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www.commodorefree.com<br />

Commodore 64 News<br />

Bruce Lee II V1.9<br />

Released by: Jonas Hultén<br />

This update contains the following changes from the initial<br />

version.<br />

* There was a place where you could be spawning and fall to<br />

your death immediately. This has been removed.<br />

* You can skip the intro with the Commodore key to force<br />

kernal loading without seeing the entire intro.<br />

* Sprite graphics was<br />

overwritten after a<br />

first playthrough.<br />

This is no longer the<br />

case.<br />

* You can climb up<br />

from the water in the<br />

cage room.<br />

* The drive detection<br />

has been improved to<br />

fall back to kernal<br />

loading instead of failing in case an error occurred.<br />

* Bruce can no longer stand still on the edge of a travelator.<br />

In 2013, Bruno R. Marcos released a successor to the original<br />

Bruce Lee game, Bruno’s game runs on Windows and Linux<br />

but it was created to look like games for the<br />

Commodore 64 and Amstrad CPC. Last year, a port of Bruce<br />

Lee II was created for the Commodore 64. The game is finished<br />

and available as free although the game looks simplistic<br />

it (says the author) really pushes the commodore 64 to<br />

its limits in terms of graphics<br />

http://kollektivet.nu/brucelee2/<br />

http://csdb.dk/getinternalfile.php/137449/brucelee2.d64<br />

http://csdb.dk/getinternalfile.php/137452/brucelee2_ef.crt<br />

http://csdb.dk/getinternalfile.php/137451/brucelee2.d81<br />

http://csdb.dk/getinternalfile.php/137747/brucelee2.zip<br />

http://csdb.dk/getinternalfile.php/137746/brucelee2_md.crt<br />

PETSCII Editor 4.6<br />

Released by: Abyss Connection<br />

http://csdb.dk/release/?id=137650<br />

As the name would suggest it is a PETSCII art program, some<br />

suggest this is the best PETSCII program ever written although<br />

it does only run on a PAL machine that limits its usefulness,<br />

although you could run it in an emulator<br />

important improvements<br />

-ability to use up to<br />

eight full-screen PET-<br />

SCIIs<br />

-new menu system<br />

-now supports exporting<br />

sequential files for<br />

basic users.<br />

-jiffy dos support<br />

BMP2MC V2.1<br />

A bitmap to C64-multicolor converter (16 colours or 5 grey<br />

/ black and white, with export to .prg).<br />

The Output format is in standard "Koala" or ".prg" It´s<br />

possible to save the "remapped" picture as a bitmap The<br />

.prg button will export to a C64 executable file! The "split"<br />

function will split the data into three files (bitmap, charmem<br />

and colormem data) - just like in my versions before.<br />

Released by: C64 Club Berlin<br />

http://csdb.dk/getinternalfile.php/137650/BMP2MCV2_1.7z<br />

C64Warez.com<br />

Many new programs have been added as well as a facelift<br />

some of the recent additions are: Rescratch, CBM Command<br />

v2.3, C64 Colour Term v.5d, Cadgers Noter v4.3, v3.0 Meganoter,<br />

WinVICE-2.2-x86 Flyer Network Users Guide, Quick-<br />

Start Cheat Sheet, Telnet64 and Client v1.02, v1.54 I-Port, Lt.<br />

Kernal / Read, Unzip 128 & 64 v1.80, C64S Game Archiver,<br />

KCS Power Cartridge, CCS64 DOS v1.09,<br />

http://c64warez.com/<br />

Project Sidologie<br />

Project Sidologie by Marcel Donné - this luxury box set features<br />

Commodore 64 music remakes with classic JARRE and<br />

Vangelis soundscapes<br />

https://www.kickstarter.com/projects/c64audio/projectsidologie-jarre-stylecommodore-64-music-r<br />

Commodore Free Magazine Page 15

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