural composition….” 39 In each case, the innocent eye leads to<br />
abstraction. The burden of signification is not ameliorated, but again shifts in<br />
kind.<br />
Perception and iconic memory<br />
34<br />
Varnelis, p 212.<br />
35<br />
Ibid., at p 213.<br />
36<br />
Ibid.<br />
37<br />
Ibid.<br />
38<br />
Ibid., at pp 213, 214.<br />
39<br />
Ibid., at p218.<br />
167
A second look at Ruskin’s initial call for innocence is revealing: “we always<br />
suppose that we see what we only know, and have hardly any<br />
consciousness of the real aspect of the signs we have learned to interpret.” 40<br />
Here, memory and learning stand in the way of seeing. Iconic memory<br />
stands in for direct experience. The study of memory reveals that, “We<br />
begin the processing of a memory with encoding—the individual’s<br />
representation of events for convenient interpretation and memory<br />
storage….” 41 Other researchers explain, “As time passes after learning,<br />
one’s representation of distant events loses detail through forgetting but<br />
becomes more schematized, organized, and related to other material in<br />
memory (Barlett, 1932) during the process of consolidation.” 42 So the helpful<br />
abstraction that Ruskin identified as changing perception works over time<br />
after learning. The iconic representation of an object, a shoe perhaps,<br />
condenses over time such that as more and more shoes are observed, their<br />
“shoeness” is abstracted into memory and one is able to know a shoe when<br />
one sees it, even though the current shoe may be radically different than the<br />
first shoe observed. It was a similar layer of abstract signification that<br />
Ruskin attempted to make transparent by teaching “formal lessons” based<br />
on an a priori understanding of form pre-abstracted for his students. In this<br />
example the connection between a priori concepts and abstraction is twofold.<br />
In one case, memory operates through abstraction to create a priori<br />
knowledge, available for its next retrieval. The abstract known object is<br />
experienced along with the perception of the actual object being observed.<br />
In the other, Ruskin specifies that seeing is obscured by a type of vision<br />
characterized by knowing. In his statement, one’s perception of an object or<br />
color is abstracted by knowing what it signifies. Signification is then<br />
subverted through the use of abstract and pre-determined formal qualities.<br />
Both of these operations of abstraction greatly reduce the opportunity for<br />
insight by drastically reducing the amount of ‘raw’ material available from<br />
which to work.<br />
The tall grass and drone of summer insects confirm a space away from the<br />
highway and with the car well behind us, us automoblie, not automatic, we<br />
come to a clearing.<br />
3) The scaffolding of insight<br />
In this example, the framework for insight is different than that ultimately<br />
produced by the innocent eye. Rather than focusing on a system of<br />
abstraction manifest through a requisite ‘kit of <strong>part</strong>s,’ the change in sense<br />
40<br />
Ruskin, p 22, after Varnelis.<br />
41<br />
Spear, p 11.<br />
42<br />
Weingartner, p 201. Squire, Cohen, and Nadel, The Medial Temporal Region and<br />
Memory Consolidation: A New Hypothesis.<br />
168
perception is mediated by analysis. We can now hone in on one key<br />
difference between analytical study and iconic abstraction. Abstraction<br />
reduces, condenses, and reorganizes information by strictly following<br />
commonalities. All else is stripped away. On the other hand, while analysis<br />
filters out focused information, the totality remains. This allows one to revisit<br />
the same condition in multiple ways and to take away new information each<br />
time.<br />
Figure 5. Student, Sarah Dean. Multimedia texture analysis, Fall 2007. Left<br />
to right: pencil, pen, charcoal, pastel.<br />
For beginning design studio the scaffolding of insight was built around media<br />
filters and study. The use of media filters began in the fall semester through<br />
a series of direct observation drawing exercises intended to promote the<br />
students’ engagement with the world around them as designers. Pencil,<br />
charcoal, pen, and pastel each became a new analytical filter to think<br />
through as students learned to use the bias of a <strong>part</strong>icular medium with<br />
intention. They learned to see with eyes that question, draw relationships,<br />
extract conditions, and intentionally disassemble and reassemble their<br />
environment, as they move through it. Iconic memory becomes transparent<br />
through close, direct observation of detail. As Spear and Riccio (1994)<br />
suggest, “…memory-as-process begins at some point in the perception<br />
process, presumably near the end, or just afterward. It should be<br />
understood that the issue of exactly when perception stops and memory<br />
processing begins is difficult and not yet reconciled, if indeed it is<br />
reconcilable.” Perhaps it is in this oscillation prior to consolidation where<br />
insight begins to emerge.<br />
169
As a new conscious attitude toward the site takes shape, “insight comes as<br />
a release to the tension of inquiry.” 43 With a variety of media filters at their<br />
disposal in the spring semester, students conducted studies to create new<br />
knowledge gained directly from the site of their intended project. The<br />
process moved form initial designed observations to critical research to<br />
refined studies, all investigated directly on site. Through this study the<br />
student collects the raw material to develop an insightful point of view.<br />
Figure 6. Student, Zachary Stephen Line. Photo collage of glazed surfaces,<br />
day and night. Spring, 2008.<br />
In this case the synapses for insight, the pre-condition of the design concept,<br />
are developed through careful study of the embedded potential for<br />
transformation present in a given context. Analysis and study lead to insight<br />
and synthesis.<br />
43<br />
Lonergan, p 4.<br />
170
Figures 7 and 8. Student, Dena Davani. Designed observation, charcoal.<br />
Photo collage study. Spring, 2008.<br />
References<br />
Benjamin, Walter (1968), Illuminations, The Work of Art in the Age of<br />
Mechanical Reproduction, Schocken Books, New York, US. (1936)<br />
Lonergan, Bernard, J F (1978), Insight: A Study of Human Understanding,<br />
Harper & Row Publishers, New York, US. (1957)<br />
Perez-Gomez, Alberto (1996), Architecture and the Crisis of Modern<br />
Science, The MIT Press, Massachusetts, US. (1983)<br />
Ruskin, John, (1885), The Elements of Drawing in Three Lessons to<br />
Beginners, John Wiley and Sons, New York, US.<br />
Spear, N and Riccio, D (1994), Memory: Phenomena and Principles, Allyn<br />
and Bacon, Boston, US.<br />
Tafuri, Manfredo (2006), Interpreting the Renaissance: Princes, Cities,<br />
Architects, Yale University and Harvard University Graduate School of<br />
Design, Cambridge, Massachusetts, US. (1992)<br />
Varnelis, Kazys (1998), The Education of the Innocent Eye, Journal of<br />
Architectural Education Vol 51/4 pp 212-223.<br />
Weingartner, H and Parker, E (ed) (1984), Memory Consolidation:<br />
Psychobiology of Cognition, Lawrence Erlbaum Associates, Publishers,<br />
Hillsdale, New Jersey, US.<br />
171
THINKING CONSTRUCTION AS DESIGN AND FUNCTION OF<br />
ARCHITECTURE<br />
Radivoje Dinulovi, PhD, Ass. Prof.<br />
Faculty of Technical Sciences<br />
De<strong>part</strong>ment of Architecture and Urbanism<br />
Trg Dositeja Obradovia 6<br />
Novi Sad, SERBIA<br />
radivoje.dinulovic@gmail.com<br />
Dragana Konstantinovi, Assistant<br />
Faculty of Technical Sciences<br />
De<strong>part</strong>ment of Architecture and Urbanism<br />
Trg Dositeja Obradovia 6<br />
Novi Sad, SERBIA<br />
konstan_d@yahoo.com<br />
Miljana Zekovi, Assistant<br />
Faculty of Technical Sciences<br />
De<strong>part</strong>ment of Architecture and Urbanism<br />
Trg Dositeja Obradovia 6<br />
Novi Sad, SERBIA<br />
miljana_z@yahoo.com<br />
172
Dr Radivoje Dinulovi is professor of Architectural Design and Head of<br />
Cathedra in Architecture & Urbanism at the Faculty of Technical Sciences,<br />
University of Novi Sad, Serbia. He was founder and director (until 2007) of<br />
Interdisciplinary DA Studies in Scene Design at the University of Arts in<br />
Belgrade.<br />
He is author of over one hundred architectural and urban designs, mainly of<br />
performing spaces, in Serbia, Montenegro, Bosnia and Herzegovina,<br />
Macedonia, Albania and Russia.<br />
His students received international awards and exhibited their work at the<br />
Venice Biennial of Architecture in 2004 and Prague Quadrennial in 2007.<br />
Dragana Konstantinovi works as a teaching assistant at De<strong>part</strong>ment of<br />
Architecture and Urbanism, Faculty of Technical Sciences in Novi Sad, in<br />
Architectural Design course line. She gained her graduated engineer of<br />
Architecture diploma at the same De<strong>part</strong>ment in 2003. The same year she<br />
enrolled postgraduate Master course at Faculty of Architecture in Belgrade.<br />
Her major field of interest involves sustainable design, environmental<br />
technology and sustainable discourse of contemporary architecture. At<br />
present, she is working on her Master thesis entitled Interaction of<br />
Architecture and Environmental Technology-Development of Relations and<br />
Interconnections in Office Building Typology.<br />
Miljana Zekovi is a teaching assistant at the De<strong>part</strong>ment of Architecture<br />
and Urbanism, Faculty of Technical Sciences, University of Novi Sad,<br />
Serbia. Her educational engagement refers to Architectural Design courses<br />
and studio work with students. She took <strong>part</strong> in leading and organizing a<br />
number of students’ workshops and other alternative forms of education.<br />
She graduated in 2004 and is currently a student of PhD course at the<br />
Faculty’s Architecture and Urbanism studying programme, where she<br />
examines field of connection between architecture and other media.<br />
173
ABSTRACT<br />
Introduction. The main educational line developed at the De<strong>part</strong>ment of<br />
Architecture and Urbanism (Faculty of Technical Sciences, University of Novi<br />
Sad, Serbia) consists of several Architectural Design sub lines/courses<br />
starting at the 3 rd year of Bachelor course. Applied teaching strategy is<br />
anticipated as a continuous knowledge upgrade. The strong emphasis is<br />
made on personal development of architectural design brief and<br />
understanding its importance for concept development, through<br />
comprehension of its wider social role, specific users’ needs and overall<br />
ideas about different levels of meaning in architecture. The complexity of<br />
design process and its continuous evolution in nowadays practice stressed<br />
the need for reconsideration of the architectural design education input. The<br />
first results we get – design projects of the 3 rd year students - showed the<br />
narrow scope of influences that reflect on design outcome. Our experience<br />
derived from valorising students’ design projects showed that certain ideas<br />
and skills concerning the position of available technology on design process<br />
are not developed at all. Contemporary architectural production shows<br />
redefined position of technology within design process where integral<br />
approach is expected and expressive potential is outlined. That initiated idea<br />
of expanding the Architectural Design course on the first year of studies,<br />
by introducing the course Architectural Construction 1, that will combine<br />
preparation of students for architectural design sub courses to come in the<br />
higher years, by teaching them the basics of construction and service<br />
technology, and expanding their comprehension of design process<br />
complexity. The course will be considered as first milestone in Architectural<br />
Design education.<br />
Materials. The basis for course development is in depth analysis of design<br />
projects of 3 rd year students. Although some of them show strong ability for<br />
concept development and its basic materialization, most of them do not<br />
consider technology as a parallel line in design idea development. The<br />
understanding of technology, both structural and service, is reduced to<br />
application of skills for specific construction problem solving and rare are the<br />
cases where contemporary technology motivates design itself.<br />
Methods. Introduction of new course anticipates development of new<br />
teaching methodology with various models of training and learning. The<br />
lectures will broaden the scope of the 1 st year student knowledge about<br />
design process, while mentored studio practice will strengthen their<br />
individual thinking capabilities and development of their own design process<br />
methodology, through experiments, case studies, workshops and design<br />
work.<br />
174
Results. Expected result will be monitored on both course design works<br />
outcomes, as well as students’ design process approach and results on the<br />
higher years of Architectural design course. The major progress is expected<br />
in enhancement of students’ ability for creative thinking, derived from solid<br />
knowledge base and developed design capabilities. The adoption of integral<br />
design process will improve students’ understanding of contemporary<br />
architectural practice.<br />
Keywords. Architectural design; architectural construction; technology;<br />
teaching methodology; educational upgrade.<br />
175
THINKING CONSTRUCTION AS DESIGN AND FUNCTION OF<br />
ARCHITECTURE<br />
Introduction<br />
In the course of recent coordinated reforms of higher education to meet<br />
Bologna Convention, the De<strong>part</strong>ment of Architecture and Urbanism Curricula<br />
has undergone radical transformation. Beside the changes regarding<br />
organization of education and examination process, and shift to one subjectone<br />
semester model, this created desirable void for introduction of new<br />
courses and serious re-evaluation of existing ones.<br />
Architectural and Urban Design Courses are regarded as a major in the<br />
Architectural and Urban Design Syllabus. These courses are thought<br />
through 3 years in the four years Bachelor Degree Curriculum, and<br />
introduced as a major of the Master by design coursework.<br />
The complexity of design process and its redefined position in nowadays<br />
ambiguous environment, which transforms rapidly, highlighted the need for<br />
reconsideration of the architectural design education input. Design projects<br />
of the 3 rd year students demonstrated the narrow scope of influences that<br />
reflect on design outcome. Very elusive ideas and fragmented knowledge<br />
about technology application in design process is evident in most of designs,<br />
no matter their design value. In contemporary architectural production,<br />
position of technology in design process is promoted, from the point of<br />
applying technology to the point of expressing technology. This<br />
consequently affects architectural design education methodology, which<br />
needs to be reconsidered, and to move from traditional conception of<br />
teaching facts about available technology to more open and inclusive one.<br />
Given the fact that “architectural education in general and construction<br />
education in <strong>part</strong>icular has to promote the Design / Construction continuum”<br />
(Papalexopoulos, 2006) we anticipated the idea of teaching construction as<br />
the first milestone in architectural design education.<br />
Facing the Challenges of Teaching Architectural Education in Serbian<br />
Context<br />
Main concept of the school curriculum is built environment comprehended as<br />
a whole, with strong connection and interdependence of architectural and<br />
urban design. Architectural Design Course has unique course organization,<br />
delivered through continuum of three years, respectively, where each level<br />
of the course focuses on the <strong>part</strong>icular issue of the rather broad scope of the<br />
subject. The organization of Architectural Design course thus is structured<br />
through lectures given by course Professor and guest lecturers, and<br />
practical classes- Design studio, which challenges practical application of<br />
the subject thought.<br />
176
One of the main theses in teaching architectural design is importance of the<br />
personal development of architectural design brief. By defining/ considering<br />
brief as the essential <strong>part</strong> of design process, student’s approach to the<br />
process itself appears to be more personal, research oriented and inclusive.<br />
The importance of the final user, even though he is imaginary one, close<br />
definition of his needs, attitudes and habits, renders the whole process. This<br />
does not exclude rest of the relevant issues: development of the brief<br />
anticipates strategies and to some point design intentions regarding form,<br />
function, construction and technology.<br />
Teaching architectural design in Serbian context is rather challenging on<br />
numerous levels, even in its very basis, as is establishment of design studio.<br />
The establishment of creative environment is not an easy task in given<br />
space and resources of Serbian Universities. The lack of permanent studio<br />
setting requires reinvention of creative environment for each and every<br />
Studio class.<br />
Also, instructor-student ratio of one to twelve is at the moment just a goal our<br />
reform is targeting. In the time when our Universities are trying to get along<br />
Bologna Accord, we need to explore models for the time in-between.<br />
Design vs. Technology; Theory vs. Practice<br />
Through formulating steps toward reforms that need to be applied we were<br />
challenged by simple process of defining problems. Once they were clearly<br />
stated and explained through examples (this refers mainly to students’<br />
works) it was necessary to establish some sort of hierarchy in dealing with<br />
them. As the main goal was to solve or to push from the bottom line all the<br />
existing problems, it was clear that that was not possible by simple all-andnow<br />
approach, but through strategy all-in-acceptable time.<br />
One of the main problem occurred during the evaluation process of the first<br />
results from Architectural Design Studio – design projects of the 3 rd year<br />
students: the scope of considered influences on design projects was quite<br />
reduced compared to all the forces that determine architectural design,<br />
referring primary to newly developed technologies, constructions, structures<br />
and materials. The design itself, although often highly ranked, showed no<br />
connections with other potentials of architecture. This quite disturbing<br />
problem came at the surface by dividing to groups of those students who<br />
simply put design above all forces and showed no interest in solving problem<br />
for real, but stayed in the secure field of concept design and those students<br />
who simplified their design according to already familiar traditional<br />
technologies.<br />
Figures 1, 2 and 3 show students’ works with narrow scope of any kind of<br />
influences on design projects – the question is: what really happens to<br />
design when technologies “come in” because they were not considered at<br />
the first place? These examples illustrate a kind of approach that outlines<br />
177
development of form disregarding technology. Figures 4, 5 and 6 show final<br />
results of students’ design projects where design did not reach its full<br />
potential, restricted with rather traditional technology students were familiar<br />
with.<br />
Seriousness of the problem became even deeper while searching for the<br />
answer – if not at the 3 rd year, when does actually technology take the<br />
initiative? Design projects results at the 4 th and 5 th year were just slightly<br />
different, as well as the results we got from the Master design projects.<br />
Polemics continued with further questioning about all sorts of factors that<br />
influence students’ design process. Two main lines of influences were<br />
outlined: the first one – quite problematic architectural production in our<br />
circles, and the other – problem of teaching constructions and technologies<br />
at the Faculty.<br />
Figure 1, 2. Master design projects, (on the left) Library Extension, author: Bojana<br />
Mikeljin, (on the right) Centre for Philosophy and Arts, author: Ivana Mikeljin<br />
Figure 3,4. (on the left) Master design project, Mixed Use, author: Marija Dori, (on the<br />
right) 3 rd year student design work, City Gallery, author: Mirjana Prpa<br />
Figure 5, 6. 3 rd<br />
year student design work, (on the left) Hobby Centre for Origami,<br />
author: Vinja ugi, (on the right) Carpentry Hobby Centre, author: eljko Barii<br />
178
Years of isolation, limited possibilities and resources caused a state of<br />
immobility of Serbian architectural production. In spite of hyper production of<br />
certain typologies in recent years, civil engineers and architects still rely on<br />
traditional technologies and building techniques. Sadly, contemporary<br />
architectural practice is theoretical subject matter learnt in the Architectural<br />
Design Studio at the Faculty, while practice in our circles remains almost<br />
completely and uninventively traditional.<br />
While European architectural education faces problems of catching up with<br />
the unstoppable practice - according to statement that “the gap between<br />
education and practice has been growing as practice is evolving new forms<br />
of inquiry counter to the traditions of architectural education” (Malecha,<br />
2006) - Serbian problem occurs completely opposite. Our architectural<br />
education promotes the new way of thinking and understanding architecture,<br />
while the architectural practice and market represent barriers that we are still<br />
not able to overcome. The main thesis of theory and practice confrontation in<br />
both European and Serbian context exists as the problem of highest urgency<br />
to solve, but different surroundings, political backgrounds and social<br />
conditions brought up completely different relations and observing angles.<br />
Technologies evolve with society’s prosperity and openness, but when<br />
specific society gets isolated for any reasons, all factors of prosper stop<br />
developing during that certain period of time. What attitude should education<br />
assume in that case?<br />
Defining strategy for teaching architectural technology<br />
Considering that “waiting for the practice to evolve” in Serbian conditions<br />
could be disastrous for generations of architects to come, occupied by<br />
dealing with the Bologna platform conditions we concentrated on<br />
reconsideration and reformation of Architectural Design and Construction<br />
courses taught at the Faculty. As “the mode of teaching architectural<br />
technology is not easily decided” (Cavanagh,2004) focusing both on<br />
theoretical and practical knowledge, we initiated the idea of expanding the<br />
Architectural Design to lower years of Bachelor course by introducing course<br />
Architectural Constructions 1 at the first year of studying.<br />
The 1 st year students are already acquainted with courses dealing with<br />
architectural analysis and elements morphology. However, these courses<br />
are not integral <strong>part</strong> of the Architectural Design course line and for this<br />
reason hard to undergo major changes. Knowledge acquired through these<br />
courses, although essential for students’ comprehension of function in<br />
architecture, showed as insufficient for further design projects development.<br />
At the other side of pre reformed program stood courses that were dealing<br />
with constructions – Structures, Materials and Constructions, Theory of<br />
Constructions, Structural Systems, Supporting Constructions. The main<br />
179
problem was that students’ knowledge from this field remained strictly onesided,<br />
for some reasons useless, because it simply did not show as the<br />
supportive influence on architectural design in their design projects. Taking<br />
all this into consideration, we formulated the idea of teaching constructions<br />
that need to be shift away from linear, sequential design process that is<br />
taught in these courses.<br />
With new Architectural Constructions 1 course we hope to establish firm<br />
basis for understanding and applying new technologies in architectural<br />
design and to upgrade the way of thinking architecture through all parallel<br />
influence lines. At the other hand, Architectural Constructions 1 should<br />
represent a sort of connection between the design process led in the studios<br />
and all the other construction courses (taught by civil engineers) that reflect<br />
the state of the art of Serbian practice.<br />
By introducing this course as the fist step in the reforms that are ahead of<br />
us, hopefully we shall establish necessary link between concept design and<br />
final architectural design projects. Applied teaching methodology is found on<br />
vide spectrum of teaching and learning models – from examining<br />
contemporary architectural practice and technology, realizing the technology<br />
and construction potential in expressing architectural form, evolving the way<br />
of thinking and setting architectural concept, confirmation of these actions<br />
through experiments and thematic workshops, to concrete work in studios.<br />
This introduction into architectural design should provide us completely<br />
different students input with the broaden understanding of all influential<br />
forces on architectural design. The platform of continual educational upgrade<br />
should give more competitive Master design projects of much higher quality.<br />
Course Basis and Development<br />
The slow changes in education methodology are much more restricted by<br />
inadequate means but with narrow interests of <strong>part</strong>icipants. Our scenario for<br />
course development involved larger groups of student, even 20 in the class,<br />
in four hours time-format that occurs one per week. This way, the design of<br />
the course program had to include development of each class scenario,<br />
which will thoroughly regulate the time frame for each of the activities<br />
planned.<br />
Teaching construction as introduction for architectural design implied the<br />
teaching methodology of design studio. The course lecture format was<br />
basically oriented towards exploration of architectural concept and<br />
comprehensive understanding of specific design issues, in this case with<br />
emphasis on exploring the position of technology as the core and motivator<br />
for development of a design idea. The main purpose of the students’ work in<br />
the studio is to equip students with facts and skills and do that through<br />
creative environment. If the “facts are knowledge in different disciplines<br />
related to architecture in different ways (directly and contextually)…facts to<br />
180
get an overview, facts to make an association from”, and “skills are different<br />
means of expression”, then the subject is somewhere in between these two<br />
polarities (Bucholz, 2007). The major challenge of course syllabus<br />
development was to evolve teaching strategy for the subject that is both<br />
acquiring facts and developing skills. The body of facts needs to be<br />
comprehensible to the first year student but to stimulate personal interest<br />
and design research. Considering the fact that their skills are rather<br />
underdeveloped, the question arises: how to implement facts by training<br />
skills?<br />
The main task of the students` studio exercises was to evolve architectural<br />
design for thematic pavilions, from concept to details, where the technology<br />
and applied construction system is embedded in design concept. This led to<br />
the point where we had to make a certain compromise and emphasize the<br />
importance of the process over the beauty of the artefact. This way, we<br />
encouraged personal development of design process in early stages of<br />
architectural education, in order to support the exploratory spirit. The<br />
process oriented approach will change the comprehension of structural<br />
issues, from the point where the structure is just applied “bearing solution”,<br />
postproduction phase that does not necessary include architect, to the point<br />
where it is integral <strong>part</strong> of design concept and solution.<br />
Unsolved problems<br />
“Space is evolving through design and even through the<br />
production/construction phase” (Papalexopoulos, 2007) thus anticipating<br />
integral approach with redefined positions of the acting influences, strongly<br />
embedded in IT moment.<br />
This affects architectural education and motivates our endeavours as close<br />
<strong>part</strong>icipants in education process. However, few questions are fundamental<br />
for further refinement of the strategy. If the realms of built environment are<br />
showing traditional construction process, how far should we push the<br />
education on construction technology? What are desirable criteria to be met,<br />
European or Serbian? Seen from the point of education quality, these<br />
changes are fruitful in terms of increasing our competitiveness among<br />
European Faculties. With described changes and reforms still to come, we<br />
shall produce architectural engineers as competitive profile for the European<br />
market, but what happens with these “super-educated” engineers in the<br />
realms of our domestic market? Would they be able to respond to strict<br />
needs of investors and market that do not understand nor consider new<br />
technologies and constructions?<br />
Balancing knowledge base between these two extremes, we try to equip<br />
students with facts about present state of play on the market but also train<br />
them for creative exploration to meet the future demands. For that reason,<br />
learning the process is a vital <strong>part</strong> of education that will “infuse structure of<br />
181
thought developed as a tool to respond to blinding change in building<br />
materials and the technologies.”(Malecha, 2007).<br />
The following steps to be undertaken will take us to the next stage dilemma:<br />
if one Architectural Construction course is integrated into Architectural<br />
Design course line, is there an interest for development of Architectural<br />
Construction courses at all? Should we aspire to next level of integration or<br />
preserve the existing course matrix? Perhaps, the increased number of<br />
hours for Architectural Design course could give us desirable time-frame for<br />
synthesis of knowledge. Even if that is the case, we believe that establishing<br />
Architectural Design course line from the first year of studies, through<br />
learning to “think construction”, is fundamental.<br />
What is expected of new course is development of close and lasting<br />
collaboration between research, practice and education that will strengthen<br />
students’ ability to comprehend and apply facts and skills taught in the class.<br />
This “integrated educational and research infrastructure” will also help<br />
overcoming widely recognized and criticized detachment of architectural<br />
education from practical realms (Riley, 2006). The future shifts in practice<br />
could be <strong>part</strong>ly generated by the firm knowledge base of nowadays students<br />
and tomorrow’s practitioners. As for the moment, research potential is seen<br />
in development of personal design process tool, with clear comprehension of<br />
technological background. Resting on computer simulation we build our<br />
strategy for future practical application, in strong belief that time when<br />
conventional design/construction processes belonged to different phases is<br />
far behind, and integral design and taught is the key word.<br />
References<br />
Bucholz, M. (2007) Why a New School of Architecture?, EAAE<br />
News Sheet, European Association for Architectural Education, Vol. 76-<br />
Special Issue, pp. 41-45.<br />
Cavanagh T. (2004) Architecture, technology, and Education,<br />
Journal of Architectural Education, Vol.58, issue 1, p.3.<br />
Malecha M. (2007) Architectural Education in Transformation:<br />
Evolving Toward a Third Domain of Knowledge, EAAE News Sheet,<br />
European Association for Architectural Education, Vol. 76, special issue, pp.<br />
21-38.<br />
Papalexopoulos, D. (2007) Teaching Construction for the<br />
Transformable, EAAE News Sheet, European Association for Architectural<br />
Education, Vol. 69, June 2007, pp. 29-31.<br />
Riley, D. (2006) Developing and Applying Green Building<br />
Technology in Indigenous Community: An engaged approach to<br />
sustainability education, International Journal of Sustainability in Higher<br />
Education, Vol.7, No 2, pp. 142-157.<br />
182
