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Angela Brown on +44 (0)<strong>1480</strong> <strong>461555</strong><br />
E-<strong>mail</strong>: a.<strong>brown@audiomedia</strong>.<strong>com</strong><br />
AUDIO<br />
AUDIO MEDIA<br />
MEDIA CLASSIFIED<br />
CLASSIFIED<br />
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a i r c o n d i t i o n i n g<br />
s t u d i o a c o u s t i c s<br />
s e r v i c e s<br />
<br />
<br />
<br />
<br />
Solid State Logic<br />
S O U N D | | V I S I O N<br />
20 EUPHONIX<br />
+ + + EUPHONIX+ + + + EUPHONIX+ + + + EUPHONIX+ + + + EUPHONIX+ + + + EUPHONIX+ + + + EUPHONIX+ + + + EUPHONIX+ + + + EU-<br />
EuCon: Connect and Control<br />
EuCon, Euphonix’s proprietary high-speed<br />
Ethernet control protocol not only provides<br />
deep integration with software applications,<br />
but also enables the control surface to switch<br />
between multiple workstations that directly<br />
suppor the protocol. EuCon recognises each<br />
software application and inte ligently switches<br />
control to match your favourite applications<br />
including Logic, Soundtrack Pro, Final Cut,<br />
Cubase, Digital Performer, Pyramix, Sonar,<br />
Maestro, MIO Console, and Nuendo, as<br />
we l as applications such as Pro Tools that<br />
support HUI. EuCon for the Artist Series<br />
works on Mac OSX; EuCon for the Pro<br />
Series works with Mac OSX and Windows.<br />
EuCon can manage multiple networked<br />
workstations and works with any application,<br />
mapping keystroke <strong>com</strong>mands to the<br />
displays and dedicated soft keys of<br />
Euphonix control surfaces.<br />
Music and Audio Post-Production<br />
Euphonix provides audio production solutions<br />
at every level – from top professional studios<br />
to personal home studios. Euphonix‘s<br />
products – the System 5, S5 Fusion, MC Pro,<br />
System 5-MC, and Artist Series – are perfect<br />
for every level of audio production.<br />
A l Euphonix control surfaces are<br />
ergonomica ly designed, giving users<br />
simplifi ed control of a l aspects of the project.<br />
Euphonix improves the quality of any project,<br />
enhances the sound, speeds up the process,<br />
and provides users with tools to a low<br />
creativity to reign.<br />
System 5<br />
The fl agship digital audio mixing system<br />
Euphonix System 5 features high quality<br />
EQ and <strong>com</strong>pression on every channel,<br />
su round capability, hundreds of DSP<br />
channels, and high resolution metering<br />
using on-screen displays.<br />
System 5 is easy to set up and use<br />
with a highly intuitive control surface that<br />
is simple, yet powerful enough, to ge the<br />
job done. System 5 includes a l the<br />
professional su round monitoring and<br />
machine control functions needed for even<br />
the most <strong>com</strong>plex project.<br />
Its modular design can be tailored to any<br />
application, from <strong>com</strong>mercial and project<br />
music a l the way through large systems<br />
for live venue music recording and mixing.<br />
The <strong>com</strong>plete mixing solution includes<br />
control surface, I/O, DSP SuperCore, router,<br />
monitoring, fu l automation, and machine<br />
control. With the EuCon Hybrid option,<br />
to control its own DSP channels<br />
as channels from multiple external DAWs<br />
simultaneously. S5 Fusion boasts pristine<br />
sound quality, powerful automation features,<br />
and extensive surround sound mixing<br />
capability that easily satisfy the rigorous<br />
demands of music production.<br />
MC Pro<br />
Thanks to EuCon, the MC Pro is truly the<br />
fi rst universal workstation controller; its<br />
surface instantly changes to match the<br />
cu rent active application. It has faders,<br />
knobs, jog wheel, fu l-sized keyboard,<br />
touch-screen, and a professional monitoring<br />
section. It works equa ly we l with audio and<br />
video applications. The 56 programmable<br />
LCD SmartSwitches send out keyboard<br />
<strong>com</strong>mands and can be tailored to your way<br />
of working – no more ‘keyboard shortcuts’<br />
that are impossible to remember.<br />
System 5-MC<br />
Take an MC Pro and add the powerful<br />
les to make a<br />
Euphonix consoles and control surfaces provide<br />
unriva led integration with the industry’s leading audio<br />
and video applications.<br />
Euphonix:<br />
Reach a New Level of<br />
Creativity<br />
+ + + classic consoles+ + + + classic consoles+ + + + classic consoles+ + + + classic consoles+ + + + classic con-<br />
It’s a Classic<br />
T<br />
he artistic Audio is one of the few areas<br />
of technology where older designs<br />
are not only revered by discerning<br />
people, but actively sought out and traded for<br />
high prices on the second-hand market.<br />
No one is going to lust over a 1970’s TV<br />
camera and, while classic cars are admired,<br />
not many of us would wan to drive an Austin<br />
Riley on their daily <strong>com</strong>mute. Technology<br />
moves on and improves – or does it?<br />
The first problem you <strong>com</strong>e across when<br />
trying to pu together an article on classic<br />
consoles is how to define exactly what a<br />
classic is. I could have spent many hours on<br />
research and pondered over what should<br />
or should not be considered a classic,<br />
but instead I chose to sidestep the issue<br />
<strong>com</strong>pletely and ask someone else.<br />
Mark Thompson runs Funky Junk in<br />
London (www.proaudioeurope.<strong>com</strong>),<br />
supplier of classic and not so classic hi-end<br />
gear to the famous and up<strong>com</strong>ing alike.<br />
O fering consultancy, a repair and restoration<br />
workshop, a retail shop, and sophisticated<br />
demonstration facilities with an acoustica ly<br />
accurate control room, Funky Junk has<br />
be<strong>com</strong>e Europe’s premier focus for those<br />
interested in classic consoles – so he should<br />
be in a decent position to define exactly<br />
what a ‘classic console’ is.<br />
“Genera ly, if you were to describe<br />
a console as ‘classic’ it would be built<br />
before 1980 using discrete <strong>com</strong>ponents<br />
(i.e. no integrated circuits) and it would<br />
be made in a kind of sub-modular way,”<br />
says Thompson. “The classic EMI, Helios,<br />
and Neve consoles of the 60s and 70s<br />
were made so tha the EQ was a separate<br />
module and the routing was a separate<br />
module and so on – and the same applies<br />
to the classic German ones such as the<br />
Neumann and Telefunkens. In other words,<br />
the individual modules including the<br />
mic preamps and the line amps were a l<br />
‘casse tes’ that plugged into a mainframe.<br />
Of course, it is a slightly semantic problem<br />
as certain SSLs, for example, are often<br />
described as ‘classic’ – but if you take the<br />
example of cars, an old Ro ls or Ferrari<br />
might be described as a classic, but the<br />
same epithet might also be applied to a<br />
more modern car – bu the word then has a<br />
different connotation. It might be a classic<br />
