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The vision and triumph of christopher paolini

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For this sequence, Kym Barrett designed non-traditional costumes, this time <strong>of</strong>“armor.” “I thought <strong>of</strong> what armor would be like in this particular world,” says Barrett.“In this scene, Eragon rides Saphira <strong>and</strong> fights the invading forces, <strong>and</strong> he couldn’t belugging around 25 pounds <strong>of</strong> armor plating. I also didn’t want the characters to look likethey were wearing big, clunky suits <strong>of</strong> armor. I wanted it to be more streamlined, so Iused leather for the armor.” Barrett called in noted London couture leather makers tomanufacture the unique pieces.<strong>The</strong> completion <strong>of</strong> the second unit work in Hungary marked only the first step inthe scene’s creation. Fangmeier, MacDonald <strong>and</strong> crew then moved to Pinewood Studiosin Engl<strong>and</strong>, where they shot blue screen work <strong>of</strong> Ed Speleers “riding” Saphira, battlingRobert Carlyle’s Durza who is astride his own flying Beast. <strong>The</strong> filmmakers wanted topush these flying scenes to get, as MacDonald says, “the most dynamic sensationpossible. It’s a real roller-coaster ride.”<strong>The</strong> actors were placed on computer-controlled rigs on hydraulics, upon whichsaddles were mounted. All the dragon’s movements – flying, gliding, banks-<strong>and</strong>-turns –could be experienced by Ed Speleers as Eragon. “Ed was a natural,” says MacDonald.“He loved flying, <strong>and</strong> really wanted to get things right.” Before Speleers began work onthe motion rig, the filmmakers screened for him the pre-visualization footage as areference for his “flying” maneuvers.“ERAGON is the first film to really show the experience <strong>of</strong> flying on a dragon,”says Fangmeier. “It was a lot <strong>of</strong> fun to create the flying sequences. We were challengedto maintain a physical reality but also have an element <strong>of</strong> the fantastical. We wanteddragon riding to feel like being on a jet fighter – with lots <strong>of</strong> ‘Wow’ moments.”Many <strong>of</strong> these “wow” moments were realized by New Zeal<strong>and</strong>-based visualeffects house WETA Digital, whose many credits include the “Lord <strong>of</strong> the Rings” trilogy,“King Kong” <strong>and</strong> “I, Robot.” For the climactic Battle <strong>of</strong> Farthen Dûr sequence, WETAworked on giving Saphira a more aggressive “performance.” “She’s taking on a moremature air at this point; she’s come <strong>of</strong> age,” says WETA visual effects supervisor GeorgeMurphy. “We gave Saphira an additional sense <strong>of</strong> comm<strong>and</strong>, presence <strong>and</strong> agility thatwould get her through the battle.”10

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