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3.1. BLOCKS, LOOPS, AND BRANCHES 63
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3.1. BLOCKS, LOOPS, AND BRANCHES 65
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3.2. ALGORITHM DEVELOPMENT 67top-do
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3.4. THE FOR STATEMENT 81Usually, t
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3.4. THE FOR STATEMENT 833.4.2 Exam
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3.4. THE FOR STATEMENT 87public cla
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3.5. THE IF STATEMENT 893.5 The if
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3.5. THE IF STATEMENT 91else if (
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3.5. THE IF STATEMENT 93converting
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3.5. THE IF STATEMENT 95TextIO.putl
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3.8. GUI PROGRAMMING 105small! Appl
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3.8. GUI PROGRAMMING 107The applet
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3.8. GUI PROGRAMMING 109}}The “im
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Exercises 111Exercises for Chapter
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Exercises 113Call this file Checker
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Quiz 11512. What output is produced
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Chapter 4Programming in the Large I
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4.2. STATIC SUBROUTINES AND VARIABL
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4.2. STATIC SUBROUTINES AND VARIABL
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4.3. PARAMETERS 127TextIO.putln();}
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4.3. PARAMETERS 131break them up in
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4.3. PARAMETERS 133parameters. The
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4.4. RETURN VALUES 135return type.)
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4.4. RETURN VALUES 137return ’F
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4.4. RETURN VALUES 139* startingVal
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4.5. APIS, PACKAGES, AND JAVADOC 14
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4.5. APIS, PACKAGES, AND JAVADOC 14
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4.6. MORE ON PROGRAM DESIGN 147of t
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4.6. MORE ON PROGRAM DESIGN 149* In
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4.6. MORE ON PROGRAM DESIGN 151}mos
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4.7. THE TRUTH ABOUT DECLARATIONS 1
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4.7. THE TRUTH ABOUT DECLARATIONS 1
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Exercises 161Exercises for Chapter
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Exercises 163will call Mosaic.setCo
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Chapter 5Programming in the Large I
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5.1. OBJECTS AND INSTANCE METHODS 1
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5.1. OBJECTS AND INSTANCE METHODS 1
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5.1. OBJECTS AND INSTANCE METHODS 1
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5.2. CONSTRUCTORS AND OBJECT INITIA
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5.3. PROGRAMMING WITH OBJECTS 1795.
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5.3. PROGRAMMING WITH OBJECTS 181Ma
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5.3. PROGRAMMING WITH OBJECTS 183so
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5.4. PROGRAMMING EXAMPLE: CARD, HAN
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5.5. INHERITANCE AND POLYMORPHISM 1
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5.6. THIS AND SUPER 205to this exam
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5.6. THIS AND SUPER 207x in the sup
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5.7. INTERFACES, NESTED CLASSES, AN
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Exercises 221numbers have been ente
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Quiz 223Quiz on Chapter 51. Object-
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Chapter 6Introduction to GUI Progra
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6.1. THE BASIC GUI APPLICATION 227}
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6.1. THE BASIC GUI APPLICATION 229p
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6.2. APPLETS AND HTML 231and listen
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6.2. APPLETS AND HTML 233}}content.
