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Chapter Four: The World Forge<br />
47<br />
Peace Forge: This mighty warhammer is a potent artifact<br />
that unites the dwarf nations <strong>of</strong> the far arctic mountains<br />
under one leader, the King in the North. Peace Forge was<br />
carved from a block <strong>of</strong> granite by Urgan in the ancient days.<br />
It was one <strong>of</strong> the first gifts he bestowed upon the dwarves<br />
who worshipped him. Peace Forge acts as a +5 warhammer.<br />
More importantly, it stirs pride and bravery in all dwarves<br />
who see it. Any good dwarf within 300 feet <strong>of</strong> this weapon,<br />
including the wielder, gains a +5 morale bonus to attacks<br />
and damage, immunity to all fear and mind-affecting effects,<br />
and SR 25. However, this ability immediately disappears<br />
should any good-aligned dwarf strike a good creature.<br />
Overwhelming enchantment; Caster Level 21st<br />
Prestige Class:<br />
Hammer <strong>of</strong> Urgan<br />
Since Urgan dwells upon the Material Plane, he <strong>of</strong>ten<br />
receives visits from mortals. Some seek to trade with him,<br />
others try to steal from him. But a few are pilgrims in search<br />
<strong>of</strong> enlightenment.<br />
These seekers want to labor beside Urgan, learning the<br />
innermost secrets <strong>of</strong> his works. Urgan always tests these pilgrims<br />
with a quest or other task, though he cares more for a<br />
petitioner’s dedication, desire, and work ethic than his martial,<br />
magical, or even blacksmithing prowess. Urgan has been<br />
known to accept a famous smith’s minor apprentice because<br />
she displayed far more love and respect for the craft than her<br />
greedy, self-centered master. Those who impress Urgan with<br />
their dedication work beside him for at least a month. Many<br />
return to the surface to share their works with the world, but<br />
others remain with the god and labor by his side until the<br />
end <strong>of</strong> their days.<br />
In either case, these chosen ones are known as hammers<br />
<strong>of</strong> Urgan. They gain blessings from their patron that reflect<br />
their affinity for earth, metal, and fire. In addition, Urgan<br />
grants them spells and fortifies their minds and bodies to<br />
make them expert smiths.<br />
Hit Die: d8<br />
Requirements<br />
To become a hammer <strong>of</strong> Urgan, a character must fulfill all the<br />
following criteria:<br />
Divine Caster Level: 3rd<br />
Craft (Metal-Related): 8 ranks<br />
Special:<br />
You must journey to the World<br />
Forge and assist Urgan in creating<br />
a single object <strong>of</strong> at least 10,000 gp<br />
value. In order for the deity to<br />
accept you as an apprentice, you<br />
must complete a task for him,<br />
such as retrieving a rare ore from<br />
the Elemental Plane <strong>of</strong> Earth.<br />
Class Skills<br />
The hammer <strong>of</strong> Urgan’s class skills (and the key ability for<br />
each) are Appraise (Int), Concentration (Con), Craft (any)<br />
(Int), Knowledge (arcana) (Int), Knowledge (dungeoneering)<br />
(Int), Knowledge (religion) (Int), and Spellcraft (Wis).<br />
See the Player’s Handbook, Chapter Four, for skill descriptions.<br />
Skill Points at Each Level: 2 + Intelligence modifier<br />
Class Features<br />
All <strong>of</strong> the following are class features <strong>of</strong> the hammer <strong>of</strong><br />
Urgan prestige class.<br />
Weapon and Armor Pr<strong>of</strong>iciency: The hammer <strong>of</strong> Urgan<br />
gains pr<strong>of</strong>iciency with the light hammer and warhammer,<br />
along with light, medium, and heavy armor.<br />
Endurance <strong>of</strong> the Forge (Su): Imbued with the blessings<br />
<strong>of</strong> his deity, the hammer <strong>of</strong> Urgan gains incredible toughness<br />
that allows him to ignore the damaging effects <strong>of</strong> fire.<br />
He can stand close to the hottest forge without fear, working<br />
closely with hot iron. At 1st level, the hammer gains fire<br />
resistance 2. This ability increases by 2 points at 4th, 7th,<br />
and 10th level.<br />
HAMMER OF URGAN<br />
Class Base Fortitude Reflex Will<br />
Level Attack Bonus Save Save Save Special Spells<br />
1 +0 +2 +0 +2 Endurance <strong>of</strong> the forge —<br />
2 +1 +3 +0 +3 Smith’s sight +1 caster level<br />
3 +2 +3 +1 +3 Flesh <strong>of</strong> steel —<br />
4 +3 +4 +1 +4 Endurance <strong>of</strong> the forge +1 caster level<br />
5 +3 +4 +1 +4 Hammerhand —<br />
6 +4 +5 +2 +5 Flesh <strong>of</strong> steel +1 caster level<br />
7 +5 +5 +2 +5 Endurance <strong>of</strong> the forge —<br />
8 +6 +6 +2 +6 Master <strong>of</strong> iron +1 caster level<br />
9 +6 +6 +3 +6 Flesh <strong>of</strong> steel —<br />
10 +7 +7 +3 +7 Endurance <strong>of</strong> the forge +1 caster level