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Design Games - Martin Wetterstrand

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12.Johansson M., Fröst, P., Brandt, E., Binder, T. and Messeter, J. (2002) Partner Engaged <strong>Design</strong>: NewChallenges For Workplace <strong>Design</strong> In the proceedings of PDC2002, Malmö13.Johansson, M. (2005) "Participatory Inquiry - Collaborative <strong>Design</strong>" PhD.Thesis. Blekinge Instituteof Technology 2005:01, Sweden.14.Johansson, M. (2006) Collaborative Sketching – Co-authoring future scenarios with bits and piecesof ethnography To apprear in the Co<strong>Design</strong> journal 2006.15.Johansson, M. and Linde, P. (2005). Playful collaborative exploration: New research practice inparticipatory design. In the Journal of Research Practice, 1(1), Article M516.Johansson, M. and Messeter, J. (2005) Present-ing the user - constructing the persona. Journal forDigital Creativity vol 16 issue 0417.Pedersen, J. and Buur, J. (2000) <strong>Games</strong> and Movies – Towards Innovative Co-designing with users.In the proceedings of Co-designing 200018.Sanders, E. B. N. (2000) Generative tools for Co<strong>Design</strong>ing. In Collaborative <strong>Design</strong>, Scrivner, S.Ball, L. and Woodcook, A. (eds) Springer-Verlag London Limited 200019.Schön, D. A. (1983) "The Reflective Practitioner -How professionals think in action" Basic BooksHampshire UK 198320.Wittgenstein, L. (1953) Filosofiska undersökningar. [Philosophical investigations] Stockholm:Thales

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