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Walkthrough: videogames and technocultural form - Seth Giddings

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new media <strong>and</strong> new media studies<br />

I will use the term ‘new media studies’ to denote an emergent academic discipline to which this thesis is a<br />

contribution. There are a cluster of disciplines that overlap <strong>and</strong> in<strong>form</strong> each other, with some evidence of the<br />

emergence of canonical texts, methods <strong>and</strong> objects of study. There are a few journals (Convergence, New<br />

Media <strong>and</strong> Society) <strong>and</strong> large-scale research projects (for example the ESRC-funded Virtual Society?). Our<br />

book New Media: a critical introduction (Lister et al 2003) is one of the few to comprehensively interrogate<br />

new media from a Media Studies <strong>and</strong> Cultural Studies framework.<br />

The term ‘new media’ itself is not used universally. Whilst in parts of the culture industry it denotes<br />

creative work with digital technology (for instance, the ‘new media’ jobs section in The Guardian), in North<br />

American universities <strong>and</strong> academic publishing it can refer to computer-based art (for example Wardrip-<br />

Fruin & Harrigan The New Media Reader (2003), <strong>and</strong> the Center for New Media at the University of<br />

California, Berkeley). In educational, media sociological, <strong>and</strong> some political economy, discourses, the term<br />

in<strong>form</strong>ation <strong>and</strong> communication technologies (ICTs) is preferred (Silverstone & Hirsch 1992), whilst the<br />

object of study for some in the social science <strong>and</strong> communication studies is Computer-Mediated<br />

Communication (Jones 1995, Thurlow, Lengel & Tomic 2004). Other sources that deal more closely with<br />

popular new media <strong>form</strong>s <strong>and</strong> texts (<strong>and</strong> that use the term ‘new media’) include Bolter <strong>and</strong> Grusin (1999)<br />

<strong>and</strong> Darley (2000). These are more closely related to Media Studies than Cultural Studies inflections (see<br />

below), concerned as they are with media texts <strong>and</strong> images rather than directly with the cultures of their use<br />

or consumption.<br />

The title of David Silver’s brief topography of this ‘meta-field’ in New Media <strong>and</strong> Society indicates<br />

the heterogeneity: ‘Internet/cyberculture/digital culture/new media/fill-in-the-blank studies’ (Silver 2004).<br />

Each of these disciplinary <strong>and</strong> terminological varieties of course draw the boundaries, <strong>and</strong> pinpoint the<br />

centres, of their research differently.<br />

cyberculture, critical cybercultural studies & cyberpunk<br />

The term cyberculture again brackets together a diverse range of theoretical approaches to new cultural<br />

technologies, <strong>and</strong> it cannot be easily separated from ‘new media studies’ as it has provided many theoretical<br />

<strong>and</strong> descriptive resources (<strong>and</strong> at times a convenient target or straw man) to the latter. The two share a<br />

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