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Star Trek Voyager RPG d20 System

ST-VO v21b

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3. Character Classes<br />

While the species of the sector have all developed very unique and prominent cultures in their own<br />

rights, the needs of space are the same across the board. Every starship needs technicians, pilots<br />

and a commanding officer to run her. Characters can be in space either because they are working for<br />

an organization (i.e. <strong>Star</strong>fleet) or are in space for military or scientific purposes. It might be that they<br />

are merchants (or maybe smugglers) and are looking to make a profit.<br />

Whatever the culture of a player’s character, the mechanics of the game are best served by having<br />

standardized progression for character types. Game mechanics aside, the actual role-playing is left<br />

entirely up to the players, the Game Master and the campaign style that you as a gaming group wish<br />

to choose. In other words, while an Andorian Operations Specialist and a Vulcan Operations<br />

Specialist use the same mechanics template the culture and species traits are entirely different and<br />

role-playing should reflect that.<br />

Ability Scores<br />

Your character has six abilities: Strength, Constitution, Dexterity, Intelligence, Wisdom and<br />

Charisma. To obtain a score for an ability roll 4d6. Re-roll any ones or twos and sum the highest<br />

three die. Do this for each of the six abilities. Apply all racial modifiers and voila, your ability<br />

scores are ready to go. Use the following table to determine your ability score modifiers.<br />

Ability Modifiers<br />

Score Modifier Score Modifier<br />

1 -6 15-16 +3<br />

2 -5 17-18 +4<br />

3 -4 19-20 +5<br />

4 -3 21 – 22 +6<br />

5-6 -2 23 – 24 +7<br />

7-8 -1 25 – 26 +8<br />

9-10 0 27 – 28 +9<br />

11-12 +1 29 – 30 +10<br />

13-14 +2 Ability Scores cannot<br />

surpass 30<br />

Add 1 point to any score at 4th level and every four levels your character obtains thereafter (8th, 12th,<br />

16th, 20th)<br />

Some telepathic abilities can affect ability scores; make sure that you keep track of what a<br />

decrease/increase in your score does to your ability score modifier<br />

Poisons, illness and disease can all affect ability scores<br />

Each Skill has a relevant ability and each character class relies more on some abilities<br />

than others.<br />

If a Characters Constitution score becomes 0 they die.

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