04.02.2016 Views

Projection by David McDiarmid

This catalogue accompanies: Projection, an exhibition by David McDiarmid 10 - 25 April 2015, Interviewroom11, Edinburgh. © the artists 2015, all the rights reserved. First published by IR11 publications, 2015.

This catalogue accompanies:
Projection, an exhibition by David McDiarmid 10 - 25 April 2015, Interviewroom11, Edinburgh.
© the artists 2015, all the rights reserved.
First published by IR11 publications, 2015.

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<strong>Projection</strong><br />

Detail<br />

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Model<br />

Carbon fibre, balsa and slide mount<br />

models. Set of 40 models.<br />

Each model 5x5 cm.<br />

Detail<br />

9


10


<strong>Projection</strong><br />

Installation view.<br />

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<strong>Projection</strong><br />

Installation with carbon fibre,<br />

balsa, slide mount models<br />

and 35mm slide projector on plinth.<br />

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Accession<br />

Plaster cast tiles with pigment and<br />

jesmonite inlay, with acrylic and gold<br />

leaf model on plinth.<br />

Varying sizes.<br />

Detail<br />

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Accession<br />

Installation view.<br />

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Abeyance<br />

Watercolour and varnish on cement cast tiles<br />

mounted on gold leaf and pine dowel model<br />

with pillar.<br />

244 x 60 x 40 cm<br />

Details<br />

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Abeyance II<br />

Faux marble cast tiles with gold pigment inlay<br />

with bamboo cane model and plinth<br />

16 x 12 cm<br />

Installation view<br />

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Abeyance II<br />

Installation view<br />

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Megalomania II<br />

Acrylic, pigment and tape on cement cast tiles mounted on board.<br />

160 x 100 cm<br />

Installation view<br />

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Prop II (Basilica)<br />

Plaster cast tiles with pigment and jesmonite inlay<br />

with faux marble cast model on plinth.<br />

54 x 54 x 100 cm<br />

Installation view<br />

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Prop II (Basilica)<br />

Installation view<br />

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Prop II (Basilica)<br />

Detail, installation view<br />

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Archetype<br />

Plaster cast oil prints<br />

125 pieces<br />

each piece 15 x 10 cm<br />

Detail<br />

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Archetype<br />

Installation view<br />

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Megalomania IV<br />

Plaster cast tiles and inlaid faux marble mounted on board.<br />

Diptych, each panel 90 x 60 cm<br />

Installation view<br />

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<strong>Projection</strong><br />

Exhibition view<br />

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56<br />

The Wizard of Oz<br />

Peter Chalmers


Pay no attention to that man<br />

behind the curtains.<br />

The Wizard of Oz<br />

All Art, certainly celebrated Art, is<br />

widely accepted to be a response<br />

to reality - directly or indirectly, one<br />

way or another. The earliest known<br />

works of Art, found in the Indonesian<br />

island of Sulawesi, are of hands and<br />

animals - inward and outward looking.<br />

They are representations of the hands<br />

that made them and leave a trace of<br />

their maker’s existence - a seemingly<br />

timeless need of mankind.<br />

<strong>David</strong>’s McDairmid’s practice<br />

playfully, and somewhat ironically,<br />

explores an aspect of reality concerned<br />

with delusion and illusion, relevance,<br />

deception and ultimately the struggle<br />

for power: megalomania.<br />

Monumental gateways have been<br />

built and used for thousands of<br />

years. The Triumphal Arch, considered<br />

to be a Roman invention, is now<br />

emulated the world over. In one, it<br />

encapsulates the megalomaniac’s<br />

desire for legacy and establishes a<br />

history, true or not, that the creator<br />

desires to be remembered. It is<br />

an icon, a conspicuous symbol of<br />

omnipotence - whether given or<br />

taken. The megalomaniac lives Jean-<br />

Paul Satre’s mantra of Man’s desire<br />

(fantasy) to be God.<br />

<strong>McDiarmid</strong>, like many Artists<br />

before him whose work has<br />

been concerned with ideas of<br />

influence and power -Michelangelo,<br />

Warhol and Hirst to name just a few<br />

- has, intentionally or not, created his<br />

own trademark. <strong>David</strong>’s motif is not<br />

of the triumphal arch, but rather the<br />

scaffolding for a triumphal arch.<br />

It is a perfect selection, considering<br />

its temporal nature, strength,<br />

stability and ability to aid in<br />

creation - embodying many of the<br />

megalomaniac’s concerns and wider<br />

ideas around the subject. Each<br />

piece he makes incorporates his<br />

scaffolding motif and from there,<br />

he hangs his other concerns. Every<br />

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work, although similar, differs from<br />