THE FIRST PROJECT (STUDIO) EXPERIENCE IN THE<br />
URBAN PLANNING EDUCATION: THE TESTING OF A METHOD<br />
Ahmet Melih ÖKSÜZ, Ass. Prof. Dr.<br />
Karadeniz Teknik Üniversitesi<br />
ehir ve Bölge Planlama Bölümü<br />
61080 Trabzon, TURKEY<br />
Telephone: 00 90 462 3774070<br />
Email: m_oksuz@ktu.edu.tr<br />
Ahmet Melih ÖKSÜZ was born in 1961 in Trabzon, Turkey, and studied<br />
architecture at the Karadeniz Technical University (KTÜ), where he<br />
graduated in 1985. From 1985 he spend three years working as "designer"<br />
for architecture firm that was called NKY <strong>part</strong>nership in Trabzon. He began<br />
his carreer as a planning (urban and regional) in 1988. In 1997 He<br />
completed Ph D in De<strong>part</strong>ment of Architecture in KTÜ. He has been working<br />
since 1988 in the same university.<br />
183
ABSTRACT<br />
The studio experiences in the urban planning and the architecture education<br />
in tertiary level have shown us that students’ grasping the urban project<br />
topics in terms of scope and content is difficult. A similar comparison to be<br />
made among the students of the urban planning, interior architecture and<br />
landscape architecture will give us the same conclusion. This situation may<br />
be because urban issues include a network of relations that can not be<br />
easily observed at first sight due to its wide-ranging scope in physical, social,<br />
economic, and cultural…etc dimensions. For the students, the problem in<br />
the studio is the planning of a design problem which they were unable to<br />
comprehend. For this reason, the main purpose of the design problem<br />
should be the step-by-step progress towards the concepts from the levels at<br />
which students can render good comprehension of the topic, to the one at<br />
which they are least familiar or unable to comprehend, and thus they are<br />
made to discover these levels. This is called as induction.<br />
Project 102 is the first studio study that has ever been made by the students<br />
of Urban and Regional Planning De<strong>part</strong>ment at Karadeniz Technical<br />
University. For such students who came from different regions of the country<br />
and who have different cultural backgrounds and elements, an appropriate<br />
level which they can define and comprehend must be essential. For this<br />
reason, during the planning process of the Project 102, the “family” level<br />
must be initiated since it can be defined and comprehended easily by the<br />
students. This is due to the fact that Turkish people attach great importance<br />
to the concept of family as well as the family is the smallest unit of the social<br />
structure and the smallest planning unit in the urban planning<br />
The family which the students imagined in a certain time and space will meet<br />
all its needs for the urban living in their environment. This environment<br />
follows a 3-step process that starts from the vicinity of the house, and then is<br />
extended to a settlement area with a population of 15000.<br />
In the first stage, a scale of 1/500 is used. At this scale, the functional and<br />
the spatial needs of the family in the vicinity of their houses are defined, and<br />
the students are asked to design this level in the studio atmosphere and this<br />
level falls into the neighbouring unit in urban planning<br />
At the second step, a scale of 1/1000 is used and primary school unit is<br />
designed, where functional and spatial needs that have been determined by<br />
the daily needs of the defined family are met.<br />
184
At the third step, the land use decisions of a small scale urban settlement for<br />
nearly 15000 people are designed on a scale of 1/5000. This settlement is<br />
the place where the defined family meets all its needs and where they live.<br />
In all three levels that include inter-scaling transitions, the use of model<br />
techniques for studies on a scale of 1/500 and 1/1000 as well as the use of<br />
drawing techniques is required.<br />
With the project under study, the adaptation process was observed to have<br />
been fairly easy and nearly all the students made a good start. In the studies<br />
with scales of 1/1000 and 1/5000 the general progress is as expected. When<br />
viewed in terms of the achievement in the progress level, every student<br />
made an achievement in different levels based on their own backgrounds,<br />
skills and perceptions.<br />
Finally, building the design in terms of definition, comprehension,<br />
identification and control, and discovering the unknown spaces as the<br />
knowledge increases all seem to be a safer and more reliable way for the<br />
students who have only recently began their design and planning education.<br />
Keywords: Planning Education, Planning Studio, Firs Project Experience,<br />
Inductive method<br />
185
THE FIRST PROJECT (STUDIO) EXPERIENCE IN THE URBAN<br />
PLANNING EDUCATION: THE TESTING OF A METHOD<br />
The discipline of Urban and Region Planning is relatively a newer profession<br />
or expertise than the architecture and the other disciplines. This new<br />
discipline has gradually broadened in terms of content and scope so as to<br />
include various dimensions in a long period of time from the early designbased<br />
physical planning forms to the modern social, economic, cultural<br />
dimensions etc. (Branch, 1981). Recently, radical criticisms have been<br />
directed to the scope and the content of the planning in terms of city, region,<br />
rural and space, and the <strong>part</strong>icipant and advocacy planning dimensions etc.<br />
have been discussed for a certain time.<br />
The most important point where city and urban planning students or<br />
graduates differ from the architecture is that they are working on planning or<br />
design problems which are based on a broader scale (Frank, 2006).<br />
On the other hand, the studio experiences that we gained in architecture and<br />
urban and regional planning de<strong>part</strong>ments showed that the understanding of<br />
planning studios, in <strong>part</strong>icular by the students, is more difficult. When a<br />
similar comparison among other de<strong>part</strong>ments such as interior architecture<br />
and landscape architecture are made, it can be said that the same is the<br />
case. This is because planning topics are more comprehensive in terms of<br />
content, scope, and scale. Since the planning and design problems include a<br />
system of relations that can not be comprehended at first sight in the urban<br />
and regional planning education, its structure is not concrete enough to be<br />
comprehended at first sight in the early stages of the design. For this reason,<br />
the approach to be followed in the studio education must be strong enough<br />
to solve these problems. Moreover, such general benefits as developing<br />
various methods for solving the design and planning problems, and thus<br />
gaining experience are all expected. (Kulolu at al. 2001; Asasolu at al.<br />
2002)<br />
The Significance of the First Project in the Planning Education<br />
While the construction of the studios that are vital for urban and regional<br />
planning is important in terms of planning education to be given, the<br />
construction of the first studio in <strong>part</strong>icular is important since it represents the<br />
first stage of the planning education and profession. Through this first project<br />
experience it becomes possible to melt all the students who come from the<br />
various <strong>part</strong>s of the country and who have different knowledge, skills, and<br />
cultures in the same pot, and thus enable them to take up this profession<br />
through a soft adaptation period. This is what makes the first experience<br />
different than others.<br />
186
A reasonable number of students chose a profession with no adequate<br />
knowledge about it whatsoever quite often as was the case for many other<br />
students in their university education. On the other hand, they lack adequate<br />
knowledge to be able to express themselves in written and orally in their<br />
profession. For this reason, the first project in urban and regional planning<br />
teaches the students, on the one hand, the boundaries of the profession as<br />
was the case in architecture, and on the other hand, it teaches them all the<br />
necessary basic presentation techniques for their profession and, thus giving<br />
them opportunities for practice.<br />
The students are offered Basic Design course and Communication and<br />
Presentation Techniques in the Planning course until they complete the first<br />
term during which time they carry out their projects.<br />
The Construction of the First Project in Planning<br />
Project 102 is the first project study that was done by the de<strong>part</strong>ment of<br />
Urban and Regional Planning students. The main purpose of the project is<br />
the develop students” ability to start from a level in which they can identify,<br />
comprehend, and control the process, and this level will well fit into the<br />
students ability to cope, and then progress through more difficult levels step<br />
by step, thus developing the ability to cope with more complex problems.<br />
This is an inductive reasoning method, just opposite to the opening the<br />
Russian matruska each time and only to come up with a new and smaller<br />
matruska. This overlaps with the hierarchical staging in the planning from a<br />
single central (focus) house to the entire city.<br />
The main purpose of the construction of the project in the first place is the<br />
family. The reason for this is that Turkish people attach great importance to<br />
the family and the students, similarly, have great interest on the family<br />
concept and values. Moreover, family is the core of the social structure and<br />
the house, as the spatial reflection of this concept, is the smallest physical<br />
spatial planning unit.<br />
First of all, all students were asked to define the family. The concept of<br />
family to be defined is the one that each student constructed individually and<br />
that lives for a certain time in a certain place. The number of the members in<br />
the family, life style and environment, relations in and out, economic<br />
situation, culture, belief etc. are the dimensions to be defined by the<br />
students. This family concept may be utopia, idealized or an ordinary one.<br />
The students are to define the family as detailed as possible and do this in<br />
written form. The project is developed step by step from the close<br />
187
environment of the house to a small city within the framework of the<br />
neighbourhood, and primary school design or planning.<br />
The Studio process is an ever increasing three-step process and accounts<br />
for the use of the term (15 weeks) in three steps as well as for the three<br />
steps in terms of scope, content, and the scale. (Figure 1)<br />
1/50 1/1000 1/5000<br />
(I) Family-based easily comprehensible<br />
level (Small neighbourhood unit)<br />
(II) The level more difficult to be<br />
Comprehended (Primary school unit)<br />
(III) Abstract level (Small city)<br />
Figure 1. Three-Step Representation of the Project in Terms of Scope, Content and<br />
Scale<br />
The family that was constructed by the student will meet its needs for urban<br />
life from the closest environment to the entire environment of the city. The<br />
environment where the needs are met are composed of small<br />
neighbourhood units, primary school units and urban settlement units of<br />
1500 people and predetermined planning units, and these students are<br />
made to discover these scales through the needs of the families of their own<br />
construct. (Figure 2)<br />
I.<br />
ST<br />
EP<br />
II.<br />
ST<br />
EP<br />
III.<br />
ST<br />
EP<br />
SCOPE<br />
Small<br />
Neighbourhoo<br />
d Unit<br />
Primary school<br />
unit<br />
Small city with<br />
a population of<br />
1500<br />
POPULATIO<br />
N<br />
THE<br />
NUMBER OF<br />
HOUSE UNIT<br />
AREA<br />
(Ha)<br />
300-600 Max. 150 ~ 0.40<br />
3500-5000 300-400 ~ 30<br />
15000 2000-3000 ~ 600<br />
SC<br />
AL<br />
E<br />
1/5<br />
00<br />
1/1<br />
000<br />
1/5<br />
000<br />
Figure 2. The Proposed Scope and Scale for Every Step<br />
188
The study topics were previously prepared as the <strong>part</strong>s of a whole and given<br />
to the students at the beginning of every step. There are some similar points<br />
in every step that is followed. (Figure 3) First of all students, in their level<br />
(small neighbourhood, primary or small city) try to determine what kinds of<br />
spatial needs of the families they can meet on the basis of the families they<br />
constructed. Later, they search for this information from the literature and<br />
then the responsible instructors complete these processes by giving a<br />
general lecture on the topics. Here, daily, weekly, monthly, or seasonal<br />
needs and the spatial needs are discussed with the guidance of the<br />
responsible instructors. The functions to serve for the designed level are all<br />
evaluated in terms of their sizes, standards, the functionalities, the distance,<br />
availability etc. and ideal solutions are found within the planning and design<br />
activities in the studio. All the naturally and physically limiting factors such as<br />
elevation of the land, valley, flora, and season are all considered as much as<br />
possible in the discussions and thus students’ awareness towards them are<br />
increased.<br />
Figure 3. Proposed Functional Construction for Each Step<br />
In the project three study teams made up of nine people each were prepared<br />
on the basis of de<strong>part</strong>ment facilities and the number of students and every<br />
study group was given a instructor with a PhD degree and a research<br />
assistant. These instructors changed their groups in every step of the<br />
research and in this way they were given the opportunity to meet all the<br />
students and in this way, a classroom auto control mechanism was created.<br />
Another regulation that made this mechanism possible and that paved the<br />
way for the sharing of information is the establishment of juries that were<br />
attended by all the teachers and students alike.<br />
Juries are places where learning takes place more than usual and when the<br />
students are questioned as to what and how much they learned (Webster,<br />
2007). This period can be considered as an opportunity for the students to<br />
get rid of their shortcomings and to step up. At the same time, they have the<br />
opportunity to reflect all their knowledge and skills.<br />
189
I. Step<br />
In this step, the students think of the expectations of the defined families<br />
from their close environment and design it on the basis of family needs. The<br />
study is carried out in studio with drawings with a scale of 1/500 and with a<br />
model. Here, the students seize the opportunity to learn how to use spatial<br />
properties in the close environment of the houses, the design principles of<br />
the recreational areas, their standards, spatial organization of the street and<br />
urban spaces, pedestrian crossings and car park arrangements, and the<br />
texture of the houses. They also develop their ability to arrange and design.<br />
Moreover, they are given visual presentation techniques through the<br />
drawings and models. Below are some of the examples about the project.<br />
(Figure 4)<br />
II. Step<br />
In this step, the students see that their house group design is the <strong>part</strong> of a<br />
larger group. Discussing the needs of the family again at this level, they<br />
redesign the spatial arrangement in primary school level on the basis of the<br />
information obtained in the discussions. This stage is the one during which<br />
1/1000 scale is used and it is carried out both by drawings and by models.<br />
Daily uses are questioned and the spatial organizations of the primary<br />
school, trade, health, and social, sport and park areas are done and car<br />
parks are arranged. (Figure 5)<br />
I. STEP DRAWINGS AND MODEL SAMPLES<br />
Plan 1/500 Model 1/500<br />
<br />
<br />
Ferda Yazıcıolu (Student)<br />
<br />
190
ehriban Gökçe (Student)<br />
<br />
<br />
<br />
Betül Maden (Student)<br />
<br />
<br />
<br />
brahim Kılıç (Student)<br />
Figure 4. Neighbouring Unit and Model Samples from the First Step<br />
191
II. STEP DRAWINGS AND MODEL SAMPLES<br />
Plan 1/1000 Model 1/1000<br />
<br />
<br />
Ferda Yazıcıolu (Student)<br />
<br />
<br />
<br />
ehriban Gökçe (Student)<br />
<br />
<br />
<br />
Betül Maden (Student)<br />
<br />
192
Merve Yava (Student)<br />
Figure 5. Primary School Settlement Unit Planning Samples Prepared in the 2 nd Step.<br />
III. Step<br />
The third step is the minor settlement level. Here, the student proposes the<br />
entire urban house accessories to be needed at this level, their properties,<br />
and sizes on the basis of needs and functions. While doing this, they are<br />
expected to use and reinterpret natural and artificial spatial data. At this<br />
scale, the general decisions such as central trade, education, health<br />
recreational areas for settlement and transportation systems are designed or<br />
planned detail. (Figure 6)<br />
<br />
III. STEP DRAWINGS AND MODEL SAMPLES<br />
Plan 1/5000<br />
<br />
Ferda Yazıcıolu (Student) ehriban Gökçe (Student)<br />
<br />
193
Betül Maden (Student) Merve Yava (Student)<br />
Figure 6. Small City Settlement Unit Planning Samples in the Third Step<br />
Benefits<br />
The aim of the first project experience in the de<strong>part</strong>ment of Urban and<br />
Regional Planning is to create an atmosphere in which the students will<br />
easily adapt to the education and the profession successively, and while<br />
doing so, they will be equipped with all the necessary initial knowledge of the<br />
field. The benefits to be reaped in this context are as follows;<br />
* To inform about the settlement and the structure of the city.<br />
* Teaching the relative relations of the house and its close environment,<br />
primary school unit, and the settlements in cities with low scales and making<br />
them realize the hierarchical relation between them and the settlement<br />
systems.<br />
* Giving theoretical and practical information about functional areas in each<br />
proposed level, their properties, standards, and the arrangement principles,<br />
and thus improving the skills of using this information.<br />
* Bringing awareness for the natural and artificial data that can direct the<br />
design and the planning in each level, and enabling them to use these data<br />
in making design and planning decisions.<br />
* Teaching the drawing techniques that are used in different levels like<br />
1/500, 1/1000 and 1/5000<br />
* Developing 1/500 and 1/1000 land and settlement model techniques<br />
* Gaining them skills towards the presentation and oral defence of the<br />
studies.<br />
* Learning the managing time and the project process<br />
Discussion<br />
The studio study carried out here has been planned as the <strong>part</strong> of a whole<br />
and it is in line with the basic principles (TUPOB, 2005) that are accepted by<br />
the Planning De<strong>part</strong>ments all throughout the Turkey and which is in<br />
accordance with the teaching program of the Urban and Regional Planning<br />
<br />
194
of Karadeniz Technical University. The coordinators of the project completed<br />
their university in architecture de<strong>part</strong>ment, and continued their PhD in Urban<br />
Planning. Many of them carry out works in studios both as architects and<br />
planners. For this reason, the method to be followed here may be close to<br />
the one in architecture. However, the number of educators who are in the<br />
Planning de<strong>part</strong>ments in Turkey but who had an Architectural education<br />
background can not be underestimated (Uzel 1989).<br />
Although today the alienation of planning from architecture in terms of both<br />
application and education is discussed widely, in the emergence of urban<br />
planning and its further development, the contribution of Architecture can not<br />
be denied. Urban planning has a multidisciplinary area and has strong<br />
relations with other disciplines, the most important being the Architecture<br />
discipline (Frank 2006). This brings variety and richness to the methods that<br />
are used by urban planning.<br />
On the other hand, another topic under discussion is the concept of<br />
neighbourhood unit that is used in the planning of building areas and this<br />
concept is the subject of studio in the Architecture education (Soygeni and<br />
Kırı, 2007). Since the first day this concept was proposed, it has been for<br />
several times reinterpreted despite the critism directed to it and has been<br />
used as a valid planning argument (Biddulp 2007; American Planning<br />
Association, 2006; Hester 1975; Carmona at al. 2003; Wolfe 1987; Barton<br />
and Tsourou 2000).<br />
The obtained results have been found to be satisfactory by the project<br />
coordinators. The project process is seen as a dynamic and uninterruptible<br />
period and the process is sensitive to the any possible interruption. Readaptation<br />
becomes harder each time when there is a break during the<br />
project process.<br />
Although the project process seems at first a strict and inevitable program<br />
there may be some flexibility involved in the proposition of study areas<br />
<strong>part</strong>icularly. Since the defined family will live in the future too, it becomes<br />
possible to include some utopian elements to the process. The preparations<br />
to be made by the students, the route and the methods to be followed have<br />
been formed so as to make the project process more flexible and rich. From<br />
this point of view, the process makes it possible to reconstruct itself on the<br />
basis of new developments in the world.<br />
During the project process, such criticism as there are many subjects and<br />
they are all based on concrete data and this will limit the creativity of the<br />
students may be justified to a certain degree. But here the students are<br />
195
expected the get as much information as possible, believing that the degree<br />
of self development is infinite. For this reason, the knowledge of the<br />
students, their enthusiasm for learning, and the effort they put determined<br />
the scope and the width of the project process. Though there is a need for<br />
providing those students with minimum knowledge and skills, there is no a<br />
prerequisite for the maximum level of knowledge and this is determined<br />
entirely by the student population.<br />
On the other hand, the planning area is different than architecture and other<br />
design areas in terms of the methods and materials it uses. This is why, in<br />
the project studies during the planning education, the use of concrete<br />
knowledge such as social, economic, and natural take place inevitably<br />
earlier than the other professional education areas. The shortness of the<br />
education period may be a factor behind this.<br />
Conclusion<br />
The results of the first project experience shows that the products and the<br />
performance put forward by the students for all the three steps were<br />
successful. Here, it can be said that starting the project with two familiar<br />
subjects, these being the family and house, eased the adaptation period.<br />
The end products that freshman Planning students produced in every step of<br />
the project in terms of comprehension, understanding, and developing a<br />
planning plan of the settlement were surprisingly successful. Here the true<br />
success will be understood only after the data obtained is used in the future.<br />
For this reason, there is a need for more time to understand the true benefits<br />
of the process to the students<br />
Thorough the questions to be asked to the students on the issue, the<br />
evaluation of the project will be done, feedback, project time, and program<br />
will be revised.<br />
The change in the project process and in the planning should not only be<br />
dependent on feedback from the students. The reflection of developments in<br />
the planning to the education becomes possible only through adapting them<br />
to the new developments as well as flexibility. The applied program for the<br />
first project study in the Urban and Regional Planning seems like to be<br />
adaptable to the new developments.<br />
From the Author: In the construction and arrangement of this studio work I<br />
would like to offer many thanks to the below mentioned persons; Dr. Dilek .<br />
Beyazlı, Dr. Yelda A. Türk, Research Assist. Sanem Ö. Turan, Research<br />
Assist Zeynep Niyazolu, Research Assist. Mesut Yeiltepe and thanks to<br />
Mesut Yeiltepe for the photos of the 1/1000 scale models.<br />
196
References<br />
American Planning Association, (2006), Planning and Urban Design<br />
Standards, John Wiley & Sons, Canada<br />
Asasolu, A., Kulolu, N., Öksüz, A. M. ve Cordan, Ö., (2002), Tasarım<br />
Eitiminde Balam: Amasya Örnei, Yapı Dergisi, Vol 244, pp 62-69<br />
Barton, H., and Tsourou, C., (2000), Healty Urban Planning, Spon Press,<br />
USA and Canada<br />
Biddulp, M., (2007), Introduction to Residential Layout, Elsevier, Great<br />
Britain<br />
Branch, M., (1981), Continuous City Planning Integrating Municipal<br />
Management and City Planning, A Wiley-Interscience Publication, New-York<br />
Carmona, M., Heath, T., Oc, T., Tiesdell, S., (2003), Public Places Urban<br />
Spaces, Elsevier, Oxford, UK<br />
Wolfe, C., R., (1991), Streets Regulating Neighbourhood Form: A Selective<br />
History, Ed. Moudon, A., V., (1991), Public Streets for Public Use, Columbia<br />
University Press, USA<br />
Frank, A, L., (2006), Three Decades of Though on Planning Education,<br />
Journal of Planning Literature, Vol. 21, No. 1, pp 15<br />
Hester, R., (1975), “Neighbourhood Space”, the Urban Design Reader, Ed.<br />
Larice, M., and Macdonald, E., (2007), Routledge, Canada<br />
Kulolu, N., Cordan, Ö., Öksüz, A. M., and Asasolu, A., (2001), “Context” in<br />
Design Education: Amasya as a Case Study, Traditional Environments in a<br />
New Millennium Defining Principles and Professional Practise, Second<br />
International Symposium of IAPS-CSBE Network on, Amasya, Turkey, June<br />
20-23<br />
Ochsner, J, K., (2000), Behind the Mask: A Psychoanalytic on Interaction in<br />
the Design Studio, Journal of Architectural Education, Vol. 53, No. 4, pp194-<br />
206<br />
Soygeni, S., Kırı, ., M., (2007), Architectural Design Studio: A Case Study<br />
For a Context-Conscious Approach, LIVENARCH III Contextualism in<br />
197
Architecture, 3. International Congress, Proceedings Volume 3, Trabzon,<br />
Turkey, pp 875-881<br />
TUPOB (2005), TUPOB Türkiye Planlama Okulları Birlii 1. Koordinasyon<br />
Toplantısı Yıldız Teknik Üniversitesi Buluması, TMMOB ehir Plancıları<br />
Odası Yayını, stanbul<br />
Uzel, A., (1989), Türkiye’de Planlama Eitiminin Niteliksel ve Niceliksel<br />
Durumu, Planlama Dergisi, TMMOB ehir Plancıları Odası Yayını, Vol. 2-3-<br />
4, pp 22-24<br />
Webster, M., (2007), The Analytics of Power Re-Presenting the Design Jury,<br />
Journal of Architectural Education, pp21-27<br />
198
FIRST CLASS / FIRST PROJECT:<br />
TO RAISE INQUIRY ABOUT DESIGN THROUGH MAKING<br />
Stephen Allan TEMPLE, Architect and Ass. Prof.<br />
University of Texas San Antonio<br />
( H ) 210 805-8833<br />
( W) 210 458-3023<br />
Email: stemple@utsa.edu<br />
199
ABSTRACT<br />
Introduction: Researchers at Kansas State University analyzed course<br />
evaluations and found that 85% of students decide about a class in its first<br />
two hours, making crucial that the first design class captivate students’<br />
imaginative inquiry. This paper proposes a hands-on in-class design project<br />
and review as a substantive, stimulating first class / first project following the<br />
notion that, “Learning begins at the fingertips.” Making is serious play that<br />
simultaneously engages abstract conceptualization as our embodied<br />
consciousness is involved with a task at hand. Making renders a total<br />
embrace of sensual engagement, haptic engagement, mental engagement,<br />
and imaginary engagement as decisions are made as a measure of the<br />
resistance of materials. Making is activated thinking.<br />
Materials: project: given a stone half the size of your fist and one meter of<br />
tie-wire, design and construct an orderly support for the stone one fist from<br />
the desk surface. Use no tools. Ten<br />
minutes. Follow-up project is to design and make a “place” for a stone<br />
substituting paper for wire retaining the “concept” of the orderly support.<br />
Methods: Review of projects through cooperative inquiry, is shaped as<br />
critical discourse that flushes out forms of observation (comparison,<br />
grouping, differences, etc.) and forms of process, both invented and<br />
discovered, in the context of conceptions and preconceptions (heuristics,<br />
exploration, imaging, iterations, etc.). Students do most of the talking, from<br />
the prompt, “how shall we talk about these design projects?”<br />
Results: Opening dialog about design is critical to stimulating student<br />
inquiry about design from the very first moment. The first project raises<br />
questions from the personal immediacy of design decision-making. These<br />
inquiries are a seed planted in the potential of each students design agenda.<br />
Conclusions: This project precisely opens and prefigures issues of design<br />
as the content of the individual design inquiry that is the body of the course.<br />
Simultaneous concrete engagement and critical inquiry, making is design in<br />
immediacy. Raising dialog between thinking and doing breaks a tendency to<br />
preconception and acts of making are a transformative agent that empowers<br />
more abstract design inquiry.<br />
Key words: first project, making, materials, design inquiry, creativity<br />
200
FIRST CLASS / FIRST PROJECT:<br />
TO RAISE INQUIRY ABOUT DESIGN THROUGH MAKING<br />
Introduction - The First Day of Studio is an Opportunity to Design<br />
Researchers at Kansas State University have analyzed course evaluations<br />
and course structures and found that 85% of students decide about a class<br />
in its first two hours, making it extremely important that the first design class<br />
immediately captivates students’ imaginative inquiry and sets in place<br />
curiosities that can sustain design engagement. Designing, as a creative<br />
act, is an emergent, developmental interaction between exploration,<br />
discovery, decision making, and the search for intentions, during which there<br />
occurs a simultaneous transformation of the self. The first design course is a<br />
journey and the first day is its beginning, and it should arrive as meaningfully<br />
as its potential to be life changing and life affirming. In this way it is not about<br />
the objects of design but the processes of design and one’s engagement in<br />
them. Much is at stake.<br />
One of the most difficult tasks in teaching design to new students is<br />
developing in them an awareness of the processes necessary to the design<br />
act and to value these processes as both essential and present in all the<br />
built environment and its objects. Almost all of today’s students enter<br />
beginning design courses out of touch with the fact that it is by way of design<br />
processes that objects are brought into the world and a great many hold a<br />
preconception that designing involves a kind of grand inspiration with little or<br />
no developmental stages. Entering design students also possess little<br />
feeling for materials, material qualities, or the constructedness of things.<br />
Having a design project on the first day begins an initial design course with<br />
designing itself. Thus a door can be opened. My claim is that immediate<br />
creative inquiry can transgress the aforementioned experiential boundaries<br />
and preconceptions and incubate inquisitiveness for design.<br />
This essay proposes a hands-on in-class design project and its immediate<br />
critical review as a substantive and stimulating first project in the first class in<br />
lieu of any other form of exercise, certainly in substitution of reading the<br />
syllabus. Following the notion that, “Learning begins at the fingertips,” the inclass<br />
project is produced in full-scale, in direct contact with actual (nonrepresentational)<br />
materials. Making is serious play that simultaneously<br />
engages abstract conceptualization as our embodied consciousness is<br />
involved with a task at hand. Making renders a total embrace of sensual<br />
201
engagement, haptic engagement, mental engagement, and imaginary<br />
engagement as decisions are made as a measure of the resistance of<br />
materials. Making is activated thinking. 1 Making engages creative thinking<br />
as novel processes emerge from the divide between material and mental<br />
exploratory possibility. 2 Direct experience is an enactment and<br />
transformation of the brain and thereby new ways of thinking are formed. 3<br />
