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Activating Architecture in Urban Spaces

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34<br />

The Temporary Square<br />

A good city space should be able to accommodate the<br />

processes and the life that contributes to shap<strong>in</strong>g them.<br />

The city space should to a certa<strong>in</strong> extent be conceived and<br />

developed with a measure of flexibility <strong>in</strong> its design, allow<strong>in</strong>g<br />

it to encompass and absorb varied functions and activities.<br />

Temporary activities can serve as a method for quickly<br />

br<strong>in</strong>g<strong>in</strong>g life to an area.<br />

Historical town squares can be static <strong>in</strong> appearance and may<br />

primarily be perceived visually. However, they can still be<br />

assigned temporary functions and contribute to creat<strong>in</strong>g a<br />

sett<strong>in</strong>g for an active city life.<br />

Play or Rew<strong>in</strong>d, Siena<br />

accommodate<br />

activities<br />

adjust courts<br />

to context<br />

open<br />

character<br />

<strong>in</strong>herent<br />

qualities<br />

Play or Rew<strong>in</strong>d was a temporary activation of the historic<br />

squares <strong>in</strong> Siena, Italy. The squares, seem<strong>in</strong>gly frozen <strong>in</strong><br />

time, were revived <strong>in</strong> June 2001 by means of a temporary<br />

activation. Their often primarily visual function was<br />

activated by movement and experience of the squares <strong>in</strong><br />

new perspectives. The project sought to create a series<br />

of new playgrounds <strong>in</strong> the public spaces of the town,<br />

<strong>in</strong>terplay<strong>in</strong>g with the historical rhythm of streets, alleys,<br />

build<strong>in</strong>gs and squares. Traditional courts for soccer,<br />

volleyball and bowl<strong>in</strong>g were drawn up on the historic<br />

squares and thus placed <strong>in</strong> very untraditional contexts.<br />

This led to a different form of use and a different set<br />

of rules. The size and shape of the courts had to be<br />

deformed <strong>in</strong> order to fit <strong>in</strong>to the urban space. This means<br />

that court l<strong>in</strong>es had to run across objects and facades,<br />

creat<strong>in</strong>g different play<strong>in</strong>g fields. This confrontation of<br />

sports and city space created unique play<strong>in</strong>g fields that<br />

led to new <strong>in</strong>terpretations of the game. All demarcations<br />

were carried out so that activities rema<strong>in</strong>ed easily<br />

recognisable and appeared open to everyone. There<br />

was no need for rules or <strong>in</strong>structions, but the squares<br />

encouraged random and <strong>in</strong>formal play with random<br />

passersby and with the structures of the square.<br />

The white demarcation of the court runs across build<strong>in</strong>gs, creat<strong>in</strong>g a novel <strong>in</strong>terpretation of the activity while plac<strong>in</strong>g the city space <strong>in</strong><br />

a new context. <strong>Urban</strong> volleyball court, Play or Rew<strong>in</strong>d, Siena, Italy, June 2001. CLIOSTRAAT, Italy<br />

temporary<br />

use

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