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Implementing broadband Internet in the classroom: key issues for ...

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<strong>Implement<strong>in</strong>g</strong> <strong>broadband</strong> <strong>Internet</strong> <strong>in</strong> <strong>the</strong> <strong>classroom</strong>: <strong>key</strong> <strong>issues</strong> <strong>for</strong> research and practiceon <strong>the</strong>ir own, unsupervised, <strong>for</strong> around 4 m<strong>in</strong>utes, f<strong>in</strong>ish<strong>in</strong>g up by be<strong>in</strong>g <strong>in</strong>structed topr<strong>in</strong>t out <strong>the</strong>ir f<strong>in</strong>ished work.Pr<strong>in</strong>t<strong>in</strong>g proved troublesome both because <strong>the</strong> pupils experienced difficultiesaccess<strong>in</strong>g <strong>the</strong> pr<strong>in</strong>t<strong>in</strong>g facility and <strong>in</strong>struct<strong>in</strong>g <strong>the</strong> computer to pr<strong>in</strong>t, and because of<strong>the</strong> considerable time it took to pr<strong>in</strong>t out work—about <strong>the</strong> same length of time pupilshad taken to play <strong>the</strong> game. Because of <strong>the</strong> delay, only half <strong>the</strong> number of pupils <strong>the</strong>teacher had orig<strong>in</strong>ally selected to use <strong>the</strong> resource actually did so.Case Study 2: Year 4 history classThe topic of <strong>the</strong> lesson studied, <strong>the</strong> mummification process <strong>in</strong> Ancient Egypt, relatesto <strong>the</strong> focus <strong>in</strong> Key Stage 2 of <strong>the</strong> National Curriculum <strong>for</strong> history on study of a pastsociety (item 13 of Knowledge, Skills and Understand<strong>in</strong>g). The lesson took place <strong>in</strong><strong>the</strong> school’s ICT suite, beg<strong>in</strong>n<strong>in</strong>g with <strong>the</strong> teacher discuss<strong>in</strong>g with <strong>the</strong> class as a wholeits recent visit to a museum. Then, on an <strong>in</strong>teractive whiteboard at <strong>the</strong> head of <strong>the</strong><strong>classroom</strong>, <strong>the</strong> teacher displayed an onl<strong>in</strong>e ‘<strong>in</strong>teractive game’, ‘Prepare a Mummy <strong>for</strong>Burial!’, on <strong>the</strong> website <strong>for</strong> <strong>the</strong> ‘Kids’ Corner’ of <strong>the</strong> education section of <strong>the</strong> OrientalInstitute of <strong>the</strong> University of Chicago (USA). 2 This site had been recommended toher by ICT staff <strong>in</strong> <strong>the</strong> local education advisory service. The game was a fairly ligh<strong>the</strong>artedFlash animation, <strong>in</strong> <strong>the</strong> style of ‘Horrible Histories’, <strong>in</strong> which players prepare afictitious ancient Egyptian, Seneb, <strong>for</strong> <strong>the</strong> afterlife by remov<strong>in</strong>g his bra<strong>in</strong> and <strong>in</strong>ternalorgans, dry<strong>in</strong>g out his body with salt and wrapp<strong>in</strong>g it <strong>in</strong> l<strong>in</strong>en.The teacher focused most of her <strong>in</strong>structional guidance on process ra<strong>the</strong>r than contentthroughout <strong>the</strong> lesson, both <strong>in</strong> terms of us<strong>in</strong>g <strong>the</strong> technology (such as expla<strong>in</strong><strong>in</strong>g how<strong>the</strong> ‘Favorites’ capability works on a computer), and <strong>in</strong> terms of <strong>the</strong> importance <strong>in</strong> thislesson of clearly record<strong>in</strong>g <strong>the</strong> <strong>in</strong><strong>for</strong>mation about mummification that <strong>the</strong>y discoverfrom <strong>the</strong> website activity:Teacher: <strong>the</strong>re are some very important bits of <strong>in</strong><strong>for</strong>mation up here(.) and <strong>the</strong>re is some live words which you can actually read as wellas do<strong>in</strong>g what you’re supposed to be do<strong>in</strong>g (.) so you can read <strong>the</strong><strong>in</strong><strong>for</strong>mation (.) you could try <strong>the</strong> live words and see what <strong>in</strong><strong>for</strong>mationit comes up with o<strong>the</strong>rwise you’re do<strong>in</strong>g as it’s ask<strong>in</strong>g you to do (.)you’re actually follow<strong>in</strong>g <strong>the</strong> <strong>in</strong>structions. It’s important that you dolook here though because next week we’re go<strong>in</strong>g to be mak<strong>in</strong>g a littlesheet of <strong>in</strong>structions so that you can give that to somebody and saythis is how to make a mummy…Technical problems with <strong>the</strong> computers meant <strong>the</strong> game could only be accessed onfour of <strong>the</strong> 15 mach<strong>in</strong>es. The teacher reassembled all pupils, except those seated at<strong>the</strong> four work<strong>in</strong>g computers around <strong>the</strong> whiteboard, and worked through <strong>the</strong> game with<strong>the</strong>m by <strong>in</strong>vit<strong>in</strong>g <strong>in</strong>dividual pupils <strong>in</strong> turn to attempt <strong>the</strong> various tasks on <strong>the</strong> <strong>in</strong>teractivewhiteboard itself <strong>in</strong> front of <strong>the</strong> rest of <strong>the</strong> class. This was only partially successfulbecause <strong>the</strong> pupils experienced difficulty with dragg<strong>in</strong>g icons around <strong>the</strong> whiteboard,so that <strong>the</strong> teacher frequently stepped <strong>in</strong> to help. This was an arduous processand towards <strong>the</strong> end one pupil, with no prompt<strong>in</strong>g, used <strong>the</strong> whiteboard-connectedcomputer ra<strong>the</strong>r than <strong>the</strong> whiteboard itself, thus elim<strong>in</strong>at<strong>in</strong>g <strong>the</strong> problem.8

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