the next and explores, in part through<br />

pedantry, the nuance and minutiae of<br />

his subject - how apt.<br />

The exhibition at Interviewroom11<br />

centres around his piece <strong>Projection</strong>,<br />

the namesake of the show. This piece,<br />

I understand from having known<br />

<strong>McDiarmid</strong> and his work for several<br />

years now, has been three years in its<br />

gestation. The piece, in mono tone,<br />

flicks and clicks slowly from one slide<br />

to the next, projecting stage <strong>by</strong> stage<br />

the erection of his scaffolding motif - in<br />

a manner similar to the marching of an<br />

totalitarian regime: overwhelming and<br />

unrelenting.<br />

Physically, in its medium, the piece<br />

is a projection, but the title also<br />

describes what the piece is about:<br />

psychology and artifice. The exquisite,<br />

hand crafted models that are projected<br />

are scaled up significantly, with the<br />

central archway above head height,<br />

which makes that playful and profound<br />

point.<br />

Another reading is easily found<br />

too. The archway, historically<br />

designed to be triumphantly walked<br />

through, is projected onto the surface<br />

of a wall - we can not walk through<br />

it. Is <strong>McDiarmid</strong> denying us any<br />

delusional belief in our right to walk<br />

through? Is he asking us to reflect<br />

on what we have really achieved in<br />

our life thus far - the value added<br />

that we bring? In and through this<br />

piece we are reminded, if we had<br />

momentarily forgotten or in fact<br />

been unaware, that all are equal and<br />

none are deserving. The projected<br />

image of power is just that: an image<br />

of it, not the real thing. This triumphal<br />

arch, although dominating the space,<br />

cannot serve its purpose.<br />

Materiality and use of space are<br />

key elements to understanding<br />

<strong>McDiarmid</strong>’s work. On the one<br />

hand his selection of materials<br />

evoke the splendor of past cultural<br />

achievements and developments,<br />

whilst at the same time, referencing<br />

empire, conquest and the spoils<br />

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of war. Gold Leaf, Marble and the<br />