of design or a modern classic – bu that’s<br />
very different from a true classic car!”<br />
American humorist Carol burnet<br />
described <strong>com</strong>edy as ‘Tragedy plus time’<br />
so might ‘classic’ just actua ly mean<br />
‘certain design criteria plus time?’<br />
Not according to Thompson. “The state<br />
of the analog(ue) audio art was probably<br />
reached in the 1970s and you have to bear<br />
in mind tha this was on the end of a 60<br />
to 70 year development period – so it’s<br />
not surprising tha the state of the digital<br />
art has not yet been reached! I’m of the<br />
opinion that all the developments since<br />
the 1980s have been solely with the aim of<br />
reducing manufacturing costs and genera ly<br />
improving the ease of manufacture, rather<br />
than improving audio quality – with<br />
one or two minor exceptions.<br />
These are usually to do with<br />
automated processes – and I don’t<br />
just mean console automation.”<br />
Rupert Neve<br />
In about 1965, a serious young man turned<br />
up at Penny & Giles, which was then a<br />
military equipment manufacturing <strong>com</strong>pany,<br />
with a box full of bits and said ‘Can you<br />
make me one of these?’ They were the<br />
parts for a plastic conductive fader and<br />
the young man was Rupert Neve (www.<br />
rupertneve.<strong>com</strong>). These <strong>com</strong>ponents are<br />
now part of a multi million-dollar business<br />
and no serious console would sport<br />
anything else. Similarly, many of Neve’s<br />
audio designs have never been superseded<br />
to this day, and Rupert Neve’s own<br />
<strong>com</strong>pany is sti l making modules brimming<br />
with circuits which first saw the light of day<br />
in the 1960s – and which are still regarded<br />
as offering the ultimate sound quality. Of the<br />
classic Neves, the 8078 is considered by<br />
most to sit a the zenith of Neve’s mastery<br />
of the audio signal path and arguably at the<br />
zenith of desk design. Used on countless<br />
records in the 1970s, it’s a hand wired<br />
40-channel design that would be tota ly<br />
uneconomic to manufacture today.<br />
Only a handful remain in lucky studios<br />
such as Konk in London’s To tenham Lane<br />
and the Vi lage Recorder in Los Angeles.<br />
The console’s 31105 four-band <strong>com</strong>bination<br />
pre-amplifiers/EQ are much sought after<br />
and often found racked separately – it’s a<br />
trend noted by Thompson. “I’ve recently<br />
been hunting out a vintage API for a ‘name’<br />
band and have recently supplied classics<br />
to a number of other people. While the<br />
consoles in the ‘70s were rather large,<br />
these days, people with Pro Tools are<br />
happy with the limitations of routing and<br />
other facilities <strong>com</strong>mon on classics but<br />
want desks with smaller footprints. We’re<br />
now cu ting down classic Neves and even<br />
‘modern classics’ like SSLs to smaller<br />
channel counts.” Neve’s 8048 console was<br />
the last of the 80 series ‘hand wired’ desks<br />
and features the Neve 1081 EQ module –<br />
again much extracted, racked, and copied<br />
these days (www.ams-neve.<strong>com</strong>).<br />
Stephen Benne t asks what<br />
makes a classic console<br />
‘classic’, and to wha they owe<br />
their lasting appeal.<br />
+ + + PROTOCOLS+ + + + PROTOCOLS+ + + + PROTOCOLS+ + + + PROTOCOLS+ + + + PROT<br />
Technology Snapshot:<br />
Digital Network & Transmission Protocols<br />
P<br />
rotocols – don’t you love ‘em?<br />
Just as you’ve got used to one,<br />
along <strong>com</strong>es another younger,<br />
be ter, faster, and sexier standard to knock<br />
the socket on the back of your desk into<br />
touch. With the increased popularity of<br />
digital consoles in the live and broadcast<br />
worlds, faster and more capable interfacing<br />
has proliferated. However, it’s <strong>com</strong>mon for<br />
many manufacturers to have different ideas<br />
of what constitutes the perfect connection<br />
for their digital audio gear.<br />
Protocol Genealogy<br />
The great granddaddy of connection<br />
protocols was, of course, MIDI (Musical<br />
Instrument Digital Interface). It’s hard to<br />
imagine in these days of digital cooperation<br />
what a revelation the ability to connect and<br />
control the equipment from many di ferent<br />
manufacturers was. It’s proved amazingly<br />
resilient to the developments in audio<br />
technology, and is sti l used to control<br />
DAWs and other software and hardware<br />
directly from control surfaces. Of course,<br />
MIDI is an 8-bit data-only protocol, so<br />
when you wan to distribute digital audio<br />
along with your data, things need to be<br />
speeded up a bit. S/PDIF (Sony/Philips<br />
Digital Interconnect Format) and the AES/<br />
EBU (Audio Engineering Society/European<br />
Broadcasting Union) protocols were<br />
created to distribute stereo audio data at<br />
varying sample and bit rates, while Alesis’s<br />
ADAT connection allows for the transfer of<br />
eigh tracks at 48kHz down a single fi bre<br />
optic cable.<br />
A l are we l<br />
established<br />
– bu today’s<br />
multi-channel, high data rate world requires<br />
new improved protocols to ge the audio<br />
from A to B via C, and possibly D.<br />
The advantages of using digital<br />
transmission for multi-channel audio<br />
over the long distances used in live and<br />
broadcast applications are tha the signals<br />
are immune to radio frequency and mainsborne<br />
interference because the systems<br />
don’t need to use thick, expensive, audio<br />
grade multi-core cables – usua ly just a<br />
simple CAT 5 cable wi l do. Lower cost<br />
is also a factor, with some <strong>com</strong>panies<br />
implementing the less expensive solutions<br />
(or their own propriety protocols) in their<br />
cheaper consoles and other hardware.<br />
Most of these technologies are based<br />
on bog-standard Ethernet hardware and<br />
audio transmission, and can often work<br />
together with existing distributed networks.<br />
However, the need for asynchronous multichannel<br />
data transfer requires software and<br />
hardware that needs to be able to cope with<br />
these transmissions without drop-outs and<br />
at useable low latencies.<br />
Physica ly, most of the available systems<br />
are similar, but di fer in their software<br />
implementations, with some using standard<br />
networking protocols, some proprietary,<br />
and some ‘standard’ transmission<br />
protocols. They are usua ly available<br />
directly via consoles, on <strong>com</strong>puter-based<br />
cards or as stand-alone rack mount<br />
hardware. Data is sent via standard CAT 5<br />
Ethernet cables or fi bre optics. On either<br />
end of the system lurks a mixing console<br />
and/or stage or distribution boxes, or<br />
hardware interfaces for<br />
direct connection of<br />
line, microphone, and<br />
digital signals.<br />
MADI<br />
MADI (Multichannel<br />
Audio<br />
Digital Interface)<br />
is an obvious<br />
successor to the<br />