Making renders a connection of the self to the world through heuristic<br />
processes of material realization and the emergence of creative intentions<br />
toward the work of design. 4 The intention of the first project is to reach<br />
students as they connect to the world through materially realizing design<br />
intentions in first hand exploration and through design discourse. In reaching<br />
them this way they have a core experience of design and the methods of the<br />
entire course from which they can begin to develop and build their own basis<br />
for design decision-making and methodologies.<br />
Project Description:<br />
In the first class period students are put to task directly on the design project.<br />
The syllabus is handed out at the end of class and is discussed in the<br />
second-class period. The project proceeds by giving each student a stone<br />
about half the size of the fist and a length of reinforcing bar tie wire about<br />
one meter long. Students are then told to “design and construct an orderly<br />
support for the stone one fist from the desk surface.” They cannot use tools.<br />
Incidentally, tie wire is coated with a thin film of oil, so students can<br />
experience the residue of making directly on their hands - many of them<br />
thought that designers do not get dirty so a preconceived hindrance to<br />
accessing design process is immediately dashed. There is a ten-minute<br />
time frame for completion of the project, although most students announce<br />
they are complete within five or six minutes. (See Figure 1) The method of<br />
design education employed here is to design/make and then discuss, and<br />
then design/make again, following a logic of developmental learning theory -<br />
to experience and then reflect on that experience. 5 At the completion of ten<br />
minutes time, students are instructed to place all their projects on a single<br />
tabletop and<br />
to gather<br />
around for a<br />
discussion.<br />
202
Methodology<br />
Discussion of projects students have designed/made is a typical pedagogical<br />
structure of the studio course, that is, experience followed by critical<br />
reflection on experience. Cooperative inquiry through discussion is critical to<br />
development of a studio culture. Students may have shared techniques or<br />
even stolen each other’s ideas during the design and making of their work<br />
but cooperative critical discourse will liquefy these indulgences into a<br />
solution of new inquiries. Discussion of this project begins by simply asking<br />
the students their opinion of the objects on the table. “How shall we talk<br />
about these design projects?” The instructional methodology is to get<br />
students to raise issues rather than instructors telling what to think or look<br />
for. A conversation, a discourse about design, may then ensue from a<br />
direction chosen by students. This has the effect of personalizing the<br />
discourse and allows students to be free to use their own vocabulary rather<br />
than attempt erudite concepts.<br />
Since some 20 projects are collected on the tabletop, students can<br />
visually scan all of the projects. This is a ploy on the <strong>part</strong> of the instructor to<br />
allow comparison of other projects to their own but rarely is there a first<br />
comment recognizing this comparison. Rather, the first comments typically<br />
spring from the attractiveness or captivating qualities of one or two of the<br />
works in relation to its lacking in the others as a whole. This is often an<br />
appreciation of creative novelty - expressively curved wire or unexpected<br />
shapes or associations with known forms like animals. This behavior is<br />
playful adaptation to the uncertainty they feel in the lack of clear direction for<br />
discussion, so they attempt humor to break the ice, so to speak. They will<br />
also readily refer to what they “like” or prefer on a personal level. Personal<br />
preference is something of a “negative” category, in that it usually leads very<br />
broad categories (“I like circles”) and to little substantive discussion. But it is<br />
important to have this discourse with new students of design for two<br />
reasons, both of which lead to greater substance. It allows for the students<br />
to feel good about what they have done so they are anxious for more and<br />
are not disinterested. Secondly it allows the issues of personal taste and the<br />
appreciation of the superficial to be purged amiably from deeper inquiry.<br />
A more substantive discussion of the design projects typically<br />
follows from a student comments that points out similarities between two or<br />
more projects. A comparative analysis easily flows into the raising of<br />
categories of criteria to judge the differences between the two designs.<br />
203
Categories that emerge from the ensuing discussion flush out primary<br />
decisions that had to be made just to make the project. How many<br />
alternative ways are there to combine a rock and a length of wire? If the<br />
rock is placed on top of a wire shape then this is the making of a “base,” or<br />
pedestal for the object. If the rock has wire wrapped around it then the<br />
construction becomes more integrated. The rock can be hung from a cradle<br />
extending above the rock and back to the table surface. Some have<br />
constructed a foil to the mass and weight of the rock in the form of an<br />
enclosed shape in proximity to the rock. There are countless variations but<br />
only a few alternatives, which is a lesson that is pointed out. Additionally,<br />
comparison can be used to describe nuances that cause one variation to be<br />
more interesting or raise more questions than another.<br />
The rare student will hang the rock off the edge of the table. What<br />
can be brought to light here is a rethinking of the nature of the design<br />
problem in a form of problem-seeking. While dispensing with the<br />
conventional on the table solution a project hanging from the edge seeks to<br />
redescribe the issues being addressed and redefine issues like gravity and<br />
table surface. Hanging is a direct reference to gravity. A table is more than<br />
just a surface. In fact, a surface is an infinite two-dimensional surface until its<br />
edge is recognized. And the wire form necessary to hang the rock at the<br />
edge either makes a gesture of grabbing and thereby specifying the<br />
thickness of the edge or it performs a miracle of balance in hanging<br />
precariously.<br />
It is at this point that the source of their design ideas comes into<br />
question in the form of the survey, “How many of you designed your orderly<br />
support by first having an image in your head?” Typically about 70% of the<br />
class will raise their hands. Then it is asked, “How many did it another<br />
way?” so as not to ask a leading question. Most of the remaining group will<br />
talk about playing with the wire, exploring its qualities to see what it can do<br />
while the others will talk about wrapping the wire around the rock in an effort<br />
to discover a relationship between the two materials. I lively debate can<br />
follow about exploration versus visualization versus conceptualization as a<br />
reasonable and inspiring beginning of design activities.<br />
The issue of workmanship is usually raised after issues of form are<br />
exhausted and is typically derived from a project wishing to emulate a solid<br />
geometry. A cube or prism or cylinder takes shape but does not “look right,”<br />
due to some distortion in the form or kinkiness in the wire or lack of precision<br />
204
of a corner. The discussion of the category of workmanship can usually be<br />
directed to the realization of the design intentions in the form of the lack of<br />
precision in form or material, ala David Pye’s discourse. In other projects, the<br />
materials are being forced by an idea into a form for which the material is<br />
unsuitable. In still others, the detailed resolution of the materials is lacking<br />
and refinement of the means of construction is necessary or the student is<br />
urged to again explore the potential qualities of the materials.<br />
Results<br />
If design is the raising of questions, to answer questions with more<br />
questions, especially about design activities themselves, seems precisely<br />
the first lessons needed. Critical discussion is the opening of dialog about<br />
design and it is critical to stimulating inquiry about design from the very first<br />
day. The first project on the first day raises questions from the personal<br />
immediacy of one’s own design decision making as a seed planted in the<br />
potential of one’s own design agenda. Additionally, the seeking of greater<br />
inquiry, even answers to inquiries, can drive personal inquiry as well as how<br />
one’s own basic desires might fit into design studio culture as well as the<br />
broader context of the culture of design.<br />
The first project introduces many fundamental ideas both through doing the<br />
project and in reflecting on it through discussion. Design is a process,<br />
whether heuristic or conceptual or emergent from exploration or other<br />
means. It is revealed that design creativity is a form of decision-making and<br />
not just a grand or momentary inspiration for which one must wait.<br />
Introduced is the notion that design is an iterative process, developmental<br />
and emergent, and at its outset it involves uncertainty and ambiguity of<br />
direction. Therefore by necessity it involves vision. If design can be defined<br />
as process what then is the product of design? And what are the nature of<br />
design ideas - conception vs. discovery vs. developing or finding ideas as<br />
they emerge. Design is introduced as a way of thinking. Clearly the<br />
juxtaposition of the divergent ideas and forms of this simple rock and wire<br />
project illustrates that a way of thinking is embedded in a designer and must<br />
be drawn out and developed and clarified in material form. And it can be just<br />
as easily revealed or obscured by design decisions. Design raises<br />
questions. Design is a form of inquiry about things that are very basic and<br />
also about concepts that are uniquely human and spiritual in nature. After all,<br />
what is a rock?<br />
205
Design is also a form of creative production and this first project can<br />
point out many of issues necessary to creativity. Many students have<br />
difficulties coping with the freedoms of creativity, though it is not likely that<br />
students with these propensities can be determined from one design<br />
experience. The creative path of design necessarily involves our perceptions<br />
and experiences in the world and is manifest though our interest and<br />
curiosity. Creative design must be incubated through convergent thinking<br />
and problem seeking to develop a richness of impressions and fascination<br />
with possibilities. Creation also involves divergent thinking and is excited by<br />
openness and tolerance for uncertainty and taking chances. A creative<br />
person cannot be afraid to be wrong and so design leads to being prepared<br />
to be wrong. Design needs to be verified in comparison to an understanding<br />
of norms in order for it to contain the novelty necessary to creative projects.<br />
Design must be communicated, with its process being made available. A<br />
designer must develop the ability to risk being laughed at and must<br />
anticipate it in order to control it. And finally a design must survive<br />
evaluation for effectiveness & relevance, for design, in its audaciousness,<br />
connects us to the world of objects and to the world of others. 6<br />
Conclusion<br />
The “Orderly Support for a Rock” project is delivered in the initial class to<br />
precisely open and prefigure issues of design as the content of the individual<br />
design inquiry that is the body of the course. The initial design class<br />
becomes an experiential microcosm of design activities and of the structure<br />
of design studio methodology. Making is design in immediacy.<br />
Simultaneously concrete engagement and critical inquiry, making raises<br />
iterative dialog between thinking and doing and thus breaks tendencies to<br />
preconception that shortchange design processes. More importantly, acts of<br />
making are a transformative agent that empowers the more abstract design<br />
inquiry that will be necessary as one moves through design education.<br />
Finally, if learning design engages emergent creative activities that<br />
encourage student self-development as a search for one’s own intentions<br />
toward design, then making something as the first project (and the entire<br />
content of the first course) begins this process in intimate connection of what<br />
is immediately, and literally, in the hands of the student him/her self.<br />
206
Notes<br />
1. Temple, Stephen. Design through Making: a Pedagogy for<br />
Beginning Architectural Design. Dubuque, Iowa: Kendall Hunt<br />
Publishing Company. 2007<br />
2. Sawyer, R. Keith, Vera John-Steiner, Seana Moran, Robert J.<br />
Sternberg, David Henry Feldman, Howard Gardner, Jeanne<br />
Nakamura, Mihaly Csikszentmihalyi. Creativity and Development<br />
(Counterpoints: Cognition, Memory, and Language). Oxford<br />
University Press. 2003.<br />
3. Caine, R. N. and Caine, G. Unleashing the Power of Perceptual<br />
Change: The Potential of Brain-Based Teaching. Alexandria, VA:<br />
Association for Supervision and Curriculum Development. 1997.<br />
4. Sawyer, R Keith, et al. 2003<br />
5. The follow-up project is to design and make another wire/stone<br />
support, followed by a third “place” for a stone substituting paper for<br />
wire while retaining the design “concept” of the orderly support.<br />
6. For elaboration see, Cropley, A.J. “Fostering Creativity in the<br />
Classroom: General Principles.” Creativity and Development.<br />
Sawyer, R. Keith, Vera John-Steiner, Seana Moran, Robert J.<br />
Sternberg, David Henry Feldman, Howard Gardner, Jeanne<br />
Nakamura, Mihaly Csikszentmihalyi. Oxford University Press. 2003.<br />
Bibliography<br />
Bruner, Jerome S. Toward a Theory of Instruction. Cambridge Mass:<br />
Harvard University Press. 1966.<br />
Caine, R. N. and Caine, G. Unleashing the Power of Perceptual Change:<br />
The Potential of Brain-Based Teaching. Alexandria, VA: Association for<br />
Supervision and Curriculum Development. 1997.<br />
Csikszentmihalyi, Mihaly. Creativity New York: HarperCollins; 1996.<br />
207
Hoare, Carol (Editor) Handbook of Adult Development and Learning. Oxford<br />
University Press, New York. 2006.<br />
Johnson, Steven. Emergence: The Connected Lives of Ants, Brains, Cities,<br />
and Software. New York; Scribner. 2001.<br />
Lawson, Bryan. How Designers Think: The Design Process Demystified.<br />
Fourth Edition. Architectural Press, 2005.<br />
Runco, Mark A. (ed.) The Creativity Research Handbook, Volume One.<br />
Cresskill, New Jersey: Hampton Press. 1997.<br />
Sawyer, R. Keith, Vera John-Steiner, Seana Moran, Robert J. Sternberg,<br />
David Henry Feldman, Howard Gardner, Jeanne Nakamura, Mihaly<br />
Csikszentmihalyi. Creativity and Development (Counterpoints: Cognition,<br />
Memory, and Language). Oxford University Press. 2003.<br />
Temple, Stephen. Design through Making: a Pedagogy for Beginning<br />
Architectural Design. Dubuque, Iowa: Kendall Hunt Publishing Company.<br />
2007<br />
Tomporowski Philip D. The Psychology of Skill. Praeger: London. 2003.<br />
208
FLEXIBLE SOLUTIONS FOR SMALL SPACES IN SPATIAL DESIGN<br />
TEACHING<br />
Didem BEDÜK TUNCEL, ASST.PROF.<br />
Mimar Sinan Fine Arts University<br />
Faculty of Architecture<br />
De<strong>part</strong>ment of Interior Architecture<br />
Meclis-i Mebusan Cad. No:24 34427<br />
Fındıklı /STANBUL/TURKEY<br />
TEL: +90 212 2521600/269<br />
GSM:+90 543 9274066<br />
E-MAIL: beduk@msu.edu.tr<br />
E-MAIL: dbeduk@yahoo.com<br />
Hande Z. ALTINOK, R.ASST<br />
Mimar Sinan Fine Arts University<br />
Faculty of Architecture<br />
De<strong>part</strong>ment of Interior Architecture<br />
Meclis-i Mebusan Cad. No:24 34427<br />
Fındıklı/STANBUL/TURKEY<br />
TEL: +90 212 2521600/269<br />
GSM:+90 535 4133590<br />
E-MAIL: hande1@msu.edu.tr,<br />
E-MAIL: handeicmimar@yahoo.com<br />
209
Didem BEDÜK TUNCEL<br />
• Ph.D. in Interior Architecture, Mimar Sinan Fine Arts University, Faculty<br />
of Architecture, (MSGSU), 2003, “Information/Communication Age and<br />
Interior Design”<br />
• MSc. in Interior Architecture, Mimar Sinan Fine Arts University, Faculty<br />
of Architecture, (MSGSU), 1998, “An Approach to the Design Principles of<br />
Inner City Hotel Restaurants and Applications in Istanbul”<br />
• B.Sc. in Interior Architecture, Bilkent University, De<strong>part</strong>ment of Interior<br />
Architecture and Environmental Design, 1994<br />
• Still works as an assistant professor at MSGSU, De<strong>part</strong>ment of Interior<br />
Architecture teaching classes of Spatial Design, Introduction to Design,<br />
Elements of Design and Project.<br />
• Speaks Turkish (mother language), English (advanced)<br />
Hande Z. ALTINOK<br />
• M.Sc. in Interior Design, Mimar Sinan Fine Arts University<br />
(MSGSU), 2007 Thesis: “The Influence Of The Concept Of Flexibility Arising<br />
From Uncertainty On Residential Interiors And Fittings”<br />
• B.Sc. in Interior Design, MSU, 2004<br />
• Still works as a research assistant at MSGSU, De<strong>part</strong>ment of<br />
Interior Architecture<br />
• Speaks English (intermediate), German (beginner)<br />
210
ABSTRACT<br />
Humans have created housing and humans mostly stand in the middle of<br />
uncertain situations in their lives where they must decide or react in a certain<br />
way. When we handle this stuation from the point of interior architect and<br />
designer, we can not say that is possible to have a complete knowledge<br />
concerning how our decisions effect the space during the housing design.<br />
This uncertainty brings out the flexibility concept related to the thought that<br />
there can only be choices, but not a fixed solution for future uses.<br />
MATERIALS AND METHODS<br />
The flexibility in space concept showed differences along the history. Users<br />
have formed their housings depending on the period and the progressions of<br />
the political, economical, social properties and the tecnology of that period.<br />
Specifically if we think that most of the housing users consist of families, it is<br />
realized how the flexibility concept for the housing design needs to be able to<br />
adopt to growing and changing activities during all life period.<br />
Today interior and fittings that can respond to a unique function are changing<br />
into multi-functional elements. Users wants flexibility in his house. It is<br />
considered the indoors that can support dimensional changes, user<br />
changes, technology changes by means of using flexible structure and<br />
flexible space will increase in the near future. So it is necessary that the<br />
designer candidates should gain the consciousness of performing flexible<br />
designs in their training.<br />
In the spacial design lesson of the interior architecture training in MSGSU,<br />
the projects taken place are based on the establishment of dynamic<br />
solutions that can answer the changes of the measures in the fields like<br />
social, aesthetic, economic housing designs in consequence of social<br />
changes. The approaches used for the flexibility in the interior design are<br />
categorized under the main topics in planing, structural system, installation<br />
distribution, dividing inner walls and fitting elements’ flexibility. The students<br />
relating with the flexibility concept supported by this theoretical data<br />
commenced with their first sketch studies depending on the current structural<br />
system and user features in the housing plan given equivalent to that of 50<br />
m. It is required to be met with maximum requirements in minimum spaces<br />
for the housing to be designed for the family consisting of adult individuals<br />
mother and father and two children. The answer is discussed for the<br />
question of “how can I change the use of housing into a more functional<br />
attitude” especially in the small houses.<br />
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As can be seen in the student projects presented in the study, the flexibility<br />
in the housing inner space can be achieved also by the freedom of spaces<br />
as may be performed by the multifunctionality of the fittings. The aim for both<br />
approaches is to establish empty spaces which users can form for their<br />
requirements rather than trying to handle the housing as an organization<br />
prepared previously.<br />
CONCLUSION<br />
In the study of which direction does the flexibility effect designs and what<br />
solutions are made in the design of residential interiors and fittings, it is seen<br />
that flexible interior design adopting to the needs of the user is more<br />
sustainable both economically and environmentally.<br />
It is possible that individual or group studies can be performed for the studies<br />
under the topics of flexibility approaches. The approach to make one space<br />
capable of many functions is especially seen in the projects for flexible<br />
housing designs. The students in <strong>part</strong>icular, can point out the elements used<br />
by means of the perspectives that are to be made in the flexible fittings<br />
design and can show how they work. What kind of process that is used for a<br />
fitting in a space allocated for it when it is not used is pointed out by<br />
drawings and a supporting presentation. Here, the type of expression and<br />
the project presentation of the student is developed that the student uses to<br />
express the flexibility concept.<br />
KEYWORDS<br />
FLEXIBILITY, SMALL SPACES, INTERIOR DESIGN EDUCATION,<br />
TRANSFORMABILITY, RESIDENCE FITTINGS<br />
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FLEXIBLE SOLUTIONS FOR SMALL SPACES IN SPATIAL DESIGN<br />
TEACHING<br />
One of the objectives to be attained in Interior Architecture education is to<br />
enable function and technique to be in harmony with each other within<br />
themselves and with form. This harmony expected to be achieved grows<br />
more significant day by day. Accordingly, the concept of “flexibility” comes to<br />
the fore in <strong>part</strong>icular in today’s designs. Flexibility goes hand in hand with the<br />
concepts of changeability, adaptability and growth.<br />
The fact that people with different behavioral characteristics, cultural<br />
accumulation, belonging to different social environments and economic<br />
powers and living in a house produced based on the same plan schema<br />
have to meet their needs in the same space rises as a factor putting<br />
pressure on relations between user and space. Flexibility, having emerged<br />
as a concept that can lead us to the solution under these circumstances, can<br />
be defined as the adaptability of the house plan in a way to respond to<br />
changing and evolving conditions of the user without changing the existing<br />
system.<br />
In Interior Architecture education of the Mimar Sinan Fine Arts University<br />
(MSGSU), in Space Design Course, projects are developed related to<br />
changes of principles brought in social, aesthetic and economic etc. fields in<br />
housing designs as a result of social changes. These projects aim to<br />
produce dynamic solutions to the mentioned changes. In addition, the<br />
concept of flexibility explained within the mass housing course was<br />
presented considering that social houses designed for the low income<br />
people were small. Furthermore, information was provided on the problem of<br />
not having an identity in social housings. It is known from experiences based<br />
on the failure of idealistic buildings constructed in the past that limited<br />
housings in which people can not express their identities exert negative<br />
effects on these people. Emphasis was given on the importance of creating<br />
spaces where users can express their identities and which they can use on a<br />
multi-functional basis. It is significant to lay the theoretical foundation first in<br />
projects to be realized personally or in groups.<br />
1. Theoretical Background<br />
Before presenting the plan of the project to be worked on, the definition and<br />
history of flexibility and reasons of requirement for it are explained to<br />
students on a theoretical basis and through visual aids. It is especially<br />
emphasized in the course that a person defined as “user” in the interior<br />
architecture education wants continuously to arrange and change<br />
himself/herself and his/her environment. These changes are presented<br />
213
under the title of user needs. In the theory <strong>part</strong> conveyed through a system<br />
composed of generally a main title and its sub titles, the said needs can be<br />
explained via a simple diagram.<br />
Human Factor<br />
Psycho-social needs<br />
. Social needs<br />
.Aesthetic needs<br />
. Behavioral needs<br />
. Privacy needs<br />
Physical needs<br />
. Security needs<br />
. Health needs<br />
. Spatial needs<br />
. Needs related to physical environment<br />
Economic needs<br />
Environmental factor<br />
Technological factor<br />
Interior spaces’ need to be flexible should be considered in <strong>part</strong>icular in the<br />
design of mass housings; because they are produced for “unknown users”<br />
and all the same they will be “private”. Periods such as marriage, child<br />
raising, children’s leaving family and old age in family cycle and changes in<br />
social life have had certain effects on family life in the course of time. For<br />
example factors such as transition from extended family to nuclear family,<br />
women’s entrance into business life and the growing need for privacy as a<br />
result of increasing individualism have led to rise in demand for more rooms.<br />
When there are not flexible space solutions, these demands can be satisfied<br />
at the end of either very costly or very problematic operations.<br />
As regards the creation of flexibility within a space, we can say that there are<br />
many researches in this field. In its simplest form, changeability in terms of<br />
structure is realized via dividers that can be folded or pushed and this is<br />
called static flexibility. On the other hand, spaces in continuous flexibility are<br />
divided into zones and separated into two one being “server” and the other<br />
“served”. Flexibility is provided through portable walls. It is important to<br />
achieve dimensional coordination and take decisions related to grids. For,<br />
this operation enables different elements to arrange relations with each other<br />
and the whole and prevents disorder. On the other hand, regarding another<br />
type called growth flexibility, emphasis is given on the capacity of adding up<br />
new spaces for different functions. Completely independent spaces in which<br />
wet volume areas are free as well can be created. There are examples in<br />
which column system covers installation space as well. In this way, since<br />
214
installation system is everywhere, user can change it whenever he/she<br />
wants. Portable showers, consistent with it, have also been designed.<br />
Another approach employed in order to create flexibility in interior space<br />
design is flexibility of accessories.<br />
In Traditional Turkish House accepted as an appropriate example to all<br />
changes and needs explained, the striking points are the design of rooms<br />
within the house in according to multi-purpose use, low number of accessory<br />
elements utilized in the middle and simplicity of interior spaces. In Turkish<br />
examples in the historical evolution of the concept of flexibility, interior space<br />
designs of traditional Turkish House which emerges as a dominant character<br />
are presented to students via visual aid. In Turkish House which has<br />
similarities with a tent plan, every room can be used for eating, sleeping,<br />
bathing and even cooking. Cushions placed on sofas are generally taken<br />
away in the daytime and spread out in the evening; so they meet the needs<br />
for sitting and sleeping. In this space settlement which embraces flexibility of<br />
accessory elements, as there is potentially high number of users and<br />
accordingly demands, the center of the space is neutralized and flexibility is<br />
created. This is displayed as an example to implementation.<br />
Regarding contemporary examples, implemented projects of well known<br />
designers are explained. It is a fact in <strong>part</strong>icular in contemporary examples<br />
displayed that changeable design renders its user more powerful. As<br />
individualism has grown stronger in modern life, customization has gained<br />
more importance. Completely open planning is observed in the flat designed<br />
by Tokujin Yoshioka. While furniture and accessories can not be seen,<br />
functional areas gathered on a single wall can be opened by sliding doors<br />
and used.<br />
Offers provided by the Andrew Maynard design office are very different from one<br />
another. Holl House, which can be an example of growth flexibility, is also called<br />
“the house of plural dimensions” and units can be opened one by one considering<br />
the house as boxes one above the other. As a result, it can be shaped according<br />
to the identity and needs of the user, whether it be terraced, balconied, windowed<br />
or not, two storey or three storey. In the analysis of examples to interior space, in<br />
“Maisano Brasher” project, it is observed that every element a<strong>part</strong> from toilet and<br />
shower and including bathtub and bed is mobile. The project based on<br />
transformative design is “Fluid Habitation” and “mobile space within the space” is<br />
created within the framework of this project. Mobile bedroom is a piece of space<br />
covering study area at the same time. Its place can be changed within the space<br />
and can transform from the form transparent into that of opaque via smart<br />
glasses. Mobile kitchen and office designed in the same way are present in the<br />
215
space. It is obvious that living in such areas which give more initiatives to the user<br />
is much more pleasant and open to creativeness.<br />
Figure 1: Fluid Habitation, Andrew Maynard<br />
Examples provided in the light of this information are used as an effective<br />
method in order to enable students to concretize various abstract ideas<br />
related to the concept of flexibility.<br />
2. The Project Phase:<br />
Once the theoretical structure, which is thought to be sufficient for the<br />
beginning is completed, the students are asked to start their preliminary<br />
schedule works by respecting the current conveyer system and user<br />
features in the housing plan of 50 m 2 allocated to them. The plan is simply<br />
defined as a plan having an aperture of 4x4 meters and 50x50 cm column<br />
axes and the general utilization area can be expanded to maximum 55 m 2 .<br />
The main idea of this project was inspired from a social housing project<br />
designed by Daliah <strong>Elia</strong>kim and used in the course. This project falling into<br />
the scope of houses for public concept is indeed a prefabricated system<br />
which can be realized in a short period of time with low lost and which is<br />
composed of standard pieces and can be enlarged when required.<br />
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Figure 2: Daliah <strong>Elia</strong>kim’s project<br />
How these columns, as a restricting factor, will affect the space settlement is<br />
an important issue to be touched upon. This is the question that we want the<br />
student to decide on is whether he/she prefers the columns being perceived<br />
as a <strong>part</strong> of the space or remaining as stand-alone special elements. This<br />
decision determines the approaches that the students will adopt in flexible<br />
space design. For example, it is in this stage that the decision on whether to<br />
use accessory elements in connection with the structure elements or<br />
independently can be given.<br />
A nuclear family of parents and two children is selected as the user. The<br />
features and needs of these 4 users are listed in a table and it is requested<br />
that the housing in question meet the maximum of demands in minimum of<br />
spaces. Here the goal in selecting 4 year old and 15 year old children as<br />
users is to be able to answer the question of how different demands of<br />
different age groups can be solved in the same place. Therefore, the<br />
obligation of the utilization of the same room by two children is especially<br />
mentioned. There being no restriction in the job selection of parents, among<br />
other things, the students are asked to create hobby areas for parents and<br />
design the spaces in a way to meet different needs both in day and night<br />
time. When we take a look at the table used for this application method, we<br />
217
