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Mitchell-ShadingInValvesSourceEngine

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Color Correction in Source‣ Color correction in games can go beyond what ispossible in film‣ The dynamic nature of games is both a curse and ablessing• More difficult to tweak to specific scenes• Far more potential to exploit the dynamic nature of games• Strong feedback loops with the player• Additional sideband communication with the player‣ Color correction is a powerful tool for art direction• Mod authors and licensees can differentiate their titles

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