basic stereo interfaces described above.<br />
The AES document AES10-2003 describes<br />
the protocol that has features in <strong>com</strong>mon<br />
with AES/EBU, and is capable of coping<br />
with up to 64 channels of 24-bit audio at<br />
sample rates of up to 96kHz over various<br />
cable types and over long distances.<br />
Use of optical fi bres makes transmission<br />
of large numbers of channels a doddle, and<br />
several <strong>com</strong>panies feature MADI in their<br />
consoles including Studer, AMS,<br />
Neve, Fairlight, and Lawo.<br />
REAC<br />
Roland’s S-4000 series of digital<br />
snakes use the REAC (Roland Ethernet<br />
Audio Communication) protocol (www.<br />
rolandsystemsgroup.net/en/0111d.htm).<br />
The REAC specifi cation provides a high<br />
quality, redundant digital audio transfer<br />
system that can be easily insta led or<br />
integrated for any audio snake application.<br />
REAC is a ‘plug and play’ system that is<br />
easy to confi gure and requires no <strong>com</strong>plex<br />
setup via <strong>com</strong>puter operation. Running<br />
over Ethernet, REAC has extremely low<br />
latency and is capable of transfe ring up to<br />
40 channels of 24-bit linear audio at 96kHz<br />
while generating a latency of only 0.375ms.<br />
CobraNet<br />
Ci rus Logic’s CobraNet (www.<br />
cobranet.info) was the fi rst successful<br />
implementation of multi-channel audio<br />
transmission over Ethernet. Sixty four<br />
channels of un<strong>com</strong>pressed audio can<br />
be transmi ted over a single CAT 5<br />
cable, and Cobranet is particularly useful<br />
in networked or distributed systems.<br />
However latency in CobraNet is relatively<br />
high (1.33 to 5.33ms) which may make<br />
it unsuitable in live situations. CobraNet<br />
is a licensed technology and OEM<br />
implementations are available for use in<br />
third-party products such as Yamaha’s<br />
MY-16 <strong>com</strong>patible digital consoles,<br />
D&R broadcast digital consoles, and<br />
SoundCraft’s Vi Series.<br />
Ge ting sound from one place to another is a lot more <strong>com</strong>plicated than it sounds. Luckily,<br />
quite a few clever people have done the hard work for us, and there are now a good choice<br />
of systems and protocols for the digital journey. Stephen Benne t picks ou the gems…<br />
8 PROTOCOLS<br />
consoles 2010<br />
14 CALREC AUDIO THE INTERNATIONAL CONSOLE BUYER’S GUIDE 15<br />
+ + + CALREC AUDIO+ + + + CALREC AUDIO+ + + + CALREC AUDIO+ + + + CALREC AUDIO+ + + + CALREC AUDIO+ + + + CALREC AU-<br />
In 2006 Calrec’s Bluefin High-Density<br />
Signal Processing changed the way<br />
broadcasters regarded DSP. A truly<br />
revolutionary technology, it provided<br />
vastly superior levels of signal<br />
processing in a fraction of the space<br />
of conventional systems.<br />
Bluefin was the world’s first<br />
implementation of Field Programmable<br />
Gate Array (FPGA) technology for total<br />
DSP processing, providing enough<br />
processing on one DSP card to power<br />
an entire mixing console running<br />
su round-sound productions.<br />
Bluefin2 is the next generation of<br />
Calrec’s FPGA technology, and has<br />
been designed for su round operation<br />
at both 48kHz and 96kHz from the<br />
outset. It gives the Apollo console a<br />
staggering 1020 channel processing<br />
paths, and the Artemis console up to<br />
640. It provides up to 16 Main and up<br />
to 48 Group outputs (from a pool of 128<br />
resources), up to 96 track busses (64<br />
on the Artemis), up to 48 Aux busses<br />
Hydra2 links the Apo lo and Artemis<br />
consoles to their 8192² routers,<br />
and on to more <strong>com</strong>plex networks<br />
if required. O fering up to 512 bidirectional<br />
channels of I/O per copper<br />
or fibre connection, Hydra2 o fers true<br />
‘one-to-many’ routing and a lows the<br />
require closing the system down to reboot,<br />
Calrec provides on-line redundant hardware<br />
for ALL critical systems as standard.<br />
Takeover is automatic and seamless, and all<br />
these elements are hot-pluggable for easy<br />
replacement. DSP, router, router expansion,<br />
processing, and PSU cards all have spares<br />
as standard, and are all contained within a<br />
solitary 8U rack. With this rack, Calrec is also<br />
helping to reduce weight, space, and power<br />
consumption for its customers.<br />
Unusua ly, multiple control surfaces can<br />
also be connected to the same rack to<br />
allow multiple operators access to the same<br />
processing resources. It is also possible<br />
to have a separate submix created in a<br />
separate location which feeds audio directly<br />
into the same buss output as the main mix<br />
without ever leaving the same system.<br />
This gives broadcasters increased fl exibility<br />
withou the need for additional hardware.<br />
Using these innovative new technologies,<br />
Calrec consoles provide unparalleled<br />
processing power and a signifi cantly<br />
smaller physical footprin than any other<br />
product in the broadcast audio market.<br />
This technology’s fl exible architecture means<br />
tha the control surface can be updated to<br />
display anything Calrec’s customers require.<br />
The DSP architecture is similarly designed<br />
to upscale to handle any possible changes<br />
in multi-channel audio broadcast standards,<br />
for example 7.1 surround.<br />
Today, broadcasters need more and<br />
more digital audio channels at ever-higher<br />
resolutions. They need more and more<br />
processing power to handle the increase,<br />
and more assignable, more ergonomic<br />
control surfaces to deal with the increased<br />
workload that HD broadcasting demands.<br />
Natura ly, Calrec already has the answer<br />
to all of these concerns.<br />
+ + + AVID+ + + + AVID+ + + + AVID+ + + + AVID+ + + + AVID+ + + + AVID+ + + + AVID+ + + + AVID+ + + + AVID+ + +<br />
Forever changing the sound industry,<br />
plug-ins allow ICON consoles to remain<br />
untethered to a single equaliser or<br />
dynamics type. The sheer horsepower<br />
of Pro Tools|HD® and available plug-in<br />
selection have opened the door to<br />
endless creative possibilities.<br />
3. Extend Life Expectancy<br />
The Pro Tools session format lives on,<br />
a lowing mixes to be recalled from as far<br />
back as the mid 90s.<br />
4. Core Creative Cu riculum<br />
Based on its position as the industry<br />
standard fo recording, editing, and<br />
interchange, the educational world has made<br />
Pro Tools an integral part of its core creative<br />
curriculum. Command|8®, C|24,<br />
and/or ICON consoles with Pro Tools<br />
not only excite students about learning<br />
how to record, edit, and mix, but lead them<br />
to more fi nancially rewarding real-world<br />
opportunities after school.<br />
5. Customise Your Mixing World<br />
Pro Tools has evolved into an extremely<br />
powerful mixing solution that has ‘virtually’<br />
defi ned the idea of customisation. Appealing<br />
to the heart and soul of the mixer, the tactile<br />
ICON surface adds to that by allowing you to<br />
