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Problems and Problem Solving - Ministry of Education

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Three cups <strong>of</strong> different colours (red, blue <strong>and</strong> green) are on a table; each cup<br />

has an object in it – either a coin, a bean or a shell. You are told the following:<br />

To the left <strong>of</strong> the red cup is the green cup.<br />

To the left <strong>of</strong> the bean is the coin<br />

To the right <strong>of</strong> the shell is the blue cup<br />

To the right <strong>of</strong> the blue cup is the bean<br />

Identify which object is in each cup.<br />

Games<br />

Many problems are derived from game situations. Games that create problems are those in which<br />

a winning strategy is to be established by the players so that, regardless <strong>of</strong> what an opponent<br />

does, a particular series <strong>of</strong> plays will ensure that one person will always win. A winning strategy<br />

usually consists <strong>of</strong>:<br />

a)<br />

b)<br />

a rule as to who plays first; <strong>and</strong><br />

a sequence <strong>of</strong> moves that guarantees a victory for one player.<br />

The derivation <strong>of</strong> the winning strategy, however, is the search for a solution <strong>and</strong> will require the<br />

players to employ many problem-solving heuristics. The Spiral Game, on the following page, is an<br />

example <strong>of</strong> a mathematics game that is problematic.<br />

Instructions:<br />

a. This is a game for two players. Each player will take turns in moving a counter<br />

around the board from start to end.<br />

b. A counter is placed on number 1 – only one counter is to be used (do not use<br />

one counter for each player). Each player will take turns moving the same<br />

counter around the board.<br />

c. The player who chooses to go first will move the counter between 1 <strong>and</strong> 6 dots<br />

d. Player 2 now moves the counter from where player 1 leaves it; he also has to<br />

move it between 1 <strong>and</strong> 6 dots.<br />

e. Each player will continue taking turns moving the counter between 1 <strong>and</strong> 6<br />

dots along the spiral; turning back is not allowed.<br />

f. The winner is the player who moves the counter on dot number 25. Try to find<br />

a winning strategy.<br />

18 PROBLEMS AND PROBLEM SOLVING<br />

<strong>Problem</strong><strong>Solving</strong>.indd 18<br />

8/24/12 6:55:39 PM

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