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Comparison: Feature-based textures<br />

FBT’s encode texture features by dividing<br />

cells into different regions using spline curves<br />

Like silhouette map textures, they address the<br />

artifacts that occur in the magnification of<br />

textures<br />

Complicated spline intersection algorithm<br />

would be difficult to implement in real-time on<br />

graphics hardware<br />

Graphics Hardware 2004<br />

Ramanarayanan, Bala, Walter – “Feature-Based Textures”<br />

Pradeep Sen

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