Duane Merrill (NVIDIA) - GPU Technology Conference
Duane Merrill (NVIDIA) - GPU Technology Conference
Duane Merrill (NVIDIA) - GPU Technology Conference
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BFS applicationsAlgorithmic primitiveReachability (e.g., garbage collection)Belief propagation (statistical inference)Simple performance-analog for many applicationsPointer-chasingWork queuesFinding community structurePath-findingCore benchmark kernelGraph 500RodiniaParboil13