13.07.2015 Views

Duane Merrill (NVIDIA) - GPU Technology Conference

Duane Merrill (NVIDIA) - GPU Technology Conference

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Referenced vertex identifiers(millions)Quadratic vs. linear4035QuadraticLinear3D Poisson Lattice(300 3 = 27M vertices)3025201510500 100 200 300 400 500 600 700 800BFS iteration130x more work!!23

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