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QP and Win32 - Quantum Leaps

QP and Win32 - Quantum Leaps

QP and Win32 - Quantum Leaps

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Application Note:<strong>QP</strong>/QM <strong>and</strong> <strong>Win32</strong> (Windows)state-machine.com/win32| | +-mingw\ - MinGW compiler (GNU on Windows)| | | +-debug\ – Debug build| | | | +-libqp.a – <strong>QP</strong> library| | | +-release\ – Release build| | | +-spy\ – Spy build| | | +-Makefile – Makefile to build the <strong>QP</strong> libraries| | | +-qep_port.h – QEP platform-dependent public include| | | +-qf_port.h – QF platform-dependent public include| | | +-qf_port.c – QF platform-dependent implementation| | | +-qs_port.h – QS platform-dependent public include|+-examples\- <strong>QP</strong> examples| +-win32\ - examples for <strong>Win32</strong>| | +-vc\ - Visual C++ toolset| | | +-dpp\ - Dining Philosophers Problem example (console)| | | +-dpp-gui\ - Dining Philosophers Problem example (GUI version)| | | | +-Debug\ - directory containing the Debug build| | | | +-Release\ - directory containing the Release build| | | | +-Spy\ - directory containing the Spy build| | | | +-Res\ - directory containing the GUI Resources (bitmaps, etc.)| | | | +-qm_code\ - directory containing the code generated by QM| | | | | +-dpp.h - the DPP header file| | | | | +-phio.c - the Philosopher active objects| | | | | +-table.c - the Table active object| | | | +-dpp.qm – QM model file for the DPP example| | | | +-dpp_gui.sln – Visual Studio solution to build the DPP-GUI example| | | | +-dpp_gui.vcxproj – Visual Studio project to build the DPP-GUI example| | | | +-bsp.h - Board Support Package header file for DPP-GUI| | | | +-bsp.c - Board Support Package implementation for DPP-GUI| | | | +-main.c - the main function for DPP-GUI| | | | +-dpp_gui.rc - Resource file for the DPP-GUI application| | | | +-resource.h - Resource header file updated by ResEdit| | | || | | +-game-gui\ - “Fly 'n' Shoot” game example for the EK-LM3S811 board| | | | +-Debug\ - directory containing the Debug build| | | | +-Release\ - directory containing the Release build| | | | +-Spy\ - directory containing the Spy build| | | | +-qm_code\ - directory containing the code generated by QM| | | | | +-game.h - the game header file| | | | | +-missile.c - the Missile active objects| | | | | +-ship.c - the Ship active object| | | | | +-tunnel.c - the Tunnel active object| | | | +-game.qm – QM model file for the game example| | | | +-game_gui.sln – Visual Studio solution to build the game-GUI example| | | | +-game_gui.vcxproj – Visual Studio project to build the game-GUI example| | | | +-bsp.h - Board Support Package header file for the game| | | | +-bsp.c - Board Support Package implementation for the game| | | | +-gui.h - Qt GUI header header file for the game| | | | +-main.c - the main function for the game| | | | +-game-gui.rc - Resource file for the game-GUI application| | | | +-resource.h - Resource header file updated by ResEditCopyright © <strong>Quantum</strong> <strong>Leaps</strong>, LLC. All Rights Reserved.6 of 42

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