form of Pietra Dure are frequently<br />

appropriated, but in a further<br />

undermining of the megalomaniac’s<br />

assumption of, or desire for, power,<br />

<strong>McDiarmid</strong> does not always use<br />

the precious original materials that<br />

he appears to. Instead, he favours<br />

manufactured marble and imitation<br />

gold leaf - like <strong>Projection</strong>, when we<br />

shift from the concept of the works to<br />

their physical realisation, the artifice<br />

within megalomania is illuminated.<br />

<strong>McDiarmid</strong>, in part, takes on the<br />

character of megalomanic when<br />

he plays with the installation of his<br />

work: he considers carefully the<br />

environment in which his works are<br />

presented and how his works can<br />

respond to that environment. This, to<br />

a great extent, is done to influence<br />

his viewer. Of particular success in<br />

this presentation of work is his piece<br />

Accession, where if you want to view<br />

the work, which you do, you have to<br />

bend low, uncomfortably low. This little,<br />

golden monument may be small, it may<br />

have no real power over you, but you<br />

have bowed before it and others will<br />

too — how poignant.<br />

Megalomania, specifically<br />

embodied within and through<br />

the triumphal arch, has been the<br />

subject of <strong>David</strong> <strong>McDiarmid</strong>’s<br />

research for the last three years.<br />

His exhibition at Interview room11<br />

stands as a first summation, or<br />

retrospective, of his burgeoning<br />

practice to date.<br />

What next for <strong>McDiarmid</strong>? A<br />

further exploration of and play<br />

on ‘The Power of Art’ I am sure - and<br />

hope.<br />

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60<br />

In Conversation<br />

Adam Benmakhlouf, <strong>David</strong> <strong>McDiarmid</strong>


Q&A with Adam Benmakhlouf<br />

Scotland Art Editor for The Skinny<br />

Adam Benmakhlouf: It seems like<br />

you’re dealing with the monumental<br />

in a precious way. You quote huge<br />

structures in little sculptures and<br />

detailed paintings. How do you<br />

think about this clash between the<br />

ornamental and the monumental?<br />

<strong>David</strong> <strong>McDiarmid</strong>: I have always felt<br />

really uncomfortable making large<br />

work, especially when dealing with<br />

megalomania as a subject. All these<br />

overtly grand structures... I’m wary of<br />

falling into a trap of just mimicking! It<br />

was, for me, a natural response to work<br />

in this way, as a way of highlighting such<br />

delusions of grandeur. What I would try<br />

to mimic is the way in which an architect<br />

would work and approach the design of<br />

such monumental structures – to try and<br />

get into the mindset of a megalomaniac.<br />

But I’m not an architect so nothing I make<br />

can ever be considered perfect in these<br />

professional terms.<br />

I’m interested in how a little drawing<br />

can end up functioning as an instruction<br />

from an architect to an an engineer.<br />

What happens along these processes<br />

of transcribing and up-scaling, from<br />

drawings to models. I find this more<br />

interesting than seeing the design<br />

actually constructed.<br />

I think that’s the most<br />

AB: important thing about<br />

what’s going on. That it’s not just<br />

quoting this architecture, but the<br />

works posit themselves as a critical<br />

engagement with it. It’s so easy<br />

because I don’t think there is a huge<br />

distinction between monumental<br />

mentality in architecture and then in<br />

art.<br />

At the time when I first<br />

DMc: started researching all<br />

of this I was reading into public art<br />

and there was a lot of criticism to do<br />

with art and architecture and the point<br />

where they combine. Just the fact that<br />

artists seem to be making bigger and<br />

bigger pieces of work now. Fair enough<br />

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some of it is genuinely quite interesting<br />

but there’s a lot that’s just big and that’s<br />

what’s impressive about it. It’s a funny<br />

one, my subject matter is very much to do<br />

with going big, but then for me to respond<br />

to this <strong>by</strong> making large-scale work just<br />

seems to be the most ridiculously obvious<br />

thing to do.<br />

It’s interesting because just<br />

AB: when you’re saying that there.<br />

It dawned on me a bit, when we were<br />

talking about mimicking the scale.<br />

How you don’t do that. In the way<br />

that you do kind of mimic is with the<br />

materials. Is with the cement and the<br />

tape. Maybe it’s all to do with the scale,<br />

if you were just making big cement<br />

things you would just kind of make a<br />

mini building. If you scale it up with<br />

the same materials it would just be a<br />

building.<br />

Exactly. The title piece of<br />

DMc: the show, <strong>Projection</strong>, is<br />

the nearest to ‘full-scale’ I have allowed.<br />

The piece has been presented a few<br />

times before at different stages in its<br />

development, however, it’s size has<br />

always been limited <strong>by</strong> the space -<br />

it’s height prescribed <strong>by</strong> the gallery<br />

environment. For the IR11 show, the<br />

benchmark was projecting it to a<br />

size in which someone could stand<br />

under the archway. I was pleased the<br />

Interviewroom 11 was tall enough<br />

to do that. At the same time, I see<br />

this piece as a work in progression.<br />

Despite my trepidations of working<br />

in large-scale, I have this ambition to<br />

see the piece exhibited “properly” as<br />

in projected as a full-scale scaffold<br />

structure. This is maybe contradictory,<br />

but I’m comfortable with the idea of<br />

scaling up this particular piece, because<br />

it ultimately remains as a proposal<br />

or a plan, and never fills its inherent<br />

function.<br />

You said before that you<br />

AB: make an effort to work<br />

like an architect. How far does that<br />

go, and how do you consider the<br />

distinction?<br />

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I do consciously work in a<br />

