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Max Miceli sprints away from<br />
a chasing zombie, Nerf Blaster<br />
in hand, in the war to stay<br />
human.<br />
website. That way we can keep track of all this and don’t<br />
have to rely on the honor system.”<br />
To make the game more elaborate, administrators often<br />
design missions in which humans must achieve some complex<br />
objective while the zombies attack. Traditionally, t<strong>here</strong><br />
are three or four missions throughout the week and a final<br />
mission on Friday evening.<br />
“The Friday mission is the craziest event of Humans<br />
Versus Zombies,” says Seligson. “It can last anyw<strong>here</strong> from<br />
five to 30 minutes depending on how quickly the humans<br />
get killed off. The humans don’t have to die but that’s the<br />
idea. The premise is that they’re the last few standing after<br />
the zombie apocalypse, so it’s not supposed to be easy.”<br />
the game, as it was getting dark and we were about to leave,<br />
a zombie was chasing a human up the steps. He tripped<br />
and chipped his tooth. It was pretty bloody.”<br />
Wolonick is careful to qualify, however, that t<strong>here</strong> is<br />
nothing uniquely dangerous about this game: “That could<br />
have happened with any sport. Really, if you were doing<br />
anything that involved running up those steps, it could<br />
have happened. It wasn’t the game itself.”<br />
“I haven’t heard of many injuries during this game,”<br />
Seligson says. “We repeatedly stress safety. When we design<br />
the missions, we make safety a huge factor. We don’t let<br />
people play on staircases or in the street. Overall, it’s been<br />
effective; injury isn’t much of a problem.”<br />
Seligson, then a freshman, was one of the first students<br />
to get involved.<br />
“In my biology class, I sat next to this kid named Nick<br />
Sinerth,” she says. “He and his friend Aubron Wood had<br />
played Humans Versus Zombies at (North Carolina School<br />
of Science and Mathematics) and really wanted to bring<br />
it to UNC-CH. He asked me if I wanted to help and I<br />
agreed, so I became a mod, which is basically a player who<br />
enforces rules during the game.”<br />
Seligson remained a mod during the spring of her freshman<br />
year and planned to do so again in the fall of 2011.<br />
Circumstances arose, however, that gave her more control<br />
over the game.<br />
“Our story line team needed help designing the game,<br />
so I stepped in and administered for them. My friend Ben<br />
Keilman and I ended up planning out all the missions,<br />
texting each other constantly to make sure everything<br />
worked out,” Seligson says. “After that, I felt like I had a<br />
lot of experience, and I wanted this to be ‘my game’ for<br />
a semester, so I asked the other organizers to put me in<br />
charge, and they did.”<br />
FROM HUMAN TO ZOMBIE<br />
At the start of the giant game of tag, every player is<br />
ostensibly human. A handful of Original Zombies (OZs)<br />
are chosen to spread the plague among other players.<br />
OZs are not marked as zombies and do not have to reveal<br />
themselves until they have converted at least one human.<br />
By the time all the OZs are revealed the zombie threat has<br />
generally grown beyond containment.<br />
“The administrators like to make it interesting,” says<br />
freshman Jason Wolonick, a Humans Versus Zombies<br />
enthusiast. “They like to put OZs deep within the groups<br />
of humans and add creative twists to give them an initial<br />
advantage. The humans would otherwise have a huge numerical<br />
advantage, so this levels the playing field and makes<br />
the game more fun.”<br />
Once the zombies are out in the open, the humans<br />
engage them in all-out warfare. If a zombie tags a human,<br />
that human turns into a zombie. The humans, armed with<br />
Nerf Blasters and rolled-up socks, can shoot the zombies,<br />
rendering them temporarily stunned. This presents an<br />
interesting contrast of advantages: unlike the zombies, the<br />
humans can attack from long range, but human attacks<br />
have only temporary effects, while zombie attacks are<br />
