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Maths Games Using Dice and Cards to Promote ... - PedagoNet

Maths Games Using Dice and Cards to Promote ... - PedagoNet

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It is important when playing these games for players <strong>to</strong> share thestrategies they use when adding/multiplying/subtracting etc.Sometimes the use of a number line or scrap paper <strong>to</strong> show your orthe children‟s figuring out would be very beneficial.Fast Facts!The aim of the game is <strong>to</strong> add or multiply dice or cards.Areas ofdevelopment:- Addition- MultiplicationNumber ofplayers:2 <strong>to</strong> 4Equipment:- 2-4 diceor- <strong>Cards</strong>(ace <strong>to</strong> 10)Addition FactsPlayers roll 1 die or flip 1card each.First <strong>to</strong> call out sum winsthat round.If cards, they keep cardsfrom games they win.If dice keep a running <strong>to</strong>talof how many games won.Multiplication FactsAs above but multiplyinstead of add.Support:- Remove cards abovechild‟s ability (7/8/9 etc)Variation/Extension:- Increase the number ofcards/dice or players. Itbecomes far more difficultwhen adding 1 extra die <strong>to</strong>multiplication. 4 die is verychallenging.- Play using 2 two-digitnumbers (addition only).- Have students play onecard on <strong>to</strong>p of the other<strong>and</strong> keep a running <strong>to</strong>tal(addition only) i.e. 9 +8= 17+ 6 = 23 + 6 = 29.


Make 10/20/100 (or higher)The aim of the game is <strong>to</strong> make 10 (or a higher chosen number) usingcombinations of cards. Player with the most cards in combinations atthe end of game is the winner.Areas ofdevelopment:- Addition-MultiplicationNumber ofplayers:2 <strong>to</strong> 4Equipment:- <strong>Cards</strong>(ace <strong>to</strong> 10)Make 10Lay out ten cards faceup.Take turns removingcombinations (two ormore cards) that add <strong>to</strong>a <strong>to</strong>tal of ten.Replace cards when takenfrom middle pile.Continue until no cardsleft in pile.Make 20As above but aim forcombinations <strong>to</strong> 20 (6 +9 + 5).Make 100 (or more)As above but also usetwo digit numbers (38 +62 = 100)Variation/Extension:- Choose a target number offthe decade (i.e. 24, )-You may introducesubtraction (3 + 9 – 2 =10), multiplication (2 x 5 + 4= 20) <strong>and</strong> division (8 4 x10 = 20)- ‘Fishing for 10/20/100’Players are dealt 7 cardseach.They try <strong>to</strong> make combinationsof target number.They then take turns askingplayers for cards <strong>to</strong> make acombination.If the other player does nothave card, they reply “fish”<strong>and</strong> player picks up card frompile.Play until one player has nocards left, they win!


Double, Halve or StayUse doubling or halving <strong>to</strong> get as close <strong>to</strong> target number as possible.Areas ofdevelopment:-Multiplication- DivisionNumber ofplayers:2 <strong>to</strong> 4Equipment:- 2 diceOr- <strong>Cards</strong>(ace <strong>to</strong> 10)Double, halve or stayChoose a target number between5 <strong>and</strong> 122. Players take turns<strong>to</strong> roll the dice/flip 2 cards <strong>to</strong>make a two-digit number.The player then makes a decision<strong>to</strong> produce a number that is asclose as possible <strong>to</strong> the targetnumber.They can choose <strong>to</strong>:• double their number• halve their number• keep the number as isThe player closest <strong>to</strong> the targetis the winner.Support:-Use target numbersbetween 5 <strong>and</strong> 90 <strong>and</strong>cards 4 <strong>and</strong> belowonly.Variation/Extension:- Allow players <strong>to</strong>divide their number byany number theychoose. So if thetarget number is 20<strong>and</strong> they have 88 theymay divide this by 4<strong>to</strong> make 22.- Use higher targetnumbers <strong>and</strong> flip 3cards allowing player<strong>to</strong> arrange cards asthey choose i.e. targetnumber 430 flip 7,5<strong>and</strong> 3. Player maymake 753 <strong>and</strong> halve.Make sure you emphasise having fun while learning. See if you oryour children can figure out different rules <strong>and</strong> variations <strong>to</strong> makethe games more or less challenging or <strong>to</strong> create their own games<strong>to</strong> play.

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