see that several socio-cultural and economic factors from social features to<br />
the establishment of family and income level lead to the diversification of<br />
demands and requirements.<br />
In today’s space and accessory elements’ design, technological<br />
developments are increasingly used. Because when technology is used<br />
correctly and considering the needs and integrated with designs properly, it<br />
shows up as a new source of opportunities. Students can offer more flexible<br />
solutions by following up newly developing systems.<br />
In the preliminary schedule of the project work, the focus is on the utilization<br />
type of the housing. The things that are requested from students is the<br />
design of the entree of the housing, storing place within parents’ room,<br />
space allocated to the elder child’s studying and bookcase, space allocated<br />
to the younger child’s playing and storing toys and space allocated to<br />
washing machine in the bathroom, space allocated to dining and living,<br />
storing element/space for cleaning materials.<br />
Taking into account choices given under the title of approaches to flexibility,<br />
works are carried out to divide the house into sections within the m defined.<br />
It is seen that the flexibility level of each approach chosen is different. In<br />
divisions, utmost attention is paid not to create a logical imbalance between<br />
living room that is a general utilization area and rooms and areas covered by<br />
wet volume and connections they have with each other. Sections should be<br />
separated according to the level of privacy. Privacy should be at maximum<br />
level in wet volume areas and in remaining areas, considering the<br />
changeability of privacy level according to usage time, open planning should<br />
be applied. There should be maximum of open space between areas<br />
connected to each other in utilization, on the other hand dividers or<br />
transformative elements should be used in multi functional areas.<br />
It is aimed to gather installation channels used in <strong>part</strong>icular in wet volumes<br />
such as kitchen and bathroom in a minimum of area. In addition, within the<br />
general logic, living room is the division open to outer world of the house and<br />
the fact of guests is inevitable. In plan settlement and design of accessories,<br />
the rise in the number of users should be taken into account.<br />
After plans’ preliminary sketches prepared, studies related to plan-cross<br />
section-aspect and perspective are conducted at the same time and<br />
emphasis is given on perceiving the space in 3 dimensions. In this way,<br />
aspects that have not been considered appear in the space perceived in 3<br />
dimensions. Finishing 2 dimensional form of the plan, student begins to ask<br />
him/herself how he/she can use ground plane and connected walls and<br />
218
dividing elements or how she/he can connect them with each other.<br />
Furthermore, he/she understands to what extent the changeability of dividing<br />
elements placed in the interior space and their use in constituting different<br />
organizations depend on the existing system’s level of openness to changes.<br />
Student is provided with information related to the fact that when he/she<br />
decides on the quality of materials to be used in the design of dividing<br />
elements, construction techniques, their relations with structural elements<br />
and connection elements he/she should ensure that all these things be light<br />
and easily removable.<br />
The significance of considering all aspects/sides and involving them all in<br />
use <strong>part</strong>icularly in a space design in which the flexibility concept stands out<br />
is emphasized. When there are 4 users, the necessity, number and<br />
positioning of storing elements in a space can be only possible through the<br />
above mentioned joint use of ground and wall. In such cases, students can<br />
express elements used via perspectives to be prepared for the design of<br />
flexible accessory elements and display their working systems. What kind of<br />
practices are applied to an accessory elements stored in an area spared for<br />
it when it is out of use can be solely explained via drawings and a supporting<br />
presentation. In this point, presentation and way of expression a student<br />
uses in order to explain the concept of flexibility in his/her project are highly<br />
significant.<br />
CONCLUSION<br />
“The possibility of a "mobile way of life" is certainly an attractive feature of a<br />
modern welfare society. Nevertheless it seems as if architecture and<br />
urbanism as a discipline has hardly found its role in this development yet.<br />
The modern home does not reflect our modern life style in many ways. Our<br />
life consists of dynamic systems of media, information, technology and<br />
transport. These elements continually shape our epoch and define it as an<br />
era of loose foundations and shifting meaning. Our homes do not reflect<br />
this. They contain a variety of products that enhance our lifestyle through<br />
their flexibility, fluidity and malleability. Yet our direct living environment<br />
remains a static one. Mobility not only empowers the family and the<br />
individual by allowing them to determine their living spaces, more so, it<br />
allows them to explore new spatial and personal relationships as they<br />
transform over time.” (Maynard, A.)<br />
The purpose of using the concept of flexibility is to constitute spaces that the<br />
related user can shape in accordance with his/her wills rather than treating<br />
the house as an organization previously prepared. In flexible housing<br />
designs, the approach to produce in <strong>part</strong>icular a single space in a size that<br />
can respond to multiple functions is applied frequently in projects.<br />
219
Figure 3: Ayda Gelgör, student project<br />
At the end of this project in space design course, it was aimed to raise<br />
student’s awareness in this issue. When the space is designed from inner<br />
towards outer, user centered design comes out. Difficulties that students<br />
experience in the studies were recorded to be in perceiving the related<br />
space solely on the basis of the plan not in three dimensions. They were<br />
observed to abstain from open planning and influenced to a great extent by<br />
standard housing typology. One of the reasons for this is their taking their<br />
own living areas as examples. However, even though we have very standard<br />
spaces on these days on which we choose our houses to live in by analyzing<br />
3 dimensional drawings, assuming that future is being experienced at the<br />
present time, it is highly clear that the demand for flexible housing designs<br />
will be in rise in a very short period. The number of interior spaces that will<br />
be able to meet changes in dimension, user and technology through use of<br />
flexible structure and flexible space will certainly increase. In order to<br />
achieve this, studies/work aimed at this purpose should be given more<br />
emphasis.<br />
220
Figure 4: brahim Derinkuyu, student project<br />
Figure 5: Sinan Birinci, student project<br />
221
REFERENCES<br />
Altınok, H.Z. , 2007. The Influence Of The Concept Of Flexibility Arising From<br />
Uncertainty On Residential Interiors And Fittings, M.Sc. Thesis, Mimar Sinan Fine<br />
Arts University Institute Of Science And Technology, Istanbul<br />
Bedük, D. , 2003. Information/Communication Age and Interior<br />
Design, PhD Thesis, Mimar Sinan Fine Arts University Institute Of Science And<br />
Technology, Istanbul<br />
Benitez, C.P. , 2005. Small Spaces: Good Ideas, An Imprint of Harper<br />
Collins Publishers, New York<br />
Kürat, . F. , 2006., Interior Design Methods in Small Residences and<br />
Application Examples, M.Sc. Thesis, Mimar Sinan Fine Arts University Institute Of<br />
Science And Technology, Istanbul<br />
Mack, L. , 1995. Living In Small Spaces, Conran Octopus, London<br />
Trulove, J.G. & Kim, I. , 2003. Big Ideas For Small Spaces Studio<br />
A<strong>part</strong>ments, William Morrow and Co., New York<br />
http://www.andrewmaynard.com.au<br />
http://www.designmuseum.org<br />
http://www.flexiblespace.com/xray.html<br />
http://www.muji.net<br />
http://www.smugmug.com<br />
http://www.taylorsmyth.com<br />
http://www.yenimimar.com<br />
222
THE COTTBUS EXPERIMENT<br />
THREE FIELDS OF COMPETENCE<br />
Richard Knoll, Dipl.-Ing., Asst. Prof.<br />
Faculty of Architecture,<br />
BTU Cottbus, GERMANY<br />
Konrad-Wachsmann-Allee 6<br />
03044 Cottbus, GERMANY<br />
Henri Praeger, Dipl-Ing., Asst. Prof.<br />
Faculty of Architecture,<br />
BTU Cottbus, GERMANY<br />
Konrad-Wachsmann-Allee 6<br />
03044 Cottbus, GERMANY<br />
223
THE COTTBUS EXPERIMENT<br />
THREE FIELDS OF COMPETENCE<br />
Object of our paper is to restructure the architectural design curriculum in the<br />
first cycle of a three-cycle sructure of higher education (bachelor/master/PhD<br />
according to the bologna process).<br />
This paper is a report of our ongoing experiment on design education at<br />
Brandenburg Technical University (BTU) Cottbus. It is rooted in and<br />
nourished by the special environment at BTU. Major characteristics of the<br />
BTU are the focus on design as the core of the architectural education and<br />
studio-based design classes affiliated to one chair of design for three<br />
consecutive years.<br />
Educational Goals<br />
The Bologna Process aims to widen the horizon of the educational<br />
landscape to a European level. By doing so the necessity emerges to define<br />
a set of standards by which study programms from universities throughout<br />
Europe may be compared to oneanother.<br />
In Germany so far universities roughly described their courses of studies by<br />
defining the subject matter and the number of terms needed to take all<br />
exams.<br />
Whereas, within the framework of the Bologna Process courses of studies<br />
are defined by the competencies a graduate of the couse actually obtains.<br />
This is a radical change from an input to an output-orientation in higher<br />
education.<br />
The consecutive three-cycle structure is the future model of architectural<br />
education. The reorganisation of architectural studies resulting in bachelor<br />
and master degrees offer the one-time oppertunity to review and reorientate<br />
the subject matter and structures of the couses of studies that have<br />
hardened over the past decades.<br />
While the Master degree is greatly comparable to the former diplomingenieur,<br />
the bachelor degree is radically new in the german educational<br />
landscape. Especially the layout of the bachelor-courses needs careful<br />
consideration.<br />
So can we describe the competencies a bachelor of architecture should<br />
have gained? What can a future employer or university expect him or her to<br />
know?<br />
In our function as assistant professors at one the Brandenburg University of<br />
Technology in Cottbus our aim was to describe the educational goals of the<br />
design courses in the bachelor programm of architecture. As we will point<br />
out we thereby attempted to systematically restructure the three-year<br />
courses of architectural design.<br />
224
Three fields of competence<br />
National Qualifications Frameworks<br />
In 2005 the association of universities and other higher education institutions<br />
in Germany (HRK) and the german Ministries concerned with education<br />
resolved the national qualifications frameworks (NQF). These NQF outline<br />
the profile of qualification of bachelor and master degrees at german<br />
universities according to the specifications of the European qualifications<br />
frameworks. Further specifications of these rather general outlines are<br />
explicitly left to de<strong>part</strong>ements of the universities organizing bachelor<br />
programms.<br />
The Qualifications of a graduate with a bachelor degree are subdivided into<br />
three fields of competencies:<br />
Instrumental, systemic and communicational competencies.<br />
The instrumental competencies enable the graduate to apply his skills and<br />
knowledge to his future profession. He can develope and evolve arguments<br />
and solutions in his field. These competencies can be described as<br />
technichal and vocational skills.<br />
The systemic skills point at something else: they describe the capacity to<br />
autonomously collect and evaluate relevant information and come to<br />
scientific conclusions. Relevant information can be derived from social,<br />
scientific or ethical fields and need not to be directly professional. The<br />
systemic skills provide the intellectual basis the instrumental competencies.<br />
The expectations seem to be rather clear in the field of the communicational<br />
skills. Students should learn to express and argue their conclusions and to<br />
explain their ideas, problems and solutions likewise to experts and a wider<br />
audience.<br />
The Fields of competence in architectural design<br />
How can the NQF help us to restructure design education in the bachelor<br />
programm?<br />
The basic strategy to define the goals of education and subdivide the skills<br />
to three categories seems to be reasonable. To avoid any misunderstanding<br />
one must underline that any subject matter contains elements of all three<br />
fields – possibly with different focus points – so that within the education of<br />
architects the design education needs to foster skills in all three fields.<br />
Two questions will need to be answered: How can we adequatly describe<br />
the fields of competence for the education of architects? And what exactly<br />
are the design competencies a bachelor of architecture would be expected<br />
to have acquired?<br />
Of course to match the Requirements of architectural education we need to<br />
rediscribe the three fields of competencies:<br />
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Skills and Knowledge<br />
We would like to summarize the instrumental competencies and label them<br />
as “Skills and Knowledge”.<br />
This field of competence covers the entire tool-kit of a practicing architect. It<br />
contains all practical skills needed when handling architectural problems.<br />
These may be skills in the use of design-tools as well as factual knowledge<br />
in all fields effecting architectural design.<br />
This field claims the major <strong>part</strong> of traditional architectural education.<br />
Because listing all competencies in this field would be endless and of no<br />
help, we suggest subdividing this broad field into the following five<br />
catagories.<br />
Space<br />
Space is the primary matter of architecture. Architecture creates,<br />
defines and structures space. The perception of space and the ability to<br />
think in three dimensions are basic to any spatial design.<br />
To feel confident when dealing with spatial problems many skills are<br />
required: spatial operations such as addition and substraction or<br />
superimposition may be needed as well as sequences, stacking or any<br />
arrangement of spaces.<br />
The designing architect also needs to have control over the psychological<br />
impact different spaces can have upon us: how do narrow or vast, open or<br />
enclosed spaces affect us? How can the space-defining surfaces be<br />
configurated purposefully?<br />
Geometry<br />
The generic term geometry summarizes all technical and grafical means that<br />
enable the description and development of space. It encloses descriptive<br />
geometry and computer-aided design as well as rules of proportion and the<br />
correct use of scale.<br />
This group of competencies desribes all tools that can help to describe<br />
space or develop and control threedimensional space.<br />
Material<br />
architecture is materialised space.<br />
Before the actual construction of a building the knowledge of the properties<br />
of building materials is essential in the design process. On one hand the<br />
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phyisical properties of material define the structural system which determins<br />
possible spatial developments. On the other hand the sensual properties of<br />
material like the texture, colour and its appearance under light determine the<br />
space-defining surfaces.<br />
Context<br />
Architecture never is autonomous.<br />
Any Building is connected to its environment in muliple ways. It can blend<br />
into its surrounding or stand in contrast to it, it may be connected to its<br />
environment in a formal or ideal manner but never can it be understood<br />
without context. Therefor Architecture should not be designed without<br />
consciously respecting the context. The term context summarizes the<br />
external forces informing a piece of architecture such as landscape, urban<br />
surrounding, genius loci or cultural references.<br />
Programm<br />
Because architecture is an applied art it needs to bridge the contrast<br />
between practical and esthetical value, between function and art.<br />
One of the essential competencies of an architect is the ability to organize<br />
complex and multiple needs and to transform them into a spatial order. A<br />
broad knowledge of the principals of spatial organisation is necessary to<br />
achieve this task.<br />
Conclusion<br />
Of course it is hardly possible to differentiate these five groups of<br />
instrumental competencies in detail. In this context we can only briefly<br />
outline them. Any architectural problem requires skills and knowledge from<br />
several, if not all of these. But our aim is to create an instrument supporting<br />
us in the task to establish a new structure for the design curriculum. As we<br />
will illustrate later this subdivision enables us to define the educational focus<br />
of each semester course. We will show that over the six semesters the<br />
educational focus shifts from one to another, each containing competencies<br />
that provide the basis necessary to fully comprehend the next.<br />
Naturally, the described skills and knowledge alone are not sufficient to<br />
become a good architect. Two thousand years ago, Markus Vitruvius Pollo<br />
was concerned with the question what the competencies of an architect<br />
should be. In the first of the ten books on architecture – dealing with the<br />
fundamental terms of architecture and the education of architects – he<br />
wrote:<br />
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“The architect should be equipped with knowledge of many branches of<br />
study and varied kinds of learning, for it is by his judgement that all work<br />
done by the other arts is put to test. This knowledge is the child of practice<br />
and theory. Practice is the continuous and regular exercise of employment<br />
where manual work is done with any necessary material according to the<br />
design of a drawing. Theory, on the other hand, is the ability to demonstrate<br />
and explain the productions of dexterity on the principles of proportion.<br />
It follows, therefore, that architects who have aimed at acquiring manual skill<br />
without scholarship have never been able to reach a position of authority to<br />
correspond to their pains, while those who relied only upon theories and<br />
scholarship were obviously hunting the shadow, not the substance. But<br />
those who have a thorough knowledge of both, like men armed at all points,<br />
have the sooner attained their object and carried authority with them.”<br />
(Vitruvius, The Ten Books On Architecture, translated by<br />
m. h. morgan, 1914, harvard university press)<br />
After dealing with the skills and knowledge architects need to design – the<br />
practice – we will continue with the competencies Vitruvius describes as<br />
theory.<br />
As Vitruvius defines we believe that theory contains many branches of study<br />
and varied kind of learning beyond the practical skills and knowledge and<br />
also the ability to demonstrate and explain the productions of dexterity which<br />
describes the comunicative competencies of an architect. In fact the<br />
definitions in the NQF show great analogies by defining the systemic and<br />
communicative competencies. Relating to the subject of architectural design<br />
we choose to label them as intellectual stimulus and communicative<br />
competence.<br />
Intellectual stimulus<br />
„We cannot expect to go on extracting ideas and schemes from the student<br />
without first … continuously feeding his mind and imagination”<br />
(Comments in Hoeslis Diaries, 1953-1957, in the Hoesli Archives, ETH,<br />
Zürich.)<br />
More drastically one could say: a pig fattens by feed, not by weighing.<br />
We would like to describe two major forms of intellectual stimulus. The first is<br />
the feed of the students mind and imagination that can occur in fields outside<br />
of architecture. Therefor one major task of design education must be to<br />
broaden the students horizon and open their minds to the inspiring fields<br />
beyond architecture.<br />
The second subject we want to describe deals with the design process itself.<br />
How does design emerge? Is the creative process controllable? What could<br />
design strategies be and how can they help? We need to supply the student<br />
with a sufficient knowledge of design strategies to sustain his abitlity to act.<br />
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So the field of intellectual stimulus will contain two categories: expanding the<br />
horizon and strategies of action<br />
Expanding the horizon<br />
“Someone who knows only music understands nothing about it” (hanns<br />
eisler)<br />
It is hard to imagine designing architecture without the guidance of good<br />
examples may they be buildings or persons. Architects need to have an<br />
overview of the variety of approaches and styles existing in their profession.<br />
In architectural design education this takes place in lectures, books,<br />
exkursions et cetera. And yet architectonic examples alone are not enough.<br />
To avoid architecture from becoming self-referetial it needs a broader scope<br />
of information and inspiration. The architect can find such inspiration in the<br />
fine arts – as vitruvius pointed out “it is by his judgement that all work done<br />
by the other arts is put to test”.<br />
In design education it is essential to uncover the strong connections<br />
between architecture and the fine arts but also open other fields as possible<br />
sources of inspiration:<br />
literature, philosophy, natural and social sciences or even politics may<br />
inspire or inform the design process. Of course studying architecture can not<br />
be a studium generalis. But we are convinced, that students need to<br />
constantly be encouraged to explore the inspiring potentials behind the<br />
horizon.<br />
Strategies of action<br />
Design is more than trial and error.<br />
Designing means making decisions. Unlike in simple mathematics most<br />
design problems are impossible to solve clearly without ambiguity. The<br />
designer is either confronted with too little information or an overwhelming<br />
amount of information, demands and wishes. To sustain his ability to act the<br />
architect needs strategic competence.<br />
Instead of hoping for the brilliant masterstroke solving all problems instantly<br />
students should be introduced to different strategic approaches of design<br />
problems. They need to learn to develope criteria that enable them to<br />
evaluate their sketches and designs and need to acquire a variety of<br />
decision-making strategies.<br />
Once armed with a sufficient tool-kit of skills and knowledge and with the<br />
necessary intellectual background the designing architect stills lacks the<br />
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ability to share his competencies with others. This third field of indispensible<br />
skills is the communicative competence.<br />
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Communicative Competence<br />
Architecture is communication!<br />
Architecture is an integrative disciplin because it is necessary to<br />
communicate ones ideas and concepts and understand and evaluate the<br />
wishes and knowledge of all <strong>part</strong>ies involved in the design process and<br />
come to an integrated sollution.<br />
Within architectural studies the this integrative task must be faced to a<br />
special degree by the design courses. Therefor it is no surprise that we try to<br />
encourage the developement of the communicative competence.<br />
To communicate however an architect needs to know what he is doing. And<br />
this actually is a crucial point of any didactics: a conscious reflection of ones<br />
action often just begins when asked to explain it. So the reflection of ones<br />
action is the precondition for communication.<br />
Both the willingness to reflect on ones designs and the actual<br />
communicative skills are trained in design education. All designs are<br />
presented to a larger group in the studio, which fosters the visual and<br />
grafical as well as the rhethorical skills. Working in a studio with fellow<br />
students facilitates the development of a debate culture and the ability to<br />
accept and convert criticism.<br />
And yet we believe that more can be done. On one hand we must assert,<br />
that the classical means of communication of an architect – draft and model<br />
– have been complemented by a large number of new media whos targeted<br />
employment should be learned. On the other hand we think a even stronger<br />
reflection of ones work can produce knowledge that leads beyond the<br />
narrow confines of the current projects.<br />
We will therefor subdivide the communicative compentence in these two<br />
topics: communication and reflection.<br />
Communication<br />
As we mentioned the number of communicative media an architect should<br />
be able to use is large and growing: speech, discussion, writing, draft,<br />
model, photography, diagram, layout, powerpoint, webdesign, flashanimation,<br />
rendering et cetera. Their number has escalated due to the digital<br />
revolution taking place and many of these make design issues much more<br />
acccessible to a broader public.<br />
Within a three year bacholor program it is impossible to expect students to<br />
gain mastery in all media but we think it is necessary to convey at least basic<br />
knowledge of those beyond the classical drafting techniques to enable a<br />
multimedia-based communication. Another aspect seems to be of<br />
importance as well: while normally presentations show the results of the<br />
design process some of the other media are more adapted to concentrate on<br />
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the creative process itself. This leads us to the second integral component of<br />
communicative competence:<br />
Reflection<br />
Looking into the mirror we can catch our reflection. Even more: we<br />
can see what lies behind us and – at second sight – we can see our<br />
surrounding and the position we are taking within it.<br />
This is exactly what a designer should learn: to take a good look at himself<br />
and the path that lies behind him. The retrospective view enables him to<br />
asess his current situation as well as the context and the decisive moments<br />
that have lead to the resulting design.<br />
The awareness of the process that lead to the resulting design – and often<br />
this awareness will not appear until in retrospect – can help knowledge to<br />
emerge that is transferable to new assignments.<br />
Essentialy reflecting upon ones designs can uncover two important aspects:<br />
the evolving character of design and how any design is influenced by the<br />
designers personality. At best careful reflection can lead to more awareness<br />
of ones working methods and self-confidence as a designer.<br />
Summary<br />
Our aim was to describe the educational goals of the design courses in the<br />
bachelor programm of architecture. To do so we defined three fields of<br />
competence, each of them subdivided into distinguishable groups:<br />
The first field – skills and knowledge – contains all practical skills needed<br />
when handling architectural design problems. Its elements are space,<br />
geometry, material, context and programm.<br />
The second field – intellectual stimulus – attempts to broaden the students<br />
horizon and gives him strategic competence to sustain his ability to act.<br />
Finally the third field – communicative competence – aims at the<br />
development of a well-reflected attitude towards architectural design and the<br />
process of designing, and at acquiring the competence to communicate in<br />
multiple ways.<br />
Once again: we do not claim to completely define the competencies<br />
architectural design calls for. Instead we hope to establish an instrument<br />
helping us to restructure the design curriculum. In the next chapter we will<br />
explain the strategies we applied to convey these competencies in the threeyear<br />
bachelor curriculum of architectural design.<br />
Curriculum<br />
Having separated our aims in design education into three fields of<br />
competence it is now necessary to think about ways to convey those<br />
competencies to the students.<br />
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By analysing the subjects taught we have developed the outline of three<br />
year curriculum. But let’s first have a look at the true meaning of the word<br />
curriculum.<br />
Many teachers at universities nowadays complain that with introduction of<br />
the new bachelor and master degree programmes the necessary content<br />
can not be conveyed in a three year undergraduate course. Furthermore it is<br />
ciritcised that the strict structure of such courses is pretty much school-like<br />
and does not reflect freedom in education- a major characteristic of<br />
university teaching. Students are supposedly forced to rush through their<br />
studies and only respond to the immediate tasks at hand without time for<br />
reflection. They have to merely focus on delivering the demanded results<br />
and be sufficiently efficient.<br />
Without trying to find the ultimate sollution to this debate we want to<br />
comment on some of the aspects in the following.<br />
Three years is a long time.<br />
We do object to the opinion that a certain amount of content can only be<br />
conveyed by means of a larger amount of time spent for the undergraduate<br />
degree. Design competence is not aquired passively by means of a gradual<br />
maturing process but by active learning in an appropriate and stimulating<br />
ambience. Factors like enthusiasm and passion play a decisive role in the<br />
success of the individual student.<br />
Architects like many other professionals are subject to a lifelong learning<br />
process. We do therefore believe that a discussion about the amount of time<br />
needed to be a sufficiently well trained designer does lead into the wrong<br />
direction.<br />
It is vital to create a stimulating ambience for students to be able to make the<br />
most of their time at university.<br />
A major element of creating this ambience is the introduction of a well<br />
structured curriculum that does enable and support the student’s personal<br />
and individual growth. In the following we will explain why this approach<br />
does not necessarily lead to a more school-like education but it has to be<br />
noted that a certain “crispness” in the arrangement of content is<br />
nevertheless necessary.<br />
A curriculum is no walk in the park. The term itself is the noun to the latin<br />
verb currere meaning to rush, to run. The latin curriculum even means<br />
racetrack, racing cart or just race.<br />
There is no time to be wasted in a three year curriculum and as we have<br />
mentioned above the content to be taught is extensive. Nevertheless it is<br />
possible to convey it in a manner that the students don’t feel simply rushed<br />
through their course. It is necessary to edit the subjects taught in a way that<br />
for the students short term aims are always within visible distance to guide<br />
the students acting and help seperating the whole “race” into manageable<br />
legs.<br />
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But how to structure the curriculum?<br />
Method<br />
The teachers in architectural design at university are generally architects<br />
and most likely novices in the field of didactics. They have aquired their<br />
competence in architectural design in their profession. When teaching they<br />
are forced to develop a method of transfering their experiences to the<br />
students.<br />
A well accepted strategy believes in learning by doing as an autodidactic<br />
process. If that was true, the form of design tasks and their sequence would<br />
not matter in architectural education. At the same time this implies that one<br />
has to rely on the students to draw the right conclusions from their actions.<br />
They would have to reinvent principles and design strategies on their own<br />
without being led to the right conclusions.<br />
This is bound to fail for the majority of students.<br />