DMc: similar way to an architect.<br />

I’m always trying to be as accurate as<br />

possible, but there are clear differences.<br />

An easy way to do it would be to do<br />

digital drawings and get the models 3D<br />

printed and it would all be perfect. I think<br />

something is lost in that though. I like<br />

revealing the imperfections of things, and<br />

the hand-made is good for that. It shows<br />

the time taken to make something. I<br />

suppose it all ties into the whole concept<br />

behind megalomania – that agonising<br />

ambition to make something perfect<br />

and monumental and invincible but<br />

never quite managing it. History is full<br />

of examples of these kinds of frustrated<br />

ambitions. A good example of that would<br />

be Albert Speer’s plans for Germany and<br />

the thousand year reich, which barely<br />

lasted a decade.<br />

Was that round the 30s then?<br />

AB: The Nazis?<br />

Yes, the early 40s, too.<br />

DMc: There were plans to<br />

redevelop the whole of Berlin into a<br />

super city called Germania. In the heart<br />

of the city there was going to be a<br />

massive Arch of Triumph. The Nazis<br />

also saw the Champs Elysee in Paris<br />

and planned to mimic this <strong>by</strong> building<br />

an even larger and wider boulevard<br />

leading up to the Arch. Only a handful<br />

of Speer’s buildings remain now. I find<br />

it so interesting yet alien, this mindset<br />

of setting out to make these massive<br />

buildings that will last forever but which<br />

can never succeed. It’s always bound to<br />

fail.<br />

When you talk about<br />

AB: Albert Speer and when his<br />

designs or plans ran adrift, there’s<br />

this relationship between having<br />

“designs” like plotting, and the actual<br />

design of a building.<br />

Indeed, design in terms<br />

DMc: of becoming a scheme,<br />

or a total plan. It can get quite scary.<br />

Speer’s Chancellery Building had these<br />

deliberately highly polished marble<br />

floors which all the guards were<br />

trained to walk on so that they didn’t<br />

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slip, while anyone visiting the Chancellery<br />

Building would! There was a time in<br />

history when Hitler met Emil Hácha, the<br />

Czech president just as Czechoslovakia<br />

was being invaded. And he’s coming to<br />

have talks, and generally find out what’s<br />

going on. They lead him across the marble<br />

floor and he’s slipping all over the place.<br />

And they take him the long way to the<br />

office, down long, echoey corridors, up<br />

and down seemingly endless flights of<br />

steps ... And when they reach the office,<br />

they’ve also set up this almost childish<br />

scenario of a huge desk separating Hitler<br />

on a tall throne on one side and Hacha on<br />

the other side in a small, uncomfortable<br />

chair – it’s no surprise that <strong>by</strong> the time he<br />

arrives to talk to Hitler, he is completely<br />

intimidated and appeases. It’s a really<br />

frightening thing to realise that someone<br />

sat down and planned that kind of<br />

physical interaction.<br />

It’s quite difficult to separate<br />

AB: it. The strategy of design<br />

and then the more broad terms, the<br />

ideology of design as well. It’s funny<br />

thinking of the physical design on<br />

one level and underneath you have<br />

the “designs,” the intentions and<br />

ideologies.<br />

I was reading a book<br />

DMc: recently, Architecture<br />

Depends <strong>by</strong> Jeremy Till. I believe<br />

he was making a point about how<br />

architects tend to search for ideals or<br />

principles about space but that there is<br />

another major factor of architecture to<br />

consider, which is time. This is where<br />

it ties in with all the past and present<br />

personalities like Albert Speer. You<br />

know you’re building something that is<br />

meant to last, but you can never escape<br />

time. It sounds cheesy, but buildings are<br />

built then they’re going to change, and<br />

there are architects that try to escape<br />

that, the changing of buildings. I feel<br />

like that’s the problematic test of good<br />

architecture that still goes on now, that<br />

somehow it’s never going to change or<br />

yield to the people that use it.<br />

And in some ways it’s like<br />

AB: what’s happening when<br />

you make the slide models for<br />

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<strong>Projection</strong>. You usually try and make<br />