slide any channel wherever you want it, layout<br />
any group o faders in any order, and custom<br />
map any group of knobs and faders to layout<br />
a plug-in. Maps created on ICON can also be<br />
exported for transportation and sharing.<br />
6. Sound Quality<br />
Even with all its fl exibility and functionality,<br />
Pro Tools|HD preserves the highest order<br />
of sonic integrity. Delivering pristine clarity,<br />
quality, and fi delity, Pro Tools|HD provides<br />
a 48-bit mixing architecture, high-resolution<br />
24-bit/192 kHz audio interfaces, and nearly<br />
300dB of dynamic range that make clipping<br />
and distorting the internal summing bus<br />
nearly impossible.<br />
7. Speed and Control Through Automation<br />
Pro Tools with ICON gives you the speed<br />
you need with moving faders, touch-sensitive<br />
knobs (and encoders), and automation<br />
of nearly everything. Choosing to tie your<br />
automation to the audio regions offers you<br />
the perfect system for dealing with big song<br />
or movie changes. Incorporating time-tested<br />
Big (Six Figure) Mixing console features like<br />
Auto-Join, Join, Capture, Snapshots, Punch<br />
Capture, Preview, Suspend Preview, Punch<br />
Preview, and Touch-Latch a lows you to work<br />
without a mouse or even a Pro Tools screen.<br />
It’s the perfect mix of traditional technology<br />
and automation innovation.<br />
8. Ultimate Recall<br />
Everything can be recalled in a ma ter of<br />
seconds, from settings and automation<br />
moves to alternate takes and multiple<br />
versions of every mix. And the best part is,<br />
you can take it all with you wherever you<br />
want to mix, send it over the Internet to other<br />
people, and have them return it back to you<br />
mixed even further. It’s a game-changer<br />
that buys back a signifi cant portion of your<br />
creative life by letting <strong>com</strong>puters do what<br />
they do best – remember huge, detailed<br />
pieces of data with unpara leled exactness.<br />
9. Work Lean and Green<br />
Yesterday’s console is never powered down.<br />
It just goes on consuming a tremendous<br />
amount of power, which, even in a passive<br />
state, requires a copious amount of cooling.<br />
ICON and Pro Tools, on the other hand,<br />
are extremely energy effi cient.<br />
10. Pro Tools + ICON = Integrated Console<br />
ICON gives you the deciding advantage over<br />
any other console. With an editor/recorder/<br />
<strong>com</strong>posing/video playback tool that is<br />
<strong>com</strong>pletely integrated with touch-sensitive,<br />
confi gurable, and customisable surface,<br />
ICON lets you do things other non-integrated<br />
consoles just won’t let you do. The bottom<br />
line is, today’s client is more tech-sa vy and<br />
cost-conscious than ever before, so you need<br />
the kind of workfl ow that helps customers get<br />
the most out of their ‘paid studio experience’.<br />
Avid Digidesign ICON integrated console system<br />
and VENUE live sound environment provide the<br />
most creative, fl exible, and <strong>com</strong>prehensive set<br />
of tools for the music, post, broadcast, and live<br />
sound industries.<br />
Consoles For Studio<br />
& Live Sound<br />
14 AVID<br />
24 LAWO<br />
+ + + LAWO+ + + + LAWO+ + + + LAWO+ + + + LAWO+ + + + LAWO+ + + + LAWO+ + + + LA<br />
Power, Flexibility, Intuitive Operation,<br />
and Modern Design – The mc2 Series<br />
With more than 8000 by 8000 crosspoints<br />
and even more in networked systems,<br />
the mc² series is prepared to handle all<br />
requirements for OB vans and studios.<br />
Transfe ring snapshots from an mc²66 to<br />
a mc²56, loading a snapshot from a console<br />
imported providing a <strong>com</strong>pletely di ferent<br />
DSP capacity or fader count, underlines the<br />
principle of the mc² software architecture.<br />
We understand that fl exibility is one of the<br />
major contributors to cost savings, due<br />
to easy and fast adaptation, whatever<br />
the production.<br />
The Lawo-developed ‘Dual Star<br />
Technology’ has found its way into mixing<br />
console design. With this technology, Lawo<br />
has established a further milestone in<br />
reliability and redundancy for mixing consoles<br />
and HD cores. The mc² series impresses with<br />
its precise signal processing. Changes to<br />
the DSP path are possible without any clicks,<br />
and even delay se tings can be<br />
made noiselessly during runtime.<br />
A <strong>com</strong>pletely new decentralised control<br />
operation function – Iso Bay Access –<br />
gives you maximum control, even during<br />
two-man operation.<br />
Inte ligent use of colour and style, and the<br />
open design of a l the audio modules, gives<br />
the user a fantastic overview, even in critical<br />
live situations. The ‘assign-at-destination’<br />
concept inspires with its particularly short<br />
learning curve, and mc² operation is<br />
virtua ly self-explanatory. With modern LED<br />
technology to colour code fader modules and<br />
channel strips, even with the maximum 200<br />
faders, you’ l never lose control.<br />
For modern productions that require 5.1,<br />
the mc² console is the ideal answer.<br />
Up to eight channels (7.1) can be contro led<br />
with one fader, which couples all channel<br />
parameters and eight-segment metering.<br />
Thanks to Lawo’s hyper-panning, a su round<br />
group can be rotated through 360°, and the<br />
Reveal function opens up a su round or VCA<br />
group over dedicated faders, enabling direct<br />
access to a l the individual channel parameter<br />
se tings. Further key points are: Dynamic<br />
Automation with TC-Cut, Audio-Fo low-Video,<br />
GPC with Camera Mic.<br />
Thanks to <strong>com</strong>prehensive plug-in<br />
integration with the Lawo Plug-in Server, it is<br />
now possible to use the live mixing facilities<br />
of the mc² series, while easily accessing the<br />
widest range of outboard FX. This innovation<br />
opens up <strong>com</strong>pletely new possibilities in<br />
audio production, o fering undreamed-of<br />
fl exibility for live and studio sessions.<br />
mc²90 –<br />
Optimum Control and Maximum Flexibility<br />
The mc²90 o fers a modular central control<br />
section to position the most signifi cant<br />
modules there where you need them.<br />
In addition, external control devices can<br />
be integrated smoothly. No <strong>com</strong>promises<br />
regarding fl exibility.<br />
mc²66 – Inspired by your Needs<br />
Due to its lightweight construction, low<br />
power consumption, and <strong>com</strong>pact<br />
dimensions, the mc²66 is idea ly suited<br />
for OB vans, studios, broadcast, and live/<br />
theatre applications. Sizes from 24 to 104<br />
faders are available. With remote fader<br />
bays, the desk can easily be split into two<br />
parts for effi cient use and transportation.<br />
Lawo specialises in the manufacture of<br />
digital mixing consoles and routing systems<br />
fo radio and TV broadcasters, and for<br />
the live domain. High quality standards<br />