Another possible strategy in teaching is remembering your own education<br />
and (“it did not harm me”) provide the same education to the younger<br />
generation of architectural students. This is no doubt the most common<br />
strategy and many valuable approaches were handed over from one<br />
generation to the next.<br />
With the substantial changes in european education connected to the<br />
reduced three year undergraduate course, this approach can only <strong>part</strong>ially<br />
work in future.<br />
To master this challenge we follow a separate strategy:<br />
The structure of the curriculum should be developed from the content itself<br />
and hence harmoniously integrate into the new educational framework.<br />
Having developed a clear vision elements of the passed down educational<br />
models can then again be integrated at the right place in the curriculum.<br />
This is the reason why we have not tried to simply find the right didactic<br />
model among the existing ones but have firstly focused on the structures<br />
and potentials embeded in the subject itself.<br />
Everyone who has once tried to convey a subject of substantial complexity<br />
to somebody else knows that this process as well leads to an own fresh and<br />
clearer sight on the matter. This phenomenom is the nucleus of a didactic<br />
method arising from the content to be taught itself. In order to develop a<br />
methodical teaching model it is vital to intensively analyse the subject.<br />
John Dewey wrote in his key work “Democracy and education”:<br />
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“Method means that arrangement of subject matter which makes it most<br />
effective in use. Never is method something outside of the material.”44<br />
[...]<br />
“Method is not antithetical to subject matter; it is the effective direction of<br />
subject matter to desired results. It is antithetical to random and illconsidered<br />
action, -- ill-considered signifying ill-adapted.”45<br />
A simple example from the field of zoology can explain this phenomenom.<br />
Zoology as a science is not represented by a mere collection of facts on<br />
animals but by the fact that this information is embedded into a well thought<br />
out classification system. Only this classification system allows the science<br />
to become a backgroung for further research as new knowledge can be<br />
ordered in relation to the existing information. If one applies this principle to<br />
a didactic method one arrives at the following conclusions:<br />
Firstly:<br />
A strong structure necessary for an effective application of the subject matter<br />
can be found in the subject itself. One therefore has to find the inner<br />
structure of the subjects in the field of design to develop a structure for the<br />
curriculum.<br />
And secondly:<br />
The application of the subject matter follows a certain aim - that is a<br />
successful teaching – and should be well though out and adapted to the<br />
students situation.<br />
The second conclusion will be addressed later after we have described the<br />
semester structure. But beforehand we will try to extract the structure of the<br />
curriculum out of the established classification system of the three fields of<br />
competence as mentioned above.<br />
The intrinsic structure of the Fields of Competence<br />
The teaching targets connected to the three fields of competence describe<br />
the competencies to be aquired by the students in their undergraduate<br />
course. This reflects the desired shift to an output oriented teaching model<br />
intended by the Bologna process.<br />
To evaluate the fields possible influence on the development of a curriculum,<br />
one has to examine each field searately.<br />
Skills and Knowledge<br />
44 John Dewey, „Democracy and Eduncation“, 2007, NuVision<br />
Publications, LLC, chapter 13, p.138<br />
45 John Dewey , chapter 13, p.138<br />
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The first field of competencies – Skills and Knowledge – covers the classic<br />
tools of architectural design, that is space, geometry, material, context and<br />
program. Looking at those one realises that the order in which they are put<br />
here already contains a chronological aspect that can be used to structure<br />
the curriculum.<br />
As space is the primary medium of architecture it is just logic to concentrate<br />
on the appearance and perception of space at the beginning of the course.<br />
Simultaneously the geometric operations and tools to illustrate and develop<br />
spatial arrangements need to be trained. Once these abstract basics are<br />
established one can address the factors that determine the spaces tangible<br />
characteristics.<br />
Material determines the space’s appearance due to its inherent engineering<br />
attributes and its outer surface.<br />
It is vital to understand space’s basic principles of formal idea, construction<br />
and joining methods before considering external factors. Factors like context<br />
from which architecture evolves and the consideration of complex program<br />
finally crown the development from an abstract space to a specific and<br />
unique architecture.<br />
This sketched sequence of creating architectural space is very much<br />
simplified because the mentioned steps are never taken one at a time but<br />
overlap and take place simultaneously. But still it does help us to define focal<br />
points within the curriculum which change gradually over the course of six<br />
semesters. [see Figure 1]<br />
This timely structure is furthermore supported by the permanent increase in<br />
complexity of the objects to be designed. Whilst the basic phenomena of<br />
space can best be studied using laboratory like conditions and abstract<br />
spaces, the design tasks grow in complexity in line with the introduction of<br />
urban context or the necessity to fulfill a complex brief.<br />
Experiences made in a smaller scale are built upon in the following<br />
semesters therefore the content taught in one semester has a preparative<br />
function for the next. The abstract spatial studies and their results of the first<br />
semester for example will be referenced when designing a more complex<br />
building in the third semester and this is an important guideline for handling<br />
complex spatial structures in the final design project in 6 th semester.<br />
We do regard it as a fortunate coincidence that we have the opportunity to<br />
develop a curriculum in architectural design for the whole undergraduate<br />
course rather than focussing on one specific year only. This allows us to<br />
define a structure where the content of the terms is very much interwoven<br />
and built one upon the other and students can always revert to experiences<br />
made before. That way we can develop a much more effective curriculum<br />
than could be done in schools with independent courses per year.<br />
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The same principles are valid for the field of competence:<br />
Intellectual stimulus<br />
Expanding the students horizon is encouraged with the semesters main<br />
focus in mind. This can be achieved with the help of lectures, field trips or<br />
readers. All of them help to provide references reaching beyond the concrete<br />
architectonic task of the semester. Nevertheless those references are<br />
always chosen in close connection with those tasks and provide points of<br />
contact for retroaction during the course.<br />
The students are guided to important background information from the field<br />
of architecture theory, parallels in fine arts or other disciplines.<br />
This information supports the teaching and underpins the focal point of the<br />
semester.<br />
The character of content with respect to the strategy of action is similar.<br />
Students have to learn to be able to develop one adequate design strategy<br />
with respect to a certain task. With this strategy they will also stay in control<br />
of the design process and have the capacity to act. It is not intended to<br />
develop a kind of patent remedy but to develop a broad repertoire of<br />
strategies leaving the student with the choice for the most appropriate one.<br />
In the first semesters the focus is on teaching the advantages of a strategic<br />
approach to design. Simple operations defined by the students themselves<br />
help to develop a first spatial idea and support the basis of argumentation in<br />
the presentations.<br />
They are encouraged to work with an open mind not copying concepts well<br />
known but exploring new ideas. Once this foundation is laid the students are<br />
able to define own tasks, transfer operations used in other fields to their<br />
current work and train designing in alternatives. The different design<br />
strategies are not meant to be a good-design-toolbox for all times. They are<br />
always tightly connected to the design tasks, architectural theory and last but<br />
not least the teachers personal evaluation.<br />
To structure the curriculum it is only important to equip the students with a<br />
wide repertoire of strategies and leave them in a position where they can<br />
create conceptual designs independently<br />
Communicative Competence.<br />
Some aspects that can help structure the curriculum can also be found in the<br />
third and last field of competence, the Communicativ Competence.<br />
We have already talked about the importance of the students’ conscious<br />
reflection of their own designs. The retrospective on (apparently) finished<br />
desing projects allows the student to conduct an evaluation of each<br />
semester. The continuous repetition of reflection within the curriculum helps<br />
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the student to realise his personal development over the course of his<br />
studies and encourages a dispute about the content taught. A<strong>part</strong> from this<br />
didactic effect the curriculum is structured into design sequences and regular<br />
fermatas.<br />
It is quite obvious that the reflection of the students work provides the ideal<br />
occasion to practice different forms of comunication. The media changes<br />
from semester to semester starting from simple leporellos over exhibition<br />
design, portfolios, animated clips, web presentations to more voluminous<br />
works as yearbooks. There does not need to be an exact definition of the<br />
form of presentation but the obvious choice is to increase complexity over<br />
the duration of the course. Basic layout skills trained in first semester lay the<br />
foundation for the portfolio in third semester. That way a consecutive<br />
structure of the curriculum and its content is created.<br />
It has become obvious, in those examples mentioned above that there are a<br />
number of clues for the structure of the architectural design curriculum<br />
hidden in the subject matter itself.<br />
Still, by extracting those clues no complete curriculum can be created. They<br />
can only help creating the backbone of it.<br />
The individual teacher has to put flesh to this backbone to make it work as a<br />
didactic model. Therefore the curriculum needs to be flexible as staff at<br />
university changes over time. The liberty for a personal definition of the<br />
curriculum by the teacher provides the opportunity to transport personality<br />
and beliefs into the process. This is a key factor for a successful curriculum<br />
as the teachers personality and charisma are important factors in the<br />
successful mediation of content.<br />
We want to close with another John Dewey quote:<br />
“The educator's <strong>part</strong> in the enterprise of education is to furnish the<br />
environment which stimulates responses and directs the learner's course. In<br />
last analysis, all that the educator can do is modify stimuli so that response<br />
will as surely as is possible result in the formation of desirable intellectual<br />
and emotional dispositions.” 46<br />
46 John Dewey, chapter 14, p.149<br />
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Figurative<br />
Space<br />
Morphogenesi<br />
s<br />
Design<br />
grammar<br />
Constructing<br />
architecture<br />
Method and<br />
typology<br />
Bachelor<br />
design<br />
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EXPERIMENTATION VERSUS READY-KNOWLEDGE<br />
Dilay Güney, Assist. Prof.Dr.<br />
T.C. Beykent University<br />
Faculty of Engineering Architecture<br />
De<strong>part</strong>ment of Architecture<br />
ili Ayazaa Mahallesi Hadım Koru Yolu Mevkii<br />
ili stanbul, TURKEY<br />
E-Mail: dilayguney@beykent.edu.tr<br />
E-Mail: dilay65@gmail.com<br />
Fitnat Cimit, Phd<br />
T.C. Beykent University<br />
Tel: 90-212-2896486<br />
Fax: 90-212-2896490<br />
E-mail: fitnatc@yahoo.com<br />
Assit. Prof. Dr. Dilay Güney, was graduated from Mimar Sinan Univerity in<br />
1988. She started Phd. study at Istanbul Technical University in 1998. Her<br />
Phd. Thesis (Architectural Realities and Conception of Time) was completed<br />
2003 in Architectural Design De<strong>part</strong>ment. Obtained the title of Assit. Prof. Dr.<br />
in March 2005. Resarches interests include, architectural theory,<br />
contemporary architecture, design problematics. Has been teaching at<br />
Beykent University Engineering Architecture Faculty, De<strong>part</strong>men of<br />
Architecture since 2003.<br />
Dr. Fitnat Cimit, was born in 1975 in Samsun. She studied architecture at<br />
Karadeniz Technical University, and completed her degree in 1997. She<br />
finished her Architectural Design Master thesis about ‘Ecological Adaptation<br />
Strategies and Rural Settlement Houses in Fırtına Valley, Rize’ in 2001 in<br />
stanbul Technical University. She finished her Architectural Design PHD<br />
thesis in Istanbul Technical University about ‘The Relatıonshıp Between<br />
Concept Of Terrıtorıal Space And Housıng Pattern In Cıtadel Settlements;<br />
The Case Of Uchısar ’. Resarches interests include, space syntax,<br />
architectural design education, environment and behaviour and housing<br />
morphology, She has been working as a lecturer in architectural design in<br />
Beykent university.<br />
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EXPERIMENTATION VERSUS READY-KNOWLEDGE<br />
In the field of architectural education, acceleration in spread of knowledge,<br />
paradigms, methods have been increasing and classroom of architectural<br />
school transforms as nomadic classrooms visa verse the world has become<br />
a big classroom for the students.<br />
Tschumi argued that architectural school is a place as laboratories of<br />
experimentations (Leach;2007). This point of view has shifted classroom to<br />
laboratories and ready-knowledge to experimentation. In the article, the term<br />
of laboratories and experimentation and their reciprocal relation will discuss<br />
related to our experience on Design Studies I Course at the first year of first<br />
semester design course. It is aimed to explore how it could be designed at<br />
first “snapshot” -first year, Under the two main titles, three basic questions on<br />
the first year design education will discuss as sub-titles. These are;<br />
Which kind of topics may be discussed in first year design education?<br />
How shall we design first year design studio as an educator?<br />
What are the expectations from first year design education?<br />
Process of study in the laboratories depends on individual’s explorations in<br />
order to find “new-knowledge” within a new way of thinking. The first year<br />
design education deal with exploration of how architecture speaks with the<br />
basic concepts, and what the language of architecture is. Schedule of the<br />
first semester is planned weekly and that provide to provoke student’s<br />
wonder. The weekly schedule provides to keep student’s interest fresh. We<br />
believe that wondering is the first step of learning and internalizing of<br />
knowledge. Each individual’s wonder makes him or her to explore concepts<br />
and language of architecture deeply. The last step of learning will focus on<br />
comprehension, understanding of new language, and specially<br />
understanding of themselves. Topics of first semester are; what geometry is,<br />
reading city on geometry, balance, and structure dealing with proportion of<br />
bodies, texture, and light, as a material art, and architecture relation dealing<br />
with concepts of configuration instead of composition.<br />
Concepts could not understand without individual’s intuition, which it needs<br />
to be developed. The ways intuitive thinking depends on experimentation in<br />
order to comprehend the concepts of design, which they are unaccustomed<br />
for first year students. Main aim of experimentation-based learning is to<br />
develop one’s self-knowledge including intuition without denying the<br />
importance of rational thinking. Each way helps the student to find his or her<br />
241
own thinking way. Intuitive way of thinking gives opportunity to control the<br />
choices. Intuitive way of thinking needs experimentation, forming, re-forming,<br />
re-thinking relating such a spoiling, and re-making process. In the way of<br />
thinking, it could be understood as instead of diachronic way of thinking, it is<br />
a kind of synchronic understanding between topics. Intuitive thinking<br />
differentiate from rational thinking on that it does not depend on reaching to<br />
false and true solutions at the end of the creative process, it depends on<br />
gained experience. Experimentation is gained with the shared experiences<br />
between <strong>part</strong>icipants of the first year design laboratories who are educators,<br />
students. That means in the design laboratories, there are no masters, and<br />
learners in a conventional way that linear communication between teachers<br />
and students, there are less experienced and more experienced designers<br />
even though educator may have more awareness because of his/her gained<br />
experience.<br />
Finally, we believe that architectural education could not be structured<br />
separated independent semester modules. The whole education process<br />
should be thought as a continuous process, but it is not within a linear<br />
evolutionary progress. Every step of design laboratories must be designed<br />
on more gained experience and each design module become a new<br />
experience spaces. The importance of the first year let student to learn how<br />
the way of thinking might be for the creative design process. The next step<br />
does not depend on more and more complex problem solving, moreover it<br />
depends more experimentations. As a conclusion, we agree with Socrates’<br />
idea that; “teaching and learning is a sort of remembering”<br />
EXPERIMENTATION VERSUS READY-KNOWLEDGE<br />
Nowadays all arguments, discussions, theories, paradigms, in the area of<br />
education, science, media, increasingly are dealing with the terms of<br />
“knowledge”, “ self-knowledge”, “new knowledge”, know-how” in the<br />
information society where we are living in. Information society can be<br />
characterized by bombarding proliferation of information. All the information<br />
flow on our desk via screen of computers and makes us a wanderers and<br />
nomadic when we are sitting in the front of desks on our immobile chairs.<br />
World becomes a turning sphere around us and carries all the information to<br />
us. The new condition makes us bounded with new images and information<br />
around and transforms us a placeless and context-less modern nomad who<br />
is looking at placeless and context-less information during his/her journey<br />
feeding from global information systems. “…The principal danger of<br />
information technology is its seductive tendency to stand in for embodied<br />
experience…” (McCaan;2005) How the phenomenon should comprehend<br />
clearly? Either the phenomenon acknowledge is totally affecting negatively<br />
242
y the split of space-time, the split of mind-body and displace us from our<br />
“place” or these phenomenon acknowledge totally affecting positively by<br />
bringing new enlightenment on essence of knowledge of it. Answer of such a<br />
complex question is amidst positive and negative approaches. This kind of<br />
information might be positive if we are aware of it is ready-knowledge and is<br />
needed filtering and is transformed to the new knowledge of ones, which is<br />
the inevitable core problem of architectural education.<br />
The world of architectural images and the information can be collected easily<br />
via “Google,” and it makes make architectural schools as modern nomadic<br />
classrooms, and let student to be a wanderer of ready-knowledge within.<br />
Even students can reach easily to ready-knowledge out of architectural<br />
classes and world become a big classroom for the students (Leach;2007).<br />
Information is taken from the internet as form of linguistic relationship and<br />
images without any experience. As it is mentioned above, the subtle danger<br />
of ready-knowledge is being non-filtered. If it is not filtered, students may<br />
lose themselves in such bombarding information. Additionally another<br />
cardinal problem about ready-knowledge via global information network is<br />
that it is not involved experience of the self. It seems that recently<br />
architectural schools are facing this situation and role of the architectural<br />
school becomes more important than before, in order to transform<br />
information or –ready knowledge to new knowledge, which involves selfexperience.<br />
In the article, it will be argued that architectural schools should<br />
focus on new-knowledge or self-knowledge is, and how student can gain it<br />
as they are living in the information society.<br />
The basic purpose of education can be defined generally that getting<br />
knowledge, evaluation of self-knowledge and acquisition of know-how in a<br />
proper teaching methods. Besides basic aim of all disciplines of education,<br />
architectural education, especially design education focus on creativity<br />
throughout creative teaching-learning ways that makes unique. There is<br />
reciprocal interaction between teaching-learning process on creativity and<br />
matter of teaching is what design is. Teaching and learning process of<br />
creativity is not a kind of transmitting of knowledge from educator to student,<br />
it involves creating, experimenting, searching process as same as design<br />
process of itself (Yürekli;2007). Benefit of such a process is to gain selfknowledge<br />
based on experimentation different from ready-knowledge. The<br />
main aim of experimentation is to develop student’s self-knowledge which<br />
covers intuitive knowledge via self-experience beside basic rational<br />
knowledge. What is the intuitive knowledge and what is the importance on<br />
architectural design education? Locke argued, intuition is the most clear and<br />
comprehendible knowledge that is not need any other concept or idea for<br />
explanation (Locke;1996). Kant related to a priori knowledge as beforehand<br />
243
of all concepts with intuition and amplified throughout mathematics”:…Which<br />
of the various features exhibited by the empirically constructed figure are<br />
allowable grounds of inference? ...the only guides in decisions are the<br />
axioms, and theorems of geometry. But before we can use the intuitional X<br />
to provide a ground for the synthesis expressed in the axioms, we must<br />
have those very axioms in order to determines what X is …’’<br />
(Coffa,1991:46).<br />
Experience is the kind of knowledge only is obtained by doing, making,<br />
<strong>part</strong>icipating, and feelings and never can be transferred from person to<br />
person. Experience is a sort of knowledge that can be comprehended within<br />
time-space context. The unique character of experience is being in the flux<br />
of knowing; flux of existence and flux of meaning (Güney; 2003). Bergson<br />
explains while rational knowledge puts absolute principles time goes by and<br />
is transformed the absolute principles. Understanding of the time is only<br />
possible with the benefit of intuition (Prigogine,Stengers;1995). Thereby<br />
the obtained self-knowledge constantly will be in change instead of being a<br />
kind of stable ready-knowledge.<br />
Experimentation-based teaching and learning in architecture is nourished by<br />
many disciplines of knowledge borrowed from poetry, cinema, and drama in<br />
order to enrich student inner-world. As Aydınlı mentioned that learning by<br />
experience need metaphorical thinking which requires a new way of thinking<br />
(Aydınlı;2007). As a volunteer intervention of the other disciplines, creates<br />
architecture meta-language that the new ways of characterizing the reality<br />
as it is matter of design. Thinking on meta-language may help to transform<br />
the ready-knowledge and given concepts about design issues to selfknowledge<br />
which needs critical thinking.<br />
All it is mentioned above about obtainable self-knowledge needs a special<br />
space. We believe that place of experimentation in architectural education is<br />
design studio as a core of architectural education. For the first year, first<br />
semester design studio is a place of “snapshot” point or a welcoming space<br />
of architecture at first time for the students. We prefer design studio is a kind<br />
of laboratories by the use of analogy between scientific researches and<br />
creative process. A laboratory is a space, which fitted with equipment for<br />
scientific experimentation and pertaining to methods applied in. As far as<br />
understanding of equipment of design laboratories are designed education<br />
tools and laboratories are a space of exploration of new-knowledge and for<br />
architecture education a space of exploration of self by the way of<br />
experience. Process of searching in design laboratories allows the students<br />
to explore new way of thinking and explore his or her self-knowledge within<br />
interactive milieu. New situations, interactions with educator or <strong>part</strong>icipants<br />
244
of the studio, especially within space-time context, let the student to explore<br />
his or her ways of thinking by discussing, searching, making, feeling;<br />
observing, touching, and perception. This process might be called non-linear<br />
process versus linear one. While searching a design issues into the design<br />
laboratories, students mind can walk within a sort of intricate path similar to<br />
web which there are so many sub-paths. These sort of paths let them to lose<br />
into it and there is more than expected decision point along the design<br />
journey. Whenever student meets with a decision point into a web, they<br />
need the intuitive knowledge. For such a design process, it is not aimed to<br />
reach a profound result. Learning can be obtained during and within the<br />
processes of itself as an exploration. As Wittgenstein argued that<br />
experimental learning method let us to think that what kind of tools we have<br />
for solving to annoying problem (Wittgenstein,1998).<br />
All explanation shows us the role of intuitive knowledge is the core of the<br />
creative learning beside rational knowledge, which can be gained with<br />
experimentation. In design laboratories, exploration is the target of the<br />
individual creativity. There is a subtle point that the success of the each<br />
student exploration or getting their own self-knowledge depends on proper<br />
design methods designed by educators.<br />
The first year design laboratory is the most important year in the education in<br />
virtue of being as a snapshot point for student with the architecture. Students<br />
encounter with language of architecture in the world of architecture and start<br />
to look from the frame of the architecture. At the first year design,<br />
laboratories as it are locus of experimentation, student start to obtain the<br />
heuristic ways of thinking, evaluating, judging. As being a design<br />
laboratories educator, we are trying to apply what we explain in the above as<br />
a design laboratories method. In the rest of the article, our first year design<br />
experience will be explained.<br />
The first year design laboratory is designed the on answers of these three<br />
questions:<br />
1-Which kind of topics may be discussed in first year design education? (On<br />
Content)<br />
2-How shall we design first year design studio as an educator? (On Methods)<br />
3-What are the expectations from first year design education? (On Target)<br />
On Content<br />
Generally, most of the architectural schools start with Basic Design Course,<br />
which is an inheritance of Bauhaus School. The content of the basic design<br />
course is rooted from Bauhaus based on language of architecture translated<br />
to abstract Euclidian shapes and forms during we percept them. The course<br />
245
of main aim is uncovering the secondary qualities of design object by<br />
dividing in two under dualistic approach. We believe that experimentationbased<br />
learning and teaching subsume primary and secondary qualities of<br />
the design object under the holistic approach. Selection of the topics of the<br />
course based on awareness of primary and secondary qualities of the<br />
designed and design object at the first year first semester in architectural<br />
design laboratory.<br />
First year first semester design course content is designed for the students<br />
to understand what the core design concepts are and to experience of them.<br />
Basic topics of the semester are related to comprehend the geometry via<br />
poems, city, second is relation between art and architecture, and using basic<br />
concept as opposite concepts pairs of art, like unity and variety, rhythm and<br />
emphasis, harmony and contrast. The third topic is exploration of the body<br />
via balance and principles of structure, the fourth topic is experience of the<br />
surfaces, material and light.<br />
First topic is understanding of what the geometry is and meaning of<br />
geometry is via poems and literature and drama. Using poems and drama<br />
for explanation of what geometry is allow student to think metaphorically.<br />
The assignment of the student is to observe the city where they live in order<br />
to uncover of hidden geometry while they are smelling, touching, seeing, and<br />
hearing the city. What is the translation of a dome in the world of geometry<br />
or what is the perceptional world if translated into geometry. The final<br />
mission is to present their images what the city told them and what they<br />
heard from the city.<br />
Second topic depends on understanding of relation between art and<br />
architecture. Basic opposite concept pairs of art are explained and<br />
discussed like unity, variety, rhythm, emphasis, harmony, and contrast<br />
supporting with literature, drama. Assignment of the topic is given to create<br />
the abstract concepts within a third dimensional configuration instead of twodimensional<br />
composition (Figure 1).<br />
<br />
246
Figure 1. Examples of unity and variety, rhythm and emphasis, harmony and contrast<br />
experiments<br />
Third topic is to exploration of the body in order to comprehend what balance<br />
and principles of structure is. They are asked to discover a stable position<br />
with one or two bodies referring an unsupported structure and represent the<br />
position in third-dimensional model (Figure 2).<br />
<br />
<br />
<br />
Figure 2. Examples of exploration of the body<br />
<br />
Next step is experience of surfaces, material, and light. The topics depend<br />
on exploration on material search and explanation of texture and pattern and<br />
combination of material (Figure 3). Same texture and pattern effects are<br />
studied with different basic material like wooden, metal, and transparent<br />
materials and under the daylight and artificial light. Final step of the topic is<br />
making a montage from previous images and transform them in to get a new<br />
image (Figure 4).<br />
247
Figure 3. Examples of exploration of texture and pattern and combination of material.<br />
<br />
Figure 4. Examples of montage<br />
On Method<br />
As it is mentioned above, we believe that the aim of the experimental design<br />
learning process is needed to design method and tool of the design studio.<br />
As well as known learning depends on wonder, to be oriented, aware of,<br />
understanding and cognition phase. Schedule of the first semester is<br />
planned weekly and that provide to provoke student’s wonder and flexible<br />
way of thinking. Weekly schedule provides to keep student’s interest fresh.<br />
We believe that wondering is the first step of learning. Each individual’s<br />
wonder makes him or her to explore concepts and language of architecture<br />
deeply. All term and basic terminology of the weekly topic is discussed in the<br />
laboratories and produce many question about the design topics supported<br />
by literature and drama. The aim of the assignment related to the week of<br />
the topic is to give students an opportunity, sort of explorations and to obtain<br />