it perfect. But then you use these<br />

quite recalcitrant materials, that will<br />

always do something else than what<br />

you envision. People live their lives<br />

in a building, but then that results in<br />

everyday edits and breakages, spillages<br />

and stain. What should the attitude<br />

be, accommodate change or create<br />

space that in a kind of paranoia tries to<br />

predict all future uses and accidents?<br />

It’s a question of control. To<br />

DMc: use a very simple example<br />

from everyday life, the likes of chip stones<br />

are used in parks or squares to discourage<br />

people from walking certain routes. It’s<br />

not necessarily a bad thing but, but it<br />

does make me think how easy it is to<br />

build an environment to control the way<br />

someone walks around it.<br />

This is a good way into the<br />

AB: space of your installations.<br />

You have to in some way dictate the<br />

space, I did get a bit confused because<br />

that projection wall was a built wall and<br />

then there was the false pillar for your<br />

piece Abeyance as well. They felt<br />

like little interventions and kind of<br />

controlling that space and how it can<br />

be traversed.<br />

Most of the imagery I use<br />

DMc: in my work is of external<br />

structures, rather than architectural<br />

interiors. I suppose how I address the<br />

subject of interior space is through<br />

the installation of the work in the<br />

gallery space. For a long time I was<br />

very uncomfortable hanging paintings<br />

on the wall. I was always interested<br />

in presenting the paintings with the<br />

models. Fundamentally I still describe<br />

myself as a painter even though a lot<br />

of the works you probably wouldn’t<br />

describe as painting. I always feel I<br />

solve problems in a painterly way. I<br />

won’t present a model on its own, I’ll<br />

present a painting with it because it<br />

sets up for me an interesting connection<br />

between design and construction,<br />

proposal and projection, drawing, model<br />

and finished concept.<br />

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There’s a kind of dominance,<br />

AB: laying out an exhibition. Do<br />

you feel that?<br />

In some respects, but<br />

DMc: it’s more playful for me. I<br />

wouldn’t say I set out to dominate how<br />

the viewer should view or experience<br />

my work. If I see an unusual aspect to<br />

a space, I immediately see that as a<br />

challenge to address. There’s a lot of site<br />

specific interventions going on as well,<br />

like the addition of the temporary pillar<br />

in the space for Abeyance. The pillar was<br />

actually going to be in a different place<br />

for the show at IR11 until we noticed<br />

the skylight next to the diagonal wall.<br />

I was always really unsure of what to<br />

do with that diagonal. It was such a big<br />

feature but awkward to find the right<br />

work to hang for it. We ended up putting<br />

the pillar there and it worked well as an<br />

entry into this second space in the show.<br />

It’s almost awkward looking in images,<br />

but I think it works quite well in the actual<br />

space. There’s something nice about the<br />

skylight above it. There’s this wonderful<br />

light which illuminates the pillar and<br />

gives it this very grandiose presence; it<br />

reminded me of the black space obelisk<br />

in the film Space Odyssey. I found it<br />

amusing seeing how people responded<br />

to it. In some cases people totally<br />

missed that it was a fake pillar!<br />

These superfluous pillars<br />

AB: bring up the idea of the<br />

non-functionality of ornament and<br />

the kind of features that might just<br />

be intended to dominate a space or<br />

to be impressive. But you’re going<br />

for odd spatial decisions, specifically<br />

seeking out interestingly awkward<br />

configurations. I think this idea of<br />

the different kinds of architectural<br />

difficulties and even failure seems<br />

to cut across a lot of your practice.<br />

There’s that point again about not<br />

just using a 3D printer, so not making<br />

the perfect models. So you frustrate<br />

yourself, and <strong>by</strong> doing so you bring all<br />

the issues of design going awry right<br />

to your desk <strong>by</strong> using media that<br />

will keep resulting in this moment<br />

of self-defeating. It shrinks down to<br />

the role of an architect to its most<br />

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frustrating that you might intend to<br />