and innovative technology are supported<br />
by 40 years of experience in the fi eld of<br />
professional audio technology.<br />
Lawo<br />
– Networking Audio Systems<br />
Lawo develops and builds digital audio<br />
mixing consoles fo radio, broadcast,<br />
production, and live applications,<br />
together with the necessary software.<br />
Lawo also builds matrix systems and<br />
audio networks, carries out project<br />
engineering, and acts as main contractor<br />
fo radio OB vans.<br />
Throughout its history, the <strong>com</strong>pany<br />
has always kept learning and looking<br />
ahead, making it a pioneer in digitising<br />
radio and TV. After the first analogue<br />
consoles, Lawo developed the hybrid<br />
PTR, analogue signal processing with<br />
digital control. Milestones of the ‘90s<br />
were the development of the fu ly<br />
digital mc series, the takeover and relaunch<br />
of the diamond console, and<br />
the presentation of the mc² series. The<br />
latest developed products are the mc²<br />
consoles of the third generation, idea ly<br />
suited for broadcast and production<br />
studios, OB vans, and the theatre/live<br />
domain. Over the years, Lawo has also<br />
developed a range of routing systems for<br />
applications of almost any size as we l as<br />
solutions for networked systems.<br />
withou the need for additional hardware.<br />
consumption for its customers.<br />
Unusually, multiple control surfaces can<br />
also be connected to the same rack to<br />
allow multiple operators access to the same<br />
processing resources. It is also possible<br />
to have a separate submix created in a<br />
separate location which feeds audio directly<br />
into the same buss output as the main mix<br />
without ever leaving the same system.<br />
This gives broadcasters increased fl exibility<br />
THE INTERNATIONAL CONSOLE BUYER’S GUIDE<br />
This gives broadcasters increased fl exibility<br />
withou the need for additional hardware.<br />
control surfaces to deal with the increased<br />
workload that HD broadcasting demands.<br />
Natura ly, Calrec already has the answer<br />
to a l of these concerns.<br />
not only excite students about learning<br />
Capture, Preview, Suspend Preview, Punch<br />
Preview, and Touch-Latch allows you to work<br />
14 AVID<br />
24 LAWO<br />
oadcast, and live/<br />
theatre applications. Sizes from 24 to 104<br />
faders are available. With remote fader<br />
bays, the desk can easily be split into two<br />
parts for effi cient use and transportation.<br />
t any size as we l as<br />
solutions for networked systems.<br />
, even in critical<br />
live situations. The ‘assign-at-destination’<br />
concept inspires with its particularly short<br />
learning curve, and mc² operation is<br />
virtua ly self-explanatory. With modern LED<br />
technology to colour code fader modules and<br />
channel strips, even with the maximum 200<br />
faders, you’ l never lose control.<br />
For modern productions that require 5.1,<br />
Automation with TC-Cut, Audio-Fo low-Video,<br />
GPC with Camera Mic.<br />
Thanks to <strong>com</strong>prehensive plug-in<br />
integration with the Lawo Plug-in Server, it is<br />
now possible to use the live mixing facilities<br />
of the mc² series, while easily accessing the<br />
widest range of outboard FX. This innovation<br />
opens up <strong>com</strong>pletely new possibilities in<br />
audio production, o fering undreamed-of<br />
fl exibility for live and studio sessions.<br />
mc²90 –<br />
Optimum Control and Maximum Flexibility<br />
The mc²90 o fers a modular central control<br />
section to position the most signifi cant<br />
modules there where you need them.<br />
In addition, external control devices can<br />
be integrated smoothly. No <strong>com</strong>promises<br />
regarding fl exibility.<br />
mc²66 – Inspired by your Needs<br />
Due to its lightweight construction, low<br />
power consumption, and <strong>com</strong>pact<br />
dimensions, the mc²66 is ideally suited<br />
for OB vans, studios, broadcast, and live/<br />
theatre applications. Sizes from 24 to 104<br />
faders are available. With<br />
helping to reduce weight, space, and power<br />
consumption for its customers.<br />
Unusually, multiple control surfaces can<br />
also be connected to the same rack to<br />
allow multiple operators access to the same<br />
processing resources. It is also possible<br />
to have a separate submix created in a<br />
separate location which feeds audio directly<br />
into the same buss output as the main mix<br />
without ever leaving the same system.<br />
This gives broadcasters increased fl exibility<br />
display anything Calrec s customers require.<br />
The DSP architecture is similarly designed<br />
to upscale to handle any possible changes<br />
in multi-channel audio broadcast standards,<br />
for example 7.1 surround.<br />
Today, broadcasters need more and<br />
more digital audio channels at ever-higher<br />
resolutions. They need more and more<br />
processing power to handle the increase,<br />
and more assignable, more ergonomic<br />
control surfaces to deal with the increased<br />
workload that HD broadcasting demands.<br />
a lowing mixes to be reca led from as far<br />
back as the mid 90s.<br />
4. Core Creative Cu riculum<br />
Based on its position as the industry<br />
standard fo recording, editing, and<br />
interchange, the educational world has made<br />
Pro Tools an integral part of its core creative<br />
cu riculum. Command|8®, C|24,<br />
and/or ICON consoles with Pro Tools<br />
not only excite students about learning<br />
7. Speed and Control Through Au<br />
Pro Tools with ICON gives you the speed<br />
you need with moving faders, touch-sensitive<br />
knobs (and encoders), and automation<br />
of nearly everything. Choosing to tie your<br />
automation to the audio regions o fers you<br />
the perfect system for dealing with big song<br />
or movie changes. Incorporating time-tested<br />
Big (Six Figure) Mixing console features like<br />
Auto-Join, Join, Capture, Snapshots, Punch<br />
Capture, Preview, Suspend Preview, Punch<br />
Preview, and Touch-Latch allows you to work<br />
14<br />
7. Speed and Control Through Au<br />
Pro Tools with ICON gives you the speed<br />
you need with moving faders, touch-sensitive<br />
knobs (and encoders), and automation<br />
x systems and<br />
audio networks, carries out project<br />
engineering, and acts as main contractor<br />
fo radio OB vans.<br />
Throughout its history, the <strong>com</strong>pany<br />
has always kept learning and looking<br />
ahead, making it a pioneer in digitising<br />
radio and TV. After the first analogue<br />
radio and TV. After the first analogue<br />
radio and TV. After the fi<br />
consoles, Lawo developed the hybrid<br />
PTR, analogue signal processing with<br />
digital control. Milestones of the ‘90s<br />
were the development of the fu ly<br />
digital mc series, the takeover and relaunch<br />
of the diamond console, and<br />
the presentation of the mc² series. The<br />
latest developed products are the mc²<br />
consoles of the third generation, idea ly<br />
