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FIVE FALLING BUTTERFLIES<br />
STYLE<br />
By Death By Surfeit<br />
Practitioners of this style prefer to use<br />
their bare hands for their attacks, as only<br />
through direct contact can their Charms<br />
be used, but are proficient in martial arts<br />
weapons. Five Falling Butterflies Style is a<br />
Celestial level martial art.<br />
ETERNAL HAIR’S BREADTH<br />
Cost:<br />
2 motes<br />
Duration: Instant<br />
Type:<br />
Supplemental<br />
Min. MA: 3<br />
Min. Essence: 1<br />
Prereq: None<br />
Seen closely enough, a hair’s perimeter<br />
is infinite. Is its width, then, not also so?<br />
Opening his senses and body to such a<br />
possibility, the Infernal may be unrestrained<br />
in his actions - with the flick of a fingernail<br />
he can strike at a foe, with a loosed hair<br />
he can entangle a daiklave, and with a jerk<br />
of the head he can punch a hole in a steel<br />
door. Mechanically, the character suffers no<br />
penalties for being restrained or having a<br />
lack of space in which to act when making<br />
a single roll.<br />
VYING FLESH AND STEEL<br />
Cost:<br />
4 motes<br />
Duration: Instant<br />
Type:<br />
Supplemental<br />
Min. MA: 3<br />
Min. Essence: 2<br />
Prereq: Eternal Hair’s Breadth<br />
A blow strikes both the weapon and the<br />
foe equally; to the martial artist, it is simply<br />
a question of which relents first. Rather<br />
than shirking from an incoming attack,<br />
the Infernal moves his body toward it,<br />
hardened by Essence, to meet with its point<br />
of greatest weakness. Used to supplement<br />
a parry, this Charm allows the Infernal to<br />
parry lethal attacks unarmed. Furthermore,<br />
if the attack was in melee range and armed,<br />
the Infernal may roll his Strength + Martial<br />
Arts reflexively, at a difficulty equal to<br />
the Min. Strength of the weapon used. If<br />
the weapon is forged from Essence, the<br />
difficulty is equal to the creator’s permanent<br />
Essence score instead. If successful, the<br />
damage is resolved normally but the<br />
weapon is broken afterward. This has no<br />
effect against weapons made of the Five<br />
Magical Materials.<br />
ACTION IN INACTION METHOD<br />
Cost:<br />
3 motes per die<br />
Duration: Instant<br />
Type:<br />
Supplemental<br />
Min. MA: 3<br />
Min. Essence: 3<br />
Prereq: Vying Flesh And Steel<br />
The secret of conventional martial arts<br />
is in moving with perfect precision.<br />
Practitioners of this style see through this<br />
- why move, when you can have the world<br />
move around you? Letting his attackers<br />
strike at him freely, the Infernal allows his<br />
opponent to break their own bones, snap<br />
off fingers and dislocate legs with the force<br />
of their own blows. The Infernal may steal<br />
dice from his opponent’s Martial Arts pool<br />
to add to his own, but may not steal more<br />
dice than his Dexterity + Martial Arts.<br />
AIR’S SEAL<br />
SUNDERS<br />
F I V E F A L L I N G B U T T E R F L I E S S T Y L E<br />
EARTH’S SEAL<br />
SUNDERS<br />
ETERNAL HAIR'S<br />
BREADTH<br />
VYING FLESH<br />
AND STEEL<br />
ACTION IN<br />
INACTION<br />
METHOD<br />
FIVE FALLING<br />
BUTTERFLIES<br />
FORM<br />
FIRE’S SEAL<br />
SUNDERS<br />
FIVE SEALS UNDO<br />
CREATION<br />
FIVEFOLD SIGIL<br />
STACCATO<br />
WATER’S SEAL<br />
SUNDERS<br />
WOOD’S SEAL<br />
SUNDERS<br />
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