19.01.2015 Views

Charisma

Thank you for picking up the first edition of the Charisma+2 Quarterly. I created this as a means to showcase gamers, models, and industry professionals who fully realize that, yes, we are gamers, but also real people too! If you would like to have a printed copy of it, please visit Cplus2magazine.com/issues Sometimes we need inspiration, sometimes we have some hope to give. At times, we just want to be fun and silly or play games and cosplay. Other times, we simply want to discover the real story of the lives behind some of the industry’s leading professionals (such as will be showcased in our column, “Level Up IRL”). We also get emails asking, “whatever happened to___ (model)?” You will get to read about some of the incredible things our former and current models have been doing. Eight years ago, I made a very conscientious choice to uplift spirits, provide safe haven, and create possibilities for girls (now guys too) in the gaming industry. I had Three Rules: No Jerks, No Drama, and Always Be Professional. These tenants still stand and have brought together some of the finest guys and girls I have ever met. Each decision at Charisma+2 has been based with some crucial foundational questions in mind. Will this: encourage the hopeless? represent without bias the strengths of those who apply? instill a strong business ethic that can be carried over into the workplace after they move on? benefit those less privileged? and make sound business sense? In addition, choosing to have strict authentic geek standards, narrowed me to reject non-gamer Playboy and mainstream models who would have brought in significant revenue, but not complied with the other requirements. It may have taken a bit more work to get the agency where I wanted by sticking to my principles, but I do not regret it because it meant I was able to keep my self integrity and that of my agency. Going forward in 2015, we look forward to expanding our celebrations of some fabulous geek girls and guys who are friends of Charisma+2 featuring the crafts, charity work, and excitement of people just like you!

Thank you for picking up the first edition of the Charisma+2 Quarterly.
I created this as a means to showcase gamers, models, and industry professionals
who fully realize that, yes, we are gamers, but also real people too!
If you would like to have a printed copy of it, please visit Cplus2magazine.com/issues
Sometimes we need inspiration, sometimes we have some hope
to give. At times, we just want to be fun and silly or play games and cosplay.
Other times, we simply want to discover the real story of the lives behind some of the
industry’s leading professionals (such as will be showcased in our column, “Level Up IRL”).
We also get emails asking, “whatever happened to___ (model)?”
You will get to read about some of the incredible things our former and
current models have been doing.
Eight years ago, I made a very conscientious choice to uplift spirits, provide
safe haven, and create possibilities for girls (now guys too) in the gaming industry.
I had Three Rules: No Jerks, No Drama, and Always Be Professional. These tenants
still stand and have brought together some of the finest guys and girls I have ever met.
Each decision at Charisma+2 has been based with some crucial foundational
questions in mind. Will this: encourage the hopeless? represent without bias the
strengths of those who apply? instill a strong business ethic that can be carried over
into the workplace after they move on? benefit those less privileged? and make
sound business sense?
In addition, choosing to have strict authentic geek standards, narrowed me to reject
non-gamer Playboy and mainstream models who would have brought in significant
revenue, but not complied with the other requirements. It may have taken a bit more
work to get the agency where I wanted by sticking to my principles, but I do not regret
it because it meant I was able to keep my self integrity and that of my agency.
Going forward in 2015, we look forward to expanding our celebrations of some
fabulous geek girls and guys who are friends of Charisma+2 featuring the crafts,
charity work, and excitement of people just like you!

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Animationsand Movement:The aimationsare fantastic.Forinstance,ifyou are<br />

puling yourselfup on arope,yourhandsfolow one anotheratthe same rate as<br />

you move up the rope.Itislittle thingslike this,thattake me outofagame when<br />

itisnotin sync.Almostalways,there isadisconnect,butnotin FC4.<br />

SkilTrees:Forthose ofyou who do notplayagreatdealofaction/adventure or<br />

RPG games,skiltreescan seem daunting.In FarCry4,the skiltreesare super<br />

easyto grasp.What’smore isthe game makesyou wantto levelup!There isnot<br />

asily,“heyworkyourselfsilyto get3%better”on askil.Ithasthingslike,unlock<br />

thisto pressR3 orRtThumb to run byacarand instantlykilthe driverand<br />

passenger!HeckyesIwantthat!In fact,there are so manygreatlevelups,itis<br />

hard to choose.Thatisanice problem to have.<br />

Audio:Sometimesaudio getsoverlooked asnotthatcrucial,butman can itkilmy<br />

game when the ambientsoundsormusicare overpowered.Ihave been known to<br />

getexasperated like,“ok!Igetit,thisisatense moment,now please shutup so I<br />

can hearwhatisgoing on!”<br />

Othercoolness:The auto-driveroption isspectacularforthose ofuswho like to<br />

play20+hoursperweekend.These little breaksare nicelytimed relaxationsfor<br />

the thumbs.Admittedlythe car’sAIisnotspectacular.<br />

On the otherhand there ishardlyeverstuff in the road<br />

to cause anyproblem atal.<br />

GreatFinds:Ilike to feelrewarded forwandering<br />

around the terrain in agame.Itispossible one ofthe<br />

holidayreleased gameswasdesolate and looked like<br />

the publisherwasmade to send itto marketbefore the<br />

team could putanything in the environment.Thatisnot<br />

the case here.Icould spend daysjustwandering the setdiscovering everything<br />

from treasuresto new animalswithouteverprogressing thestoryline,yetstay<br />

satisfied.Alternately,Ican blastmywaythrough missions.<br />

One ofthe mostdelightfulthingsisthatyou can playoffline.Theydon’tforce you<br />

to agree to adang EULA!Theydo have Uplaybutitistrulynotneeded to enjoyal<br />

ofthe game thoroughly.Idon’tknow aboutyou,butItend to feelresentmentto a<br />

studio thatflashesthe BuyThisIn Game stuff assoon asIturn on the game Ijust<br />

boughtfor$60.Itfurthermiffsme thatin orderto make the game remotelydoable<br />

Ihave to buythe in game thingstheyare offering.No thanks.Maybe Iwilplay<br />

itwhen Ihave played althe good gamesand am bored in the summer.<br />

TL:DR FarCry4 isablast.Itissolid Yes!ItisaBUY!<br />

<strong>Charisma</strong>Plus2.com/Yvonna

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