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Download a PDF - Stage Directions Magazine

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Feature<br />

|<br />

By Marshall Bissett<br />

Honor Among Rogues<br />

At Rogue Artists Ensemble everyone brings ideas—and<br />

better be prepared to let them go<br />

The Rogue Artists<br />

Ensemble, as their<br />

name suggests, do<br />

not play by the rules. Many<br />

theatre companies will find<br />

a script, rehearse for six<br />

weeks, bring in technical<br />

crew at the last minute<br />

and open whether they<br />

are ready or not. Take that<br />

process, extend it by about<br />

three years, get the input<br />

of 15 designers and you<br />

will get a feel for how the<br />

Rogues create what they<br />

call “Hyper Theatre.”<br />

A production concept<br />

and many of the group’s<br />

trademark visual effects<br />

precede the script by as<br />

much as a year. In a tradition<br />

that owes a lot to<br />

Brecht, Peter Brook and<br />

Kabuki theatre, the story<br />

is carried forward using as<br />

many stage techniques as<br />

the design team considers<br />

appropriate. While masks<br />

and puppets have been<br />

around as long as theatre<br />

itself, in the Rogue’s “Hyper<br />

Theatre” they’re combined<br />

with an injection of modern<br />

technology to create enormous<br />

production value.<br />

Their current production—Gogol<br />

Project—is<br />

based on three of acclaimed<br />

19th-century Russian writer<br />

Nikolai Gogol’s short<br />

stories, adapted by playwright<br />

and NPR radio host<br />

Kitty Felde. The script is<br />

an amalgam of Diary of a<br />

Madman, The Overcoat and<br />

The Nose.<br />

Process<br />

If you are wondering<br />

how 15 designers can<br />

agree on anything, Artistic<br />

Director Sean Cawelti says<br />

he has never had too much<br />

Puppet designers Elizabeth Luce and Brian White with “The Very Old Clerk” puppet<br />

“We make it clear from the outset<br />

that everything can and will<br />

change and that we welcome<br />

input in every area—nothing is<br />

sacrosanct.” —Sean Cawelti<br />

Rogue Artistic Director Sean Cawelti (left) and actors with rehearsal puppets<br />

All Photography by Marshall Bissett<br />

of a problem with it.<br />

“Each member creates<br />

a small sacred list of ideas<br />

and the group allows these<br />

to bubble up to the surface,”<br />

explains Cawelti. “It<br />

works very well—I very<br />

rarely have to adjudicate.”<br />

Collaboration is at the<br />

heart of Rogue Theatre<br />

thinking.<br />

“We did not start the<br />

company just to put actors<br />

on stage,” says Cawelti.<br />

“We are designers, storytellers<br />

and artists that<br />

want to create work that<br />

will engage an audience.<br />

The core group met at UC<br />

Irvine between 2000-2003<br />

and pushed the limits of<br />

what typical student production<br />

could do. We have<br />

production meetings at<br />

least once a month and<br />

constant cyber meetings<br />

for about two years before<br />

we open a show. We bump<br />

into each other and ideas<br />

happen.”<br />

For this production the<br />

group brought their “show<br />

bible” of artwork and visual<br />

research to the author Kitty<br />

Felde who blended three<br />

Gogol short stories into<br />

one. In the Rogue world,<br />

this script became one of<br />

many changeable elements<br />

that serve the theatrical<br />

experience. Knowing how<br />

this approach could induce<br />

hysteria in playwrights,<br />

Cawelti says, “We make it<br />

clear from the outset that<br />

everything can and will<br />

change and that we welcome<br />

input in every area—<br />

nothing is sacrosanct.”<br />

Cawelti and Assistant<br />

Director Tyler Stamets<br />

refer to the company as an<br />

ensemble and the antith-<br />

30 October 2009 • www.stage-directions.com

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