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Implementing digital engine sound enhancement techniques to ...

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Figure 5 - Man Machine graphical Interface (MMI) of R-<strong>sound</strong> Effect4.2 Sound design processThe Renault team clearly identifies 3 types of <strong>sound</strong> design processes for au<strong>to</strong>motive <strong>sound</strong>s.- First one based on existing vehicles and <strong>engine</strong>s- Second one based on expert’s knowledge and numerical simulations- Third one based on product intentionsThe main process is based on recording, analyzing, and then synthesizing an existing car and thenusing it <strong>to</strong> propose designed <strong>sound</strong>s. In this process, we focus on recognition of <strong>sound</strong> and accept afew modifications in order <strong>to</strong> keep it compatible with a majority of audio systems. The frequencycomponents in the final <strong>sound</strong> are similar <strong>to</strong> the recorded <strong>sound</strong>.This process leads <strong>to</strong> “rich components” as shown in figure 6. Rich component means that thespectrum is composed of many orders and each order level varies very quickly with <strong>engine</strong> speed.Figure 6 - typical order analysis of <strong>sound</strong> obtained by measurementThe second <strong>sound</strong> design approach is based on theoretical harmonic creation. Engine expertsknow which <strong>engine</strong> order is generated by a specific architecture (V6, V8, L4 …). We use numericalsimulation <strong>to</strong> calculate each <strong>engine</strong> order level for each RPM, from mobile masses efforts andcombustion force. This approach leads <strong>to</strong> “pure component” spectrums as figure 7, each order levelis varying slowly as RPM changes and it presents less that 10 or 15 orders (more is possible forspecific <strong>engine</strong>s). In our case we use this kind of <strong>sound</strong> design process <strong>to</strong> propose a mo<strong>to</strong>rcycle<strong>sound</strong>; as Renault is not a mo<strong>to</strong>rcycle manufacturer so we decided <strong>to</strong> propose a theoretical <strong>sound</strong>.Figure 7 - typical order analysis of <strong>sound</strong> obtained by an expert approachThe third <strong>sound</strong> design strategy is based on product intention and leads <strong>to</strong> a pure <strong>sound</strong> creation.We used this method <strong>to</strong> propose a specific <strong>sound</strong> for the space shuttle or a UFO that is clearlyimpossible <strong>to</strong> measure. We don’t have any in-house expert <strong>to</strong> design this <strong>sound</strong>, and the unique7

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