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Game Theory Basics - Department of Mathematics

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CONTENTSix6 Geometric representation <strong>of</strong> equilibria 1556.1 Learning objectives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1556.2 Further reading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1556.3 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1566.4 Best response regions . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1566.5 Identifying equilibria . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1626.6 The Lemke–Howson algorithm . . . . . . . . . . . . . . . . . . . . . . 1636.7 Odd number <strong>of</strong> Nash equilibria . . . . . . . . . . . . . . . . . . . . . . . 1666.8 Exercises for chapter 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1687 Linear programming and zero-sum games 1717.1 Learning objectives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1717.2 Further reading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1727.3 Linear programs and duality . . . . . . . . . . . . . . . . . . . . . . . . 1727.4 The minimax theorem via LP duality . . . . . . . . . . . . . . . . . . . . 1757.5 General LP duality . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1777.6 The Lemma <strong>of</strong> Farkas and pro<strong>of</strong> <strong>of</strong> strong LP duality ∗ . . . . . . . . . . . 1817.7 Exercises for chapter 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 185

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