suited for broadcast and production<br />
studios, OB vans, and the theatre/live<br />
domain. Over the years, Lawo has also<br />
developed a range of routing systems for<br />
applications of almost any size as we l as<br />
solutions for networke<br />
Delivered to over 140,000<br />
professionals in print and<br />
digital format.<br />
The Buyers Guide is<br />
the place to be seen.<br />
+ + + + EUPHONIX+ + + + EUPHONIX+<br />
Euphonix:<br />
Euphonix consoles and control surfaces<br />
unriva led integration with the indust<br />
and video applications.<br />
Euphonix:<br />
Reach a New Level of<br />
AUDIO+ + + + CALREC AUDIO+ + + + CALREC AUDIO+ +<br />
unriva led integration with the indust<br />
AUDIO+ + + + CALREC AUDIO+ + + + CALREC AUDIO+ +<br />
unriva led integration with the indust<br />
AUDIO+ + + + CALREC AUDIO+ + + + CALREC AUDIO+ +<br />
AUDIO+ + + + CALREC AUDIO+ + + + CALREC AUDIO+ +<br />
require closing the system down to reboot,<br />
Calrec provides on-line redundant hardware<br />
for ALL critical systems as standard.<br />
Takeover is automatic and seamless, and all<br />
these elements are hot-pluggable for easy<br />
replacement. DSP, router, router expansion,<br />
processing, and PSU cards a l have spares<br />
as standard, and are a l contained within a<br />
solitary 8U rack. With this rack, Calrec is also<br />
helping to reduce weight, space, and power<br />
consumption for its customers.<br />
+ + + + EUPHONIX+ + + + EUPHONIX+<br />
+ + + + EUPHONIX+ + + + EUPHONIX+<br />
Tof technology w<br />
not many of us wo<br />
Riley on their d<br />
moves on and<br />
The first problem you <strong>com</strong>e a<br />
trying to pu to<br />
Reach a New Level of<br />
consoles 2010<br />
AUDIO+ + + + CALREC AUDIO+ + + + CALREC AUDIO+ +<br />
AUDIO+ + + + CALREC AUDIO+ + + + CALREC AUDIO+ +<br />
In 2006 Calrec’s Bluefin High-Density<br />
Signal Processing changed the way<br />
broadcasters regarded DSP. A truly<br />
revolutionary technology, it provided<br />
vastly superior levels of signal<br />
processing in a fraction of the space<br />
of conventional systems.<br />
Bluefin was the world’s first<br />
implementation of Field Programmable<br />
Gate A ray (FPGA) technology for total<br />
DSP processing, providing enough<br />
processing on one DSP card to power<br />
an entire mixing console running<br />
su round-sound productions.<br />
Bluefin2 is the next generation of<br />
require closing the system down to reboot,<br />
Calrec provides on-line redundant hardware<br />
for ALL critical systems as standard.<br />
Takeover is automatic and seamless, and all<br />
these elements are hot-pluggable for easy<br />
replacement. DSP, router, router expansion,<br />
processing, and PSU cards a l have spares<br />
as standard, and are a l contained within a<br />
solitary 8U rack. With this rack, Calrec is also<br />
helping to reduce weight, space, and power<br />
consumption for its customers.<br />
processing power and a signifi cantly<br />
smaller physical footprint than any other<br />
product in the broadcast audio market.<br />
This technology’s fl exible architecture means<br />
tha the control surface can be updated to<br />
display anything Calrec’s customers require.<br />
The DSP architecture is similarly designed<br />
consoles 2010<br />
plug-ins allow ICON consoles to remain<br />
untethered to a single equaliser or<br />
dynamics type. The sheer horsepower<br />
of Pro Tools|HD® and available plug-in<br />
selection have opened the door to<br />
endless creative possibilities.<br />
3. Extend Life Expectancy<br />
The Pro Tools session format lives on,<br />
a lowing mixes to be reca led from as far<br />
back as the mid 90s.<br />
Even with all its fl exibility and functionality,<br />
Pro Tools|HD preserves the highest order<br />
of sonic integrity. Delivering pristine clarity,<br />
quality, and fi delity, Pro Tools|HD provides<br />
a 48-bit mixing architecture, high-resolution<br />
24-bit/192 kHz audio interfaces, and nearly<br />
300dB of dynamic range that make clipping<br />
and distorting the internal summing bus<br />
nearly impossible.<br />
7. Speed and Control Through Au<br />
Even with all its fl exibility and functionality,<br />
Pro Tools|HD preserves the highest order<br />
of sonic integrity. Delivering pristine clarity,<br />
quality, and fi delity, Pro Tools|HD provides<br />
a 48-bit mixing architecture, high-resolution<br />
24-bit/192 kHz audio interfaces, and nearly<br />
300dB of dynamic range that make clipping<br />
and distorting the internal summing bus<br />
nearly impossible.<br />
7. Speed and Control Through Au<br />
, whatever<br />
Technology’ has found its way into mixing<br />
console design. With this technology, Lawo<br />
has established a further milestone in<br />
reliability and redundancy for mixing consoles<br />
Lawo develops and builds digital audio<br />
mixing consoles fo radio, broadcast,<br />
production, and live applications,<br />
together with the necessary software.<br />
Lawo also builds matrix systems and<br />
audio networks, carries out project<br />
+ + + + EUPHONIX+ + + + EUPHONIX+<br />
+ + + + EUPHONIX+ + + + EUPHONIX+<br />
Tare not only reve<br />
people, but acti<br />
high prices on<br />
No one is goi<br />
camera and, wh<br />
not many of us wo<br />
trying to pu to<br />
consoles is how t<br />
classic is. I could have spent m<br />
uld have spent m<br />
research and pondered over<br />
or should not be considered a<br />
but instead I chose to sidestep t<br />
consoles 2010<br />
consoles 2010<br />
consoles 2010<br />
THE INTERNATIONAL<br />
BUYER’S GUIDE<br />
A SPECIAL PROMOTIONAL PUBLICATION FROM THE NEWBAY MEDIA GROUP<br />
AUDIOMEDIA<br />
AUDIO-FOR-VIDEO • BROADCAST • INTERNET AUDIO • LIVE SOUND • MULTIMEDIA • POST PRODUCTION • RECORDING<br />
T H E W O R L D ’ S L E A D I N G P R O F E S S I O N A L A U D I O T E C H N O L O G Y M A G A Z I N E<br />
LIVE SOUND<br />
TECHNOLOGY<br />
2010<br />
+ + + + PROTOCOLS+ + + + PROTOCOLS+ + + + PROTOCOLS+ +<br />
LAWO+ + + + LAWO+ + + + L<br />
LAWO+ + + + LAWO+ + + + L<br />
shot from a console<br />
made noiselessly durin<br />
A <strong>com</strong>pletely new decentralised control<br />
operation function – Iso Bay Access –<br />
gives you maximum control, even during<br />
two-man operation.<br />
Intelligent use of colour and style, and the<br />
open design of all the audio modules, gives<br />
the user a fantastic overview, even in critical<br />
live situations. The ‘assign<br />
1) can be controlled<br />
ouples a l channel<br />
ment metering.<br />
-panning, a su round<br />
rough 360°, and the<br />
Reveal function opens up a surround or VCA<br />
group over dedicated faders, enabling direct<br />
access to a l the individual channel parameter<br />
settings. Further key points are: Dynamic<br />
Automation with TC-Cut, Audio-Fo low-Video,<br />
GPC with Camera Mic<br />
to handle all<br />
s and studios.<br />
an mc²66 to<br />
shot from a console<br />
letely di ferent<br />
count, underlines the<br />
are architecture.<br />
is one of the<br />
cost savings, due<br />
, whatever<br />
