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the Steel Beasts Anti- Frustration Kit. - The 29th Armored Regiment

the Steel Beasts Anti- Frustration Kit. - The 29th Armored Regiment

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1. Installation 2. Finding online games 3. Tactics 4. Sharpening your skills 5. Goodies 6. Etiquette 7. Credits<br />

Smoke - A User's Guide<br />

Okay, you're running ahead at full, heading for <strong>the</strong> objective. You're almost <strong>the</strong>re. But wait, on your flank! A<br />

bunch of bad guys that weren't <strong>the</strong>re a minute ago, hidden, just waiting for you to present a nice flank shot. You<br />

can kiss your platoon goodbye. Even if you turn to face <strong>the</strong>m, you'll present a flank to <strong>the</strong> o<strong>the</strong>r guys. <strong>The</strong> ones<br />

guarding <strong>the</strong> objective you were in reach of. You're done. Right?<br />

Wrong.<br />

Your tank has smoke grenades, and M1s have a smoke generator. Every tank in your platoon has smoke<br />

grenades and possibly a smoke generator.<br />

Well so what? Smoke doesn't stop gunfire.<br />

Well, actually it does. Not directly, of course, but it does something for you that armor alone can't. It makes you<br />

invisible. Your tanks, whe<strong>the</strong>r M1s or Leopards, have a <strong>the</strong>rmal imaging system (TIS). Your opponents,<br />

assuming <strong>the</strong>y're pre-T80 Russian, don't. A TIS lets you see through smoke, but if <strong>the</strong> o<strong>the</strong>r guy doesn't have a<br />

TIS...<br />

That's right, <strong>the</strong>y can't see you. And if <strong>the</strong>y can't see you, <strong>the</strong>y probably can't hit you, ei<strong>the</strong>r. That's <strong>the</strong> primary<br />

advantage of smoke, and that's why your tank is equipped with smoke grenade launchers, and a smokescreen<br />

maker. You can't be seen when you make smoke. You can't be seen if you're hiding behind smoke, and if you<br />

can't be seen you probably can't be hit. It also means that, for all intents and purposes, <strong>the</strong> enemy has given up<br />

<strong>the</strong> advantage of first shot, of any shot, to you. If he can't see you, he's going to have difficulties hitting you,<br />

difficulties which you and your TIS will not suffer. Sitting behind your own smoke screen, you could conceivably<br />

blaze away at someone and not worry too much about return fire. I wouldn't recommend doing it, myself, but it<br />

could be done.<br />

Smoke Sources<br />

In <strong>Steel</strong> <strong>Beasts</strong> smoke comes in three forms. Artillery can fire smoke. <strong>The</strong>re are <strong>the</strong> smoke grenades that come<br />

with your tank, and <strong>the</strong>re is <strong>the</strong> smoke generator that also comes with your tank. Note that (Shift) TAB will start<br />

everyone in <strong>the</strong> platoon making smoke, while TAB will fire only <strong>the</strong> smoke grenades for <strong>the</strong> tank you're currently<br />

in.<br />

Using Smoke<br />

To pop smoke grenades hit <strong>the</strong> TAB key. For <strong>the</strong> smoke generator press SHIFT and TAB at <strong>the</strong> same time. To<br />

use artillery smoke, move <strong>the</strong> cursor to <strong>the</strong> top of your screen, and select Support from <strong>the</strong> menu that will<br />

appear and select Smoke from <strong>the</strong> submenu. Or go to <strong>the</strong> map screen, right-click, select New Arty Field, <strong>the</strong>n<br />

Smoke.<br />

Note that hitting TAB will launch only <strong>the</strong> smoke grenades on your tank, while pressing SHIFT and TAB will get<br />

everyone in your platoon making smoke, for <strong>the</strong> tanks that are still able to make smoke. Note also that smoke<br />

grenades can only be fired twice, per vehicle.<br />

Non-player vehicles (vehicles that you can't assume gunner or TC positions in), can still be commanded to use<br />

vehicular smoke and/or smoke grenades, if o<strong>the</strong>rwise able. <strong>The</strong> keys that activate smoke for your tanks do <strong>the</strong><br />

same for <strong>the</strong>se o<strong>the</strong>rwise non-playable units.

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