make a building or sculpture or painting<br />

in a certain way, and have plans and<br />

strategies but they will literally in the<br />

case of the architect, certainly fall or<br />

be torn down. And it brings that whole<br />

timeline of intent and frustration<br />

directly into your process just <strong>by</strong><br />

using those (in conventional terms)<br />

unsuitable materials. That’s one of the<br />

most successful critical parts to what<br />

your doing.<br />

It’s interesting because<br />

DMc: what you’re saying ties<br />

in with what I’m reading in Architecture<br />

Depends just now. That architecture<br />

depends on way more things than it<br />

accounts for. There’s a nice section I really<br />

like: “The gardener gets rid of weeds as<br />

part of the controlling of nature. As we<br />

shall see with architecture as with any<br />

project of the modern age, the more<br />

one attempts to eliminate the other of<br />

order the more it comes back to haunt<br />

one. Weeds always grow back.” And it’s<br />

basically suggesting that spend ages over<br />

something to make it perfect, but know<br />

it will always ultimately be in vain. The<br />

whiter the wall, the quicker it succumbs<br />

to dirt. I always like my plinths to look<br />

totally pristine. I won’t bother painting<br />

them until the day of the show and I<br />

know they’re in place and I won’t have<br />

to touch them. I’ll have moved them<br />

wearing white gloves and painted<br />

them when in place. But somehow<br />

there is always some imperfection I<br />

notice - the slightest of scuffs, marks or<br />

cracks- and the very fact it’s white, only<br />

serves to contrast and highlight these<br />

imperfections! I think every painter,<br />

artist or architect have these moments.<br />

And I think every one of them knows<br />

where they are in their works and can’t<br />

stop looking at them. It’s just all part of<br />

the game!<br />

67


I would just like to give a huge thank you to everyone who came along to the<br />

exhibition and also to all of those who helped me along the way - it means a lot!<br />

Special thanks must go to: Scott McCracken, Mirja Koponen and all the volunteers<br />

at Interviewroom11 for all their support and assistance leading up to the show.<br />

Paul Corbett for his wonderful design work for the exhibition promotional<br />

materials. Dominic McIvor for his hard work and assistance during the (fairly<br />

mammoth) install. Jon Nicolson for his technical assistance building the <strong>Projection</strong><br />

wall. Callum Kellie and Gray’s School of Art for their support and for lending me<br />

the projector used in the title piece. Martin Ramsey for his help delivering the<br />

work. My dad for all his wonderful ongoing help and support. And finally to my<br />

Visual Artist Unit family who I share studios with and bounced off many an idea<br />

along the way. This is <strong>by</strong> no means an exhaustive list, but I am so grateful to<br />

everyone who was involved and now owe a lot of people a lot of pints!<br />

This catalogue accompanies:<br />

<strong>Projection</strong>, an exhibition <strong>by</strong> <strong>David</strong> <strong>McDiarmid</strong><br />

10 - 25 April 2015, Interviewroom11, Edinburgh<br />

http://www.davidmcdiarmid.co.uk/<br />

© the artists 2015, all the rights reserved<br />

Texts © Peter Chalmers, Adam Benmakhlouf, <strong>David</strong> <strong>McDiarmid</strong><br />

First published <strong>by</strong> IR11 publications, 2015<br />

Photo © Laura Falcone<br />

exept for Craig Gibson © pp. 3, 8, 17, 21, 24, 32<br />

and <strong>David</strong> Guillen © pp. 22, 36, 40, 42<br />

Design and cover <strong>by</strong> Alessandro Di Massimo<br />

Typeset in Titillium, designed <strong>by</strong> Campivisivi, Urbino (IT) - SIL Open Font License, Version 1.1


Interviewroom11 is an artist run gallery and project space located in the centre of<br />

Edinburgh. We are part of ForestCentre+, an arts complex including artist studios<br />

and resource space situated in Argyle House, an old 1960s brutalist office block,<br />

currently being rehabilitated for creative industry and technology uses.<br />

Gallery Committee & Co-Directors:<br />

Mirja Koponen<br />

Scott McCracken<br />

Ana González Chouciño<br />

Willem Venter<br />

The exhibition “<strong>Projection</strong>” was coordinated <strong>by</strong> Scott McCracken<br />

Volunteer gallery assistants: Carmel Pia, Paula Burbicka, Hugo Villalobos Solís,<br />

Sandra García Peinado, Sandra Robles Merlos, Rafael González Rojo, Laura<br />

Matheson, Sarah Morgan, Mo Papadaki.


<strong>David</strong> <strong>McDiarmid</strong><br />

PROJECTION<br />

IR11 publications, 2015

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