OLD PARLIAMENT HOUSE ANNUAL REPORT
Annual Report - Museum of Australian Democracy at Old Parliament ...
Annual Report - Museum of Australian Democracy at Old Parliament ...
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44<br />
<strong>REPORT</strong> CASE STUDY: ON PERFORMANCE<br />
MUSEUMNEXT 2012 CONFERENCE<br />
<strong>OLD</strong> <strong>PARLIAMENT</strong> <strong>HOUSE</strong> <strong>ANNUAL</strong> <strong>REPORT</strong> 2011-12<br />
MUSEUMNEXT 2012<br />
CONFERENCE<br />
MuseumNext is a series of international forums<br />
for debating the future of museums, with a<br />
particular focus on the role of technology. At the<br />
MuseumNext 2012 conference, held in Barcelona,<br />
Spain, in May 2012, more than 340 museum and<br />
gallery workers from 30 countries came together<br />
to share ideas and projects.<br />
Ms Glenda Smith, Manager, Learning and<br />
Interpretation, presented a paper on behalf of the<br />
museum. Entitled Interactive Learning Trails: An<br />
RFID Success Story, the presentation showcased<br />
the school programs that incorporate radio<br />
frequency identification (RFID) technology in the<br />
museum’s exhibition spaces. It talked about the<br />
collaboration between museum educators and<br />
software programmers to enable the creation of a<br />
rich and engaging experience based on social and<br />
democratic learning principles.<br />
Common themes around the question of how<br />
to best use limited resources were developing<br />
partnerships; focusing on areas of expertise and<br />
specialist knowledge; and linking to what others<br />
are doing, rather than reinventing it.<br />
The opportunity to listen and talk with colleagues<br />
from institutions as diverse as the Tate, the<br />
Smithsonian, the Museum of Modern Art and the<br />
Rijksmuseum, among others, was an invaluable<br />
learning and networking experience.<br />
The open discussion following the presentation<br />
ranged from software operational issues to<br />
evaluating learning. It was evident that, although<br />
RFID technology is being used in other museums,<br />
the museum’s application of the technology to<br />
the strong learning principles that underpin its<br />
program was unique.<br />
Other sessions at the conference focused on topics<br />
such as:<br />
• ensuring that social and digital media strategies<br />
align with the organisation’s mission, objectives<br />
and business plan<br />
• inviting the community to contribute to content<br />
development and curatorship through crowd<br />
sourcing<br />
• evaluating online programs<br />
• using augmented reality technology in cultural<br />
institutions.