experience. Implementation abstract concepts to their assignment become<br />
designing embodied self-knowledge and understanding. We never expect<br />
them to reach perfect level of complementation of his or her assignment.<br />
Student can face so many difficulties during the design process. Surprisingly<br />
when they face the difficulties they have obtain individual self-knowledge<br />
unconsciously. “My concern about the information society and “new<br />
knowledge” is that it leaves less room for the discernment of the emotional<br />
world. The world is not black and white. Difficulty is the beginning of color,<br />
richness, depth, and resonance. And difficulty is the birthplace of the modern<br />
soul.” Importance of the difficulty open the door of creativity (Lewitt;2005).<br />
248
Because of these we encourage the student to face the difficulties of design<br />
issues in order to improve their creativity.<br />
On Target<br />
Finally, designed content and method’s main target is to donate student with<br />
their self-knowledge in a way of self-exploration. While experimentationbased<br />
teaching and learning depends on gained self-knowledge, they<br />
experience their creative potential via educators, friends, and themselves.<br />
We as educators, always let student believe themselves they can do and<br />
creativity can be learned and gain with such a proper teaching learning<br />
experience. It is obvious that creating ‘new’ needs an embodied mind built<br />
with experience. Instead of representational modes, embodied minds should<br />
experience the reflections of new knowledge, which means self. Selfknowledge<br />
has not any due for making the right action but it should be<br />
experienced the all aspects of decision-making process. Students tend to<br />
follow true-false acceptations, but experience has a great power to reach<br />
their self-knowledge. By this way, they can explore the hidden dimensions of<br />
decision-making process during understanding of the problem instead of<br />
solving it. Student should experience what makes him or her move. This<br />
evocation both in mind and in intuition is what we are really looking for.<br />
Conclusion<br />
As a conclusion, in architectural education especially in the first year design<br />
laboratories should focus on obtainable self-knowledge, which depends on<br />
experience, intuition, metaphorical thinking, and critical thinking in self-mind.<br />
The unique point of the self-knowledge is being in the flux vise verse readyknowledge.<br />
Being members of the information society as an educator or a student make<br />
us to focus on what knowledge of itself is. Architectural education could not<br />
be far away from this situation. Bounded with context-less and placeless<br />
information and being a flesh who percept the world throughout smelling,<br />
touching, seeing, hearing it cannot be understood that cause a totally<br />
confliction. It needs to improve student’s sensational world by<br />
experimentation. Students should aware that knowledge needs a place and<br />
time context in order to obtain critical way of thinking. Locus of knowledge<br />
should be placed in their sense and mind within a flux in order to transform<br />
what they gain as their own self-knowledge in the first year to the next levels.<br />
INDEX<br />
249
1. Aydınlı Semra, (2001), Mimarlık Eitiminde Deien Öncelikler,<br />
Mimarist Dergisi, volume:1, p.:116-122<br />
2. Aydınlı Semra, (2007), “Awareness” as a Design Paradigm, p.:113-<br />
136, The Design Studio A Black Hole YEM Yayınevi, stanbul<br />
3. Coffa Alberta (1991), The Semantic Tradition From Kant To<br />
Carnap, Cambridge University Press, USA, s.329,180-184.<br />
4. Güney Dilay, (2003), Mimarlık Gerçeklikleri Mimarlıkta Zamanın<br />
Kavranıı, Unpublished Phd. Thesis,<br />
5. Leach N., (2007), Emerging Talents, Emerging Technologies,<br />
ETET, Students, ARCHIWORLD<br />
6. Lewıtt Andrew, (2005), A Designer’s Guide to the Resources of the<br />
Psyche, p.:132-149, Writing in Architectural Education, EAAE Prize<br />
2003-2005, http://www.archdesign.vt.edu/news/pdf/eaae-prize-<br />
2003-05-essays.pdf<br />
7. Locke J., (1996), nsan Anlıı Üzerine Bir Deneme, Trans.: Vehbi<br />
Hacıkadirolu, Kabalcı Yayınevi, stanbul.<br />
8. McCann Rachel, (2005), On the Hither Side of Depth A pedagogy<br />
of Engagement, p.:67-84, Writing in Architectural Education, EAAE<br />
Prize 2003-2005, http://www.archdesign.vt.edu/news/pdf/eaaeprize-2003-05-essays.pdf<br />
9. Prigogine I., Stengers I., (1995), Kaostan Düzene, Trans.: Senai<br />
Demirci, z Yayıncılık, stanbul.<br />
10. Wittgensteın L., (1998). Felsefi Soruturmalar, Çev.Deniz Kanıt,<br />
Küreyel Yayınları, stanbul.<br />
11. Yürekli Hülya, (2007), The Design Studio A Black Hole, p.:17-34<br />
The Design Studio A Black Hole, YEM Yayınevi, stanbul<br />
250
EXPERIMENTATION VERSUS READY-KNOWLEDGE<br />
Veyis ÖZEK, Prof. Dr.<br />
Trakya University,<br />
Faculty of Engineering and Architecture<br />
De<strong>part</strong>ment of Architecture<br />
22180 Edirne / TURKEY<br />
Email: veyisozek@gmail.com<br />
Gülay DALGIÇ, Rsrch. Asst.<br />
Trakya University<br />
Faculty of Engineering and Architecture<br />
De<strong>part</strong>ment of Architecture<br />
22180 Edirne / TURKEY<br />
Email: gulaydalgic@trakya.edu.tr<br />
Veyis ÖZEK prof.dr.-diplom ingenieur architect, is the head of De<strong>part</strong>ment<br />
of Architecture at Trakya University in Edirne/Turkey. He is also the head of<br />
Division of Architectural Design at the same De<strong>part</strong>ment.<br />
His research area is semiotics in architecture.<br />
Gulay Dalgic graduated from Trakya University, Faculty of Engineering and<br />
Architecture. After completed her master’s degree in 1999. She began<br />
assisting Basic Design and Architectural Design lessons at the same<br />
unversity. Her main interest research areas are; basic design, architectural<br />
design education and design theories.<br />
251
ABSTRACT<br />
Thinking and creativity are mental processes which have close connections<br />
and are similar to each other. Discovering and developing the creative idea<br />
in the design education is important for the students to reach active<strong>part</strong>icipating<br />
design in this process. Basic design education is one of the<br />
proficiency of the significant instruments student associating the realities of<br />
the external world with his realities in his own image.<br />
In this study, an essay is presented which reveals the mental backgrounds<br />
of the individuals who received design education and which aims to reflect<br />
their individual differences by their free expressions in their designs.<br />
Keywords: Architectural design, basic design, mental background,<br />
subjectiv-objective, local-cultural.<br />
INTRODUCTION<br />
In the history of humankind, transformation and development are inevitable<br />
realities. With its recent definitions such as “approach”, “course”, and<br />
“spreading to earth”, globalization also takes place among these realities.<br />
The mutual interaction between the global and local processes presents a<br />
complex relationship. This relationship is the combination of both concepts<br />
and the addition of different-multiform structure of localities in a global<br />
system.<br />
Being the environments in which the values related to humans are<br />
expressed in terms of universality, the cultures of the societies are also main<br />
components in the globalization concept, and they are equivalent to humans.<br />
Distinctive objective and intellectual product of the societies are the<br />
arguments which guide the design of the living spaces. This image, in which<br />
the local cultural values are concretized, defines the architectural<br />
environment. In this scope, the actual problem which must be evaluated in<br />
the stage that have been reached today in lifestyles and architectural objects<br />
as their reflection is the identification of the image in the future (Ozek, and<br />
other, 2007).<br />
The prevention of the problems caused by the globalization is dependent on<br />
the efficient use of technological facilities and enabling the establishment of<br />
a multicolored cultural mosaic instead of a uniform cultural environment<br />
(Ozek, and others, 2006).<br />
252
In this respect, earning the architect candidates a professional formation is a<br />
necessity in terms of sustaining the local living spaces with their authentic<br />
values. Discovering and developing the creative idea in the design education<br />
means organizing the architects to reach active-<strong>part</strong>icipating design skill<br />
peculiar to architects.<br />
MEETING ENVIRONMENT<br />
The most important components of this stage in which the architect<br />
candidate becomes aware of his own designer character, and a professional<br />
work area are as follows;<br />
- design education,<br />
- architect candidate,<br />
- practitioners of the education model.<br />
In relation with the design education;<br />
Architecture education is defined as the system of effects that is carried out<br />
in order to form the behavioral changes that are required by the formation of<br />
the architect’s profession in the individual via his/her own life.<br />
The relationship between the architecture which is one of the communication<br />
instruments of the humankind and the abstract concepts such as<br />
“aesthetics” and “creativity”, and architecture’s dealing with a concrete fact<br />
like “being realizable” show the wideness and hardness of the area of<br />
interest. This pluralistic perspective is quite influential in the design process<br />
which has begun especially with the determination of the design problem in<br />
the architectural environment. Along with the fact that architectural object,<br />
which is reached as a result of the design process, reflects the solution to<br />
the problem, it is expected to form the right communication in terms of<br />
environment-human relationship.<br />
On one hand, being scientific and analytic and on the other hand, ensuring<br />
the development of imagination and creativity abilities become the problem<br />
of architecture and architecture education. The fact that this contradictory<br />
condition is the source of new inventions forms the thrust energy of the<br />
development of this profession by itself. To form the information generating<br />
environments depends on reaching the available information, enabling these<br />
information to be reproducible and adapting these information into new<br />
conditions. Therefore, there arises a necessity of efficient evaluating of the<br />
interaction which also reflects all characteristics of our own society (Lökce,<br />
1994).<br />
253
Taking a certain education model as a pattern and sustaining it in a certain<br />
level creates a new problematic condition and integration problems with the<br />
recent thorny and complicated information quest. The negative effects of the<br />
education and production habits formed by the previously prepared<br />
prescriptions must be evaluated (Lökce, 1994).<br />
In relation with the architect candidate;<br />
Objective and subjective values define the individual identity of a person. All<br />
“important” values established in the conscious of the individuals and<br />
integrated in the subconscious are the personal assets that distinguish them<br />
from others. Its irreducibility, uniqueness and irreplaceable quality<br />
differentiate its “personality” from others.<br />
Identity is the product of an existence form. The formation of an identity<br />
materializes as a result of the continuity of certain conditions. Some of these<br />
conditions can be listed as follows: cultural heritage or traditions, features<br />
and characteristics of the requirements of the society, geography,<br />
topography, climate, technology, and the abilities of adaptability to changing<br />
conditions (Ozek, and others, 2006).<br />
The cognitive and affective features of the students, intense teaching<br />
programs of our educational institutions are limited with their memorizing the<br />
factual information whose correctness is unquestionable and which develop<br />
memory with management principles and methods which render the<br />
personality to be unresponsive (Lökce, 1994).<br />
It is clear that these deficiencies create hardships for the persons in reaching<br />
high level aims such as comprehension, analysis/synthesis and making<br />
evaluation. Created unresponsive personality causes qualitative<br />
weaknesses in the stages of receiving, attaining value, organizing and<br />
deciding which are unavoidable required for the architect in reaching<br />
affective and psychomotor aims.<br />
Without being conscious of evaluating his/her own knowledge, skills and<br />
areas of interest the student canalizes himself to the architect profession by<br />
social, economic and other effects. In the end of the education, the individual<br />
must have gained the qualities to put questions on existent events that can<br />
apply a certain level to his/her designs while generating the solutions.<br />
254
COMMUNICATION IN THE ENVIRONMENT<br />
In the design education, it is aimed for the individual to gain knowledge<br />
related to form and environment and to evaluate and design this knowledge<br />
with its cultural, professional, scientific, artistic, morphologic dimensions via<br />
the skills which must be earned during the entire architecture education.<br />
For designing of the environments in which we live, designer qualities are<br />
required, which do not exclude requests such as overcoming the<br />
monotonies, establishing original and surprising messages, replying all<br />
conscious and subconscious tendencies.<br />
EXPERIENCE OF THE ENVIRONMENT<br />
The education program is trying to establish thinking systematics and<br />
analytical design model with the concepts by enabling the architect<br />
candidates to use their local and cultural backgrounds. Ensuring the<br />
formation of an image in the conscious of the student constitutes the starting<br />
point of this model. Conceptualization of the images will be directed by the<br />
sub-concepts formation of the students. Setting free the imagination of the<br />
study group is important in developing the creative ideas and discovering the<br />
new ones. The purpose is the development of a logic discipline based on<br />
“perception-questioning-fictionalization”. The students who received<br />
education in different aspects and qualities, coming from different social<br />
backgrounds and whose architectural opinions have not been formed yet,<br />
firstly enter into stage of gaining knowledge in the program process. The<br />
relationship which the individual fictionalizes on his/her own mental<br />
background and forms with his/her physical and social environment<br />
completes the formation of his/her own conscious.<br />
The formation of conscious, based on the person’s creative mental<br />
background is actualized with the interaction of gaining knowledge that<br />
contains experience and learning and mental potentials that evaluate the<br />
creative aspects of the person. This interaction fictionalizes the orbit of the<br />
design process which runs from abstract to concrete. A study model which is<br />
based on the concept fictions has been formed with this point of view (Figure<br />
1) (Ozek, and other, 2007).<br />
255
CONCRETE<br />
……………… ..…<br />
..Design<br />
CONCEPTIUALIZING . … . Distant Physical<br />
Environment<br />
.… Close Physical Environment<br />
VISUAL<br />
INTERPRETATION<br />
VERBAL<br />
INTERPRETATION<br />
MENTAL<br />
SUBSTRUCTURE<br />
INSTRUCTION<br />
…… Individual Environment<br />
Society<br />
……… Individual - Environment<br />
Nature<br />
……… .Individual<br />
THE<br />
COMPLEMENT<br />
OF CONSCIOUSNESS<br />
CONCEPT<br />
CONCLUSION<br />
ABSTRAC<br />
T<br />
Figure 1. Design Experience<br />
SAMPLING<br />
Introverting, identifying oneself, avoiding all factors that limit the thought are<br />
the processes which are performed by the student in his/her subconscious<br />
world as subjective data. The student correlates the image-diagram which<br />
he/she forms in his/her mind as a subjective data and the information which<br />
he/she receives in education as objective data are the starting points for the<br />
concept fictions in his/her expressions. The stages in the expression studies<br />
based on concept fictions which are performed in the basic design education<br />
are as follows:<br />
1. determining the problem area: title,<br />
2. the mental process in which the student forms concept sets related to<br />
his/her own world under the determined title,<br />
3. discussing the concept sets,<br />
4. forming the expression.<br />
In the first stage, a title is ordered from the student in order to focus the<br />
mental process. The second stage is the subjective study stage in which the<br />
student is set free in his/her own world. In the third stage, subjective data is<br />
discussed, shared with other students and concept sets are determined,<br />
which are related to the title. In the last stage, the student is set free again to<br />
form his/her own expression. The main objective of this process is to set the<br />
subconscious as free as possible while transforming student’s distinctive<br />
image-diagram into a design product in the formation of the expression.<br />
In the concept conclusion stage, students have been awaited to express the<br />
given concepts by using their creativity after the determination of the<br />
problem area has been formed by the instructors.<br />
256
In this scope, two samples are presented in the study under the encounter<br />
and meeting as main titles. Sample studies have been carried out in studio<br />
environment in 4-hour sessions. Flowchart of the studies is given in (Figure<br />
2).<br />
ENCOUNTER<br />
PROBLEM AREA<br />
MEETING<br />
TENSION<br />
VERBAL<br />
INTERPRETION<br />
ARCHITECTUR<br />
E EDUCATION<br />
COMPOZITION<br />
VSUAL<br />
INTERPRETION<br />
COMPOZITION<br />
Figure 2.Sample Flowchart<br />
Table 1. Encounter<br />
Abstract<br />
Concrete<br />
Student :BÜRA KIRLI*<br />
Topic: TENSION<br />
The incidents that create<br />
tension in the person<br />
continually disturb him/her.<br />
The person experiences the<br />
gap of not being able to find<br />
a solution to these incidents<br />
in him/her. Nobody hears<br />
his/her scream even if<br />
he/she revolts against this<br />
condition.<br />
Verbal interpretation<br />
Visual<br />
interpretation<br />
257
Table 2. Encounter<br />
Abstract<br />
Concrete<br />
Student: ESRA ÇAKIR*<br />
Topic: TENSION<br />
Human organism creates stress<br />
when it comes across a different<br />
condition other than an ordinary<br />
condition. This stress is<br />
somehow a reaction against the<br />
new condition. When the stress<br />
forming condition disappears, the<br />
organism returns to its normal<br />
state.<br />
Verbal interpretation<br />
Visual<br />
interpretation<br />
Table 3. Encounter<br />
Abstract<br />
Concrete<br />
Student :ONUR DENZ<br />
ÖZDEMR*<br />
Verbal interpretation<br />
Topic: TENSION<br />
Tension is a defense mechanism<br />
in human, material, society, etc.<br />
which sharpens and hardens<br />
itself to adapt to the conditions.<br />
For instance, it will be able to<br />
create a transformation in itself to<br />
ease and eliminate the hard<br />
environment conditions which<br />
prevent the human; thus, it will<br />
open the road which it needs.<br />
Visual<br />
interpretation<br />
258
Table 4. Meeting<br />
Abstract<br />
Concrete<br />
Student:CANAN KRAZ*<br />
Topic: ARCHITECTURE<br />
EDUCATION<br />
Verbal interpretation<br />
The curves created lineally using<br />
various colors are the<br />
expressions of the complex<br />
thoughts existent within the brain<br />
of the person. Colorlessness of<br />
the ground aims to strengthen<br />
the idea that clarity expression is<br />
weak. However, the ground<br />
forces the brain to a tendency<br />
being unaware. As a result of<br />
these weak tendencies, a<br />
thought starts a tendency by<br />
making a decision in view of Visual<br />
colorful, linear but solid interpretation<br />
formations that are encountered.<br />
The formed large mass contains<br />
uneven formations. Its purpose is<br />
the expression of uneasiness<br />
and immediate successes. The<br />
fact that the large formation has<br />
solid borders means that an<br />
improvement has been achieved<br />
in this issue.<br />
259
Table 5. Meeting<br />
Abstract<br />
Student :TUÇE ELF SUBAI*<br />
Topic: ARCHITECTURE<br />
EDUCATION<br />
While the incidents-things seen<br />
could not be interpreted<br />
differently before the architecture<br />
education, becomes possible to<br />
be able to think differently by the<br />
architecture education.<br />
Verbal interpretation<br />
Concrete<br />
Visual<br />
interpretation<br />
CONCLUSIONS<br />
The events experienced by the individual who prepares for life in his/her<br />
environment are discussed in the study titled “encounter”. It defines a<br />
process in which individual’s reaction opposed to these events and his/her<br />
solution quests are integrated. In this study group, the student has been<br />
asked to produce any sub-concepts. For instance, among the concepts such<br />
as “tension”, “illness”, “death” and “love”, the “tension” concept has been<br />
sampled in this study.<br />
The study titled “meeting” discusses a process peculiar to architecture<br />
education beyond any encounters in the life of the student. It is an<br />
intersection process in which the individual at the point of beginning<br />
architecture education goes beyond the previous patterns in the view and<br />
forming opinion style for his/her environment; in other words, in which he/she<br />
learns to experience “looking, seeing, searching” actions together.<br />
In the model discussed in the study, an environment is fictionalized in which<br />
the mental and cultural backgrounds of the architect candidate individual in<br />
the general life flows are redefined in the distinguishing characteristic of the<br />
profession.<br />
260
Table 6. Meeting<br />
Abstract<br />
Concrete<br />
Student :NAZRE BLGL*<br />
Topic: ARCHITECTURE<br />
EDUCATION<br />
Verbal interpretation<br />
The expectations of a person<br />
from the architecture means that<br />
he/she sometimes finds<br />
disturbance when thinking that<br />
they are positive, and sometimes<br />
finds happiness when expecting<br />
the bad conditions.<br />
The offerings and expectations of<br />
the architecture are as follows,<br />
-the roads in which a precise<br />
answer can be given never, and<br />
chaos resulted from the moment Visual<br />
of first meeting.<br />
interpretation<br />
-dreams which drive the person<br />
to pessimism or optimism and<br />
which rise in time.<br />
-person’s feeling himself/herself<br />
as to be great, strong, or<br />
unimportant.<br />
REFERENCES<br />
Lökce, S., (1994), Mimarlık Eitiminde Temel Eitim Programlaması<br />
ve Mimari Tasarım Programıyla Bütünleebilecek Bir Model Önerisi, Doktora<br />
Tezi, G.Ü.<br />
Ozek, V., Dalgıc, G., Atac, B., (2006), “Küresel Kültür Olgusunda<br />
Geçmi ve Gelecek ile iletiim-Mimarlık Nesneleri”, 8.Ulusal Sanat<br />
Sempozyumu, s: 637-645.<br />
Ozek, V., Dalgıc, G., (2007), “An Evaluation of Conceptual Editing<br />
in Basic Design Education”, Livenarc III. International Congress, s:883-894.<br />
*T.U. Faculty of Engineering and Architecture, De<strong>part</strong>ment of<br />
Architecture, Basic Design Course students.<br />
261
FROM TRADITIONAL TO MODERN;<br />
METHODOLOGY OF NEIGHBORHOOD UNIT DESIGN<br />
Oya AKIN<br />
Yildiz Technical University<br />
Faculty of Architecture<br />
De<strong>part</strong>ment of City and Regional Planning<br />
stanbul,TURKEY<br />
Tel: +90 212 2597070 / 2814<br />
Fax: +90 212 2610549,<br />
e-mail: oakinster@gmail.com<br />
Nilgün ERKAN<br />
E-mail: nilgunerkan@gmail.com<br />
Bora YERLYURT<br />
E-mail: bora.yerliyurt@gmail.com<br />
262
ABSTRACT<br />
City planning can be defined basically as a decision making process with the<br />
aim of describing the inhabitable criteria between human and nature in a<br />
wide range from “generating international policies-strategy” to design<br />
surroundings of dwellings. From one perspective planning phenomenon can<br />
be defined as a guide in socio-economic development progress, or it can be<br />
defined as an art of organizing space. Consequently, every stage of planning<br />
process includes different scales and qualities of design.<br />
From this basic approach, at Educational Program of City and Regional<br />
Planning De<strong>part</strong>ment at Yıldız Technical University, design phenomenon is<br />
discussed in all systems from micro (basic design) to macro (from urban<br />
design to generate strategies). At the first year of education schedule there<br />
are two basic modules. At the first academic term, the students who have<br />
knowledge of high school degree are taught basic design and graphical<br />
techniques and also taught how to examine visual perception, how to<br />
embody abstract thoughts; at the second term, the students who have<br />
already learned basic design acquirements are taught how to analyze urban<br />
textures at different socio-cultural and spatial geographies and how to<br />
practice a neighborhood unit design process. Both of the modules are<br />
supported with a design studio and a theoretical class that supports it.<br />
The aim of this paper is; to discuss the educational methods of analyzing the<br />
urban patterns, design elements and design process of neighborhood unit<br />
relating to the first year of the education program.<br />
In this context, the subject will be discussed within two main topics: first topic<br />
is to analyze the urban patterns and design elements. Within the aspect of<br />
this study the aim is; to make the student find the elements which determine<br />
the spatial design criteria in socio-cultural and spatial geographies and to<br />
analyze the criteria to be focused on while designing urban spaces in<br />
different geographies within the traditional accommodation principles. In<br />
other words, since there is not a single right approach, the aim is to create<br />
the clues for the designer to approach the subject matter with various<br />
components in mind. Second basic topic is the study of teaching stages for<br />
design process of neighborhood units (analysis, synthesis, zoning,<br />
orientation, site plan, etc.) and presentation techniques. In this study, the<br />
subject is discussed in variable scales both in macro scale conceptual<br />
approaches and in details.<br />
The method of study is continued by the lectures, assessments and<br />
arguments with the whole class and detailed arguments at group sessions.<br />
263
The desired result is to provide coordination in the studies run within the<br />
whole class, an opportunity of detailed discussion of each student’s study in<br />
group studies. At discussions and critics of sketches it is wanted from tutors<br />
and students to criticize about various materials (photographs, sketches,<br />
videos, Google earth visuals, etc.) to improve reading design, and opinion<br />
about rights and faults and ability of technical drawing. The aim of this<br />
method is to exclude the student from the passive role and to include<br />
learning with interactive trial and error method process.<br />
Consequently, students who had taught basic design, within the context of<br />
design studio and the lesson that supports it, the discussion method, with<br />
the process of an interactive <strong>part</strong>icipation, about how to discuss the varying<br />
cultural and geographical elements at the process of designing a unit<br />
neighborhood area is tried to explain.<br />
Keywords: urban pattern components, neighborhood, design principles of<br />
urban spaces, perception, interactive <strong>part</strong>icipation<br />
264
FROM TRADITIONAL TO MODERN;<br />
METHODOLOGY OF NEIGHBORHOOD UNIT DESIGN<br />
INTRODUCTION<br />
The De<strong>part</strong>ment of City and Region Planning which takes <strong>part</strong> in the Faculty<br />
of Architecture of Yıldız Technical University includes a four-year<br />
educational program. In the education program; there are eight studio<br />
studies which are supported by the theoretical and practical courses in semi<br />
annually periods. In the studio studies of the first year; the urban exterior<br />
space design principles are taken up which are based on the fundamental<br />
design process and one quarter unit. In the second and third years; the<br />
urban policies and design studies are taken up in a system from the social,<br />
economical and spatial structure analysis studies and the macro measured<br />
planning strategies to the micro-based application decisions at the basis of<br />
region and city. In the last year of the education; the experience and<br />
knowledge build-up that is formed by the student in three years are tested in<br />
the context of diploma thesis and project. In the coverage of this project, in<br />
addition to the conceptual researches, the design processes are followed in<br />
different scales based on the formation of the planning policies and carrying<br />
the policies to the place. As a result, the design training is provided in the<br />
first year of the training process and then in the subsequent processes the<br />
student is expected to carry this discipline to the studies.<br />
In the first year of the planning education, the “design training” is tried to be<br />
transferred by means of two separate studio studies which are constructed<br />
on each others and the theoretical and practical courses which support<br />
these studios. In the first semester of the first class; the courses are followed<br />
as “planning 1 Studio” which is based on the “drawing techniques” and<br />
“graphic expression and presentation techniques” which is based on the<br />
“basic design and expression techniques” to the students having the<br />
secondary school knowledge and skill level and who became successful in<br />
the central system selection examination. 47<br />
47 The university students in Turkey obtain the right to have university education as a<br />
result of a central system examination with the contents of fundamental science areas.<br />
They select the de<strong>part</strong>ment to be studied according to the score obtained in this<br />
examination. In addition to this the skill examinations are taken in some de<strong>part</strong>ments<br />
of the universities. However, the students that take <strong>part</strong> in the YTU city and region<br />
planning educational program have the right to take education as a result of the<br />
central system examination, without experiencing such an exam system.<br />
265
In the coverage of Planning 1 Studio; the subjects are taken up as the<br />
interior space design principles, interior space exterior space relationships<br />
(parcel/structure relationship), design principles of the small neighboring unit<br />
which is composed of 8-10 residence units by means of the writing, technical<br />
painting, free drawing, two-dimension (scale, projection, section, silhouette<br />
studies) and three-dimension (perspective, model studies) expression<br />
techniques.<br />
In the coverage of Graphical Expression and Presentation Techniques;<br />
visual perception examination, design elements (point, drawing, pattern,<br />
scale, form, light, shade, color), design principles (repetition, compliance,<br />
contrast, dominance, balance), space concept and 2 and 3 dimensioned<br />
techniques and abstracting studies, urban space reading techniques,<br />
sketching and abstracting techniques concerning the urban space are taken<br />
up (Figure 1).<br />
Figure 1: YTÜ, Urban and Regional Planning De<strong>part</strong>., Coordination Process of<br />
Design Education in First Year<br />
In the second semester of the education; “Planning2” studio studies are<br />
carried out concerning the perception of the planning and design principles<br />
concerning the “quarter” unit in the urban settlement system and carrying<br />
different geography, socio-economical structure relationships to the students<br />
forming knowledge build-up on the subjects of fundamental design and<br />
drawing techniques in the end of the first semester. The support is provided<br />
by means of a conceptual course titled “housing” to the practical study of<br />
266
Planning 2 studio. In the coverage of this course; the housing concept,<br />
typologies, production processes and models are taken up.<br />
The students that completed the first class in the end of each of two<br />
semesters are expected to have the spatial perception and urban reading<br />
skill which is one of the fundamental targets of the planning discipline and to<br />
produce the location-specific spatial design principles (in the light of the<br />
different geography, socio-economical structure components). What is tried<br />
to emphasize is that; the design is not to copy a picture in our mind to every<br />