THE INTERNATIONAL<br />
BUYER’S GUIDE<br />
ON FROM THE NEWBAY MEDIA GROUP<br />
LIVE SOUND • MULTIMEDIA • POST PRODUCTION •<br />
LIVE SOUND<br />
TECHNOLOGY<br />
2010<br />
2010<br />
1) can be controlled<br />
ouples a l channel<br />
ment metering.<br />
-panning, a su round<br />
rough 360°, and the<br />
up a surround or VCA<br />
Ge ting sound from one place to<br />
ature MADI in their<br />
Use of optical fi bres m<br />
of large numbers of chann<br />
ature MADI in their<br />
new improved protocols to<br />
from A to B via C, and possib<br />
vantages of using digital<br />
lti-channel audio<br />
in live and<br />
cable types and over<br />
of systems and protocols for the<br />
Ge ting sound from one place to<br />
quite a few clever people<br />
of systems and protocols for the<br />
BUYER’S GUIDE<br />
ON FROM THE NEWBAY MEDIA GROUP<br />
made noiselessly durin<br />
A <strong>com</strong>pletely new decentralised control<br />
Reveal function opens<br />
to handle all made noiselessly durin<br />
A <strong>com</strong>pletely new decentralised control<br />
Reveal function opens<br />
to handle all<br />
THE INTERNATIONAL<br />
BUYER’S GUIDE<br />
A SPECIAL PROMOTIONAL PUBLICATION FROM THE NEWBAY MEDIA GROUP<br />
AUDIOMEDIA<br />
AUDIO-FOR-VIDEO • BROADCAST • INTERNET AUDIO • LIVE SOUND • MULTIMEDIA • POST PRODUCTION • RECORDING<br />
T H E W O R L D ’ S L E A D I N G P R O F E S S I O N A L A U D I O T E C H N O L O G Y M A G A Z I N E<br />
THE INTERNATIONAL<br />
BUYER’S GUIDE<br />
•<br />
ON FROM THE NEWBAY MEDIA GROUP<br />
LIVE SOUND<br />
TECHNOLOGY<br />
2010<br />
2010<br />
2010<br />
Ge ting sound from one place to<br />
quite a few clever people<br />
of systems and protocols for the<br />
THE INTERNATIONAL<br />
BUYER’S GUIDE<br />
• RECORDING<br />
ature MADI in their<br />
consoles including Studer, AM<br />
Neve, Fairlight, and Lawo.<br />
of digital<br />
snakes use the REAC (Rola<br />
Audio Communication) prot<br />
rolandsystemsgroup.net<br />
Use of optical fi bres m<br />
of large numbers of chann<br />
several <strong>com</strong>panies feature MADI in their<br />
consoles including Studer, AM<br />
Neve, Fairlight, and Lawo.<br />
REAC<br />
Roland’s S-4000 series of digital<br />
snakes use the REAC (Rola<br />
Audio Communication) prot<br />
rolandsystemsgroup.net<br />
rotocols – don’t you love ‘em?<br />
got used to one,<br />
along <strong>com</strong>es another younger,<br />
be ter, faster, and sexier standard to knock<br />
the socket on the back of your desk into<br />
the socket on the back of your desk into<br />
the socket on the back of<br />
touch. With the increased popularity of<br />
digital consoles in the live and broadcast<br />
worlds, faster and more capable interfacing<br />
<strong>com</strong>mon for<br />
i ferent ideas<br />
new improved protocols to<br />
from A to B via C, and possib<br />
The advantages of using digital<br />
transmission for multi-channel audio<br />
over the long distances used in live and<br />
broadcast applications are tha the signals<br />
are immune to radio frequency and mainsborne<br />
interference because the systems<br />
don’t need to use thick, expensive, audio<br />
grade multi-core cables – usua ly just a<br />
simple CAT 5 cable wi l do. Lower cost<br />
is also a factor, with some <strong>com</strong>panies<br />
ensive solutions<br />
rotocols) in their<br />
cable types and over<br />
Use of optical fi bres m<br />
of large numbers of chann<br />
several <strong>com</strong>panies fe<br />
consoles including Studer, AM<br />
of systems and protocols for the<br />
P<br />
rotocols – don’t you love<br />
Just as you’ve got used to one,<br />
along <strong>com</strong>es another<br />
be ter, faster, and sexier stan<br />
the socket on the back of<br />
touch. With the increased<br />
digital consoles in the live and<br />
Ge ting sound from one place to<br />
quite a few clever people<br />
of systems and protocols for the<br />
TECHNOLOGY<br />
2010<br />
2010<br />
2010<br />
2010<br />
BUYER’S GUIDE<br />
ON FROM THE NEWBAY MEDIA GROUP<br />
LIVE SOUND<br />
TECHNOLOGY<br />
BUYER’S GUIDE<br />
ON FROM THE NEWBAY MEDIA GROUP<br />
LIVE SOUND<br />
LIVE SOUND<br />
TECHNOLOGY<br />
TECHNOLOGY<br />
2010<br />
TECHNOLOGY<br />
2010<br />
2010<br />
LIVE SOUND<br />
LIVE SOUND<br />
LAWO+ + + + LAWO+ + + + L<br />
LAWO+ + + + LAWO+ + + + L<br />
LAWO+ + + + LAWO+ + + + L<br />
LAWO+ + + + LAWO+ + + + L<br />
LAWO+ + + + LAWO+ + + + L<br />
LAWO+ + + + LAWO+ + + + L<br />
– Networking Audio Systems<br />
and HD cores. The mc²<br />
its precise signal processing. Changes to<br />
the DSP path are possible without any clicks,<br />
and even delay se tings can be<br />
made noiselessly during runtime.<br />
A <strong>com</strong>pletely new decentralised control<br />
Up to eight channels (7.1) can be controlled<br />
with one fader, which couples a l channel<br />
parameters and eight-segment metering.<br />
Thanks to Lawo’s hyper-panning, a su round<br />
Thanks to Lawo’s hyper-panning, a su round<br />
Thanks to Lawo’s hyper<br />
group can be rotated through 360°, and the<br />
Reveal function opens up a surround or VCA<br />
group over dedicated faders, enabling direct<br />
in the fi eld of<br />
and innovative technology<br />
ive Operation,<br />
and Modern Design – The mc2 Series<br />
8000 crosspoints<br />
orked systems,<br />
to handle all<br />
+ + + + LAWO+ + + +<br />
+ + + + LAWO+ + + + LAWO+ + + + LAWO+ + + + L<br />
LAWO+ + + + LAWO+ + + + L<br />
Lawo specialises in the manufacture of<br />
digital mixing consoles and routing systems<br />
fo radio and TV broadcasters, and for<br />
uality standards<br />
are supported<br />
– Networking Audio Systems<br />
Lawo specialises in the man<br />
digital mixing consoles a<br />
fo radio and TV broadcaste<br />
the live domain. High quality standards<br />
and innovative technology<br />
Lawo<br />
– Networking Audio Systems<br />
audio designs have never been superseded<br />
to this day, and Rupert Neve’s own<br />
<strong>com</strong>pany is still making modules brimming<br />
with circuits which first saw the light of day<br />
in the 1960s – and which are sti l regarded<br />
in the 1960s – and which are sti l regarded<br />
as o fering the ultimate sound quality. Of the<br />
anything else. Similarly, many of Neve’s<br />
audio designs have never been superseded<br />
to this day, and Rupert Neve’s own<br />
<strong>com</strong>pany is still making modules brimming<br />
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rfect connection<br />
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Protocol Genealogy<br />
The great granddaddy of co<br />
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Instrument Digital Interface). I<br />
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what a revelation the abili<br />
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DAWs and other softw<br />
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LIVE SOUND<br />
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while generating a latenc<br />
s CobraNet (ww<br />
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of multi-chan<br />