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6.2. APPLETS AND HTML 235This says
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6.2. APPLETS AND HTML 237. (This is
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6.3. GRAPHICS AND PAINTING 241or fr
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6.3. GRAPHICS AND PAINTING 243even
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6.3. GRAPHICS AND PAINTING 245Java
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6.3. GRAPHICS AND PAINTING 249* of
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6.4. MOUSE EVENTS 251* The actual c
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6.4. MOUSE EVENTS 2531. Put the imp
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6.4. MOUSE EVENTS 255events from th
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6.4. MOUSE EVENTS 257import java.aw
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6.4. MOUSE EVENTS 259If you want yo
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6.4. MOUSE EVENTS 261I will discuss
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6.6. BASIC COMPONENTS 273method tha
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6.6. BASIC COMPONENTS 275• comp.s
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6.6. BASIC COMPONENTS 279The parame
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6.6. BASIC COMPONENTS 281If the par
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6.7. BASIC LAYOUT 2836.7.1 Basic La
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6.7. BASIC LAYOUT 285If a container
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6.7. BASIC LAYOUT 287(The source co
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6.7. BASIC LAYOUT 2936.7.6 A Little
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6.8. MENUS AND DIALOGS 297As the us
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6.8. MENUS AND DIALOGS 299Using men
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6.8. MENUS AND DIALOGS 301dialog bo
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6.8. MENUS AND DIALOGS 303The last
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6.8. MENUS AND DIALOGS 305that all
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Exercises 3074. In Exercise 6.3, yo
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Exercises 309You can find a descrip
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Quiz 311Quiz on Chapter 61. Program
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Chapter 7ArraysComputers get a lot
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(5)list.lengthlist[2]list[3]list: l
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7.1. CREATING AND USING ARRAYS 317T
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7.4. SEARCHING AND SORTING 343The V
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7.4. SEARCHING AND SORTING 345* Sea
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SortedItems Itemsstilltobesorted St
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7.4. SEARCHING AND SORTING 351}int
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0 12 !1 7 !3 5 !5 !2 2 !9 17.5. MUL
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7.5. MULTI-DIMENSIONAL ARRAYS 363}}
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Exercises 365complete polygon. Draw
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Exercises 367Each of the three subc
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Exercises 369}r += dirX; // Go on t
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Quiz 3719. Write a complete subrout
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Chapter 8Correctness and Robustness
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8.1. INTRODUCTION TO CORRECTNESS AN
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8.1. INTRODUCTION TO CORRECTNESS AN
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8.2. WRITING CORRECT PROGRAMS 379su
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Throwable ErrorSocketException EOFE
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8.5. INTRODUCTION TO THREADS 399On
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8.6. ANALYSIS OF ALGORITHMS 413(By
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8.6. ANALYSIS OF ALGORITHMS 415and
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log(n) n*log(n) n n/log(n) 2 n8.6.
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Exercises 419Exercises for Chapter
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Exercises 421L 50XL 40Write a class
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Exercises 4236. Exercise 3.2 asked
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Quiz 425Theincrement() method is sy
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Chapter 9Linked Data Structures and
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9.1. RECURSION 429* return -1. Prec
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9.1. RECURSION 431of the disks have
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than23lietoitsleftandnumbersgreater
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9.2. LINKED DATA STRUCTURES 443proc
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previous:runner:9.2. LINKED DATA ST
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9.3. STACKS, QUEUES, AND ADTS 4499.
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9.4. BINARY TREES 459Postfix expres
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9.4. BINARY TREES 469abstract class
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9.5. A SIMPLE RECURSIVE DESCENT PAR
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Exercises 479Exercises for Chapter
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Exercises 481where can be either a
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Quiz 483 ::= | "(" [ ]... ")"wher
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Chapter 10Generic Programming andCo
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10.1. GENERIC PROGRAMMING 48710.1.2
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10.1. GENERIC PROGRAMMING 48910.1.4
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10.1. GENERIC PROGRAMMING 49110.1.5
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10.1. GENERIC PROGRAMMING 493obj1.e
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10.2. LISTS AND SETS 497Operations
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10.2. LISTS AND SETS 499ListIterato
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10.2. LISTS AND SETS 501even though
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10.2. LISTS AND SETS 50310.2.4 Enum
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10.3. MAPS 50510.3.1 The Map Interf
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10.3. MAPS 507}Or we could do the s
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10.3. MAPS 509Subsets and submaps a
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10.4. PROGRAMMING WITH THE COLLECTI
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Exercises 531Exercises for Chapter
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Exercises 533program WordCount.java
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Quiz 535Quiz on Chapter 101. What i
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Chapter 11Files and NetworkingCompu
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11.1. STREAMS, READERS, AND WRITERS
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11.2. FILES 547}catch (FileNotFound
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11.2. FILES 549try {// Read numbers
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11.2. FILES 551• file.list() —
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11.2. FILES 553Putting all this tog
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11.3. PROGRAMMING WITH FILES 55511.
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11.4. NETWORKING 573The port number
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11.4. NETWORKING 575* line of text
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11.6. A BRIEF INTRODUCTION TO XML 5
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11.6. A BRIEF INTRODUCTION TO XML 6
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Exercises 607Modify that program so
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Quiz 609Quiz on Chapter 111. In Jav
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Chapter 12Advanced GUI ProgrammingI
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12.1. IMAGES AND RESOURCES 613(This
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illustration:AscentLeading DescentL
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Exercises 671Exercises for Chapter
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Quiz 673Quiz on Chapter 121. Descri
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Appendix: Source FilesThis section
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Source Code Listing 677• ReverseW
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Source Code Listing 679• RandomSt
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Source Code Listing 681• XMLDemo.
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Source Code Listing 683Part 4: Requ