place, but every geography and socio-economical structure components<br />
should produce their own truths. The designer should be able to read these<br />
components and should express by means of mixing with the new needs to<br />
occur in the future.<br />
In this paper, the process followed will be taken up in the coverage of the<br />
“Planning Studio 2” and based on the “urban exterior space design<br />
principles” and followed in the second semester of the first year of the YTU<br />
City and Region Planning education program.<br />
1. PLANNING 2 STUDIO OBJECT DEFINITION<br />
The fundamental purpose of the course is carrying the different geography,<br />
social and economical structure relationships to the place and conception of<br />
the planning and design principles concerning the “quarter” unit in the urban<br />
settlement system. The sub-objects targeted are as follows:<br />
• Investigating the space formation criteria in the geographies having<br />
different life habits in terms of different climatic conditions, different<br />
topographic structures and customs and habits. In other words,<br />
transferring the reading methods of the space components,<br />
• Making comparisons between the traditional life habits in abovedefined<br />
geographies and the today’s habits; and seeking<br />
connections between the original ones and related requirements,<br />
• Transferring the design principles of a neighboring unit (in which<br />
800 – 1000 persons live) which is specific to the place defined,<br />
* Scenario defining (relief, defining the environmental<br />
data),<br />
* Direction construction (building /parcel relationships;<br />
where will the building series take <strong>part</strong>? Where they will be<br />
directed?)<br />
* Structure block definition,<br />
* Public common spaces definition and design principles<br />
(street, square, court...)<br />
• Quarter concept, definition criteria in the settlement hierarchy, its<br />
importance in the planning system,<br />
267
• Quarter concept planning and design principles are listed as<br />
follows,<br />
*Analysis (evaluation of natural structure, socioeconomical<br />
structure, environmental data)<br />
*Synthesis (problem and potential definition),<br />
*Design principles,<br />
*Zoning (function areas location, density grading<br />
and transportation system grading),<br />
*Orientation,<br />
*Mass study and site plan formation (definition of<br />
the building/parcel, parcel/street, building/street,<br />
building/building relationships),<br />
• Constructing the relationships by means of the macro measurement<br />
planning data (master plans / strategic plans),<br />
• Constructing the density and design relationships,<br />
2. PLANNING 2 STUDIO SCOPE DEFINITION<br />
A system is followed from the micro (neighboring unit) to the macro (quarter);<br />
from the macro (quarter) to the micro (detail) in the studio content. In this<br />
direction the subject is taken up in 2 main headings.<br />
2.1. Different Geographies and Spatial Structure Components:<br />
First of all, it is tried to make the concept concrete by means of the questions<br />
“what is the pattern and what are elements forming the pattern?” After<br />
sampling one by one and discussing the pattern components, the analysis<br />
on the sample patterns and the scenario studies concerning these patters<br />
are realized (Figure 2a, 2b).<br />
Figure 2a: What is the Figure 2b: Urban pattern Figure 2c: Urban<br />
pattern<br />
268
On the images concerning the two and three dimensioned and different<br />
geographies; it is tried to read the elements which form the urban pattern<br />
and to form the tips concerning the design. In other words, the story which<br />
takes <strong>part</strong> behind the space is tried to be read. These scenario studies are<br />
realized on the traditional urban patterns (Figure 3).<br />
269
Figure 3: Identification Process of Urban Pattern<br />
The study concerns the pattern analysis and design on the selected regions<br />
from the different geographies every semester. The process which is<br />
described in the coverage of the paper is carried out on the studies on the<br />
patterns which take <strong>part</strong> in the Southeast Anatolia and Black Sea regions of<br />
Turkey. It is tried to form the design samples in the Southeast Anatolia<br />
(figure 2b) in which the flora is about non-existent and the daily life is mostly<br />
experienced in the courtyard in the hot and arid climate zone and in Black<br />
Sea region (figure 2c) in which a rainy flora and separated structure typology<br />
Figure 4a: Southeast Anatolian<br />
Region Pattern Exercise<br />
Figure 4b: Blacksea Region Pattern Exercise<br />
270
are dominant in a rainy climate zone (figures 4a, 4b). In the studies, it is<br />
dwelled upon the concept of space, street, square definitions, building,<br />
parcel relationships, principles of belonging in the design and definition<br />
formation.<br />
2.2. Quarter Unit Planning and Design Process<br />
Planning is the study of seeking answers for 3 fundamental questions with<br />
the most general meaning; ‘Who?’, ‘In which geography?’, ‘Under which<br />
conditions’ they will live, work ... etc. Starting from these fundamental<br />
approaches, the stages of analysis, synthesis, zoning, orientation and mass<br />
study stages are followed with the feedbacks (Figure 5).<br />
Figure 5: Analysis Process in Planning<br />
Figure 6: Natural Environs Analysis<br />
After realizing the synthesis study (figure 7) in which the problems and<br />
potentials are defined according to analysis, it is passed to the design stage.<br />
The zoning study, in which <strong>part</strong>icularly the quarter concept, function areas,<br />
locationing, density and transportation staging are defined, is performed at<br />
the design stage (figure 8).<br />
271
Figure 7: Synthesis<br />
Figure 8: Zonning<br />
Figure 9: Orientation<br />
Figure 10: Mass Order / Site Plan<br />
3. PLANNING 2 STUDIO METHOD DEFINITION<br />
Basically it is taken up in two headings as the studies which are continuing in<br />
the class whole and the studies based on the group work in terms of the<br />
operational method of the studio. The “collect” and “distribute” method is<br />
applied for various times in the day during this process. At the collect/get<br />
together stage; the conference, discussion, preliminary sketch production<br />
processes that are realized in the entire class are followed and it is tried to<br />
ensure coordination and to ensure a rich discussion environment with the<br />
<strong>part</strong>icipation of all of the teachers and students. At the distribute stage; the<br />
studies are continued at the group basis. In these studies; it is enabled to<br />
apply the correction concerning the details in directing the group teachers<br />
and the individual study of the student on the preliminary sketch and model<br />
(figure 11).<br />
272
One of the important headings in the studies which are followed in the entire<br />
class is the seminars / conferences. In the conferences which are composed<br />
of the presentation of each lecturer taking <strong>part</strong> in the studio works; in<br />
addition to conceptual and theoretical expressions, a method is followed in<br />
which the discussions take <strong>part</strong> on various visual and the student is included<br />
in the process (figure 12). The joint discussions on the preliminary studies<br />
are realized in two stages.<br />
Figure 12: Seminar<br />
Figure 11: Method of planning 2<br />
Studio<br />
Figure 13: Criticize of sketches by students<br />
After exhibiting all of the student studies, the students are expected to select<br />
one <strong>part</strong>ner and to criticize the studies of each others. After that the<br />
discussion is opened to the entire class with the <strong>part</strong>icipation of the teachers<br />
and students. As purpose in addition to ensuring the coordination in the<br />
entire class, it is targeted to develop the skills of seeing, perception, selfconfidence<br />
and self-expression of the students (figure 13).<br />
In addition, the preliminary study examinations which are carried out<br />
throughout the class will be repeated every week, and it is targeted for the<br />
students to acquire production technique and production in the<br />
predetermined period of time. In these examinations, it is required firstly to<br />
draw a square with 25x25 cm dimensions as imaginary and with 1/1000<br />
scale. This represents a virtual area. After that, the students are required to<br />
determine a topography (hill, valley, water coast, inclined, flat etc) and to<br />
273
carry out a design study relating to the subjects which are determined with<br />
the weekly course schedule. The study subject is changed every week<br />
because of the weekly agenda, in other words, a problem is put forward<br />
(<strong>part</strong>icularly a problem that is determined by every student) and they are<br />
expected to produce solutions.<br />
Figure 14a: The criticize on model<br />
Figure 14b: The criticize of sketches<br />
Figure 14c: The criticize of sketches<br />
Figure 14d: The criticize of sketches<br />
In the studies which are carried out at the basis of group, the individual study<br />
(on preliminary sketch and model) is continued with correction and<br />
discussions by means of interactive <strong>part</strong>icipation as well (figure 14a, 14b,<br />
14c, 14d).<br />
The assignment studies are based on transferring the research, reading,<br />
source accumulation and build-up out of the studio of the student onto the<br />
preliminary sketch study.<br />
4. CONCLUSION and EVALUATION<br />
As a conclusion, it is observed that the students that become successful in<br />
the “Planning 2 studio” which is followed in the first year of the City and<br />
Regional Planning Training Program acquire the following skills<br />
considerably;<br />
274
a. Concerning the urban exterior space design principles<br />
research and conceptual knowledge build-up process,<br />
• Information access method, research techniques,<br />
• Synthesizing and interpreting the information accessed,<br />
• Making concrete and expressing in graphics the conceptual<br />
information build-up,<br />
• Constructing the relationship networks between the scales,<br />
• Analyzing the socio-cultural components resulting from the natural<br />
structure underlying the space concept,<br />
• Urban hierarchy (accommodation, working, transportation,<br />
equipment, ...),<br />
• Defining the quarter concept and its components,<br />
• Determining the problem in the housing and determining the<br />
requirements,<br />
b. Concerning the development of the urban design skill,<br />
• Expression by means of freehand technique,<br />
• Space designing in accordance with the requirements,<br />
• Space designing in accordance with the differentiated scenarios<br />
according to the socio-cultural structure,<br />
• Constructing the population, density and design relationships,<br />
• Expression of design in both written and orally (by means of 2 and<br />
3 dimensional expression techniques) ,<br />
• Constructing the neighboring relationships, structure block, main<br />
pedestrian artery, equipment areas and access surfaces design<br />
principles in the residental areas design process,<br />
The results (which are considered either positive or negative according to<br />
our opinion) of the method which is followed in the process which we<br />
experience in the last 10 years and we evaluate and try to develop the final<br />
products every year take <strong>part</strong> as follows;<br />
It is observed that the traditional pattern analyses which are studied in the<br />
first weeks of the “Planning 2” studio and the design exercises concerning<br />
different geographies extended the point of view of the students to the space<br />
to be designed. At the same time it is observed that they expanded<br />
diversification of the design modules learned according to the different<br />
culture and geographies, producing alternatives and developing flexibility in<br />
the thought and designs.<br />
Another subject title which is considered to put positive results is the shortterm<br />
preliminary sketch examinations which are repeated with different<br />
scenarios every week and realized as an virtual space. It is determined that<br />
these examinations not only increased the thoughts and skills of the<br />
275
students on the subject of design but also increased the hand skills (in<br />
comparison with the previous years).<br />
Finally; at every stage of the studio studies it is observed that the students<br />
developed the self-expression skills which are considerably important for<br />
planning profession with the <strong>part</strong>icipation of the students as not only group<br />
but also as class in the discussions.<br />
On the other hand, the most important matter on which the method shows<br />
weakness in this workshop study is that the students remained insufficient<br />
on the subject of 3 dimensional expression / exposition (model, section,<br />
perspective). The computer technologies (3 dimensional modeling<br />
techniques) are not used in accordance with the principle of developing the<br />
“freehand technique” which is one of the fundamental targets of the studio.<br />
Consequently, the students are expected to work on the model and to draw<br />
sections for perceiving the space as 3 dimensional. However, this technique<br />
is considered idle by our students and avoided to a considerable extent.<br />
Finally, it is wanted to mention a problem resulting from the flow of our<br />
education program. As it is explained in the introductory <strong>part</strong> of the paper,<br />
only the subject of “design” is taken up in the first year of the planning<br />
education. The design subject is overlooked because of the dense of the<br />
subjects which should be transferred and the contents of subsequent<br />
studios. Consequently, it is observed that design skills of our students are<br />
wasted away remarkably at the stage of graduation. However, our<br />
educational programs are continuously reviewed as a whole concerning this<br />
subject.<br />
276
THE DANCE OF DESIGN AND SCIENCE<br />
IN FIRST YEAR STUDIO:<br />
CONTRIBUTIONS OF BILGI DENEL<br />
TO BASIC DESIGN IN TURKEY *<br />
TONGUÇ AKI<br />
34. Sokak 4 / 9<br />
Bahçelievler / Ankara<br />
06490<br />
TURKEY<br />
E-mail: tongakis@gmail.com<br />
Tonguç Akı is graduated in 1998 from METU De<strong>part</strong>ment of Architecture<br />
and finished his master thesis titled “Urban Space and Everyday Life:<br />
Walking Through Yüksel Pedestrian District” in 2001 in the Graduate School<br />
of Natural and Applied Science of the same university. He worked in a<br />
constructional engineering firm as an architect between 1998-2001. Between<br />
2001 and 2006, he worked as an instructor in Erciyes University in Yozgat<br />
and gave several courses related to basic design, architectural design,<br />
computer aided design and elective courses in both architecture and city<br />
planning de<strong>part</strong>ments. He spent six months on Bauhaus Universitat in<br />
Weimar and now, he is at his final stage of his doctoral work again in METU<br />
focusing on the scientification venture of architectural discipline between<br />
1956-1982 in Turkey.<br />
* This paper in the short summary of the dissertation “Teaching / Forming / Framing a<br />
Scientifically Oriented Architecture in Turkey between 1956 – 1982” in METU in<br />
Turkey.<br />
277
ABSTRACT<br />
The theoretical framework of first year studio in Turkey has its roots during<br />
the establishment period of METU in 1956. International figures like Fritz<br />
Janeba and Marvin Sevely constituted the first year studio in Turkey and<br />
developed the application of the concepts borrowed from Vorkurs of<br />
Bauhaus together with the practical production of buildings in summer<br />
practices. Moreover, in the late 1970s and early 1980s is the period of<br />
teaching, forming and framing a scientifically oriented architecture in Turkey.<br />
Due to the scientific developments and technological innovations on<br />
international scale, architectural scholars shifted the focus and limits of<br />
architecture to systems theory, design thinking, behavioural experiments,<br />
building technology, and social and cultural analysis of the settlements. This<br />
period can be considered as the merging of design with science. During this<br />
collaboration of two disciplines, basic design education is exposed with a<br />
conception of “Scientific Design”.<br />
Bilgi Denel has become a significant scholar in this period paving his own<br />
way of defining systematic design inside the studio. Criticising the Bauhaus<br />
Experience, Denel has produced a paradigm shift in basic design education<br />
with systematic thinking and visual awareness in Turkey and developed an<br />
analytical and rational perspective within the architectural scholarship.<br />
General Systems Theory and Gestalt Principles have turned out to be the<br />
major sources for this novel practice of this type of basic design in Turkey.<br />
Denel’s texts on basic design education has defined a new pedagogy, a new<br />
form of teaching design, in the de<strong>part</strong>ments of architecture and an original<br />
model to teach basic design based on a scientific view of design. One of the<br />
methods introduced for that mental system is exposed in the book A Method<br />
for Basic Design. 48 Additionally, in the book of Temel Tasarım ve Yaratıcılık<br />
(Basic Design and Creativity) 49 , this <strong>part</strong>icular method for basic design is<br />
taken as an attempt for searching the creativity and its limits of basic design<br />
in the architectural education.<br />
Since basic design education is the platform for introducing, defining and<br />
discussing the primary concepts of design and its elements together with the<br />
scholars and the students, these investigations allow tracing the arguments<br />
on design process in terms of making architecture scientific, especially in<br />
terms of the conceptualisation of space in local level. For this paper, the<br />
limits of basic design are discussed to understand and position the role of<br />
science in design education reviewing the pedagogical tools of Denel on<br />
48<br />
See Denel, B., A Method of Basic Design, METU Faculty of Architecture Offset<br />
Printing Studio, 1979, Ankara.<br />
49<br />
See Denel, B., Temel Tasarım ve Yaratıcılık, METU Faculty of Architecture Offset<br />
Printing Studio, 1981, Ankara.<br />
278
spatial suggestions in Turkey. Together with the other attempts of making<br />
architecture more scientific such as Design Methods and Environmental<br />
Behaviourism, the association of design and science in mentioned period<br />
develops a significant legacy for understanding the recent developments in<br />
basic design education and defines a rich fragment in the route of<br />
architectural pedagogy starting from Vorkurs of Bauhaus to Inchoate of<br />
ETH 50 .<br />
Keywords:<br />
Design Methods, Basic Design, Scientifically Oriented Architecture,<br />
Architectural Education in Turkey<br />
50<br />
See Angelil, M., Inchoate: An Experiment in Architectural Education, Swiss Federal<br />
Institution of Technology Zurich – Faculty of Architecture, ETH Press, 2003.<br />
279
THE DANCE OF DESIGN AND SCIENCE<br />
IN FIRST YEAR STUDIO:<br />
CONTRIBUTIONS OF BILGI DENEL<br />
TO BASIC DESIGN IN TURKEY *<br />
Introduction<br />
In the international journey of basic design, starting from the early works of<br />
Denman Waldo Ross and Arthur Wesley Dow in USA to Bauhaus in Weimar,<br />
Dessau, and Berlin, Vkutemas in USSR to Hochschule für Gestaltung in<br />
Ulm, New Bauhaus to Inchoate in Switzerland, the relationship of science<br />
and design is becomes a major issue parallel with the argument of reason.<br />
Design Methods by its venture in opening “black box” to achieve a complete<br />
“glass box” use scientific methodology to examine design activity. Protocol<br />
analysis to reflection-in-action methods enriches this marriage of design and<br />
science. Philosophical contributions and experience based implementations<br />
pave the way of the methodology in design activity especially for basic<br />
design.<br />
In this paper, we would like to dwell on the venture of scientification of<br />
architecture and examine the contribution of Bilgi Denel as a creative figure<br />
in basic design education in Turkey. His texts become the source for us to<br />
underline the dance of design and science in local level with its international<br />
connection.<br />
Between the late 1950s and early 1980s architectural studies in Turkey of<br />
the period concentrate by the help of scientific methods on various<br />
architectural issues and research topics such as intuition of designer,<br />
behaviour patterns, and energy efficiency of buildings. Scholarly studies<br />
concerned with the assessment of architectural projects and the evaluation<br />
of buildings evolve into the methodological consideration of architecture by<br />
using “systems of inquiry” provided by the sciences of psychology,<br />
anthropology and sociology and are thus enhanced with novel<br />
interpretations of the scientific terminology. 51 This trend is named as the<br />
scientification movement in the paper and defines a novel type of<br />
* This paper in the short summary of the dissertation “Teaching / Forming / Framing a<br />
Scientifically Oriented Architecture in Turkey between 1956 – 1982” in METU in<br />
Turkey.<br />
51<br />
The term “systems of inquiry” is used to name the different perspectives on<br />
architectural research and to reflect the epistemological and methodological<br />
approaches in architectural research methods. See Groat, L. and Wang, D.,<br />
Architectural Research Methods, John Wiley & Sons, Inc., 2002, p. 6-7 and also<br />
chapter 2 “Systems of Inquiry and Standards of Research Quality”, p. 21-43.<br />
280
scientifically oriented architecture that leads to the “Architectural Sciences” in<br />
Turkey. 52 Moreover, it houses the teaching practices for design activity and<br />
the methodological differences in architectural research inside the academic<br />
world.<br />
The <strong>part</strong>icular era that spans from 1950s to 1980s is considered as the<br />
establishment period of pluralistic architectural sciences much influenced by<br />
the international sources. One prominent example is the graduate program<br />
of Building Sciences and Environmental Design (BSED) at METU Faculty of<br />
Architecture, proposed as an individual de<strong>part</strong>ment in 1976 but built as a<br />
graduate program in 1979.<br />
Motivations for Architectural Sciences in Turkey<br />
Academic realm in Turkey walks its own route in forming a more scientific<br />
architecture although it has remarkable international relations depending on<br />
the personal interests of the movement. Three motivations become more<br />
significant among the architectural routine of the previous questions in<br />
forming a scientifically oriented architecture such as routinisation,<br />
institutionalisation, and socialisation that develop a distinction.<br />
First motivation, rotinisation in architecture, pertains to the sources of<br />
Turkey. According to the limited sources, architecture in Turkey had no<br />
luxury in producing failures of architects and irrational buildings parallel to<br />
the lack of scientific research production. 53 The term “routinisation in<br />
architecture” is to characterise this situation in Turkey as lhan Tekeli<br />
introduces. 54 Routinisation is the attempt of transparent and collective<br />
understanding of design process in the production of the ideas about design,<br />
architecture and planning according to him. “Black box” as the term used for<br />
the closed and unknown activity of designer became what was a collective<br />
and open action design process as “glass box”.<br />
The emerging possibilities of making design not only by the widely popular<br />
architects or highly talented actors but the “normal” and “ordinary” people<br />
who are educated in design and architecture schools introduced a paradigm<br />
shift in the field of design and architecture in the world as well as in Turkey.<br />
52<br />
For the proposal of the De<strong>part</strong>ment of Architectural Sciences, see mamolu, V., (et<br />
al.), Mimarlık Bilimleri Bölümü Önerisi, METU Faculty of Architecture Offset Printing<br />
Studio, 1976, Ankara.<br />
53<br />
See Boratav, K., Türkiye ktisat Tarihi: 1923 – 2002, mge Yayınları, 2005, p. 107 –<br />
116.<br />
54<br />
Tekeli, , Tasarım Sürecini Bilimselletirme Çabaları, Mimarlık, 148, 1976/3, Ankara,<br />
p. 59-62.<br />
281
Second motivation generated the architectural studies in terms of institution.<br />
The motivation institutionalisation in architecture included the opening of<br />
state based formations for the sake of developing reasonable and rational<br />
architecture and planning with scientific methodologies. After the foundation<br />
of State Planning Institution (DPT – Devlet Planlama Tekilatı), Turkish State<br />
started to regulate sources of Turkey and proposes 5-year- developmentplans<br />
for rationalisation of the economical investments as an active actor in<br />
building sector after the military coup d’état in 1960. 55<br />
One of the prominent institutional foci of this motivation to build up a more<br />
scientifically oriented architecture became METU with its transforming<br />
curriculum as an international university in Ankara. METU, during its<br />
establishment period, houses also a rational perspective in the production of<br />
planners and architects with its curriculum in global scale. METU contributed<br />
in at least three major areas to the architectural education. First novelty was<br />
the basic design education in METU. The main aim of the Basic Design is to<br />
get rid of all the initial conceptions of design process, which students had<br />
gained throughout their personal life. 56 Second one is the summer practices<br />
of METU. 57 Field practice in construction site lasting approximately eight<br />
weeks was required in the curriculum. The students are encouraged in order<br />
to lead the awareness of investigating the basic problems of the Middle East<br />
and Turkey through the practical methods of analytic thinking. 58 Finally,<br />
ÇEMBL (Çevre ve Mimarlık Bilimleri Dernei – Society for Environment and<br />
Architecture Sciences) and the de<strong>part</strong>ment of Building Sciences and<br />
Environmental Design (BSED) as mutual organisations are the pioneer<br />
institutions in METU on the studies for forming a scientifically oriented<br />
architecture. 59<br />
55 See Boratav, K., Türkiye ktisat Tarihi: 1923 – 2002, mge Yayınları, 2005,<br />
p. 107 – 170.<br />
56 METU Catalogue, 1957–1958, METU Faculty of Architecture Offset<br />
Printing Studio, Ankara, p.24.<br />
57 See the collection of the summer practices held by METU between the<br />
years of 1958 and 1974. Özkan, S. (ed.), Mimarlık Fakültesi Yaz<br />
Uygulamaları, Arp Yayınevi, 1975, Ankara.<br />
58 Uysal, Y., The Formation of the System of Education at METU Faculty of<br />
Architecture 1956-1980, Unpublished Master Paper, METU, 2003.<br />
59<br />
For example, see Pultar, M, (ed.), Çevre, Yapı ve Tasarım, ÇEMBL Publications,<br />
1979, Ankara. (as the proceedings of the First Conference of Architectural Sciences in<br />
26-28 September 1979) and Occasional Papers of ÇEMBL as the publications of<br />
Architectural Science Workshop in METU Faculty of Architecture published by METU<br />
Faculty of Architecture Offset Printing Studio).<br />
282
The scholars in universities such as ITU, KTU and METU elaborate architectural<br />
studies in numerous fields. They <strong>part</strong>icipate in significant number of conferences<br />
and publish architectural works in the favour of forming a scientific architecture.<br />
However, METU De<strong>part</strong>ment of Architecture stands for being one of the<br />
generator institution through the venture within other de<strong>part</strong>ments in ITU, DMMA,<br />
ADMMA, Ege University and KTU.<br />
Third motivation of forming more scientific architecture relied on the political<br />
concerns of Turkey. “Socialisation in architecture” generates the atmosphere of<br />
the scholarship in its uniting attempt of architecture and social demands in<br />
Turkey. It is the motivation of strengthening the relationship between architect,<br />
scholar and society through the social organisations and actions.<br />
The Chamber of Architects of Turkey established in 1954 turned into a platform<br />
for realising these political demands of architects as educated technicians. By the<br />
means of reports and campaigns, educated technicians produce solutions to the<br />
problems of the country as social engineers. 60 As an example, in 1971, Ankara<br />
Branch of Chamber of Architects declared a report for the problem of technical<br />
education. 61 The report ended with a declaration of “Devrim çin Teknik Eitim<br />
(Technical Education for Revolution)”. The problem of social housing and the<br />
questions of building production and urban solutions in the field were the key<br />
discussions on social demands influenced the atmosphere in the architectural<br />
scholarship of Turkey.<br />
These three motivations in Turkey define a paradigm shift in the field of<br />
architectural scholarship having one <strong>part</strong>icular perspective in common. All of<br />
them are based on the totalising world view which resonates together with<br />
the system approaches. The influence of system theories and its variations<br />
inside the architecture has its traces in design activities and architectural<br />
research. The notion of design activity, once being understood as black box,<br />
turns into “translucent” glass box by the help of holistic scientific approaches.<br />
This glass box has its components, input, output, and environment as a total<br />
system having <strong>part</strong>s-whole relationship.<br />
60<br />
In her chronological text, Göle refers to these socialistic ideals developed in the late<br />
1960s. Regarding the positivist ideas and rationalist perspectives of the social actors<br />
in Turkey, she searches the relation between the leftist politics and social engineering.<br />
Göle, N., Mühendisler ve deoloji: Öncü Devrimcilerden Yenilikçi Seçkinlere, Metis<br />
Yayınları, (1986) 1998., p.20.<br />
61<br />
Ankara ubesi Komisyon Çalımaları, Türkiye’de Teknik Öretim Sorunu, Mimarlık,<br />
January 1971, p. 11 – 13. Commission members were Yavuz Önen, Turan Tamer,<br />
Osman K. Akol, Erhan Erdomu. Consultants of the commision were efik Uysal,<br />
Prof. Nusret Fiek, Doç. Dr. Bozkurt Güvenç, Prof. Mümtaz Soysal, Mehmet Özgüne,<br />
Doç. Nejat Erder, Haluk Pamir.<br />
283
Bilgi Denel and A Methodology for Basic Design<br />
Basic design education in Turkey penetrates into the architectural education<br />
through the curriculum of METU. 62 The adaptation of basic design education<br />
from the international sources into METU architectural curriculum was<br />
accomplished in 1960s starting with the early implementations of Fritz<br />
Janeba as the key figure in METU first year studio. 63 Later, Bilgi Denel<br />
published various texts on the basic design education proposing a special<br />
design methodology. One of these texts is “Bauhaus’ta Temel Tasarım<br />
(Basic Design in Bauhaus)” in the first bulletin of METU Faculty of<br />
Architecture in 1971. 64 He argues that there is a lack of holistic approaches<br />
inside the studio and states the need for a modification in the light of specific<br />
circumstances in Turkey.<br />
Denel defines basic design as a mental system with a strong emphasis on<br />
its visual dimension and considers it as the foundation of and beginning of<br />
architectural education. 65 He rejects the complete acceptance of Bauhaus<br />
practice in basic design and introduces a local program. 66 One of the<br />
methods introduced for that mental system is introduced in the book A<br />
Method for Basic Design. 67 In addition to that, in the book of Temel Tasarım<br />
ve Yaratıcılık (Basic Design and Creativity) 68 , this <strong>part</strong>icular method for basic<br />
design is taken as an attempt for searching the creativity and its limits of<br />
basic design in the architectural education.<br />
Denel states the objective evaluation of his proposal for basic design for<br />
revealing these points.<br />
“a) The process of the method tries to free the students<br />
from many years of subscribing to the tyranny of text<br />
62<br />
Uysal, Y., The Formation of the System of Education at METU Faculty of<br />
Architecture 1956-1980, Unpublished Master Paper, METU, 2003.<br />
63<br />
Özgüner, O., “ODTÜ’de Basic Design Uygulamaları”, Mimarlık, August, 1966.<br />
64<br />
Denel, B., Bauhaus’ta Temel Tasarım, METU Faculty of Architecture, Institute of<br />
Research and Development, Bulletin no: 1, METU Faculty of Architecture Offset<br />