on over Etherne<br />
<strong>com</strong>pressed aud<br />
be transmi ted over<br />
t hardware and<br />
often work<br />
ributed networks.<br />
r asynchronous multiquires<br />
software and<br />
able to cope with<br />
ithout drop-outs and<br />
vailable systems<br />
in their software<br />
ome using standard<br />
e proprietary,<br />
mission<br />
protocols. They are usually available<br />
n <strong>com</strong>puter-based<br />
rack mount<br />
a standard CAT 5<br />
The REAC specifi cation pro<br />
quality, redundant digi<br />
system that can be easily<br />
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REAC is a ‘plug and play’ system that is<br />
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setup via <strong>com</strong>puter operation<br />
over Ethernet, REAC h<br />
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40 channels of 24-bit l<br />
while generating a latenc<br />
CobraNet<br />
Ci rus Logic’s CobraNet (ww<br />
cobranet.info) was the fi rst suc<br />
implementation of multi-chan<br />
transmission over Etherne<br />
channels of un<strong>com</strong>pressed aud<br />
be transmi ted over<br />
many manufacturers to have d<br />
of what constitutes the perfect connection<br />
for their digital audio gear.<br />
Protocol Genealogy<br />
The great granddaddy of connection<br />
protocols was, of course, MIDI (Musical<br />
Instrument Digital Interface). It’s hard to<br />
imagine in these days of digital cooperation<br />
what a revelation the ability to connect and<br />
control the equipment from many different<br />
manufacturers was. It’s proved amazingly<br />
ments in audio<br />
sed to control<br />
is also a factor, with some co<br />
implementing the less exp<br />
(or their own propriety p<br />
cheaper consoles and other hardware.<br />
Most of these technologies are based<br />
on bog-standard Ethernet hardware and<br />
audio transmission, and can often work<br />
together with existing distributed networks.<br />
However, the need for asynchronous multichannel<br />
data transfe requires software and<br />
hardware that needs to be able to cope with<br />
these transmissions without drop-outs and<br />
at useable low latencies.<br />
Physically, most of the available systems<br />
are similar, but di fer in their software<br />
implementations, with some using standard<br />
networking protocols, some proprietary,<br />
and some ‘standard’ transmission<br />
protocols. They are usually<br />
directly via consoles, on <strong>com</strong>puter-based<br />
many manufacturers to have d<br />
of what constitutes the pe<br />
for their digital audio gea<br />
Protocol Genealogy<br />
The great granddaddy of co<br />
protocols was, of cou<br />
Instrument Digital Interface). I<br />
imagine in these days o<br />
what a revelation the abili<br />
control the equipment from<br />
control the equipment from<br />
manufacturers was. It’s proved amazingly<br />
resilien to the developments in audio<br />
technology, and is sti l used to control<br />
DAWs and other software and hardware<br />
directly from control surfaces. Of course,<br />
MIDI is an 8-bit data-only protocol, so<br />
when you wan to distribute digital audio<br />
along with your data, things need to be<br />
(Sony/Philips<br />
these transmissions w<br />
at useable low latencie<br />
Physically, most of the a<br />
are similar, but di fer<br />
implementations, with s<br />
networking protocols, som<br />
and some ‘standard’ trans<br />
control the equipment from<br />
manufacturers was. It’s p<br />
resilien to the develop<br />
technology, and is sti l u<br />
DAWs and other softw<br />
directly from control surf<br />
MIDI is an 8-bit data-only pr<br />
parts for a plastic conductive fader and<br />
directly from control surf<br />
MIDI is an 8-bit data-only pr<br />
parts for a plastic conductive fader and<br />
the young man was Rupert Neve (www.<br />
rupertneve.<strong>com</strong>). These <strong>com</strong>ponents are<br />
now part of a multi million-dollar business<br />
parts for a plastic conductive fader and<br />
the young man was Rupert Neve (www.<br />
and/or stage or distribution boxes, or<br />
hardware interfaces fo<br />
direct connection of<br />
line, microphone, and<br />
digital signals.<br />
However l<br />
high (1.33 to 5.3<br />
it unsuitable in live situations.<br />
is a licensed technology an<br />
implementatio<br />
third-party produc<br />
third-party produc<br />
Ethernet cables or fi bre opti<br />
end of the system lurks<br />
and/or stage or distri be transmi ted over<br />
Cobranet is particu<br />
orked or distribute<br />
cards or as stand-alone rack mount<br />
hardware. Data is sent via standard CAT 5<br />
Ethernet cables or fi bre optics. On either<br />
end of the system lurks a mixing console<br />
and/or stage or distribution boxes, or<br />
hardware interfaces for<br />
direct connection of<br />
transmissi<br />
channels of un<br />
be transmi ted over<br />
cable, and Cobranet is particu<br />
in networked or distribute<br />
However latency in CobraN<br />
high (1.33 to 5.3<br />
and some ‘standard’ trans<br />
protocols. They are usually<br />
directly via consoles, on <strong>com</strong>puter-based<br />
cards or as stand-alone rack mount<br />
hardware. Data is sent vi<br />
Ethernet cables or fi bre opti<br />
end of the system lurks<br />
Ethernet cables or fi bre opti<br />
end of the system lurks<br />
and/or stage or distri<br />
Digital Interconnect Format)<br />
EBU (Audio Engineering<br />
Broadcasting Union) protocols were<br />
created to distribute stereo audio data at<br />
ates, while Alesis’s<br />
speeded up a bit. S/PDIF<br />
Digital Interconnect Format)<br />
EBU (Audio Engineering<br />
MIDI is an 8-bit data-only pr<br />
when you wan to distribute digital audio<br />
along with your data, things need to be<br />
speeded up a bit. S/PDIF (Sony/Philips<br />
Digital Interconnect Format) and the AES/<br />
EBU (Audio Engineering Society/European<br />
rotocols were<br />
dio data at<br />
ates, while Alesis’s<br />
and some ‘standard’ trans<br />
protocols. They are usually<br />
directly via consoles, o<br />
cards or as stand-alone<br />
hardware. Data is sent vi<br />
directly from control surf<br />
MIDI is an 8-bit data-only pr<br />
when you wan to distr<br />
along with your data, things ne<br />
speeded up a bit. S/PDIF<br />
Digital Interconnect Format)<br />
EBU (Audio Engineering<br />
Broadcasting Union) p<br />
created to distribute stereo au<br />
varying sample and bit rates, while Alesis’s<br />
ADAT connection a lows for the transfer of<br />
eigh tracks at 48kHz down a single fi bre<br />
Digital Interconnect Format)<br />
EBU (Audio Engineering<br />
Broadcasting Union) p<br />
created to distribute stereo au<br />
varying sample and bit r<br />
LIVE SOUND<br />
APPLICATION<br />
2010 – 2011<br />
01-live-sound-application-2010-cover.indd 1 1/9/10 10:07:09<br />
call Graham Kirk on +44 (0) <strong>1480</strong> <strong>461555</strong><br />
g.kirk@audiomedia.<strong>com</strong><br />
www.audiomedia.<strong>com</strong><br />
AUDIO MEDIA JUNE 2011<br />
56