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November 2000 QST

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(in the clear) are quite usable. A quiet<br />

location is always an asset.<br />

Don’t worry about hacking up your SSB<br />

rig—no mods are needed. Keying is<br />

accomplished via audio tones (similar to<br />

most digital modes), and standard SSB<br />

filters work fine up to about 10,000 LPM<br />

(<strong>2000</strong> WPM). The emission designator—<br />

J2A—produces keying that is indistinguishable<br />

from keying the main carrier.<br />

It’s the same method used by many rigs to<br />

produce CW. 13<br />

Using standard SSB filters, the bandwidth<br />

of an HSCW signal is about the same as that<br />

of a voice transmission. For more technical<br />

information, see the numerous papers on the<br />

HSCW Web sites and the resources listed in<br />

the article by Jim McMasters, KD5BUR<br />

(now KM5PO). 14<br />

HSCW MS operation is decidedly<br />

different from conventional CW or SSB<br />

meteor-scatter operation. Both require<br />

overdense bursts or good (strong and long)<br />

underdense pings to complete a contact.<br />

SSB and slow CW operators hope for<br />

specular reflections from heavily ionized<br />

trails instead of “the abominable ping,” as<br />

one writer put it. Unfortunately, overdense<br />

bursts are usually observed only during<br />

major meteor showers.<br />

HSCW relies on the numerous subsecond<br />

bursts and the weak pings scattered<br />

from underdense particle trains. Pings of this<br />

type are often produced by the “sporadic”<br />

particles that constantly bombard the earth.<br />

Most of the debris that the earth “sweeps”<br />

into as it orbits the sun are not fragments<br />

from the asteroid belt but are particles from<br />

the dust trails left by ancient comets. The<br />

particles are widely distributed and no<br />

longer dense enough to produce recognizable<br />

showers. Their number may vary<br />

significantly from day to day—and even<br />

minute to minute. Most of these particles are<br />

no larger than grains of sand or specks of<br />

dust, but because of their extreme speed, the<br />

ionization they produce as they burn in the<br />

atmosphere is often enough to scatter or even<br />

refract radio waves. 15<br />

The duration of these pings is usually<br />

very short, but the number of tiny pings<br />

available on many mornings may surprise<br />

you. It’s been estimated that if you have a<br />

5% chance of completing a contact on SSB,<br />

your odds improve to 95% on HSCW. Of<br />

the approximately 215 completed HSCW<br />

contacts between W8WN and KO0U/K0XP,<br />

no more than 10 contacts could have been<br />

accomplished on SSB. Nearly all of those<br />

would have taken place during showers,<br />

when SSB MS comes into its own.<br />

Meteor scatter (using any mode) is<br />

difficult at distances of less than 500 miles<br />

(800 km) or greater than 1400 miles<br />

(2250 km) because of the height of the<br />

meteor trails, antenna characteristics, the<br />

30 <strong>November</strong> <strong>2000</strong><br />

An 11-element Yagi on telescoping paint<br />

pole for portable operation at our son<br />

Steve’s home near Clio, Michigan.<br />

The “basement-portable” operating<br />

position at Clio, Michigan. The hardware<br />

includes an IC-706 MKII transceiver, 150-W<br />

amp, MFJ switching power supply, Bird<br />

wattmeter, GW2K laptop computer running<br />

WinMSDSP, audio filter and coffee cup!<br />

Notice the very fancy recycled cardboard<br />

box operating table they gave me!<br />

WinMSDSP. Here we have the main MSDSP<br />

screen, and the flutter-type QSB on an<br />

overdense burst (burst length, 8.9 sec).<br />

scattering mechanism, etc. 16 For close-in<br />

communication, back- or side-scatter<br />

techniques (or antennas that can be aimed in<br />

elevation and azimuth) are usually needed.<br />

At distances beyond 1400 miles, a good<br />

location and plenty of power are necessary.<br />

Although difficult, unusually long and short<br />

QSO paths are possible during showers.<br />

Because HSCW relies entirely on signals<br />

scattered from underdense meteor trains, the<br />

typical sporadic ping will be weak and very<br />

short. So, when it comes to output power—<br />

the more the merrier. Does this mean that a<br />

150-W station can’t take advantage of<br />

sporadic underdense pings To see what<br />

could be done, I talked my daughter,<br />

WD8KVD, into letting me operate portable<br />

from her home near Duluth, Minnesota,<br />

when I visited in July of 1999.<br />

My IC-706 transceiver drove a 150-W<br />

amplifier and an 11-element Yagi that was<br />

mounted on a telescoping paint pole about<br />

20 feet (6 meters) above the ground. The<br />

location was merely fair for VHF. I used an<br />

old laptop computer to run the Windows or<br />

DOS version of MSDSP. 17 Compared with<br />

the kilowatt and the large array at home in<br />

Kentucky, contacts were more difficult, of<br />

course, but a number of ops were able to<br />

add a new grid to their logs.<br />

An indoor portable operation was<br />

repeated at Christmas 1999 from my son’s<br />

home near Clio, Michigan (EN83). Using<br />

the same equipment but with very flat<br />

terrain, contacts between 500 and 1000<br />

miles were easily made. (Details and photos<br />

from both operations are available on the<br />

W8WN Web site. 18 )<br />

Since then, K9KNW/MM has completed<br />

a number HSCW contacts from his boat,<br />

running either a halo or a small beam.<br />

During May of <strong>2000</strong>, K9KNW completed<br />

28 HSCW contacts while sailing in seven<br />

water grids (EL93, FL03, 13, 14, 15, 23 and<br />

24). His 12-element Yagi was only about<br />

three meters above the water, limiting his<br />

maximum QSO distance to about 1250<br />

miles (<strong>2000</strong> km). Stations less than 1100<br />

miles (1775 km) distant found the contacts<br />

to be quite easy, usually taking less than<br />

20 minutes. Those at greater distances were<br />

more difficult. Joe has plans for more trips,<br />

including a possible grid-hopping trip with<br />

much more time devoted to Amateur Radio.<br />

How Fast is Fast<br />

Obviously, higher-speed transmissions<br />

can pack more information into each ping.<br />

MS speeds were originally 25-35 WPM<br />

(still the standard for slow CW operation).<br />

Several pioneer operators could operate at<br />

50 WPM, copying in their heads. When the<br />

Europeans developed HSCW, routine<br />

speeds increased to <strong>2000</strong> LPM (400 WPM)<br />

or more. The current version of WinMSDSP<br />

is capable of speeds up to 20,000 LPM<br />

(4000 WPM). But are these extreme speeds<br />

practicable And what is the maximum<br />

usable speed<br />

Although contacts have been made at<br />

higher speeds, the practical MS speed limit<br />

is about 12,000 LPM (2400 WPM) (using<br />

unmodified SSB transceivers with standard<br />

SSB filters and audio tone keying). At higher<br />

speeds, the signal-to-noise ratio degrades and<br />

the keying begins to sound “soft” and<br />

indistinct. Remember that, using a <strong>2000</strong>-Hz<br />

injection tone and receiving with a 1500-Hz<br />

tone, a single dit may not even occupy a full<br />

audio cycle! By using wider filters and<br />

higher tone frequencies, faster data rates may<br />

be possible, but none of the MSDSP test

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