Printing Studio, 1971, Ankara, p. 95-106.<br />
65<br />
Denel, B., A Method of Basic Design, METU Faculty of Architecture Offset Printing<br />
Studio, Ankara, 1979, p. 7.<br />
66<br />
Denel, B., Bauhaus’ta Temel Tasarım, METU Faculty of Architecture Institute of<br />
Research and Development, Bülten, No:1, METU Faculty of Architecture Offset<br />
Printing Studio, Ankara, October 1971, p. 95-106,<br />
67<br />
Denel, B., A Method of Basic Design, METU Press, 1979, Ankara.<br />
68<br />
See Denel, B., Temel Tasarım ve Yaratıcılık, METU Faculty of Architecture Offset<br />
Printing Studio, 1981.<br />
284
ooks plus the undisputed autocracy of high school<br />
teachers and,<br />
b) In the face of using permanent values and proven<br />
rules, inventing, formulating, and proving their own suit<br />
their set rules within a wide spectrum of inevitable<br />
general restriction,<br />
c) Learning self discipline, answering rationally for one’s<br />
own doings, taking responsibility to prove to enhance our<br />
environment in a socially conscientious way that will also<br />
give personal satisfaction in accomplishment.” 69<br />
Consequently, the paper chooses to examine the methodology of Denel in<br />
order to trace the venture of forming scientific design activity. His line with<br />
the extensive methods on transmitting design stands for a fruitful source in<br />
the context of scientifically oriented architecture. His transparent,<br />
systematic, and analytical approach to basic design methodology makes the<br />
perspectives on design activity more questionable.<br />
Scientific Methodology and Basic Design<br />
During the process of transmission, namely the teaching process in the<br />
basic design studio, the students of architecture define individual method of<br />
communication with individual experience. The notion of intuition seems to<br />
be neglected in the design studies with the influence of forming scientific<br />
architecture. Some scholars discussed science and intuition as a binary<br />
opposition and defines intuition as <strong>part</strong> of the idealistic production of<br />
architectural design 70 . He examines both intuition and creativity as an object<br />
of scientific methodology. His analytic perspective aims to clarify this blur<br />
and basic concepts of design studies.<br />
“First of all a language must be developed with a minimum<br />
vocabulary. This will be the first step for the necessary<br />
communication. Since the visual world comprises the bulk of<br />
the architect’s preoccupation, a language of vision that<br />
culminates in visual awareness is essential. Here one must<br />
be very careful because one of our present day handicaps<br />
lies in the prolification of words. By reducing them to a<br />
minimum and carefully defining them, we can order them to<br />
the extend that we can call them facts. Then when we know<br />
69<br />
Denel, B., A Method of Basic Design, METU Faculty of Architecture Offset Printing<br />
Studio, 1979, Ankara, p. 164-165.<br />
70<br />
Tekeli, ., Tasarım Sürecini Bilimselletirme Çabaları, in the proceeding of the<br />
conference Mimarlık Eitimi in Trabzon, TMMOB Publication, Ankara, 1976.<br />
285
one fact well by manipulating it, we can learn so many from<br />
it.” 71<br />
Denel underlines that the process of seeing only makes scale-based<br />
comparisons and this visual skill leads only to the construction of groups for<br />
a structure, namely visual grouping. Here, visual geometry helps to construct<br />
this structure upon the unique and logical rules that are defined through the<br />
perception of the eye. 72 According to Denel, this process is the key for<br />
defining the relations between design and order for designer. 73<br />
As it is mentioned above, two issues discussed in the design studio are<br />
creativity and intuition, but in order to reinforce them. 74 Within the<br />
methodology, Denel admits that there is no education of creativity. He<br />
defines creativity in education as the ability of original production of design;<br />
however this idea of design has to be transmitted with a systematic<br />
language of communication, namely visual vocabulary of design. However,<br />
they employ the scientific approach in producing more solutions and<br />
variations during the studio in order to facilitate the improvement of individual<br />
creativity in studio. Denel exposes the need for a simple, defined and easy<br />
theory for basic design. 75 For him, basic design has to rely on the scientific<br />
truths with abstractions as long as it is falsifiable.<br />
Additionally, Denel underlines the relationships between design process and<br />
the notion of intuition. He defines the limits of intuition in architectural design<br />
in three phases: accumulation of experience, control of the system by logical<br />
thought and the determination of functional relevance. The notion of intuition<br />
with the systematic approaches in the activities of design process helps to<br />
define the proposals of designs in terms of production, representation,<br />
communication and visual perception. He merges intuition with the<br />
systematic methods and the principles of the Gestalt Theory. He underlines<br />
that this theory is not only a source for adopting Euclidean geometry to<br />
spatial organisation, but also for answering the possible necessities in terms<br />
of defining flexible and open solutions of architects and designers. 76<br />
71<br />
Denel, B., A Method of Basic Design, METU Faculty of Architecture Offset Printing<br />
Studio, Ankara, 1979, p. 18-19.<br />
72<br />
See the footnotes 6 and 7 in Ibid, p. 18-19.<br />
73<br />
See Denel, B., Temel Tasarım ve Yaratıcılık, METU Faculty of Architecture Offset Printing<br />
Studio, 1981, Ankara.<br />
74<br />
Denel writes a chapter on Synectics in Denel, B., Temel Tasarım ve Yaratıcılık, METU<br />
Faculty of Architecture Offset Printing Studio, 1981, p. 34-46.<br />
75<br />
Denel, B., A Method of Basic Design, METU Press1979, Ankara, p. 171.<br />
76<br />
See Denel, B., Denel, B., Temel Tasarım ve Yaratıcılık, METU Faculty of Architecture<br />
Offset Printing Studio, 1981, p. 7<br />
286
Denel introduces the term Synectics inside the studio for developing<br />
architectural design studies. 77 It is penetrated inside the studio with the<br />
sketch problems. During these studies, students are asked to perform and<br />
present solutions on the unthinkable, undefined and unexpected problems.<br />
The exercises of Synectics help students to see problems in different ways.<br />
Unlike brainstorming, it is a better defined and structured method including<br />
sequential steps to develop alternative perspectives of perception for the<br />
students.<br />
Regarding these perspectives of perception and totalising attitude in design<br />
process, Denel examines the artistic dimension of architecture in basic<br />
design education. Denel argues the importance of the rules and frameworks<br />
situated for understanding of the rational and aesthetic sides of architecture<br />
for visual perception. He limits the basic design studies by differentiating the<br />
concepts of economy, aesthetic and social consequences intentionally for<br />
abstracting the basic design education as intangible notions in design. 78<br />
Denel argues also the role of criticism in basic design in terms of idealism.<br />
“Metaphysical arguments in basic design refer to the notion<br />
of being against logical positivism. Not only are<br />
metaphysical questions unanswerable but unaskable. Such<br />
notions may very well fit to the ideal that the teacher is<br />
know-all-God not to be questioned. Of course, such an<br />
argument, for all its seemingly worthiness in metaphysical<br />
philosophy, can not be acceptable in our logical approach in<br />
design.” 79<br />
Conclusion and Further Remarks<br />
The implication and institutionalisation of Basic Design in Turkey in from<br />
1970s to late 1980s influenced the architectural education, especially in<br />
rational terminology. Synectics as a scientific tool and rejection to idealist<br />
77<br />
Denel hold a graduate course on Synectics as the <strong>part</strong> of the De<strong>part</strong>ment Architectural<br />
Sciences in late 1970s together with the <strong>part</strong>icipation of basic design studio as instructor in<br />
METU. See also Denel, B., Temel Tasarım ve Yaratıcılık, METU Faculty of Architecture<br />
Offset Printing Studio, 1981, p. 34-46.<br />
78<br />
Denels differentiates the more tangible notions and intangible notions in basic<br />
design. The more tangibles are visual structuring, physical structuring, light and scale;<br />
on the other hand intangibles are social, psychology, the subject of economics,<br />
movement, and aesthetics. Denel, B., A Method of Basic Design, METU Faculty of<br />
Architecture Offset Printing Studio, Ankara, 1979, p. 73-105.<br />
79<br />
Denel, B., A Method of Basic Design, METU Faculty of Architecture Offset Printing<br />
Studio, Ankara, 1979, p. 168.<br />
287
explanation of design activity in 1970s is some of the contribution of Bilgi<br />
Denel et al in accordance to General Systems Theory. Criticism of Gestalt<br />
Principle and endeavour of local formation of basic design in Turkey is<br />
significant and form a source for making comparisons with the international<br />
experiences. Starting from this point, basic design education in Turkey<br />
needs a wider attention and criticism to achieve a historical analysis with its<br />
social and cultural context.<br />
References:<br />
• Ankara ubesi Komisyon Çalımalar (1971), Türkiye’de Teknik<br />
Öretim Sorunu, Mimarlık, January, p. 11 – 13, Ankara.<br />
• Angelil, M. (2003), Inchoate: An Experiment in Architectural<br />
Education, Swiss Federal Institution of Technology Zurich – Faculty<br />
of Architecture, ETH Press.<br />
• Denel, B. (1979), A Method of Basic Design, METU Faculty of<br />
Architecture Offset Printing Studio, Ankara.<br />
• Denel, B. (1981), Temel Tasarım ve Yaratıcılık, METU Faculty of<br />
Architecture Offset Printing Studio, Ankara.<br />
• Denel, B. (1971), Bauhaus’ta Temel Tasarım, METU Faculty of<br />
Architecture, Institute of Research and Development, Bulletin no: 1,<br />
METU Faculty of Architecture Offset Printing Studio, Ankara, p. 95-<br />
106.<br />
• Göle, N. (1998), Mühendisler ve deoloji: Öncü Devrimcilerden<br />
Yenilikçi Seçkinlere, Metis Yayınları, (1986), p.20.<br />
• mamolu, V. et al (1976),.Mimarlık Bilimleri Bölümü Önerisi, METU<br />
Faculty of Architecture Offset Printing Studio, Ankara.<br />
• Boratav, K., Türkiye ktisat Tarihi: 1923 – 2002, mge Yayınları,<br />
2005, p. 107 – 170.<br />
• METU Catalogue, 1957–1958, METU Faculty of Architecture Offset<br />
Printing Studio, Ankara, p.24.<br />
• Pultar, M, ed. (1979), Çevre, Yapı ve Tasarım, ÇEMBL<br />
Publications, METU Faculty of Architecture Offset Printing Studio,<br />
Ankara. (as the proceedings of the First Conference of Architectural<br />
Sciences in 26-28 September 1979).<br />
• Tekeli, . (1976), Tasarım Sürecini Bilimselletirme Çabaları,<br />
Mimarlık, 148/3, p. 59-62, Ankara.<br />
• Uysal, Y. (2003), The Formation of the System of Education at<br />
METU Faculty of Architecture 1956-1980, Unpublished Master<br />
Paper, METU.<br />
288
THE EFFECT OF THREE DIMENSIONAL VISUALIZATION ABILITY ON<br />
BASIC DESIGN EDUCATION: AN EMPIRICAL STUDY IN A TURKISH<br />
PLANNING SCHOOL<br />
Ebru Cubukcu, Ph.D.<br />
Assitant Proffesor<br />
De<strong>part</strong>ment of City and Regional Planning<br />
Faculty of Architecture<br />
Dokuz Eylul University<br />
Oda No: 109<br />
Buca/ZMR 35160<br />
ebru.cubukcu@deu.edu.tr<br />
Gozde Eksioglu<br />
Research Assistant<br />
De<strong>part</strong>ment of City and Regional Planning<br />
Faculty of Architecture<br />
Dokuz Eylul University<br />
gozde.eksioglu@deu.edu.tr<br />
Telephone: 0090 232 4128462<br />
Fax: 0090 232 4532986<br />
Ebru Cubukcu, Ph.D. 2003, The Ohio State University, is an Assistant Professor<br />
of City and Regional Planning at Dokuz Eylul University, in Izmir, Turkey. She<br />
conducts research in the area of environmental perception, spatial cognition,<br />
virtual reality, post occupancy evaluation and design education. Her research has<br />
appeared in environmental psychology and urban planning journals, including<br />
Environment and Behavior, and Environment and Planning B: Planning and<br />
Design.<br />
Gözde Ekiolu, Bs. 2007 Dokuz Eylul University De<strong>part</strong>ment of City and<br />
Regional Planning, in Izmir Turkey. She is currently a research assistant in City<br />
and Regional Planning De<strong>part</strong>ment at Dokuz Eylul University and working on her<br />
master degree in the Master Program of Urban Design at the same university.<br />
Her research interests included sustainable development, basic design education,<br />
and environmental aesthetics.<br />
289
ABSTRACT<br />
Basic design education is an essential component in most of the design<br />
education programs around the world and the importance of basic design<br />
education should not be undervalued in planning schools. The themes<br />
needed to be discussed during a basic design course includes two<br />
dimensional geometry (point, line, plane, and plan) and three dimensional<br />
volumes (space, volume, perspective). Among these themes, three<br />
dimensional visualization ability constitutes an important <strong>part</strong> as a planner is<br />
assumed to imagine and design the city in three dimensions (Gunay, 2007).<br />
Although there is a general agreement on the positive effect of three<br />
dimensional visualization ability on students’ success in basic design<br />
education, no study has attempted to test this relation. This study aimed to<br />
develop a methodology to test students’ three dimensional visualization<br />
ability and analyze the relation between three dimensional visualization<br />
ability and success in basic design education. Students studying in city and<br />
regional planning de<strong>part</strong>ment at Dokuz Eylul University <strong>part</strong>icipated in the<br />
study. Results showed a significant relation between three dimensional<br />
visualization ability and success in basic design education. However, it<br />
should be noted that this study focused on basic design education. Whether<br />
students need three dimensional visualization abilities to be successful in<br />
planning and design practice needs to be further investigated. A useful<br />
extension of this study may also examine the relation between two<br />
components of basic design education; three dimensional visualization<br />
ability and creativity.<br />
Keywords: three dimensional visualization ability, basic design education,<br />
success in design schools, planning education, creativity.<br />
290
Introduction<br />
Basic design education is a fundamental component in most of the design<br />
education programs around the world. Boucharenc (2006) conducted a<br />
survey in 198 design and architecture schools located in 22 countries,<br />
including France, Japan, Great Britain, United States, Germany, and<br />
Belgium, to determine the status of basic design education in the world.<br />
Teachers of basic design and project design (teaching the design courses in<br />
the academic years following the basic design studio), <strong>part</strong>icipated in the<br />
study. In general, results showed that design instructors, whether teaching<br />
basic design or project design, perceive basic design exercises as an<br />
essential component of four or five year design education.<br />
Boucharenc’s (2006) survey collected information on the actual and desired<br />
duration of basic design courses in the world. Results showed that in most of<br />
the surveyed schools teaching of basic design takes at least one year (about<br />
79 %) or integrated over the whole academic program (about 15 %). Only in<br />
about six percent of the surveyed schools, teaching of basic design takes a<br />
period of less than one year. When teachers were asked about ideal<br />
duration of time allocated to the teaching of basic design, most of the basic<br />
design and project design teachers were in the view that basic design should<br />
be taught for at least one year (about 50 % of the <strong>part</strong>icipants) or should be<br />
integrated over the full length of academic program (about 45 %). Only about<br />
five percent of the teachers surveyed thought that it should take less than<br />
one year. This finding on actual and ideal duration of basic design education<br />
may indicate the importance of basic design education in various design<br />
education programs.<br />
Although design programs in Turkey were not represented in Boucher’s<br />
study, it is plausible to assume that his findings are <strong>part</strong>ially applicable to<br />
Turkish planning schools. In most of the Turkish planning schools, basic<br />
design takes about one year. Informal conversations with basic design and<br />
project design teachers showed a desire to discuss basic design concepts in<br />
the academic years following the basic design studio. Acknowledging the<br />
fact that basic design is a fundamental component of design education, this<br />
study focuses on the essential themes of exercises in basic design.<br />
Boucharenc (2006) investigated the essential themes needed to be<br />
discussed during a basic design course. He gave an extended list of themes<br />
including point, line, plane, plan, space, volume, perspective, structure,<br />
proportion, deformation, ergonomics, light, color, materials, rhythm and<br />
others. When the proportion of the themes to be discussed was investigated,<br />
291
the author found two dimensional geometry (point, line, plane, and plan) and<br />
three dimensional volumes (space, volume, perspective) constitutes about<br />
%50 (about %25 each) of the curriculum. In other words, students’ ability to<br />
comprehend and shape the third dimension constitutes an important <strong>part</strong> of<br />
basic design education. The importance of three-dimensional visualization<br />
ability in Turkish planning schools is no exception. In fact, Gunay (2007),<br />
who is teaching basic design in city and regional planning de<strong>part</strong>ment at a<br />
Turkish design school for many years, argued that:<br />
“First year basic design studio interrogates the concepts of balance,<br />
solid-void, frame of reference, scale, proportion, order (structure, network,<br />
model), in terms of one dimensional lines, two dimensional areas and three<br />
dimensional volumes.”<br />
Given the fact that three dimensional visualization ability is a fundamental<br />
theme in basic design education, this study focuses on teaching of<br />
visualization techniques. In general, basic design teachers attempt to<br />
develop student’s three dimensional visualization ability by teaching<br />
visualization techniques such as axonometric, isometric, sketches, models,<br />
and three dimensional software. Boucharenc (2006) found that basic design<br />
teachers tend to use four traditional approaches (axonometric, isometric,<br />
sketches, and models). They rarely use three dimensional software. On the<br />
other hand, project teachers put more emphasis to sketches and models and<br />
put about equal importance onto axonometric, isometric, and three<br />
dimensional software. We argue that, although basic design and project<br />
design teachers disagree on which technique is more beneficial for the<br />
development of three dimensional visualization skills, it is generally accepted<br />
that a student who is better equipped with these skills would be more<br />
successful throughout the basic design course and produce more creative<br />
designs for tasks that require three dimensional visualization ability. Yet,<br />
there is no empirical study that tests the relation between three dimensional<br />
visualization ability and success in basic design. Thus, this study attempted<br />
to investigate the relation between these factors.<br />
Method<br />
For the 2007-2008 academic year 61 students, five of whom dropped the<br />
course in the first two weeks, enrolled to the required basic design course in<br />
city and regional planning at Dokuz Eylul University. Each student’s success<br />
in basic design was measured by their average grades on 62 first semester<br />
basic design studio tasks. Each task was rated by at least two basic design<br />
studio instructors who are teaching at the De<strong>part</strong>ment of City and Regional<br />
292
Planning at Dokuz Eylul University during the 2007-2008 academic year. In<br />
general, students were able to complete each task in approximately 3 to 20<br />
hours. The tasks aimed to develop students’ technical drawing skills and<br />
abstract thinking ability to understand and represent the concepts such as<br />
balance, order, harmony, contrast, emphasis, cluster, unity, and variety via<br />
mostly two dimensional media. For each student, each task was graded from<br />
0 to 100. Then an average score, which was based on the completed tasks<br />
rather than all tasks, was calculated for each student. The average grades<br />
vary between 46 and 78. Students who achieved a score below 60 were<br />
assigned to ‘low’, and students who achieved an average score above 60<br />
were assigned to ‘high’ success in basic design.<br />
Among 56 students who attend the basic design course for one semester,<br />
twenty nine (14 male, 15 female) volunteered to <strong>part</strong>icipate in three<br />
dimensional visualization tests. Volunteered students took the tests at the<br />
beginning of their first week of second semester of university attendance. To<br />
measure each student’s three dimensional visualization ability, <strong>part</strong>icipants<br />
were asked to complete three tasks, all of which required isometric drawing<br />
skills.<br />
For the first task, removing cubes, <strong>part</strong>icipants were given a cube formed by<br />
64 smaller cubes (4 cubes on each of the x, y, z-axes). Then the <strong>part</strong>icipants<br />
were asked to remove four groups of three to five cubes from this 64 cube<br />
composition. For each cube group, the removed cubes were drawn next to<br />
the bigger cube, and the location where they were removed, were indicated<br />
with color differentiation on the bigger cube. Participants were then asked to<br />
draw four final isometric drawings showing the removed cubes in the bigger<br />
cube composition (Figure 1). The sum of the correct response for each task<br />
determines <strong>part</strong>icipants’ success in this task. The correct response is the<br />
difference between the correct lines and incorrect or missed lines. The<br />
scores vary between 13 and 51. Students who achieved<br />
a score below 45 were assigned to ‘low’, and students<br />
who achieved a score above 45 were assigned to ‘high’<br />
success in removing cubes task.<br />
Figure 1: An example showing the survey questions and<br />
answers for removing cubes task.<br />
293
For the second task, drawing different views, <strong>part</strong>icipants were asked to<br />
draw top, left, and right views for four shapes (Figure 2). The sum of the<br />
correct response for each task determines <strong>part</strong>icipants’ success in this task.<br />
The scores vary between 2 to 12. Students who achieved a score between 2<br />
and 6 were assigned to ‘low’, and students who achieved a score between 7<br />
and 12 were assigned to ‘high’ success in drawing different views task.<br />
For the third task, drawing isometric perspectives, <strong>part</strong>icipants were given<br />
two nine pixel compositions (3 rows X 3 columns), where the height of each<br />
pixel was indicated with numbers. Participants were then asked to draw an<br />
isometric perspective for each composition (Figure 3). The sum of the<br />
correct response for each task determined the <strong>part</strong>icipants’ success in this<br />
task. The scores vary between 1 and 18. However, more than half of the<br />
students completed this task without error, and received a score of 18.<br />
Students completed the task without error was assigned to ‘high’, and others<br />
were assigned to ‘low’ success in drawing isometric perspectives task.<br />
Figure 2: An example showing the survey<br />
questions and answers for drawing different<br />
views task.<br />
Figure 3: An example showing<br />
the survey questions and<br />
answers for drawing isometric<br />
perspectives task.<br />
Finally, a combined three dimensional visualization ability score was<br />
determined for each student: Participants who received ‘high’ from at least<br />
two of three tests were assigned to ‘high three dimensional visualization<br />
ability’ and others were assigned to ‘low three dimensional visualization<br />
ability’.<br />
294
Statistical Results<br />
Overall, results showed that three dimensional visualization ability affects<br />
success in basic design. Table 1 shows the tabulated data with respect to<br />
success in basic design and level of three dimensional visualization ability.<br />
Results showed that, students who received higher scores for basic design<br />
success were equally distributed within high and low three dimensional<br />
visualization abilities. However, students who received lower scores for basic<br />
design success tended to achieve lower scores for three dimensional<br />
visualization abilities. This difference achieved statistical significance (2 =<br />
3.99, df = 1, p < 0,05).<br />
Table 1: Distribution of number of <strong>part</strong>icipants by ‘success in basic design’ and ‘level<br />
of three dimensional visualization ability’.<br />
Success in Basic Design<br />
High<br />
Low<br />
TOTAL<br />
Three<br />
Dimensional<br />
Visualization<br />
Ability<br />
High<br />
Low<br />
10<br />
10<br />
1<br />
8<br />
11<br />
18<br />
TOTAL 20 9 29<br />
When the separate tests measuring three dimensional ability was analyzed,<br />
results showed a significant interaction between drawing isometric<br />
perspective and success in basic design (2 = 7.13, df = 1, p < 0,01).<br />
Students who received higher scores for basic design success tended to<br />
achieve higher scores and students who received lower scores for basic<br />
design success tended to achieve lower scores in drawing isometric<br />
perspective (Table 2).<br />
Table 2: Distribution of number of <strong>part</strong>icipants by ‘success in basic design’ and<br />
‘success in drawing isometric perspective task’ .<br />
Success in Basic Design<br />
High<br />
Low<br />
TOTAL<br />
Drawing<br />
Isometric<br />
High 15 2 17<br />
Perspective<br />
Low 5 7 12<br />
TOTAL 20 9 29<br />
295
etween basic design success and removing cubes and the one between<br />
basic design success and drawing different views of a shape did not achieve<br />
statistical significance, the relation between these factors was in the<br />
expected direction. Students who received higher scores for basic design<br />
success tend to achieve higher scores and students who received lower<br />
scores for basic design success tend to achieve lower scores for removing<br />
cubes test (Table 3) and drawing different views test (Table 4).<br />
Table 3: Distribution of number of <strong>part</strong>icipants by ‘success in basic design’ and<br />
‘success in removing cubes task’.<br />
Success in Basic Design<br />
High<br />
Low<br />
TOTAL<br />
Removing<br />
Cubes<br />
High<br />
Low<br />
11<br />
9<br />
4<br />
5<br />
15<br />
14<br />
TOTAL 20 9 29<br />
Table 4: Distribution of number of <strong>part</strong>icipants by ‘success in basic design’ and<br />
‘success in drawing different views task’.<br />
Success in Basic Design<br />
High<br />
Low<br />
TOTAL<br />
Drawing<br />
different views<br />
High<br />
Low<br />
11<br />
9<br />
3<br />
6<br />
14<br />
15<br />
TOTAL 20 9 29<br />
Conclusion<br />
This study examined the relation between basic design education and three<br />
dimensional visualization ability. Success in basic design was measured by<br />
students’ average grades on various basic design studio tasks. Students’<br />
three dimensional visualization abilities were measured by three tasks, all of<br />
which required isometric drawing skills. As expected, results showed that<br />
students who were successful in basic design received better scores in three<br />
dimensional visualization ability tests. Similarly, students who received lower<br />
scores for success in basic design showed lower three dimensional<br />
visualization abilities.<br />
296
It should be noted that three dimensional visualization ability is not the only<br />
factor that may affect success in basic design education. As Denel (1981)<br />
argued creativity is one of the most important skills that a design student<br />
should possess. However, understanding the relation between three<br />
dimensional visualization ability and creativity was beyond the scope of this<br />
study. Yet, we tested if students who had higher three dimensional<br />
visualization abilities produced better and more creative designs for<br />
compositions that require an understanding of third dimension with a followup<br />
test. The students who <strong>part</strong>icipated in this study were later asked to<br />
develop a design for an entrance of a hypothetical monument during the<br />
second semester of the basic design course. The area to be designed had a<br />
high slope. The students were allowed to work in groups of two people. The<br />
project was to be completed in ten days and the instructors helped students<br />
by giving critiques for design. Since this task was given as a <strong>part</strong> of course<br />
curriculum, rather than a <strong>part</strong> of this research, it is not possible to statistically<br />
compare the creativity of students’ designs between students who received<br />
higher scores and lower scores in three dimensional visual ability tests.<br />
Despite methodological concerns, we found that the probability that a<br />
student may produce a successful or a poor design in terms of creativity was<br />
about equal for students who received high scores in three dimensional<br />
visual ability. However, students who received low scores in three<br />
dimensional visual ability were unlikely to produce a successful design in<br />
terms of creativity. Figure 4 shows an example of a design alternative<br />
produced by two students who received high scores in three dimensional<br />
visualization ability tasks, and figure 5 shows an example of a design<br />
alternative produced by two students who received low scores in three<br />
dimensional visualization ability tasks. Note however, this figure could not<br />
provide concrete empirical evidence. Thus, whether better three dimensional<br />
visualization ability leads a student to produce better and more creative<br />
design alternatives for a design<br />
problem deserves to be further<br />
investigated.<br />
Figure 4: An example of a design<br />
alternative produced by two<br />
students who received high scores<br />
in three dimensional visualization<br />
ability tasks<br />
297
Figure 5: An example<br />
of a design<br />
alternative produced<br />
by two students who<br />
received low scores<br />
in three dimensional<br />
visualization ability<br />
tasks<br />
Recall, this study measured three dimensional visualization ability with three<br />
tasks, all of which required isometric drawing skills. Future studies may also<br />
consider using other tests, such as mental cutting and perspective drawing,<br />
to measure three dimensional visualization ability. These tests were given in<br />
a basic design course at the end of the first semester for one group of<br />
students majoring in city and regional planning. Whether the results of the<br />
present study will apply to other design based programs such as<br />
architecture, graphic design, interior architecture remains to be seen. More<br />
work needs to be done to test the generalization of the results to various<br />
groups of students. Moreover a useful extension of this study may test<br />
whether design education can improve a student’s three dimensional<br />
visualization ability and focus on which technique (axonometric, isometric,<br />
sketches, models or three dimensional software) is more beneficial in<br />
teaching and enhancing students’ three dimensional visualization abilities.<br />
Acknowledgement<br />
The authors would like to thank to students for <strong>part</strong>icipating in the study, to<br />
Asst. Prof. Dr. Hayat Unverdi, Asst. Prof. Dr. Sibel Ecemis Kilic, Asst. Prof.<br />
Dr. Ahu Dalgakiran, Res. Asst. Evren Erdil, Res. Asst. Mercan Efe, and Res.<br />
Asst. Ibrahim Akgul for their help in formulating, carrying out and scoring the<br />
exercises given in the first semester of the design studio in 2007-2008<br />
academic year.<br />
298
References<br />
Boucharenc C.G. (2006), Research on Basic Design Education: An Internal<br />
Survey, International Journal of Technology and Design Education, 16:1-30<br />
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