permanent.<br />
The only way to kill a zombie is to deprive it of food,<br />
or humans. The rules vary by school, but, generally, if a<br />
zombie goes for at least 48 hours without converting a human,<br />
it dies and is no longer in the game. Kills are tracked<br />
through the official Humans Versus Zombies website and<br />
makes it easier to ensure that the game is played fairly.<br />
“Every human holds an index card with a unique ID,”<br />
Seligson says. “Once the human is killed, he or she must<br />
give the card to the zombie. The zombie then registers that<br />
on the site, and the human turns over to a zombie on the<br />
SPREADING THE VIRUS<br />
Humans Versus Zombies recruits players in much the<br />
same way as other events, creating pages on Facebook and<br />
soliciting students in the Pit. Prospective players learn<br />
about the game from a variety of sources, often taking their<br />
own initiative to get involved.<br />
“I saw the event on Facebook,” says Wolonick, “and I<br />
got together with a group of friends who all resolved to do<br />
this. We went to Target, bought some guns and went out to<br />
meet all the other HVZ people. It was that simple.”<br />
“When I first got <strong>here</strong>, I was switched into Winston<br />
(Dorm) on North Campus w<strong>here</strong> a lot of other freshmen<br />
ended up,” says freshman John Woltz, another Humans<br />
Versus Zombies player. “It was really weird; almost half<br />
my hall was freshmen. Two or three of us were really big<br />
Nerf enthusiasts to start with, and they were talking about<br />
HVZ nonstop. They had been preparing for years to play<br />
this game and couldn’t wait to start. I had no interest in the<br />
game at the beginning of the year, but, because I was in this<br />
atmosp<strong>here</strong>, I started to want to get involved.”<br />
While Humans Versus Zombies is generally seen as innocent<br />
fun, it can be dangerous if players don’t take proper<br />
safety precautions. Injuries have forced the administrators<br />
to rethink the rules of the game, emphasizing safety and<br />
setting certain areas off limits.<br />
“We were running a mission at the Forest Theater,” says<br />
Wolonick, “which has those stone steps. Right at the end of<br />
STRUGGLE FOR SURVIVAL<br />
In addition to the threat of injury, Humans Versus<br />
Zombies faces opposition from portions of the student<br />
body who believe the game is disruptive and immature.<br />
“College is already a holding ground for people who<br />
aren’t ready to be in the real world,” says Eric Scheier, a<br />
sophomore. “T<strong>here</strong> are enough ways to avoid growing up.”<br />
“We don’t play this game to annoy people,” counters<br />
Seligson. “We have rules in place so that we don’t bother<br />
non-players. I hate that t<strong>here</strong>’s this social stigma against<br />
us. I wish everyone would try it once, because it’s a lot of<br />
fun. It helps get students who wouldn’t normally interact<br />
to come together. I’ve legitimately met Greek kids playing<br />
alongside nerds, and they end up close friends like no one<br />
would have expected. That’s what HVZ is about.”<br />
Whatever other students may think of it, Humans<br />
Versus Zombies is <strong>here</strong> to stay, at least for now. During the<br />
two years since it arrived on campus, the game has built up<br />
a loyal base of enthusiastic players, who will keep the game<br />
going and recruit vigorously. The game will be played next<br />
semester at least, and will likely continue far longer.<br />
“When you play HVZ,” says Wolonick, “you have to<br />
learn to take care of yourself and overcome obstacles that<br />
we don’t deal with in ordinary society. This game returns<br />
you to a state of animal instinct. It’s almost a vacation for<br />
our minds: we stop thinking about what’s due tomorrow,<br />
we forget our personal troubles and we struggle to survive.”<br />
Jen Sposit shows<br />
off her N-Strike<br />
Nerf Blaster,<br />
which is her first<br />
line of defense<br />
against a zombie<br />
attack.<br />
&<br />
10 CTOPS 2012 www.blueandwhitemag.com 11